Commit Graph

2104 Commits

Author SHA1 Message Date
Brian Osman
b62f50cf76 Replace nearly all kRespect with kIgnore
- Encoders and decoders always assume kIgnore.
- They are less opinionated about F16 and color space,
  we just trust the color space that's passed in, and
  put that directly in the image (no sRGB encoding).
- SkBitmap and SkPixmap read/write pixels functions were
  defaulting to kResepct, those are now always kIgnore.
- Many other bits of plumbing are simplified, and I
  added a default of kIgnore to SkImage::makeColorSpace,
  so we can phase out that argument entirely.
- Still need to add defaults to other public APIs that
  take SkTransferFunctionBehavior.

- This makes gold think that we've dramatically changed
  the contents of all F16 images, but that's because
  it doesn't understand the (now linear) color space
  that's embedded. Once we triage them all once, they
  will work fine (and they'll look perfect in the browser).

Bug: skia:
Change-Id: I62fa090f96cae1b67d181ce14bd91f34ff2ed747
Reviewed-on: https://skia-review.googlesource.com/140570
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-07-12 20:54:14 +00:00
Mike Klein
4eebd9eed0 collapse parametric_{r,g,b} into parametric, remove _a and gamma_dst
parametric_a and gamma_dst were unused outside of unit tests.

In all other cases, we always use parametric_{r,g,b} together
and always pass them the same argument.  So we can collapse
them into a single stage like gamma and to/from_srgb.

Change-Id: I08cea896c7744f97b4f4bf9e029f5d643e45e177
Reviewed-on: https://skia-review.googlesource.com/140576
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-07-11 20:14:38 +00:00
Hal Canary
d4998178ae Whitespace Fixup
Change-Id: I6c4c4b43dfa6b59832c63f8fcf43192b4973d88b
Reviewed-on: https://skia-review.googlesource.com/140565
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-07-11 19:27:58 +00:00
Jim Van Verth
061cc21b61 Add more tests for PolyUtils
* Add fuzzer
* Add bench tests
* Add additional unit test
* Fix some bugs these exposed.

Bug: skia:
Change-Id: I6c587c92cb6cff32ab8300020b78f9f247d2bf64
Reviewed-on: https://skia-review.googlesource.com/139169
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-07-11 18:37:38 +00:00
Brian Osman
e0a9962b12 Interpolate patch vertices in destination color space
Change-Id: I4e1403eb63370f5e61283ed4a504fb352368adc0
Reviewed-on: https://skia-review.googlesource.com/139862
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-09 23:35:59 +00:00
Mike Klein
0e4041f5c9 update software DM/nanobench configs for color testing
- Rename 'srgbnl' to just 'srgb'.
- Add 'narrow' and 'enarrow' for testing a gamut narrower than sRGB.

Tested by running xfermodes2 in DM... all look different, what a mess.
I also ran a few nanobenches and they seemed somewhat sane.

Change-Id: Iacdc391dc0eef4153a76f5b4f78d72c57a4371ee
Reviewed-on: https://skia-review.googlesource.com/135871
Commit-Queue: Mike Klein <mtklein@chromium.org>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-06-19 21:15:18 +00:00
Florin Malita
80452bee11 Fold SkJSON into Skia/utils
It's a tiny, core-ish component -- might as well treat as such to
simplify dependencies.

Change-Id: I6f31ce2d151f9a629d88bfc7f15d64891d5150c0
Reviewed-on: https://skia-review.googlesource.com/135780
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-06-19 18:23:30 +00:00
Ben Wagner
f08d1d0ce1 Stop using SkTSwap.
Use std::swap instead. It does not appear that any external user
specializes SkTSwap, but some may still use it. This removes all use in
Skia so that SkTSwap can later be removed in a smaller CL. After that
the <utility> include can be removed from SkTypes.h.

Change-Id: If03d4ee07dbecda961aa9f0dc34d171ef5168753
Reviewed-on: https://skia-review.googlesource.com/135578
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-06-19 02:06:31 +00:00
Mike Klein
e72e773ad0 remove SkTCast
SkTCast is functionally equivalent to reinterpret_cast.

The comment about SkTCast helping to avoid strict alising issues is not
true.  Dereferencing a pointer cast to a pointer of an unrelated type is
always undefined, even if smuggled through a union like in SkTCast.

To really avoid aliasing issues, you need to make a union[1] of the two
value types, or better, memcpy between values.  I've had to fix
MatrixText.cpp where switching to reinterpret_cast actually let Clang
notice and warn that we're exploiting undefined behavior, and
GrSwizzle.h and SkCamera.cpp caught by GCC.

I've switched SkTLList over to use SkAlignedSTStorage, which seems
to help convince some GCC versions that fObj is used in a sound way.

[1] The union punning trick is non-standard in C++, but GCC and MSVC
both explicitly support it.  I believe Clang does not officially
explicitly support it, but probably does quietly for GCC compatibility.

Change-Id: I71822e82c962f9aaac8be24d3c0f39f4f8b05026
Reviewed-on: https://skia-review.googlesource.com/134947
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-18 17:22:18 +00:00
Hal Canary
c640d0dc96 Revert "Revert "SkTypes: extract SkTo""
This reverts commit fdcfb8b7c2.

> Original change's description:
> > SkTypes: extract SkTo
> >
> > Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> > Reviewed-on: https://skia-review.googlesource.com/133620
> > Reviewed-by: Mike Klein <mtklein@google.com>

Change-Id: Ida74fbc5c21248a724a5edbf9fae18a33bcb23aa
Reviewed-on: https://skia-review.googlesource.com/134506
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-06-14 14:55:17 +00:00
Hal Canary
fdcfb8b7c2 Revert "SkTypes: extract SkTo"
This reverts commit 2a2f675926.

Reason for revert: this appears to be what is holding up the Chrome roll.

Original change's description:
> SkTypes: extract SkTo
>
> Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> Reviewed-on: https://skia-review.googlesource.com/133620
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,halcanary@google.com

No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae
Reviewed-on: https://skia-review.googlesource.com/134504
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-06-13 13:45:47 +00:00
Hal Canary
2a2f675926 SkTypes: extract SkTo
Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
Reviewed-on: https://skia-review.googlesource.com/133620
Reviewed-by: Mike Klein <mtklein@google.com>
2018-06-12 15:03:21 +00:00
Mike Klein
79aea6a147 trim #include <new> from SkPostConfig.h
Change-Id: I693ddcd4ade101ba4eb4102e03adce183aa1d672
Reviewed-on: https://skia-review.googlesource.com/133829
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-06-11 15:55:31 +00:00
Greg Daniel
09c9400695 Reland "Reland "Require mips to be allocated at texture creation time and disable late allocations.""
This reverts commit 01422bc8ef.

Reason for revert: follow on change may be ready

Original change's description:
> Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations.""
> 
> This reverts commit 9eb36b9eb8.
> 
> Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests
> 
> Original change's description:
> > Reland "Require mips to be allocated at texture creation time and disable late allocations."
> > 
> > This reverts commit 0c78238e29.
> > 
> > Reason for revert: <INSERT REASONING HERE>
> > 
> > Original change's description:
> > > Revert "Require mips to be allocated at texture creation time and disable late allocations."
> > > 
> > > This reverts commit cd2c3f9055.
> > > 
> > > Reason for revert: Looks to be causing angle failures on initial clear test
> > > 
> > > Original change's description:
> > > > Require mips to be allocated at texture creation time and disable late allocations.
> > > > 
> > > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > > > will copy the texture into a new mipped texture.
> > > > 
> > > > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > > > in a follow up CL.
> > > > 
> > > > Bug: skia:
> > > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > > > Reviewed-on: https://skia-review.googlesource.com/132830
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > > 
> > >
> > > 
> > > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:
> > > Reviewed-on: https://skia-review.googlesource.com/133041
> > > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > 
> > Bug: skia:
> > Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
> > Reviewed-on: https://skia-review.googlesource.com/133340
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/133680
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Ic3df69f65a89962b21cdb50ee436a29fd121ab1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133740
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-08 23:01:44 +00:00
Greg Daniel
01422bc8ef Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations.""
This reverts commit 9eb36b9eb8.

Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests

Original change's description:
> Reland "Require mips to be allocated at texture creation time and disable late allocations."
> 
> This reverts commit 0c78238e29.
> 
> Reason for revert: <INSERT REASONING HERE>
> 
> Original change's description:
> > Revert "Require mips to be allocated at texture creation time and disable late allocations."
> > 
> > This reverts commit cd2c3f9055.
> > 
> > Reason for revert: Looks to be causing angle failures on initial clear test
> > 
> > Original change's description:
> > > Require mips to be allocated at texture creation time and disable late allocations.
> > > 
> > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > > will copy the texture into a new mipped texture.
> > > 
> > > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > > in a follow up CL.
> > > 
> > > Bug: skia:
> > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > > Reviewed-on: https://skia-review.googlesource.com/132830
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > 
> >
> > 
> > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:
> > Reviewed-on: https://skia-review.googlesource.com/133041
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> Bug: skia:
> Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
> Reviewed-on: https://skia-review.googlesource.com/133340
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-08 22:01:23 +00:00
Mike Klein
bfe4db5c79 remove unimportant bench
Change-Id: I98d0a2295c4853e0c07d84e781c8b0236561d307
Reviewed-on: https://skia-review.googlesource.com/133584
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-06-08 20:24:03 +00:00
Greg Daniel
9eb36b9eb8 Reland "Require mips to be allocated at texture creation time and disable late allocations."
This reverts commit 0c78238e29.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Require mips to be allocated at texture creation time and disable late allocations."
> 
> This reverts commit cd2c3f9055.
> 
> Reason for revert: Looks to be causing angle failures on initial clear test
> 
> Original change's description:
> > Require mips to be allocated at texture creation time and disable late allocations.
> > 
> > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > will copy the texture into a new mipped texture.
> > 
> > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > in a follow up CL.
> > 
> > Bug: skia:
> > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > Reviewed-on: https://skia-review.googlesource.com/132830
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
>
> 
> Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/133041
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

Bug: skia:
Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
Reviewed-on: https://skia-review.googlesource.com/133340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-08 17:39:33 +00:00
Mike Klein
6120164138 remove "srgb" config from DM,nanobench
Now that "srgb" is broken I don't want to accidentally run it.
"srgbnl" if of course identical, and not broken so much as
simply not yet working.  :)

While here, simplify the configs we run in nanobench too, eliminating
565 and moving F16 to GCE-only (i.e. fast, abundant machines).

Similarly, remove "adobe" VIA that doesn't use Adobe RGB correctly...

Change-Id: Ic295dec97a2caadadbe8500655243db36dd2c43d
Reviewed-on: https://skia-review.googlesource.com/132932
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-06-07 19:12:11 +00:00
Brian Osman
2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
Hal Canary
b4a8a62940 SkFloatToDecimal: optimize the less common cases.
bench PDFScalar_random goes from 120 ns to 70 ns.

Change-Id: I6254f5c900395ee470ffee26303915025a8f0dda
Reviewed-on: https://skia-review.googlesource.com/131151
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2018-05-31 21:03:24 +00:00
Mike Klein
2372a33523 add std::sort() to SortBench
Smaller is better, winner of each group marked with *:

   *  0.81  	sort_stdsort_repeated
      2.60  	sort_qsort_repeated
     11.06  	sort_skheap_repeated
     15.81  	sort_skqsort_repeated

   *  1.76  	sort_stdsort_backward
     23.17  	sort_qsort_backward
     14.32  	sort_skheap_backward
      7.06  	sort_skqsort_backward

   *  0.78  	sort_stdsort_forward
      4.00  	sort_qsort_forward
     15.19  	sort_skheap_forward
      2.76  	sort_skqsort_forward

     13.47  	sort_stdsort_rand10
     27.71  	sort_qsort_rand10
     15.80  	sort_skheap_rand10
   * 11.11  	sort_skqsort_rand10

     17.94  	sort_stdsort_rand
     48.69  	sort_qsort_rand
     16.52  	sort_skheap_rand
   * 11.98  	sort_skqsort_rand

libc++ must special case repeated, forward, and backward sorted data?

To reproduce, run this and ignore (unrelated) sort_topo_rand:

    $ ninja -C out nanobench; and out/nanobench -m sort_ -q

Change-Id: I3724188f2a6acac61d9e8c2bd43443792e0ae0ce
Reviewed-on: https://skia-review.googlesource.com/131156
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-05-31 19:24:44 +00:00
Brian Osman
c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00
Brian Osman
fe75169912 Remove ColorCodecBench
This wasn't being run (AFAICT) and was built on pre-skcms color management.

Change-Id: I506e8767f716bc6e4590ce255c5e40f1064fc152
Reviewed-on: https://skia-review.googlesource.com/129644
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-23 15:20:21 +00:00
Brian Salomon
c7fe0f708c Make GrCaps and GrShaderCaps private.
Moves getCaps() from GrContext to GrContextPriv and removes unused refCaps().

Change-Id: Ic6a8951b656c0d1b2773eae73bff8e88af819866
Reviewed-on: https://skia-review.googlesource.com/127389
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-05-11 14:47:27 +00:00
Cary Clark
6cdb7d3a4c prepare to remove obsolete macros
SkColorSetARGBMacro and SkColorSetARGBInline
are macros which will be deleted. Replace them
with a standard equivalent.

R=scroggo@google.com
Bug: skia:6898
Change-Id: I16e010776e991c19a375d0686ecd1b1cc4c59a9b
Reviewed-on: https://skia-review.googlesource.com/123501
Auto-Submit: Cary Clark <caryclark@skia.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2018-04-24 19:19:01 +00:00
Chris Dalton
6f5e77a08f ccpr: Cull extremely thin triangles
When triangles get too thin it's possible for FP round-off error to
actually give us the wrong winding direction, causing rendering
artifacts. This change also allows us to unblacklist ANGLE.

Bug: skia:7805
Bug: skia:7820
Change-Id: Ibaa0f033eba625d720e3a594c4515d8264cc413d
Reviewed-on: https://skia-review.googlesource.com/123262
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-04-24 15:23:06 +00:00
Chris Dalton
b3a6959408 ccpr: Clean up GrCCGeometry
Gets rid of the ugly template functions, rearranges a few static
methods, and adds a benchmark.

Bug: skia:
Change-Id: I442f3a581ba7faf7601ae5be0c7e07327df09496
Reviewed-on: https://skia-review.googlesource.com/122128
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-04-19 20:15:24 +00:00
Herb Derby
dce19a76e9 Untangle strike cache and glyph cache
The strike cache and the glpyh cache have been friends
for a long time. Untangle this twisted relationship.

BUG=skia:7515

Change-Id: Ie77393f6923e9886ec90ff7a60a1200e78319937
Reviewed-on: https://skia-review.googlesource.com/122084
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-04-19 14:10:05 +00:00
Herb Derby
fa99690846 Move strike cache Find*() to strike cache
BUG=skia:7515

Change-Id: Ic1580d4752d51a62df5427a28f843bc7b3181797
Reviewed-on: https://skia-review.googlesource.com/122020
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-04-18 22:07:13 +00:00
Florin Malita
15a64e71f6 Convert A8 D32 mask blitters to Sk4px
Improves the newly added bench by ~25% (hsw):

-- before --

    micros   	bench
   2298.34  	shadermaskfilter_picture_80	8888
   2339.60  	shadermaskfilter_picture_ff	8888
   2287.11  	shadermaskfilter_bitmap_80	8888
   2223.14  	shadermaskfilter_bitmap_ff	8888

-- after --

   1693.36  	shadermaskfilter_picture_80	8888
   1637.45  	shadermaskfilter_picture_ff	8888
   1691.65  	shadermaskfilter_bitmap_80	8888
   1637.70  	shadermaskfilter_bitmap_ff	8888

But: skia:7810
Change-Id: I7274b10f517551ee2c0646842f72e0372d55e509
Reviewed-on: https://skia-review.googlesource.com/121642
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-04-18 19:52:53 +00:00
Herb Derby
840c66c58a Rename SkGlyphCacheGlobals to SkStrikeCache
Change-Id: I7773c1fff309bf9416f16fe9908191eeba94eb99
Reviewed-on: https://skia-review.googlesource.com/121356
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-04-16 21:23:50 +00:00
Mike Reed
2dc50cc92a add conservative bounds to raster tiling
This allows the tiler to optimally visit only the tiles that might intersect
the drawing. Not all call-sites can cheaply compute their bounds, so for those
we just pass nullptr, which tells the tiler to visit all of the tiles.

Bug: 818693
Bug: 820245
Bug: 820470
Change-Id: I8bda668a99bcdb2a9a74a8278ec0cf1004acba6e
Reviewed-on: https://skia-review.googlesource.com/119570
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-04-12 16:22:30 +00:00
Ben Wagner
5ddb308625 Distinguish between glyphs with empty path and no path.
BUG=skia:4904

Change-Id: I065e3b4d8596b415ddaf094d7f9a4b65da64d4d4
Reviewed-on: https://skia-review.googlesource.com/117280
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-04-05 22:37:33 +00:00
Mike Klein
7a002c36ce Revert "allow timing in release-with-assert builds"
This reverts commit 97708e59ce.

