Renames vars and methods that used the work "access" to refer to this type.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4931
Change-Id: Ibcf488fbd445c5119fc13d190544cd98981bdbee
Reviewed-on: https://skia-review.googlesource.com/4931
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Introduce an SkImageGenerator API to support the implementation of
externally-managed image decode and scale caches.
BUG=skia:5806
R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4720
Change-Id: Ibfe37af5471f78f28f88f9d5e80938882be1a344
Reviewed-on: https://skia-review.googlesource.com/4720
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Just a simple renaming to reinforce the Ganesh notion that a buffer
access is not related to a texture.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4879
Change-Id: I3f12b6eccff744e246618be0a7abf41c4a1228a1
Reviewed-on: https://skia-review.googlesource.com/4879
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is step one:
- make SkXfermode useless to public clients
- everything they should need is in SkBlendMode.h
Step two:
- remove SkXfermode.h entirely (since skia core will already be using SkXfermodePriv.h)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4534
Change-Id: If2cea9f71df92430ed6644edb98dd306c5572cbc
Reviewed-on: https://skia-review.googlesource.com/4534
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit fd01ce05ef.
Reason for revert: see if this is the cause of the Nexus7 assertion failure
Original change's description:
> Defer more renderTargetContexts in the GPU image filter paths
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4767
>
> Change-Id: I4c1f27247ef340a49d1ac96761810e77e6047ca2
> Reviewed-on: https://skia-review.googlesource.com/4767
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I158f96ec1252481345fc5dca15086ffd4b47cb95
Reviewed-on: https://skia-review.googlesource.com/4875
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
- thread through ctm
- make blitter handle paint modulation instead of each shader
TBR=herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4830
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Change-Id: I8161e6b3864c4e48e4d47d5ad40a56a13c02fee8
Reviewed-on: https://skia-review.googlesource.com/4830
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Replaces with switch statements that will produce a compiler warning if a type is added and helper functions are not updated.
This also removes several unused helper functions for these enum types.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4486
Change-Id: Iee6d8e5095dc4ba2488a8928bf60f8e903cd3320
Reviewed-on: https://skia-review.googlesource.com/4486
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Here first just the simplest, constant-color shaders.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4743
Change-Id: I92c6523660e21a1e2aa353524570230282ba5dfe
Reviewed-on: https://skia-review.googlesource.com/4743
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
If these are not marked static (or SK_FORCE_INLINE) they become extremely dangerous to use from files built with different optimization flags than the baseline. The One Definition Rule becomes trivially easy to violate, and the linker can easily pick a CPU-specific version of the function.
TBR=reed@google.com
BUG=chromium:664864
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4752
Change-Id: If3044a32229db1a1e3a8b83aace6047d92b36d05
Reviewed-on: https://skia-review.googlesource.com/4752
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
It has been incorrectly interpreting its SkColor as sRGB all the time. Now, we plumb through the destintation color space and some scratch space, letting it decide how to interpret its SkColor later when it knows about the dst color space. The scratch space is blitter scoped, which lets this be thread safe (this is much like SkShader::Context).
This only corrects the gamma transformation for now. I've kept my previous TODO about gamut transformation. Everything assumes sRGB gamut for now.
Shaders will get the same treatement in this pipeline.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4725
Change-Id: I55b0c7d5db9ad8d7dcdd6295c9dac61d10aeaed4
Reviewed-on: https://skia-review.googlesource.com/4725
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This sets the stage for using the Proxy's/RenderTargetContext's ID above the flush and the RenderTarget's/GrGpuResource's below the flush.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4650
Change-Id: I9f1e6b00c02a0691d90b58c49e1d8c60684884c1
Reviewed-on: https://skia-review.googlesource.com/4650
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 8240750718.
Reason for revert: Breaking WebView (chromium:663959)
Original change's description:
> Change SkCanvas to *not* inherit from SkRefCnt
>
> Definitely tricky for classes like SkNWayCanvas, where the caller (today)
> need not pay attention to ownership of the canvases it gave the NWay
> (after this CL, the caller *must* managed ownership)
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4441
>
> DOCS_PREVIEW= https://skia.org/?cl=4441
>
> Change-Id: Ib1ac07a3cdf0686d78e7aaa4735d45cc90bea081
> Reviewed-on: https://skia-review.googlesource.com/4441
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=djsollen@google.com,mtklein@google.com,halcanary@google.com,robertphillips@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I5e3b3e876b7d2c09833cf841801321033b6b968b
Reviewed-on: https://skia-review.googlesource.com/4687
Commit-Queue: Heather Miller <hcm@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
This reverts commit 434c534bd0.
Reason for revert: Undefined behavior. From
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/1272/steps/test_skia%20on%20Ubuntu/logs/stdio
../../../tests/IntTextureTest.cpp:51:44: runtime error: left shift of negative value -1
#0 0x2257480 in test_IntTexture(skiatest::Reporter*, sk_gpu_test::ContextInfo const&) (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x2257480)
#1 0x1ca1066 in skiatest::RunWithGPUTestContexts(void (*)(skiatest::Reporter*, sk_gpu_test::ContextInfo const&), bool (*)(sk_gpu_test::GrContextFactory::ContextType), skiatest::Reporter*, sk_gpu_test::GrContextFactory*) (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1ca1066)
#2 0x1ca080d in run_test(skiatest::Test) (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1ca080d)
#3 0x1c9e5e9 in dm_main() (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1c9e5e9)
#4 0x7f2d2ba8df44 in __libc_start_main /build/eglibc-oGUzwX/eglibc-2.19/csu/libc-start.c:287
#5 0x1bb3028 in _start (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1bb3028)
SUMMARY: AddressSanitizer: undefined-behavior ../../../tests/IntTextureTest.cpp:51:44 in
step returned non-zero exit code: 1
Original change's description:
> Add integer texture support.
