fSubRunPtr is currently mutable, but that will change in future CLs.
Change-Id: Ia3ab40855d7ea7c42eadf8889688fefb064f1bc9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304696
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also mipMapped params to GrBackendTexture functions to mipmapped
GrBackendTexture::hasMipMaps -> GrBackendTexture::hasMipmaps
Misc test vars fMipMapped -> fMipmapped
Change-Id: Ic0651d14fc106c21b0ab45529875b95ed8dc2dfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304598
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
For consistency with other enums and public APIs.
Change-Id: I026da5529f11051693cae5691c7ad92fad5ed446
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304597
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ia2cfbca8982b57399b6681cbb4501c2933ab4df7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304576
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I016de62543b5ba16a7193262cea343a77a71ba3b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304201
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
GrTypesPriv seems safe to include even without the GPU backend, which
lets us remove the condition from the struct layout. Hoisting and
reformatting the type conversion code just to make the core of the
factory easier to read. (More of this is coming).
Change-Id: I6e36b92789debc7b2630117c285c592ca7cbc37b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304001
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This is part of a larger effort to clean up the SkImage API and require
users to provide the direct GPU context for manipulating GPU images.
Bug: skia:104662
Change-Id: Ic7fd675a6ec09f001266fd79efdf084368ab6cd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303630
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The SkMaskSubRun is just a temporary name while I pull out the
different subclasses.
Change-Id: I363742a98a0596ba3d282b918cc0492ab1e0e5d9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303357
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Fix: use ImageGenerator factory instead of SkCodec, in case the client
provides generators in some other fashion (other than SkCodec).
This reverts commit 442d424a72.
Change-Id: Ia22f44ef83900413f905fe38570d18a640fca98e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303496
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is part of a larger effort to force SkImage users to specify
the direct context they want to use when manipulating GPU images.
Chrome CL 2299194 (landed) enables the staging flag.
bug: skia:10466
Change-Id: I959db57dd8dca5c2622eb5ffaa7de161c4d6d8f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302643
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
and related changes. This is another CL in the series that is replacing
GrContext with the GrDirectContext/GrRecordingContext pair.
Change-Id: Id0a3cfd5a5f92f7680d9c58f3a1753322311221c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302637
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Replaced with SkFontArguments::VariationPosition and
SkFontArguments::VariationPosition::Coordinate since the arguments are
about a variation specification and it's coordinates.
SkFontParameters::Axis actually deals with axes and their properties.
Change-Id: I377c9c5efa8e7b7e2649fc038f765062e30391e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302905
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
- add f32<->f16 functions to skvx
- add f32<->f16 x86 instructions to skvm::Assembler
- add f32<->f16 ops to skvm,
using the skvx functions in the interpreter
Still TODO:
use the new x86 instructions in the JIT
(For now like in many other ways, the aarch64 JIT
continues to languish. Will pick that back up one day.)
Change-Id: Ib8dc1ccdc75ecb23769ea4947d66d3ab22520f23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302942
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Although it appeared that the experimental_simd CanvasKit build was
working, the build was not producing actual wasm SIMD operations. This
CL fixes that issue by changing the build arguments.
This issue also fixes an incorrect type issue with the SkVx wasm SIMD
implementation.
Bug: skia:10453
Change-Id: If26f84b09e4d84df36be589245878c821972dffc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302669
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit a56da9ee92.
Reason for revert: UBSAN complains in Vulkan OOPRDDL mode
Original change's description:
> Add a direct context arg to makeColorTypeAndColorSpace
>
> This is part of a larger effort to de-power SkImage and force users to
> specify the GPU context for all new images.
>
> Staging flag landed in Chrome CL 2296632.
>
> Bug: skia:10466
> Change-Id: I6b7bbec10369f7d8ee884dd1bcc234d332c30a6c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302290
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
Change-Id: Ide36bed6966d3d92ad6b8d05f897d22d287b40b1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10466
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302824
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
This is part of a larger effort to de-power SkImage and force users to
specify the GPU context for all new images.
Staging flag landed in Chrome CL 2296632.
Bug: skia:10466
Change-Id: I6b7bbec10369f7d8ee884dd1bcc234d332c30a6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302290
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Move PathGlyph to GrPathSubRun, and make the array for the path
data directly in the alloc instead of in a vector.
Change-Id: I861cb934e356f526f96e593d25019b00451f77b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302640
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Add API for GrSubRun.
Make sure the API presented by GrSubRun works. Use the original
implementation as the first subclass. It's named SkAtlasSubRun for now
even though it handles both path and atlas drawing. The next subclass
will be pulling out paths.
Change-Id: Id9b2feaa2c9ad9214736ff4a9f577d1de4d4212d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302582
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
These tiny adapter classes aren't needed, since all of our clients have
support for lambdas.
Change-Id: Ibf22b1fd0adb3707db570432c50720df9c9329e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302581
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
SkTypeface_FreeType uses SkFontData and makeFontData as a way to lazily
create FT_Face objects. Other SkTypeface types do not need this, so
remove it.
Change-Id: I2f2f829deac9f7f6aac06f9ce84f856922d8a861
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299443
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
In order to stage the transition from GrContext to GrDirectContext, both
of them will have to have the factories for a while.
This CL also removes all internal uses of the old (GrContext) factories.
Change-Id: Ibe1edd0818ea23a0d54257c55f35f12526047ef3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302263
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
There seems to be some inconsistency across specs, but GLuint* is the
correct type to use for this array.
TBR=bsalomon@google.com
Bug: skia:10419
Change-Id: I4106b98278850e30e748746159ea4efc05688c0c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302433
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
GrContext is going away. These #includes have been letting it slip in
where it shouldn't.
Change-Id: Idbf24aeba4454d272ad3ebc8ea0d75ae4d9e6e10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301978
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
As soon as I started migrating Chrome, this function showed its
public usefulness. It'll keep coming up over and over again.
Change-Id: Ic6fd08af9b64a4c3287e7fedc9cd0e29bbaf837d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302259
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
First move if_then_else() specializations inline using a
quasi-constexpr-if approach, letting them operate on any types of the
right vector and lane size. We can't use constexpr-if per se because
this header is sometimes used in C++14 contexts.
Then, add AVX specialization for 8x32-bit types.
SkVM's interpreter uses if_then_else() on three i32x16, and these
changes allow that to vectorize ideally, as two vblendvps instructions.
Change-Id: I8355c47975c736c1fbc32b1f8ceddb772978d271
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302080
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is part of a larger effort to force users to provide a context
when manipulating GPU images which may be shared, instead of having
images themselves retain powerful context pointers.
Chrome flag landed in Chrome CL 2292800
Bug: skia:10466
Change-Id: Ic530a2c5eb1f4399db899d243ea944760fdf2055
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300707
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is another step towards replacing GrContext with the
GrDirectContext/GrRecordingContext pair.
Change-Id: I9336799a299e181fd56759f37dfed3da5da5d022
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301856
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is how we will implement indirect draws in ANGLE and WebGL.
Emscripten will expose WEBGL_multi_draw through this extension.
Bug: skia:10419
Change-Id: I3fc56b130b06cdcc05a25be69878b398b8820f50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301736
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Maintains the old and new code-paths:
- if the shader was made with explicit filteroptions, use those
- if not, infer the filteroptions from the filterquality enum
(and the legacy heuristics of sniffing/snapping the ctm)
In either case, the bulk of the onProgram() is shared, driving off
the (possibly computed locally) filteroptions.
bench looks sort like we expect:
509.28 filteroptions_sampling_0_mipmap_0 8888
495.76 filteroptions_sampling_0_mipmap_1 8888
642.52 filteroptions_sampling_0_mipmap_2 8888
942.40 filteroptions_sampling_1_mipmap_0 8888
976.94 filteroptions_sampling_1_mipmap_1 8888
1686.34 filteroptions_sampling_1_mipmap_2 8888
Bug: skia:10344
Change-Id: I77a79f79f640986fdd6b14f163c1a03462c55dc0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297561
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
OpenType and many other font formats have the concept of pre-computed
metrics for the union of all glyph bounding boxes. This allows for fast
though course quick rejecting of bounds, since the glyphs themselves may
potentially be quite a bit larger than the EM. With the introduction of
variable fonts OpenType does not vary these bounds, so the bounds are
only valid for the default non-varied font.
As a result the fTop, fBottom, fXMax, and fXMin reported in
SkFontMetrics may be bogus. Since simply always setting them to empty
zeros may be disruptive, provide a way forward for new users to check if
the bounds are valid.
This exposed an issue where SkTextBlobBuilder::TightRunBounds does not
handle SkTextBlob::kRSXform_Positioning, so add a test for that.
Change-Id: I872729e0f16e2a196229f9902addf4b07b461590
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301455
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This should fix the gpu-specific slides in Viewer.
Change-Id: I3ff069005bfe3639eb9608223b13c64f4c28c396
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301441
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We are replacing GrContext with the GrDirectContext/GrRecordingContext
pair. This starts making that change visible to clients (and weaning
Skia off of GrContext).
Change-Id: I00cc9bf208499984de855a1646229bd7557fc925
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300706
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:10381
Change-Id: I92feb4a668738d7f9375a6f204c663f1eb1b3a9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301009
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This pattern of needing a safe downcast will continue to grow as we
add more explicit use of GrDirectContext and it's causing long ternary
operations that span multiple lines.
Change-Id: I9e2ebe5156e4245524a52d7c92ed3a8509e53151
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300901
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit c8b721b086.
Reason for revert: Looks like it's causing build failures around
MakeRenderTargetContext on the roll.
Original change's description:
> Make SkGpuDevice hold a GrRecordingContext
>
> This makes the code reflect what is actually going on. During DDL
> recording the SkGpuDevice only holds a recording context.
>
> This can't land until the following Chrome-side CL lands:
>
> https://chromium-review.googlesource.com/c/chromium/src/+/2277964 (Add GrContext.h include to skia renderer for upcoming Skia roll)
>
> Change-Id: I69cfa744226c315c25f68fc509b7b59ec38bbf31
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299867
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
Change-Id: I6a362daf7c40e36ed9f068c5b2d477c16a3f778e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300853
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This makes the code reflect what is actually going on. During DDL
recording the SkGpuDevice only holds a recording context.
This can't land until the following Chrome-side CL lands:
https://chromium-review.googlesource.com/c/chromium/src/+/2277964 (Add GrContext.h include to skia renderer for upcoming Skia roll)
Change-Id: I69cfa744226c315c25f68fc509b7b59ec38bbf31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299867
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
AE allows animating the line spacing text property [1].
Observed semantics:
- spacing is applied as an offset to all fragments in a line
- for selector/partial coverage, the spacing for a given line
is the average of the computed spacing for each fragment
- spacing is cumulative (applies to all lines following)
Plumb the new animator prop ("ls") and expand the existing line
tracking logic to also apply computed spacing offsets.
(also requires a Bodymovin update to export the line spacing property)
[1] https://helpx.adobe.com/after-effects/using/animating-text.html#text_animator_properties
Change-Id: I5517acea8dbc1b2fbae09cb0874f1e53cd2acb90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300377
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Clang and GCC use different syntax to add no_sanitize
attribute on functions. This results in a large amount
of warnings for GCC, because responsible header is included
very often. Use SK_ATTRIBUTE to specify no_sanitize
attribute.
Change-Id: I589a851493788283c13fe4c7fb99eaa7ad753487
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300556
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
External clients will need access to these classes once GrContext
goes away.
This is a purely mechanical CL.
Bug: skia:10441
Change-Id: I7ffeb29d88bcc0f012412fba911e8362d046e24a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300206
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
It now tracks all sample calls of a child (matrix, explicit coords,
pass through). There is now just one registerChild() call, and the
sampling pattern of that child is fully determined by the SampleUsage
parameter.
Change-Id: Iaadcd325fca64a59f24192aadd06923c66362181
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299875
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
External clients will eventually have to call this to get access
to a direct context from an SkCanvas or SkSurface (which will
only have 'recordingContext' accessors).
Bug: skia:10441
Change-Id: I10e34081277b685fa59d03e1fce1887f3524e0fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300178
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
A variety of modifier key handling issues are addressed in this CL:
- Added a skui::Key for the Super key (this is ImGui's name for command)
- Added OS X event handling for `flagsChanged` (sent when modifier keys
are pressed)
- OS X manually tracks modifier key state and sends key-up and key-down
events to the ImGuiLayer as necessary
- OS X does not send key-up events when hotkeys are pressed, so these
are manually synthesized and sent to ImGui (otherwise hotkeys are
repeated forever)
- Replaced hardcoded Virtual Key valus in OS X code with named constants
- Our custom bitmask type was lacking the ability to XOR
This CL does NOT enable the OS X clipboard; this uses the ImGui internal
clipboard.
Change-Id: I76b55215858bfb6441dbef18ad638426fa8bc073
Bug: skia:10338
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300182
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The `experimental_simd` build target builds
CanvasKit using the Emscripten `-msimd128` flag, to build CanvasKit
with SIMD instructions in the compiled WASM. This build of
CanvasKit works in Chrome Canary 86.0.4186.0
with chrome://flags#enable-webassembly-simd enabled.
Also add WebAssembly-specific intrinsics to SkVx.h to enable
support for almost all native SIMD operations in CanvasKit WebAssmebly.
