Every doc I've found about using Android's atomics says, "stop".
"* A handful of basic atomic operations. The appropriate pthread
* functions should be used instead of these whenever possible."
"... we recommend stopping from using these functions entirely. Very fortunately, GCC provides handy intrinsics functions that work with very reasonable performance and always provide a full barrier."
As far as I can tell, there's no code generation change here: both the __sync atomics and the android_ atomics use full memory barriers. (And now with this all unified, it'll be easier to get the real wins by switching everything to __atomic atomics, which are like __sync atomics but allow control over memory barriers.)
BUG=skia:
R=bungeman@google.com, djsollen@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/305593002
git-svn-id: http://skia.googlecode.com/svn/trunk@14896 2bbb7eff-a529-9590-31e7-b0007b416f81
When running gyp_to_android.py, generate the makefile for gm.
For now, remove json functionality and do not depend on json. This
allows us to build and run until solving skbug.com/2448.
gm/gm_expectations.cpp:
gm/gm_expectations.h:
gm/gmmain.cpp:
Remove all json functionality when SK_BUILD_JSON_WRITER is not defined.
This flag is not defined when SK_BUILD_FOR_ANDROID is defined.
gyp/gm.gyp:
Depend on skia and cutils.
platform_tools/android/bin/gyp_to_android.py:
Generate gm/Android.mk.
platform_tools/android/gyp_gen/makefile_writer.py:
Build gm/Android.mk when building external/skia.
Depends on https://codereview.chromium.org/282053002/
BUG=skia:2447
BUG=skia:2448
R=epoger@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/281303003
git-svn-id: http://skia.googlecode.com/svn/trunk@14767 2bbb7eff-a529-9590-31e7-b0007b416f81
For now, remove json functionality and do not depend on json. This
allows us to build and run until solving skbug.com/2448.
bench/DeferredSurfaceCopyBench.cpp:
Include GrRenderTarget last, so SK_SUPPORT_GPU will be set properly.
bench/ResultsWriter.h:
bench/benchmain.cpp:
Remove JSONResultsWriter when SK_BUILD_JSON_WRITER is not defined,
which is the case for the Android framework build.
gyp/bench.gyp:
Depend on skia and cutils (for android_atomic_inc etc).
gyp/common_conditions.gypi:
Define SK_BUILD_JSON_WRITER when skia_build_json_writer is set.
gyp/common_variables.gypi:
Add a flag for skia_build_json_writer, and set it only when
skia_android_framework is not set.
gyp/jsoncpp.gyp:
Do not build jsoncpp when skia_build_json_writer is not defined.
include/utils/SkJSONCPP.h:
Do not include json headers when SK_BUILD_JSON_WRITER is not defined.
platform_tools/android/bin/gyp_to_android.py:
Generate bench/Android.mk.
platform_tools/android/gyp_gen/gypd_parser.py:
Skip dest_dir when checking for include_dirs.
platform_tools/android/gyp_gen/makefile_writer.py:
Build bench/Android.mk when building external/skia.
platform_tools/android/gyp_gen/tool_makefile_writer.py:
Add a parameter for putting the binary into /data/local/tmp.
BUG=skia:2447
BUG=skia:2448
R=halcanary@google.com, reed@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/282053002
git-svn-id: http://skia.googlecode.com/svn/trunk@14760 2bbb7eff-a529-9590-31e7-b0007b416f81
Prints microsecond timing for each command in the left-hand column:
optimized flat/http___mobile_news_sandbox_google_com_news_pt0_scroll_layer_7.skp
4.0 1 Save
2075.0 2 DrawRect
104.0 3 BoundedDrawPosTextH
135.4 4 DrawRect
9.4 5 DrawRect
5.6 6 DrawRect
8.2 7 DrawRect
6.8 8 DrawRect
...
(I'm sure Rietveld will just mangle the crap out of that. It's helpfully right-aligned.)
To do this, I made Draw from SkRecordDraw Skia-public as SkRecords::Draw,
and time it command-by-command.
BUG=skia:2378
R=fmalita@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/272723007
git-svn-id: http://skia.googlecode.com/svn/trunk@14672 2bbb7eff-a529-9590-31e7-b0007b416f81
The cubic line intersection math empirically works 99.99% of the time (fails 3100 out of 1B random tests) but when it fails, an intersection may be missed altogether.
The binary search is may not find a solution if the cubic line failed to find any solutions at all, but so far that case hasn't arisen.
BUG=skia:2504
TBR=reed@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/266063003
git-svn-id: http://skia.googlecode.com/svn/trunk@14614 2bbb7eff-a529-9590-31e7-b0007b416f81
This is a mid-level library for finding patterns of commands in an SkRecord. At the API level, it's a bit regex inspired. Some examples:
- Pattern1<Is<DrawRect>> matches a single DrawRect
- Pattern1<Star<Is<DrawRect>>> matches 0 or more DrawRects
- Pattern2<Is<ClipRect>, Is<DrawRect>> matches a single clip rect followed by a single draw rect
- Pattern3<Is<Save>, Star<IsDraw>, Is<Restore>> matches a single Save, followed by any number of Draws, followed by Restore
- Pattern1<Or<Is<DrawRect>, Is<ClipRect>>> matches a DrawRect or a ClipRect
- Pattern1<Not<Is<ClipRect>>> matches a command that's notClipRect.