Reason for revert: pain in the butt

Original change's description:
> allow timing in release-with-assert builds
> 
> Change-Id: Ia85811bc113f951f3d7791371a5f97b49d156f70
> Reviewed-on: https://skia-review.googlesource.com/117368
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>

TBR=mtklein@chromium.org,brianosman@google.com

Change-Id: I4282f5e887c7ec3198adde11a7300552644d22de
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/117441
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-03-30 16:22:17 +00:00
Mike Klein
97708e59ce allow timing in release-with-assert builds
Change-Id: Ia85811bc113f951f3d7791371a5f97b49d156f70
Reviewed-on: https://skia-review.googlesource.com/117368
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-03-30 15:55:26 +00:00
Derek Sollenberger
cf6da8c0f2 Dump additional details about the gpu resources.
GpuResources now dump optional string values that describe the type and
category of the resource.  The type provides a description of the kind
of resource it is (e.g. texture, buffer object, stencil, etc.) and the
category describes what the resource is currently tasked to do (e.g.
path masks, images, scratch, etc.)

This CL also refactors the dump logic in an attempt to consolidate
duplicated code into GrGpuResources.cpp.

Bug: b/74435803
Change-Id: I83cae825f41e6450a21398ab3ecea349c7c61c15
Reviewed-on: https://skia-review.googlesource.com/115989
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-29 18:08:15 +00:00
Brian Salomon
032aaae5be Remove legacy GrContext factories function and supporting code/types.
Change-Id: I437a4a0a58bf70ea1b8b0659b099a2af2bfa64fe
Reviewed-on: https://skia-review.googlesource.com/116197
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-23 21:12:50 +00:00
Hal Canary
0f66681ff1 BUILD: build when !skia_use_expat
Change-Id: I17a695c64be0e2081ad4937b23038b7ce88ae293
Reviewed-on: https://skia-review.googlesource.com/115988
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-03-22 20:28:45 +00:00
Herb Derby
4e34a01723 Remove more uses of SkAutoGlyphCache.
Change-Id: I438bfb1a43857aa9e7e29b19e53dd921ec6eab1a
Reviewed-on: https://skia-review.googlesource.com/115604
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-03-21 15:11:48 +00:00
Herb Derby
6357116d96 Allow only Android to use SkAutoGlyphCacheNoGamma
Change-Id: Id7b67bc1e4e994f96037266adf7dc159980e4169
Reviewed-on: https://skia-review.googlesource.com/115244
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-03-20 19:21:11 +00:00
Mike Reed
1be1f8d097 hide SkBlurMaskFilter and SkBlurQuality
SK_SUPPORT_LEGACY_BLURMASKFILTER

Bug: skia:
Change-Id: Ic3e27e08e6e3cd2ffc1cd13b044e197bebc96236
Reviewed-on: https://skia-review.googlesource.com/113940
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-03-14 17:27:36 +00:00
Leon Scroggins III
0118e9756d Remove calls to computeOutputColor- Type and Space
Bug: b/70846442
Test: I5110881203c000474116a94a48f2afc9a9b62001

These methods were already called by the client. The client may have
further overridden the SkColorType (and therefore the SkColorSpace), so
respect their final decision on both.

Change-Id: Iddcf618e474784b0a000fd516250c44285dacc6b
Reviewed-on: https://skia-review.googlesource.com/114062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2018-03-13 15:42:52 +00:00
Brian Salomon
f865b05fe5 Add GM configs that test rendering to a GL backend texture and render target
This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now.

Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90
Reviewed-on: https://skia-review.googlesource.com/113305
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 16:32:10 +00:00
Herb Derby
c2ef4ab423 Remove all uses of getCache with get.
Holding off on removing definition until android cleans
up its code.

Change-Id: I19cce13d6d1f10f172770a926966761686bc7d6a
Reviewed-on: https://skia-review.googlesource.com/113168
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-03-09 16:19:40 +00:00
Herb Derby
ab6fd7ef91 Revert "Remove attach and detach glyph cache."
This reverts commit 61d56b92a4.

Reason for revert: broke gldft text

Original change's description:
> Remove attach and detach glyph cache.
> 
> BUG=skia:7515
> 
> Change-Id: Ib978e3cf4cfffdefe6453feb520e5e73684abf2e
> Reviewed-on: https://skia-review.googlesource.com/112560
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=bungeman@google.com,herb@google.com

Change-Id: Id5723a3abcd103ed20197bba2dab06e8074be633
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7515
Reviewed-on: https://skia-review.googlesource.com/112745
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-03-07 18:05:51 +00:00
Herb Derby
61d56b92a4 Remove attach and detach glyph cache.
BUG=skia:7515

Change-Id: Ib978e3cf4cfffdefe6453feb520e5e73684abf2e
Reviewed-on: https://skia-review.googlesource.com/112560
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-03-07 16:24:20 +00:00
Robert Phillips
0c4b7b1f2f Move internal calls from GrContext to GrContextPriv
A mechanical bulk move just to get these out of the public API.

TBR=bsalomon@google.com
Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3
Reviewed-on: https://skia-review.googlesource.com/112262
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-06 14:23:45 +00:00
Robert Phillips
4150eea6c4 Move control of explicit GPU resource allocation to GrContextOptions
Change-Id: Ic284acc79bab5936f0007d5ae5fb1e7a9929e2af
Reviewed-on: https://skia-review.googlesource.com/104880
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-02-08 12:36:29 +00:00
Brian Salomon
bdecacfbe4 Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 01:59:59 +00:00
Brian Salomon
3a2cc2c2ec Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
> 
> This reverts commit 18c52a7b52.
> 
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
> 
> 
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 00:25:20 +00:00
Brian Salomon
5bb82cbecd Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
This reverts commit 18c52a7b52.

Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"


Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 23:37:59 +00:00
Brian Salomon
18c52a7b52 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
This reverts commit d0d7270fcc.

Revert "More sample count cleanup:"

This reverts commit d653cac70e.

Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"

This reverts commit 85ae7159c9.


Need to understand NVPR perf changes before relanding

Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 12:19:52 +00:00
Brian Salomon
d653cac70e More sample count cleanup:
rename getSampleCount -> getRenderTargetSampleCount because it will return
0 when a config is not renderable but *is* supported as a texture format.
(Old name kept around until Chrome stops calling it)

Add virtual GrCaps::maxRenderTargetSampleCount(GrPixelConfig).

Devirtualize isConfigRenderable() and implement as maxRTSC != 0. Separate implementation for version with bool withMSAA param to be removed after Flutter is updated to no longer call.

Consolidate various file static GrSurfaceDesc validators fns into GrCaps::validateSurfaceDesc().


Bug: skia:
Change-Id: Ie30a291aa027e910df3bd90fac8518ccdb39e53f
Reviewed-on: https://skia-review.googlesource.com/102141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-02-01 21:56:49 +00:00
Mike Klein
88d90714fa Revert "hide picture virtuals (no public callers)"
This reverts commit 8005bff7e6.

Reason for revert: hwui, flutter, and headless blink in G3 all still using these.

Original change's description:
> hide picture virtuals (no public callers)
> 
> This prepares the way for a clean impl of a "placeholder" picture that never unrolls
> 
> Bug: skia:
> Change-Id: I3b5785c5c94432b54e9a7dc280b2a6e716592473
> Reviewed-on: https://skia-review.googlesource.com/100260
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>

TBR=mtklein@chromium.org,mtklein@google.com,reed@google.com

Change-Id: I385789dd420588ea9a9390c8a44c6ecb96c7f358
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/100880
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-01-27 17:30:15 +00:00
Mike Reed
8005bff7e6 hide picture virtuals (no public callers)
This prepares the way for a clean impl of a "placeholder" picture that never unrolls

Bug: skia:
Change-Id: I3b5785c5c94432b54e9a7dc280b2a6e716592473
Reviewed-on: https://skia-review.googlesource.com/100260
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-01-27 04:02:55 +00:00
Mike Klein
8f11d4dcaf eliminate SK_BUILD_FOR_WIN32
SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing.

Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007

Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561
Reviewed-on: https://skia-review.googlesource.com/99340
Reviewed-by: Mike Reed <reed@google.com>
2018-01-26 19:52:04 +00:00
Mike Reed
75ae421c24 IWYU -- SkShader.h
Bug: skia:
Change-Id: I57bffc14c4888627a22158e35f3ac3b762138f02
Reviewed-on: https://skia-review.googlesource.com/98520
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-23 18:08:30 +00:00
Robert Phillips
f35fd8d2f2 Move more internal methods from GrContext to GrContextPriv (take 3)
Change-Id: Ied630e61cf95780bf85032867e6ce663e1ef9c2f
Reviewed-on: https://skia-review.googlesource.com/98000
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-01-22 16:53:17 +00:00
Leon Scroggins
2914555e00 Revert "Move more internal methods from GrContext to GrContextPriv (take 2)"
This reverts commit c22e50bd31.