Also add a Skia/modules/canvaskit/wasm_tools/SIMD folder which contains
build_simd_test.sh for testing whether WASM SIMD intrinsics operations
are actually being used by skvx, and for testing correctness of
WASM SIMD operations. Also contains simd_float_test.cpp and
simd_int_test.cpp which serve as documentation for which operations are
correctly turned into WASM SIMD operations by emscripten.
Bug: skia:10453
Change-Id: Icd312b4d189e8d8667d3ffe12a72bfa6febaab2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299705
Reviewed-by: Mike Klein <mtklein@google.com>
abandoned() is publicly accessible on GrContext. Since
GrRecordingContext is taking its place in many locations, make its
abandoned() call also publicly accessible.
This CL also removes abandoned() from GrContextPriv since it is
publicly accessible.
Change-Id: I72bdae369d06e34ec3f99a18a0feb72e2ae67666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299876
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This also adds back default flush() calls which simply do a flush
without any submit.
Change-Id: Ia8c92bbdecd515d871abfa6364592f502e98656b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298818
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This does a few things. First when we are trying to upload a color via
our updateBackendTexture API we use GrClearImage to fill out a cpu buffer
with that data. But we need to know how to swizzle this cpu data so that
it falls into the correct channels when we copy it to the GPU texture.
This requires adding a couple more color types to handle some of the odd
4444 cases which are swizzled differently and what seems every backend.
We then can get the correct swizzle for the GrClearImage call.
This change also fixes the DXGI_FORMAT_B4G4R4A4_UNORM read and write swizzles.
In follow on change I will update other APIs which use GrClearImage to make
sure they are using the correct GrColorType to represent their internal
formats memory layout.
Change-Id: I92d1d7728dc6e317553e04c1ecfcd872f95a5f99
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299865
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is somewhat of a departure from the original context refactoring
plan (i.e., keep GrLegacyDirectContext hidden and switch GrContext over
to be the GrDirectContext at some point). Having a GrDirectContext
earlier will allow us to change some important signatures earlier
(e.g., asDirectContext) and, hopefully, clarify some of the confusion
about the context class hierarchy.
Additionally, this will let us make onGpuSetup take a direct context -
clarifying its purpose vis a vis onDraw (which now takes a recording
context).
Change-Id: I8298a0649bc95843d20bee33ba7fe1d7e73bb839
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299768
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Besides moving the existing coord-overrides and sample matrix merging
logic on to a shared visitor pattern, this updates the sample coord
reference detection to actually look for references to that built-in.
Previously, we only had this behavior in the CPP code generator. The
.h generator just did a string search for sk_TransformedCoords2D, and
runtime effects just looked at the main signature. Now, the .h generator
is more robust, and runtime effects that declare the main coords parameter
but never use it will not be marked as using the sample coords directly.
Change-Id: I802d610dbda512cf3823c58f349307b3926aa58f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299458
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This will not be landed until chrome CL 2269958 lands.
Bug: skia:10425
Change-Id: I2a5081201ca3faed5232e8540086bd4c6f865767
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299292
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This belongs on a SkTypeface which might have a back pointer to a font
collection in which it can do lookup. It makes little sense to pass a
random typeface into a potentially incompatible SkFontMgr. Some of the
existing implementations will crash if this happens.
This initial commit is 'conservative' in that it removes the public API,
the backing onMatchFaceStyle is left intact to avoid breaking
implementors (as opposed to users). It may also be used as an
implementation detail in a future SkTypeface API when the typeface holds
a reference on its collection.
It appears there are no users of this API and it is also untested.
Change-Id: I6e06f918ad73a500c254746b3957c3579fab3b9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299198
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Ensure that it always exists and that implementers don't forget about it
and wind up with an incorrect default.
Change-Id: I383cb1eb8e15de49fbbb007d719837804aca33af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299456
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
We'll need this if we're ever to get rid of GrContext.
It is pulled out of:
https://skia-review.googlesource.com/c/skia/+/296704 (Downgrade GpuGMs to only receiving a GrRecordingContext)
Bug: skia:10441
Change-Id: I964b5caf3e947afbfc7d441a8e17ad298961d8f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299295
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 1caf3789f8.
Makes the image GMs detect an abandoned context just like the surface
GMs.
Bug: skia:10431
Change-Id: I56a3631a75e6b0383f96a73f461cfa314ee29afa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299379
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 7ac9b5fdb6.
Reason for revert: abandon context bots breaking
Original change's description:
> Add async rescale and read APIs to SkImage.
>
> These function the same as the already existing
> SkSurface APIs.
>
> Bug: skia:10431
>
> Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I351795274245fc9f553cd210d82178f497f22660
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10431
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Added sksl_sample_chaining, which draws identically to
fp_sample_chaining, but uses runtime effects that implement each
strategy.
Change-Id: Ib54fbe4fc6d98b4a8e91cf0e3ae6b7e19283ad37
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299076
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
These function the same as the already existing
SkSurface APIs.
Bug: skia:10431
Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Expose a android framework-only function to reset the saved clip geometry
a device-space pixel rect (e.g. the device clip restriction). Using a
regular intersect clip operation after this call should match the
behavior of the legacy replace operation with a clip restriction.
This is a step to removing the separate device clip
restriction API and the deprecated expanding clip ops, as part of the
plan described here: https://docs.google.com/document/d/1ddIk74A1rL5Kj5kGcnInOYKVAXs3J2IsSgU5BLit0Ng/edit?usp=sharing
Bug: skia:10207
Bug: skia:10209
Change-Id: I57d3bcc7b5b257935eb2bf2099d472f2ef354d5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298824
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: Iadfa14965bbe11cfea556ade5d46e264f0ace61a
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298752
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Switch it to use std::string (not SkSL::String). Along these lines,
remove SkSL::String's operator SkString, and instead add an explicit
SkString constructor from std::string.
Other changes aren't strictly necessary, but I wanted to clean up some
of the other SkSL vs. Skia code barriers. VS (since 2015) has had
vsnprintf that conforms to the C99 standard, the only difference with
_vsnprintf is a different (nonstandard) return value for overflowing
calls. Remove the special-case (the only use of SKSL_BUILD_FOR_WIN).
Change-Id: I8826af10c8e78a8d935c601d00b8ae9ba0640041
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298816
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This removes the kMixed type of SkSL::SampleMatrix. All analysis of FP
sampling due to parent-child relationships is tracked in flags on
GrFragmentProcessor now.
The sample strategy is tracked as follows:
- An FP marks itself as using the local coordinate builtin directly (automatically done for .fp code based on reference to sk_TransformedCoords2D[0]).
- This state propagates up the parent towards the root, marking FPs as using coordinates indirectly. We stop the propagation when we hit a parent FP that explicitly samples the child because it becomes the source of the child's coordinates.
- If that parent references its local coordinates directly, that kicks off its own upwards propagation.
- Being sampled explicitly propagates down to all children, and effectively disables vertex-shader evaluation of transforms.
- A variable matrix automatically marks this flag as well, since it's essentially a shortcut to (matrix expression) * coords.
- The matrix type also propagates down, but right now that's only for whether or not there's perspective.
- This doesn't affect FS coord evaluation since each FP applies its action independently.
- But for VS-promoted transforms, the child's varying may inherit perspective (or other more general matrix types) from the parent and switch from a float2 to a float3.
- A SampleMatrix no longer tracks a base or owner, GrFragmentProcessor exposes its parent FP. An FP's sample matrix is always owned by its immediate parent.
- This means that you can have a hierarchy from root to leaf like: [uniform, none, none, uses local coords], and that leaf will have a SampleMatrix of kNone type. However, because of parent tracking, the coordinate generation can walk up to the root and detect the proper transform expression it needs to produce, and automatically de-duplicate across children.
Currently, all FP's that are explicitly sampled have a signature of (color, float2 coord). FP's that don't use local coords, or whose coords are promoted to a varying have a signature of (color).
- In this case, the shader builder either updates args.fLocalCoords to point to the varying directly, or adds a float2 local to the function body that includes the perspective divide.
GrFragmentProcessor automatically pretends it has an identity coord transform if the FP is marked as referencing the local coord builtin. This allows these FPs to still be processed as part of GrGLSLGeometryProcessor::collectTransforms, but removes the need for FP implementations to declare an identity GrCoordTransform.
- To test this theory, GrTextureEffect and GrSkSLFP no longer have coord transforms explicitly.
- Later CLs can trivially remove them from a lot of the other effects.
- The coord generation should not change because it detects in both cases that the coord transform matrices were identity.
GrGLSLGeometryProcessor's collectTransforms and emitTransformCode has been completely overhauled to recurse up an FP's parent pointers and collect the expressions that affect the result. It de-duplicates expressions between siblings, and is able to produce a single varying for the base local coord (either when there are no intervening transforms, or the root FP needs an explicit coordinate to start off with).
This also adds the fp_sample_chaining GM from Brian, with a few more configurations to fill out the cells.
Bug: skia:10396
Change-Id: I86acc0c34c9f29d6371b34370bee9a18c2acf1c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297868
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Surfaces to client whether GrContext has seen a GL_OUT_MEMORY,
VK_ERROR_OUT_OF_HOST_MEMORY, or VK_ERROR_OUT_OF_DEVICE_MEMORY error.
Bug: chromium:1093997
Change-Id: I8e9799a0f7d8a74df056629d7d1d07c0d0a0fe30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
MakeResult will be needed when migrating `asFragmentProcessor` calls.
However, the typename previously could not be forward-declared because
it was a type buried inside a class. Also, the name `MakeResult` seems
too tightly-coupled to the `Make` functions.
The type has been renamed to `GrFPResult` and moved out of
GrFragmentProcessor to allow `asFragmentProcessor` to use it without
actually #including GrFragmentProcessor.
Change-Id: Ic2c701b943aa64e0f922827b60084e58c67bfb8d
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298740
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Add SkPDF::AttributeList::appendNodeIdArray so that clients
don't need to re-implement/duplicate NodeIdToString in order to
add attributes that express the relationship between nodes.
Follow-up to:
https://chromium-review.googlesource.com/c/chromium/src/+/2251058
This deletes appendNameArray and appendStringArray since there's
no immediate need for them, but we may add them back if needed.
Bug: chromium:607777
Change-Id: If9b1527f97c7b52bb1bdad3c0828067bb76f25f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297277
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Without this change, the following unit test failures would occur:
StringTest.cpp:425 [String_resize_grow]
StringTest.cpp:435 [String_resize_after_assignment]
StringTest.cpp:438 [String_resize_after_assignment]
StringTest.cpp:444 [String_resize_after_copy_construction]
StringTest.cpp:446 [String_resize_after_copy_construction]
Change-Id: Ib4f63d51604e55d32f1049136b733ee905b72039
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298217
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit 6f1487fe80.
Reason for revert: http://crbug.com/1097620
Original change's description:
> Consolidate GrDrawingManager <-> GrRenderTask lifecycle
>
> This creates a funnel in the drawing manager (removeRenderTasks) that
> opens the door for tighter integration between the two classes. Also we
> add some assertions about the relationship and cut out duplicated code.
>
> Bug: skia:10372
> Change-Id: I0781ba7d45ac090cf7f6d430f0d56afe0f98b7e0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297195
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Adlai Holler <adlai@google.com>
TBR=robertphillips@google.com,adlai@google.com
Change-Id: I5d34ada1838d206d8a33294427d459c36ad6b740
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10372
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298137
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Previously, DM destroyed a large number of non-trivial objects at
shutdown time. Because no shutdown order is promised across translation
units by the standard, this can lead to bugs which only reproduce
capriciously, at the whim of the linker.
http://go/totw/110#the-fix-safe-initialization-no-destruction
"Destruction issues are usually solved by defining your static data
in such a way that the destructor never runs. The most common way to do
this is to heap allocate the static object - pointers don't have
destructors."
http://go/cstyle#decision_on_destruction
"Global and static variables that use dynamic initialization or have
non-trivial destructors create complexity that can easily lead to hard-
to-find bugs. Dynamic initialization is not ordered across translation
units, and neither is destruction (except that destruction happens in
reverse order of initialization). When one initialization refers to
another variable with static storage duration, it is possible that this
causes an object to be accessed before its lifetime has begun (or
after its lifetime has ended). Moreover, when a program starts threads
that are not joined at exit, those threads may attempt to access objects
after their lifetime has ended if their destructor has already run."
Change-Id: I54eedcd813295a23923deb925b0ca2adfff69f7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297872
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
In OOPR/DDL mode, images wrapping backend textures must be able to exist past the end of the GM - residing in the DDL.
Change-Id: Icc78e407b45f91d3d47eebde2c316ff6bd962afb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297380
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This creates a funnel in the drawing manager (removeRenderTasks) that
opens the door for tighter integration between the two classes. Also we
add some assertions about the relationship and cut out duplicated code.
Bug: skia:10372
Change-Id: I0781ba7d45ac090cf7f6d430f0d56afe0f98b7e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297195
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Cleaned up SkString formatting APIs for consistency and removed hard-to-
use macros. Added printVAList API for orthogonality with existing
(append|prepend)VAList methods. Optimized append/prepend methods to
use printf if appending/prepending to an empty string, a surprisingly
common case.
Change-Id: I6fbc6dc84ebb060ca452f582cb4f13a3c0f7f6ec
Bug: chromium:1092743
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297276
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
fChildren/fChildCount was replaced with fChildVector and Chromium
migrated to the new API a while back, it's now safe to remove the
older interface.
