Combine texture provider and resource provider
Largely mechanical. Only three places that were calling createApprox
via texture provider (ie without flags), so that was simple.
BUG=skia:
Change-Id: I876367bcdc6a8db736deedab1028de1972015509
Reviewed-on: https://skia-review.googlesource.com/9176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
BUG=skia:
Change-Id: I0d23eb9dcf5c01c71d3571ef97690af68b900807
Reviewed-on: https://skia-review.googlesource.com/9141
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Clients will not be able to directly set the uniqueKey on GrTextureProxies. This CL sets up the choke point for the switch over to having uniqueKeys be managed by a third party (the textureProvider).
Change-Id: I5061a970faf77ea0c4a320e021ff7c3ef90a0900
Reviewed-on: https://skia-review.googlesource.com/9140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
BUG=skia:
Change-Id: I4324b65bc50a3dfd90372459899870d5f1952fdc
Reviewed-on: https://skia-review.googlesource.com/9120
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 13d7f5d7c2.
Reason for revert: Fixed client code. Re-landing.
Original change's description:
> Revert "Move GrTextureProvider to src"
>
> This reverts commit 24429c68c5.
>
> Reason for revert: Breaking a roll
>
> Original change's description:
> > Move GrTextureProvider to src
> >
> > With this hidden, we can make further simplification. Just want to test
> > this change against our external clients first, to make sure we're okay
> > to proceed.
> >
> > BUG=skia:
> >
> > Change-Id: I47f8c8f2912201c2890bc2f9a9d68aa92649a2d4
> > Reviewed-on: https://skia-review.googlesource.com/9072
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> >
>
> TBR=bsalomon@google.com,brianosman@google.com,benjaminwagner@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Change-Id: I43cc135731245c29e24bbecf06ee46c562955c03
> Reviewed-on: https://skia-review.googlesource.com/9123
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,benjaminwagner@google.com,reviews@skia.org,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: Ibcb2ea34654315327c46ea8e4de5bf14376d9bdf
Reviewed-on: https://skia-review.googlesource.com/9127
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 24429c68c5.
Reason for revert: Breaking a roll
Original change's description:
> Move GrTextureProvider to src
>
> With this hidden, we can make further simplification. Just want to test
> this change against our external clients first, to make sure we're okay
> to proceed.
>
> BUG=skia:
>
> Change-Id: I47f8c8f2912201c2890bc2f9a9d68aa92649a2d4
> Reviewed-on: https://skia-review.googlesource.com/9072
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,brianosman@google.com,benjaminwagner@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I43cc135731245c29e24bbecf06ee46c562955c03
Reviewed-on: https://skia-review.googlesource.com/9123
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I248ba081f0229d7fcf2071009076acc88b80b076
Reviewed-on: https://skia-review.googlesource.com/9088
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
With this hidden, we can make further simplification. Just want to test
this change against our external clients first, to make sure we're okay
to proceed.
BUG=skia:
Change-Id: I47f8c8f2912201c2890bc2f9a9d68aa92649a2d4
Reviewed-on: https://skia-review.googlesource.com/9072
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.
SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.
Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.
Re-land of https://skia-review.googlesource.com/c/8529/
BUG=skia:
Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966
Reviewed-on: https://skia-review.googlesource.com/8960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
In some instances proxies must be created that, when instantiated, have no pending IO.
This is split out of:
https://skia-review.googlesource.com/c/8679/ (Add per-Flush callback to GrDrawingManager)
and is a reland of:
https://skia-review.googlesource.com/c/8988/ ( Allow GrSurfaceProxy-derived classes to use flags when instantiating)
Change-Id: I36f52a6d249e762bdfc1f0d7528aba6d4071e492
Reviewed-on: https://skia-review.googlesource.com/9070
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit c8f1e3a5c0.
Reason for revert: check on ANGLE failure
Original change's description:
> Allow GrSurfaceProxy-derived classes to use flags when instantiating
>
> In some instances proxies must be created that, when instantiated, have no pending IO.
>
> This is split out of: (Add per-Flush callback to GrDrawingManager)
>
> https://skia-review.googlesource.com/c/8679/
>
> Change-Id: I68b5504d35ad436a4ae737ac4bb3c171fc9a5826
> Reviewed-on: https://skia-review.googlesource.com/8988
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I157417c443028b2148ee355ce69c946a96bb9407
Reviewed-on: https://skia-review.googlesource.com/9066
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
In some instances proxies must be created that, when instantiated, have no pending IO.
This is split out of: (Add per-Flush callback to GrDrawingManager)
https://skia-review.googlesource.com/c/8679/
Change-Id: I68b5504d35ad436a4ae737ac4bb3c171fc9a5826
Reviewed-on: https://skia-review.googlesource.com/8988
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 9ad1f92e2f.