Reason for revert: Speculative fix for Android roll

Original change's description:
> Move more internal methods from GrContext to GrContextPriv (take 2)
> 
> Change-Id: I47108910517d61edeb52f82793d384fdb5605d45
> Reviewed-on: https://skia-review.googlesource.com/97241
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I3a77ac33c5f48529357cf9c683d5f4cacaa2379f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/97582
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-20 17:09:10 +00:00
Robert Phillips
c22e50bd31 Move more internal methods from GrContext to GrContextPriv (take 2)
Change-Id: I47108910517d61edeb52f82793d384fdb5605d45
Reviewed-on: https://skia-review.googlesource.com/97241
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-19 19:26:46 +00:00
Hal Canary
07320e46c0 Revert "Move more internal methods from GrContext to GrContextPriv"
This reverts commit f440cecbfd.

Reason for revert: breaking android builds. 

Original change's description:
> Move more internal methods from GrContext to GrContextPriv
> 
> TBR=bsalomon@google.com
> Change-Id: Ia8cf0e0d30451c69bc7a08215aafa6abe6e0ddbe
> Reviewed-on: https://skia-review.googlesource.com/97080
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: If263f8161f0fbe3fc6ee8f34bb09e237705c3694
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/97200
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-01-19 18:18:24 +00:00
Robert Phillips
f440cecbfd Move more internal methods from GrContext to GrContextPriv
TBR=bsalomon@google.com
Change-Id: Ia8cf0e0d30451c69bc7a08215aafa6abe6e0ddbe
Reviewed-on: https://skia-review.googlesource.com/97080
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-19 18:03:03 +00:00
Jim Van Verth
b1b80f7de4 Remove tonal color from DrawShadow internals
Bug: b/71719631
Change-Id: I676c34dfe5ea9b5e184ea53dd49a8b835d4e8cb6
Reviewed-on: https://skia-review.googlesource.com/95741
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-01-19 16:32:13 +00:00
Robert Phillips
6be756b673 Move resourceProvider accessor to GrContextPriv (take 2)
TBR=bsalomon@google.com
Change-Id: I3fd46ebfad0d04b8a2bfa6190f81308f3a6be620
Reviewed-on: https://skia-review.googlesource.com/95121
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-16 20:53:28 +00:00
Hal Canary
be46e24d57 Revert "Move resourceProvider accessor to GrContextPriv"
This reverts commit 1f9ed8501b.

Reason for revert: 
 1. breaking android roll 
 2. breaking Build-Debian9-Clang-arm-Release-Android_API26



Original change's description:
> Move resourceProvider accessor to GrContextPriv
> 
> Change-Id: I5cddd620a7ec4b006b7359864ede58e9d4dd684e
> Reviewed-on: https://skia-review.googlesource.com/94340
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I20b2d267c0925f20453b635663654967199a1197
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/94964
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-01-16 18:33:14 +00:00
Robert Phillips
1f9ed8501b Move resourceProvider accessor to GrContextPriv
Change-Id: I5cddd620a7ec4b006b7359864ede58e9d4dd684e
Reviewed-on: https://skia-review.googlesource.com/94340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-01-16 17:02:45 +00:00
Brian Salomon
b5ef1f9b13 Make GrTextureOp capable of edge antialiasing.
Bug: skia:
Change-Id: I0088bdbb6a76811611fa4628656bf9513c5bf04a
Reviewed-on: https://skia-review.googlesource.com/91105
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-01-11 19:37:51 +00:00
Hal Canary
c5980d0aa3 SkDocument: remove unused fDoneProc
Change-Id: I9a0739992e90a0a6d44a75b0b570097553343f1d
Reviewed-on: https://skia-review.googlesource.com/92141
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-01-08 20:53:41 +00:00
Mike Reed
bd3a0cce99 Revert "Revert "remove unused SkCurveMeasure""
This reverts commit 4d1d8bcf6d.

Reason for revert: will try a manual roll to update static_initializers.gni

Original change's description:
> Revert "remove unused SkCurveMeasure"
> 
> This reverts commit 065c2e827e.
> 
> Reason for revert: change static initializer count?
> 
> Original change's description:
> > remove unused SkCurveMeasure
> > 
> > Bug: skia:
> > Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
> > Reviewed-on: https://skia-review.googlesource.com/91702
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
> 
> TBR=reed@google.com
> 
> Change-Id: I0d8ad2aa8b38a389048ba8bf5cafafea5788c3e1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/91343
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I7e6dfc5841b089dff047cd1d78dcebb722cdf8a4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/91361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-06 18:24:57 +00:00
Mike Reed
4d1d8bcf6d Revert "remove unused SkCurveMeasure"
This reverts commit 065c2e827e.

Reason for revert: change static initializer count?

Original change's description:
> remove unused SkCurveMeasure
> 
> Bug: skia:
> Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
> Reviewed-on: https://skia-review.googlesource.com/91702
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I0d8ad2aa8b38a389048ba8bf5cafafea5788c3e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/91343
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-06 13:19:26 +00:00
Mike Reed
065c2e827e remove unused SkCurveMeasure
Bug: skia:
Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
Reviewed-on: https://skia-review.googlesource.com/91702
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-05 22:32:14 +00:00
Kevin Lubick
4284613cfe Enable conditional-uninitialized flag
Bug: skia:7462
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SKNX_NO_SIMD
Change-Id: I1c0a09984bf28a5c620a89af56040f018bae6310
Reviewed-on: https://skia-review.googlesource.com/90941
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-01-05 18:03:25 +00:00
Hal Canary
3c36ef6be9 SkFloatToDecimal moved to src/utils
This change stages SkFloatToDecimal() for possible re-use by pdfium.

Change-Id: Iedc0c78c8a633f0b0973365d2d8b540b5443590d
Reviewed-on: https://skia-review.googlesource.com/90400
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
2018-01-03 19:59:31 +00:00
Mike Reed
7557bbbe19 Revert "remove approxbytes api from SkPicture"
This reverts commit bfc11853a8.

Bug: skia:
Change-Id: Ied4baad0496a06a52bec6965f9c97e13ebe2ab0a
Reviewed-on: https://skia-review.googlesource.com/89442
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-25 02:51:32 +00:00
Mike Reed
0a9d728851 Revert "re-add dummy printf to fix bots"
This reverts commit 1395994aa0.

Reason for revert: broke flutter

Original change's description:
> re-add dummy printf to fix bots
> 
> Bug: skia:
> Change-Id: I3184736f37481c5ac20eae1a15c17aed4f3c3e52
> Reviewed-on: https://skia-review.googlesource.com/89441
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=borenet@google.com,rmistry@google.com,jcgregorio@google.com,reed@google.com

Change-Id: I36b9efffe8a0c9df1970a31ffee5cb59171d967f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/89381
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-25 00:31:01 +00:00
Florin Malita
cda4e94b0d Add a bench for comparing complex clip strategies
Clip consisting of a union of |n| circles.

Comparing mask (2x saveLayer + srcIn) vs. clipPath approaches.

MBP numbers:

! -> high variance, ? -> moderate variance
    micros   	bench
    233.05 !	clip_strategy_mask_100	gl
    207.61 !	clip_strategy_mask_10	gl
    210.41 ?	clip_strategy_mask_5	gl
    219.10 ?	clip_strategy_mask_1	gl
    115.56 ?	clip_strategy_path_100	gl
    113.29 !	clip_strategy_path_10	gl
    102.36 ?	clip_strategy_path_5	gl
      6.37 ?	clip_strategy_path_1	gl

    361.06 !	clip_strategy_mask_100	8888
    328.97 !	clip_strategy_mask_10	8888
    316.72 !	clip_strategy_mask_5	8888
    325.84 !	clip_strategy_mask_1	8888
    368.54 !	clip_strategy_path_100	8888
    306.99 !	clip_strategy_path_10	8888
    298.71 !	clip_strategy_path_5	8888
    191.00 !	clip_strategy_path_1	8888

TBR=

Change-Id: I945c12e2e35b9847af06342473e56272e2041e21
Reviewed-on: https://skia-review.googlesource.com/72521
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-12-24 17:12:42 +00:00
Mike Reed
1395994aa0 re-add dummy printf to fix bots
Bug: skia:
Change-Id: I3184736f37481c5ac20eae1a15c17aed4f3c3e52
Reviewed-on: https://skia-review.googlesource.com/89441
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-24 14:21:31 +00:00
Mike Reed
bfc11853a8 remove approxbytes api from SkPicture
Bug: skia:
Change-Id: I292bc9ab52fe8df3ce97a2ad4b06085b0332b19d
Reviewed-on: https://skia-review.googlesource.com/89440
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-24 13:40:41 +00:00
Mike Reed
47fdf6c85e add serialprocs to MultiDocument, hide redundant methods
Bug: skia:
Change-Id: I6521e93af79439bd8c1d2f5130a68492044a2ee9
Reviewed-on: https://skia-review.googlesource.com/87788
Reviewed-by: Wei Li <weili@chromium.org>
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-21 12:36:30 +00:00
Chris Dalton
040238bded Add a tools flag to suppress geometry shaders
Bug: skia:
Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c
Reviewed-on: https://skia-review.googlesource.com/86282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-12-19 17:26:56 +00:00
Mike Klein
f1f1162273 remove append_from_srgb()
It's now no different than append(from_srgb).