Bug: chromium:607777
Change-Id: I7311d3b51f1b71209dcc024ae51637536d560619
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297260
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
GrQuadEffect and GrConicEffect were the only FPs that supported the
HairlineAA clip-edge type. These FPs have been updated to implicitly
always use HairlineAA, and other FPs no longer need to consider the
HairlineAA case.
This CL also updates the bezier-effects GM images to remove the non-
hairline test columns.
Change-Id: Ice942106344cf48480e972da4aab1c6055f9911e
Bug: skia:10393
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297019
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
In PDF files, "names" and "strings" are not the same thing, but I was
conflating them. Separate out the interfaces for adding attributes to
PDF struct tree elements so there's a way to add either a name or a string,
and similarly for arrays of names or arrays of strings.
Fix the table test to correctly use a name for the "Scope" attribute
and an array of strings for the "Headers" attribute.
Bug: chromium:607777
Change-Id: Ib30bded2bbcf96e31ba6925fb062615558dea0db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296338
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Dominic Mazzoni <dmazzoni@chromium.org>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Change-Id: I44f64a8c98c019a8f4878b0b6f6d82489aa8252c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296179
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This new api will eventually replace the version that takes an
SkSurface::BackendAccess.
Change-Id: I48cd013725e14027f386b0b111223459944ac44a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295567
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
(This is a simple reland of
https://skia-review.googlesource.com/c/skia/+/293272
and is functionally unchanged, but needed to be reconstructed
manually because JavaInputStreamAdaptor.cpp was deleted.)
SK_ABORT was already using SkDebugf to print the error message to the
console, so all the moving parts were there. This CL just adds a
mechanism for the calling code to pass in arguments.
Added a use case to demonstrate usage--when an allocation fails, the
requested size is now shown in the error message.
Change-Id: If8600a9febad15b7c8b7a04479a1d92442521f21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294705
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit fb5ede576d.
Reason for revert: major performance regression due to constant shader recompilation
Original change's description:
> fixed sample(..., matrix) with runtime effects
>
> Change-Id: Id5b7f1b5e992c587be000e112706bedfe00c90fd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294697
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ica8322e0eab8f00bfc1d4f6d33778eb6493b278f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295835
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
The old factories (makeShader) will behave as before: they will inherit
the filter-quality from the paint.
The new factory takes an explicit filter setting, and will use that
regardless of the paint.
Big follow-ups:
- update callers to not rely on setting in SkPaint
- revise/enhance settings in imageshader
- settings for scaling up and down
- control over trilerp, etc.
- other: 4x4 kernels? trilerp bias?
- move mipmaps to always be explicit requests a SkImage factory time
Bug: skia:10344
Change-Id: If87b06d4fd6eafd8b9cdecda7c00d69897066ef8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295086
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Now that we have the GrContext setBackendTextureState calls we no longer
need these to be on flush.
Bug: skia:10254
Change-Id: I7c44667a327de11dd853e3e71b114959a7bcee86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295447
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
After removing all unused API from SkReader32, it only had a handful
of functions, and it was (rightly) only used by SkReadBuffer. Remove
the temptation to use it by just folding it into SkReadBuffer.
SkWriter32 had some unnecessary functions as well (only used in unit
tests), so those are gone. There is still a strange relationship:
SkWriteBuffer is just an interface - SkReadBuffer is actually the
complement of SkBinaryWriteBuffer/SkWriter32. Those two classes produce
data in the exact same format, but with slightly different interfaces.
(The choice about which one is used is mostly about high-level
serialization vs. low-level helpers).
Change-Id: I1e823755febecd2e053ea732b21295d8f4d9d832
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295557
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Id5b7f1b5e992c587be000e112706bedfe00c90fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294697
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is currently only supported for the Vulkan backend
Bug: skia:10254
Change-Id: I9274799098dc00dec5abcbcec95ce7cc23fec537
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293844
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
When a client uses flushSurface w/ an MSAA surface, Ganesh automatically
resolves it for them. This goes haywire with DDLs bc it is the DDL's
proxy that holds the MSAA state not the surface's innate proxy.
Bug: 1056730
Change-Id: I6385b4a8dcc6b38d3e43908fd516f357e2f4c9d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295064
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This shrinks uncompressed CanvasKit by just over 15K
Change-Id: I2495b235cdbc201811195c93b9f3b31409dfd9c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295198
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
There can be only one SkFontMgr::Factory, so each should go in its own
translation unit. In addition, the name SkFontHost_mac is now rather out
of date and should now be SkFontMgr_mac_ct. Since the additional burden
of additional build changes after the first is minimal, also split out
SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
which are replacing it. Once references to it are removed from all
builds it can be removed.
This is intended to be a reorganization without much code change. Most
changes are simple renaming of functions which are now shared between
translation units. However, there are a few behavior changes here.
* Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
* SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
* SkFontMgr_New_CoreText takes a CTFontCollectionRef.
Change-Id: Iac548f9fd920c426ea5c6dcdefe8da0a9b89ec90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294704
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294714
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit 2c628340f4.
Reason for revert: ios-simulator chrome bot:
FAILED: obj/skia/x64/skia_unittests
TOOL_VERSION=1591394828 ../../build/toolchain/mac/linker_driver.py -Wcrl,strippath,/opt/s/w/ir/cache/xcode_ios_11e146.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip ../../third_party/llvm-build/Release+Asserts/bin/clang++ -B /opt/s/w/ir/cache/xcode_ios_11e146.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ -Xlinker -rpath -Xlinker @executable_path/Frameworks -Xlinker -objc_abi_version -Xlinker 2 -Xlinker -sectcreate -Xlinker __TEXT -Xlinker __entitlements -Xlinker obj/skia/skia_unittests.xcent -Wl,-fatal_warnings -arch x86_64 -Werror -nostdlib++ -isysroot sdk/xcode_links/iPhoneSimulator13.4.sdk -mios-simulator-version-min=12.0 -Wl,-ObjC -o "obj/skia/x64/skia_unittests" -Wl,-filelist,"obj/skia/x64/skia_unittests.rsp" -framework UIKit -framework CoreFoundation -framework CoreGraphics -framework CoreText -framework Foundation -framework ImageIO -framework UIKit -framework Security
Undefined symbols for architecture x86_64:
"SkCTFontGetSmoothBehavior()", referenced from:
SkTypeface_Mac::onFilterRec(SkScalerContextRec*) const in libskia.a(SkFontHost_mac.o)
SkScalerContext_Mac::generateImage(SkGlyph const&) in libskia.a(SkFontHost_mac.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Original change's description:
> Split out coretext fontmgr factory.
>
> There can be only one SkFontMgr::Factory, so each should go in its own
> translation unit. In addition, the name SkFontHost_mac is now rather out
> of date and should now be SkFontMgr_mac_ct. Since the additional burden
> of additional build changes after the first is minimal, also split out
> SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
> SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
> which are replacing it. Once references to it are removed from all
> builds it can be removed.
>
> This is intended to be a reorganization without much code change. Most
> changes are simple renaming of functions which are now shared between
> translation units. However, there are a few behavior changes here.
> * Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
> * SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
> * SkFontMgr_New_CoreText takes a CTFontCollectionRef.
>
> Change-Id: I897f69f2f5ea06819f5daa964c09cdd36490af85
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294704TBR=mtklein@google.com,bungeman@google.com
Change-Id: I5abeb7598c7f533477b4a4af5b568f7cbe6e8644
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294734
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
There can be only one SkFontMgr::Factory, so each should go in its own
translation unit. In addition, the name SkFontHost_mac is now rather out
of date and should now be SkFontMgr_mac_ct. Since the additional burden
of additional build changes after the first is minimal, also split out
SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
which are replacing it. Once references to it are removed from all
builds it can be removed.
This is intended to be a reorganization without much code change. Most
changes are simple renaming of functions which are now shared between
translation units. However, there are a few behavior changes here.
* Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
* SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
* SkFontMgr_New_CoreText takes a CTFontCollectionRef.
Change-Id: I897f69f2f5ea06819f5daa964c09cdd36490af85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294704
This reverts commit 5c14d63297.
Reason for revert: chromium 'analyze' doesn't do a good job
Original change's description:
> Split out coretext fontmgr factory.
>
> There can be only one SkFontMgr::Factory, so each should go in its own
> translation unit. In addition, the name SkFontHost_mac is now rather out
> of date and should now be SkFontMgr_mac_ct. Since the additional burden
> of additional build changes after the first is minimal, also split out
> SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
> SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
> which are replacing it. Once references to it are removed from all
> builds it can be removed.
>
> This is intended to be a reorganization without much code change. Most
> changes are simple renaming of functions which are now shared between
> translation units. However, there are a few behavior changes here.
> * Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
> * SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
> * SkFontMgr_New_CoreText takes a CTFontCollectionRef.
>
> Change-Id: Iaf58a0371667f266ada20c918941fab6bc27d9df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=mtklein@google.com,bungeman@google.com
Change-Id: I469084efbfc71bba60e5fbfb4eb7152d57324d0c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294703
Reviewed-by: Ben Wagner <bungeman@google.com>
There can be only one SkFontMgr::Factory, so each should go in its own
translation unit. In addition, the name SkFontHost_mac is now rather out
of date and should now be SkFontMgr_mac_ct. Since the additional burden
of additional build changes after the first is minimal, also split out
SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
which are replacing it. Once references to it are removed from all
builds it can be removed.
This is intended to be a reorganization without much code change. Most
changes are simple renaming of functions which are now shared between
translation units. However, there are a few behavior changes here.
* Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
* SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
* SkFontMgr_New_CoreText takes a CTFontCollectionRef.
Change-Id: Iaf58a0371667f266ada20c918941fab6bc27d9df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Deletes support for the "side" temp command buffer
Bug: chromium:1087124
Change-Id: I97cda4e98faddd2d65f257613e19a825f52402c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294518
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Adds a method to determine the worst-case number of tessellated line
segments that a path might require, and disables hardware tessellation
if it is more segments than are supported (falling back on indirect
draw shaders).
If the path requires even more segments than are supported by the
indirect draw shaders (1024), we crop the path to the viewport. The
required number of segments is proportional to the square root of the
bounding box's diagonal, so we won't start cropping paths until their
device-space bounding box diagonal is nearly 175,000 pixels long.
Change-Id: I8a9435e70bb93dda3464cc11a3e44fbe511744ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293691
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
I can find no references to SkAtlasTextTarget in AOSP or in Chromium.
With google3 CL/314226466 there are no more uses in Google3.
Change-Id: I60b5f06fc17c0e4f8d008886c96645475e3d48e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293839
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Document the range of video YUV values for the U and V components, which
is different from the range for the Y component.
Change-Id: I2c0101440e351013c7b3121573a591ad9860b2e2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293868
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
CanvasKit converts 4 floats to an int, just to have it be
converted back into 4 floats when it goes into the paint.
Change-Id: I93cf1c596283b83cc9452fb205b7000ceed09bb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293538
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Updated GM to draw a row of cases using CTM transform. For positions,
the resulting points are in absolute coordinates, so use a special
shader that takes that into account during the visualization.
Change-Id: I6985f7f451175a8d0d5116974edcaa5372560bfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290437
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Once this API is retracted, we can rename it to something more sane.
The code base has some `fContextInfo` ivars of this type, suggesting it
was previously named ContextInfo. It could be a ContextGroup or something else.
Bug: skia:10318
Change-Id: I3471e2172f46163f98a94780f0d7eb3431894cda
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293556
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Change-Id: I9dbe6020d67cc452c9cbbdeace68f1d01275b419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293559
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
These classes are much safer (there's no way to safely deserialize a
string with SkReader32 without knowledge of how it works internally).
Prior to this CL, SkVertices was the only complex type that had manual
serialization using the lower level types - now it works like everything
else. Additionally: the versioning can now be tied to picture versions
going forward (like everything else).
Bug: oss-fuzz:22909
Bug: oss-fuzz:22918
Bug: skia:9984
Bug: skia:10304
Change-Id: I3cf537eb765b5c8ce98b554c0f200e5d67c33d14
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293349
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is an Android request for our public headers,
much like warning about unused parameters. See bug.
In general I've made two kinds of source changes:
1) more commonly, explicitly cast to the type which
is being implicitly cast to at head;
2) less commonly, flip signedness of a value we're
storing to match how it's used more smoothly.
Much of this is self inflicted inconsistent use of size_t, unsigned,
int, int32_t, uint32_t, etc. SkTArray is particularly tricky because
of its std::vector half-compatibility. E.g. resize() takes size_t,
but operator[] takes int. ¯\_(ツ)_/¯
Bug: skia:9847
Change-Id: I64626a529e1662b3d3020bc03d477fc641eda544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293436
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:10154
Once ag/11371053 lands, Android will only be referencing the new version
at android::skia::BitmapRegionDecoder. Remove the old code that remained
for the transition.
Change-Id: Ic532d705e8f2861f56dcaa0ac1c68dd2b0712035
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291357
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
This reverts commit 67e50a6b5c.
Reason for revert: roller complains about LICENSE issue. cl/314177415
Original change's description:
> Allow printf-style formatting to be used in SK_ABORT.
>
> SK_ABORT was already using SkDebugf to print the error message to the
> console, so all the moving parts were there. This CL just adds a
> mechanism for the calling code to pass in arguments.
>
> Added a use case to demonstrate usage--when an allocation fails, the
> requested size is now shown in the error message.