Once you have a pattern, you can call .search() on it to step through ranges of matching commands. This means patterns can replace most of the custom iteration logic for optimization passes: the generic pattern searching steps through all the optimization candidates, which optimization-specific code further inspects and mutates.
SkRecordTraits is now unused. Bye bye!
Generated code and performance of SkRecordOpts is very similar to what it was before. (I had to use SK_ALWAYS_INLINE in a few places to make this so.)
BUG=skia:2378
R=fmalita@chromium.org, bungeman@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/263063002
git-svn-id: http://skia.googlecode.com/svn/trunk@14582 2bbb7eff-a529-9590-31e7-b0007b416f81
Before this change, an object needed to inherit from GrResource (and
thus be a GPU object) in order to live in the GrResourceCache. That
was a problem for caching items that weren't GPU objects themselves,
but owned GPU objects.
This change splits GrResource into two classes:
1. GrCacheable: The base class for objects that can live in the
GrResourceCache.
2. GrGpuObject, which inherits from GrCacheable: The base class for
objects that get tracked by GrGpu.
This change is purely a refactor; there is no change in functionality.
Change-Id: I3e8daeb1f123041f414aa306c1366e959ae9e39e
BUG=skia:
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/251013002
git-svn-id: http://skia.googlecode.com/svn/trunk@14553 2bbb7eff-a529-9590-31e7-b0007b416f81
- Rename TileGrid -> Quilt to avoid the name overload.
- Tag all failing GMs with kSkipTiled_Flag.
You may be wondering, do any GMs pass? Yes, some do! And that trends towards all of them as we increase --quiltTile.
Two GMs only fail in --quilt mode in 565. Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)
BUG=skia:2477
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/256373002
git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
gyp/apptype_console.gypi:
Don't include console app dependencies when building for Android framework.
gyp/tests.gyp:
Add/remove libraries for framework build.
platform_tools/android/bin/android_framework_gyp.py:
Moved to gyp_gen.
clean_up_gypd_files moved to this script.
platform_tools/android/bin/gyp_to_android.py:
Call new function for generating tool makefile.
Set LOCAL_MODULE.
platform_tools/android/gyp_gen/gypd_parser.py:
Support relative paths.
platform_tools/android/gyp_gen/makefile_writer.py:
Factor out helper functions to be used by tool writer.
LOCAL_MODULE is set elsewhere.
platform_tools/android/gyp_gen/tool_makefile_writer.py:
Multipurpose file for writing makefiles for tools. Should be able to use
it mostly unchanged for bench, gm, etc.
platform_tools/android/gyp_gen/vars_dict_lib.py:
Make the comments follow the style guide.
Add set().
Rename __li to __ordered_set
More/update tests:
platform_tools/android/tests/android_framework_gyp_tests.py
platform_tools/android/tests/expectations/Android.mk
platform_tools/android/tests/expectations/tool/Android.mk
platform_tools/android/tests/expectations/write_local_vars_append_arm
platform_tools/android/tests/expectations/write_local_vars_append_foo
platform_tools/android/tests/expectations/write_local_vars_append_no_name
platform_tools/android/tests/expectations/write_local_vars_no_append_arm
platform_tools/android/tests/expectations/write_local_vars_no_append_foo
platform_tools/android/tests/expectations/write_local_vars_no_append_no_name
platform_tools/android/tests/gyp_to_android_tests.py
platform_tools/android/tests/makefile_writer_tests.py
platform_tools/android/tests/ordered_set_tests.py
platform_tools/android/tests/test_variables.py
BUG=skia:2447
May require an update to the bot to remove pyc files.
R=halcanary@google.com, djsollen@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/235883015
git-svn-id: http://skia.googlecode.com/svn/trunk@14408 2bbb7eff-a529-9590-31e7-b0007b416f81
This CL sets the stage for retracting the SkPicture::kOptimizeForClippedPlayback_RecordingFlag flag
from the public API (more work needs to be done in Blink & Chrome). In the new world the only way
to set this flag (and thus instantiate an SkPicture-derived
class) is by passing a factory to the SkPictureRecorder class. This is to get all clients always using
factories so that we can then change the factory call used (i.e., so the factory just creates a BBH) and
do away with the SkPicture-derived classes.
BUG=skia:2315
R=reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/239703006
git-svn-id: http://skia.googlecode.com/svn/trunk@14221 2bbb7eff-a529-9590-31e7-b0007b416f81
This generalizes and shares the solution found for a similar issue with
GDI. The issue is that the text size is applied early, and the rest of
the transformation late. This allows us to isolate and independently
control the text size from the rest of the transformation.
R=reed@google.com
Review URL: https://codereview.chromium.org/213153006
git-svn-id: http://skia.googlecode.com/svn/trunk@14201 2bbb7eff-a529-9590-31e7-b0007b416f81
Mike K: please sanity check Test.cpp and skia_test.cpp
Feel free to look at the rest, but I don't expect any in depth review of path ops innards.