Bug: skia:7419

Change-Id: I97c59b6987f033ec2f1859db40ca3056b87b370a
Reviewed-on: https://skia-review.googlesource.com/86741
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-18 19:48:43 +00:00
Brian Osman
7035a8e797 Fix benches that aren't really timing what we want
Remove full clears from benches
Fix unbounded canvas modification in GM benches

Bug: skia:
Change-Id: Ie3d67282714a7b4e980aec399056c0e9df330993
Reviewed-on: https://skia-review.googlesource.com/86040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-18 15:56:02 +00:00
Mike Reed
2e3f2e9b48 Revert "Revert "remove SK_SUPPORT_LEGACY_PDF_PIXELSERIALIZER dead code""
This reverts commit 800f5541bb.

Reason for revert: google3 updated

Original change's description:
> Revert "remove SK_SUPPORT_LEGACY_PDF_PIXELSERIALIZER dead code"
> 
> This reverts commit 7f846f273c.
> 
> Reason for revert: missed callsite in google3
> 
> Original change's description:
> > remove SK_SUPPORT_LEGACY_PDF_PIXELSERIALIZER dead code
> > 
> > Bug: skia:
> > Change-Id: Ia88f3e2fdf6d5c6e5128eaefda0d68c7042ae7a2
> > Reviewed-on: https://skia-review.googlesource.com/85500
> > Commit-Queue: Mike Reed <reed@google.com>
> > Reviewed-by: Hal Canary <halcanary@google.com>
> 
> TBR=halcanary@google.com,reed@google.com
> 
> Change-Id: I232dc24831bd8d52e9cbbc7ee58177af0617574a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/85600
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=halcanary@google.com,reed@google.com

Change-Id: I6ccd032caf87020cba8d515ffb25d07b87267363
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/86101
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-15 20:43:10 +00:00
Mike Reed
800f5541bb Revert "remove SK_SUPPORT_LEGACY_PDF_PIXELSERIALIZER dead code"
This reverts commit 7f846f273c.

Reason for revert: missed callsite in google3

Original change's description:
> remove SK_SUPPORT_LEGACY_PDF_PIXELSERIALIZER dead code
> 
> Bug: skia:
> Change-Id: Ia88f3e2fdf6d5c6e5128eaefda0d68c7042ae7a2
> Reviewed-on: https://skia-review.googlesource.com/85500
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Hal Canary <halcanary@google.com>

TBR=halcanary@google.com,reed@google.com

Change-Id: I232dc24831bd8d52e9cbbc7ee58177af0617574a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/85600
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-15 05:24:09 +00:00
Mike Reed
7f846f273c remove SK_SUPPORT_LEGACY_PDF_PIXELSERIALIZER dead code
Bug: skia:
Change-Id: Ia88f3e2fdf6d5c6e5128eaefda0d68c7042ae7a2
Reviewed-on: https://skia-review.googlesource.com/85500
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2017-12-15 04:28:07 +00:00
Mike Reed
a4daf19319 Moving extra options/parameters into PDFMetadata
Bug: skia:
Change-Id: I29aa69e5765a7f8ba05b0361912d1f5276d77de3
Reviewed-on: https://skia-review.googlesource.com/84501
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-14 21:20:27 +00:00
Brian Osman
36703d9d36 Push much of the SkColorSpace_Base interface up to SkColorSpace
Some pieces still remain, but the next step looks less mechanical,
so I wanted to land this piece independently.

Bug: skia:
Change-Id: Ie63afcfa08af2f6e4996911fa2225c43441dbfb2
Reviewed-on: https://skia-review.googlesource.com/84120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-12 19:34:29 +00:00
Stan Iliev
ca8c0953e8 Implement a fast path for solid color lattice rectangle
Add a flag that hints, which lattice rectangles are solid colors.
Draw solid rectangles and 1x1 rectangles with drawRect.

Test: Measured performance of a ninepatch drawn by HWUI
Bug: b/69796044
Change-Id: Ib3b00ca608da42fa9f2d2038cc126a978421ec7c
Reviewed-on: https://skia-review.googlesource.com/79821
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2017-12-11 18:26:18 +00:00
Mike Reed
0933bc9b67 Revert "Revert "resources: remove most uses of GetResourcePath()""
This reverts commit cca2300559.

Reason for revert: think I guessed wrong about g32 -- unreverting

Original change's description:
> Revert "resources: remove most uses of GetResourcePath()"
> 
> This reverts commit 5093a539de.
> 
> Reason for revert: google3 seems broken
> 
> Original change's description:
> > resources: remove most uses of GetResourcePath()
> > 
> > Going forward, we will standardize on GetResourceAsData(), which will
> > make it easier to run tests in environments without access to the
> > filesystem.
> > 
> > Also: GetResourceAsData() complains when a resource is missing.
> > This is usually an error.
> > 
> > Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
> > Reviewed-on: https://skia-review.googlesource.com/82642
> > Reviewed-by: Hal Canary <halcanary@google.com>
> > Commit-Queue: Hal Canary <halcanary@google.com>
> 
> TBR=halcanary@google.com,scroggo@google.com
> 
> Change-Id: Ic5a7c0167c995a672e6b06dc92abe00564432214
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/83001
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=halcanary@google.com,scroggo@google.com,reed@google.com

Change-Id: I5a46e4de61186a8a5eb9cacd3275e24e311d5a07
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/82942
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-09 01:27:50 +00:00
Mike Reed
cca2300559 Revert "resources: remove most uses of GetResourcePath()"
This reverts commit 5093a539de.

Reason for revert: google3 seems broken

Original change's description:
> resources: remove most uses of GetResourcePath()
> 
> Going forward, we will standardize on GetResourceAsData(), which will
> make it easier to run tests in environments without access to the
> filesystem.
> 
> Also: GetResourceAsData() complains when a resource is missing.
> This is usually an error.
> 
> Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
> Reviewed-on: https://skia-review.googlesource.com/82642
> Reviewed-by: Hal Canary <halcanary@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>

TBR=halcanary@google.com,scroggo@google.com

Change-Id: Ic5a7c0167c995a672e6b06dc92abe00564432214
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/83001
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-08 21:09:19 +00:00
Hal Canary
53e5e7d4ce resources: resource identifiers don't begin with leading slash
Change-Id: I52522ffffbf0f5176ac9156cd563b41d6fdde59f
Reviewed-on: https://skia-review.googlesource.com/82940
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-12-08 20:03:18 +00:00
Hal Canary
5093a539de resources: remove most uses of GetResourcePath()
Going forward, we will standardize on GetResourceAsData(), which will
make it easier to run tests in environments without access to the
filesystem.

Also: GetResourceAsData() complains when a resource is missing.
This is usually an error.

Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
Reviewed-on: https://skia-review.googlesource.com/82642
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-12-08 19:30:48 +00:00
Hal Canary
c465d13e6f resources: orgainize directory.
Should make it easier to ask just for images.

Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-12-08 17:16:00 +00:00
Brian Salomon
20b1572912 Delete GLBench and subclasses
Bug: skia:6305
Change-Id: I3b2f2a8898f25d3dd0ec47668895dd4d00668575
Reviewed-on: https://skia-review.googlesource.com/82040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-07 18:09:29 +00:00
Mike Klein
bbfe515474 remove ThermalManager
It throttles 1000x more than intended, and I suspect that some of the
trip points it uses to decide when to throttle make no sense.  We've
already turned it off on the Nexus 5x.