>
> Change-Id: I42f141151fb57a399c086926249816833f349ddb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293272
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com,johnstiles@google.com
Change-Id: I7a2e98bcda82bbe6edfa3d00057586754df0ee71
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293342
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
SK_ABORT was already using SkDebugf to print the error message to the
console, so all the moving parts were there. This CL just adds a
mechanism for the calling code to pass in arguments.
Added a use case to demonstrate usage--when an allocation fails, the
requested size is now shown in the error message.
Change-Id: I42f141151fb57a399c086926249816833f349ddb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293272
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Working on debugging some multithreading and when a bot fails single owner, currently we get the unhelpful message "GrSingleOwner.h:33" with no backtrace. With this at least we get the real function.
Bug: skia:10305
Change-Id: I201ae96839bf9c043d009abc44a6ba784a9b9742
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293246
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The plan going forward is to centralize all thread-safe data in GrContextThreadSafeProxy, make it not derive from GrContext_Base, and have all the GrContext-derived classes share a pointer to a context group's shared GrContextThreadSafeProxy. And probably rename the proxy class after retracting it from public API (GrContextFamily?)
Bug: skia:10295
Change-Id: I9807ad0926f9b2d69a8694db974a3bcac9fd66b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292853
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Chrome uses these and they don't guard their code so we have to leave them
available.
Change-Id: I3bb1d0830a42e18adcf682062ec9fdf5594e7098
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292961
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is will be the main struct used to synchronize changes of certain
texture/image between clients and Skia. With this change we
implement support for the Vulkan shared state as POC.
Bug: skia:10254
Change-Id: I10543357635c347838b193874e4da4496a0dcf06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292311
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Still some more work to do to remove internal usage.
Bug: skia:9832
Change-Id: Id0403d92debc26af2002630a4dfcf960c9343260
Docs-Preview: https://skia.org/?cl=292719
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292719
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These numbers were Display P3.
Bug: skia:9792
Change-Id: I1aded49427aa0fa4bcd8a0f563b36d2180383900
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292822
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Additionally, fixed up doxygen comment markers that were accidentally
in reverse order.
Change-Id: I498df30acb416dfd28f6c7508da0261de3b0919d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291959
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Additional minor cleanup:
- Removed temporary #define that was no longer in service.
Change-Id: Ib444ed4d4a5c0959d0b8642da676eb2b3db41b22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291897
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit 4730f29993.
Reason for revert: Fix WIP
Original change's description:
> Revert "Simplify GrRTC::clean APIs"
>
> This reverts commit 6cbd7c2e57.
>
> Reason for revert: mac/generated files failures
>
> Original change's description:
> > Simplify GrRTC::clean APIs
> >
> > The CanClearFullscreen enum type is removed. Most usages of clear() had
> > kYes because a null scissor rect was provided, or had kNo because the
> > scissor was really critical to the behavior. A few places did provide a
> > scissor and kYes (e.g. for initializing the target).
> >
> > To simplify this, the public GrRTC has two variants of clear(). One with
> > only a color (for fullscreen clears), and one with a rect for partial
> > clears. The private API also adds a clearAtLeast() function that replaces
> > the several cases where we'd have a scissor but could expand to fullscreen.
> >
> > I find the current control flow in internalClear() to be hard to
> > follow (albeit I was the one to make it that way...), but later CLs
> > will improve it.
> >
> > Bug: skia:10205
> > Change-Id: I87cf8d688c58fbe58ee854fbc4ffe22482d969c6
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290256
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
>
> Change-Id: I7131df6f5323f4f9c120cbcfd9bc57e627e2eb65
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10205
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291842
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
# Not skipping CQ checks because this is a reland.
Bug: skia:10205
Change-Id: Id5db153d7c2500279cca8478818b66f67a53e143
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291844
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TODO: fRunsInVisualOrder is a long-lived array, but appears to..
- never resize after the constructor
- very often be size==1
Can we preallocate storage for it in the TextLine itself? (e.g. StSTArray or other trick)
Change-Id: I817b46a24e01ddf999bdd81a607aaf35b3c0674b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291776
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 6cbd7c2e57.
Reason for revert: mac/generated files failures
Original change's description:
> Simplify GrRTC::clean APIs
>
> The CanClearFullscreen enum type is removed. Most usages of clear() had
> kYes because a null scissor rect was provided, or had kNo because the
> scissor was really critical to the behavior. A few places did provide a
> scissor and kYes (e.g. for initializing the target).
>
> To simplify this, the public GrRTC has two variants of clear(). One with
> only a color (for fullscreen clears), and one with a rect for partial
> clears. The private API also adds a clearAtLeast() function that replaces
> the several cases where we'd have a scissor but could expand to fullscreen.
>
> I find the current control flow in internalClear() to be hard to
> follow (albeit I was the one to make it that way...), but later CLs
> will improve it.
>
> Bug: skia:10205
> Change-Id: I87cf8d688c58fbe58ee854fbc4ffe22482d969c6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290256
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: I7131df6f5323f4f9c120cbcfd9bc57e627e2eb65
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10205
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291842
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
The CanClearFullscreen enum type is removed. Most usages of clear() had
kYes because a null scissor rect was provided, or had kNo because the
scissor was really critical to the behavior. A few places did provide a
scissor and kYes (e.g. for initializing the target).
To simplify this, the public GrRTC has two variants of clear(). One with
only a color (for fullscreen clears), and one with a rect for partial
clears. The private API also adds a clearAtLeast() function that replaces
the several cases where we'd have a scissor but could expand to fullscreen.
I find the current control flow in internalClear() to be hard to
follow (albeit I was the one to make it that way...), but later CLs
will improve it.
Bug: skia:10205
Change-Id: I87cf8d688c58fbe58ee854fbc4ffe22482d969c6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290256
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This overload of drawImageRect() does not take a `constraint` argument.
The comment about constraints appears to have been mistakenly copy-
pasted from the overload above this one.
Change-Id: If0253eec5f21f73b1dffb4dbcd7567aa37e82320
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291200
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit c80ee456ad.
fix: update flutter's gn file to add guard
Change-Id: Iac5171c8475d9a862d06255dab1c6f38f10de2f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:10154
This will make it clear that these files are for Android use and
avoid compiling them for other clients.
Update testing tools to use android::skia::BitmapRegionDecoder, but
only if SK_ENABLE_ANDROID_UTILS is defined.
Take this opportunity to clean up the class:
- The base class, which was originally designed to allow switching
amongst different implementations, is no longer needed. Rename
SkBitmapRegionCodec to android::skia::BitmapRegionDecoder
(following the new convention and matching the Java API name).
Continue to inherit from SkBitmapRegionDecoder temporarily, to
allow Android to switch to the new API.
- Use std::unique_ptr instead of passing raw pointers.
Add a test to verify that we only create a BitmapRegionDecoder if
it is one of the supported types.
Change-Id: Ied13fc8acb105fde042553331846d95ae15d6b57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287498
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Creating an hb_face can be quite expensive, cache them.
This implementation is similar to the super simple caching strategy used
by libtxt. It uses a simple global LRU cache from SkFontID to hb_hbface
of size 100.
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289442
Change-Id: I971620f7aaaf2d7b6902da8681e29d6d458429ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290761
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
As part of this, start introducing more consistent factories (matching classes like SkM44)
Change-Id: I453f1856c0427b008faaed9dbba5263e53a48ce4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290766
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
The concept of "hairline" width is well understood by team members,
but was not actually documented anywhere in the code. Added a bit of
explanatory text to the doc comments.
Change-Id: I51c39e2e644b8353afbdb8bdda32263796d7e951
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290676
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
If moving from an SkTArray which owns its own memory, just steal it
instead of always making a copy.
Change-Id: Ic969437a39d23d878d752bbdee38aa5dd2472e21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290125
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This was another surprising (to me) inconsistency. Just because these
geometric primitives allow for explicit local coords, doesn't mean we
should require them (vs. all others that implicitly sample using local
position).
Change-Id: If3e7f6077bd15891b06cd2ffc969f1a649305d42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290130
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
When recording a DDL it is possible for a uniquely keyed resource to lose its uniqueKey in the direct context (and its proxyProvider) while the DDL's proxyProvider still has a proxy with a uniqueKey.
Bug: 1056730
Change-Id: I565b08a8eb280aea19fc3052c758e059392a4c12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289890
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I2d95c63de18125e6258709b48b03abd7904b7537
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278596
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit ed219fe171.
Reason for revert: relanding with fix
Original change's description:
> Revert "Reland "Add api on GrContext to update the data of GrBackendTextures.""
>
> This reverts commit 83c6626946.
>
> Reason for revert: technospark is failing to upload pixmaps to non base mip levels
>
> Original change's description:
> > Reland "Add api on GrContext to update the data of GrBackendTextures."
> >
> > This reverts commit 93ca54e0ac.
> >
> > Reason for revert: relanding with fix
> >
> > Original change's description:
> > > Revert "Add api on GrContext to update the data of GrBackendTextures."
> > >
> > > This reverts commit ac09f7cd7a.
> > >
> > > Reason for revert: breaking bots, may need to use swizzled color for
> > > correctness test
> > >
> > > Original change's description:
> > > > Add api on GrContext to update the data of GrBackendTextures.
> > > >
> > > > Change-Id: I680f12bf58fc7b66a6b2f3fa4c4723ae84d3f949
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288555
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > >
> > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> > >
> > > Change-Id: I47f41f536619ac13ca3ceeb216e7eaed9a9af255
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288630
> > > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> >
> > # Not skipping CQ checks because this is a reland.
> >
> > Change-Id: I82283b2437e523b80acead71c5f7c651180620db
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288631
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I5d6614db8db59a69ded511726507a186596cfbd4
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288907
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because this is a reland.
Change-Id: I35fa1ae7dc47a697bbc358655f5c821942033234
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288909
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Currently this is possible by getting the canvas off of surface and then
getting the context off of the canvas. However, if in the future we wanted
a surface that didn't have a canvas (maybe something that looked like a
mutible image that only had a writePixels call), this would allow us to
still get the GrContext.
Bug: skia:10118
Change-Id: Ie8504bb708c1e4532edc8c7832ead86ae711e237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289479
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We add a new flushAndSubmit() to replace the current flush() call. In
the future all other flush(GrFlushInfo) type calls will not do a
submission of work to the GPU. Instead an explicit submit call will have
to be made. flushAndSubmit will do a flush and submit.
Also adds a no-op submit call. This allows us to stage the flush submit
changes by updating all clients that use non simple flushes to add
a submit call immediately after each flush. Then we can change the logic
of where the submission happens from flush to submit without breaking
folks.
Bug: skia:10118
Change-Id: I4f02189a21912d52b888597c7734b4ca0baee792
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289478
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
drawPicture(..., paint)
If paint is non-null, drawPicture will always draw the picture into a
temp layer. Thus we should not blindly pass in a "filtered" paint unless
it will actually draw differently (other than the layer itself).
Side-effect: drawing into a layer is also much slower, so a 2nd reason
to not blindly pass in a non-null paint.
Change-Id: I766c0a129d3bb2882cab976fb2780ef9a09278ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289241
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 83c6626946.
Reason for revert: technospark is failing to upload pixmaps to non base mip levels
Original change's description:
> Reland "Add api on GrContext to update the data of GrBackendTextures."
>
> This reverts commit 93ca54e0ac.
>
> Reason for revert: relanding with fix
>
> Original change's description:
> > Revert "Add api on GrContext to update the data of GrBackendTextures."
> >
> > This reverts commit ac09f7cd7a.
> >
> > Reason for revert: breaking bots, may need to use swizzled color for
> > correctness test
> >
> > Original change's description:
> > > Add api on GrContext to update the data of GrBackendTextures.
> > >
> > > Change-Id: I680f12bf58fc7b66a6b2f3fa4c4723ae84d3f949
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288555
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> >
> > Change-Id: I47f41f536619ac13ca3ceeb216e7eaed9a9af255
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288630
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> # Not skipping CQ checks because this is a reland.
>
> Change-Id: I82283b2437e523b80acead71c5f7c651180620db
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288631
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I5d6614db8db59a69ded511726507a186596cfbd4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288907
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 93ca54e0ac.
Reason for revert: relanding with fix
Original change's description:
> Revert "Add api on GrContext to update the data of GrBackendTextures."
>
> This reverts commit ac09f7cd7a.
>
> Reason for revert: breaking bots, may need to use swizzled color for
> correctness test
>
> Original change's description:
> > Add api on GrContext to update the data of GrBackendTextures.
> >
> > Change-Id: I680f12bf58fc7b66a6b2f3fa4c4723ae84d3f949
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288555
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I47f41f536619ac13ca3ceeb216e7eaed9a9af255
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288630
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because this is a reland.
Change-Id: I82283b2437e523b80acead71c5f7c651180620db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288631
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit ac09f7cd7a.
Reason for revert: breaking bots, may need to use swizzled color for
correctness test
Original change's description:
> Add api on GrContext to update the data of GrBackendTextures.
>
> Change-Id: I680f12bf58fc7b66a6b2f3fa4c4723ae84d3f949
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288555
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I47f41f536619ac13ca3ceeb216e7eaed9a9af255
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288630
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Fix: const auto [...] --> auto [...]
This reverts commit 0066adefa9.
Change-Id: I5d2df8bcc2bc681259a55b2b851d53fb18599287
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288550
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 61642b3366.
Reason for revert: ../../src/utils/SkCustomTypeface.cpp(179,20): error: cannot decompose this type; 'std::tuple_size<const SkPoint>::value' is not a valid integral constant expression
Original change's description:
> Revert "Revert "custom typeface""
>
> Fix: implement onComputeBounds() and generateFontMetrics()
>
> This reverts commit 0066adefa9.