Path Ops first iteration used QuickSort to order segments radiating from an intersection to compute the winding rule.
This revision uses a circular sort instead. Breaking out the circular sort into its own long-lived structure (SkOpAngle) allows doing less work and provides a home for caching additional sorting data.
The circle sort is more stable than the former sort, has a robust ordering and fewer exceptions. It finds unsortable ordering less often. It is less reliant on the initial curve tangent, using convex hulls instead whenever it can.
Additional debug validation makes sure that the computed structures are self-consistent. A new visualization tool helps verify that the angle ordering is correct.
The 70+M tests pass with this change on Windows, Mac, Linux 32 and Linux 64 in debug and release.
R=mtklein@google.com, reed@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/131103009
git-svn-id: http://skia.googlecode.com/svn/trunk@14183 2bbb7eff-a529-9590-31e7-b0007b416f81
It is not completely fair to compare --skr and --noskr numbers. SKR looks
unfairly good because some optimizations are baked into our SKPs at record
time. But, at least, by using a kWriteOnly_Mode SkRecorder, we prevent
SkPicturePlayback from compounding that unfairness. SkRecordDraw must handle
its own playback-time optimizations (quickrejects) on its own.
This code should look suspiciously similar to bench_record.
BUG=skia:2378
R=fmalita@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/233833002
git-svn-id: http://skia.googlecode.com/svn/trunk@14151 2bbb7eff-a529-9590-31e7-b0007b416f81
1) Disable SampleApp. Seems like it's totally horked? SkOSFile_iOS.mm is missing about half the functions needed, and SkOSFile_stdio.cpp is double-providing the others.
2) Drop armv6.
3) Switch from putting headers in sources to putting the corresponding directories in includes.
4) Force cast the type of glShaderSource. Something to do with GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE?
After all this,
env CC=clang CXX=clang++ GYP_DEFINES=skia_os=ios make
builds for me.
BUG=skia:2363
R=bsalomon@google.com, epoger@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/226413005
git-svn-id: http://skia.googlecode.com/svn/trunk@14069 2bbb7eff-a529-9590-31e7-b0007b416f81
Aarch64 support
This change contains the necessary modifications to have Skia build and
run properly on an ARMv8 processor in aarch64 execution state.
Here's a list of the changes:
- add an arm64 target to the build system + SK_CPU_ARM64 flag
- MatrixTest was failing when built in Release mode. Fused MAC
instructions were generated which made some intermediate results
more accurate. As the test relies on result comparison, the more
precise results when compared to others led to a gap bigger than
what was tolerated. As I don't know if some actual skia code relies
on results being comparable, I've disabled fused MAC instruction
with -ffp-contract=off for arm64.
- Modify include/core/SkOnce.h to have barriers work.
- SK_CPU_ARM64 implies SK_ARM_NEON_MODE_ALWAYS.
- use existing Xfermode optimisations with modifications that can be
removed in the future when toolchains are ready. Also save a few
instructions is two Xfermodes (will apply to ARM too).
- use existing SkBoxBlur and SkMorphology optimisations.
- use existing SkBlitMask optimisations
- use existing BitmapProcState and Convolution optimisations.
Future changes will include:
- Blitters (only partialy merged upstream)
- SkUtils (there's little value in sending asm optimisations without
having them benchmarked on real hardware).
Signed-off-by: Kevin PETIT <kevin.petit@arm.com>
BUG=skia:
Committed: http://code.google.com/p/skia/source/detail?r=13980R=djsollen@google.com, reed@google.com, mtklein@google.com, halcanary@google.com
Author: kevin.petit@arm.com
Review URL: https://codereview.chromium.org/143423004
git-svn-id: http://skia.googlecode.com/svn/trunk@14025 2bbb7eff-a529-9590-31e7-b0007b416f81
Record performance as measured by bench_record (out/Release/bench_record --skr) improves by at least 1.9x, at most 6.7x, arithmetic mean 2.6x, geometric mean 3.0x. So, good.
Correctness as measured by DM (out/Debug/dm --skr) is ~ok. One GM (shadertext2) fails because we're assuming all paint effects are immutable, but SkShaders are still mutable.
To do after this CL:
- measure playback speed
- catch up feature-wise to SkPicture
- match today's playback speed
BUG=skia:
R=robertphillips@google.com, bsalomon@google.com, reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/206313003
git-svn-id: http://skia.googlecode.com/svn/trunk@14010 2bbb7eff-a529-9590-31e7-b0007b416f81
This patch implements basics for Xfermode SSE optimization. Based on
these basics, SSE2 implementation of multiply_modeproc is provided. SSE2
implementation for other modes will come in future. With this patch
performance of Xfermode_Multiply will improve about 45%. Here are the
data on desktop i7-3770.
before:
Xfermode_Multiply 8888: cmsecs = 33.30 565: cmsecs = 45.65
after:
Xfermode_Multiply 8888: cmsecs = 17.18 565: cmsecs = 24.87
BUG=
R=mtklein@google.com
Author: qiankun.miao@intel.com
Review URL: https://codereview.chromium.org/202903004
git-svn-id: http://skia.googlecode.com/svn/trunk@14006 2bbb7eff-a529-9590-31e7-b0007b416f81
Reason for revert:
GYP's failing on most (all?) bots.
