rearrange class descriptions to make them
appear consistently inside the #Class
declaration in the .bmh files.
Look for the descriptions there and
regenerate the .md files.
Docs-Preview: https://skia.org/?cl=46523TBR=caryclark@google.com
Bug: skia: 6898
Change-Id: I00a176428725ef27667d3f23d76d6b7ff0cfced1
Reviewed-on: https://skia-review.googlesource.com/46523
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
TBR=mtklein@google.com
Bug: skia: 6898
Change-Id: I1c83fe67cbfb978f15ebcbb9081ac4d4a8f00e4a
Reviewed-on: https://skia-review.googlesource.com/46680
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Step two in supporting growable/shrinkable atlases.
Bug: skia:3550
Change-Id: I0cdec2a9f59cc8ced071bfeec2f8ed5a228c4b7a
Reviewed-on: https://skia-review.googlesource.com/43260
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Since the script cannot do anything to prevent submission via the API it might
help to atleast add a "[DO NOT SUBMIT]" prefix.
NoTry: true
Bug: skia:7016
Change-Id: I825f28947df85a4d54ead764f8d363e12f83fbfb
Reviewed-on: https://skia-review.googlesource.com/44840
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Tried this out locally and it shrunk the size of the checkout from 1010M
to 586M and shaved a few seconds off the running time as well.
NoTry: true
Bug: skia:7016
Change-Id: I472712e88d2cf30f0cfd71a373630d12a4937684
Reviewed-on: https://skia-review.googlesource.com/44820
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
I have my global user.email set to mtklein@chromium.org,
and Android's Gerrit won't let me upload that way.
Change-Id: Id5c1a0843fa7912b67ef6f32c0e262ca85a9139f
Reviewed-on: https://skia-review.googlesource.com/44500
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This script does the following:
* Downloads the repo tool.
* Inits and checks out the bare-minimum required Android checkout.
* Sets the required git config options in external/skia.
* Cherry-picks the specified Skia patch.
* Modifies the change subject to append a "Test:" line required for presubmits.
* Uploads the Skia change to Android's Gerrit instance.
After the change is uploaded to Android, developers can trigger TH and download binaries (if required) after runs complete.
The script re-uses the workdir when it is run again. To start from a clean slate delete the workdir.
Timings:
* ~1m15s when using an empty/non-existent workdir for the first time.
* ~15s when using a workdir previously populated by the script.
Example usage:
$ python upload_to_android.py -w /repos/testing -c 44200
Bug: skia:7016
Change-Id: I9a34b05de7f119a2c321687f7391add7e8cfd7ba
Reviewed-on: https://skia-review.googlesource.com/44380
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This lets us open & close groups and automates the hierarchy.
Change-Id: Ib6f0850a49b793d824fc25aa16be78e6a1a93d9e
Reviewed-on: https://skia-review.googlesource.com/43280
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Iecf034feaa009002b5f09c47052c915d22aec0e4
Reviewed-on: https://skia-review.googlesource.com/43040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I4086a17eafecccaf0bac34c850c249a5e4efc719
Reviewed-on: https://skia-review.googlesource.com/42524
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Sets the variation position of the SkTypeface on th hb_font. This allows
for correct shaping of variation fonts. This also splits out the
creation of hb_font from SkTypeface for clarity.
Change-Id: I8e3476dea0f18f1f7cb3fe757a04f99f0ab6c0fe
Reviewed-on: https://skia-review.googlesource.com/41742
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The ubidi code only works with utf16 and SkTextBlob only with utf8. This
requires translating indexes. The current code starts cold when
translating indexes for each run, leading to taking O(n^2) time on the
number of runs. However, since this code is iterating over the runs in
order and each run begins where the last left off, simply keeping the
previous run's utf8 and utf16 end positions and using them as the next
starting position makes this O(N).
Change-Id: I921a87511fb4cdf5f6e92cd483959cf758d95306
Reviewed-on: https://skia-review.googlesource.com/41503
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I06e6b63c2742da069f48ff5d7defafc63a485af7
Reviewed-on: https://skia-review.googlesource.com/41842
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Work on spell-checker
to identify errors and
isolate more concepts
requiring definitions.
Docs-Preview: https://skia.org/?cl=41180
TBR: reed@google.com
Bug: skia: 6898
Change-Id: I0759beb42eaf6095908a9bd7decfcd0026253609
Reviewed-on: https://skia-review.googlesource.com/41180
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Bug: skia:
Change-Id: Ic8b25ca2ecf51cfc190ac01bc9282396905a33b3
Reviewed-on: https://skia-review.googlesource.com/40862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
We like a LIFO default thread pool in tools like DM for better
memory/time locality... the bots use less memory this way, and
generally run faster.
But most use cases want a FIFO queue, so that they can get going
on the next parts of early work while later work is still running.
This splits the implementation into one using SkTArray and pop_back
for LIFO, and a new one using std::deque and pop_front for FIFO.
Change-Id: Ief203b6869a00f1f8084019431a781d15fc63750
Reviewed-on: https://skia-review.googlesource.com/41849
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
On Macs the user process limit is low, in the hundreds, and it's a
little annoying to mysteriously find other programs fail to start
because ok is greedily slurping up all the available process capacity.
On Linux the user process limit is up in the ten-thousands, so I don't
expect this to matter there, even on Android. I haven't seen any
significant speed difference imposing a default ncpus limit.
Change-Id: Id284723808074441710c0436acbd75ab1c6bbbb3
Reviewed-on: https://skia-review.googlesource.com/41840
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I35bc08ad72fb94d8e47fe342d314c4496b954226
Reviewed-on: https://skia-review.googlesource.com/40881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Chrome would like to perform cpu-side preprocessing for gpu draws in parallel.
They do not want to go through a picture (since they have their own display list format).
The general idea is that we add a new SkDeferredDisplayListRecorder class to
perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel.
The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas
from the SkDDLRecorder and feed it draw operations. Once finished, the user
calls 'detach' to get an SkDeferredDisplayList. All the work up to and
including the 'detach' call can be done in parallel and will not touch
the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL)
on an SkSurface that is "compatible" with the surface characterization
initially given to the SkDDLMaker.
The surface characterization contains the minimum amount of information Ganesh needs
to know about the ultimate destination in order to perform its cpu-side work
(i.e., caps, width, height, config).
Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a
Reviewed-on: https://skia-review.googlesource.com/30140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I0d4166a4e9ea894f479755f9f7137c5941cf8a22
Reviewed-on: https://skia-review.googlesource.com/41081
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is portable back to older Android NDK APIs.
Seems to work fine.
Change-Id: I1f121f372d376909011ffd7063b73cbe50402a5f
Reviewed-on: https://skia-review.googlesource.com/40688
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This adds a fallback backtracer for use on Android where <execinfo.h>
ins't present, instead using <unwind.h> to unwind and <dlfcn.h> to
lookup function names and addresses.
lockf() wasn't available until NDK API 24, so I've just no-op'd file
locking on older targets. I tried switching from lockf() to flock(),
but flock() didn't see to _do_ anything, neither on Android nor on my
Mac laptop. I think I should be able to use the lower-level fcntl()
APIs to restore file locking uniformly in a follow-up. The upshot is
until then, we'll have interlaced logs and stack traces on Android
devices unless you set ndk_api=24 in GN.
We need to add a couple build flags to make backtraces useful:
* -funwind-tables makes the call to _Unwind_Backtrace() actually
traverse the call stack. This is a small extra binary size cost.
* -rdynamic makes symbols linked into the main executable visible
to dladdr(). We do this on Linux already for the same reason.