>
> Change-Id: Idb59336a3d201bb97e494ee0e0bb189e0a7186f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288536
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,reed@google.com
# Not skipping CQ checks because this is a reland.
Change-Id: I6845bb96a00a0c9ee54704a4c299556cc32e6438
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288557
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 3a79f33eca.
Reason for revert: MSAN issues
Uninitialized value was stored to memory at
#0 0x2cd74de in SkFontPriv::GetFontBounds(SkFont const&) /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/src/core/SkFont.cpp:400:34
#1 0x31115ad in SkTextBlobBuilder::ConservativeRunBounds(SkTextBlob::RunRecord const&) /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/src/core/SkTextBlob.cpp:307:31
#2 0x31104d2 in SkTextBlobBuilder::updateDeferredBounds() /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/src/core/SkTextBlob.cpp:374:47
#3 0x31104d2 in SkTextBlobBuilder::make() /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/src/core/SkTextBlob.cpp:605:11
#4 0x31175c1 in SkTextBlob::MakeFromText(void const*, unsigned long, SkFont const&, SkTextEncoding) /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/src/core/SkTextBlob.cpp:782:20
#5 0x1920415 in UserFontGM::onOnceBeforeDraw() /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/gm/userfont.cpp:65:17
Original change's description:
> custom typeface
>
> - only paths implemented at the moment
>
> Seems if we want to serialize/deserialize these, we will need to
> register a factory with skia, so it can sniff the beginning of the
> font "file", to know how to recreate it.
>
> Lots of follow-on things to explore:
> - do we need to even store/know advance widths?
> - should we also (optionally) support a CMAP? names? others?
>
> Change-Id: If9fa99b7b8f6e265f06eb3ba2ca4fcb073275250
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287157
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=bungeman@google.com,fmalita@chromium.org,reed@google.com
Change-Id: Iee93db8d0f94d706f0b97566d2d15e2ad2407601
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288463
Reviewed-by: Mike Reed <reed@google.com>
- only paths implemented at the moment
Seems if we want to serialize/deserialize these, we will need to
register a factory with skia, so it can sniff the beginning of the
font "file", to know how to recreate it.
Lots of follow-on things to explore:
- do we need to even store/know advance widths?
- should we also (optionally) support a CMAP? names? others?
Change-Id: If9fa99b7b8f6e265f06eb3ba2ca4fcb073275250
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287157
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Chrome hopes to use this as a heuristic for when to yield. I.e., if no work is done, keep going but yield after each compile that did work.
Change-Id: I9524ca03078af3cd60f0042b2e8b0ec4c628e5f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288176
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I754fde671fcbaa2acf6443eb0a737b546e5c6f7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287889
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
We won't lose much by not going to color attachment layout since when the
renderable GrBackendTexture gets wrapped in an SkSurface we still will put
in a barrier to protect from write after write. The barrier will now just
also include a layout change.
Change-Id: I91cddd0a4de415760c3e7e4382c243946f788301
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288136
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The callback lets the caller know when the data uploads to the texture
from the create call are finished. This is important since the caller
cannot delete the backend texture till the gpu is finished on vulkan
and d3d.
This change also removes the hard sync in vulkan during creation.
Change-Id: I660d142219474e22b1337d2b0c81cda66fe18a4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286517
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This macro was only necessary to support Visual Studio 2013, which did
not yet support %zu format specifiers. Skia no longer compiles on
Visual Studio 2013.
Change-Id: Ie32a66c7a8e022b8596272476ca3547df1f89a55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287738
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This was meant as a "stop" verb for the old iterators. With the new
iterator, it simply leads to more SkUNREACHABLEs and SkASSERTs.
Change-Id: I9edd0cefaf4aff782f753560aebd528ed7f4ec04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287043
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Will use this in Chrome to support LCDText in saveLayer/restore with
opacity.
This partly reverts https://skia-review.googlesource.com/c/skia/+/181841.
Bug: 1076019
Change-Id: Id870fb1dcc95c9b319797e936725b4447a97d1d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285956
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Xianzhu Wang <wangxianzhu@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Auto-Submit: Xianzhu Wang <wangxianzhu@chromium.org>
For 3 and 4 channel float uniforms, this states that the data supplied
is unpremul sRGB, and transforms that data to the destination color
space (still unpremul) automatically.
Change-Id: I1b420d2fd10640963fa8e6736af3747cfc6e7d5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286656
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Utility class for getting named access to uniforms and children of an
SkRuntimeEffect (also functions as an example of using the
SkRuntimeEffect public API).
Moved several internal SkRuntimeEffect functions to private, and added
findInput/findChild helpers.
Change-Id: I8c2e7745ea81670a49b7ab2f51ce44a8d8169278
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286516
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds a zero-copy "RangeIter" class and rewrites the guts of
SkPath::RawIter to use RangeIter instead. Adds functionality to
SkPathPriv to enable iteration with a standard range-for loop:
for (auto [verb, pts, weights] : SkPathPriv::Iterate(skPath)) {
...
}
Once the usage cases of RawIter are updated, this iterator will be moved
to SkPathPriv.
Using this instead of the copy-heavy SkPath::Iter nearly doubles
performance on GrTessellatePathOp::prepareOuterCubics. The resulting
code is also more neat and keeps the iteration variables
(verb, pts, weights) scoped strictly inside the for-loop.
Change-Id: I64b929d7015a349dd2c64744dc48132a286778b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285751
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
- add atan, fract, dividef, subtractf
Also wants mix(), but I'm still learning how to handle 2 args
functions (e.g. how to support atan(y,x) as well)
Change-Id: Ib9f233cd1c4266110cfea68a7d444f834f875f1f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286276
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
- Lots of skstd::foo is now std::foo since C++14.
- Get rid of SK_WHEN(cond,T); std::enable_if_t<cond,T> is pithy enough.
- Move SkBitmaskEnum.h contents into sknonstd.
Change-Id: Ie5dc459405b1ff55e5b3ac57e70df7edd7cf38c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286315
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Allows for uniforms to be automatically populated with
marked canvas matrices:
SkSL:
layout (marker=localToWorld) uniform float4x4 localToWorldMatrix;
C++:
canvas->concat(...);
canvas->markCTM("localToWorld");
canvas->concat(...);
canvas->drawFoo(...);
Any runtime effects created with that SkSL will have their
localToWorldMatrix uniform filled in with the CTM, ignoring
any transformation that happened before/above the markCTM
call. The marker needs to be a sequence of alphanumeric or
underscore characters, and match the string used in markCTM.
The marker can also be of the form "normals(<string>)", in
which case the uniform will be filled in with the transpose
of the inverse of the upper-left 3x3 portion of the CTM
identified by <string>. This is helpful for transforming
normal vectors, as is often done in lighting.
Change-Id: I7d1ca4dc3f8fabbe91b9bd2c8632013f26d2321a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This lets us get rid of VECTOR_UNARY_FN_VEC.
I don't know exactly what was wrong with VECTOR_UNARY_FN_VEC,
but `color.rgb = color.rgb + a*(sin(6.28*color.rgb)*0.159)` looks
ok to me now when run through the interpreter.
Change-Id: I700398cd55eca1b8e1b3b46858415ecae5585a32
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286065
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 44fc53b7f5.
Reason for revert: Test to see if this is causing the linux-rel MediaColorTest.Yuv420pHighBitDepth failure on the Chrome roll
Original change's description:
> Add BGR_10A2 support to Ganesh
>
> Bug: 1068416
> Change-Id: I40aa84b7f3f770ba550b7bea44c10173ae9a7ddf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285356
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,robertphillips@google.com
Change-Id: I0ad0197ebd8de9b8761f84ba808c9f90891b9238
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 1068416
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285958
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: 1068416
Change-Id: I40aa84b7f3f770ba550b7bea44c10173ae9a7ddf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285356
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
They are hashed to uint32_t at the API boundary (SkCanvas, SkVertices),
but making them functionally strings will make the SkSL interaction much
nicer.
Change-Id: I0979871bf3d21373812129eb7e994987b3030e00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285664
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit b25f30348b.
Bug: skia:10154
Original message:
> Add client_utils for code that is specifically for a single client.
> Move SkFrontBufferedStream into its android/ subdir. Rename the class
> to android::skia::FrontBufferedStream. Temporarily leave in
> SkFrontBufferedStream until Android updates to the new API.
>
> Add a new optional target for client_utils/android. It is built in dev
> builds for testing, and when building for the Android framework.
Deliberately do not include client_utils in Google3, since the whole
point is to only include where necessary.
Change-Id: I48938c56aabb98e1ed820240d43ffcd0fdce7956
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285104
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Add an SkOpts slice for SKX, a.k.a. Skylake Xeon, a.k.a. skylake-avx512,
a.k.a. AVX-512 F+CD+BW+DQ+VL.
I've tried to do this a little differently than usual to see if we can
avoid special compiler flags, instead enabling the features we want from
inside the SkOpts_skx.cpp source file. This is the approach we take in
skcms and that seems to be working fine.
Where we previously checked for AVX-512F before, now check more
carefully for the full SKX feature set, and rename things "SKX" to match.
To start, build raster pipeline stages and SkVM interpreter.
With interesting workarounds for,
- clang-cl immintrin.h
- build error with clamp() in ix_and_ptr() I don't understand
Change-Id: Ifb10da2c6b472567310d42b03893100577164df5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285343
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
We don't have a way to erase with a non-sRGB color.
Update the P3 gm to test this, removing the SkBitmap erase case where
there's no option for even an SkColor4f, let alone non-sRGB. I'm not
sure it's really important to have one when we've got this on pixmap.
Updated release notes.
Change-Id: Ie98270d3f83e041593b4c6b2da8e325b36d4ff18
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285341
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
CAMetalLayer is available on iOS versions above 8.0. However, when using the
simulator, this version is bumped up to 13.0. This is done via a separate header
altogether and there is no provision to specify simulator versions in
API_AVAILABLE. SK_API_AVAILABLE_CA_METAL_LAYER must be used to signal correct
API availability in all versions of iOS including simulators.
Change-Id: I628e3062fd9531869400dc8a29d42f96afb11d82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284988
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Chinmay Garde <chinmaygarde@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
For now, getting the 4x4 matrix is still opt-in, and the vast majority
of code will continue to use the 3x3 matrix. This does fix marked
matrices when the CTM includes any Z.
Most of these changes ensure that APIs used to save and restore the CTM
operate on the 4x4, so that we don't accidentally discard Z.
Change-Id: Id6a690fc84c7fa1a0d686ec6d1cbeef6532c696e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284930
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 832c931d5b.
Reason for revert: To confirm whether it was blocking, and update
Chrome if necessary
Bug: skia:8663
Original change's description:
> Revert "Make SkBitmap/SkPixmap::erase* do so in sRGB"
>
> This reverts commit 6f44647e52.
>
> Reason for revert: checking to see if this is blocking the Chrome roll
>
> Original change's description:
> > Make SkBitmap/SkPixmap::erase* do so in sRGB
> >
> > We generally consider untagged colors to be sRGB, so this makes us more
> > consistent with other parts of the API.
> >
> > Add a test.
> >
> > Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
> > Change-Id: I5468c86ad92164797a65ffd9fbe471e01a97a2ca
> > Reviewed-on: https://skia-review.googlesource.com/c/179245
> > Commit-Queue: Leon Scroggins <scroggo@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=djsollen@google.com,mtklein@google.com,scroggo@google.com,brianosman@google.com,reed@google.com
>
> Change-Id: Ia592adf2c790d294da1e32c1e83f9f34e81d79cc
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
> Reviewed-on: https://skia-review.googlesource.com/c/182083
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=djsollen@google.com,mtklein@google.com,robertphillips@google.com,scroggo@google.com,brianosman@google.com,reed@google.com
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel;luci.chromium.try:android-kitkat-arm-rel;luci.chromium.try:android-marshmallow-arm64-rel;luci.chromium.try:linux-chromeos-rel;luci.chromium.try:linux_chromium_asan_rel_ng;luci.chromium.try:win7_chromium_rel_ng;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:mac_chromium_rel_ng;luci.chromium.try:linux_chromium_tsan_rel_ng;luci.chromium.try:linux_chromium_rel_ng;
Change-Id: I226fd5b6f298fad648b1d05c8a8e806eac874a46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/182142
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 513720f28e.
Reason for revert: Breaking the google3 roll:
https://sponge.corp.google.com/invocation?tab=Build+Log&id=5f96970b-8171-4c2f-abf3-006e11b8fff9
Original change's description:
> Move SkFrontBufferedStream into Android-only dir
>
> Bug: skia:10154
>
> Add client_utils for code that is specifically for a single client.
> Move SkFrontBufferedStream into its android/ subdir. Rename the class
> to android::skia::FrontBufferedStream. Temporarily leave in
> SkFrontBufferedStream until Android updates to the new API.
>
> Add a new optional target for client_utils/android. It is built in dev
> builds for testing, and when building for the Android framework.
>
> Change-Id: Ie0f425051ea370aab7861d61150a3d6007214a93
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284721
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
TBR=djsollen@google.com,scroggo@google.com,reed@google.com
Change-Id: Iaeedaed184cc35f507d5441631ae709e1c5cb1ac
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10154
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285100
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Bug: skia:10154
Add client_utils for code that is specifically for a single client.