Original issue's description:
> ARM Skia NEON patches - 35 - First AArch64 support
>
> Aarch64 support
>
> This change contains the necessary modifications to have Skia build and
> run properly on an ARMv8 processor in aarch64 execution state.
>
> Here's a list of the changes:
>
> - add an arm64 target to the build system + SK_CPU_ARM64 flag
>
> - MatrixTest was failing when built in Release mode. Fused MAC
> instructions were generated which made some intermediate results
> more accurate. As the test relies on result comparison, the more
> precise results when compared to others led to a gap bigger than
> what was tolerated. As I don't know if some actual skia code relies
> on results being comparable, I've disabled fused MAC instruction
> with -ffp-contract=off for arm64.
>
> - Modify include/core/SkOnce.h to have barriers work.
>
> - SK_CPU_ARM64 implies SK_ARM_NEON_MODE_ALWAYS.
>
> - use existing Xfermode optimisations with modifications that can be
> removed in the future when toolchains are ready. Also save a few
> instructions is two Xfermodes (will apply to ARM too).
>
> - use existing SkBoxBlur and SkMorphology optimisations.
>
> - use existing SkBlitMask optimisations
>
> - use existing BitmapProcState and Convolution optimisations.
>
> Future changes will include:
>
> - Blitters (only partialy merged upstream)
>
> - SkUtils (there's little value in sending asm optimisations without
> having them benchmarked on real hardware).
>
> Signed-off-by: Kevin PETIT <kevin.petit@arm.com>
>
> BUG=skia:
>
> Committed: http://code.google.com/p/skia/source/detail?r=13980R=djsollen@google.com, reed@google.com, halcanary@google.com, kevin.petit@arm.comTBR=djsollen@google.com, halcanary@google.com, kevin.petit@arm.com, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/216113005
git-svn-id: http://skia.googlecode.com/svn/trunk@13983 2bbb7eff-a529-9590-31e7-b0007b416f81
Aarch64 support
This change contains the necessary modifications to have Skia build and
run properly on an ARMv8 processor in aarch64 execution state.
Here's a list of the changes:
- add an arm64 target to the build system + SK_CPU_ARM64 flag
- MatrixTest was failing when built in Release mode. Fused MAC
instructions were generated which made some intermediate results
more accurate. As the test relies on result comparison, the more
precise results when compared to others led to a gap bigger than
what was tolerated. As I don't know if some actual skia code relies
on results being comparable, I've disabled fused MAC instruction
with -ffp-contract=off for arm64.
- Modify include/core/SkOnce.h to have barriers work.
- SK_CPU_ARM64 implies SK_ARM_NEON_MODE_ALWAYS.
- use existing Xfermode optimisations with modifications that can be
removed in the future when toolchains are ready. Also save a few
instructions is two Xfermodes (will apply to ARM too).
- use existing SkBoxBlur and SkMorphology optimisations.
- use existing SkBlitMask optimisations
- use existing BitmapProcState and Convolution optimisations.
Future changes will include:
- Blitters (only partialy merged upstream)
- SkUtils (there's little value in sending asm optimisations without
having them benchmarked on real hardware).
Signed-off-by: Kevin PETIT <kevin.petit@arm.com>
BUG=skia:
R=djsollen@google.com, reed@google.com, mtklein@google.com, halcanary@google.com
Author: kevin.petit@arm.com
Review URL: https://codereview.chromium.org/143423004
git-svn-id: http://skia.googlecode.com/svn/trunk@13980 2bbb7eff-a529-9590-31e7-b0007b416f81
Generate SkUserConfig.
Include arm64 as another build flavor.
Add tests.
gyp/common_conditions.gypi:
Add conditions for Android framework. These will get written into the generated SkUserConfig.
include/core/SkUserConfig.h:
Generated version that will ultimately be checked into Android (but not here).
platform_tools/android/bin/gyp_to_android.py:
Generate SkUserConfig.
Add arm64 (note that arm64 is not currently respected by our gyp files, so it results in use _none.cpp for the various opts).
Reset the common defines, which are now passed to the generated SkUserConfig.
platform_tools/android/gyp_gen/generate_user_config.py:
New script to generate SkUserConfig.h.
platform_tools/android/gyp_gen/gypd_parser.py:
Fix a lint error (unused import).
platform_tools/android/gyp_gen/makefile_writer.py:
Append any remaining DEFINES to LOCAL_CFLAGS (previously this was done during parsing).
Add a warning for arm64 (corresponds to downstream Android.mk).
platform_tools/android/gyp_gen/vars_dict_lib.py:
Add OrderedSet.reset().
Add DEFINES to VarsDict.
platform_tools/android/tests/expectations/:
Add and update expectations files.
platform_tools/android/tests/generate_user_config_tests.py:
New test for generate_user_config.py
platform_tools/android/tests/inputs/SkUserConfig.h:
Input to the new test, so we don't have to update the expectations each time the real SkUserConfig.h changes.
platform_tools/android/tests/makefile_writer_tests.py:
Add a way to rebaseline test_write_local_vars, which has changed.