>
> This allows us to create integer textures and sample them from a GrProcessor's code.
>
> Filtering is limited to NEAREST.
>
> Adds tests for reading/writing pixels, copying, and drawing. These operations are not allowed to convert to fixed/float configs.
>
> Vulkan support is TBD.
>
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4348
>
> Change-Id: If38d89a03285d4bd98d1f14f9638b0320977e43d
> Reviewed-on: https://skia-review.googlesource.com/4348
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
>
TBR=bsalomon@google.com,csmartdalton@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I39f1a0a0dd3e6cde1143c8cc1217d2e3d5977b21
Reviewed-on: https://skia-review.googlesource.com/4663
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
This allows us to create integer textures and sample them from a GrProcessor's code.
Filtering is limited to NEAREST.
Adds tests for reading/writing pixels, copying, and drawing. These operations are not allowed to convert to fixed/float configs.
Vulkan support is TBD.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4348
Change-Id: If38d89a03285d4bd98d1f14f9638b0320977e43d
Reviewed-on: https://skia-review.googlesource.com/4348
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Definitely tricky for classes like SkNWayCanvas, where the caller (today)
need not pay attention to ownership of the canvases it gave the NWay
(after this CL, the caller *must* managed ownership)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4441
DOCS_PREVIEW= https://skia.org/?cl=4441
Change-Id: Ib1ac07a3cdf0686d78e7aaa4735d45cc90bea081
Reviewed-on: https://skia-review.googlesource.com/4441
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This removes a reason to call accessRenderTarget on the GrRenderTargetContext
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4583
Change-Id: I6e8a53ffd5c1fea80f542b70e05744e2991f70f8
Reviewed-on: https://skia-review.googlesource.com/4583
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
I think GrSurfaceDesc is still the most compact way to communicate the deferred GrSurface's settings to the Proxy but this CL, at least, reduces where it is used.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4559
Change-Id: Ica599c28a5aef1ed4094f47a4ac119e2d204d652
Reviewed-on: https://skia-review.googlesource.com/4559
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is much more explicit about what that type represents (are we in
legacy mode or not), which also makes it suitable for other (upcoming)
usage.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4529
Change-Id: Iacb397c34e7765f1ca86c0195bc622b2be4d9acf
Reviewed-on: https://skia-review.googlesource.com/4529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
It is moved to src/utils. It is almost a tool, but has two uses in
src/ports.
The existing SkOSFile.cpp is left empty for the time being since it is
mentioned in Chromium's BUILD.gn for Skia.
Change-Id: I3bb7f7c4214359eb6ab906bfe76737d20bf1d6c7
Reviewed-on: https://skia-review.googlesource.com/4536
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit e48b4c550d.
Reason for revert: This method is used in Google3. See
https://test.corp.google.com/ui#id=OCL:138505330:BASE:138505351:1478611655214:39a02f0d
Original change's description:
> Delete SkImage::encode(Type)
>
> This doesn't appear to be used (fingers crossed).
>
> We're not ready to support color correct encodes (and tagging with
> color spaces) for all of the formats included in SkImageEncoder::Type.
>
> I think it's good to restrict this for now.
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4535
>
> Change-Id: I73000f3d7bff1af153786d766531a2cbc8c5b77a
> Reviewed-on: https://skia-review.googlesource.com/4535
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I6fb880f10dcba7837647e9b5cabbc8cc2b8366f6
Reviewed-on: https://skia-review.googlesource.com/4538
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
This doesn't appear to be used (fingers crossed).
We're not ready to support color correct encodes (and tagging with
color spaces) for all of the formats included in SkImageEncoder::Type.
I think it's good to restrict this for now.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4535
Change-Id: I73000f3d7bff1af153786d766531a2cbc8c5b77a
Reviewed-on: https://skia-review.googlesource.com/4535
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This CL also centralizes the instantiation code in GrSurfaceProxy and adds a test.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4494
Change-Id: I0081d9a216dc0af293179f23bcb88acf6a822324
Reviewed-on: https://skia-review.googlesource.com/4494
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This class does not appear to have any external users, and Skia probably
does not want anyone depending on it. It also clutters up include/core
with an 'uninteresting' utility class.
Change-Id: I7de9468500ecffd0b722f222932e4f8b6637925b
Reviewed-on: https://skia-review.googlesource.com/4522
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit ce4d04ae8e.
BUG=skia:5932
Original CL description:
>
>Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
>
>Adds a clamp for GrTexture filtering that can be set by a subclass at construction. The clamping is performed by GrTextureParams. GrGLTexture limits filtering to bilinear for rectangle and external textures.
>
>Also moves samplerType() to GrTexturePriv from GrTexture.
