v8/src/ia32/codegen-ia32.cc

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// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#if defined(V8_TARGET_ARCH_IA32)
#include "codegen-inl.h"
#include "bootstrapper.h"
#include "code-stubs.h"
#include "compiler.h"
#include "debug.h"
#include "ic-inl.h"
#include "parser.h"
#include "regexp-macro-assembler.h"
#include "register-allocator-inl.h"
#include "scopes.h"
#include "virtual-frame-inl.h"
namespace v8 {
namespace internal {
#define __ ACCESS_MASM(masm)
// -------------------------------------------------------------------------
// Platform-specific FrameRegisterState functions.
void FrameRegisterState::Save(MacroAssembler* masm) const {
for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
int action = registers_[i];
if (action == kPush) {
__ push(RegisterAllocator::ToRegister(i));
} else if (action != kIgnore && (action & kSyncedFlag) == 0) {
__ mov(Operand(ebp, action), RegisterAllocator::ToRegister(i));
}
}
}
void FrameRegisterState::Restore(MacroAssembler* masm) const {
// Restore registers in reverse order due to the stack.
for (int i = RegisterAllocator::kNumRegisters - 1; i >= 0; i--) {
int action = registers_[i];
if (action == kPush) {
__ pop(RegisterAllocator::ToRegister(i));
} else if (action != kIgnore) {
action &= ~kSyncedFlag;
__ mov(RegisterAllocator::ToRegister(i), Operand(ebp, action));
}
}
}
#undef __
#define __ ACCESS_MASM(masm_)
// -------------------------------------------------------------------------
// Platform-specific DeferredCode functions.
void DeferredCode::SaveRegisters() {
frame_state_.Save(masm_);
}
void DeferredCode::RestoreRegisters() {
frame_state_.Restore(masm_);
}
// -------------------------------------------------------------------------
// Platform-specific RuntimeCallHelper functions.
void VirtualFrameRuntimeCallHelper::BeforeCall(MacroAssembler* masm) const {
frame_state_->Save(masm);
}
void VirtualFrameRuntimeCallHelper::AfterCall(MacroAssembler* masm) const {
frame_state_->Restore(masm);
}
void StubRuntimeCallHelper::BeforeCall(MacroAssembler* masm) const {
masm->EnterInternalFrame();
}
void StubRuntimeCallHelper::AfterCall(MacroAssembler* masm) const {
masm->LeaveInternalFrame();
}
// -------------------------------------------------------------------------
// CodeGenState implementation.
CodeGenState::CodeGenState(CodeGenerator* owner)
: owner_(owner),
destination_(NULL),
previous_(NULL) {
owner_->set_state(this);
}
CodeGenState::CodeGenState(CodeGenerator* owner,
ControlDestination* destination)
: owner_(owner),
destination_(destination),
previous_(owner->state()) {
owner_->set_state(this);
}
CodeGenState::~CodeGenState() {
ASSERT(owner_->state() == this);
owner_->set_state(previous_);
}
// -------------------------------------------------------------------------
// CodeGenerator implementation.
CodeGenerator::CodeGenerator(MacroAssembler* masm)
: deferred_(8),
masm_(masm),
info_(NULL),
frame_(NULL),
allocator_(NULL),
state_(NULL),
loop_nesting_(0),
in_safe_int32_mode_(false),
safe_int32_mode_enabled_(true),
function_return_is_shadowed_(false),
in_spilled_code_(false),
jit_cookie_((FLAG_mask_constants_with_cookie) ? V8::RandomPrivate() : 0) {
}
// Calling conventions:
// ebp: caller's frame pointer
// esp: stack pointer
// edi: called JS function
// esi: callee's context
void CodeGenerator::Generate(CompilationInfo* info) {
// Record the position for debugging purposes.
CodeForFunctionPosition(info->function());
Comment cmnt(masm_, "[ function compiled by virtual frame code generator");
// Initialize state.
info_ = info;
ASSERT(allocator_ == NULL);
RegisterAllocator register_allocator(this);
allocator_ = &register_allocator;
ASSERT(frame_ == NULL);
frame_ = new VirtualFrame();
set_in_spilled_code(false);
// Adjust for function-level loop nesting.
ASSERT_EQ(0, loop_nesting_);
loop_nesting_ = info->is_in_loop() ? 1 : 0;
JumpTarget::set_compiling_deferred_code(false);
{
CodeGenState state(this);
// Entry:
// Stack: receiver, arguments, return address.
// ebp: caller's frame pointer
// esp: stack pointer
// edi: called JS function
// esi: callee's context
allocator_->Initialize();
#ifdef DEBUG
if (strlen(FLAG_stop_at) > 0 &&
info->function()->name()->IsEqualTo(CStrVector(FLAG_stop_at))) {
frame_->SpillAll();
__ int3();
}
#endif
frame_->Enter();
// Allocate space for locals and initialize them.
frame_->AllocateStackSlots();
// Allocate the local context if needed.
int heap_slots = scope()->num_heap_slots() - Context::MIN_CONTEXT_SLOTS;
if (heap_slots > 0) {
Comment cmnt(masm_, "[ allocate local context");
// Allocate local context.
// Get outer context and create a new context based on it.
frame_->PushFunction();
Result context;
if (heap_slots <= FastNewContextStub::kMaximumSlots) {
FastNewContextStub stub(heap_slots);
context = frame_->CallStub(&stub, 1);
} else {
context = frame_->CallRuntime(Runtime::kNewContext, 1);
}
// Update context local.
frame_->SaveContextRegister();
// Verify that the runtime call result and esi agree.
if (FLAG_debug_code) {
__ cmp(context.reg(), Operand(esi));
__ Assert(equal, "Runtime::NewContext should end up in esi");
}
}
// TODO(1241774): Improve this code:
// 1) only needed if we have a context
// 2) no need to recompute context ptr every single time
// 3) don't copy parameter operand code from SlotOperand!
{
Comment cmnt2(masm_, "[ copy context parameters into .context");
// Note that iteration order is relevant here! If we have the same
// parameter twice (e.g., function (x, y, x)), and that parameter
// needs to be copied into the context, it must be the last argument
// passed to the parameter that needs to be copied. This is a rare
// case so we don't check for it, instead we rely on the copying
// order: such a parameter is copied repeatedly into the same
// context location and thus the last value is what is seen inside
// the function.
for (int i = 0; i < scope()->num_parameters(); i++) {
Variable* par = scope()->parameter(i);
Slot* slot = par->AsSlot();
if (slot != NULL && slot->type() == Slot::CONTEXT) {
// The use of SlotOperand below is safe in unspilled code
// because the slot is guaranteed to be a context slot.
//
// There are no parameters in the global scope.
ASSERT(!scope()->is_global_scope());
frame_->PushParameterAt(i);
Result value = frame_->Pop();
value.ToRegister();
// SlotOperand loads context.reg() with the context object
// stored to, used below in RecordWrite.
Result context = allocator_->Allocate();
ASSERT(context.is_valid());
__ mov(SlotOperand(slot, context.reg()), value.reg());
int offset = FixedArray::kHeaderSize + slot->index() * kPointerSize;
Result scratch = allocator_->Allocate();
ASSERT(scratch.is_valid());
frame_->Spill(context.reg());
frame_->Spill(value.reg());
__ RecordWrite(context.reg(), offset, value.reg(), scratch.reg());
}
}
}
// Store the arguments object. This must happen after context
// initialization because the arguments object may be stored in
// the context.
if (ArgumentsMode() != NO_ARGUMENTS_ALLOCATION) {
StoreArgumentsObject(true);
}
// Initialize ThisFunction reference if present.
if (scope()->is_function_scope() && scope()->function() != NULL) {
frame_->Push(Factory::the_hole_value());
StoreToSlot(scope()->function()->AsSlot(), NOT_CONST_INIT);
}
// Initialize the function return target after the locals are set
// up, because it needs the expected frame height from the frame.
function_return_.set_direction(JumpTarget::BIDIRECTIONAL);
function_return_is_shadowed_ = false;
// Generate code to 'execute' declarations and initialize functions
// (source elements). In case of an illegal redeclaration we need to
// handle that instead of processing the declarations.
if (scope()->HasIllegalRedeclaration()) {
Comment cmnt(masm_, "[ illegal redeclarations");
scope()->VisitIllegalRedeclaration(this);
} else {
Comment cmnt(masm_, "[ declarations");
ProcessDeclarations(scope()->declarations());
// Bail out if a stack-overflow exception occurred when processing
// declarations.
if (HasStackOverflow()) return;
}
if (FLAG_trace) {
frame_->CallRuntime(Runtime::kTraceEnter, 0);
// Ignore the return value.
}
CheckStack();
// Compile the body of the function in a vanilla state. Don't
// bother compiling all the code if the scope has an illegal
// redeclaration.
if (!scope()->HasIllegalRedeclaration()) {
Comment cmnt(masm_, "[ function body");
#ifdef DEBUG
bool is_builtin = Bootstrapper::IsActive();
bool should_trace =
is_builtin ? FLAG_trace_builtin_calls : FLAG_trace_calls;
if (should_trace) {
frame_->CallRuntime(Runtime::kDebugTrace, 0);
// Ignore the return value.
}
#endif
VisitStatements(info->function()->body());
// Handle the return from the function.
if (has_valid_frame()) {
// If there is a valid frame, control flow can fall off the end of
// the body. In that case there is an implicit return statement.
ASSERT(!function_return_is_shadowed_);
CodeForReturnPosition(info->function());
frame_->PrepareForReturn();
Result undefined(Factory::undefined_value());
if (function_return_.is_bound()) {
function_return_.Jump(&undefined);
} else {
function_return_.Bind(&undefined);
GenerateReturnSequence(&undefined);
}
} else if (function_return_.is_linked()) {
// If the return target has dangling jumps to it, then we have not
// yet generated the return sequence. This can happen when (a)
// control does not flow off the end of the body so we did not
// compile an artificial return statement just above, and (b) there
// are return statements in the body but (c) they are all shadowed.
Result return_value;
function_return_.Bind(&return_value);
GenerateReturnSequence(&return_value);
}
}
}
// Adjust for function-level loop nesting.
ASSERT_EQ(loop_nesting_, info->is_in_loop() ? 1 : 0);
loop_nesting_ = 0;
// Code generation state must be reset.
ASSERT(state_ == NULL);
ASSERT(!function_return_is_shadowed_);
function_return_.Unuse();
DeleteFrame();
// Process any deferred code using the register allocator.
if (!HasStackOverflow()) {
JumpTarget::set_compiling_deferred_code(true);
ProcessDeferred();
JumpTarget::set_compiling_deferred_code(false);
}
// There is no need to delete the register allocator, it is a
// stack-allocated local.
allocator_ = NULL;
}
Operand CodeGenerator::SlotOperand(Slot* slot, Register tmp) {
// Currently, this assertion will fail if we try to assign to
// a constant variable that is constant because it is read-only
// (such as the variable referring to a named function expression).
// We need to implement assignments to read-only variables.
// Ideally, we should do this during AST generation (by converting
// such assignments into expression statements); however, in general
// we may not be able to make the decision until past AST generation,
// that is when the entire program is known.
ASSERT(slot != NULL);
int index = slot->index();
switch (slot->type()) {
case Slot::PARAMETER:
return frame_->ParameterAt(index);
case Slot::LOCAL:
return frame_->LocalAt(index);
case Slot::CONTEXT: {
// Follow the context chain if necessary.
ASSERT(!tmp.is(esi)); // do not overwrite context register
Register context = esi;
int chain_length = scope()->ContextChainLength(slot->var()->scope());
for (int i = 0; i < chain_length; i++) {
// Load the closure.
// (All contexts, even 'with' contexts, have a closure,
// and it is the same for all contexts inside a function.
// There is no need to go to the function context first.)
__ mov(tmp, ContextOperand(context, Context::CLOSURE_INDEX));
// Load the function context (which is the incoming, outer context).
__ mov(tmp, FieldOperand(tmp, JSFunction::kContextOffset));
context = tmp;
}
// We may have a 'with' context now. Get the function context.
// (In fact this mov may never be the needed, since the scope analysis
// may not permit a direct context access in this case and thus we are
// always at a function context. However it is safe to dereference be-
// cause the function context of a function context is itself. Before
// deleting this mov we should try to create a counter-example first,
// though...)