Refactor EXPECTATIONS_DIR and compare_files into a separate file for sharing with generate_user_config_tests.py.
platform_tools/android/tests/utils.py:
Common code for tests.
platform_tools/android/tests/var_dict_tests.py:
Use a for loop to test the new key (DEFINES) and future proof this test to test any new keys in the future.
BUG=skia:1975
R=djsollen@google.com, halcanary@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/198063002
git-svn-id: http://skia.googlecode.com/svn/trunk@13975 2bbb7eff-a529-9590-31e7-b0007b416f81
Use path rendering to render the text from outlines if supported by the
GPU. Implement this in GrStencilAndCoverTextContext by copying large
chunks of code from GrBitmapTextContext (drawText) and
GrDistanceFieldTextContext (drawPosText).
The drawing is implemented with "instanced" path drawing
functions.
Moves the creation of the "main" text context from SkGpuDevice to the
GrContext::createTextContext. This is done because the decision of which
text renderer is optimal can be made only with the internal
implementation-specific information of the context.
R=jvanverth@google.com, bsalomon@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/196133014
git-svn-id: http://skia.googlecode.com/svn/trunk@13962 2bbb7eff-a529-9590-31e7-b0007b416f81
This will be used in Blink to accommodate matrices that contain
rotation or shearing. This is a generalization of SkResizeImageFilter,
so I've replaced all uses of SkResizeImageFilter in Skia. (It might be
easier to review by diffing it with SkResizeImageFilter, too.)
R=reed@google.com
Review URL: https://codereview.chromium.org/211103006
git-svn-id: http://skia.googlecode.com/svn/trunk@13941 2bbb7eff-a529-9590-31e7-b0007b416f81
Fix GPU displacement with expanding crop rects, and re-enable the
imagefilterscropexpand GM. There were two bugs: the result texture was
being created at input color bitmap size, not the cropped bounds size,
and the matrix in GrContext was not being set to identity before draw.
R=junov@chromium.org
Review URL: https://codereview.chromium.org/195973007
git-svn-id: http://skia.googlecode.com/svn/trunk@13844 2bbb7eff-a529-9590-31e7-b0007b416f81
NOTE: this patch set is based on https://codereview.chromium.org/189913021/,
and needs that patch to land first.
Until now, crop rects in Skia have only been able to reduce
the size of the destination bounds, but not expand them.
SVG semantics require the latter as well. The heart of
the change is in applyCropRect(), which now assigns each
edge, instead of doing an intersection with the crop rect.
In order to support this (and still work well with tiled
drawing) we need to clip the resulting crop rect to the
clipping region of the filters. This uses the Context struct
previously landed from https://codereview.chromium.org/189913021/.
Many of the pixel loops are not yet ready to handle a
destination rect larger than the source rect. So we provide
a convenience version of applyCropRect() which creates an
offscreen and pads it out with transparent black. Once the
pixel loops and shaders have been fixed to support larger
destination bounds, they should be switched back to the
non-drawing version of applyCropRect().
BUG=skia:
R=bsalomon@google.com, reed@google.com
Committed: https://code.google.com/p/skia/source/detail?r=13805
Review URL: https://codereview.chromium.org/198003008
git-svn-id: http://skia.googlecode.com/svn/trunk@13809 2bbb7eff-a529-9590-31e7-b0007b416f81
NOTE: this patch set is based on https://codereview.chromium.org/189913021/,
and needs that patch to land first.
Until now, crop rects in Skia have only been able to reduce
the size of the destination bounds, but not expand them.
SVG semantics require the latter as well. The heart of
the change is in applyCropRect(), which now assigns each
edge, instead of doing an intersection with the crop rect.
In order to support this (and still work well with tiled
drawing) we need to clip the resulting crop rect to the
clipping region of the filters. This uses the Context struct
previously landed from https://codereview.chromium.org/189913021/.
Many of the pixel loops are not yet ready to handle a
destination rect larger than the source rect. So we provide
a convenience version of applyCropRect() which creates an
offscreen and pads it out with transparent black. Once the
pixel loops and shaders have been fixed to support larger
destination bounds, they should be switched back to the
non-drawing version of applyCropRect().
BUG=skia:
R=bsalomon@google.com, reed@google.com
Review URL: https://codereview.chromium.org/198003008
git-svn-id: http://skia.googlecode.com/svn/trunk@13805 2bbb7eff-a529-9590-31e7-b0007b416f81
Add SkSmallAllocator, a template for allocating small (as defined by the
instantiation) objects without extra calls to new. Add a helper macro to
make using it simple.
Remove SkTemplatesPriv.h, whose behavior is replaced by SkSmallAllocator.
The old SK_PLACEMENT_NEW had the following drawbacks:
- Easily confused with SkNEW_PLACEMENT.
- Requires passing around lots of void*s along with the storageSize.
- Requires using a separate class for deleting it.
- We had multiple ways Auto objects for deleting in different places.
- It always did a straight heap allocation on Windows, meaning Windows
did not get any advantages from the confusing code.
The new SkSmallAllocator simplifies things:
- It is clear about what it does.
- It takes care of the deletion in one place that is automatically
handled.