Here's an example where I made aaxfermodes call SK_ABORT():
650 ok, 1 crashed
caught signal SIGABRT while running 'aaxfermodes'
0x76ed936288 [unknown]+308
0x76eec014e0 [unknown]+510811706592
0x76ed367b2c tgkill+8
0x76ed364f50 pthread_kill+68
0x76ed31ff5c raise+28
0x76ed318814 abort+56
0x76edebd070 sk_out_of_memory()+12
0x76ed99f664 AAXfermodesGM::draw_pass(SkCanvas*, AAXfermodesGM::DrawingPass)+96
0x76ed99f4e4 AAXfermodesGM::onDraw(SkCanvas*)+36
0x76ed9e8550 skiagm::GM::drawContent(SkCanvas*)+224
0x76ed9e82ac skiagm::GM::draw(SkCanvas*)+288
0x76ed93b10c GMStream::GMSrc::draw(SkCanvas*)+96
0x76ed937b08 SWDst::draw(Src*)+284
0x76ed936ca0 [unknown]+112
0x76ed939b4c ForkEngine::spawn(std::function<Status ()>)+88
0x76ed934d00 main+2200
0x76ed316598 __libc_init+92
0x76ed93434c [unknown]+510791992140
Change-Id: Ica4849d99a3b97f48d778f4c15a7fa36275b8133
Reviewed-on: https://skia-review.googlesource.com/40802
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Re-land of: https://skia-review.googlesource.com/36560
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
enforce that param and return
descriptions are phrases (begin
with lower case, no trailing
period).
Docs-Preview: https://skia.org/?cl=40767
Bug: skia: 6898
Change-Id: Ib5f2a02441673f71c0780d81c5e4c61200a678e3
Reviewed-on: https://skia-review.googlesource.com/40767
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Work on SkPath.h documentation; fixed self-consistency
bugs identified by bookmaker. Fixed a couple of
minor typos in SkPath.h itself.
Also brought SkPaint and SkCanvas docs up to date.
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=39040
Bug: skia: 6898
Change-Id: Id89d4e2fa7fb6ee2e3cbec7ea762e06308b67d8b
Reviewed-on: https://skia-review.googlesource.com/39040
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Change-Id: Ie69421ed36d596cb8c40f9858fac370ceba18c87
Reviewed-on: https://skia-review.googlesource.com/40022
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This (plus SW) ensures that we can always draw any path. Changed the path
renderer command line flags so that 'default' means everything but CCPR,
and 'All' really means 'every path renderer'.
Bug: skia:
Change-Id: I2801d1c50ab939f23efb4600e0f90e6add2891b7
Reviewed-on: https://skia-review.googlesource.com/40221
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This avoids the dangerous overload problem of
growToInclude(0, 0)
matching to (const SkPoint[], count) rather than growToInclude(x, y)
Bug: skia:
Change-Id: Iaba8b1a579638ff363fde62e4e3004052dd2b2ac
Reviewed-on: https://skia-review.googlesource.com/39501
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).
Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
generate method links from
fiddle names to keep them
consistent and unique.
Docs-Preview: https://skia.org/?cl=38727
Bug: skia:6898
Change-Id: I3434801b46002a3a9095e007d456e9e871307304
Reviewed-on: https://skia-review.googlesource.com/38727
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
qualify bookmaker links to remove
file reference if intra-file and
add class reference if part of
a class
TBR=caryclark@google.com
Docs-Preview: https://skia.org/?cl=38722
Bug: skia: 6898
Change-Id: Ie0548485a6e3f596efc0f15b819bd5060e983a5b
Reviewed-on: https://skia-review.googlesource.com/38722
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
This reverts commit 76323bc061.
Reason for revert: Breaking NUC bots in threaded gm comparison:
https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10
Original change's description:
> Threaded generation of software paths
>
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
>
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
>
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
>
> Original:
> https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
> https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
> https://screenshot.googleplex.com/GHjD0U3C34q.png
>
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
also fixed minor bookmaker bugs so canvas
include and online docs are (bookmaker detected)
error-free
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=37840
Bug: skia:
Change-Id: Ifcec9c751105444047c37d89fd984dbd4dfd1913
Reviewed-on: https://skia-review.googlesource.com/37840
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 20af6d12ee.
Performance regressions on Android and Flutter
Change-Id: If70edbe85aa251f298eddf18a89ba2cf56ed94fb
Reviewed-on: https://skia-review.googlesource.com/37340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
There was no way to get this behavior without triggering an error before.
Bug: skia:
Change-Id: Id9cb9090e47226dadad0032f06ec205dd2538dcc
Reviewed-on: https://skia-review.googlesource.com/37001
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Choosing pixel formats is quite slow (depending on driver?). We were
doing this once per context, and it added up. On my desktop windows
machine, this saves another 7 seconds in `dm --config gl --src gm`.
Actual times:
37s -> 30s (not writing PNGs)
47s -> 39.5s (writing PNGs)
We always called this with MSAA sample count set to zero, so I cleaned
up the code to make that clearer. Also included a comment about the
theoretical risk, although I think that outside of a multi-GPU system,
we're fine.
Bug: skia:
Change-Id: I50927ebfaf6fe8d88a63674427fbf9e06e4ab059
Reviewed-on: https://skia-review.googlesource.com/35763
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 3fd295550f.
Reason for revert: breaking things
Original change's description:
> Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible
>
> This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.
>
> Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
> Reviewed-on: https://skia-review.googlesource.com/33802
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: I9cdbeeac15b17d2d6b3385560ed826397c0373c6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/36220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.
Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
Reviewed-on: https://skia-review.googlesource.com/33802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I97a844b2f289d2518f60a64f94d60551c4530dd4
Reviewed-on: https://skia-review.googlesource.com/35742
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Catapult (Chrome tracing) has a hard upper limit of 256 MB of JSON data.
This is independent of the number of events, because V8 can't store a
single string longer than that. Before these changes, longer traces
(eg all GL GMs, which was my test case) would be much larger (306 MB).
This CL includes four changes that help to reduce the text size:
1) Offset timestamps (saved 7.3 MB)
2) Limit timestamps and durations to 3 digits (saved 10.7 MB)
3) Shorten thread IDs (saved 7.2 MB)
4) Omit categories from JSON (saved 25.7 MB)
Note that category filtering still works, this just prevents us from
writing the categories to the JSON, which was of limited value.
At this point, my 306 MB file is now 255.3 MB, and loads.
Bug: skia:
Change-Id: Iaafc84025ddd52904f1ce9c1c2e9cbca65113079
Reviewed-on: https://skia-review.googlesource.com/35523
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Context is in the below bug
Bug: skia:6918
Change-Id: Ic9048311092bd7e73dd6ee182e79abea79baa07a
Reviewed-on: https://skia-review.googlesource.com/30586
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
SkFAIL is a legacy macro which is just SK_ABORT. This CL mechanically
changes uses of SkFAIL to SK_ABORT in preparation for its removal. The
related sk_throw macro will be changed independently, due to needing to
actually clean up its users.
Change-Id: Id70b5c111a02d2458dc60c8933f444df27d9cebb
Reviewed-on: https://skia-review.googlesource.com/35284
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Removes the need for strdup with copied strings, paves the way for
more (and richer) payload, and shrinks the average event way down.
Bug: skia:
Change-Id: I9604fe713c34cfc877dce84563af89c579abd65b
Reviewed-on: https://skia-review.googlesource.com/35166
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
After turning on exceptions in test tools,
iOS builds of ok started saying atoi() was not declared.
I don't even want to know.