__ mov(tmp, ContextOperand(context, Context::FCONTEXT_INDEX));
return ContextOperand(tmp, index);
}
default:
UNREACHABLE();
return Operand(eax);
}
}
Operand CodeGenerator::ContextSlotOperandCheckExtensions(Slot* slot,
Result tmp,
JumpTarget* slow) {
ASSERT(slot->type() == Slot::CONTEXT);
ASSERT(tmp.is_register());
Register context = esi;
for (Scope* s = scope(); s != slot->var()->scope(); s = s->outer_scope()) {
if (s->num_heap_slots() > 0) {
if (s->calls_eval()) {
// Check that extension is NULL.
__ cmp(ContextOperand(context, Context::EXTENSION_INDEX),
Immediate(0));
slow->Branch(not_equal, not_taken);
}
__ mov(tmp.reg(), ContextOperand(context, Context::CLOSURE_INDEX));
__ mov(tmp.reg(), FieldOperand(tmp.reg(), JSFunction::kContextOffset));
context = tmp.reg();
}
}
// Check that last extension is NULL.
__ cmp(ContextOperand(context, Context::EXTENSION_INDEX), Immediate(0));
slow->Branch(not_equal, not_taken);
__ mov(tmp.reg(), ContextOperand(context, Context::FCONTEXT_INDEX));
return ContextOperand(tmp.reg(), slot->index());
}
// Emit code to load the value of an expression to the top of the
// frame. If the expression is boolean-valued it may be compiled (or
// partially compiled) into control flow to the control destination.
// If force_control is true, control flow is forced.
void CodeGenerator::LoadCondition(Expression* expr,
ControlDestination* dest,
bool force_control) {
ASSERT(!in_spilled_code());
int original_height = frame_->height();
{ CodeGenState new_state(this, dest);
Visit(expr);
// If we hit a stack overflow, we may not have actually visited
// the expression. In that case, we ensure that we have a
// valid-looking frame state because we will continue to generate
// code as we unwind the C++ stack.
//
// It's possible to have both a stack overflow and a valid frame
// state (eg, a subexpression overflowed, visiting it returned
// with a dummied frame state, and visiting this expression
// returned with a normal-looking state).
if (HasStackOverflow() &&
!dest->is_used() &&
frame_->height() == original_height) {
dest->Goto(true);
}
}
if (force_control && !dest->is_used()) {
// Convert the TOS value into flow to the control destination.
ToBoolean(dest);
}
ASSERT(!(force_control && !dest->is_used()));
ASSERT(dest->is_used() || frame_->height() == original_height + 1);
}
void CodeGenerator::LoadAndSpill(Expression* expression) {
ASSERT(in_spilled_code());
set_in_spilled_code(false);
Load(expression);
frame_->SpillAll();
set_in_spilled_code(true);
}
void CodeGenerator::LoadInSafeInt32Mode(Expression* expr,
BreakTarget* unsafe_bailout) {
set_unsafe_bailout(unsafe_bailout);
set_in_safe_int32_mode(true);
Load(expr);
Result value = frame_->Pop();
ASSERT(frame_->HasNoUntaggedInt32Elements());
if (expr->GuaranteedSmiResult()) {
ConvertInt32ResultToSmi(&value);
} else {
ConvertInt32ResultToNumber(&value);
}
set_in_safe_int32_mode(false);
set_unsafe_bailout(NULL);
frame_->Push(&value);
}
void CodeGenerator::LoadWithSafeInt32ModeDisabled(Expression* expr) {
set_safe_int32_mode_enabled(false);
Load(expr);
set_safe_int32_mode_enabled(true);
}
void CodeGenerator::ConvertInt32ResultToSmi(Result* value) {
ASSERT(value->is_untagged_int32());
if (value->is_register()) {
__ add(value->reg(), Operand(value->reg()));
} else {
ASSERT(value->is_constant());
ASSERT(value->handle()->IsSmi());
}
value->set_untagged_int32(false);
value->set_type_info(TypeInfo::Smi());
}
void CodeGenerator::ConvertInt32ResultToNumber(Result* value) {
ASSERT(value->is_untagged_int32());
if (value->is_register()) {
Register val = value->reg();
JumpTarget done;
__ add(val, Operand(val));
done.Branch(no_overflow, value);
__ sar(val, 1);
// If there was an overflow, bits 30 and 31 of the original number disagree.
__ xor_(val, 0x80000000u);
if (CpuFeatures::IsSupported(SSE2)) {
CpuFeatures::Scope fscope(SSE2);
__ cvtsi2sd(xmm0, Operand(val));
} else {
// Move val to ST[0] in the FPU
// Push and pop are safe with respect to the virtual frame because
// all synced elements are below the actual stack pointer.
__ push(val);
__ fild_s(Operand(esp, 0));
__ pop(val);
}
Result scratch = allocator_->Allocate();
ASSERT(scratch.is_register());
Label allocation_failed;
__ AllocateHeapNumber(val, scratch.reg(),
no_reg, &allocation_failed);
VirtualFrame* clone = new VirtualFrame(frame_);
scratch.Unuse();
if (CpuFeatures::IsSupported(SSE2)) {
CpuFeatures::Scope fscope(SSE2);
__ movdbl(FieldOperand(val, HeapNumber::kValueOffset), xmm0);
} else {
__ fstp_d(FieldOperand(val, HeapNumber::kValueOffset));
}
done.Jump(value);
// Establish the virtual frame, cloned from where AllocateHeapNumber
// jumped to allocation_failed.
RegisterFile empty_regs;
SetFrame(clone, &empty_regs);
__ bind(&allocation_failed);
if (!CpuFeatures::IsSupported(SSE2)) {
// Pop the value from the floating point stack.
__ fstp(0);
}
unsafe_bailout_->Jump();
done.Bind(value);
} else {
ASSERT(value->is_constant());
}
value->set_untagged_int32(false);
value->set_type_info(TypeInfo::Integer32());
}
void CodeGenerator::Load(Expression* expr) {
#ifdef DEBUG
int original_height = frame_->height();
#endif
ASSERT(!in_spilled_code());
// If the expression should be a side-effect-free 32-bit int computation,
// compile that SafeInt32 path, and a bailout path.
if (!in_safe_int32_mode() &&
safe_int32_mode_enabled() &&
expr->side_effect_free() &&
expr->num_bit_ops() > 2 &&
CpuFeatures::IsSupported(SSE2)) {
BreakTarget unsafe_bailout;
JumpTarget done;
unsafe_bailout.set_expected_height(frame_->height());
LoadInSafeInt32Mode(expr, &unsafe_bailout);
done.Jump();
if (unsafe_bailout.is_linked()) {
unsafe_bailout.Bind();
LoadWithSafeInt32ModeDisabled(expr);
}
done.Bind();
} else {
JumpTarget true_target;
JumpTarget false_target;
ControlDestination dest(&true_target, &false_target, true);
LoadCondition(expr, &dest, false);
if (dest.false_was_fall_through()) {
// The false target was just bound.
JumpTarget loaded;
frame_->Push(Factory::false_value());
// There may be dangling jumps to the true target.
if (true_target.is_linked()) {
loaded.Jump();
true_target.Bind();
frame_->Push(Factory::true_value());
loaded.Bind();
}
} else if (dest.is_used()) {
// There is true, and possibly false, control flow (with true as
// the fall through).
JumpTarget loaded;
frame_->Push(Factory::true_value());
if (false_target.is_linked()) {
loaded.Jump();
false_target.Bind();
frame_->Push(Factory::false_value());
loaded.Bind();
}
} else {
// We have a valid value on top of the frame, but we still may
// have dangling jumps to the true and false targets from nested
// subexpressions (eg, the left subexpressions of the
// short-circuited boolean operators).
ASSERT(has_valid_frame());
if (true_target.is_linked() || false_target.is_linked()) {
JumpTarget loaded;
loaded.Jump(); // Don't lose the current TOS.
if (true_target.is_linked()) {
true_target.Bind();
frame_->Push(Factory::true_value());
if (false_target.is_linked()) {
loaded.Jump();
}
}
if (false_target.is_linked()) {
false_target.Bind();
frame_->Push(Factory::false_value());
}
loaded.Bind();
}
}
}
ASSERT(has_valid_frame());
ASSERT(frame_->height() == original_height + 1);
}
void CodeGenerator::LoadGlobal() {
if (in_spilled_code()) {
frame_->EmitPush(GlobalObjectOperand());
} else {
Result temp = allocator_->Allocate();
__ mov(temp.reg(), GlobalObjectOperand());
frame_->Push(&temp);
}
}
void CodeGenerator::LoadGlobalReceiver() {
Result temp = allocator_->Allocate();
Register reg = temp.reg();
__ mov(reg, GlobalObjectOperand());
__ mov(reg, FieldOperand(reg, GlobalObject::kGlobalReceiverOffset));
frame_->Push(&temp);
Split window support from V8. Here is a description of the background and design of split window in Chrome and V8: https://docs.google.com/a/google.com/Doc?id=chhjkpg_47fwddxbfr This change list splits the window object into two parts: 1) an inner window object used as the global object of contexts; 2) an outer window object exposed to JavaScript and accessible by the name 'window'. Firefox did it awhile ago, here are some discussions: https://wiki.mozilla.org/Gecko:SplitWindow. One additional benefit of splitting window in Chrome is that accessing global variables don't need security checks anymore, it can improve applications that use many global variables. V8 support of split window: There are a small number of changes on V8 api to support split window: Security context is removed from V8, so does related API functions; A global object can be detached from its context and reused by a new context; Access checks on an object template can be turned on/off by default; An object can turn on its access checks later; V8 has a new object type, ApiGlobalObject, which is the outer window object type. The existing JSGlobalObject becomes the inner window object type. Security checks are moved from JSGlobalObject to ApiGlobalObject. ApiGlobalObject is the one exposed to JavaScript, it is accessible through Context::Global(). ApiGlobalObject's prototype is set to JSGlobalObject so that property lookups are forwarded to JSGlobalObject. ApiGlobalObject forwards all other property access requests to JSGlobalObject, such as SetProperty, DeleteProperty, etc. Security token is moved to a global context, and ApiGlobalObject has a reference to its global context. JSGlobalObject has a reference to its global context as well. When accessing properties on a global object in JavaScript, the domain security check is performed by comparing the security token of the lexical context (Top::global_context()) to the token of global object's context. The check is only needed when the receiver is a window object, such as 'window.document'. Accessing global variables, such as 'var foo = 3; foo' does not need checks because the receiver is the inner window object. When an outer window is detached from its global context (when a frame navigates away from a page), it is completely detached from the inner window. A new context is created for the new page, and the outer global object is reused. At this point, the access check on the DOMWindow wrapper of the old context is turned on. The code in old context is still able to access DOMWindow properties, but it has to go through domain security checks. It is debatable on how to implement the outer window object. Currently each property access function has to check if the receiver is ApiGlobalObject type. This approach might be error-prone that one may forget to check the receiver when adding new functions. It is unlikely a performance issue because accessing global variables are more common than 'window.foo' style coding. I am still working on the ARM port, and I'd like to hear comments and suggestions on the best way to support it in V8. Review URL: http://codereview.chromium.org/7366 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@540 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2008-10-21 19:07:58 +00:00
}
void CodeGenerator::LoadTypeofExpression(Expression* expr) {
// Special handling of identifiers as subexpressions of typeof.
Variable* variable = expr->AsVariableProxy()->AsVariable();
if (variable != NULL && !variable->is_this() && variable->is_global()) {
// For a global variable we build the property reference
// <global>.<variable> and perform a (regular non-contextual) property
// load to make sure we do not get reference errors.
Slot global(variable, Slot::CONTEXT, Context::GLOBAL_INDEX);
Literal key(variable->name());
Property property(&global, &key, RelocInfo::kNoPosition);
Reference ref(this, &property);
ref.GetValue();
} else if (variable != NULL && variable->AsSlot() != NULL) {
// For a variable that rewrites to a slot, we signal it is the immediate
// subexpression of a typeof.
LoadFromSlotCheckForArguments(variable->AsSlot(), INSIDE_TYPEOF);
} else {
// Anything else can be handled normally.
Load(expr);
}
}
ArgumentsAllocationMode CodeGenerator::ArgumentsMode() {
if (scope()->arguments() == NULL) return NO_ARGUMENTS_ALLOCATION;
// In strict mode there is no need for shadow arguments.