Move SkFrontBufferedStream into its android/ subdir. Rename the class
to android::skia::FrontBufferedStream. Temporarily leave in
SkFrontBufferedStream until Android updates to the new API.
Add a new optional target for client_utils/android. It is built in dev
builds for testing, and when building for the Android framework.
Change-Id: Ie0f425051ea370aab7861d61150a3d6007214a93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284721
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
The GPU thread has privileged access to the GPU so its work can't be easily borrowed.
Change-Id: I1eae4c86ff1c36cc1248f74fc48d76b1c243f0b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284764
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Make it more explicit when we're converting between SkMatrix and
SkM44 (in either direction).
The IsScaleTranslate helper could have been static in SkCanvas,
but we're probably going to need it when we start pushing SkM44
down to SkDevice.
Change-Id: Ia013c7f59cdbac78b5a04fdcaafb62a0a626cb53
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284735
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I65cec59749f0e7f5fb13675293720afecffa6a80
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284321
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This better matches Chrome's use of DDLs.
With path, image, and text draws stripped out, here is the perf impact of this change:
before CL after CL
w/ DDLs 7.792 1.038
w/o DDLs 0.800 0.876
This perf improvement (in the DDL case) is from backend texture wrapping SkSurfaces being created w/o initialization. The prior method of SkSurface creation was resulting in double clearing of all the surfaces.
This perf improvement won't be seen by Chrome since they've always being using wrapped backend texture SkSurfaces.
TBR=bsalomon@google.com
Bug: 1056730
Change-Id: Ic04d322cad96df845e75437211208495862c6555
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283866
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also warn about unused returns from transpose(), which has different
semantics than the SkMatrix44 version.
Change-Id: I0cf271ee5e020a81ddd696cc269bdada937a841e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284116
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
About same speed on CPU as pipeline-callback
Change-Id: If8769bebb3c51b5ea61fc34d76dde0cfc16b8473
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283871
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Make SkM44 public to be used in embedders as SkMatrix44 is deprecated.
Bug: skia: None
Change-Id: I16ac43ec80026f1486bf151aabbd9940698be7ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283836
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Prashant Nevase <prashant.n@samsung.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 7ae9d2fca6.
Reason for revert: Triggering Vulkan Debug layer errors
Original change's description:
> Update DDL test harness to use backendTextures to back tiles
>
> This better matches Chrome's use of DDLs.
>
> With path, image, and text draws stripped out, here is the perf impact of this change:
>
> before CL after CL
> w/ DDLs 7.792 1.038
> w/o DDLs 0.800 0.876
>
> This perf improvement (in the DDL case) is from backend texture wrapping SkSurfaces being created w/o initialization. The prior method of SkSurface creation was resulting in double clearing of all the surfaces.
>
> This perf improvement won't be seen by Chrome since they've always being using wrapped backend texture SkSurfaces.
>
> TBR=bsalomon@google.com
> Change-Id: Ice3993ca125fce37804e58c353c265cf659dbe2f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283456
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Ife023ede0774ec2cce4c0d6e7708c036347ebf54
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283648
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This better matches Chrome's use of DDLs.
With path, image, and text draws stripped out, here is the perf impact of this change:
before CL after CL
w/ DDLs 7.792 1.038
w/o DDLs 0.800 0.876
This perf improvement (in the DDL case) is from backend texture wrapping SkSurfaces being created w/o initialization. The prior method of SkSurface creation was resulting in double clearing of all the surfaces.
This perf improvement won't be seen by Chrome since they've always being using wrapped backend texture SkSurfaces.
TBR=bsalomon@google.com
Change-Id: Ice3993ca125fce37804e58c353c265cf659dbe2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283456
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:9984
Change-Id: Ie799ffa19304978e2076f9ba790e8a34c1b03adf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283225
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- owned by canvas
- pointed to by devices
Change-Id: Ia5abc60434cd34810ceea09ecab63c6b25eb972e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283436
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I3a33d2f80fcb243faec40b13960ea0310723e53e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283356
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
* Set up D3D backend texture creation
* Fix GrD3DBackendSurfaceInfo initialization
* Minor fix to get wrapped RTs into the cache
Bug: skia:9935
Change-Id: Ic5319a7d059c4d969894529a326a91de0192f9eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282679
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This solidifies that the strike cache and, thus, GrStrikes can't be used when recording DDLs.
TBR=bsalomon@google.com
Bug: 1056730
Change-Id: I15ce3ac2c0a9db0f476c03ef855bd14d22551043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282536
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The morphology image filters work on pixels, so took the radii as
integers. However, these radii will be mapped through the CTM, so any
rounding should happen as late as possible or the effect will be overly
discretized.
Bug: skia:10110
Change-Id: I62ab6c37d0b4612690addc48c9bc473099ac36b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282636
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Will need followups on Vertices and SkSL to use these handles.
Change-Id: If775cb01168f601541e889bfa2421129e505b4a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282416
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Always treated as unpremul, RGB(A) sRGB colors. Automatically
transformed to destination color space, and premuled.
Bug: skia:9984
Change-Id: I78fdb16482f70714a8a8b64a9552e8874d7966fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282336
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
From my scanning of clients this should not change how any of our main
users interact with semaphores. The biggest change here is that we don't
give up on submitted all the semaphores if a creation fails. We just
submit the semaphores we do have. It also makes it explicit that the
client is responsible for deleting any initialized semaphore regardless
if we were able to submit the semaphores or not or if the semaphore was
wrapped or created by Skia.
The motivation for this change is to more align the current API with
how things will work when we separate flushing and submit into different
calls.
Bug: skia:10118
Change-Id: I3e8b5d3a9852ddb2b5dc972fee21bf46ded7a36f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282265
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Ib1c0570d747bf9f46be3486f37eba3af53ed1e3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281642
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This is a reland of 17f05c737e
Original change's description:
> Rename instanceAttribSupport -> drawInstancedSupport
>
> Change-Id: I7d8ff8597849f2b910928867842857e25a12b4b1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281582
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Change-Id: I2e15ac72d86747c30e71bb50d30da48a5a342772
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282118
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
SK_SUPPORT_LEGACY_DIDCONCAT44
Change-Id: Ie208c245d7121fddc693a7d3c5d6866441c27433
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281864
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
In inverted mode (Mode::kInverted), the trim result represents the
logical segment [stop..start] (wrapping around at the path's end).
We currently emit two segments [0..start] and [stop..1], in that
exact order. This behavior breaks continuity for single closed
contour paths.
Update SkTrimPath to
1) emit the segments in the correct order ([stop..1],[0..start])
2) skip the connecting moveTo for closed paths
Bug: skia:10107
Change-Id: Icd280554ba7291c985f504793feff104df2a4a99
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281882
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Change-Id: Iff486ae8dbf94971cfd513954299e2635c13ef1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281585
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:9984
Change-Id: I237585fe8c7178f3a0a108afaa02d07fd8e202b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281438
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
saveCamera() is no longer experimental
In a separate CL, will stage changes to concat virtual to take M44.
Change-Id: Iaf37ce2f24ab1223c54aeb1e79eaebf18f87fece
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281589
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Causing flutter roll issues and we don't need it.
Bug: skia:10105
Change-Id: I2f0ec916984b33045fcd1961417b823f97355725
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281717
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
The generic google notice didn't satisfy the dart script.
Tracked down this LICENSE at the root of the D3D12 Library project:
https://github.com/microsoft/DirectX-Graphics-Samples/blob/master/LICENSE
This matches "the MIT" license mentioned in the d3dx12.h header, hopefully
that's enough for the license script to detect a match, w/o needing to
update the script itself.
Bug: skia:10105
Change-Id: I1d4bf52b888a13f6727503024cb8f3e933078542
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281594
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Change-Id: I8bad4ba28034400890f52cd1c4ef0f907de17007
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281579
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Supports buffer creation and destruction.
Bug: skia:9935
Change-Id: I6d8c6d67209a8857989a9384818272e7108177ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281577
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:9984
Change-Id: Ib79cf2509f5f92672cbb0b6060b8b33f99e9ac28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281162
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I50c1f230803faef731b32cad7cd60b7b421678e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281160
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
We already checked the SkSafeRange earlier (after its last use). Here we
need to be checking the SkSafeMath object. Oops.
The counts are directly copied from the constructor to the vertices'
fields - the user already knows what they are (and the tests are
verifying a tautology).
Bug: skia:9984
Change-Id: I33c62e02825718e497834b0dfa40d0d56e46a197
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280963
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Adds structure to the per-vertex (now custom) data.
Attributes currently just have a type, but the next
step is to augment that with semantic flags to handle
transformation logic in the vertex shader.
Added unit tests and GMs that exercise attributes of
varying float counts, as well as normalized bytes.
Bug: skia:9984
Change-Id: I02402d40b66a6e15b39f71125004efb98bc06295
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280338
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9935
Change-Id: I4c2d70f69e30f78caca0f49629880565f178f495
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280609
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Ie9026e49719ddca5d4da24c84df32afcc6d7a603
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280902
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit e990fcc4b0.
Reason for revert: Build-Win-Clang-x86_64-Release-Shared
Original change's description:
> Enable deprecated-copy-dtor warning.
>
> In C++11 a user declared destructor still requires the compiler to
> implicitly default the copy constructor and copy assignment operator,
> but this is deprecated. Note that a user declared destructor suppresses
> the move constructor and move assignment operator; a user declared
> destructor exists if any '~Foo' method declaration appears inside
> 'class Foo' (even if defaulted); if the copy and move operations are the
> same then copy operations that take 'const Foo&' will do fine double
> duty as move operations.
>
> Clang seems to have an issue with this warning, in that it does not
> appear to distinguish between compiler defaulted and user defaulted
> destructors. As a result, it does not always warn when it should.
> There may yet be places in the code where a move operation is desired
> but may be suppressed because the implicitly defaulted moves are not
> declared because a destructor has been declared.
>
> This wraps dawn and shaderc configs in 'third_party' so that their
> headers will be included through '-isystem' in order to avoid the
> warnings generated by including their headers.
>
> Change-Id: I681524cd890d86305aa99b6b765a52113b4dfa4b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280406
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,bungeman@google.com
Change-Id: Icd6a2487637d21fcf7c4c7ab7cba7a8adfda5afd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280836
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
In C++11 a user declared destructor still requires the compiler to
implicitly default the copy constructor and copy assignment operator,
but this is deprecated. Note that a user declared destructor suppresses
the move constructor and move assignment operator; a user declared
destructor exists if any '~Foo' method declaration appears inside
'class Foo' (even if defaulted); if the copy and move operations are the
same then copy operations that take 'const Foo&' will do fine double
duty as move operations.
Clang seems to have an issue with this warning, in that it does not
appear to distinguish between compiler defaulted and user defaulted
destructors. As a result, it does not always warn when it should.
There may yet be places in the code where a move operation is desired
but may be suppressed because the implicitly defaulted moves are not
declared because a destructor has been declared.
This wraps dawn and shaderc configs in 'third_party' so that their
headers will be included through '-isystem' in order to avoid the
warnings generated by including their headers.
Change-Id: I681524cd890d86305aa99b6b765a52113b4dfa4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280406
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I84117c64177b263ed99638d055eda484a1959534
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280637
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Changes the GrD3DTextureResourceInfo member in GrD3DBackendSurfaceInfo
to be a unique_ptr<> so we can use forward refs.
This will allow us to use a shared_ptr variant to manage the
ID3D12Resource on GrD3DResourceResourceInfo, without polluting
client files with Windows definitions. Clients can use GrD3DTypes.h
to get the full declarations, GrD3DTypesMinimal.h for only the forward
references.
Bug: skia:9935
Change-Id: I075a3fc608bf6767dae202efd8cbf06cdd4a9457
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280602
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Rather than two separate (partially overlapping) ways of accessing the
private portions of SkVertices, use a single privileged helper class
(similar to GrContextPriv).
Change-Id: I76b14b63088658ed8726719cce126577e5a52078
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280601
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I60a3569b47b599b710c0f3a9522241748f15360d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280409
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
It was too easy to get into circular include chains. Added static
asserts to ensure we keep our quad AA flags in sync. Also, IWYU.
Change-Id: I01aefa264aa56420ab5a46a8ecd9e63c021c79ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280405
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Adds some writepixels caps methods even though it's not implemented,
just to keep dm from crashing in unexpected places.
Bug: skia:9935
Change-Id: Ia76e5abd8a6c72987658af4f8369efe69f6b685c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279576
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Adds the ANGLE extension to our list of options for
glDraw*BaseInstance.
Removes glDrawElementsInstancedBaseInstance since this method is not
supported by the ANGLE extension.
Change-Id: Ifd25324feeaad55a4d141b5064bcd8e059948ef7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280388
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Previously the size of one of the keys was passed to memcmp.
It was incorrectly assumed that if the size mismatched in the
first word compared then the rest of the keys would not be
accessed.
Change-Id: I9850949c6b51d0d2fb6de53ed8d4dee5192826d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280356
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Precusor step for making this public and adding a method to
GrBackendFormat to query its channels.
Bug: skia:10078
Change-Id: I2d8fa6586721c35961bc328a15eef8e2ebd4406e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279422
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I51a0b5cb9c14f44f3af9cd8748f4e1c866f3441c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280096
Auto-Submit: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
These attrib types don't have equivalents in d3d12 and they are not used
so just deleting them.