Change-Id: Idf556a83fe61ccc5f63c7bede3eecbe80087e28b
Reviewed-on: https://skia-review.googlesource.com/81303
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-06 21:25:29 +00:00
Yuqian Li
24e963d429 Test performance of 565 bitmap scaling
This would catch b/70172912

On Linux desktops, see the difference between 8888 and 565 using:

nanobench --config 8888 -m ^bitmap_RGB_565_scale$ ^bitmap_BGRA_8888_scale$ ^bitmap_RGB_565_scale_bilerp$ ^bitmap_BGRA_8888_scale_bilerp$

On Android, use:

nanobench --config 8888 -m ^bitmap_RGB_565_scale$ ^bitmap_RGBA_8888_scale$ ^bitmap_RGB_565_scale_bilerp$ ^bitmap_RGBA_8888_scale_bilerp$

The results are similar if nanobench is run with --config 565. So
it seems that the destination color type isn't very critical.

Bug: skia:
Change-Id: I71defda4d9e089a9a973cdb0c161773bc16e4a24
Reviewed-on: https://skia-review.googlesource.com/81141
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-12-06 18:32:29 +00:00
Mike Reed
e45ff46a65 add benchType deserial to time deserializing pictures
Piece of the larger effort to merge readbuffer and validatingreadbuffer

Bug: skia:
Change-Id: I79305e27c4712c3b91d213d09d6c2ef24b86e671
Reviewed-on: https://skia-review.googlesource.com/81120
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-06 16:12:09 +00:00
Brian Osman
f5beefd34d Fix shader linker errors on several GL benchmarks
These were using an obsolete shader caps bit to manaully declare their
own FP output variable. That led to two outputs (after SkSL added
sk_FragColor), which led to errors about multiple outputs being declared
(without specifying location). SkSL handles all of this, so just use
sk_FragColor directly.

Bug: skia:
Change-Id: Id38657b6bf8c63c8f80d6ae3354a1507734a209f
Reviewed-on: https://skia-review.googlesource.com/73344
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-17 20:52:26 +00:00
Herb Derby
35c556f33e Revert "Revert "Direct evaluation of gaussian""
This reverts commit a53d999007.

Reason for revert: Bug in SkNx_sse fixed.

Original change's description:
> Revert "Direct evaluation of gaussian"
>
> This reverts commit 5e18cdea0a.
>
> Reason for revert: ASAN
> Original change's description:
> > Direct evaluation of gaussian
> >
> > The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But
> > sigma < 2, the code must evaluate to the convolution. The old code used
> > an interpolation scheme between windowed filters. This code directly
> > evaluates the gaussian kernel for sigma < 2.
> >
> > This code produces cleaner results, is 25% faster, and does not use a
> > temporary memory buffer.
> >
> > Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db
> > Reviewed-on: https://skia-review.googlesource.com/62540
> > Commit-Queue: Herb Derby <herb@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
>
> TBR=mtklein@google.com,herb@google.com
>
> Change-Id: I936077dfa659d71bc361339d98340c55545a1eb8
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/72481
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,herb@google.com,brianosman@google.com

Change-Id: I4c30e3481308a8148d40223519e286885ec6f880
Reviewed-on: https://skia-review.googlesource.com/72900
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2017-11-16 22:46:09 +00:00
Brian Osman
a53d999007 Revert "Direct evaluation of gaussian"
This reverts commit 5e18cdea0a.

Reason for revert: ASAN
Original change's description:
> Direct evaluation of gaussian
> 
> The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But
> sigma < 2, the code must evaluate to the convolution. The old code used
> an interpolation scheme between windowed filters. This code directly
> evaluates the gaussian kernel for sigma < 2.
> 
> This code produces cleaner results, is 25% faster, and does not use a
> temporary memory buffer.
> 
> Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db
> Reviewed-on: https://skia-review.googlesource.com/62540
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,herb@google.com

Change-Id: I936077dfa659d71bc361339d98340c55545a1eb8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72481
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-16 19:10:04 +00:00
Herbert Derby
5e18cdea0a Direct evaluation of gaussian
The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But
sigma < 2, the code must evaluate to the convolution. The old code used
an interpolation scheme between windowed filters. This code directly
evaluates the gaussian kernel for sigma < 2.

This code produces cleaner results, is 25% faster, and does not use a
temporary memory buffer.

Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db
Reviewed-on: https://skia-review.googlesource.com/62540
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2017-11-16 18:06:22 +00:00
Chris Dalton
7c02cc7934 Add clipping options to path text bench and samples
Bug: skia:
Change-Id: I632a2fa5627ef1438d9ab451318a42d12c61b802
Reviewed-on: https://skia-review.googlesource.com/67683
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-11-07 01:51:31 +00:00
Mike Klein
03141d25cf remove SkThread, using std::thread instead
Change-Id: I871dd5eea4496e87c206b46d9eae81cb521b11ce
Reviewed-on: https://skia-review.googlesource.com/65103
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-10-30 16:45:29 +00:00
Mike Reed
7306bcd758 - add bench for pixmap orient
- reduce code size by using a draw instead of custom blits

Bug: skia:
Change-Id: I90f9fb2abf40496e771f1f725556c178d730b590
Reviewed-on: https://skia-review.googlesource.com/62860
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-10-25 16:56:08 +00:00
Jim Van Verth
33397f2793 Fix shader compilation error in GrInstancedArraysBench
Change-Id: Ifd87e752fe1712ab4adef6c5f5de8798ab6c4991
Reviewed-on: https://skia-review.googlesource.com/50680
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-10-23 17:46:29 +00:00
Chris Dalton
a2ac30da36 Enable CCPR for volatile paths
Enables for volatile paths and when path mask caching is disabled.

Bug: skia:
Change-Id: I644b17f2a4f77a4ddf85265f520599499c0800cf
Reviewed-on: https://skia-review.googlesource.com/60481
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-17 18:48:42 +00:00
Chris Dalton
7a0ebfc033 Add a tooling flag for path mask caching
Adds the flag and a disables caching on the CCPR bots.

Bug: skia:
Change-Id: Icb85e77f89634dda1d419dacac5b8a93340723f0
Reviewed-on: https://skia-review.googlesource.com/59740
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-13 22:31:12 +00:00
Brian Salomon
0b4d8aa108 Add benchmark for comparing multitexturing to non-multitexturing image draws.
Allows benchmarks to override GrContextOptions.

Removes the ability to use the same GrContext for all benchmarks in a config.

Change-Id: I5ab9f6e81055451ac912a66537843d1a49f3b479
Reviewed-on: https://skia-review.googlesource.com/34080
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-11 20:32:49 +00:00
Brian Osman
0177698015 Warmup for one extra frame in nanobench
On ANGLE, at least, this frame gives us much more consistent results.

Bug: skia:
Change-Id: Ifdecc8451ef51490c08057645214738180b1a366
Reviewed-on: https://skia-review.googlesource.com/57884
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-10-10 20:05:13 +00:00
Ben Wagner
63fd760a37 Remove trailing whitespace.
Also adds a presubmit to prevent adding trailing whitespace to source
code in the future.

Change-Id: I41a4df81487f6f00aa19b188f0cac6a3377efde6
Reviewed-on: https://skia-review.googlesource.com/57380
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-10-09 21:20:34 +00:00
Mike Reed
f0ffb8943b Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
This reverts commit 5a2e50edc5.

Bug: skia:
Change-Id: I8d28b5c07d90130e5a1653923740eaf189ecb954
Reviewed-on: https://skia-review.googlesource.com/53900
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-10-03 20:03:35 +00:00
Leon Scroggins III
b30d11319b Do not try to time kFailedLoops
Move the check for kFailedLoops above code that times the benchmark.
This matches the comment ("Can't be timed") and prevents an infinite
loop.

Bug: skia:6774
Change-Id: Iacdc1ca1d11afcf05afac60e4eb0d8d9a12f800e
Reviewed-on: https://skia-review.googlesource.com/53803
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-10-02 20:37:00 +00:00
Mike Reed
5a2e50edc5 Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"""
This reverts commit cd284c5323.

Reason for revert:

assert fired in SkMallocPixelRef.cpp:61: fatal error: "assert(info.computeByteSize(rowBytes) == info.getSafeSize(rowBytes))"

google3 thinks it was from surface_rowbytes

Original change's description:
> Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""
> 
> This reverts commit 809cbedd4b.
> 
> Bug: skia:
> Change-Id: I680d8daeeeeb15526b44c1305d8fb0c6bfa38e1d
> Reviewed-on: https://skia-review.googlesource.com/52665
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I41e3f7a3f791cc8183291847e783ed8a53bc91d2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/53802
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-10-02 13:44:18 +00:00
Mike Reed
cd284c5323 Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""
This reverts commit 809cbedd4b.