ASSERT(scope()->arguments_shadow() != NULL || scope()->is_strict_mode());
// We don't want to do lazy arguments allocation for functions that
// have heap-allocated contexts, because it interfers with the
// uninitialized const tracking in the context objects.
return (scope()->num_heap_slots() > 0 || scope()->is_strict_mode())
? EAGER_ARGUMENTS_ALLOCATION
: LAZY_ARGUMENTS_ALLOCATION;
}
Result CodeGenerator::StoreArgumentsObject(bool initial) {
ArgumentsAllocationMode mode = ArgumentsMode();
ASSERT(mode != NO_ARGUMENTS_ALLOCATION);
Comment cmnt(masm_, "[ store arguments object");
if (mode == LAZY_ARGUMENTS_ALLOCATION && initial) {
// When using lazy arguments allocation, we store the arguments marker value
// as a sentinel indicating that the arguments object hasn't been
// allocated yet.
frame_->Push(Factory::arguments_marker());
} else {
ArgumentsAccessStub stub(ArgumentsAccessStub::NEW_OBJECT);
frame_->PushFunction();
frame_->PushReceiverSlotAddress();
frame_->Push(Smi::FromInt(scope()->num_parameters()));
Result result = frame_->CallStub(&stub, 3);
frame_->Push(&result);
}
Variable* arguments = scope()->arguments();
Variable* shadow = scope()->arguments_shadow();
ASSERT(arguments != NULL && arguments->AsSlot() != NULL);
ASSERT((shadow != NULL && shadow->AsSlot() != NULL) ||
scope()->is_strict_mode());
JumpTarget done;
bool skip_arguments = false;
if (mode == LAZY_ARGUMENTS_ALLOCATION && !initial) {
// We have to skip storing into the arguments slot if it has
// already been written to. This can happen if the a function
// has a local variable named 'arguments'.
LoadFromSlot(arguments->AsSlot(), NOT_INSIDE_TYPEOF);
Result probe = frame_->Pop();
if (probe.is_constant()) {
// We have to skip updating the arguments object if it has
// been assigned a proper value.
skip_arguments = !probe.handle()->IsArgumentsMarker();
} else {
__ cmp(Operand(probe.reg()), Immediate(Factory::arguments_marker()));
probe.Unuse();
done.Branch(not_equal);
}
}
if (!skip_arguments) {
StoreToSlot(arguments->AsSlot(), NOT_CONST_INIT);
if (mode == LAZY_ARGUMENTS_ALLOCATION) done.Bind();
}
if (shadow != NULL) {
StoreToSlot(shadow->AsSlot(), NOT_CONST_INIT);
}
return frame_->Pop();
}
//------------------------------------------------------------------------------
// CodeGenerator implementation of variables, lookups, and stores.
Reference::Reference(CodeGenerator* cgen,
Expression* expression,
bool persist_after_get)
: cgen_(cgen),
expression_(expression),
type_(ILLEGAL),
persist_after_get_(persist_after_get) {
cgen->LoadReference(this);
}
Reference::~Reference() {
ASSERT(is_unloaded() || is_illegal());
}
void CodeGenerator::LoadReference(Reference* ref) {
// References are loaded from both spilled and unspilled code. Set the
// state to unspilled to allow that (and explicitly spill after
// construction at the construction sites).
bool was_in_spilled_code = in_spilled_code_;
in_spilled_code_ = false;
Comment cmnt(masm_, "[ LoadReference");
Expression* e = ref->expression();
Property* property = e->AsProperty();
Variable* var = e->AsVariableProxy()->AsVariable();
if (property != NULL) {
// The expression is either a property or a variable proxy that rewrites
// to a property.
Load(property->obj());
if (property->key()->IsPropertyName()) {
ref->set_type(Reference::NAMED);
} else {
Load(property->key());
ref->set_type(Reference::KEYED);
}
} else if (var != NULL) {
// The expression is a variable proxy that does not rewrite to a
// property. Global variables are treated as named property references.
if (var->is_global()) {
// If eax is free, the register allocator prefers it. Thus the code
// generator will load the global object into eax, which is where
// LoadIC wants it. Most uses of Reference call LoadIC directly
// after the reference is created.
frame_->Spill(eax);
LoadGlobal();
ref->set_type(Reference::NAMED);
} else {
ASSERT(var->AsSlot() != NULL);
ref->set_type(Reference::SLOT);
}
} else {
// Anything else is a runtime error.
Load(e);
frame_->CallRuntime(Runtime::kThrowReferenceError, 1);
}
in_spilled_code_ = was_in_spilled_code;
}
// ECMA-262, section 9.2, page 30: ToBoolean(). Pop the top of stack and
// convert it to a boolean in the condition code register or jump to
// 'false_target'/'true_target' as appropriate.
void CodeGenerator::ToBoolean(ControlDestination* dest) {
Comment cmnt(masm_, "[ ToBoolean");
// The value to convert should be popped from the frame.
Result value = frame_->Pop();
value.ToRegister();
if (value.is_integer32()) { // Also takes Smi case.
Comment cmnt(masm_, "ONLY_INTEGER_32");
if (FLAG_debug_code) {
Label ok;
__ AbortIfNotNumber(value.reg());
__ test(value.reg(), Immediate(kSmiTagMask));
__ j(zero, &ok);
__ fldz();
__ fld_d(FieldOperand(value.reg(), HeapNumber::kValueOffset));
__ FCmp();
__ j(not_zero, &ok);
__ Abort("Smi was wrapped in HeapNumber in output from bitop");
__ bind(&ok);
}
// In the integer32 case there are no Smis hidden in heap numbers, so we
// need only test for Smi zero.
__ test(value.reg(), Operand(value.reg()));
dest->false_target()->Branch(zero);
value.Unuse();
dest->Split(not_zero);
} else if (value.is_number()) {
Comment cmnt(masm_, "ONLY_NUMBER");
// Fast case if TypeInfo indicates only numbers.
if (FLAG_debug_code) {
__ AbortIfNotNumber(value.reg());
}
// Smi => false iff zero.
STATIC_ASSERT(kSmiTag == 0);
__ test(value.reg(), Operand(value.reg()));
dest->false_target()->Branch(zero);
__ test(value.reg(), Immediate(kSmiTagMask));
dest->true_target()->Branch(zero);
__ fldz();
__ fld_d(FieldOperand(value.reg(), HeapNumber::kValueOffset));
__ FCmp();
value.Unuse();
dest->Split(not_zero);
} else {
// Fast case checks.
// 'false' => false.
__ cmp(value.reg(), Factory::false_value());
dest->false_target()->Branch(equal);
// 'true' => true.
__ cmp(value.reg(), Factory::true_value());
dest->true_target()->Branch(equal);
// 'undefined' => false.
__ cmp(value.reg(), Factory::undefined_value());
dest->false_target()->Branch(equal);
// Smi => false iff zero.
STATIC_ASSERT(kSmiTag == 0);
__ test(value.reg(), Operand(value.reg()));
dest->false_target()->Branch(zero);
__ test(value.reg(), Immediate(kSmiTagMask));
dest->true_target()->Branch(zero);
// Call the stub for all other cases.
frame_->Push(&value); // Undo the Pop() from above.
ToBooleanStub stub;
Result temp = frame_->CallStub(&stub, 1);
// Convert the result to a condition code.
__ test(temp.reg(), Operand(temp.reg()));
temp.Unuse();
dest->Split(not_equal);
}
}
// Perform or call the specialized stub for a binary operation. Requires the
// three registers left, right and dst to be distinct and spilled. This
// deferred operation has up to three entry points: The main one calls the
// runtime system. The second is for when the result is a non-Smi. The
// third is for when at least one of the inputs is non-Smi and we have SSE2.
class DeferredInlineBinaryOperation: public DeferredCode {
public:
DeferredInlineBinaryOperation(Token::Value op,
Register dst,
Register left,
Register right,
TypeInfo left_info,
TypeInfo right_info,
OverwriteMode mode)
: op_(op), dst_(dst), left_(left), right_(right),
left_info_(left_info), right_info_(right_info), mode_(mode) {
set_comment("[ DeferredInlineBinaryOperation");
ASSERT(!left.is(right));
}
virtual void Generate();
// This stub makes explicit calls to SaveRegisters(), RestoreRegisters() and
// Exit().
virtual bool AutoSaveAndRestore() { return false; }
void JumpToAnswerOutOfRange(Condition cond);
void JumpToConstantRhs(Condition cond, Smi* smi_value);
Label* NonSmiInputLabel();
private:
void GenerateAnswerOutOfRange();
void GenerateNonSmiInput();
Token::Value op_;
Register dst_;
Register left_;
Register right_;
TypeInfo left_info_;
TypeInfo right_info_;
OverwriteMode mode_;
Label answer_out_of_range_;
Label non_smi_input_;
Label constant_rhs_;
Smi* smi_value_;
};
Label* DeferredInlineBinaryOperation::NonSmiInputLabel() {
if (Token::IsBitOp(op_) && CpuFeatures::IsSupported(SSE2)) {
return &non_smi_input_;
} else {
return entry_label();
}
}
void DeferredInlineBinaryOperation::JumpToAnswerOutOfRange(Condition cond) {
__ j(cond, &answer_out_of_range_);
}
void DeferredInlineBinaryOperation::JumpToConstantRhs(Condition cond,
Smi* smi_value) {
smi_value_ = smi_value;
__ j(cond, &constant_rhs_);
}
void DeferredInlineBinaryOperation::Generate() {
// Registers are not saved implicitly for this stub, so we should not
// tread on the registers that were not passed to us.
if (CpuFeatures::IsSupported(SSE2) &&
((op_ == Token::ADD) ||
(op_ == Token::SUB) ||
(op_ == Token::MUL) ||
(op_ == Token::DIV))) {
CpuFeatures::Scope use_sse2(SSE2);
Label call_runtime, after_alloc_failure;
Label left_smi, right_smi, load_right, do_op;
if (!left_info_.IsSmi()) {
__ test(left_, Immediate(kSmiTagMask));
__ j(zero, &left_smi);
if (!left_info_.IsNumber()) {
__ cmp(FieldOperand(left_, HeapObject::kMapOffset),
Factory::heap_number_map());
__ j(not_equal, &call_runtime);
}
__ movdbl(xmm0, FieldOperand(left_, HeapNumber::kValueOffset));
if (mode_ == OVERWRITE_LEFT) {
__ mov(dst_, left_);
}
__ jmp(&load_right);
__ bind(&left_smi);
} else {
if (FLAG_debug_code) __ AbortIfNotSmi(left_);
}
__ SmiUntag(left_);
__ cvtsi2sd(xmm0, Operand(left_));
__ SmiTag(left_);
if (mode_ == OVERWRITE_LEFT) {
Label alloc_failure;
__ push(left_);
__ AllocateHeapNumber(dst_, left_, no_reg, &after_alloc_failure);
__ pop(left_);
}
__ bind(&load_right);
if (!right_info_.IsSmi()) {
__ test(right_, Immediate(kSmiTagMask));
__ j(zero, &right_smi);
if (!right_info_.IsNumber()) {
__ cmp(FieldOperand(right_, HeapObject::kMapOffset),
Factory::heap_number_map());
__ j(not_equal, &call_runtime);
}
__ movdbl(xmm1, FieldOperand(right_, HeapNumber::kValueOffset));
if (mode_ == OVERWRITE_RIGHT) {
__ mov(dst_, right_);
} else if (mode_ == NO_OVERWRITE) {
Label alloc_failure;
__ push(left_);
__ AllocateHeapNumber(dst_, left_, no_reg, &after_alloc_failure);
__ pop(left_);
}
__ jmp(&do_op);
__ bind(&right_smi);
} else {
if (FLAG_debug_code) __ AbortIfNotSmi(right_);
}
__ SmiUntag(right_);
__ cvtsi2sd(xmm1, Operand(right_));
__ SmiTag(right_);
if (mode_ == OVERWRITE_RIGHT || mode_ == NO_OVERWRITE) {
__ push(left_);
__ AllocateHeapNumber(dst_, left_, no_reg, &after_alloc_failure);
__ pop(left_);
}
__ bind(&do_op);
switch (op_) {
case Token::ADD: __ addsd(xmm0, xmm1); break;
case Token::SUB: __ subsd(xmm0, xmm1); break;
case Token::MUL: __ mulsd(xmm0, xmm1); break;
case Token::DIV: __ divsd(xmm0, xmm1); break;
default: UNREACHABLE();
}
__ movdbl(FieldOperand(dst_, HeapNumber::kValueOffset), xmm0);
Exit();
__ bind(&after_alloc_failure);
__ pop(left_);
__ bind(&call_runtime);
}
// Register spilling is not done implicitly for this stub.
// We can't postpone it any more now though.
SaveRegisters();
GenericBinaryOpStub stub(op_,
mode_,
NO_SMI_CODE_IN_STUB,
TypeInfo::Combine(left_info_, right_info_));
stub.GenerateCall(masm_, left_, right_);
if (!dst_.is(eax)) __ mov(dst_, eax);
RestoreRegisters();
Exit();
if (non_smi_input_.is_linked() || constant_rhs_.is_linked()) {
GenerateNonSmiInput();
}
if (answer_out_of_range_.is_linked()) {
GenerateAnswerOutOfRange();
}
}
void DeferredInlineBinaryOperation::GenerateNonSmiInput() {
// We know at least one of the inputs was not a Smi.