>
>BUG=skia:5932
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4455
Change-Id: I4a9f4abac44979cb900f5b04fe741524eade66b1
Reviewed-on: https://skia-review.googlesource.com/4455
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is the same as https://skia-review.googlesource.com/c/4383/ (Further centralize computation of GrSurface VRAM consumption) but with a suppression for Vulkan in the new test and removal of an assert Chromium was triggering.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4450
Change-Id: Ie87d32fd5f0d35c21326b066a0c733cb6f8a5bea
Reviewed-on: https://skia-review.googlesource.com/4450
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 4d53c44aa6.
Reason for revert: Depends on https://skia-review.googlesource.com/c/4383/ which I need to revert.
Original change's description:
> Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
>
> Adds a clamp for GrTexture filtering that can be set by a subclass at construction. The clamping is performed by GrTextureParams. GrGLTexture limits filtering to bilinear for rectangle and external textures.
>
> Also moves samplerType() to GrTexturePriv from GrTexture.
>
> BUG=skia:5932
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4352
>
> Change-Id: I1f023d4f4133e7eb393367580c0558257e56c8db
> Reviewed-on: https://skia-review.googlesource.com/4352
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
>
TBR=bsalomon@google.com,csmartdalton@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=662630
Change-Id: I012aa208594ccff0bb81bece8110a38e1f83ae00
Reviewed-on: https://skia-review.googlesource.com/4444
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Adds a clamp for GrTexture filtering that can be set by a subclass at construction. The clamping is performed by GrTextureParams. GrGLTexture limits filtering to bilinear for rectangle and external textures.
Also moves samplerType() to GrTexturePriv from GrTexture.
BUG=skia:5932
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4352
Change-Id: I1f023d4f4133e7eb393367580c0558257e56c8db
Reviewed-on: https://skia-review.googlesource.com/4352
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
It is no longer used.
Change-Id: Ie2f9a39a4295005cb39bdf2f8fc15542ee75d207
Reviewed-on: https://skia-review.googlesource.com/4386
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This doesn't create any apps or bundles or sign anything, but it all compiles and links.
Note the awkward transitional hack I used to make each tool's tool_main() serve as the real main() again when built with GN, while keeping the existing setup with GYP. Fun...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4350
Change-Id: I632753d5d8e5848380854f413bf5905d676bfcf4
Reviewed-on: https://skia-review.googlesource.com/4350
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This breaks the color filter down into a couple logical steps:
- go to unpremul
- apply the 4x5 matrix
- clamp to [0,1]
- go to premul
Because we already have handy premul clamp stages, we swap the order of clamp and premul. This is lossless.
While adding our stages to the pipeline, we analyze the matrix to see if we can skip any steps:
- we can skip unpremul if the shader is opaque (alphas are all 1 ~~~> we're already unpremul);
- we can skip the premul back if the color filter always produces opaque (here, are the inputs opaque and do we keep them that way, but we could also check for an explicit 0 0 0 0 1 alpha row);
- we can skip the clamp_0 if the matrix can never produce a value less than 0;
- we can skip the clamp_1 if the matrix can never produce a value greater than 1.
The only thing that should seem missing is per-pixel alpha checks. We don't do those here, but instead make up for it by operating on 4-8 pixels at a time.
We don't split the 4x5 matrix into a 4x4 and 1x4 translate. We could, but when we have FMA (new x86, all ARMv8) we might as well work the translate for free into the FMAs.
This makes gm/fadefilter.cpp draw differently in sRGB and F16 modes, bringing them in line with the GPU sRGB and GPU f16 configs. It's unclear to me what was wrong with the old CPU implementation.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4346
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Change-Id: I14082ded8fb8d63354167d9e6b3f8058f840253e
Reviewed-on: https://skia-review.googlesource.com/4346
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This class is already just an alias for std::unique_ptr<T[]>, so replace
all uses with that and delete the class.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot,Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Debug-ASAN-Trybot
Change-Id: I40668d398356a22da071ee791666c7f728b59266
Reviewed-on: https://skia-review.googlesource.com/4362
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This is no longer used and can be removed.
Change-Id: I6aab1cf243aa1f09bdcd26517a392bbcf11c9444
Reviewed-on: https://skia-review.googlesource.com/4360
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Our internal definition is (and will continue to be) that anything with
a color space is gamma correct. F16 is irrelevant (whether or not we
choose to support untagged F16). This makes these helpers less than
helpful, and lets us remove them from (public) API.
API change is just removal (of unused functions).
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4228
Change-Id: Ia84a423548bfee14a3ba4a43d6d5b8c4686fb5ff
Reviewed-on: https://skia-review.googlesource.com/4228
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
After getting discouraged by the non-separable xfermodes, I decided to look at filling out the color filters instead. This one's nice and easy.
There's only 1 GM that exercises this color filter, and it's drawing noticeably lighter now in f16 and sRGB configs. 565 is unchanged. This makes me think the diffs are due to lost precision in the previous method, which was going through the default fallback to 8888 filterSpan().
I double checked: the f16 config now draws nearly identically to the gpuf16 config. It used to be quite different.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4183
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Change-Id: Ic6feaecae5cf18493b5df89733f6a5ca362e9a75
Reviewed-on: https://skia-review.googlesource.com/4183
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This was always intended to be a temporary dependency to use for
testing. It has served its purpose.
Also, this has already been dropped (accidentally, I think) by
the new GN build.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4220
Change-Id: Ic72ee08bbfaf86ed86a4122fd38be2921eb1327e
Reviewed-on: https://skia-review.googlesource.com/4220
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Add a new accessor to retrieve the repetition count.