Bug: skia:
Change-Id: I680d8daeeeeb15526b44c1305d8fb0c6bfa38e1d
Reviewed-on: https://skia-review.googlesource.com/52665
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-10-02 12:55:37 +00:00
Jim Van Verth
809cbedd4b Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
This reverts commit 88757dacd4.

Reason for revert: Still seems to be failing Chromium "telemetry_perf_unittests (with patch) on Android" on android_n5x_swarming_rel.

Original change's description:
> guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
> 
> Now with legacy behavior for allocpixels
> 
> This was reverted, so the current CL is a "fix" on top of ...
> https://skia-review.googlesource.com/c/skia/+/50980
> 
> Related update to Chrome (in preparation for this change)
> https://chromium-review.googlesource.com/c/chromium/src/+/685719
> 
> Bug: skia:
> Change-Id: I4b370ee7e95083ab27421f008132219c9c7b86e9
> Reviewed-on: https://skia-review.googlesource.com/51341
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I827a0ca1d1e3909e648fde3342cdb8601d34da8d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/52381
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-09-27 23:15:07 +00:00
Mike Reed
88757dacd4 guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Now with legacy behavior for allocpixels

This was reverted, so the current CL is a "fix" on top of ...
https://skia-review.googlesource.com/c/skia/+/50980

Related update to Chrome (in preparation for this change)
https://chromium-review.googlesource.com/c/chromium/src/+/685719

Bug: skia:
Change-Id: I4b370ee7e95083ab27421f008132219c9c7b86e9
Reviewed-on: https://skia-review.googlesource.com/51341
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-09-27 14:36:07 +00:00
Greg Daniel
f46633f8af Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
This reverts commit 98a6216b18.

Reason for revert: breaking the chrome roll. Looks like they may be writing data to create an image across all the row bytes and thus writing to unalloced data on the last row. Link to example failing bot:
 https://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_rel_ng/builds/539960

Original change's description:
> guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
> 
> Previously we had size_t and uint64_t variations.
> 
> The new (simpler) API always..
> - returns size_t, or 0 if the calculation overflowed
> - returns the trimmed size (does not include rowBytes padding for the last row)
> 
> Bug: skia:
> Change-Id: I05173e877918327c7b207d2f7f1ab0db36892e2e
> Reviewed-on: https://skia-review.googlesource.com/50980
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Leon Scroggins <scroggo@google.com>

TBR=mtklein@google.com,herb@google.com,scroggo@google.com,fmalita@chromium.org,reed@google.com

Change-Id: I726f6ab1b36b14979ba6f37105e0a469b3f0dbc0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/51262
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-09-26 20:08:07 +00:00
Ethan Nicholas
bed683addb switched gl_Position and gl_PointSize to sk_*
Bug: skia:
Change-Id: Ie7508991aa975c1400bac23ae49d81041a313968
Reviewed-on: https://skia-review.googlesource.com/51320
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-09-26 19:17:46 +00:00
Mike Reed
98a6216b18 guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Previously we had size_t and uint64_t variations.

The new (simpler) API always..
- returns size_t, or 0 if the calculation overflowed
- returns the trimmed size (does not include rowBytes padding for the last row)

Bug: skia:
Change-Id: I05173e877918327c7b207d2f7f1ab0db36892e2e
Reviewed-on: https://skia-review.googlesource.com/50980
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-09-26 17:07:16 +00:00
Ethan Nicholas
8aa4569c13 switched SkSL's temporary 'highfloat' type back to 'float'
Bug: skia:
Change-Id: If0debae7318b6b5b4a7cb85d458996a09931127e
Reviewed-on: https://skia-review.googlesource.com/48760
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-09-22 13:54:38 +00:00
Yuqian Li
3528eb3190 Run the first bench for 1000ms to warm up the nanobench if FLAGS_ms < 1000.
Otherwise, the first few benches' measurements will be inaccurate.

For example, without this CL, the first few measurements are:
  337ns, 566µs, 1000µs, ... without "--ms 1000" arg
  211ns, 285µs,  874µs, ... with "--ms 1000" arg

With this CL, the first few measurements are:
  195ns, 296µs, 1.03ms, ... without "--ms 1000" arg
  204ns, 280µs,  859µs, ... with "--ms 1000" arg

In the example above, the first two measurements are vastly (>50%)
different without this CL. I think that's the reason why I keep
using "--ms 1000" arg locally. But it's really only necessary for
the first bench to warm up nanobench. It's a waste to apply
"--ms 1000" to all the following benches.

Bug: skia:
Change-Id: I1924ba3ff9185ed89aeda72794fafd1fe6625eef
Reviewed-on: https://skia-review.googlesource.com/49742
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-09-21 17:44:53 +00:00
Ethan Nicholas
f7b8820dc8 re-land of new SkSL precisions
Bug: skia:
Change-Id: Ic1deb3db2cbda6ca45f93dee99832971a36a2119
Reviewed-on: https://skia-review.googlesource.com/47841
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2017-09-18 18:32:13 +00:00
Ethan Nicholas
27185a9b97 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
This reverts commit 05d5a13fea.

Reason for revert: looks like it broke filterfastbounds

Original change's description:
> Revert "Revert "Switched highp float to highfloat and mediump float to half.""
> 
> This reverts commit 1d816b92bb.
> 
> Bug: skia:
> Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1
> Reviewed-on: https://skia-review.googlesource.com/46464
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

TBR=bsalomon@google.com,ethannicholas@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde
Reviewed-on: https://skia-review.googlesource.com/47441
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-09-18 03:01:47 +00:00
Ethan Nicholas
05d5a13fea Revert "Revert "Switched highp float to highfloat and mediump float to half.""
This reverts commit 1d816b92bb.

Bug: skia:
Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1
Reviewed-on: https://skia-review.googlesource.com/46464
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-09-15 18:50:54 +00:00
Cary Clark
a4083c97d4 make most of SkColorPriv.h private
created new file src/core/SkColorData.h for
internal consumption. Note that many of the
functions there are unused as well.

Bug: skia: 6898
R: reed@google.com
Change-Id: I25bfd5a9c21f53558c4ca65a77eb5d322d897c6d
Reviewed-on: https://skia-review.googlesource.com/46848
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-09-15 16:31:35 +00:00
Yuqian Li
d29f0e7ccb Do not divide loops in PathBench
That breaks the assumption that the work is proportional to loops.
For example, loops = 5 and loops = 7 would result in the same count
if count = loops / 4.

Bug: skia:
Change-Id: Idae86d658cbfba8a7f49b983ed61a8b7fbea007a
Reviewed-on: https://skia-review.googlesource.com/46600
Commit-Queue: Yuqian Li <liyuqian@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2017-09-14 15:09:51 +00:00
Xianzhu Wang
0bff418eef Add a benchmark for SkXfermodeImageFilter mode kSrcIn
This should exercise the performance benefits of
https://skia-review.googlesource.com/c/skia/+/38921.
Change-Id: Ic9b4c280308aeadbc50152d17ee5d38387be6913
Reviewed-on: https://skia-review.googlesource.com/42181
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2017-09-11 16:43:50 +00:00
Brian Osman
5ad87aad68 Copy benchmark names, which may be transient strings
Bug: skia:
Change-Id: Ic4073aa17a04e8b400cc4a9db9a0669ee4a5c894
Reviewed-on: https://skia-review.googlesource.com/44203
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2017-09-08 20:30:48 +00:00
Brian Osman
c2ce091f27 Fix config strings in nanobench tracing
These are transient, so need to be copied.

Bug: skia:
Change-Id: Id24db0b96f343ecd034dd015da6e19ea61579b56
Reviewed-on: https://skia-review.googlesource.com/41741
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-31 20:38:20 +00:00
Brian Osman
c3cdef5fb0 Add top-level trace markers for each benchmark
Also add new paragraph about using systrace correctly

Docs-Preview: https://skia.org/?cl=41502
Change-Id: I114c14cc2e87a8b72aec46d8c354d3ea877a41ab
Reviewed-on: https://skia-review.googlesource.com/41502
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-31 18:36:51 +00:00
Brian Osman
f9810666bd Threaded generation of software paths
Re-land of: https://skia-review.googlesource.com/36560

All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.

Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.

Traces of a GM that includes GPU and SW path rendering (path-reverse):

Original:
    https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
    https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
    https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 15:27:42 +00:00
Mike Reed
e6befa5ac8 add 'a8' config for nanobench, specialize blitV for raster-pipeline
Motivated by wanting to speed-up A8 blits in general (and at the moment, aarect blits). More to come in these areas.