// This is a third entry point into the deferred code.
// We may not overwrite left_ because we want to be able
// to call the handling code for non-smi answer and it
// might want to overwrite the heap number in left_.
ASSERT(!right_.is(dst_));
ASSERT(!left_.is(dst_));
ASSERT(!left_.is(right_));
// This entry point is used for bit ops where the right hand side
// is a constant Smi and the left hand side is a heap object. It
// is also used for bit ops where both sides are unknown, but where
// at least one of them is a heap object.
bool rhs_is_constant = constant_rhs_.is_linked();
// We can't generate code for both cases.
ASSERT(!non_smi_input_.is_linked() || !constant_rhs_.is_linked());
if (FLAG_debug_code) {
__ int3(); // We don't fall through into this code.
}
__ bind(&non_smi_input_);
if (rhs_is_constant) {
__ bind(&constant_rhs_);
// In this case the input is a heap object and it is in the dst_ register.
// The left_ and right_ registers have not been initialized yet.
__ mov(right_, Immediate(smi_value_));
__ mov(left_, Operand(dst_));
if (!CpuFeatures::IsSupported(SSE2)) {
__ jmp(entry_label());
return;
} else {
CpuFeatures::Scope use_sse2(SSE2);
__ JumpIfNotNumber(dst_, left_info_, entry_label());
__ ConvertToInt32(dst_, left_, dst_, left_info_, entry_label());
__ SmiUntag(right_);
}
} else {
// We know we have SSE2 here because otherwise the label is not linked (see
// NonSmiInputLabel).
CpuFeatures::Scope use_sse2(SSE2);
// Handle the non-constant right hand side situation:
if (left_info_.IsSmi()) {
// Right is a heap object.
__ JumpIfNotNumber(right_, right_info_, entry_label());
__ ConvertToInt32(right_, right_, dst_, right_info_, entry_label());
__ mov(dst_, Operand(left_));
__ SmiUntag(dst_);
} else if (right_info_.IsSmi()) {
// Left is a heap object.
__ JumpIfNotNumber(left_, left_info_, entry_label());
__ ConvertToInt32(dst_, left_, dst_, left_info_, entry_label());
__ SmiUntag(right_);
} else {
// Here we don't know if it's one or both that is a heap object.
Label only_right_is_heap_object, got_both;
__ mov(dst_, Operand(left_));
__ SmiUntag(dst_, &only_right_is_heap_object);
// Left was a heap object.
__ JumpIfNotNumber(left_, left_info_, entry_label());
__ ConvertToInt32(dst_, left_, dst_, left_info_, entry_label());
__ SmiUntag(right_, &got_both);
// Both were heap objects.
__ rcl(right_, 1); // Put tag back.
__ JumpIfNotNumber(right_, right_info_, entry_label());
__ ConvertToInt32(right_, right_, no_reg, right_info_, entry_label());
__ jmp(&got_both);
__ bind(&only_right_is_heap_object);
__ JumpIfNotNumber(right_, right_info_, entry_label());
__ ConvertToInt32(right_, right_, no_reg, right_info_, entry_label());
__ bind(&got_both);
}
}
ASSERT(op_ == Token::BIT_AND ||
op_ == Token::BIT_OR ||
op_ == Token::BIT_XOR ||
right_.is(ecx));
switch (op_) {
case Token::BIT_AND: __ and_(dst_, Operand(right_)); break;
case Token::BIT_OR: __ or_(dst_, Operand(right_)); break;
case Token::BIT_XOR: __ xor_(dst_, Operand(right_)); break;
case Token::SHR: __ shr_cl(dst_); break;
case Token::SAR: __ sar_cl(dst_); break;
case Token::SHL: __ shl_cl(dst_); break;
default: UNREACHABLE();
}
if (op_ == Token::SHR) {
// Check that the *unsigned* result fits in a smi. Neither of
// the two high-order bits can be set:
// * 0x80000000: high bit would be lost when smi tagging.
// * 0x40000000: this number would convert to negative when smi
// tagging.
__ test(dst_, Immediate(0xc0000000));
__ j(not_zero, &answer_out_of_range_);
} else {
// Check that the *signed* result fits in a smi.
__ cmp(dst_, 0xc0000000);
__ j(negative, &answer_out_of_range_);
}
__ SmiTag(dst_);
Exit();
}
void DeferredInlineBinaryOperation::GenerateAnswerOutOfRange() {
Label after_alloc_failure2;
Label allocation_ok;
__ bind(&after_alloc_failure2);
// We have to allocate a number, causing a GC, while keeping hold of
// the answer in dst_. The answer is not a Smi. We can't just call the
// runtime shift function here because we already threw away the inputs.
__ xor_(left_, Operand(left_));
__ shl(dst_, 1); // Put top bit in carry flag and Smi tag the low bits.
__ rcr(left_, 1); // Rotate with carry.
__ push(dst_); // Smi tagged low 31 bits.
__ push(left_); // 0 or 0x80000000, which is Smi tagged in both cases.
__ CallRuntime(Runtime::kNumberAlloc, 0);
if (!left_.is(eax)) {
__ mov(left_, eax);
}
__ pop(right_); // High bit.
__ pop(dst_); // Low 31 bits.
__ shr(dst_, 1); // Put 0 in top bit.
__ or_(dst_, Operand(right_));
__ jmp(&allocation_ok);
// This is the second entry point to the deferred code. It is used only by
// the bit operations.
// The dst_ register has the answer. It is not Smi tagged. If mode_ is
// OVERWRITE_LEFT then left_ must contain either an overwritable heap number
// or a Smi.
// Put a heap number pointer in left_.
__ bind(&answer_out_of_range_);
SaveRegisters();
if (mode_ == OVERWRITE_LEFT) {
__ test(left_, Immediate(kSmiTagMask));
__ j(not_zero, &allocation_ok);
}
// This trashes right_.
__ AllocateHeapNumber(left_, right_, no_reg, &after_alloc_failure2);
__ bind(&allocation_ok);
if (CpuFeatures::IsSupported(SSE2) && op_ != Token::SHR) {
CpuFeatures::Scope use_sse2(SSE2);
ASSERT(Token::IsBitOp(op_));
// Signed conversion.
__ cvtsi2sd(xmm0, Operand(dst_));
__ movdbl(FieldOperand(left_, HeapNumber::kValueOffset), xmm0);
} else {
if (op_ == Token::SHR) {
__ push(Immediate(0)); // High word of unsigned value.
__ push(dst_);
__ fild_d(Operand(esp, 0));
__ Drop(2);
} else {
ASSERT(Token::IsBitOp(op_));
__ push(dst_);
__ fild_s(Operand(esp, 0)); // Signed conversion.
__ pop(dst_);
}
__ fstp_d(FieldOperand(left_, HeapNumber::kValueOffset));
}
__ mov(dst_, left_);
RestoreRegisters();
Exit();
}
static TypeInfo CalculateTypeInfo(TypeInfo operands_type,
Token::Value op,
const Result& right,
const Result& left) {
// Set TypeInfo of result according to the operation performed.
// Rely on the fact that smis have a 31 bit payload on ia32.
STATIC_ASSERT(kSmiValueSize == 31);
switch (op) {
case Token::COMMA:
return right.type_info();
case Token::OR:
case Token::AND:
// Result type can be either of the two input types.
return operands_type;
case Token::BIT_AND: {
// Anding with positive Smis will give you a Smi.
if (right.is_constant() && right.handle()->IsSmi() &&
Smi::cast(*right.handle())->value() >= 0) {
return TypeInfo::Smi();
} else if (left.is_constant() && left.handle()->IsSmi() &&
Smi::cast(*left.handle())->value() >= 0) {
return TypeInfo::Smi();
}
return (operands_type.IsSmi())
? TypeInfo::Smi()
: TypeInfo::Integer32();
}
case Token::BIT_OR: {
// Oring with negative Smis will give you a Smi.
if (right.is_constant() && right.handle()->IsSmi() &&
Smi::cast(*right.handle())->value() < 0) {
return TypeInfo::Smi();
} else if (left.is_constant() && left.handle()->IsSmi() &&
Smi::cast(*left.handle())->value() < 0) {
return TypeInfo::Smi();
}
return (operands_type.IsSmi())
? TypeInfo::Smi()
: TypeInfo::Integer32();
}
case Token::BIT_XOR:
// Result is always a 32 bit integer. Smi property of inputs is preserved.
return (operands_type.IsSmi())
? TypeInfo::Smi()
: TypeInfo::Integer32();
case Token::SAR:
if (left.is_smi()) return TypeInfo::Smi();
// Result is a smi if we shift by a constant >= 1, otherwise an integer32.
// Shift amount is masked with 0x1F (ECMA standard 11.7.2).
return (right.is_constant() && right.handle()->IsSmi()
&& (Smi::cast(*right.handle())->value() & 0x1F) >= 1)
? TypeInfo::Smi()
: TypeInfo::Integer32();
case Token::SHR:
// Result is a smi if we shift by a constant >= 2, an integer32 if
// we shift by 1, and an unsigned 32-bit integer if we shift by 0.
if (right.is_constant() && right.handle()->IsSmi()) {
int shift_amount = Smi::cast(*right.handle())->value() & 0x1F;
if (shift_amount > 1) {
return TypeInfo::Smi();
} else if (shift_amount > 0) {
return TypeInfo::Integer32();
}
}
return TypeInfo::Number();
case Token::ADD:
if (operands_type.IsSmi()) {
// The Integer32 range is big enough to take the sum of any two Smis.
return TypeInfo::Integer32();
} else if (operands_type.IsNumber()) {
return TypeInfo::Number();
} else if (left.type_info().IsString() || right.type_info().IsString()) {
return TypeInfo::String();
} else {
return TypeInfo::Unknown();
}
case Token::SHL:
return TypeInfo::Integer32();
case Token::SUB:
// The Integer32 range is big enough to take the difference of any two
// Smis.
return (operands_type.IsSmi()) ?
TypeInfo::Integer32() :
TypeInfo::Number();
case Token::MUL:
case Token::DIV:
case Token::MOD:
// Result is always a number.
return TypeInfo::Number();
default:
UNREACHABLE();
}
UNREACHABLE();
return TypeInfo::Unknown();
}
void CodeGenerator::GenericBinaryOperation(BinaryOperation* expr,
OverwriteMode overwrite_mode) {
Comment cmnt(masm_, "[ BinaryOperation");
Token::Value op = expr->op();
Comment cmnt_token(masm_, Token::String(op));
if (op == Token::COMMA) {
// Simply discard left value.
frame_->Nip(1);
return;
}
Result right = frame_->Pop();
Result left = frame_->Pop();
if (op == Token::ADD) {
const bool left_is_string = left.type_info().IsString();
const bool right_is_string = right.type_info().IsString();
// Make sure constant strings have string type info.
ASSERT(!(left.is_constant() && left.handle()->IsString()) ||
left_is_string);
ASSERT(!(right.is_constant() && right.handle()->IsString()) ||
right_is_string);
if (left_is_string || right_is_string) {
frame_->Push(&left);
frame_->Push(&right);
Result answer;
if (left_is_string) {
if (right_is_string) {
StringAddStub stub(NO_STRING_CHECK_IN_STUB);
answer = frame_->CallStub(&stub, 2);
} else {
StringAddStub stub(NO_STRING_CHECK_LEFT_IN_STUB);
answer = frame_->CallStub(&stub, 2);
}
} else if (right_is_string) {
StringAddStub stub(NO_STRING_CHECK_RIGHT_IN_STUB);
answer = frame_->CallStub(&stub, 2);
}
answer.set_type_info(TypeInfo::String());
frame_->Push(&answer);
return;
}
// Neither operand is known to be a string.
}
bool left_is_smi_constant = left.is_constant() && left.handle()->IsSmi();
bool left_is_non_smi_constant = left.is_constant() && !left.handle()->IsSmi();
bool right_is_smi_constant = right.is_constant() && right.handle()->IsSmi();
bool right_is_non_smi_constant =
right.is_constant() && !right.handle()->IsSmi();
if (left_is_smi_constant && right_is_smi_constant) {
// Compute the constant result at compile time, and leave it on the frame.
int left_int = Smi::cast(*left.handle())->value();
int right_int = Smi::cast(*right.handle())->value();
if (FoldConstantSmis(op, left_int, right_int)) return;
}
// Get number type of left and right sub-expressions.