Further, the new class can be used to create more than one object. This
is in preparation for BUG=skia:1976, for which we would like to create
a new object without extra heap allocations. The plan is to create both
the blitter and the new object on the stack using the SkSmallAllocator.
Add a new test for SkSmallAllocator.
SkShader.h:
Move the private version of CreateBitmapShader to SkBitmapProcShader
(which already has the implementation) and remove the friend class
(which was only used to call this private function). This allows
SkSmallAllocator to reside in the private src/ directory.
SkBitmapProcShader:
Move CreateBitmapShader and the macro for the storage size here. With
the macro in a (private) header, the (private) headers with function
declarations (which now depend on the storage size used) can see the
macro.
Use SkSmallAllocator in CreateBitmapShader.
Change the macro to kBlitterStorageByteCount, since SkSmallAllocator
takes a byte count as its template parameter.
SkBlitter:
Use the SkSmallAllocator.
Remove Sk3DShader::fKillProc and SkAutoCallProc. Both of their
behaviors have been moved into SkSmallAllocator (SkAutoCallProc was
unnecessary anyway, because the only time we ever used it we also
called detach(), so its auto behavior never happened).
Create the Sk3DShader on the stack, if there's room.
Remove the helper version of Choose, which was unused.
SmallAllocatorTest:
Test for the new class.
The rest:
Use SkSmallAllocator.
BUG=skia:1976
R=reed@google.com, mtklein@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/179343005
git-svn-id: http://skia.googlecode.com/svn/trunk@13696 2bbb7eff-a529-9590-31e7-b0007b416f81
The main meat of things is in SkThreadPool. We can now give SkThreadPool a
type for each thread to create and destroy on its local stack. It's TLS
without going through SkTLS.
I've split the DM tasks into CpuTasks that run on threads with no TLS, and
GpuTasks that run on threads with a thread local GrContextFactory.
The old CpuTask and GpuTask have been renamed to CpuGMTask and GpuGMTask.
Upshot: default run of out/Debug/dm goes from ~45 seconds to ~20 seconds.
BUG=skia:
R=bsalomon@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/179233005
git-svn-id: http://skia.googlecode.com/svn/trunk@13632 2bbb7eff-a529-9590-31e7-b0007b416f81
Also:
- make GrMemoryPoolBenches threadsafe
- some tweaks to various DM code
- rename GM::shortName() to getName() to match benches and tests
On my desktop, (289 GMs, 617 benches) x 4 configs, 227 tests takes 46s in Debug, 14s in Release. (Still minutes faster than running tests && bench && gm.) GPU singlethreading is definitely the limiting factor again; going to reexamine whether that's helpful to thread it again.
BUG=skia:
R=reed@google.com, bsalomon@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/178473006
git-svn-id: http://skia.googlecode.com/svn/trunk@13603 2bbb7eff-a529-9590-31e7-b0007b416f81
- refactor GYPs and a few flags
- make GPU tests grab a thread-local GrContextFactory when needed as we do in DM for GMs
- add a few more UI features to make DM more like tests
I believe this makes the program 'tests' obsolete.
It should be somewhat faster to run the two sets together than running the old binaries serially:
- serial: tests 20s (3m18s CPU), dm 21s (3m01s CPU)
- together: 27s (6m21s CPU)
Next up is to incorporate benches. I'm only planning there on a single-pass sanity check, so that won't obsolete the program 'bench' just yet.
Tested: out/Debug/tests && out/Debug/dm && echo ok
BUG=skia:
Committed: http://code.google.com/p/skia/source/detail?r=13586R=reed@google.com, bsalomon@google.com, mtklein@google.com, tfarina@chromium.org
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/178273002
git-svn-id: http://skia.googlecode.com/svn/trunk@13592 2bbb7eff-a529-9590-31e7-b0007b416f81
- refactor GYPs and a few flags
- make GPU tests grab a thread-local GrContextFactory when needed as we do in DM for GMs
- add a few more UI features to make DM more like tests
I believe this makes the program 'tests' obsolete.
It should be somewhat faster to run the two sets together than running the old binaries serially:
- serial: tests 20s (3m18s CPU), dm 21s (3m01s CPU)
- together: 27s (6m21s CPU)
Next up is to incorporate benches. I'm only planning there on a single-pass sanity check, so that won't obsolete the program 'bench' just yet.
Tested: out/Debug/tests && out/Debug/dm && echo ok
BUG=skia:
R=reed@google.com, bsalomon@google.com, mtklein@google.com, tfarina@chromium.org
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/178273002
git-svn-id: http://skia.googlecode.com/svn/trunk@13586 2bbb7eff-a529-9590-31e7-b0007b416f81
Motivation:
I have downloaded a barebones Linux system built for 64-bit ARM
from linaro.org and a ARMv8 Foundation Model from arm.com to run
it on. This will let us build and test Skia on ARM64 before we
aquire hardware to allow that. This CL introduces the changes to
the build files necessary to build Skia on a barebones embedded
Linux system. I tested it with the aarch64 GCC compiler provided
by linaro.org.
Changes:
Add a "barelinux" target_os for the DEPS file. Add an optional
git download of zlib.