Change-Id: Iff63525d36e0674847e07a13254f321c27aca7bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279864
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I4c495beb1c08fcb42c5ea06c3ba97dce0bdf39cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279841
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This effectively reverts https://codereview.chromium.org/972153010/
Note that we have no such hard limit on SkShaders, and it's never
been a problem. Complex SkPaint objects can generate too many FPs
for us to handle, but those are rare, and better managed by just
reporting the shader compile error (which we do).
Change-Id: Iee5dc3d65ec130f2ce0a29e55fbe3c25b00dc828
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279836
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Unfortunately in clang 'deprecated' is both a set of warnings (at least
one of which we don't want) and a group of warnings (most of which we do
want). Leave the top level disabled, but re-enable all the warnings in
the group.
Most of the code changes are for the deprecated-copy diagnostic. In
C++11 implementing a copy constructor xor copy assignment operator
the default implementation of the other is still required to be the
default but is deprecated (the compiler can warn against doing this).
The idea is that if there was a need for a non-default copy constructor
or copy assignment operator then both should be implemented explicitly,
since it is unlikely that the default will do what is expected.
Note that the deprecated-copy-dtor has not yet been enabled as there
will need to be a lot more work to enable this diagnostic. Similar to
deprecated-copy, in C++11 when implementing a destructor the copy
constructor and copy assignment operator are still defaulted if not
declared, but this is also deprecated. The idea here is that if some
special handling is needed to destroy the object there is probably some
need to do something non-trivial when copying the object (or copying
should be disallowed).
Also, there are still some deprecated-declarations to clean up on
Android and Mac.
Change-Id: I5fc4b62713220e6f7d3724fd7342b4c8c74a3c67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278916
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:9935
Change-Id: I91b6218946ba04e893adaec3c0077653a62efe2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279136
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also renames GrD3DSurfaceResource to GrD3DTextureResource. This makes
things consistent with our naming convention in Vulkan, and with the
terminology used in Direct3D.
Bug: skia:9935
Change-Id: I6e6d2066ac70eb8a0d63c1b5731f31851a3017d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279338
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Ambiguity has come up re: what "tessellation" means in Ganesh. I
believe that, in the context of a graphics library, "tessellation"
should refer to the hardware pipeline feature of submitting patches
and tessellating them on the GPU. This CL therefore renames classes
that triangulate things on the CPU to call it "triangulation".
Change-Id: Ic8515ea6a33000f1b638a852d5122bc9bd6b38f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279236
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:10080
Change-Id: I936d6d696c86c50d5b51dc84894127c38ad753d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279048
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Adds a 'varying' modifier to the SkSL frontend. Only valid
for pipeline stage (runtime effect) SkSL programs, and only
on variables that are float, or float[2-4].
Runtime effect SkSL can declare varyings. The effect gathers
and reflects them. The GPU backend uses SkShader_Base's new
asRuntimeEffect() to get this data.
GrDrawVerticesOp and its GP get the shader's effect, if any.
They use this to add vertex attributes, varyings, and global
variables (in the fragment shader) of the appropriate width.
The globals have procedurally generated names, based on
their index in the list ("_vtx_attr_%d"). The GP's fragment
code copies the varyings to the globals.
When PipelineStageCodeGenerator sees a varying reference,
it just replaces that with the procedurally generated name
that matches the logic in the op.
Change-Id: I0effbc4f3425d452cb7d62e51e268f3b48fa3c74
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275962
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We already look at the alpha type.
We can look at the color type too.
This doesn't likely matter very often, as we usually have
kOpaque_SkAlphaType for opaque SkColorTypes, but might as
well toss this in there for completeness.
Change-Id: Ie164acc9294dee115d8e0637e3186a301ebe58f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278479
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Add GrD3DTextureInfo and GrD3DBackendSurfaceInfo, and uses those
to initialize GrBackendTexture and GrBackendRendertarget.
Bug: skia:9935
Change-Id: I4571c1b3aa8115250ff748deb8cf4a95f80f1237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278036
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Updated to use sentinel GL context even when GL backend is not built.
This reverts commit 1171d314ef.
Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
On certain older versions of the Clang toolchain, the use of the API_AVAILABLE
macro on symbols in C++ translation units causes the visibility of those
symbols to me treated as default instead of the hidden. This causes internal
symbols to be exposed from release dylibs.
This mechanism allows users of the toolchains that have not been updated to the
latest versions to disable the use of the macro in release configurations.
Change-Id: I656361770c2011cff4c1b252761b5d0f3d89edc5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277775
Auto-Submit: Chinmay Garde <chinmaygarde@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
SK_SUPPORT_LEGACY_ONDRAWBITMAP_VIRTUALS flag to stage this
Change-Id: I32c1bc954446b44cbe656f07cf6f2ad70668b723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277736
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Also strengthens/adds some guarantees about this function:
* Always returns the same image if the original is texture-backed and
compatible with GrMipMapped (WRT HW MIP support)
* If a new texture backed image is returned it is always an uncached
texture that is not shared with another image or owned by an image
generator.
Adds a GrImageTexGenPolicy that allows control through image/bitmap
GrTextureProducers of whether a new texture must be made and whether
that texture should be budgeted or not.
Increases unit test coverage of this API.
Bug: skia:8669
Change-Id: Ifc0681856114a08fc8cfc57ca83d22efb1c1f166
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274938
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Icd2e7ec8f321a1828b317d74c0ce4f3ada971e0a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276765
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Whether we should shrink at the end of mutate() turns out to be moot.
:)
Change-Id: Ic29df5734e3057f165f695b2d03f8e7eb0eeb4dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277299
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
The biggest mismatch between these and SkTHash{Map,Set,Table}
is the old ones provide Iter and ConstIter, the new ones foreach().
This CL,
- adds foreach() methods to the old types,
- replaces all uses of ConstIter with foreach(),
- replaces most uses of Iter with foreach(),
I'm leaving one spot using Iter to walk the table and remove its
elements for its own CL... it'll be a little more complicated to get
that right.
From there it should be straightforward to turn SkTDynamicHash
into a thin wrapper over an SkTHashTable.
Bugs: skia:9703
Change-Id: Ia6ba87c35b89585c42b5b9f118f4cbf3abd04f0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277098
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Since we grow when size >= 3/4 cap, shrink when size <= 1/4 cap?
Keeping a minimum table size of 4 preserves the invariant that tables
with non-zero capacity always have at least one empty slot, allowing
find() to determine a particular key is not in the table by stumbling
upon that empty slot on the key's hash chain. That's effectively what
we're asserting at SkTHash.h:84.
Bug: skia:10041
Change-Id: I4247e4ff155fd11561086547525354365bc69f55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277096
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Move (x,y) up front for shaders, Color for color filters.
I did think about wrapping the other params in a struct, but
for now I still find it less error prone (while admittedly
more tedious) to have all those params in my face when adding,
removing, or refactoring parameters or effects.
Change-Id: I5e124f1ecea3eff9366872d5e77ddfbadc0302e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277111
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Small diffs in affected gms, but doesn't seem wrong.
Change-Id: I6577943f924d682e9ad4ff195ab98ca2168fd527
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277064
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I1dfb6b98c237ff916f478c39d925e775c2c1bb74
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276957
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
While I think trunc(mad(x, scale, 0.5)) is fine for doing our float
to fixed point conversions, round(mul(x, scale)) was kind of better
all around:
- better rounding than +0.5 and trunc
- faster when mad() is not an fma
- often now no need to use the constant 0.5f or have it in a register
- allows the mul() in to_unorm to use mul_f32_imm
Those last two points are key... this actually frees up 2 registers in
the x86 JIT when using to_unorm().
So I think maybe we can resurrect round and still guarantee our desired
intra-machine stability by committing to using instructions that follow
the current rounding mode, which is what [v]cvtps2dq inextricably uses.
Left some notes on the ARM impl... we're rounding to nearest even there,
which is probably the current mode anyway, but to be more correct we
need a slightly longer impl that rounds float->float then "truncates".
Unsure whether it matters in practice. Same deal in the unit test that
I added back, now testing negative and 0.5 cases too. The expectations
assume the current mode is nearest even.
I had the idea to resurrect this when I was looking at adding _imm Ops
for fma_f32. I noticed that the y and z arguments to an fma_f32 were by
far most likely to be constants, and when they are, they're by far likely
to both be constants, e.g. 255.0f & 0.5f from to_unorm(8,...).
llvm disassembly for SkVM_round unit test looks good:
~ $ llc -mcpu=haswell /tmp/skvm-jit-1231521224.bc -o -
.section __TEXT,__text,regular,pure_instructions
.macosx_version_min 10, 15
.globl "_skvm-jit-1231521224" ## -- Begin function skvm-jit-1231521224
.p2align 4, 0x90
"_skvm-jit-1231521224": ## @skvm-jit-1231521224
.cfi_startproc
cmpl $8, %edi
jl LBB0_3
.p2align 4, 0x90
LBB0_2: ## %loopK
## =>This Inner Loop Header: Depth=1
vcvtps2dq (%rsi), %ymm0
vmovupd %ymm0, (%rdx)
addl $-8, %edi
addq $32, %rsi
addq $32, %rdx
cmpl $8, %edi
jge LBB0_2
LBB0_3: ## %hoist1
xorl %eax, %eax
testl %edi, %edi
jle LBB0_6
.p2align 4, 0x90
LBB0_5: ## %loop1
## =>This Inner Loop Header: Depth=1
vcvtss2si (%rsi,%rax), %ecx
movl %ecx, (%rdx,%rax)
decl %edi
addq $4, %rax
testl %edi, %edi
jg LBB0_5
LBB0_6: ## %leave
vzeroupper
retq
.cfi_endproc
## -- End function
Change-Id: Ib59eb3fd8a6805397850d93226c6c6d37cc3ab84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276738
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Seems very one-off (esp. given SkSL). No one seems to use it.
Change-Id: Iaded54c5b4183fa4aa9c318b5dbe1d410cca539a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276617
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
SkCanvas keeps its non-exotic drawBitmap calls for now but they
immediately wrap the bitmap in SkImage::MakeFromBitmap. This will
add a copy for mutable bitmaps, but this can be worked around by using
images directly (preferred), or marking the bitmap as immutable. In
practice, mutable bitmaps do not seem to be widely used so this is
deemed acceptable for now.
Several GMs are updated to mark the bitmaps as immutable in order to
avoid pixel churn in how CPU vs. GPU mipmaps are generated. As we move
towards explicit mipmap generation, this distinction will become less
critical, so I'm just avoiding it for now. See skbug.com/9337 for mipmap
proposal. The image diffs encountered in this CL directly related to
generating mipmaps for bitmaps already cached on the GPU vs. not on the
GPU yet.
It was decided to copy if mutable vs. never copying the bitmap because
it preserves the image guarantees the devices and canvas' rely on,
and imposing the need to inspect an image for mutability is undesired.
Bug: skia:10037, skia:9337
Change-Id: If152e6cae1e155ccf6bd2cd755895f3c7a0135a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276004
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I7b62a8c94d1afde1bbec0c476ef8cf8d0e09b677
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276636
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
No one was using this, and it added significant complexity to
GrDrawVerticesOp.
Bug: skia:9984
Change-Id: I23f38b3f5d853a8e531f13b6931cd57b5985a2c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276407
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
1. pass shader+op down to device
2. bitmapdevice pass it down to rasterclip
3. rasterclip only ever stores at most one shader
- if there is a ctm, fold that into (another) shader
- if the op is difference, invert the sense of alpha
- if there was a previous shader, compose with it
4. pass through to rasterpipelineblitter
5. it prepends the colorPipeline with the clipShader, and stashes its
results in a buffer (fClipShaderBuffer)
6. in each blit, scale/lerp from the buffer before storing the result
Change-Id: I07c7a8a20b9ae95cdcc9954237d115e63819f7c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275798
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
No longer in use by known clients.
Change-Id: Ib695f900a7912f27b40e76905d7369ea18c40800
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276098
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.
Original description:
Bug: skia:9756
In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.
Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.
Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.
Change IsPng signature to match other SkCodecs.
TBR=djsollen@google.com
Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 94aaf7cdf5.
Reason for revert: you know what I already typed the reason stop making rules that people have to follow, robots.
Original change's description:
> Split building encoding from decoding
>
> Bug: skia:9756
>
> In CanvasKit, a large part of the binary is for encoding. Clients
> would be happier with a smaller binary and no webp/jpeg encoding. Make
> this an option by splitting up the GN arguments.
>
> Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
> existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
> PNG.
>
> Update CanvasKit compile script to disable webp and jpeg encoding.
> Update debugger compile script to disable all encoding.
>
> Change IsPng signature to match other SkCodecs.
>
> Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
TBR=djsollen@google.com,scroggo@google.com,kjlubick@google.com,nifong@google.com
Change-Id: I4fc2ea916743fda7e7d0d668b59e52052e880104
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9756
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275710
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
- Expose shader error handler on GrBaseContextPriv
- Use that to report errors that happen during (late) SkSL conversion
- Remove various asserts. We expect these functions not to fail, but
they absolutely can for any kind of error that gets past the first
compile in SkRuntimeEffect::Make. We'll still make a GLSLFP, but it
won't inject any code, so the resulting shader will *also* fail to
compile. Injecting our own errors first gives the user a better idea
what's actually broken.
- SkSLSlide also reports errors via the error handler now, too.