TypeInfo operands_type =
TypeInfo::Combine(left.type_info(), right.type_info());
TypeInfo result_type = CalculateTypeInfo(operands_type, op, right, left);
Result answer;
if (left_is_non_smi_constant || right_is_non_smi_constant) {
// Go straight to the slow case, with no smi code.
GenericBinaryOpStub stub(op,
overwrite_mode,
NO_SMI_CODE_IN_STUB,
operands_type);
answer = GenerateGenericBinaryOpStubCall(&stub, &left, &right);
} else if (right_is_smi_constant) {
answer = ConstantSmiBinaryOperation(expr, &left, right.handle(),
false, overwrite_mode);
} else if (left_is_smi_constant) {
answer = ConstantSmiBinaryOperation(expr, &right, left.handle(),
true, overwrite_mode);
} else {
// Set the flags based on the operation, type and loop nesting level.
// Bit operations always assume they likely operate on Smis. Still only
// generate the inline Smi check code if this operation is part of a loop.
// For all other operations only inline the Smi check code for likely smis
// if the operation is part of a loop.
if (loop_nesting() > 0 &&
(Token::IsBitOp(op) ||
operands_type.IsInteger32() ||
expr->type()->IsLikelySmi())) {
answer = LikelySmiBinaryOperation(expr, &left, &right, overwrite_mode);
} else {
GenericBinaryOpStub stub(op,
overwrite_mode,
NO_GENERIC_BINARY_FLAGS,
operands_type);
answer = GenerateGenericBinaryOpStubCall(&stub, &left, &right);
}
}
answer.set_type_info(result_type);
frame_->Push(&answer);
}
Result CodeGenerator::GenerateGenericBinaryOpStubCall(GenericBinaryOpStub* stub,
Result* left,
Result* right) {
if (stub->ArgsInRegistersSupported()) {
stub->SetArgsInRegisters();
return frame_->CallStub(stub, left, right);
} else {
frame_->Push(left);
frame_->Push(right);
return frame_->CallStub(stub, 2);
}
}
bool CodeGenerator::FoldConstantSmis(Token::Value op, int left, int right) {
Object* answer_object = Heap::undefined_value();
switch (op) {
case Token::ADD:
if (Smi::IsValid(left + right)) {
answer_object = Smi::FromInt(left + right);
}
break;
case Token::SUB:
if (Smi::IsValid(left - right)) {
answer_object = Smi::FromInt(left - right);
}
break;
case Token::MUL: {
double answer = static_cast<double>(left) * right;
if (answer >= Smi::kMinValue && answer <= Smi::kMaxValue) {
// If the product is zero and the non-zero factor is negative,
// the spec requires us to return floating point negative zero.
if (answer != 0 || (left >= 0 && right >= 0)) {
answer_object = Smi::FromInt(static_cast<int>(answer));
}
}
}
break;
case Token::DIV:
case Token::MOD:
break;
case Token::BIT_OR:
answer_object = Smi::FromInt(left | right);
break;
case Token::BIT_AND:
answer_object = Smi::FromInt(left & right);
break;
case Token::BIT_XOR:
answer_object = Smi::FromInt(left ^ right);
break;
case Token::SHL: {
int shift_amount = right & 0x1F;
if (Smi::IsValid(left << shift_amount)) {
answer_object = Smi::FromInt(left << shift_amount);
}
break;
}
case Token::SHR: {
int shift_amount = right & 0x1F;
unsigned int unsigned_left = left;
unsigned_left >>= shift_amount;
if (unsigned_left <= static_cast<unsigned int>(Smi::kMaxValue)) {
answer_object = Smi::FromInt(unsigned_left);
}
break;
}
case Token::SAR: {
int shift_amount = right & 0x1F;
unsigned int unsigned_left = left;
if (left < 0) {
// Perform arithmetic shift of a negative number by
// complementing number, logical shifting, complementing again.
unsigned_left = ~unsigned_left;
unsigned_left >>= shift_amount;
unsigned_left = ~unsigned_left;
} else {
unsigned_left >>= shift_amount;
}
ASSERT(Smi::IsValid(static_cast<int32_t>(unsigned_left)));
answer_object = Smi::FromInt(static_cast<int32_t>(unsigned_left));
break;
}
default:
UNREACHABLE();
break;
}
if (answer_object == Heap::undefined_value()) {
return false;
}
frame_->Push(Handle<Object>(answer_object));
return true;
}
void CodeGenerator::JumpIfBothSmiUsingTypeInfo(Result* left,
Result* right,
JumpTarget* both_smi) {
TypeInfo left_info = left->type_info();
TypeInfo right_info = right->type_info();
if (left_info.IsDouble() || left_info.IsString() ||
right_info.IsDouble() || right_info.IsString()) {
// We know that left and right are not both smi. Don't do any tests.
return;
}
if (left->reg().is(right->reg())) {
if (!left_info.IsSmi()) {
__ test(left->reg(), Immediate(kSmiTagMask));
both_smi->Branch(zero);
} else {
if (FLAG_debug_code) __ AbortIfNotSmi(left->reg());
left->Unuse();
right->Unuse();
both_smi->Jump();
}
} else if (!left_info.IsSmi()) {
if (!right_info.IsSmi()) {
Result temp = allocator_->Allocate();
ASSERT(temp.is_valid());
__ mov(temp.reg(), left->reg());
__ or_(temp.reg(), Operand(right->reg()));
__ test(temp.reg(), Immediate(kSmiTagMask));
temp.Unuse();
both_smi->Branch(zero);
} else {
__ test(left->reg(), Immediate(kSmiTagMask));
both_smi->Branch(zero);
}
} else {
if (FLAG_debug_code) __ AbortIfNotSmi(left->reg());
if (!right_info.IsSmi()) {
__ test(right->reg(), Immediate(kSmiTagMask));
both_smi->Branch(zero);
} else {
if (FLAG_debug_code) __ AbortIfNotSmi(right->reg());
left->Unuse();
right->Unuse();
both_smi->Jump();
}
}
}
void CodeGenerator::JumpIfNotBothSmiUsingTypeInfo(Register left,
Register right,
Register scratch,
TypeInfo left_info,
TypeInfo right_info,
DeferredCode* deferred) {
JumpIfNotBothSmiUsingTypeInfo(left,
right,
scratch,
left_info,
right_info,
deferred->entry_label());
}
void CodeGenerator::JumpIfNotBothSmiUsingTypeInfo(Register left,
Register right,
Register scratch,
TypeInfo left_info,
TypeInfo right_info,
Label* on_not_smi) {
if (left.is(right)) {
if (!left_info.IsSmi()) {
__ test(left, Immediate(kSmiTagMask));
__ j(not_zero, on_not_smi);
} else {
if (FLAG_debug_code) __ AbortIfNotSmi(left);
}
} else if (!left_info.IsSmi()) {
if (!right_info.IsSmi()) {
__ mov(scratch, left);
__ or_(scratch, Operand(right));
__ test(scratch, Immediate(kSmiTagMask));
__ j(not_zero, on_not_smi);
} else {
__ test(left, Immediate(kSmiTagMask));
__ j(not_zero, on_not_smi);
if (FLAG_debug_code) __ AbortIfNotSmi(right);
}
} else {
if (FLAG_debug_code) __ AbortIfNotSmi(left);
if (!right_info.IsSmi()) {
__ test(right, Immediate(kSmiTagMask));
__ j(not_zero, on_not_smi);
} else {
if (FLAG_debug_code) __ AbortIfNotSmi(right);
}
}
}
// Implements a binary operation using a deferred code object and some
// inline code to operate on smis quickly.
Result CodeGenerator::LikelySmiBinaryOperation(BinaryOperation* expr,
Result* left,
Result* right,
OverwriteMode overwrite_mode) {
// Copy the type info because left and right may be overwritten.
TypeInfo left_type_info = left->type_info();
TypeInfo right_type_info = right->type_info();
Token::Value op = expr->op();
Result answer;
// Special handling of div and mod because they use fixed registers.
if (op == Token::DIV || op == Token::MOD) {
// We need eax as the quotient register, edx as the remainder
// register, neither left nor right in eax or edx, and left copied
// to eax.
Result quotient;
Result remainder;
bool left_is_in_eax = false;
// Step 1: get eax for quotient.
if ((left->is_register() && left->reg().is(eax)) ||
(right->is_register() && right->reg().is(eax))) {
// One or both is in eax. Use a fresh non-edx register for
// them.
Result fresh = allocator_->Allocate();
ASSERT(fresh.is_valid());
if (fresh.reg().is(edx)) {
remainder = fresh;
fresh = allocator_->Allocate();
ASSERT(fresh.is_valid());
}
if (left->is_register() && left->reg().is(eax)) {
quotient = *left;
*left = fresh;
left_is_in_eax = true;
}
if (right->is_register() && right->reg().is(eax)) {
quotient = *right;
*right = fresh;
}
__ mov(fresh.reg(), eax);
} else {
// Neither left nor right is in eax.
quotient = allocator_->Allocate(eax);
}
ASSERT(quotient.is_register() && quotient.reg().is(eax));
ASSERT(!(left->is_register() && left->reg().is(eax)));
ASSERT(!(right->is_register() && right->reg().is(eax)));
// Step 2: get edx for remainder if necessary.
if (!remainder.is_valid()) {
if ((left->is_register() && left->reg().is(edx)) ||
(right->is_register() && right->reg().is(edx))) {
Result fresh = allocator_->Allocate();
ASSERT(fresh.is_valid());
if (left->is_register() && left->reg().is(edx)) {
remainder = *left;
*left = fresh;
}
if (right->is_register() && right->reg().is(edx)) {
remainder = *right;
*right = fresh;
}
__ mov(fresh.reg(), edx);
} else {
// Neither left nor right is in edx.
remainder = allocator_->Allocate(edx);
}
}
ASSERT(remainder.is_register() && remainder.reg().is(edx));
ASSERT(!(left->is_register() && left->reg().is(edx)));
ASSERT(!(right->is_register() && right->reg().is(edx)));
left->ToRegister();
right->ToRegister();
frame_->Spill(eax);
frame_->Spill(edx);
// DeferredInlineBinaryOperation requires all the registers that it is
// told about to be spilled and distinct.
Result distinct_right = frame_->MakeDistinctAndSpilled(left, right);
// Check that left and right are smi tagged.
DeferredInlineBinaryOperation* deferred =
new DeferredInlineBinaryOperation(op,
(op == Token::DIV) ? eax : edx,
left->reg(),
distinct_right.reg(),
left_type_info,
right_type_info,
overwrite_mode);
JumpIfNotBothSmiUsingTypeInfo(left->reg(), right->reg(), edx,
left_type_info, right_type_info, deferred);
if (!left_is_in_eax) {
__ mov(eax, left->reg());
}
// Sign extend eax into edx:eax.
__ cdq();
// Check for 0 divisor.
__ test(right->reg(), Operand(right->reg()));
deferred->Branch(zero);
// Divide edx:eax by the right operand.
__ idiv(right->reg());
// Complete the operation.
if (op == Token::DIV) {
// Check for negative zero result. If result is zero, and divisor
// is negative, return a floating point negative zero. The
// virtual frame is unchanged in this block, so local control flow
// can use a Label rather than a JumpTarget. If the context of this
// expression will treat -0 like 0, do not do this test.
if (!expr->no_negative_zero()) {
Label non_zero_result;
__ test(left->reg(), Operand(left->reg()));
__ j(not_zero, &non_zero_result);
__ test(right->reg(), Operand(right->reg()));
deferred->Branch(negative);
__ bind(&non_zero_result);
}
// Check for the corner case of dividing the most negative smi by
// -1. We cannot use the overflow flag, since it is not set by
// idiv instruction.
STATIC_ASSERT(kSmiTag == 0 && kSmiTagSize == 1);
__ cmp(eax, 0x40000000);
deferred->Branch(equal);
// Check that the remainder is zero.
__ test(edx, Operand(edx));
deferred->Branch(not_zero);
// Tag the result and store it in the quotient register.