Reason for revert: Breaking lots of bots
Original change's description:
> Add GrExternalTextureData and SkCrossContextImageData
>
> GrExternalTextureData is an API for exporting the backend-specific
> information about a texture in a type-safe way, and without pointing
> into the GrTexture. The new detachBackendTexture API lets us release
> ownership of a texture to the client.
>
> SkCrossContextImageData is the public API that lets clients upload
> textures on one thread/GrContext, then safely transfer ownership to
> another thread and GrContext for rendering.
>
> Only GL is implemented/supported right now. Vulkan support requires
> that we add thread-safe memory pools, or otherwise transfer the
> actual memory block containing the texture to the new context.
>
> BUG=skia:
>
> Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
> Reviewed-on: https://skia-review.googlesource.com/8529
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,chinmaygarde@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: If27d1f4c3a169efb6533170f67a172664c0fe8ce
Reviewed-on: https://skia-review.googlesource.com/8955
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.
SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.
Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.
BUG=skia:
Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
Reviewed-on: https://skia-review.googlesource.com/8529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is split out of: https://skia-review.googlesource.com/c/8823/ (Remove GrFragmentProcessor-derived class' GrTexture-based ctors)
Change-Id: I9f602985b6010fc58b595e2be6d4e67e50179747
Reviewed-on: https://skia-review.googlesource.com/8881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.
BUG=skia:
Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Previously, operator& for enum class bitfields was reserved only to
return a bool. e.g:
if (flags & Flags::kFlag)
This change adds a new template class GrTFlagsMask<> that gets
instantiated by operator~ and allows us to write expressions like:
flags &= ~Flags::kFlag
(flags & ~Flags::kFlag1) | Flags::kFlag2
BUG=skia:
Change-Id: I21e5eb9304135e82cdda459e8a833a3489f6beaf
Reviewed-on: https://skia-review.googlesource.com/8563
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This was the only non-test user of GrXPFactory::isConstantPreCoverageBlendedColor which is now removed.
Change-Id: Ic1c130d30a44e1a955b89f8912433a3c9df2e61e
Reviewed-on: https://skia-review.googlesource.com/8776
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
(No longer) Blocked on: https://skia-review.googlesource.com/c/8450/ (Remove asTextureRef from SkSpecialImage & update effects accordingly (take 2))
This also (unfortunately) picks up a few straggling effects that didn't have a sk_sp<GrTextureProxy> factory.
Change-Id: I5ce583a084aa8fe00e866eec1db90e2ec9dd2ab0
Reviewed-on: https://skia-review.googlesource.com/8500
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This may reduce the number of "why not GrTextureProxy" issues
Change-Id: I9e0e5042f5801ba9a933b697a380cb0cb54b4522
Reviewed-on: https://skia-review.googlesource.com/8510
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is split out of https://skia-review.googlesource.com/c/7889/ (Remove SkSpecialImage's GrTexture-based ctors) to allow focusing on the caching/subsetting changes.
Change-Id: Ic2af7a0d03e88941ab5b6cdfcecbbdefe3578eda
Reviewed-on: https://skia-review.googlesource.com/8456
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also refer to it directly rather than using the term "modulate"
Change-Id: Ifa44a4d46e1be11b567943f58ead24e38f10d03b
Reviewed-on: https://skia-review.googlesource.com/8488
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Rob and I spent a long time debugging why this wasn't working for
Flutter - doing the more complex operations on the loading thread
produces a blank texture when it's used later on the drawing thread.
Limiting ourselves to just creating and uploading RGBA data fixes
that. We need to debug what's going wrong, but in the meantime, this
lets Flutter use Skia APIs to manage GPU uploading and lifetime of
texture-backed images, while still doing those uploads on their IO
thread.
BUG=skia:
Change-Id: Ibf5c37f2439814544beab8c93c2a646f7a9e779d
Reviewed-on: https://skia-review.googlesource.com/8443
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This doesn't yet delete the old virtuals.
It still uses the color and component flags model for the pipeline input and blended output but I'm planning to change those as well.
Change-Id: I64e2ec0fe9ed9fae3aabf1ca8c9bc0582fc7565a
Reviewed-on: https://skia-review.googlesource.com/7760
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Adds kRG_float_GrPixelConfig.
Also removes default labels from switches on GrPixelConfig, in order
to help guide future enumerals to handle them properly.
BUG=skia:
Change-Id: Ie80b9413b4002b666df3ef1a7a8ea4c9c29ce43b
Reviewed-on: https://skia-review.googlesource.com/8226
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Adds a simple constructor for when we just need to set up basic
internal rendering.