Bug: skia:
Change-Id: I45e8ef951b8e89a825af72b1918049be10920137
Reviewed-on: https://skia-review.googlesource.com/39401
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-08-28 15:56:06 +00:00
Brian Salomon
87ae989569 Revert "Threaded generation of software paths"
This reverts commit 76323bc061.

Reason for revert: Breaking NUC bots in threaded gm comparison:

https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10



Original change's description:
> Threaded generation of software paths
> 
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
> 
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
> 
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
> 
> Original:
>     https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
>     https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
>     https://screenshot.googleplex.com/GHjD0U3C34q.png
> 
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-24 21:34:38 +00:00
Brian Osman
76323bc061 Threaded generation of software paths
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.

Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.

Traces of a GM that includes GPU and SW path rendering (path-reverse):

Original:
    https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
    https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
    https://screenshot.googleplex.com/GHjD0U3C34q.png

Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-24 15:22:57 +00:00
Brian Salomon
1d816b92bb Revert "Switched highp float to highfloat and mediump float to half."
This reverts commit 88d99c6387.

Reason for revert: Believed to be causing unit test failures in Chrome roll:

https://build.chromium.org/p/tryserver.chromium.android/builders/linux_android_rel_ng/builds/364433
https://luci-logdog.appspot.com/v/?s=chromium%2Fbb%2Ftryserver.chromium.android%2Flinux_android_rel_ng%2F364433%2F%2B%2Frecipes%2Fsteps%2Fcontent_browsertests__with_patch__on_Android%2F0%2Flogs%2FWebRtcCaptureFromElementBrowserTest.VerifyCanvasWebGLCaptureColor%2F0

Original change's description:
> Switched highp float to highfloat and mediump float to half.
> 
> The ultimate goal is to end up with "float" and "half", but this
> intermediate step uses "highfloat" so that it is clear if I missed a
> "float" somewhere. Once this lands, a subsequent CL will switch all
> "highfloats" back to "floats".
> 
> Bug: skia:
> Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca
> Reviewed-on: https://skia-review.googlesource.com/31000
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com

Change-Id: I8bfa97547ac3920d433665f161d27df3f15c83aa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/35705
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-17 15:08:17 +00:00
Ethan Nicholas
88d99c6387 Switched highp float to highfloat and mediump float to half.
The ultimate goal is to end up with "float" and "half", but this
intermediate step uses "highfloat" so that it is clear if I missed a
"float" somewhere. Once this lands, a subsequent CL will switch all
"highfloats" back to "floats".

Bug: skia:
Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca
Reviewed-on: https://skia-review.googlesource.com/31000
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-16 23:05:15 +00:00
Ben Wagner
b4aab9ae6d Replace SkFAIL with SK_ABORT.
SkFAIL is a legacy macro which is just SK_ABORT. This CL mechanically
changes uses of SkFAIL to SK_ABORT in preparation for its removal. The
related sk_throw macro will be changed independently, due to needing to
actually clean up its users.

Change-Id: Id70b5c111a02d2458dc60c8933f444df27d9cebb
Reviewed-on: https://skia-review.googlesource.com/35284
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-16 15:37:54 +00:00
Brian Osman
93ba0a4fc8 Switch SkSL to std::string
On desktop, this saves just over 5% of the time in the SkSL compiler.

As written, the code will now build either way, so it's much easier to
switch back (or even have some platforms use SkString, if that's ever
required).

Bug: skia:
Change-Id: I634f26a4f6fcb404e59bda6a5c6a21a9c6d73c0b
Reviewed-on: https://skia-review.googlesource.com/34381
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-14 21:24:55 +00:00
Ben Wagner
32fa510414 Abort dm/nanobench on bad configs.
Adjust the configs specified by recipes to avoid the new error.

Change-Id: I23e31355e2faaab919d92abdb37a6f70cd2da1ff
Reviewed-on: https://skia-review.googlesource.com/32862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-08-11 13:12:26 +00:00
Mike Klein
a07e4302cf add gamma stage
Until now we've been using 3 separate parametric stages to apply
gamma to r,g,b.  That works fine, but is kind of unnecessarily
slow, and again less clear in a stack trace than seeing "gamma".

The new bench runs in about 60% of the time the old one does
on my Trashcan.

BUG=skia:6939

Change-Id: I079698d3009b081f1c23a2e27fc26e373b439610
Reviewed-on: https://skia-review.googlesource.com/32721
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-09 18:51:44 +00:00
Mike Reed
c270423de1 use unsigned to avoid runtime overflow detection
Bug: skia:
Change-Id: I487930955f75048ea27a1bcc61f7e0849c63759b
Reviewed-on: https://skia-review.googlesource.com/32681
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2017-08-09 17:51:57 +00:00
Mike Reed
828f1d5195 handle overflows in float->int
rects are already auto-vectorized, so no need to explicitly write a 4f version of SkRect::round()

Bug: skia:
Change-Id: I098945767bfcaa7093d770c376bd17ff3bdc9983
Reviewed-on: https://skia-review.googlesource.com/32060
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-08-09 16:07:24 +00:00
Mike Reed
35ee0e09b4 clean up useage of SkFloatBits
Bug: skia:
Change-Id: I6d3a0019f2fcf11feca69123e4ce6eb35de43613
Reviewed-on: https://skia-review.googlesource.com/31222
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-08-07 02:49:29 +00:00
Mike Klein
16776dfb4b funnel all constant colors through append_constant_color()
My next step is to change the uniform_color context to

    struct {
       float r,g,b,a;
       uint32_t rgba;
    };

so that it's trivial to load in both float and 8-bit pipelines.

Change-Id: If9bdde353ced3bf9eb0c63204b4770ed614ad16b
Reviewed-on: https://skia-review.googlesource.com/30481
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-03 15:37:37 +00:00
Jim Van Verth
1af03d4396 Compute correct bounds for DrawShadowRec.
Bug: skia:6880
Change-Id: Ia8b94e52eec3feb5104d2351bf7a7e6f99101deb
Reviewed-on: https://skia-review.googlesource.com/26370
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-31 13:55:32 +00:00
Ethan Nicholas
31981ecdcb fixed a vec2 -> float2 that got missed
Bug: skia:
Change-Id: I51ae880ba0949d0c71331be6ce0ff13411169191
Reviewed-on: https://skia-review.googlesource.com/28122
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-07-28 23:50:22 +00:00
Ethan Nicholas
5af9ea399d renamed SkSL types in preparation for killing precision modifiers
Bug: skia:
Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900
Reviewed-on: https://skia-review.googlesource.com/27703
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-28 20:43:03 +00:00
Ben Wagner
713195071d Remove internal use of SkTypeface::Style.
Change-Id: I71cf04b12be95a54b7fb47d048ba1f8672ed9a8f
Reviewed-on: https://skia-review.googlesource.com/27760
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-07-27 21:30:45 +00:00
Yuqian Li
df60e369a8 New analytic AA scan converter using delta (I call it DAA for now)
DAA is:

1. Much simpler than AAA.
   SkScan_AAAPath.cpp is about 1700 lines.
   SkScan_DAAPath.cpp is about 300 lines.
   The whole DAA CL is only about 800 lines.

2. Much faster than AAA for complicated paths.
   The speedup applies to GL backend (including ccpr)!
   Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
     AAA-raster: 33ms
     DAA-raster: 21ms
     AAA-gl:     30ms
     DAA-gl:     20ms
     AAA-ccpr:   18ms
     DAA-ccpr:   12ms
   My linux desktop doesn't have SSE3 so the speedup is smaller
   (~25% for Chart). I believe that DAA is so fast that I can enable
   it for any paths (AAA is not enabled by default for complicated
   paths because it is slow; hence our older supersampling scan
   converter is used for stroking on Chart for AAA-xxx config.)

3. The SkCoverageDelta is suitable for threaded backend with
   out-of-order concurrent scan conversion as commented in the source
   code. Maybe we can also just send deltas to GPU.

4. Similar to most analytic path renderers, the quality is on the best
   ground-truth level, unless there are intersections within a pixel.
   The intersections look good to my eyes although theoretically that
   could be arbitrary far from the ground truth (see my AAA slides).

5. For simple paths, such as circle, triangle, rrect, etc., DAA is
   slower than AAA. But DAA is faster than our older supersampling
   scan converter in most cases. As those simple paths usually don't
   constitute the bottleneck of a picture (skp or svg), I strongly
   recommend use DAA.

6. DAA also heavily favors blitMask so it may work quite well with
   SkRasterPipeline and SkRasterPipelineBlitter.

Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.

Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-07-25 21:55:19 +00:00
Mike Reed
ede7bac43f use unique_ptr for codec factories
Will need guards for android (at least)

Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-25 15:35:23 +00:00