Remove constants (and corresponding copyright) in SkCodecAnimation.
These may make sense for the calling code, but are not needed here.
kRepetitionCountInfinite corresponds to Blink's kAnimationLoopInfinite.
Move cLoopCountNotSeen to private. It is used to determine whether we
still need to parse. Add a new enum to the parse query - only parse
enough to determine the repetition count.
Unlike Chromium, SkGifCodec does not account for deleting the reader
(which SkGifCodec does not do) or failed decodes.
Add a test.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2447863002
Review-Url: https://codereview.chromium.org/2447863002
Unmarked images should be treated as sRGB.
BUG=skia:4895
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4151
Change-Id: I5f8c308d22fd2d069cbfa89c5a5bb19ae6fde8bd
Reviewed-on: https://skia-review.googlesource.com/4151
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This is split out of https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3841
CQ_INCLUDE_TRYBOTS=master.client.skia.android:Test-Android-Clang-Nexus5-GPU-Adreno330-arm-Debug-GN_Android-Trybot
Change-Id: I1a47f19ed1ac0c249e6ccac8db74095d7f456db4
Reviewed-on: https://skia-review.googlesource.com/3841
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Perhaps these needed to be virtual in the past, but no longer.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4120
Change-Id: I1ba713a1da713f2c7955c0cfc9931917f2719a63
Reviewed-on: https://skia-review.googlesource.com/4120
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
SkMovie is not used in any of our tests or by Chromium. It is also not
supported by GN. It is being moved into Android, its only client, so we
can delete it here.
giflib is only used by SkMovie, so stop pulling/building it.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3945
Change-Id: I28a8155fd59e139bb21ec2295cc22fdced034284
Review-Url: https://codereview.chromium.org/2449213004
This is in preparation for GrTextureContext and GrSurfaceContext
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030
Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.
Removing these from the public API makes it easier to ensure users are
no longer using them.
This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002
Review-Url: https://codereview.chromium.org/2448593002
The main idea here is to simplify, mainly to reduce the number of SkRasterPipeline objects the blitter holds.
- Use SkBlendMode instead of SkXfermode, just store SkBlendMode.
- Fuse the shader and color filter together into one SkRasterPipeline
during blitter creation.
- I noticed all calls to append_load_d() and append_store() now have the same ctx argument, so I folded that through.
I'll be following up with more of this sort of refactoring... I think I can fold everything into a single SkRasterPipeline during blitter creation now, but I'll want to make sure I've got my ducks in a row for how that works with pipeline strength reduction (like skipping dst loads when drawing in Src mode).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4021
Change-Id: I88252ab8ad16f102c71bad871f8b6aec2fc1f226
Reviewed-on: https://skia-review.googlesource.com/4021
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Many places that construct one are explicitly specifying opaque white or
transparent black, which we can assume (based on the semantics of the
operation) should remain (0,0,0,0) or (1,1,1,1), so that's simple.
In other cases, we convert our source color to destination space.
One wrinkle is tht SkColorFilter now needs to know the destination color
space, due to SkModeColorFilter.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3903
Change-Id: I4969c0260588f4021300733f601b47dc606adf79
Reviewed-on: https://skia-review.googlesource.com/3903
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There appear to be no existing overriders of the refAs.. method outside
Skia.
Change-Id: Iab174e83023093b4d7fc0bd8907666b66ddb1eea
Reviewed-on: https://skia-review.googlesource.com/3746
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Add an interface to decode frames beyond the first in SkCodec, and
add an implementation for SkGifCodec.
Add getFrameData to SkCodec. This method reads ahead in the stream
to return a vector containing meta data about each frame in the image.
This is not required in order to decode frames beyond the first, but
it allows a client to learn extra information:
- how long the frame should be displayed
- whether a frame should be blended with a prior frame, allowing the
client to provide the prior frame to speed up decoding
Add a new fields to SkCodec::Options:
- fFrameIndex
- fHasPriorFrame
The API is designed so that SkCodec never caches frames. If a
client wants a frame beyond the first, they specify the frame in
Options.fFrameIndex. If the client does not have the
frame's required frame (the frame that this frame must be blended on
top of) cached, they pass false for
Options.fHasPriorFrame. Unless the frame is
independent, the codec will then recursively decode all frames
necessary to decode fFrameIndex. If the client has the required frame
cached, they can put it in the dst they pass to the codec, and the
codec will only draw fFrameIndex onto it.
Replace SkGifCodec's scanline decoding support with progressive
decoding, and update the tests accordingly.
Implement new APIs in SkGifCodec. Instead of using gif_lib, use
GIFImageReader, imported from Chromium (along with its copyright
headers) with the following changes:
- SkGifCodec is now the client
- Replace blink types
- Combine GIFColorMap::buildTable and ::getTable into a method that
creates and returns an SkColorTable
- Input comes from an SkStream, instead of a SegmentReader. Add
SkStreamBuffer, which buffers the (potentially partial) stream in
order to decode progressively.
(FIXME: This requires copying data that previously was read directly
from the SegmentReader. Does this hurt performance? If so, can we
fix it?)