BUG=skia:
Change-Id: Ib046c62e9a759aa7d0a3345e16ccf6e6af9342ea
Reviewed-on: https://skia-review.googlesource.com/8121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: I44a62f5efc674d0adbbf4a33690c3ded9fab3803
Reviewed-on: https://skia-review.googlesource.com/8040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit de4d301881.
Reason for revert: several Chrome rendering bugs on Mac
BUG=skia:
Change-Id: I492082b0b7e7c902ede4b598c5809f604d210ce1
Reviewed-on: https://skia-review.googlesource.com/7887
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
BUG=skia:6119
Change-Id: I4c4a8933c663ccc057596318a06c538175b9f16b
Reviewed-on: https://skia-review.googlesource.com/7726
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I8153ba8c6bb48d8b15d524fbfafbe3c6d83f39c5
Reviewed-on: https://skia-review.googlesource.com/7727
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
BUG=skia:6119
Change-Id: Ib9770bd88f4eebd68f2d893c5788f966d89f193c
Reviewed-on: https://skia-review.googlesource.com/7585
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 052fd5158f.
Disables the test (of unused code) until platform-specific issues are addressed.
Change-Id: I7aa23a07954fccf382aa07d28afcbffb0bebcd6d
Reviewed-on: https://skia-review.googlesource.com/7656
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 85eb4226a4.
Reason for revert: test failures on Windows, e.g. https://chromium-swarm.appspot.com/task?id=33f9527484414110&refresh=10
Original change's description:
> Start of rewrite of GrFragmentProcessor optimizations.
>
> This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations:
>
> * known input color -> known output color for GrFP elimination
> * tracking of whether all color processors modulate their input for the "tweak alpha" optimziation
> * opaqueness tracking
>
> This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable.
>
> Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor.
>
> Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a
> Reviewed-on: https://skia-review.googlesource.com/7481
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I2390df257456013fa74137cb5d7b5a93820c291e
Reviewed-on: https://skia-review.googlesource.com/7652
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations:
* known input color -> known output color for GrFP elimination
* tracking of whether all color processors modulate their input for the "tweak alpha" optimziation
* opaqueness tracking
This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable.
Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor.
Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a
Reviewed-on: https://skia-review.googlesource.com/7481
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ic285b24b384bbf284cc680fe770433dd4d643833
Reviewed-on: https://skia-review.googlesource.com/7561
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I04bcaf91aa7a43e0563e332c1fe2836d762a04d4
Reviewed-on: https://skia-review.googlesource.com/7520
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This opens the door for swapping all the effects over to taking GrTextureProxies.
Change-Id: I3b03ba93a68f9945c9a8fee008fd170ed57616eb
Reviewed-on: https://skia-review.googlesource.com/7344
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 3329cceab5.
Reason for revert: Bot failures are unrelated to the original change.
Change-Id: I21b5927dc4384a25930bdefe16e57bcc9276ffa4
Reviewed-on: https://skia-review.googlesource.com/7347
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit f833215420.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make it possible to query GrXPFactory for dst texture without GrPipelineAnalysis.
>
> Change-Id: I8c140eb4e3e5f2d21ecbf8f8f3c8533dc7f50e7c
> Reviewed-on: https://skia-review.googlesource.com/7316
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I790afb9a01422cb4c2d3a4be4ecd20e8c4466b29
Reviewed-on: https://skia-review.googlesource.com/7342
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Relanding of: https://skia-review.googlesource.com/c/6977/
Change-Id: Ibc9b9e354f7fc23b1a6e6e4fe7c9fe3cef771c02
Reviewed-on: https://skia-review.googlesource.com/7265
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL enables Vulkan Test bots on the NexusPlayer
TBR:bsalomon@google.com
BUG=skia:
Change-Id: I0cc8b01107afcc84e0cb0631f361f3615fc8dd9b
Reviewed-on: https://skia-review.googlesource.com/5681
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
A trivial change but it does better indicate the nature of the method
Change-Id: I44a0e77dba28df892f4200496d78797ed5fd37df
Reviewed-on: https://skia-review.googlesource.com/7331
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Eventually ops can use this to hold their ops and create GrPipelines at flush time.
For now it is used by GrPipelineBuilder.
Change-Id: I0db3892032f2d07238e4c847a790678b3aab456f
Reviewed-on: https://skia-review.googlesource.com/7132
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This still needs to be propagated out in several ways:
replace more instances of GrSurface::read/write-Pixels
add colorSpace to more instances of the TextureContext
but it establishes a beach-head and is exciting enough as is.