Change-Id: I4b871cdaa5e3217b042ebf000bb7474afaeab04c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275679
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- only draws if there are >= 4 values per vertex
- implicitly treats them as RGBA floats for now
- just meant to be a placeholder until SkSL is hooked up
When SkSL supports varyings, we will forward the vert-data to it,
and we can remove this "hack".
Bug: skia:9984
Change-Id: Ic93078f9f384626323f3487902621b2510457d3b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275556
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:9756
In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.
Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.
Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.
Change IsPng signature to match other SkCodecs.
Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Bug: skia:9984
Change-Id: Iaff520c6085303830f14bac4fe56830ba7360f64
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275218
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is the easiest way to guarantee Op::fma_f32
actually fuses, by using platform intrinsics.
While implementing this we noticed that quad-pumping
was actually slower than double-pumping by about 25%,
and single-pumping was between the two. Switch from
quad to double pumping.
Change-Id: Ib93fd175fb8f6aaf49f769a95edfa9fd6b2674f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275299
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit e5a06ce678.
Reason for revert: Need to make change in google3 first
Original change's description:
> Move GrGpuResource GrSurface and GrTexture into src.
>
> Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
> before this can land.
>
> Bug: skia:7966
> Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:9935
Change-Id: I6d9c14ac674dee89a5a8ba726d99b4423c40eb9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274861
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit a624a534ed.
Reason for revert: Bad perf
Original change's description:
> Use spin lock in SkIDChangeListener
>
> This lock should almost never be contested. This simplifies things and
> also avoid mutex locks when one thread has multiple refs on a path,
> image, ...
>
> Change-Id: I909b490363cb9e81b38ed9edd04272133fb2692b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274676
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I45ec3241906429e4d0783b68ebe6398079b73d36
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274956
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
With the addition programInfos being stored on DDLs we need to ensure that the programInfos are deleted before the GrCCPerOpsTaskPaths.
W/o this change we can hit an assert in ~GrCCClipPath.
Change-Id: I02a2b195cae1dfd84a3e9cd2cf6c9b5194c430a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274860
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This lock should almost never be contested. This simplifies things and
also avoid mutex locks when one thread has multiple refs on a path,
image, ...
Change-Id: I909b490363cb9e81b38ed9edd04272133fb2692b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274676
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Use SkIDChangeListener and update GrBitmapTextureMaker to add listener
to key to deregister if texture is purged before genID changes.
Add a common listener list implementation and replace existing lists.
Change-Id: Ib0c78241eaf59b59b892d8b004b2bb095140bc6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274549
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Generalizes the system used on SkPathRef where a GrTexture's key
destructor signals that a listener on the image can be removed via
the unique key custom data.
Removes texturesAreCacheable() from SkImageGenerator. This was used to
prevent unbounded growth in a narrow situation related to
GrBackendTextureImageGenerator.
Change-Id: I3c605da099acfac94751e793331e356a0979d359
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274038
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The only thing that affects the view returned is whether it ought to
be MIP mapped or not. So don't take a whole GrSamplerState.
The view() function won't ever change the colortype so just query
GrTextureProducer rather than having view() return a tuple.
The rest is transitively reaching through callers and callees of
GrTextureProducer::view() to only pass filter or GrMipMapped instead of
GrSamplerState. Also, some params that indicate whether MIPs are
requested are changed from bool to GrMipMapped. And some minor style
stuff (mainly de-yoda-ifying GrMipMapped checks, using
GrSurfaceProxyView operator bool()).
Change-Id: Ia184aa793cf51d42642ea3bb0521ce06da2efb10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274205
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Set up the expected formats we'll want.
Doesn't include YUV formats just yet.
Bug: skia:9935
Change-Id: I934a7ef006b5a218a5f637774aea5f082202cd3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273877
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
First steps to getting D3D texture format caps set up.
Bug: skia:9935
Change-Id: I905aaedd7d5fcc8b5137fcc8d8189e93260c9359
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273797
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
For Flutter, mark each bounds rect as a draw or not.
saveLayer() is the trickiest part: it doesn't draw, but its paired
restore() does, while a restore() paired with save() doesn't.
Change-Id: I5f0dc61ad5543265c5ea2bf41b236f57915847b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273501
Reviewed-by: Emmanuel Garcia <egarciad@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 915b779f9c.
Reason for revert: finally coming back to this, figure out what's wrong on Android
Original change's description:
> Revert "Track device coordinate space as matrix"
>
> This reverts commit b74d5548a4.
>
> Reason for revert: see if this fixes the android roll
>
> Original change's description:
> > Track device coordinate space as matrix
> >
> > This is a required step to be able to cleanly draw image filtered
> > device layers with arbitrary matrices, instead of relying on
> > SkMatrixImageFilter to apply the transformation.
> >
> > Bug: skia:9545
> > Change-Id: I8d84679a281538875cf4a1b73565294fb7f89c86
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249076
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
>
> TBR=robertphillips@google.com,reed@google.com,michaelludwig@google.com
>
> # Not skipping CQ checks because original CL landed > 1 day ago.
>
> Bug: skia:9545
> Change-Id: Ie374a7500cfbff35cb0782beb863086e118a005a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249986
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=robertphillips@google.com,reed@google.com,michaelludwig@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:9545
Change-Id: If31a9be86cb340a0874533c044c19b6787d5f176
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272340
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
With the removal of rescaling of NPOT textures this no longer matters.
Change-Id: I313e895407c3a2c616e6113a5bde75dc6a167e7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273519
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Bug: skia:9935
Change-Id: Id8b851afdd97f8405dbb405e3f142f86dbe1de31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273003
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Small behavior change: will not check for shader success and program
linking success over the command buffer in a debug build.
Also fail gracefully if stencil renderbuffer allocation fails.
Bug: skia:9938
Bug: chromium:1040186
Change-Id: I623f09d306261d28070078268f6242f92d65fd5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273276
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
At the time Chromium is painting, we're passing node IDs
along with painting commands to enable tagging. However,
this assumes that all nodes will end up in the structure
tree, which we might not want.
Instead, allow the client to prune the structure tree
later before telling Skia to generate the PDF, but
keep all of the node IDs to be matched up with.
As an example, suppose the doc looks like this:
root id=1
paragraph id=2
div id=3
text1 id=4
link id=5
text2 id=6
The pruned tree passed to Skia would look like this:
root id=1
paragraph id=2 extra_ids=3,4
link id=5 extra_ids=6
We need to pass the extra node IDs into Skia so
that when content is tagged with id=4, we know to
map that to the paragraph node with id=2 instead.
Note that the resulting PDF document will *not*
have any of these extra IDs, they're all remapped
and consolidated.
While it's not strictly necessary that this is done
in Skia, it's easiest to implement it here. Doing the
same upstream would require replaying an SkPicture
and rewriting all of the node IDs.
Bug: chromium:607777
Change-Id: I0ecb62651e60b84cc5b9d053d7f7d3b9efda1470
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272462
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
This is a reland of 29dc430f43
Original change's description:
> Create D3D device and queue
>
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:9935
Change-Id: I1c8797e09cdeb3694ea7f47b2236ab7d91d9519f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272996
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 29dc430f43.
Reason for revert: This is breaking the Google3 autoroller due to header file d3d12.h not being available on google3.
Original change's description:
> Create D3D device and queue
>
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
Change-Id: I3857444cae52cc2338258c46b974ae5496bbaedc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272726
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I696c058f1c409fb459229552fbbdd935ec112358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
When per-character 3D is enabled, text properties can be animated in
3 dimensions.
- position and scale become 3-value vectors
- in addition to existing "r" (really rz), rotation gains "rx" and "ry"
- instead of specializing for 3D, expand the existing structures to
handle both 3D and 2D modes
- also ensure that sksg::Transform does not flatten to SkMatrix
Change-Id: I426a7ee1ff38c1702deb85e9f1db80f6069f36d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272648
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
I've been increasingly concerned about the CPU and memory costs of
creating and holding on to many Compiler instances. Given that they're
use infrequently, having a shared (guarded) instance seems fine.
We can still look at reducing the startup cost of a single instance, but
this removes a large blocker to wider usage of SkRuntimeEffect.
Change-Id: Ia6dc721c73fdf8c9c4c7a8c1af5f350d2c028b22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272466
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9935
Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit ad3b2c9886.
Reason for revert: clang
Original change's description:
> Move SkDeferredDisplayList.h into include\core
>
> Clients will need official access to this class for the compilation iterator.
>
> This CL also hides some of the cruft we don't want exposed.
>
> Bug: skia:9455
> Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ica80434e7423fb202355eb77a614ece1c4d54726
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272641
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Need to migrate clients from private/ to core/ include
Unexperimentalize concat44() methods on SkCanvas
Change-Id: I64b8816722a9d93316cb8b8691d2d9a3e36f167f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272464
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Use a std::vector of std::unique_ptr for the children, rather than an
error-prone raw pointer.
Use a string for the element type, rather than an enum.
In both cases, both the old and new format are supported and tested
within Skia until Chromium has migrated.
Also add support for Alt and Lang, which are like attributes
but go right on the structure node. There are only a small
handful of attributes that go on the structure node so this
seems like the simplest solution.
Bug: chromium:607777
Change-Id: I4f315685df35dd9dcd8e1bca6d275cbeb8f2c67a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271816
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
The plan is:
Add SkDDLTmpRedirect.h
update clients to point to SkDDLTmpRedirect.h
Move SkDeferredDisplayList.h to include/core (and update SkDDLTmpRedirect.h)
update clients to point to SkDeferredDisplayList.h in its new location
remove SkDDLTmpRedirect.h
This staging is required to land:
https://skia-review.googlesource.com/c/skia/+/272343 (Move SkDeferredDisplayList.h into include\core)
Change-Id: I3302cdb8607b259d084bb9dd00600652c7f9a93a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Originally landed: https://skia-review.googlesource.com/c/skia/+/268878
Reverted: https://skia-review.googlesource.com/c/skia/+/271858
The issue was with compilation when PDF support is disabled. See
the diff between patchsets 1 and 2.
This is an important part of writing a tagged PDF. Many of the nodes
in the document structure tree need additional attributes, just like
in HTML.
This change aims to add support for a few useful attributes, not to
be comprehensive.
Bug: chromium:1039816
Change-Id: I15f8b6c41d4fdaa4b6e21775ab6d26ec57eb0f5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271916
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
AFAIK, we can replace a lot of preprocessor tests now that we have
[[attributes]] and compilers are supposed to ignore unknown attributes.
Let's see if it works. If this sticks I'll get the rest in a big CL.
-Wattributes and MSVC warning C5030 are kind of annoying as errors,
so turn them off. This does not bode well for rolling into clients.
Change-Id: I88b150bab746c5510ff94f604096bf0ee0c9f96a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271886
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
It's important to suppress warning messages during tests that
intentionally trigger them, in order to not confuse users. This CL
attempts to make the suppression mechanism more general, and then
suppresses another warning that has started coming out in dm.
Bug=skia:9927
Change-Id: I67b5bcd1865f4001964bbdc967b0327682b4258b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271177
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 7281a86237.
Change-Id: I1759358ede39e2466362cc4d3f0b9530eff08c9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271656
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 80474156d1.
Reason for revert: breaking chrome roll
https://ci.chromium.org/p/chromium/builders/try/cast_shell_linux/533554
Original change's description:
> Support adding attributes to PDF document structure nodes.
>
> This is an important part of writing a tagged PDF. Many of the nodes
> in the document structure tree need additional attributes, just like
> in HTML.
>
> This change aims to add support for a few useful attributes, not to
> be comprehensive.
>
> Bug: chromium:1039816
>
> Change-Id: I64a6b36b0b4ec42fd27ae4ad702afce95c95af5d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268878
> Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Dominic Mazzoni <dmazzoni@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
TBR=djsollen@google.com,reed@google.com,dmazzoni@chromium.org,dmazzoni@google.com
Change-Id: Iedd397303e870144e8d282db0cb81c535a783e8b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1039816
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271858
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
We already have the program desc bc we uniquify the programs stored
on the DDL. This CL just preserves them on the snapped DDL to speed
up precompilation.
Bug: skia:9455
Change-Id: Ie0e0b607e2e96beca7128f4083386b34ad469072
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270998
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Id24ed653adb80fe9b2ad597a34e459eb91ca53ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271057
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 8980acd623.
Reason for revert: Win-Shared
Original change's description:
> Move runtime shader/colorfilter into SkRuntimeEffect.cpp
>
> Better organization that lets us share a bunch of code between these
> (very similar) objects.
>
> Change-Id: Ie559d6e144d8588b98a95d4170e2e6c19d9623bd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270736
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,reed@google.com
Change-Id: Ic13d85b7c4f2d593a6c15dde067f118ea5753eb6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Better organization that lets us share a bunch of code between these
(very similar) objects.
Change-Id: Ie559d6e144d8588b98a95d4170e2e6c19d9623bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270736
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is an important part of writing a tagged PDF. Many of the nodes
in the document structure tree need additional attributes, just like
in HTML.
This change aims to add support for a few useful attributes, not to
be comprehensive.
Bug: chromium:1039816
Change-Id: I64a6b36b0b4ec42fd27ae4ad702afce95c95af5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268878
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
In SkSurface::ReplaceBackendTexture, it used to always retain a copy
of the the current content. The ContentChangeMode is added as a
parameter to allow the callers to decide whether retain or discard the
current content.
Bug: 1014246
Change-Id: I8736e7795b4755bbde94009ffe4d943c75112b98
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271016
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Khushal Sagar <khushalsagar@chromium.org>