Change-Id: I52f354a1f25ec042bf2161a4c5dd9276aa25e46a
Reviewed-on: https://skia-review.googlesource.com/34961
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The only interesting difference here is that I've just skipped
cd_Documents() on Google3 iOS builds rather than adding a new target to
BUILD. We don't run the binary so it's kind of moot what directory it'd
run in.
Change-Id: I1994e0283d24bcc505fa9b2b7b58307eafa5be92
Reviewed-on: https://skia-review.googlesource.com/34742
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
I'm betting big on ok bench. This is a forcing function.
Change-Id: I8c359b7d712e16f8f0cbb90591801e0014073288
Reviewed-on: https://skia-review.googlesource.com/33660
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This new source acts like other sources (GMs, SKPs) for benchmarks. It
times multiple samples (controlled by samples=N, default 20), and each
of those samples uses the same strategy as monobench, growing loops
exponentially until it runs for at least 10ms.
When done it prints the fastest and the two slowest samples. In
practice the 100th percentile sample is very different from the
next slowest due to caching, and the fastest is always interesting.
Because these benchmarks run in whatever execution engine ok has
selected, on non-Windows platforms you have some real control over the
interaction between benchmarks. In its default "fork" mode each
benchmark runs independently in its own process, so the 100th
percentiles really stand out. The other modes "thread" and "serial"
work as you'd expect too.
Here's an example where you can see how the different interactions work:
out/ok bench:samples=100 8888 filter:search=text_16_AA fork
[text_16_AA_WT] 2.32µs @0 6.23µs @99 24.3ms @100
[text_16_AA_FF] 2.41µs @0 5.7µs @99 23.3ms @100
[text_16_AA_88] 2.55µs @0 5.6µs @99 24.8ms @100
[text_16_AA_BK] 1.97µs @0 5.44µs @99 23.2ms @100
out/ok bench:samples=100 8888 filter:search=text_16_AA thread
[text_16_AA_FF] 2.45µs @0 23.5µs @99 24.8ms @100
[text_16_AA_WT] 2.52µs @0 17.8µs @99 24.7ms @100
[text_16_AA_88] 2.55µs @0 19.7µs @99 25.1ms @100
[text_16_AA_BK] 1.8µs @0 14.7µs @99 25.1ms @100
out/ok bench:samples=100 8888 filter:search=text_16_AA serial
[text_16_AA_88] 2.35µs @0 3.53µs @99 16.7ms @100
[text_16_AA_FF] 2.09µs @0 2.73µs @99 2.91µs @100
[text_16_AA_BK] 1.75µs @0 2.46µs @99 2.65µs @100
[text_16_AA_WT] 2.1µs @0 3.16µs @99 3.17µs @100
In the first "fork" case all runs are independent and have roughly
the same profile. "thread" looks similar except you can see them
contending at the 99th percentile. In "serial", the first bench
warms up the rest, so their 100th percentiles are all much faster.
Change-Id: I01a9f8c54b540221a9f232b271bb8ef3fda2569c
Reviewed-on: https://skia-review.googlesource.com/33585
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
I tried to follow exactly the same strategy as a start.
(Though I did fix the off-by-one dimensions.)
It does rather look like we only need 3D and 4D now
that I've looked at the call sites.
Looks like about a 20% speedup.
Change-Id: I8b1af64750ad1750716ee1ab0767e64591c7206a
Reviewed-on: https://skia-review.googlesource.com/32842
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a stand-alone helper class for writing properly
structured JSON to an SkWStream. It currently solves two
problems (although this CL only uses it in one context):
1) Performance. Writing out JSON this way is about 10x
faster than using JSONCPP. For the large amounts of data
generated by the tracing system, that's a big win.
2) Makes it easy to emit structured JSON from code that's
not fully centralized. We'd like to spit out JSON that
describes a GrContext, GrGpu, GrCaps, etc... Doing that
with simple string manipulation is complex, and spreads
this logic over all those functions. Using JSONCPP adds
yet another (large) third party library dependency (that
we only build into our own tools right now).
This went through several revisions. I originally planned
it as a stateful SkString wrapper, so the user could just
build their JSON as a string. That's O(N^2), though,
because SkString grows by a (small) constant amount. Even
using a better growth strategy still means needing RAM
for all the resulting text, which is usually pointless.
This version has a constant memory cost, so writing huge
amounts of JSON to disk (tracing a long DM run can emit
100's of MBs) doesn't stress resources.
Bug: skia:
Change-Id: Ia716524b246db0f97d332da60d2ce9903069e748
Reviewed-on: https://skia-review.googlesource.com/31204
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
rm gm that appears to have been there solely for pdf, but we don't use
it for that now.
Bug: skia:
Change-Id: I3cf88db923c2445b7c95dda14da679a594117643
Reviewed-on: https://skia-review.googlesource.com/31760
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Perf showed that DAA is slow with MSVC. Disable it until I find
out why.
Bug: skia:
Change-Id: If30c24e97fa42e3a7ce143a1b1d06e4a3f278d13
TBR: mtklein@google.com
Reviewed-on: https://skia-review.googlesource.com/30584
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
- Bring back some previously deleted macros and helper types.
- Automatically inject base_type information into snapshot events,
to allow simpler tracking of polymorphic object types.
- Fix JSON formatting of pointer values (they were serializing as bool).
Bug: skia:
Change-Id: Iac7803f72ce5396ffd2fbcb5a36d76745c5e3f3e
Reviewed-on: https://skia-review.googlesource.com/28220
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:6916
Change-Id: I16badf80c3b34e517b8baab161150c9434f325aa
Reviewed-on: https://skia-review.googlesource.com/30100
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
1) Run python bin/fetch-clang-win
2) Set clang_win = "../bin/clang_win"
3) ???
4) Profit
Most changes here are to pass the right -mfoo flags to Clang
to enable advanced instruction sets, or fixed warning-as-errors.
BUG=skia:2679
Change-Id: Ieed145d35c209131c7c16fdd3ee11a3de4a1a921
Reviewed-on: https://skia-review.googlesource.com/28740
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
try removing self references in method definitions.
If this creates awkward wording, it can always be allowed
in another CL. Also tighten rules for identifying function
references in include comments.
R=briansoman@google.com, caryclark@google.comTBR=reed@google.com
Bug: skia:6898
Change-Id: I1a0e6b2a76dacfe71d134deb4589fb74e6611a03
Reviewed-on: https://skia-review.googlesource.com/28624
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Fix 'arcs' at sentence start to Arcs.
This fix corrected other capitalizations as well,
and exposed some mis-capitalizations in the bmh
doc.
R=brianosman@google.comTBR=reed@google.com
Bug: skia:
Change-Id: I4d51388556f7e8ff868a9236ce76745915560327
Reviewed-on: https://skia-review.googlesource.com/28241
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
The earlier CL doesn't change the flag definition so it's not
turned on yet.
Bug: skia:
Change-Id: Id278ae5fc27d703ab7f6628bed95093d32cd7d0b
TBR: caryclark@google.com, fmalita@chromium.org
Reviewed-on: https://skia-review.googlesource.com/28161
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
change underscore to space if needed
remove bmh_ prefix
TBR=caryclark@google.com
Bug: skia:
Change-Id: I9d4d29c7ff91d9d29bf8740d163724f371e5e211
Reviewed-on: https://skia-review.googlesource.com/28044
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
bookmaker is a tool that generates documentation
backends from a canonical markup. Documentation for
bookmaker itself is evolving at docs/usingBookmaker.bmh,
which is visible online at skia.org/user/api/bmh_usingBookmaker
Change-Id: Ic76ddf29134895b5c2ebfbc84603e40ff08caf09
Reviewed-on: https://skia-review.googlesource.com/28000
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Change-Id: I71cf04b12be95a54b7fb47d048ba1f8672ed9a8f
Reviewed-on: https://skia-review.googlesource.com/27760
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This makes Engines (task execution strategies: serial, thread, fork)
pluggable just like most of the rest of ok. It removes the thread and
process limits, as I find myself rarely caring about what they are
exactly. Instead of limiting to num-cores, we just allow any number of
concurrent threads, and any number of concurrent child processes subject
to OS limitations.