Change-Id: If86035aa0245e70b54541e83722b3c75bc5ade13
Reviewed-on: https://skia-review.googlesource.com/7172
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Change-Id: Ibac3a540fcb1967ceef571157d41c1937acfadf8
Reviewed-on: https://skia-review.googlesource.com/6977
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Removes unused single channel tracking.
Makes it so that only the op/gp can initiate lcd coverage.
Makes GrProcOptInfo fragment processor analysis continuable.
Change-Id: I003a8aa3836bb64d04b230ddee581dc500e613a9
Reviewed-on: https://skia-review.googlesource.com/7039
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This fixes an issue where color filters aren't correctly applied to color glyphs. Instead we apply the filter to the SkPaint's color which is correct for mask glyphs only.
Add color filter and alpha + various effects to coloremoji gm
Change-Id: If77dece71d43468fec65499857eaaaedb56428e9
Reviewed-on: https://skia-review.googlesource.com/6891
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: Ifae5618f30c2202b9083f479b58556709ff6126a
Reviewed-on: https://skia-review.googlesource.com/6990
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Remove unused functions, and convert another to switch style.
BUG=skia:
Change-Id: I93edbece54f147d868801bb008e6f935a8cb997f
Reviewed-on: https://skia-review.googlesource.com/6947
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Alpha type is not (and never will be) part of pixel config, so the logic
around that was unnecessary. (Also, we already sanitize color type and
alpha type before making a new device at a higher level).
With that out of the way, we can easily supply a full info at the two
call-sites that were using the other version.
BUG=skia:
Change-Id: Iceccdbdebd1062d3e5023620755aabcc86604d2f
Reviewed-on: https://skia-review.googlesource.com/6920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
It's been disabled for a long time (GPUs don't support it, and it actually
caused performance regression in testing).
BUG=skia:4333
Change-Id: I6e2bf755f765168fd616de6c9c023c6fbd5abd20
Reviewed-on: https://skia-review.googlesource.com/6897
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.
Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
Re-land of https://skia-review.googlesource.com/c/6817/,
with fixes for Vulkan.
BUG=skia:6110
Change-Id: Ia763c276808be28027ed0005ee4b88637306583f
Reviewed-on: https://skia-review.googlesource.com/6839
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit f2956459f7.
Reason for revert: GM and image failures on some bots (rendering red, not gray).
Original change's description:
> Add Gray8 pixel config
>
> This is still just linear (non-sRGB), but adding sRGB will
> be the next step. I've verified that this is really making
> R8 textures when uploading Gray8 bitmaps. Tests pass, and
> the all_bitmap_configs GM still renders correctly (unlike
> when we just mapped Gray8 to Alpha8).
>
> This adds another pixel config, which could grow our cache
> footprint, but the benefits of not using 4bpp for 1bpp data
> should outweigh that?
>
> BUG=skia:6110
>
> Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
> Reviewed-on: https://skia-review.googlesource.com/6817
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
BUG=skia:6110
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I95a4fc0450a569d5791f6bceb7fae61c7e5eba61
Reviewed-on: https://skia-review.googlesource.com/6838
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
BUG=skia:6110
Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
Reviewed-on: https://skia-review.googlesource.com/6817
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a8f80de2bc.
Reason for revert: nanobench failing on windows bots, possibly others
Change-Id: Iacb8c650064a28654c165665be057377ffb02ba5
Reviewed-on: https://skia-review.googlesource.com/6802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
All GrXPFactory instances are static constexpr.
Change-Id: If1086b08534166201e53b3fd9379104e361eb5e6
Reviewed-on: https://skia-review.googlesource.com/6701
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Instead use std::unique_ptr to manage GrOp lifetime.
Change-Id: Ic1dc1e0ffd7254c3994221f498677af5bbf66a71
Reviewed-on: https://skia-review.googlesource.com/6479
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
GrContext still doesn't convert, but it has the source and destination
color spaces, and call sites are supplying appropriate values where it
makes sense.
BUG=skia:
Change-Id: Ia88733125b8090776cfc9b0dc8030cce365b0b8b
Reviewed-on: https://skia-review.googlesource.com/6400
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca
Reviewed-on: https://skia-review.googlesource.com/6359
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I776f37e42dcab8b16535c48df9c405b1f211f6c9
Reviewed-on: https://skia-review.googlesource.com/6165
Commit-Queue: Brian Salomon <brian@thesalomons.net>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ie21e18b631daa24e70df630b9f910213f62bdbdf
Reviewed-on: https://skia-review.googlesource.com/6164
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
Change-Id: Ib8fd96d0569274ef781366eb900ed8ee839ae9bd
Reviewed-on: https://skia-review.googlesource.com/6109
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>