- Remove UMA code
- Instead of reporting screen width and height to the client, allow the
client to query for it
- Fail earlier if the first frame AND screen have size of zero
- Compute required previous frame when adding a new one
- Move GIFParseQuery from GIFImageDecoder to GIFImageReader
- Allow parsing up to a specific frame (to skip parsing the rest of the
stream if a client only wants the first frame)
- Compute whether the first frame has alpha and supports index 8, to
create the SkImageInfo. This happens before reporting that the size
has been decoded.
Add GIFImageDecoder::haveDecodedRow to SkGifCodec, imported from
Chromium (along with its copyright header), with the following changes:
- Add support for sampling
- Use the swizzler
- Keep track of the rows decoded
- Do *not* keep track of whether we've seen alpha
Remove SkCodec::kOutOfOrder_SkScanlineOrder, which was only used by GIF
scanline decoding.
Call onRewind even if there is no stream (SkGifCodec needs to clear its
decoded state so it will decode from the beginning).
Add a method to SkSwizzler to access the offset into the dst, taking
subsetting into account.
Add a GM that animates a GIF.
Add tests for the new APIs.
*** Behavior changes:
* Previously, we reported that an image with a subset frame and no transparent
index was opaque and used the background index (if present) to fill the
background. This is necessary in order to support index 8, but it does not
match viewers/browsers I have seen. Examples:
- Chromium and Gimp render the background transparent
- Firefox, Safari, Linux Image Viewer, Safari Preview clip to the frame (for
a single frame image)
This CL matches Chromium's behavior and renders the background transparent.
This allows us to have consistent behavior across products and simplifies
the code (relative to what we would have to do to continue the old behavior
on Android). It also means that we will no longer support index 8 for some
GIFs.
* Stop checking for GIFSTAMP - all GIFs should be either 89a or 87a.
This matches Chromium. I suspect that bugs would have been reported if valid
GIFs started with "GIFVER" instead of "GIF89a" or "GIF87a" (but did not decode
in Chromium).
*** Future work not included in this CL:
* Move some checks out of haveDecodedRow, since they are the same for the
entire frame e.g.
- intersecting the frameRect with the full image size
- whether there is a color table
* Change when we write transparent pixels
- In some cases, Chromium deemed this unnecessary, but I suspect it is slower
than the fallback case. There will continue to be cases where we should
*not* write them, but for e.g. the first pass where we have already
cleared to transparent (which we may also be able to skip) writing the
transparent pixels will not make anything incorrect.
* Report color type and alpha type per frame
- Depending on alpha values, disposal methods, frame rects, etc, subsequent
frames may have different properties than the first.
* Skip copies of the encoded data
- We copy the encoded data in case the stream is one that cannot be rewound,
so we can parse and then decode (possibly not immediately). For some input
streams, this is unnecessary.
- I was concerned this cause a performance regression, but on average the
new code is faster than the old for the images I tested [1].
- It may cause a performance regression for Chromium, though, where we can
always move back in the stream, so this should be addressed.
Design doc:
https://docs.google.com/a/google.com/document/d/12Qhf9T92MWfdWujQwCIjhCO3sw6pTJB5pJBwDM1T7Kc/
[1] https://docs.google.com/a/google.com/spreadsheets/d/19V-t9BfbFw5eiwBTKA1qOBkZbchjlTC5EIz6HFy-6RI/
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2045293002
Review-Url: https://codereview.chromium.org/2045293002
Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.
Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.
See also: https://codereview.chromium.org/2442053002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822
Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
Reviewed-on: https://skia-review.googlesource.com/3822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
These versions will eliminate lots of copy-pasting in various fragment
processor creation code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3787
Change-Id: I3ada2d4866e92cfc0507beeea11e05790d73757d
Reviewed-on: https://skia-review.googlesource.com/3787
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot;master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN-Trybot
Change-Id: I27a714388b8ded7dfc968e322b0a587205f575f1
Reviewed-on: https://skia-review.googlesource.com/3731
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Even with a modest cache, we're going to get nearly 100% hit rate
for typical usage scenarios. I'm hoping to avoid the special case
caching of sRGB -> destination, and just rely on the more general
mechanism.
Yes, this is yet-another cache class. I wanted to use one of many
that are laying around, but couldn't find a good fit. On the plus
side, it's not much code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3726
Change-Id: I943be5c99f0d691a87ffe8c5bc3067a8eb491fc2
Reviewed-on: https://skia-review.googlesource.com/3726
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
(1) The transformation code *should* support any src SkColorSpace
that we successfully parse. This is agreed upon internally and
by clients. The fact that we currently don't is just a bug...
(2) We cannot and will not support all SkColorSpaces as dsts.
So if we fail to make a SkColorSpaceXform, we should assume that
it was caused by a bad dst color space. The correct response in
this case is to return kInvalidConversion. I've rewritten the CL
to do this.
The fact that weird src spaces will sometimes trigger a
kInvalidConversion is just a bug that is being actively worked on.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3661
Change-Id: Iac2b45120507ec71b1b3d555c61931f7348dad9e
Reviewed-on: https://skia-review.googlesource.com/3661
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Robert Aftias <raftias@google.com>
SkRRectsGaussianEdgeShader will be removed once the usage of the
MaskFilter flavor has been propagated to Android
I will complete the raster implementation in a follow up CL.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3632
Change-Id: I42470b17308582b040a5db1a7283c3d717405345
Reviewed-on: https://skia-review.googlesource.com/3632
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Some classes directly call global operator new to reserve space in
addition to the space the class will occupy. These clases must be
deleted with the unsized global operator new. If a build is configured
such that sized global operator new is called from a delete expression,
this must be overridden by such classes.