Change-Id: Icef49d86818fe9a4b7380efb60e73e40bc2e6b73
Reviewed-on: https://skia-review.googlesource.com/27140
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I1449f0f4d7d9ab6225d98c601eafa7461a2a7dde
Reviewed-on: https://skia-review.googlesource.com/27120
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 9ac801c12c.
Reason for revert: breaks threaded mode.
Original change's description:
> ok, exit() child processes instead of _exit()
>
> We want the atexit() hook to print deferred logs (crash dumps, etc.) only when the main, parent process exits. Ending the child processes with _exit() instead of exit() avoids calling atexit() hooks, but also global destructors. This is more complex than we need: we can just print before main() exits. Only the main, parent process gets there.
>
> This now runs each child process' global destructors, which makes trace.json "work": we get a trace of whichever child process finishes last. It's a start.
>
> Change-Id: I0cc2b12592f0f79e73a43a160b9fd06dba1fee25
> Reviewed-on: https://skia-review.googlesource.com/26800
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
Change-Id: I695dddaab3b5a51e4698bb7222fc723b544a1d64
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/26943
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
If the value or option is empty (as was for kInstancedRenderingStateName),
our Android Java application will throw exception and skip the remaining
state objects. That would result in missing "Softkeys" and "FPS" for Raster
backend in Android Viewer app.
Bug: skia:
Change-Id: I6f600bbb94509ca5389eac2d681304a00427ecdb
Reviewed-on: https://skia-review.googlesource.com/26527
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Ensures that all Skia events are disabled by default in Chrome, and
eliminates redundant typing.
Bug: skia:
Change-Id: I289c5e5a01084fcf4cccf512da65a4727f4aeca2
Reviewed-on: https://skia-review.googlesource.com/26880
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
We want the atexit() hook to print deferred logs (crash dumps, etc.) only when the main, parent process exits. Ending the child processes with _exit() instead of exit() avoids calling atexit() hooks, but also global destructors. This is more complex than we need: we can just print before main() exits. Only the main, parent process gets there.
This now runs each child process' global destructors, which makes trace.json "work": we get a trace of whichever child process finishes last. It's a start.
Change-Id: I0cc2b12592f0f79e73a43a160b9fd06dba1fee25
Reviewed-on: https://skia-review.googlesource.com/26800
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
DAA is:
1. Much simpler than AAA.
SkScan_AAAPath.cpp is about 1700 lines.
SkScan_DAAPath.cpp is about 300 lines.
The whole DAA CL is only about 800 lines.
2. Much faster than AAA for complicated paths.
The speedup applies to GL backend (including ccpr)!
Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
AAA-raster: 33ms
DAA-raster: 21ms
AAA-gl: 30ms
DAA-gl: 20ms
AAA-ccpr: 18ms
DAA-ccpr: 12ms
My linux desktop doesn't have SSE3 so the speedup is smaller
(~25% for Chart). I believe that DAA is so fast that I can enable
it for any paths (AAA is not enabled by default for complicated
paths because it is slow; hence our older supersampling scan
converter is used for stroking on Chart for AAA-xxx config.)
3. The SkCoverageDelta is suitable for threaded backend with
out-of-order concurrent scan conversion as commented in the source
code. Maybe we can also just send deltas to GPU.
4. Similar to most analytic path renderers, the quality is on the best
ground-truth level, unless there are intersections within a pixel.
The intersections look good to my eyes although theoretically that
could be arbitrary far from the ground truth (see my AAA slides).
5. For simple paths, such as circle, triangle, rrect, etc., DAA is
slower than AAA. But DAA is faster than our older supersampling
scan converter in most cases. As those simple paths usually don't
constitute the bottleneck of a picture (skp or svg), I strongly
recommend use DAA.
6. DAA also heavily favors blitMask so it may work quite well with
SkRasterPipeline and SkRasterPipelineBlitter.
Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.
Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Will need guards for android (at least)
Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I562d438bd65e9fd900cfc6831f971b4af25c8ae6
Reviewed-on: https://skia-review.googlesource.com/26361
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This doesn't do anything in the default process-per-task mode, because
those child tasks exit using _exit(), which doesn't trigger the event
tracer destructor to flush.
I don't remember exactly why I exit with _exit(), so I'm going to have
to follow up on that. But written this way as I think I'm at least
initializing the tracing in the right place for each process for the
future.
In threaded (-j -1) and serial (-j 0) modes, everything seems to work
great.
I'm also thinking I might add a tracer like the SkDebugf tracer but
using ok_log(), which handles interlaced logging from concurrent tasks
better than vanilla SkDebugf.
Example:
ninja -C out ok; and out/ok gm 8888 filter:search=fontmgr_bounds trace -j -1
Change-Id: Ia3cdad930ce65e6fd12fa74f3fb00894e35138d3
Reviewed-on: https://skia-review.googlesource.com/26350
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I6feb4924ab67e1da08f923315ef6d3a580881b23
Reviewed-on: https://skia-review.googlesource.com/26340
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I401c5a9885c348aa424ab07b094acecddb209490
Reviewed-on: https://skia-review.googlesource.com/25860
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
TraceID was unused, remove it.
Simplify casting logic by using the same union helper as the macros.
This fixes a bug that was present in the bool handling - we were
treating the union value as a pointer, so we were dereferencing
random stack memory. Luckily it never crashes, we did get the wrong
values for bools.
Bug: skia:
Change-Id: I15d44756214f34c1f6479980d9a487ac7f3d8f6c
Reviewed-on: https://skia-review.googlesource.com/25801
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This also updates create_test_font so that it can be built, compiles,
and uses SkFontStyle instead of SkTypeface::Style.
BUG=b/63669723
Change-Id: I6eb0f851853f4721cf8e5052255b5b6750c3257f
Reviewed-on: https://skia-review.googlesource.com/24740
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: I4d0bdb9d954e49b79ace0552d7b74b36a512c00d
Reviewed-on: https://skia-review.googlesource.com/25642
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Not yet thread safe (so it forces threading off).
Builds JSON on the fly, so overhead is certainly bad.
Plan to fix all of that, but this at least "works".
There is now one tracing flag: 'trace'.
- 'debugf' installs the SkDebugf tracer.
- 'atrace' installs the Android ATrace tracer.
- Any other value is interpreted as a filename, and
produces a JSON file for chrome://tracing.
All three modes work in DM, nanobench, and Viewer.
Bug: skia:
Change-Id: I3fbc22382b99418a508c670be2770195c0a1c364
Reviewed-on: https://skia-review.googlesource.com/24781
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
[√] convert all stages to use SkJumper_MemoryCtx / be 2d-compatible
[√] convert compile to 2d also, remove 1d run/compile
[√] convert all call sites
[√] no diffs
Change-Id: I3b806eb8fe0c3ec043359616409f7cd1211a1e43
Reviewed-on: https://skia-review.googlesource.com/24263
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Instead of query and maxSampleCount and using that to cap, we now have
each config store its supported values and when requested returns either
the next highest or equal supported value, or if non the max config supported.
Bug: skia:
Change-Id: I8802d44c13b3b1703ee54a7e69b82102d4b8dc2d
Reviewed-on: https://skia-review.googlesource.com/24302
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also adds more trace events to GPU backend.
Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit e3e9628ecf.
Adds blendmode_mask_* benchs to blacklist for Chromecast.
Otherwise a clean revert of the revert.
Bug: skia:
Change-Id: I9f64ae55804fa4aad97c1785834281039570c56c
Reviewed-on: https://skia-review.googlesource.com/24409
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Needs google3 to be updated before this can land.
Bug: skia:6828
Change-Id: I2c16be13c6937ffa48768cc24f9f980171c824d6
Reviewed-on: https://skia-review.googlesource.com/23940
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I395e3387df44cf5370fef6ab73db73228225622f
Reviewed-on: https://skia-review.googlesource.com/23946
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 434a58ab5f.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make GrAtlasTextOp a non-legacy GrMeshDrawOp
>
> Change-Id: Ib9eaf149100b0ccecf1c18a755263f2579b8e6f6
> Reviewed-on: https://skia-review.googlesource.com/23482
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I7fd8503b4e0c297b2cfaf979545354aa58d1f989
Reviewed-on: https://skia-review.googlesource.com/23760
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Initial implementation of a GPU path renderer that draws antialiased
paths by counting coverage in an offscreen buffer.
Initially disabled until it has had time to soak.
Bug: skia:
Change-Id: I003d8cfdf8dc62641581b5ea2dc4f0aa00108df6
Reviewed-on: https://skia-review.googlesource.com/21541
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ib9eaf149100b0ccecf1c18a755263f2579b8e6f6
Reviewed-on: https://skia-review.googlesource.com/23482
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I84dbd56c17d4856496af4491f340ec560e29c8a6
Reviewed-on: https://skia-review.googlesource.com/23200
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I7d3c4053d4a833215371d77de683964cef317a5c
Reviewed-on: https://skia-review.googlesource.com/20460
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds the support code to allow our TestContext to create a Metal
backend.
Bug: skia:
Change-Id: Ia850687019d79b897bb16e2c151f4f8526721ad9
Reviewed-on: https://skia-review.googlesource.com/22644
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This also removes the ability to have an arbitrary GrPaint with this op and as a consequence simplifies the op and its GrGeometryProcessor.
Change-Id: I19cc1c6f73a47e8925fc826291aad42e9423164d
Reviewed-on: https://skia-review.googlesource.com/22380
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Also add a test factory function.
Change-Id: I612973312824a4ba358965ce8378160a980b86fa
Reviewed-on: https://skia-review.googlesource.com/22213
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is mainly for getting ready to start adding lots of metal backend code.
I've also update the "gpu tools" target to require ARC with involved updating
one IOS file in there.
Bug: skia:
Change-Id: Ied22e8fe7532445cc274efb529e3450654a6614b
Reviewed-on: https://skia-review.googlesource.com/22484
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
On at least one machine, I've seen SetPixelFormat fail after Vulkan was
used to render to a window, preventing us from creating a GL context.
This is ham-fisted, but solves the problem.
Bug: skia:
Change-Id: I76d0cb26e181304846aa06109c1af768f8363a18
Reviewed-on: https://skia-review.googlesource.com/22740
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit beae8a9faa.
Clean revert of revert.
Change-Id: Ibb486bf3411ed347b560fc110a2cfbb0e0caa4f2
Reviewed-on: https://skia-review.googlesource.com/22730
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I7fd0739d7bae9176e816772b3aed54528c4fa576
Reviewed-on: https://skia-review.googlesource.com/21865
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit 7343c197fc.
The initial revert was because the random test factory was choosing msaa as the aatype when the render target was not msaa, triggering and assert.
Bug: skia:
Change-Id: I1bfec86492b69af1101c65d249140af804c16684
Reviewed-on: https://skia-review.googlesource.com/22203
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds a test factory and fixes a bug in the lattice iter validator where it compared each div value against the start rather than the previous div.
Bug: skia:
Change-Id: I30e9ddfcbaab7829a2f646ad851f99d1e518ab4a
Reviewed-on: https://skia-review.googlesource.com/21871
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Special cases:
- "sRGB"
- "AdobeRGB"
- "DCI-P3"
- "Linear Transfer with sRGB Gamut"
- "2.2 Transfer with sRGB Gamut"
- "sRGB Transfer with DCI-P3 Gamut"
- "Linear Transfer with DCI-P3 Gamut"
- "sRGB Transfer with Rec-BT-2020 Gamut"
- "Linear Transfer with Rec-BT-2020 Gamut"
tools/colorspaceinfo now prints out the Tag.
Also: constants representing gSRGB_TransferFn, g2Dot2_TransferFn, and
gLinear_TransferFn, gDCIP3_TransferFn.
BUG=skia:6720
Change-Id: I92a3f9db9d744d3ec366e4e59afd759ba043c235
Reviewed-on: https://skia-review.googlesource.com/20225
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Do not consider kErrorInInput a failure. This probably means a corrupted
image stored in the SKP. This will fix the buildbot.
In addition, fix some other problems:
- Return an error when no SkPicture is created, rather than crashing.
- Use a different name for failed decodes, so they don't get overwritten
by future failed or successful decodes.
Bug: skia:6840
Change-Id: Ia1d04e145a58495fb955d4b07dbb260cb7a35809
Reviewed-on: https://skia-review.googlesource.com/22031
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 086ce11386.
Reason for revert: Looks to be upsetting the bots (grglgpu.cpp(2766): fatal error: "assert(!useHWAA || rt->isStencilBufferMultisampled())")
Original change's description:
> Make TessellatingPathOp be a non-legacy GrMeshDrawOp
>
> Change-Id: Ic92fdca7bdca91eab3a87e4fea3972ffdcfd5b12
> Reviewed-on: https://skia-review.googlesource.com/21867
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Ibb0c8f8f4e2dea018b54686ab780535e2f69539a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/22060
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Change-Id: Ic92fdca7bdca91eab3a87e4fea3972ffdcfd5b12
Reviewed-on: https://skia-review.googlesource.com/21867
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I814c696e38c685a294f9696984612807bc94b43d
Reviewed-on: https://skia-review.googlesource.com/21862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
When asking for help on more than one item,
e.g. foo -h me -h oh -h my just print Flags:
once.
TBR=scroggo@google.com
Change-Id: I67080c7390e6bacf4c36096304dd959229fdd07b
Reviewed-on: https://skia-review.googlesource.com/21660
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
... faster and more accurate than using SkTableColorFilter
todo: update blink after this lands
Bug:737981
Change-Id: I55b5c60dd23b9d2cbe9d60f83c74be1a8f3dcfcf
Reviewed-on: https://skia-review.googlesource.com/21368
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I813fe71812ec65778b48b8b13f238b8df7b8f8cd
Reviewed-on: https://skia-review.googlesource.com/21360
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Ie8a31ea8131c08d251a825622484342e3e174474
Reviewed-on: https://skia-review.googlesource.com/21207
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Bug: skia:6612
Change-Id: I2920bb7b1aa3ebb021223ed6345f13f1f9c8bc24
Reviewed-on: https://skia-review.googlesource.com/21141
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
There are two remaining swap_rb uses that both look non-trivial to
replace:
- sampling out of index8 when the color table is bgra
- table transforms on bgra inputs in SkColorSpaceXform
I don't think it's a big deal to just leave swap_rb around,
just a little sad.
Change-Id: I3d30200cf867cbf37d6f86572b1574d3e22e3490
Reviewed-on: https://skia-review.googlesource.com/21040
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Allows the Skia debugger to list all the flags on the paint.