__ SmiTag(eax);
deferred->BindExit();
left->Unuse();
right->Unuse();
answer = quotient;
} else {
ASSERT(op == Token::MOD);
// Check for a negative zero result. If the result is zero, and
// the dividend is negative, return a floating point negative
// zero. The frame is unchanged in this block, so local control
// flow can use a Label rather than a JumpTarget.
if (!expr->no_negative_zero()) {
Label non_zero_result;
__ test(edx, Operand(edx));
__ j(not_zero, &non_zero_result, taken);
__ test(left->reg(), Operand(left->reg()));
deferred->Branch(negative);
__ bind(&non_zero_result);
}
deferred->BindExit();
left->Unuse();
right->Unuse();
answer = remainder;
}
ASSERT(answer.is_valid());
return answer;
}
// Special handling of shift operations because they use fixed
// registers.
if (op == Token::SHL || op == Token::SHR || op == Token::SAR) {
// Move left out of ecx if necessary.
if (left->is_register() && left->reg().is(ecx)) {
*left = allocator_->Allocate();
ASSERT(left->is_valid());
__ mov(left->reg(), ecx);
}
right->ToRegister(ecx);
left->ToRegister();
ASSERT(left->is_register() && !left->reg().is(ecx));
ASSERT(right->is_register() && right->reg().is(ecx));
if (left_type_info.IsSmi()) {
if (FLAG_debug_code) __ AbortIfNotSmi(left->reg());
}
if (right_type_info.IsSmi()) {
if (FLAG_debug_code) __ AbortIfNotSmi(right->reg());
}
// We will modify right, it must be spilled.
frame_->Spill(ecx);
// DeferredInlineBinaryOperation requires all the registers that it is told
// about to be spilled and distinct. We know that right is ecx and left is
// not ecx.
frame_->Spill(left->reg());
// Use a fresh answer register to avoid spilling the left operand.
answer = allocator_->Allocate();
ASSERT(answer.is_valid());
DeferredInlineBinaryOperation* deferred =
new DeferredInlineBinaryOperation(op,
answer.reg(),
left->reg(),
ecx,
left_type_info,
right_type_info,
overwrite_mode);
JumpIfNotBothSmiUsingTypeInfo(left->reg(), right->reg(), answer.reg(),
left_type_info, right_type_info,
deferred->NonSmiInputLabel());
// Untag both operands.
__ mov(answer.reg(), left->reg());
__ SmiUntag(answer.reg());
__ SmiUntag(right->reg()); // Right is ecx.
// Perform the operation.
ASSERT(right->reg().is(ecx));
switch (op) {
case Token::SAR: {
__ sar_cl(answer.reg());
if (!left_type_info.IsSmi()) {
// Check that the *signed* result fits in a smi.
__ cmp(answer.reg(), 0xc0000000);
deferred->JumpToAnswerOutOfRange(negative);
}
break;
}
case Token::SHR: {
__ shr_cl(answer.reg());
// Check that the *unsigned* result fits in a smi. Neither of
// the two high-order bits can be set:
// * 0x80000000: high bit would be lost when smi tagging.
// * 0x40000000: this number would convert to negative when smi
// tagging.
// These two cases can only happen with shifts by 0 or 1 when
// handed a valid smi. If the answer cannot be represented by a
// smi, restore the left and right arguments, and jump to slow
// case. The low bit of the left argument may be lost, but only
// in a case where it is dropped anyway.
__ test(answer.reg(), Immediate(0xc0000000));
deferred->JumpToAnswerOutOfRange(not_zero);
break;
}
case Token::SHL: {
__ shl_cl(answer.reg());
// Check that the *signed* result fits in a smi.
__ cmp(answer.reg(), 0xc0000000);
deferred->JumpToAnswerOutOfRange(negative);
break;
}
default:
UNREACHABLE();
}
// Smi-tag the result in answer.
__ SmiTag(answer.reg());
deferred->BindExit();
left->Unuse();
right->Unuse();
ASSERT(answer.is_valid());
return answer;
}
// Handle the other binary operations.
left->ToRegister();
right->ToRegister();
// DeferredInlineBinaryOperation requires all the registers that it is told
// about to be spilled.
Result distinct_right = frame_->MakeDistinctAndSpilled(left, right);
// A newly allocated register answer is used to hold the answer. The
// registers containing left and right are not modified so they don't
// need to be spilled in the fast case.
answer = allocator_->Allocate();
ASSERT(answer.is_valid());
// Perform the smi tag check.
DeferredInlineBinaryOperation* deferred =
new DeferredInlineBinaryOperation(op,
answer.reg(),
left->reg(),
distinct_right.reg(),
left_type_info,
right_type_info,
overwrite_mode);
Label non_smi_bit_op;
if (op != Token::BIT_OR) {
JumpIfNotBothSmiUsingTypeInfo(left->reg(), right->reg(), answer.reg(),
left_type_info, right_type_info,
deferred->NonSmiInputLabel());
}
__ mov(answer.reg(), left->reg());
switch (op) {
case Token::ADD:
__ add(answer.reg(), Operand(right->reg()));
deferred->Branch(overflow);
break;
case Token::SUB:
__ sub(answer.reg(), Operand(right->reg()));
deferred->Branch(overflow);
break;
case Token::MUL: {
// If the smi tag is 0 we can just leave the tag on one operand.
STATIC_ASSERT(kSmiTag == 0); // Adjust code below if not the case.
// Remove smi tag from the left operand (but keep sign).
// Left-hand operand has been copied into answer.
__ SmiUntag(answer.reg());
// Do multiplication of smis, leaving result in answer.
__ imul(answer.reg(), Operand(right->reg()));
// Go slow on overflows.
deferred->Branch(overflow);
// Check for negative zero result. If product is zero, and one
// argument is negative, go to slow case. The frame is unchanged
// in this block, so local control flow can use a Label rather
// than a JumpTarget.
if (!expr->no_negative_zero()) {
Label non_zero_result;
__ test(answer.reg(), Operand(answer.reg()));
__ j(not_zero, &non_zero_result, taken);
__ mov(answer.reg(), left->reg());
__ or_(answer.reg(), Operand(right->reg()));
deferred->Branch(negative);
__ xor_(answer.reg(), Operand(answer.reg())); // Positive 0 is correct.
__ bind(&non_zero_result);
}
break;
}
case Token::BIT_OR:
__ or_(answer.reg(), Operand(right->reg()));
__ test(answer.reg(), Immediate(kSmiTagMask));
__ j(not_zero, deferred->NonSmiInputLabel());
break;
case Token::BIT_AND:
__ and_(answer.reg(), Operand(right->reg()));
break;
case Token::BIT_XOR:
__ xor_(answer.reg(), Operand(right->reg()));
break;
default:
UNREACHABLE();
break;
}
deferred->BindExit();
left->Unuse();
right->Unuse();
ASSERT(answer.is_valid());
return answer;
}
// Call the appropriate binary operation stub to compute src op value
// and leave the result in dst.
class DeferredInlineSmiOperation: public DeferredCode {
public:
DeferredInlineSmiOperation(Token::Value op,
Register dst,
Register src,
TypeInfo type_info,
Smi* value,
OverwriteMode overwrite_mode)
: op_(op),
dst_(dst),
src_(src),
type_info_(type_info),
value_(value),
overwrite_mode_(overwrite_mode) {
if (type_info.IsSmi()) overwrite_mode_ = NO_OVERWRITE;
set_comment("[ DeferredInlineSmiOperation");
}
virtual void Generate();
private:
Token::Value op_;
Register dst_;
Register src_;
TypeInfo type_info_;
Smi* value_;
OverwriteMode overwrite_mode_;
};
void DeferredInlineSmiOperation::Generate() {
// For mod we don't generate all the Smi code inline.
GenericBinaryOpStub stub(
op_,
overwrite_mode_,
(op_ == Token::MOD) ? NO_GENERIC_BINARY_FLAGS : NO_SMI_CODE_IN_STUB,
TypeInfo::Combine(TypeInfo::Smi(), type_info_));
stub.GenerateCall(masm_, src_, value_);
if (!dst_.is(eax)) __ mov(dst_, eax);
}
// Call the appropriate binary operation stub to compute value op src
// and leave the result in dst.
class DeferredInlineSmiOperationReversed: public DeferredCode {
public:
DeferredInlineSmiOperationReversed(Token::Value op,
Register dst,
Smi* value,
Register src,
TypeInfo type_info,
OverwriteMode overwrite_mode)
: op_(op),
dst_(dst),
type_info_(type_info),
value_(value),
src_(src),
overwrite_mode_(overwrite_mode) {
set_comment("[ DeferredInlineSmiOperationReversed");
}
virtual void Generate();
private:
Token::Value op_;
Register dst_;
TypeInfo type_info_;
Smi* value_;
Register src_;
OverwriteMode overwrite_mode_;
};
void DeferredInlineSmiOperationReversed::Generate() {
GenericBinaryOpStub stub(
op_,
overwrite_mode_,
NO_SMI_CODE_IN_STUB,
TypeInfo::Combine(TypeInfo::Smi(), type_info_));
stub.GenerateCall(masm_, value_, src_);
if (!dst_.is(eax)) __ mov(dst_, eax);
}
// The result of src + value is in dst. It either overflowed or was not
// smi tagged. Undo the speculative addition and call the appropriate
// specialized stub for add. The result is left in dst.
class DeferredInlineSmiAdd: public DeferredCode {
public:
DeferredInlineSmiAdd(Register dst,
TypeInfo type_info,
Smi* value,
OverwriteMode overwrite_mode)
: dst_(dst),
type_info_(type_info),
value_(value),
overwrite_mode_(overwrite_mode) {
if (type_info_.IsSmi()) overwrite_mode_ = NO_OVERWRITE;
set_comment("[ DeferredInlineSmiAdd");
}
virtual void Generate();
private:
Register dst_;
TypeInfo type_info_;
Smi* value_;
OverwriteMode overwrite_mode_;
};
void DeferredInlineSmiAdd::Generate() {
// Undo the optimistic add operation and call the shared stub.
__ sub(Operand(dst_), Immediate(value_));
GenericBinaryOpStub igostub(
Token::ADD,
overwrite_mode_,
NO_SMI_CODE_IN_STUB,
TypeInfo::Combine(TypeInfo::Smi(), type_info_));
igostub.GenerateCall(masm_, dst_, value_);
if (!dst_.is(eax)) __ mov(dst_, eax);
}
// The result of value + src is in dst. It either overflowed or was not
// smi tagged. Undo the speculative addition and call the appropriate
// specialized stub for add. The result is left in dst.
class DeferredInlineSmiAddReversed: public DeferredCode {
public:
DeferredInlineSmiAddReversed(Register dst,
TypeInfo type_info,
Smi* value,
OverwriteMode overwrite_mode)
: dst_(dst),
type_info_(type_info),
value_(value),
overwrite_mode_(overwrite_mode) {
set_comment("[ DeferredInlineSmiAddReversed");
}
virtual void Generate();
private:
Register dst_;
TypeInfo type_info_;
Smi* value_;
OverwriteMode overwrite_mode_;
};
void DeferredInlineSmiAddReversed::Generate() {
// Undo the optimistic add operation and call the shared stub.
__ sub(Operand(dst_), Immediate(value_));
GenericBinaryOpStub igostub(
Token::ADD,
overwrite_mode_,
NO_SMI_CODE_IN_STUB,
TypeInfo::Combine(TypeInfo::Smi(), type_info_));
igostub.GenerateCall(masm_, value_, dst_);
if (!dst_.is(eax)) __ mov(dst_, eax);
}
// The result of src - value is in dst. It either overflowed or was not
// smi tagged. Undo the speculative subtraction and call the
// appropriate specialized stub for subtract. The result is left in
// dst.
class DeferredInlineSmiSub: public DeferredCode {
public:
DeferredInlineSmiSub(Register dst,
TypeInfo type_info,
Smi* value,
OverwriteMode overwrite_mode)
: dst_(dst),
type_info_(type_info),
value_(value),
overwrite_mode_(overwrite_mode) {
if (type_info.IsSmi()) overwrite_mode_ = NO_OVERWRITE;
set_comment("[ DeferredInlineSmiSub");
}
virtual void Generate();
private:
Register dst_;
TypeInfo type_info_;
Smi* value_;
OverwriteMode overwrite_mode_;
};
void DeferredInlineSmiSub::Generate() {
// Undo the optimistic sub operation and call the shared stub.
__ add(Operand(dst_), Immediate(value_));
GenericBinaryOpStub igostub(
Token::SUB,
overwrite_mode_,
NO_SMI_CODE_IN_STUB,
TypeInfo::Combine(TypeInfo::Smi(), type_info_));
igostub.GenerateCall(masm_, dst_, value_);
if (!dst_.is(eax)) __ mov(dst_, eax);
}
Result CodeGenerator::ConstantSmiBinaryOperation(BinaryOperation* expr,
Result* operand,
Handle<Object> value,
bool reversed,
OverwriteMode overwrite_mode) {
// Generate inline code for a binary operation when one of the
// operands is a constant smi. Consumes the argument "operand".
if (IsUnsafeSmi(value)) {
Result unsafe_operand(value);
if (reversed) {
return LikelySmiBinaryOperation(expr, &unsafe_operand, operand,
overwrite_mode);
} else {
return LikelySmiBinaryOperation(expr, operand, &unsafe_operand,
overwrite_mode);
}
}
// Get the literal value.