Changes to gyp files: these changes abstract out libpng, libz, and
giflib so that images.gyp doesn't know whether they are static or
dynamically linked. I also add the variables skia_giflib_static,
skia_libpng_static, skia_zlib_static, and skia_freetype_static,
all of which default to false but when set to true will override
the behavior of the giflib, libpng, zlib, and freetype build
targets to require them to build statically. Also, the
skia_no_fontconfig variable turns off use of the fontconfig service.
Scripts in platform_tools/barelinux/bin:
arm64_download - this script downloads the Linaro's ARMv8 Aarch64
toolchain and minimal embedded Linux system as well as ARM's
foundation model. The required files are mirrored on Google
Cloud. The script then starts a emulated Arm64 Linux system in
the background. After the boot is complete, you can SSH into the
system at port 8022 via user@localhost. The SSH key will be
downloaded into the working directery as well.
download_deps - Uses gclient to download Skia's dependencies for a
bare Linux system (the normal dependecies plus giflib, libpng, and
zlib.)
barelinux_make - this script builds a version of skia that does
not depend on external libraries, perfect for putting in an
embedded system running Linux. Assumes you have run download_deps
first.
To test:
To build a barelinux target, use the barelinux_make script.
To build for a armv8 system: skia_arch_type=arm arm_neon=0 armv7=1
armv8=1 arm_thumb=0 skia_arch_width=64 and set the CC and CXX
variables to point at the cross-compiler downloaded by
arm64_download.
R=djsollen@google.com, scroggo@google.com, borenet@google.com
Author: halcanary@google.com
Review URL: https://codereview.chromium.org/152513007
git-svn-id: http://skia.googlecode.com/svn/trunk@13570 2bbb7eff-a529-9590-31e7-b0007b416f81
This change makes kSkipTiled_Flag also skip --tileGrid and --rtree.
All GMs which were passing kSkipTiled_Flag before were also passing
kSkipPicture_Flag, which also skips tilegrid and rtree, so this should
have no effect on them, but provides a smaller hammer for GMs which
still want to test picture playback, but not tiling.
The exception is magnifier, which was passing only kSkipTiled_Flag,
but magnifier is an odd beast and not web-exposed, so I'm not worried
about reducing its coverage slightly.
R=scroggo@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/165723009
git-svn-id: http://skia.googlecode.com/svn/trunk@13514 2bbb7eff-a529-9590-31e7-b0007b416f81
SkResizeImageFilter resizes all the pixels from its input (subject to
the input's crop rect), but the offset to be applied was incorrect.
It should take the CTM into account, so that the origin of the resize is
the world space origin, unaffected by whatever clipping is applied.
New GM imageresizetiled exercises the behaviour under
impl-side-painting-like conditions, and existing GMs now have resize
cases added.
R=reed@google.com, robertphillips@google.com
Review URL: https://codereview.chromium.org/168283006
git-svn-id: http://skia.googlecode.com/svn/trunk@13506 2bbb7eff-a529-9590-31e7-b0007b416f81
Image filters in Skia currently clip the size of the the offscreen
bitmap used for filtering to the device clip bounds. This means that
any pixel-moving filter (e.g., blur) has edge artifacts at the clip
boundaries. This is problematic for tiling, where a single SkPicture
is played back with a clip set to the tile boundaries.
By implementing the onFilterBounds() traversal, and using it in
saveLayer() when a filter is present, we can clip the layer to the
expanded clip rect. Note that this requires that the traversal be
performed in reverse as compared to computeFastBounds(). (It's also
done in device space, unlike computeFastBounds()).
New test imagefiltersclipped tests pixel-moving filters when clipped
by various clip rects.
New test imageblurtiled tests tiled (compositor-style) rendering of
blurred text. There should be no artifacts at the tile boundaries.
BUG=337831
R=reed@google.com
Review URL: https://codereview.chromium.org/23011012
git-svn-id: http://skia.googlecode.com/svn/trunk@13323 2bbb7eff-a529-9590-31e7-b0007b416f81
Split off from https://codereview.chromium.org/140503007/.
The eventual goal is to create our Android.mk from gyp. This patch
adds an option for skia_android_framework with the right settings.
The follow-up (https://codereview.chromium.org/140503007/) will
use scripts to create the final makefile.
gyp/android_deps.gyp:
Use different dependencies for the framework than for building Skia
normally.
gyp/android_framework_lib.gyp:
Like skia_lib, specifies the minimum needed for building Skia, in this
case for the framework.
gyp/common_conditions.gypi:
Add settings specific to skia_android_framework. In some cases this
means turning off flags and defines.
gyp/common.gypi
Turn off SK_DEBUG and SK_DEVELOPER when building for the framework.
This allows the framework to create a single makefile which can be
modified to add SK_DEBUG and SK_DEVELOPER as desired.
gyp/common_variables.gypi:
Add skia_android_framework.
gyp/core.gyp:
Don't depend on cpufeatures, and add the cutils library for
skia_android_framework.
gyp/freetype.gyp:
skia_android_framework-specific options:
Don't include freetype_static as a dependency.
Include the proper folders.
Include the android library.
gyp/images.gyp:
Don't export libjpeg as a dependency for targets that include images
for the framework.