Change-Id: I9068965a676809a3e23b066d804506d58910db05
Reviewed-on: https://skia-review.googlesource.com/20689
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: I49417789ab43734a1cbb4010281482970579971d
Reviewed-on: https://skia-review.googlesource.com/20505
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:5126
Change-Id: Ia1eaef56cca266ad4c413e711e63646e913222be
Reviewed-on: https://skia-review.googlesource.com/20445
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit f7037d003c.
Reason for revert: Issues on test bots.
Original change's description:
> Clean up onTransferPixels
>
> Bug: skia:5126
> Change-Id: I323c50e7854744302007b4ae7bd25e5742c14cbc
> Reviewed-on: https://skia-review.googlesource.com/19055
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I923fda4d5cd8c2896fb347f9b2695b7f83d9137b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5126
Reviewed-on: https://skia-review.googlesource.com/20444
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:5126
Change-Id: I323c50e7854744302007b4ae7bd25e5742c14cbc
Reviewed-on: https://skia-review.googlesource.com/19055
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Just like the time via, but instead of printing how long the thing took
to run it prints how much memory was used by the process at peak.
When ok runs in (default) process-per-task mode, this is quite handy.
Change-Id: I331d446e39363a44c545278d7153fa7548e2add0
Reviewed-on: https://skia-review.googlesource.com/20261
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 7292231905.
This change relands the original plus the follow on change:
https://skia-review.googlesource.com/20059.
Additionally it adds a blacklist for the mac intel bots which
don't see to respect the added fences on the GPU.
Original change's description:
> Revert "Add API for flushing surfaces with gpu semaphores"
>
> This reverts commit 66366c6978.
>
> Reason for revert: Failing test on mac bots
>
> Original change's description:
> > Add API for flushing surfaces with gpu semaphores
> >
> > BUG=skia:
> >
> > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> > Reviewed-on: https://skia-review.googlesource.com/11488
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Forrest Reiling <freiling@google.com>
>
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
>
> Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20063
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
Change-Id: I4dc6c0e1deb0398eeb165a34f0a26af7a58259f1
Reviewed-on: https://skia-review.googlesource.com/20141
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
The only substantive changes are the removal of GrProxy instantiation in:
SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*
Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Consolidates op factory functions to a rewritten GrRectOpFactory.
Removes GrRenderTargetContext::drawNonAAFilledRect() in favor of creating and adding ops directly by the callers.
Change-Id: I57e5fc739bf4e92b4a4710c739e6d22cce82a479
Reviewed-on: https://skia-review.googlesource.com/17711
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Try to fix android roll
Bug: skia:
Change-Id: Iae32027b299d8a975d3caf70f0f8910541ca972d
Reviewed-on: https://skia-review.googlesource.com/19800
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit fad9e3f541.
Reason for revert: Can't find the error message anymore (?!?) Let's try again shall we
Original change's description:
> Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
>
> This reverts commit c0f8e426c5.
>
> Reason for revert: Experiment to see if this will unblock the Android roll
>
> Original change's description:
> > Update skia to use ifdefs for Vulkan code instead of dummy header
> >
> > Bug: skia:6721
> > Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> > Reviewed-on: https://skia-review.googlesource.com/19547
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
>
> Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6721
> Reviewed-on: https://skia-review.googlesource.com/19724
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Iecef7ddcfe31d82938336120a4193525ac6693be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19782
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit c0f8e426c5.
Reason for revert: Experiment to see if this will unblock the Android roll
Original change's description:
> Update skia to use ifdefs for Vulkan code instead of dummy header
>
> Bug: skia:6721
> Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> Reviewed-on: https://skia-review.googlesource.com/19547
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19724
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:6721
Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
Reviewed-on: https://skia-review.googlesource.com/19547
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This does push some additional work (& includes) into the .cpp files.
Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
8888 is just a friendly alias for sw.
rp is the same, but forcing SkRasterPipelineBlitter.
Change-Id: Ie7a809643f21f49d6c696d4a4eac0e1deee7eaf8
Reviewed-on: https://skia-review.googlesource.com/19620
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The motivation for this is to prevent GrRenderTarget.h appearing in GrRenderTargetProxy.h
Change-Id: I4ef126972c0780cbacb35fa2aa6290777c66eddf
Reviewed-on: https://skia-review.googlesource.com/19521
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
No behavior change here, just using the safe, non-asserting API...
Change-Id: I982079a44dad311850b383d1ef44c6f0f4d3edea
Reviewed-on: https://skia-review.googlesource.com/19486
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This logically shouldn't change anything, but it does a bit:
- no diffs in 565
- sRGB and 8888 show minor diffs, only when unpremul is non-trivial
- f16 shows minor diffs all over, and major ones in shallow gradients
I think the shallow gradient diffs make sense. F16's high-precision is
being quantized down to a much narrower range (something like 10-40
values), so where the lines are drawn between sRGB bits will come down
to all sorts of things, especially rounding.
Change-Id: I156b7c613b73d6d6089221e61d0c529798ac1f9f
Reviewed-on: https://skia-review.googlesource.com/19449
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This was never fully integrated with our automated image testing.
I feel it has limited usefulness in terms of catching bugs.
Bug: skia:
Change-Id: Iecd0a4e9b664ab0b351debde45ada864379de7ec
Reviewed-on: https://skia-review.googlesource.com/19267
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
The existing logic looks wrong to me:
- clamp premul to [0,1]
- unpremul, ignoring zero alpha
It seems like we should do:
- unpremul, avoiding any divide by zero
- clamp unpremul to [0,1]
Am I misunderstanding this or has this just always been wrong?
Change-Id: I9636b9566c746bc05371e1e660f4e59dde16827b
Reviewed-on: https://skia-review.googlesource.com/19264
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Had to add some logic to avoid touch and mouse cross-talk, because
(at least on my laptop), the touch screen generates both kinds of
events.
This seems really useful [1] for the many [2] Skia developers with
touch-enabled Windows devices.
----------
1: No, not really.
2: N = 1?
Bug: skia:
Change-Id: Ib888bf4198f2cc0a29a31581ec4b64d3d9008c33
Reviewed-on: https://skia-review.googlesource.com/18920
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 8b06ed7c9f.
Reason for revert: try again.
Original change's description:
> Revert "Workaround Adreno driver issue with stencil clears."
>
> This reverts commit 4e8c581f2a.
>
> Reason for revert: breaks Google3 roll
>
> Original change's description:
> > Workaround Adreno driver issue with stencil clears.
> >
> > This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
> >
> > Also some declared but not implemented methods are removed from GrGLGpu.
> >
> > Bug: skia:5587
> >
> > Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
> > Reviewed-on: https://skia-review.googlesource.com/18639
> > Reviewed-by: Chris Dalton <csmartdalton@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:5587
>
> Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475
> Reviewed-on: https://skia-review.googlesource.com/18924
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,reviews@skia.org,csmartdalton@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5587
Change-Id: Ice49027bda1c1ff7e0362d0680341ac862159850
Reviewed-on: https://skia-review.googlesource.com/18928
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 4e8c581f2a.
Reason for revert: breaks Google3 roll
Original change's description:
> Workaround Adreno driver issue with stencil clears.
>
> This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
>
> Also some declared but not implemented methods are removed from GrGLGpu.
>
> Bug: skia:5587
>
> Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
> Reviewed-on: https://skia-review.googlesource.com/18639
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5587
Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475
Reviewed-on: https://skia-review.googlesource.com/18924
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
Also some declared but not implemented methods are removed from GrGLGpu.
Bug: skia:5587
Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
Reviewed-on: https://skia-review.googlesource.com/18639
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
I believe this addresses the concerns of this particular bug (although more remains to be done)
Bug: skia:5327
Change-Id: Ie82f08f87b3cf3d7986fe4eeb16a5d2553173913
Reviewed-on: https://skia-review.googlesource.com/18599
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The content rect was always identical to the window rect,
so most of the related code did nothing. The translation
limit code is always useful (to avoid dragging the slide
way off-screen with the mouse), so always include it.