TBR=reed
Only affects private bits of SkData.
Change-Id: I797935db17a37aa8c2ca7b562a4ea65a7978a9f0
Reviewed-on: https://skia-review.googlesource.com/3678
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reduces copy-paste and eases maintenance. I'll be adding another field to
AsFPArgs soon, and this is going to streamline that change.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3639
Change-Id: I6372ed5dce50a5ba9d73039bd4714e34502a1f75
Reviewed-on: https://skia-review.googlesource.com/3639
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This also removes the class operator new override along with
directly calling malloc in SkData, since it has a similar requirements.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot;master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN-Trybot
Change-Id: Ic68aacf2028d6964d9735a55558862afc9edd19b
Reviewed-on: https://skia-review.googlesource.com/3541
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Original Commit Message:
"""
Avoid integer overflow in SkIcoCodec
Definitely good to avoid overflow here.
FWIW, this looks to be harmless for Android's current use.
They will just fail later on when trying to allocate the
bitmap.
BUG=skia:5857
"""
With the new test, ASAN also caught an integer overflow
bug in SkImageInfo. Fix this as well.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN;master.client.skia.android:Test-Android-Clang-AndroidOne-CPU-MT6582-arm-Debug-GN_Android
BUG=skia:5857
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3568
Change-Id: I0d777a547850474ea6cea87e36efa05434e33635
Reviewed-on: https://skia-review.googlesource.com/3568
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Debugger is the last user of the deprecated SkPaintFilterCanvas
constructor. Stop using it and remove the constructor.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3268
Change-Id: I3e9180d48abdf86cb2c05bd8d95acabcdaa70427
Reviewed-on: https://skia-review.googlesource.com/3268
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This tries to match the behavior you would see if you rendered directly to
a canvas without going through this round-trip. Specifically, mips are
built in the same way that they would be according to the context's
internal logic. To make things clearer, the user passes in the color space
of the destination surface, not our (internal) enum.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3526
Change-Id: If8c61500d34ae712227da0284f3a80cacf84113a
Reviewed-on: https://skia-review.googlesource.com/3526
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is only useful in the rare case that the dst does not
fall into one of our main paths.
But it's a good optimization, since this does happen,
and typically, the dst won't change.
ColorCodecBench z620 --nonstd --xform_only
Without Patch 511us
With Patch 348us
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3400
Change-Id: Ibf68d9ce7072680465662922f4aa15630545e3d6
Reviewed-on: https://skia-review.googlesource.com/3400
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This is the last use of kSkiaGamma8888_GrPixelConfig
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3417
Change-Id: I307479c41f1ca437733dfafd044bb1baeb42f31d
Reviewed-on: https://skia-review.googlesource.com/3417
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Necessary because PNGs like to specify their gamma this way.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3402
Change-Id: I399984d611db907b115b345df1afc88d39326fbb
Reviewed-on: https://skia-review.googlesource.com/3402
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
It will now reside in SkColorSpace_Base. Future work for SkColorSpace
will cause this function to not be desirable or sensible to call on
all SkColorSpaces. Call sites were changed to make a kSRGBLinear_Named
instead of kSRGB_Named -> makeLinearGamma() (the majority of cases),
and if that was not possible, SkColorSpace_Base::makeLinearGamma()
was called instead.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2412613005
Review-Url: https://codereview.chromium.org/2412613005
In some legacy situations users of SkRefCnt subclasses were keeping
the objects alive with a reference count of 0. Now that these users are
cleaned up, remove the hack which allowed such code to keep functioning.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3264
Change-Id: I22f63d87b6d995cad6326998284930ad9eaa2983
Reviewed-on: https://skia-review.googlesource.com/3264
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
- perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
This reverts commit 3ed485f424.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
Reviewed-on: https://skia-review.googlesource.com/2992
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reason for revert:
Causing problems on Mac & Windows bots.
Original issue's description:
> Make GrResourceCache dynamically change between LRU and random replacement strategies.
>
> Random performs significantly better when each frame exceeds the budget by a small margin whereas LRU has worst case behavior.
>
> The decision of which to use is made based on the history from a few frames of the ratio of total unique key cache misses to unique key cache misses of resources purged in the last 2 frames.
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2321563006
>
> Committed: https://skia.googlesource.com/skia/+/0f147ac2ae575bbad3515a526f13700bc5c8e9d7TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2386993004
Adds a device space texture decal effect to use for clipping.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870
Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5
Reviewed-on: https://skia-review.googlesource.com/2870
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Random performs significantly better when each frame exceeds the budget by a small margin whereas LRU has worst case behavior.
The decision of which to use is made based on the history from a few frames of the ratio of total unique key cache misses to unique key cache misses of resources purged in the last 2 frames.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2321563006
Review-Url: https://codereview.chromium.org/2321563006
TBR=bsalomon@google.com (Testing-only API change)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2876
Change-Id: I0ca26da0307848cdfc8ffaac2d042601663ab00b
Reviewed-on: https://skia-review.googlesource.com/2876
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Added helper to create random GrColorSpaceXforms in unit tests, and
hooked it up for the FPs that currently accept one.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2873
Change-Id: Iaf93e379e405fbf745f5e0fd23b4daf017355966
Reviewed-on: https://skia-review.googlesource.com/2873
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Currently, Chromium stores segmented data in a SharedBuffer and appends
to SkRWBuffer one segment at a time:
const char* segment = 0;
for (size_t length = data->getSomeData(segment, m_rwBuffer->size());
length; length = data->getSomeData(segment, m_rwBuffer->size())) {
m_rwBuffer->append(segment, length, remaining);
}
This can yield a bunch of just-above-4k allocations => wasted RAM due to
internal fragmentation.