Smi* smi_value = Smi::cast(*value);
int int_value = smi_value->value();
Token::Value op = expr->op();
Result answer;
switch (op) {
case Token::ADD: {
operand->ToRegister();
frame_->Spill(operand->reg());
// Optimistically add. Call the specialized add stub if the
// result is not a smi or overflows.
DeferredCode* deferred = NULL;
if (reversed) {
deferred = new DeferredInlineSmiAddReversed(operand->reg(),
operand->type_info(),
smi_value,
overwrite_mode);
} else {
deferred = new DeferredInlineSmiAdd(operand->reg(),
operand->type_info(),
smi_value,
overwrite_mode);
}
__ add(Operand(operand->reg()), Immediate(value));
deferred->Branch(overflow);
if (!operand->type_info().IsSmi()) {
__ test(operand->reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
} else if (FLAG_debug_code) {
__ AbortIfNotSmi(operand->reg());
}
deferred->BindExit();
answer = *operand;
break;
}
case Token::SUB: {
DeferredCode* deferred = NULL;
if (reversed) {
// The reversed case is only hit when the right operand is not a
// constant.
ASSERT(operand->is_register());
answer = allocator()->Allocate();
ASSERT(answer.is_valid());
__ Set(answer.reg(), Immediate(value));
deferred =
new DeferredInlineSmiOperationReversed(op,
answer.reg(),
smi_value,
operand->reg(),
operand->type_info(),
overwrite_mode);
__ sub(answer.reg(), Operand(operand->reg()));
} else {
operand->ToRegister();
frame_->Spill(operand->reg());
answer = *operand;
deferred = new DeferredInlineSmiSub(operand->reg(),
operand->type_info(),
smi_value,
overwrite_mode);
__ sub(Operand(operand->reg()), Immediate(value));
}
deferred->Branch(overflow);
if (!operand->type_info().IsSmi()) {
__ test(answer.reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
} else if (FLAG_debug_code) {
__ AbortIfNotSmi(operand->reg());
}
deferred->BindExit();
operand->Unuse();
break;
}
case Token::SAR:
if (reversed) {
Result constant_operand(value);
answer = LikelySmiBinaryOperation(expr, &constant_operand, operand,
overwrite_mode);
} else {
// Only the least significant 5 bits of the shift value are used.
// In the slow case, this masking is done inside the runtime call.
int shift_value = int_value & 0x1f;
operand->ToRegister();
frame_->Spill(operand->reg());
if (!operand->type_info().IsSmi()) {
DeferredInlineSmiOperation* deferred =
new DeferredInlineSmiOperation(op,
operand->reg(),
operand->reg(),
operand->type_info(),
smi_value,
overwrite_mode);
__ test(operand->reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
if (shift_value > 0) {
__ sar(operand->reg(), shift_value);
__ and_(operand->reg(), ~kSmiTagMask);
}
deferred->BindExit();
} else {
if (FLAG_debug_code) {
__ AbortIfNotSmi(operand->reg());
}
if (shift_value > 0) {
__ sar(operand->reg(), shift_value);
__ and_(operand->reg(), ~kSmiTagMask);
}
}
answer = *operand;
}
break;
case Token::SHR:
if (reversed) {
Result constant_operand(value);
answer = LikelySmiBinaryOperation(expr, &constant_operand, operand,
overwrite_mode);
} else {
// Only the least significant 5 bits of the shift value are used.
// In the slow case, this masking is done inside the runtime call.
int shift_value = int_value & 0x1f;
operand->ToRegister();
answer = allocator()->Allocate();
ASSERT(answer.is_valid());
DeferredInlineSmiOperation* deferred =
new DeferredInlineSmiOperation(op,
answer.reg(),
operand->reg(),
operand->type_info(),
smi_value,
overwrite_mode);
if (!operand->type_info().IsSmi()) {
__ test(operand->reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
} else if (FLAG_debug_code) {
__ AbortIfNotSmi(operand->reg());
}
__ mov(answer.reg(), operand->reg());
__ SmiUntag(answer.reg());
__ shr(answer.reg(), shift_value);
// A negative Smi shifted right two is in the positive Smi range.
if (shift_value < 2) {
__ test(answer.reg(), Immediate(0xc0000000));
deferred->Branch(not_zero);
}
operand->Unuse();
__ SmiTag(answer.reg());
deferred->BindExit();
}
break;
case Token::SHL:
if (reversed) {
// Move operand into ecx and also into a second register.
// If operand is already in a register, take advantage of that.
// This lets us modify ecx, but still bail out to deferred code.
Result right;
Result right_copy_in_ecx;
TypeInfo right_type_info = operand->type_info();
operand->ToRegister();
if (operand->reg().is(ecx)) {
right = allocator()->Allocate();
__ mov(right.reg(), ecx);
frame_->Spill(ecx);
right_copy_in_ecx = *operand;
} else {
right_copy_in_ecx = allocator()->Allocate(ecx);
__ mov(ecx, operand->reg());
right = *operand;
}
operand->Unuse();
answer = allocator()->Allocate();
DeferredInlineSmiOperationReversed* deferred =
new DeferredInlineSmiOperationReversed(op,
answer.reg(),
smi_value,
right.reg(),
right_type_info,
overwrite_mode);
__ mov(answer.reg(), Immediate(int_value));
__ sar(ecx, kSmiTagSize);
if (!right_type_info.IsSmi()) {
deferred->Branch(carry);
} else if (FLAG_debug_code) {
__ AbortIfNotSmi(right.reg());
}
__ shl_cl(answer.reg());
__ cmp(answer.reg(), 0xc0000000);
deferred->Branch(sign);
__ SmiTag(answer.reg());
deferred->BindExit();
} else {
// Only the least significant 5 bits of the shift value are used.
// In the slow case, this masking is done inside the runtime call.
int shift_value = int_value & 0x1f;
operand->ToRegister();
if (shift_value == 0) {
// Spill operand so it can be overwritten in the slow case.
frame_->Spill(operand->reg());
DeferredInlineSmiOperation* deferred =
new DeferredInlineSmiOperation(op,
operand->reg(),
operand->reg(),
operand->type_info(),
smi_value,
overwrite_mode);
__ test(operand->reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
deferred->BindExit();
answer = *operand;
} else {
// Use a fresh temporary for nonzero shift values.
answer = allocator()->Allocate();
ASSERT(answer.is_valid());
DeferredInlineSmiOperation* deferred =
new DeferredInlineSmiOperation(op,
answer.reg(),
operand->reg(),
operand->type_info(),
smi_value,
overwrite_mode);
if (!operand->type_info().IsSmi()) {
__ test(operand->reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
} else if (FLAG_debug_code) {
__ AbortIfNotSmi(operand->reg());
}
__ mov(answer.reg(), operand->reg());
STATIC_ASSERT(kSmiTag == 0); // adjust code if not the case
// We do no shifts, only the Smi conversion, if shift_value is 1.
if (shift_value > 1) {
__ shl(answer.reg(), shift_value - 1);
}
// Convert int result to Smi, checking that it is in int range.
STATIC_ASSERT(kSmiTagSize == 1); // adjust code if not the case
__ add(answer.reg(), Operand(answer.reg()));
deferred->Branch(overflow);
deferred->BindExit();
operand->Unuse();
}
}
break;
case Token::BIT_OR:
case Token::BIT_XOR:
case Token::BIT_AND: {
operand->ToRegister();
// DeferredInlineBinaryOperation requires all the registers that it is
// told about to be spilled.
frame_->Spill(operand->reg());
DeferredInlineBinaryOperation* deferred = NULL;
if (!operand->type_info().IsSmi()) {
Result left = allocator()->Allocate();
ASSERT(left.is_valid());
Result right = allocator()->Allocate();
ASSERT(right.is_valid());
deferred = new DeferredInlineBinaryOperation(
op,
operand->reg(),
left.reg(),
right.reg(),
operand->type_info(),
TypeInfo::Smi(),
overwrite_mode == NO_OVERWRITE ? NO_OVERWRITE : OVERWRITE_LEFT);
__ test(operand->reg(), Immediate(kSmiTagMask));
deferred->JumpToConstantRhs(not_zero, smi_value);
} else if (FLAG_debug_code) {
__ AbortIfNotSmi(operand->reg());
}
if (op == Token::BIT_AND) {
__ and_(Operand(operand->reg()), Immediate(value));
} else if (op == Token::BIT_XOR) {
if (int_value != 0) {
__ xor_(Operand(operand->reg()), Immediate(value));
}
} else {
ASSERT(op == Token::BIT_OR);
if (int_value != 0) {
__ or_(Operand(operand->reg()), Immediate(value));
}
}
if (deferred != NULL) deferred->BindExit();
answer = *operand;
break;
}
case Token::DIV:
if (!reversed && int_value == 2) {
operand->ToRegister();
frame_->Spill(operand->reg());
DeferredInlineSmiOperation* deferred =
new DeferredInlineSmiOperation(op,
operand->reg(),
operand->reg(),
operand->type_info(),
smi_value,
overwrite_mode);
// Check that lowest log2(value) bits of operand are zero, and test
// smi tag at the same time.
STATIC_ASSERT(kSmiTag == 0);
STATIC_ASSERT(kSmiTagSize == 1);
__ test(operand->reg(), Immediate(3));
deferred->Branch(not_zero); // Branch if non-smi or odd smi.
__ sar(operand->reg(), 1);
deferred->BindExit();
answer = *operand;
} else {
// Cannot fall through MOD to default case, so we duplicate the
// default case here.
Result constant_operand(value);
if (reversed) {
answer = LikelySmiBinaryOperation(expr, &constant_operand, operand,
overwrite_mode);
} else {
answer = LikelySmiBinaryOperation(expr, operand, &constant_operand,
overwrite_mode);
}
}
break;
// Generate inline code for mod of powers of 2 and negative powers of 2.
case Token::MOD:
if (!reversed &&
int_value != 0 &&
(IsPowerOf2(int_value) || IsPowerOf2(-int_value))) {
operand->ToRegister();
frame_->Spill(operand->reg());
DeferredCode* deferred =
new DeferredInlineSmiOperation(op,
operand->reg(),
operand->reg(),
operand->type_info(),
smi_value,
overwrite_mode);
// Check for negative or non-Smi left hand side.
__ test(operand->reg(), Immediate(kSmiTagMask | kSmiSignMask));
deferred->Branch(not_zero);
if (int_value < 0) int_value = -int_value;
if (int_value == 1) {
__ mov(operand->reg(), Immediate(Smi::FromInt(0)));
} else {
__ and_(operand->reg(), (int_value << kSmiTagSize) - 1);
}
deferred->BindExit();
answer = *operand;
break;
}
// Fall through if we did not find a power of 2 on the right hand side!
// The next case must be the default.
default: {
Result constant_operand(value);
if (reversed) {
answer = LikelySmiBinaryOperation(expr, &constant_operand, operand,
overwrite_mode);
} else {
answer = LikelySmiBinaryOperation(expr, operand, &constant_operand,
overwrite_mode);
}
break;
}
}
ASSERT(answer.is_valid());
return answer;
}
static bool CouldBeNaN(const Result& result) {
if (result.type_info().IsSmi()) return false;
if (result.type_info().IsInteger32()) return false;
if (!result.is_constant()) return true;
if (!result.handle()->IsHeapNumber()) return false;
return isnan(HeapNumber::cast(*result.handle())->value());
}
// Convert from signed to unsigned comparison to match the way EFLAGS are set
// by FPU and XMM compare instructions.
static Condition DoubleCondition(Condition cc) {
switch (cc) {
case less: return below;
case equal: return equal;
case less_equal: return below_equal;
case greater: return above;
case greater_equal: return above_equal;
default: UNREACHABLE();
}
UNREACHABLE();
return equal;
}
static CompareFlags ComputeCompareFlags(NaNInformation nan_info,
bool inline_number_compare) {
CompareFlags flags = NO_SMI_COMPARE_IN_STUB;
if (nan_info == kCantBothBeNaN) {
flags = static_cast<CompareFlags>(flags | CANT_BOTH_BE_NAN);
}
if (inline_number_compare) {
flags = static_cast<CompareFlags>(flags | NO_NUMBER_COMPARE_IN_STUB);
}
return flags;
}
void CodeGenerator::Comparison(AstNode* node,
Condition cc,
bool strict,
ControlDestination* dest) {
// Strict only makes sense for equality comparisons.