The auto-scaling to fit the screen is also still useful,
but just base it on the window rect.
The zoom code has four state variables, only used two of
them, and one was a trivially derived computation. Fold
most of that work into computeMatrix. (The translation
was always zero -- we never changed the zoom center.)
Include fDefaultMatrix in the matrix from computeMatrix,
rather than needing to apply it specially to the canvas.
Don't apply the inverse default matrix to touch or mouse
points. The absolute positions of those touch points is
not important, but because that matrix includes scale
(and sometimes very large or very small scale), it just
had the effect of greatly amplifying or damping the drag
speed. Without it, the slide always pans at the speed of
the touch/mouse drag -- which seems more desirable.
The use of the inverse default matrix was a clever trick,
but it caused the translation (applied to the global mtx)
to be scaled, so the slide was always pinned incorrectly.
Instead, supply the unmodified window rect and the default
matrix, so the trans limit code can do the obvious correct
thing: xform the slide bounds completely, then limit the
translation that will be applied after that. Slides are
now correctly pinned to screen edge regardless of how
much zoom is present in the default matrix.
Note: There are still several bugs related to all of this
code, but given the web of xform state, it's hard to
unravel. The touch gesture still doesn't know about
viewer's zoom, so that's ignored when doing the pinning.
Beyond that, it doesn't even know about window resize -
it only configures the translation limit when setting up
a slide. I had a fix for all of this (doing the
translation limiting in computeMatrix), but then the touch
gesture doesn't know about it, and can accumulate drag
motion that needs to be un-dragged to get back on-screen,
even though the slide is never really translated that far.
SkTouchGesture is in include. No one uses it except viewer:
TBR=bsalomon@google.com
Bug: skia:
Change-Id: I460cc07c3de6d36e63826f57d359faf1facf5ab3
Reviewed-on: https://skia-review.googlesource.com/18524
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
In addition to allowing the user to supply a directory, allow them
to supply a file. Simplifies my typical use case of testing a single
file.
Change-Id: I4f268cfb33fc70ff3121135941693023b6840cd3
Reviewed-on: https://skia-review.googlesource.com/18586
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Create a new SkImage public API to make an image from an Android
hardware buffer. Implementation is using a SkImageGenerator
derived class GrAndroidBufferImageGenerator.
A new EGLImage texture is created, which is then wrapped with
GrTextureProxy.
Bug: skia:
Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0
Reviewed-on: https://skia-review.googlesource.com/17789
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
rename to make it easy to delete any impl that also had onAppendStages...
i.e. rename to make it clear that it is just an impl trick for rasterpipeline.
Bug: skia:
Change-Id: If3c3b2811eff12d399cdf7a77552c01e72c06996
Reviewed-on: https://skia-review.googlesource.com/18234
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
To test this turn on egl, e.g. --args='skia_use_egl=true', and run by altering the
library path to point to the right directory of the EGL driver you want to use, for example:
LD_LIBRARY_PATH=/usr/lib/nvidia-367/ ./out/Release/fiddle | ./tools/fiddle/parse-fiddle-output
Bug: skia:
Change-Id: I2cce80318925fe88f9407646acb67628a8e48810
Reviewed-on: https://skia-review.googlesource.com/18137
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The new #ifndef account for what the chromecast sdk
cannot handle (e.g. posix).
Bug: skia:6581
Change-Id: I3d64d25980d80185f8b95c05badee5f665d97cd3
Reviewed-on: https://skia-review.googlesource.com/13811
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This reverts commit ee26363aaa.
Reason for revert: Failing Google 3 roll.
Original change's description:
> Remove compressed (ETC1) texture support from Ganesh
>
> Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
> Reviewed-on: https://skia-review.googlesource.com/17456
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ie1a57187287e03600a69e374501478e93c41415c
Reviewed-on: https://skia-review.googlesource.com/17527
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This CL fixes:
isConfigTexturable was returning true for:
kRG_float for ANGLE ES2 configs
isConfigRenderable was returning true for:
kAlpha_8 for ANGLE ES2 configs
isConfigTexturable and isConfigRenderable were returning true for:
SBGRA on ES2
The NexusPlayer was marking RGBA & RG float configs as renderable but not textureable
Bug: 720325
Change-Id: If21361870dbdde8f3e09bc9dff3a394f2a329157
Reviewed-on: https://skia-review.googlesource.com/17387
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: Ia4f892368fceda4a99490f5bd29851837a7a6927
Reviewed-on: https://skia-review.googlesource.com/17212
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Change-Id: Ib9f59ddf1c2c3f2bd0004ae16f842e52f45df8c9
Reviewed-on: https://skia-review.googlesource.com/16832
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We'll now run non-rendering and raster benchmarks,
for simplicity choosing sRGB as the only raster configuration.
$ ninja -C out monobench; and out/monobench "linear_clamp_(3color|pos)\$"
gradient_linear_clamp_…
6257 …3color 1x …pos 1.03x
$ ninja -C out monobench; and out/monobench "linear_clamp_.*[^4][^f]\$"
gradient_linear_clamp_…
321 …shallow 1x …shallow_dither 1x …3color 1.49x …hicolor 1.5x …pos 1.52x
Change-Id: I7282a84c982eb1f11f0ea2dfe39afea66231761c
Reviewed-on: https://skia-review.googlesource.com/16877
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I997c6269e4676bf4cedddcd87e71d107053678bb
Reviewed-on: https://skia-review.googlesource.com/16905
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Chromium usually calls SetInstance once per process. However, when run in single process more renderer threads will try to set the instance after the browser process already has done so. This allows them to fail gracefully without asserting.
Bug: skia:6603
Change-Id: Ic8a35422d787335aa67eefc07d0658f0fbe73db4
Reviewed-on: https://skia-review.googlesource.com/16664
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This is fairly aggressive in that it will break any client
that is currently using SkImageGenerator with kIndex8.
I'm guessing that we don't have any clients doing that.
Bug: skia:6620
Change-Id: Ifd16f5232bb3a9f759c225315c57492d917ed9ca
Reviewed-on: https://skia-review.googlesource.com/16601
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This adds perspective to GrNewNonAAFillRectOp, renames it to GrNonAAFillRectOp, and deletes the previous version of that namespace.
Change-Id: I20f35bf019f9c9105e6ec83dda11328451138109
Reviewed-on: https://skia-review.googlesource.com/15634
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I2b26ccd017d9e66ced41a1af04929e2d83a5a2d5
Reviewed-on: https://skia-review.googlesource.com/16343
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I3d25a2aa9ae6dacb52779142cea062c7d9df40f5
Reviewed-on: https://skia-review.googlesource.com/16238
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.
Re-land of https://skia-review.googlesource.com/c/14180/
Bug: skia:
Change-Id: I3dd382640629b79b3058f18fee68d043566e43e5
Reviewed-on: https://skia-review.googlesource.com/15895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.
Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 83b1b3db36.
Reason for revert: unit test failing and asan leaks
Original change's description:
> Added SkImage::MakeCrossContextFromEncoded
>
> Designed for Flutter's threading architecture, with
> an eye to being useful to other clients. Under the
> hood, uses a new image generator class to lazily wrap
> a texture for multiple GrContexts.
>
> Bug: skia:
> Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
> Reviewed-on: https://skia-review.googlesource.com/14180
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1f0bf580aa0ea2d132e18b64ff610ddac9d073a7
Reviewed-on: https://skia-review.googlesource.com/15892
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.