Also reorder image decoders to match the Android order, leaving our
most commonly used ones last (and therefore first in the chain for
trying them).
gyp/libwebp.gyp:
Use the system webp when building for the Android framework. Specify
the correct settings for the framework.
gyp/opts.gyp:
Specify a default set of files to compile when there are no possible
optimizations.
gyp/pdf.gyp:
Add dependencies for Android framework.
gyp/zlib.gyp:
Include the zlib folder, and undefine SK_ZLIB_INCLUDE.
BUG=skia:1975
R=djsollen@google.com
Committed: https://code.google.com/p/skia/source/detail?r=13298
Review URL: https://codereview.chromium.org/153093003
git-svn-id: http://skia.googlecode.com/svn/trunk@13304 2bbb7eff-a529-9590-31e7-b0007b416f81
Split off from https://codereview.chromium.org/140503007/.
The eventual goal is to create our Android.mk from gyp. This patch
adds an option for skia_android_framework with the right settings.
The follow-up (https://codereview.chromium.org/140503007/) will
use scripts to create the final makefile.
gyp/android_deps.gyp:
Use different dependencies for the framework than for building Skia
normally.
gyp/android_framework_lib.gyp:
Like skia_lib, specifies the minimum needed for building Skia, in this
case for the framework.
gyp/common_conditions.gypi:
Add settings specific to skia_android_framework. In some cases this
means turning off flags and defines.
gyp/common.gypi
Turn off SK_DEBUG and SK_DEVELOPER when building for the framework.
This allows the framework to create a single makefile which can be
modified to add SK_DEBUG and SK_DEVELOPER as desired.
gyp/common_variables.gypi:
Add skia_android_framework.
gyp/core.gyp:
Don't depend on cpufeatures, and add the cutils library for
skia_android_framework.
gyp/freetype.gyp:
skia_android_framework-specific options:
Don't include freetype_static as a dependency.
Include the proper folders.
Include the android library.
gyp/images.gyp:
Don't export libjpeg as a dependency for targets that include images
for the framework.
Also reorder image decoders to match the Android order, leaving our
most commonly used ones last (and therefore first in the chain for
trying them).
gyp/libwebp.gyp:
Use the system webp when building for the Android framework. Specify
the correct settings for the framework.
gyp/opts.gyp:
Specify a default set of files to compile when there are no possible
optimizations.
gyp/pdf.gyp:
Add dependencies for Android framework.
gyp/zlib.gyp:
Include the zlib folder, and undefine SK_ZLIB_INCLUDE.
BUG=skia:1975
R=djsollen@google.com
Review URL: https://codereview.chromium.org/153093003
git-svn-id: http://skia.googlecode.com/svn/trunk@13298 2bbb7eff-a529-9590-31e7-b0007b416f81
This patch includes a modified version of Chrome's trace_event.h, which provides
tracing macros that can easily integrate into the about://tracing framework.
Currently the macros link to a default implementation of the (narrow) tracing
class SkDefaultEventTracer which does nothing; next step will be to have Chrome
subclass the SkEventTracer with a shim that bolts Skia's trace events to its own,
allowing Skia's trace events to show up in about://tracing.
I've verified that this file builds properly, and when I added a simple scoped
TRACE_EVENT0 to SkCanvas::drawRect, along with some debug prints in the NOP
implementation of tracing, I saw what I expected printed to the screen.
BUG=skia:
R=nduca@chromium.org, reed@google.com, mtklein@google.com, bsalomon@google.com
Author: humper@google.com
Review URL: https://codereview.chromium.org/149563004
git-svn-id: http://skia.googlecode.com/svn/trunk@13256 2bbb7eff-a529-9590-31e7-b0007b416f81
Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer
a step each in the hierarchy.
What used to be this:
SkFlattenableWriteBuffer -> SkOrderedWriteBuffer
SkFlattenableReadBuffer -> SkOrderedReadBuffer
SkFlattenableReadBuffer -> SkValidatingReadBuffer
is now
SkWriteBuffer
SkReadBuffer -> SkValidatingReadBuffer
Benefits:
- code is simpler, names are less wordy
- the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed
- write buffers are completely devirtualized, important for record speed
This refactoring was mostly mechanical. You aren't going to find anything
interesting in files with less than 10 lines changed.
BUG=skia:
R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/134163010
git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
BitmapProcState: new factorised code
This one basically factorises the clamp and repeat transformations with
some performance improvements. It has the benefit of being faster, much
easier to maintain (nearly three times less code for more work
done :-)), and more complete (all persp transformations weren't optimised
in the previous version).
It also introduces the use of can_truncate_to_fixed_for_decal where
useful.
The effect on benchmarks ranges from a 5% penalty to a 25% gain on a
Cortex-A9 and from a 5% penalty to a 100% gain on a Cortex-A15.
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
BUG=
R=djsollen@google.com, mtklein@google.com, luisjoseromeroesclusa@hotmail.com, reed@google.com
Author: kevin.petit.arm@gmail.com
Review URL: https://codereview.chromium.org/23835006
git-svn-id: http://skia.googlecode.com/svn/trunk@13218 2bbb7eff-a529-9590-31e7-b0007b416f81