Ideally, we'd want a SkRWBuffer::reserve(size_t bytes) API, but the
current internals don't support that trivially.
Alternatively, the caller can pass a reserve hint at append() time.
BUG=chromium:651698
R=scroggo@google.com,reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2385803002
Review-Url: https://codereview.chromium.org/2385803002
I started fixing more effects and realized I needed something like this.
Wanted to land it separately. After this, I'll add the DC's cached xform
from sRGB to AsFPArgs, so that we can easily leverage this code in more
places (mostly GrConstColorProcessor, or any effect that falls back to
that based on invariants, etc...)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2844
Change-Id: I335546f02a6c49620494d736140a72c14441b35d
Reviewed-on: https://skia-review.googlesource.com/2844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
In some build configurations (I think, GN, GCC 6, Debug) I get a warning that i is used unintialized. This likely has something to do with GCC correctly seeing that the SkTCast construction there is illegal aliasing, and perhaps thus "doesn't happen". Might be that if the SkTCast gets inlined, it decides its implementation is secretly kosher, and so Release builds don't see this. None of this happens with the GCCs we have on the bots... too old?
Instead use memcpy() here, which is well defined to do what we intended.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2758
Change-Id: Iaf5c75fbd852193b0b861bf5e71450502511d102
Reviewed-on: https://skia-review.googlesource.com/2758
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Added gradient shader factories that take SkColor4f + SkColorSpace.
Modified Descriptor to only store SkColor4f + SkColorSpace.
Existing factories make use of helper code to convert SkColor and
forward to the new factories.
Bumped SKP version to handle new gradient serialization format.
I was toying with using half-float when serializing SkColor4f,
despite my aggressive packing of flags, this format is significantly
bigger.
Also added GM to use 4f factories. This GM should (and does)
look identical to the existing gradients GM.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2370063002
Review-Url: https://codereview.chromium.org/2370063002
Gradients (and other shaders) are going to end up serializing this
particular color space very frequently, so we want a shorthand way of
writing it out. I think it's also helpful to have a clearer way of
creating it (vs. NewNamed(kSRGB_Named)->makeLinearGamma()).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2377763002
Review-Url: https://codereview.chromium.org/2377763002
Reason for revert:
Let's see if reverting this helps the roll.
Original issue's description:
> My take on SkAlign changes.
>
> Like the other change, it makes SkAlignN(x) macros work for pointers, and makes the macros themselves just syntax sugar for SkAlign<N>(x). We can still decide if we want to sed away the macros independently.
>
> This just does it in a somewhat less repetitive way, and adds some tests.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2368293002
>
> No public API changes.
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/e1a5f4e292384046678edc5c1e360b3e13dc118cTBR=cblume@chromium.org,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2372083002
Like the other change, it makes SkAlignN(x) macros work for pointers, and makes the macros themselves just syntax sugar for SkAlign<N>(x). We can still decide if we want to sed away the macros independently.
This just does it in a somewhat less repetitive way, and adds some tests.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2368293002
No public API changes.
TBR=reed@google.com
Review-Url: https://codereview.chromium.org/2368293002
This comes from the Skia fuzzer where it is inverting the RRect's rect which causes trouble down the line.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2591
Change-Id: I5c34105a47369492d2df99d39a4e29116060ad37
Reviewed-on: https://skia-review.googlesource.com/2591
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
For now, this is just the color space (of the original
requesting device). This is used when constructing
intermediate rendering surfaces, so that we ensure we
land in a surface that's similar/compatible to the
final consumer of the DAG's output.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2357273002
Review-Url: https://codereview.chromium.org/2357273002
Chromium needs to be able to set up their build such that the globals
continue existing but the SkFontMgr::Factory can be defined separately.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2346333002
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Review-Url: https://codereview.chromium.org/2346333002
skpbench is a benchmarking suite for skps that aims to generate 100%
repeatable results. The initial commit consists of three parts:
skpbench
A minimalist program whose sole purpose is to open an skp file,
benchmark it on a single config, and exit. No tiling, looping, or
other fanciness is used; it just draws the skp whole into a size-
matched render target and syncs the GPU after each draw.
Limiting the entire process to a single config/skp pair helps to keep
the results repeatable.
skpbench.py
A wrapper to execute the skpbench binary with various configs and skps.
It also monitors the output in order to filter out and re-run results
with an unacceptable stddev.