Bug: skia:
Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
Reviewed-on: https://skia-review.googlesource.com/14180
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
I can't tell you how excited I am to turn down the libpng settings...
anything that saves me a few seconds is a nice quality of life win.
This CL makes ok run in about half the time when producing .pngs.
Profile running `ok gm srgb png` before:
10.59 s 16.5% 10.59 s longest_match
8.98 s 14.0% 8.98 s png_setup_paeth_row
8.93 s 13.9% 8.93 s skia_png_write_find_filter
7.75 s 12.1% 7.75 s deflate_slow
4.63 s 7.2% 4.63 s std::wait_until(...) const
959.00 ms 1.5% 959.00 ms SkPathRef::validate() const
935.00 ms 1.4% 935.00 ms sk_to_srgb_hsw
...
After:
2.35 s 8.7% 2.35 s std::wait_until(...) const
1.70 s 6.2% 1.70 s longest_match
1.19 s 4.4% 1.19 s deflate_fast
931.00 ms 3.4% 931.00 ms SkPathRef::validate() const
898.00 ms 3.3% 898.00 ms sk_to_srgb_hsw
...
Change-Id: I425c30b2ecd97a0e4a4392779de6301db473ee47
Reviewed-on: https://skia-review.googlesource.com/15547
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Adds a new postFlush method and renames the class to
GrOnFlushCallbackObject. Also removes the ref counting in favor of
making the callback object a purely virtual interface. ref/unref on the
callback interface would conflict with existing ref/unref methods on the
subclass. It is now the caller’s responsibility to ensure the lifetime
of the callback is tied to that of the context.
Bug: skia:
Change-Id: I2fc1f98c700032e296a36f3a9a09c0753ab47aea
Reviewed-on: https://skia-review.googlesource.com/15463
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also enables mouse support in Viewer.
Change-Id: Iaed08d42a64f591f0cd9b24684b3aee43404ed94
Reviewed-on: https://skia-review.googlesource.com/15313
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
high-contrast gms differ at most by 1 bit
Bug: skia:
Change-Id: I1308bd105020ea3cd5a30fd3dd322ed134fb5ed5
Reviewed-on: https://skia-review.googlesource.com/15249
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).
Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
TBR=reed@google.com
Reviewed-on: https://skia-review.googlesource.com/15143
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: Ic375a593bcf67aad0d7bd0847ea6bcd0b9ac4ab6
Reviewed-on: https://skia-review.googlesource.com/15160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:6557
Change-Id: I0dbf70c4131ab59e7fc6c674a6587767af98e13a
Reviewed-on: https://skia-review.googlesource.com/15151
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Change-Id: I0ff11088465a4702acf9841a791d76f286ddbaf1
Reviewed-on: https://skia-review.googlesource.com/15147
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:6557
Change-Id: I6482d74be7b360c93141a73dd80c67854530c7a1
Reviewed-on: https://skia-review.googlesource.com/15101
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 9ff301bf91.
Reason for revert: need to update G3, Flutter.
Original change's description:
> Remove SkLights include from SkCanvas.h
>
> SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> works fine).
>
> Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
> Reviewed-on: https://skia-review.googlesource.com/14904
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4799ad5b31aaeaf529c8b912bbe09aa8869a5e6c
Reviewed-on: https://skia-review.googlesource.com/15107
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).
Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
Reviewed-on: https://skia-review.googlesource.com/14904
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: Ieb5cff92bae1aa64df5bc7f3a398514fe5b20f77
Reviewed-on: https://skia-review.googlesource.com/14956
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Tool now parses A2B images/profiles.
Tool can now display a cross-section based visualization for the color
look-up tables in A2B profiles.
BUG=skia:
Change-Id: I68abb3e947b080c533e283783d7859feea8d35d6
Reviewed-on: https://skia-review.googlesource.com/6119
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This reverts commit e3bd422faf.
Reason for revert: Pre-req changes have all landed in other projects at this point.
Original change's description:
> Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
>
> This reverts commit fdd77daedb.
>
> Reason for revert: Apparently I have a few more build files to update before this can land.
>
> Original change's description:
> > Plumb the use of GrBackendRenderTarget throughout Skia
> >
> > Bug: skia:
> > Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> > Reviewed-on: https://skia-review.googlesource.com/14148
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
> Reviewed-on: https://skia-review.googlesource.com/14531
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ib7ab94aada8a7cb80fe38f24daf32f9208c5b169
Reviewed-on: https://skia-review.googlesource.com/14826
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.
Add another helper for SkString.
R=reed@google.com
Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Bug: skia:
Change-Id: I5f388760d43b19755b2767d95d32065f6d0f926e
Reviewed-on: https://skia-review.googlesource.com/14646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit d4a338f4d0.
Reason for revert: Looks like I missed something I was supposed to delete in Android.
Original change's description:
> Delete copyTo(Allocator), hide copyTo() behind flag
>
> Replace uses of copyTo() in Skia.
>
> Bug: skia:6464
> Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
> Reviewed-on: https://skia-review.googlesource.com/14502
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=msarett@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4d252940cc6a2462b030007055ea6c229471fc6e
Reviewed-on: https://skia-review.googlesource.com/14602
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This reverts commit fdd77daedb.
Reason for revert: Apparently I have a few more build files to update before this can land.
Original change's description:
> Plumb the use of GrBackendRenderTarget throughout Skia
>
> Bug: skia:
> Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> Reviewed-on: https://skia-review.googlesource.com/14148
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
Reviewed-on: https://skia-review.googlesource.com/14531
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Replace uses of copyTo() in Skia.
Bug: skia:6464
Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
Reviewed-on: https://skia-review.googlesource.com/14502
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
wait_for(delta) is wait_until(steady_clock::now() + delta) under the
hood, so using wait_for() like this implies an extra call to now() that
we can avoid by using wait_until().
We can hoist that call out and just do it once... the past stays the past.
This is not super important. Just noticed while profiling. It's nice
to keep the overhead of the ok tool down so the real work can show. :)
Change-Id: I89d25a800b63ebcfc229b5b3aa3f2dd621f4e7b4
Reviewed-on: https://skia-review.googlesource.com/14480
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
We now will always use the system vulkan.h files whenever we are building
with vulkan. With non vulkan builds we use our checked in header to so
that we can get the needed symbols for compiling.
Bug: skia:
Change-Id: I352a3e007b33c575cefcfd6752db0b3b12b86a16
Reviewed-on: https://skia-review.googlesource.com/14270
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also remove the feature of GrVkGpu that creates the instance/device if the client doesn't provide one.
Change-Id: Ie617313b6c684ed355333a475b80d0aae7e3a026
Reviewed-on: https://skia-review.googlesource.com/14261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This (only?) affects ANGLE. Other ES platforms typically go through
EGLGLTestContext, which manually instantiates an EGLFenceSync.
In general, though, ES3 requires this API, so this is safe. Should give us
more accurate (and much less spammy) output from ES3 ANGLE performance
testing.
Bug: skia:
Change-Id: I10a608d21092aaffa4ab76e4b3d2f6e9c5cf09bb
Reviewed-on: https://skia-review.googlesource.com/14063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Currently the Vulkan backend is set up to always treat the "resolve"
target as the main VkImage in a render target and the msaa is a side cart
image. This makes it difficult to just wrap an msaa image that we don't own.
However, unlike GL the equivalent FBO 0 will never be multisampled so there
isn't much use for the functionality. Once we find a need for it we can find
a way to refactor to make it work.
Bug: skia:
Change-Id: I121e9c72a70c2a6f1aaddba2dbae19d8bddc3998
Reviewed-on: https://skia-review.googlesource.com/13980
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>