In the future this script will lock down and monitor clocks and
temperatures.
parseskpbench.py
A utility for parsing skpbench output into a spreadsheet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2341823002
Review-Url: https://codereview.chromium.org/2341823002
Reason for revert:
Hitting an assert
Original issue's description:
> Support Float32 output from SkColorSpaceXform
>
> * Adds Float32 support to SkColorSpaceXform
> * Changes API to allows clients to ask for F32, updates clients to
> new API
> * Adds Sk4f_load4 and Sk4f_store4 to SkNx
> * Make use of new xform in SkGr.cpp
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339233003
> CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/43d6651111374b5d1e4ddd9030dcf079b448ec47TBR=brianosman@google.com,mtklein@google.com,scroggo@google.com,mtklein@chromium.org,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2347473007
* Adds Float32 support to SkColorSpaceXform
* Changes API to allows clients to ask for F32, updates clients to
new API
* Adds Sk4f_load4 and Sk4f_store4 to SkNx
* Make use of new xform in SkGr.cpp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339233003
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/2339233003
This is a step towards using SkCodec in Chromium, where progressive
decoding is necessary.
Switch from using png_read_row (which expects all the data to be
available) to png_process_data, which uses callbacks when rows are
available.
Create a new API for SkCodec, which supports progressive decoding and
scanline decoding. Future changes will switch the other clients off of
startScanlineDecode and get/skip-Scanlines to the new API.
Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced
PNG images. In the new API, interlaced PNG fits kTopDown. Also remove
updateCurrScanline(), which was only used by the old implementation for
interlaced PNG.
DMSrcSink:
- In CodecSrc::kScanline_Mode, use the new method for scanline decoding
for the supported formats (just PNG and PNG-in-ICO for now).
fuzz.cpp:
- Remove reference to kNone_ScanlineOrder
SkCodec:
- Add new APIs:
- startIncrementalDecode
- incrementalDecode
- Remove kNone_SkScanlineOrder and updateCurrScanline()
- Set fDstInfo and fOptions in getPixels(). This may not be necessary
for all implementations, but it simplifies things for SkPngCodec.
SkPngCodec:
- Implement new APIs
- Switch from sk_read_fn/png_read_row etc to png_process_data
- Expand AutoCleanPng's role to decode the header and create the
SkPngCodec
- Make the interlaced PNG decoder report how many lines were
initialized during an incomplete decode
SkIcoCodec:
- Implement the new APIs; supported for PNG in ICO
SkSampledCodec:
- Call the new method for decoding scanlines, and fall back to the old
method if the new version is unimplemented
- Remove references to kNone_SkScanlineOrder
tests/CodecPartial:
- Add a test which decodes part of an image, then finishes the decode,
and compares it to the straightforward method
tests/CodecTest:
- Add a test which decodes all scanlines using the new method
- Repurpose the Codec_stripes test to decode using the new method in
sections rather than all at once
- In the method check(), add a parameter for whether the image supports
the new method of scanline decoding, and be explicit about whether an
image supports incomplete
- Test incomplete PNG decodes. We should have been doing it anyway for
non-interlaced (except for an image that is too small - one row), but
the new method supports interlaced incomplete as well
- Make test_invalid_parameters test the new method
- Add a test to ensure that it's safe to fall back to scanline decoding without
rewinding
BUG=skia:4211
The new version was generally faster than the old version (but not significantly so).
Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/
Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003
Review-Url: https://codereview.chromium.org/1997703003
The SkFontData type is not exposed externally, so any method which uses
it can be updated to use smart pointers without affecting external
users. Updating this first will make updating the public API much
easier.
This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
appears that no one outside Skia is currently using SkStream::NewfromFile
so this is a good time to update it as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
Committed: https://skia.googlesource.com/skia/+/d8c2476a8b1e1e1a1771b17e8dd4db8645914f8c
Review-Url: https://codereview.chromium.org/2339273002
For now, we still only have the SkColor factory, but the Descriptor can
now carry either an SkColor or SkColor4f specified gradient. Base class
constructor automatically populates both forms of color, so that legacy
raster backend will continue to work, and new backend work can operate
directly from the float4 version.
On the GPU side, we have similar logic, but GrGradientEffect only
keeps one version of colors around: SkColor if the destination is
legacy, and SkColor4f (with an optional gamut xform) if the destination
is gamma correct. The 4f colors are already linear, and we gamut xform
them in setData, so gradients are now fully color-correct in sRGB and
F16 modes...
... unless there are more than three stops. Then we use a texture, and
that code path isn't handled yet. We have a few choices here (do we
use an 8-bit sRGB atlas, or just always use F16 linear atlas so we can
share it among both sRGB and wide-gamut rendering). In any case, I'd
like to defer that to a second CL.
This change does fix the non-texture gradients in the gamut GM.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2337313002
Review-Url: https://codereview.chromium.org/2337313002
Reason for revert:
Killing Mac
Original issue's description:
> SkFontData to use smart pointers.
>
> The SkFontData type is not exposed externally, so any method which uses
> it can be updated to use smart pointers without affecting external
> users. Updating this first will make updating the public API much
> easier.
>
> This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
> std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
> appears that no one outside Skia is currently using SkStream::NewfromFile
> so this is a good time to update it as well.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
>
> Committed: https://skia.googlesource.com/skia/+/d8c2476a8b1e1e1a1771b17e8dd4db8645914f8cTBR=mtklein@chromium.org,halcanary@google.com,mtklein@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2343933002
The SkFontData type is not exposed externally, so any method which uses
it can be updated to use smart pointers without affecting external
users. Updating this first will make updating the public API much
easier.
This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
appears that no one outside Skia is currently using SkStream::NewfromFile
so this is a good time to update it as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
Review-Url: https://codereview.chromium.org/2339273002