ASSERT(!strict || cc == equal);
Result left_side;
Result right_side;
// Implement '>' and '<=' by reversal to obtain ECMA-262 conversion order.
if (cc == greater || cc == less_equal) {
cc = ReverseCondition(cc);
left_side = frame_->Pop();
right_side = frame_->Pop();
} else {
right_side = frame_->Pop();
left_side = frame_->Pop();
}
ASSERT(cc == less || cc == equal || cc == greater_equal);
// If either side is a constant smi, optimize the comparison.
bool left_side_constant_smi = false;
bool left_side_constant_null = false;
bool left_side_constant_1_char_string = false;
if (left_side.is_constant()) {
left_side_constant_smi = left_side.handle()->IsSmi();
left_side_constant_null = left_side.handle()->IsNull();
left_side_constant_1_char_string =
(left_side.handle()->IsString() &&
String::cast(*left_side.handle())->length() == 1 &&
String::cast(*left_side.handle())->IsAsciiRepresentation());
}
bool right_side_constant_smi = false;
bool right_side_constant_null = false;
bool right_side_constant_1_char_string = false;
if (right_side.is_constant()) {
right_side_constant_smi = right_side.handle()->IsSmi();
right_side_constant_null = right_side.handle()->IsNull();
right_side_constant_1_char_string =
(right_side.handle()->IsString() &&
String::cast(*right_side.handle())->length() == 1 &&
String::cast(*right_side.handle())->IsAsciiRepresentation());
}
if (left_side_constant_smi || right_side_constant_smi) {
bool is_loop_condition = (node->AsExpression() != NULL) &&
node->AsExpression()->is_loop_condition();
ConstantSmiComparison(cc, strict, dest, &left_side, &right_side,
left_side_constant_smi, right_side_constant_smi,
is_loop_condition);
} else if (left_side_constant_1_char_string ||
right_side_constant_1_char_string) {
if (left_side_constant_1_char_string && right_side_constant_1_char_string) {
// Trivial case, comparing two constants.
int left_value = String::cast(*left_side.handle())->Get(0);
int right_value = String::cast(*right_side.handle())->Get(0);
switch (cc) {
case less:
dest->Goto(left_value < right_value);
break;
case equal:
dest->Goto(left_value == right_value);
break;
case greater_equal:
dest->Goto(left_value >= right_value);
break;
default:
UNREACHABLE();
}
} else {
// Only one side is a constant 1 character string.
// If left side is a constant 1-character string, reverse the operands.
// Since one side is a constant string, conversion order does not matter.
if (left_side_constant_1_char_string) {
Result temp = left_side;
left_side = right_side;
right_side = temp;
cc = ReverseCondition(cc);
// This may reintroduce greater or less_equal as the value of cc.
// CompareStub and the inline code both support all values of cc.
}
// Implement comparison against a constant string, inlining the case
// where both sides are strings.
left_side.ToRegister();
// Here we split control flow to the stub call and inlined cases
// before finally splitting it to the control destination. We use
// a jump target and branching to duplicate the virtual frame at
// the first split. We manually handle the off-frame references
// by reconstituting them on the non-fall-through path.
JumpTarget is_not_string, is_string;
Register left_reg = left_side.reg();
Handle<Object> right_val = right_side.handle();
ASSERT(StringShape(String::cast(*right_val)).IsSymbol());
__ test(left_side.reg(), Immediate(kSmiTagMask));
is_not_string.Branch(zero, &left_side);
Result temp = allocator_->Allocate();
ASSERT(temp.is_valid());
__ mov(temp.reg(),
FieldOperand(left_side.reg(), HeapObject::kMapOffset));
__ movzx_b(temp.reg(),
FieldOperand(temp.reg(), Map::kInstanceTypeOffset));
// If we are testing for equality then make use of the symbol shortcut.
// Check if the right left hand side has the same type as the left hand
// side (which is always a symbol).
if (cc == equal) {
Label not_a_symbol;
STATIC_ASSERT(kSymbolTag != 0);
// Ensure that no non-strings have the symbol bit set.
STATIC_ASSERT(LAST_TYPE < kNotStringTag + kIsSymbolMask);
__ test(temp.reg(), Immediate(kIsSymbolMask)); // Test the symbol bit.
__ j(zero, &not_a_symbol);
// They are symbols, so do identity compare.
__ cmp(left_side.reg(), right_side.handle());
dest->true_target()->Branch(equal);
dest->false_target()->Branch(not_equal);
__ bind(&not_a_symbol);
}
// Call the compare stub if the left side is not a flat ascii string.
__ and_(temp.reg(),
kIsNotStringMask | kStringRepresentationMask | kStringEncodingMask);
__ cmp(temp.reg(), kStringTag | kSeqStringTag | kAsciiStringTag);
temp.Unuse();
is_string.Branch(equal, &left_side);
// Setup and call the compare stub.
is_not_string.Bind(&left_side);
CompareFlags flags =
static_cast<CompareFlags>(CANT_BOTH_BE_NAN | NO_SMI_COMPARE_IN_STUB);
CompareStub stub(cc, strict, flags);
Result result = frame_->CallStub(&stub, &left_side, &right_side);
result.ToRegister();
__ cmp(result.reg(), 0);
result.Unuse();
dest->true_target()->Branch(cc);
dest->false_target()->Jump();
is_string.Bind(&left_side);
// left_side is a sequential ASCII string.
left_side = Result(left_reg);
right_side = Result(right_val);
// Test string equality and comparison.
Label comparison_done;
if (cc == equal) {
__ cmp(FieldOperand(left_side.reg(), String::kLengthOffset),
Immediate(Smi::FromInt(1)));
__ j(not_equal, &comparison_done);
uint8_t char_value =
static_cast<uint8_t>(String::cast(*right_val)->Get(0));
__ cmpb(FieldOperand(left_side.reg(), SeqAsciiString::kHeaderSize),
char_value);
} else {
__ cmp(FieldOperand(left_side.reg(), String::kLengthOffset),
Immediate(Smi::FromInt(1)));
// If the length is 0 then the jump is taken and the flags
// correctly represent being less than the one-character string.
__ j(below, &comparison_done);
// Compare the first character of the string with the
// constant 1-character string.
uint8_t char_value =
static_cast<uint8_t>(String::cast(*right_val)->Get(0));
__ cmpb(FieldOperand(left_side.reg(), SeqAsciiString::kHeaderSize),
char_value);
__ j(not_equal, &comparison_done);
// If the first character is the same then the long string sorts after
// the short one.
__ cmp(FieldOperand(left_side.reg(), String::kLengthOffset),
Immediate(Smi::FromInt(1)));
}
__ bind(&comparison_done);
left_side.Unuse();
right_side.Unuse();
dest->Split(cc);
}
} else {
// Neither side is a constant Smi, constant 1-char string or constant null.
// If either side is a non-smi constant, or known to be a heap number,
// skip the smi check.
bool known_non_smi =
(left_side.is_constant() && !left_side.handle()->IsSmi()) ||
(right_side.is_constant() && !right_side.handle()->IsSmi()) ||
left_side.type_info().IsDouble() ||
right_side.type_info().IsDouble();
NaNInformation nan_info =
(CouldBeNaN(left_side) && CouldBeNaN(right_side)) ?
kBothCouldBeNaN :
kCantBothBeNaN;
// Inline number comparison handling any combination of smi's and heap
// numbers if:
// code is in a loop
// the compare operation is different from equal
// compare is not a for-loop comparison
// The reason for excluding equal is that it will most likely be done
// with smi's (not heap numbers) and the code to comparing smi's is inlined
// separately. The same reason applies for for-loop comparison which will
// also most likely be smi comparisons.
bool is_loop_condition = (node->AsExpression() != NULL)
&& node->AsExpression()->is_loop_condition();
bool inline_number_compare =
loop_nesting() > 0 && cc != equal && !is_loop_condition;
// Left and right needed in registers for the following code.
left_side.ToRegister();
right_side.ToRegister();
if (known_non_smi) {
// Inlined equality check:
// If at least one of the objects is not NaN, then if the objects
// are identical, they are equal.
if (nan_info == kCantBothBeNaN && cc == equal) {
__ cmp(left_side.reg(), Operand(right_side.reg()));
dest->true_target()->Branch(equal);
}
// Inlined number comparison:
if (inline_number_compare) {
GenerateInlineNumberComparison(&left_side, &right_side, cc, dest);
}
// End of in-line compare, call out to the compare stub. Don't include
// number comparison in the stub if it was inlined.
CompareFlags flags = ComputeCompareFlags(nan_info, inline_number_compare);
CompareStub stub(cc, strict, flags);
Result answer = frame_->CallStub(&stub, &left_side, &right_side);
__ test(answer.reg(), Operand(answer.reg()));
answer.Unuse();
dest->Split(cc);
} else {
// Here we split control flow to the stub call and inlined cases
// before finally splitting it to the control destination. We use
// a jump target and branching to duplicate the virtual frame at
// the first split. We manually handle the off-frame references
// by reconstituting them on the non-fall-through path.
JumpTarget is_smi;
Register left_reg = left_side.reg();
Register right_reg = right_side.reg();
// In-line check for comparing two smis.
JumpIfBothSmiUsingTypeInfo(&left_side, &right_side, &is_smi);
if (has_valid_frame()) {
// Inline the equality check if both operands can't be a NaN. If both
// objects are the same they are equal.
if (nan_info == kCantBothBeNaN && cc == equal) {
__ cmp(left_side.reg(), Operand(right_side.reg()));
dest->true_target()->Branch(equal);
}
// Inlined number comparison:
if (inline_number_compare) {
GenerateInlineNumberComparison(&left_side, &right_side, cc, dest);
}
// End of in-line compare, call out to the compare stub. Don't include
// number comparison in the stub if it was inlined.
CompareFlags flags =
ComputeCompareFlags(nan_info, inline_number_compare);
CompareStub stub(cc, strict, flags);
Result answer = frame_->CallStub(&stub, &left_side, &right_side);
__ test(answer.reg(), Operand(answer.reg()));
answer.Unuse();
if (is_smi.is_linked()) {
dest->true_target()->Branch(cc);
dest->false_target()->Jump();
} else {
dest->Split(cc);
}
}
if (is_smi.is_linked()) {
is_smi.Bind();
left_side = Result(left_reg);
right_side = Result(right_reg);
__ cmp(left_side.reg(), Operand(right_side.reg()));
right_side.Unuse();
left_side.Unuse();
dest->Split(cc);
}
}
}
}
void CodeGenerator::ConstantSmiComparison(Condition cc,
bool strict,
ControlDestination* dest,
Result* left_side,
Result* right_side,
bool left_side_constant_smi,
bool right_side_constant_smi,
bool is_loop_condition) {
if (left_side_constant_smi && right_side_constant_smi) {
// Trivial case, comparing two constants.
int left_value = Smi::cast(*left_side->handle())->value();
int right_value = Smi::cast(*right_side->handle())->value();
switch (cc) {
case less:
dest->Goto(left_value < right_value);
break;
case equal:
dest->Goto(left_value == right_value);
break;
case greater_equal:
dest->Goto(left_value >= right_value);
break;
default:
UNREACHABLE();
}
} else {
// Only one side is a constant Smi.
// If left side is a constant Smi, reverse the operands.
// Since one side is a constant Smi, conversion order does not matter.
if (left_side_constant_smi) {
Result* temp = left_side;
left_side = right_side;
right_side = temp;
cc = ReverseCondition(cc);
// This may re-introduce greater or less_equal as the value of cc.
// CompareStub and the inline code both support all values of cc.
}
// Implement comparison against a constant Smi, inlining the case
// where both sides are Smis.
left_side->ToRegister();
Register left_reg = left_side->reg();
Handle<Object> right_val = right_side->handle();
if (left_side->is_smi()) {
if (FLAG_debug_code) {
__ AbortIfNotSmi(left_reg);
}
// Test smi equality and comparison by signed int comparison.
if (IsUnsafeSmi(right_side->handle())) {
right_side->ToRegister();
__ cmp(left_reg, Operand(right_side->reg()));
} else {
__ cmp(Operand(left_reg), Immediate(right_side->handle()));
}
left_side->Unuse();
right_side->Unuse();
dest->Split(cc);
} else {
// Only the case where the left side could possibly be a non-smi is left.
JumpTarget is_smi;
if (cc == equal) {
// We can do the equality comparison before the smi check.
__ cmp(Operand(left_reg), Immediate(right_side->handle()));
dest->true_target()->Branch(equal);
__ test(left_reg, Immediate(kSmiTagMask));
dest->false_target()->Branch(zero);
} else {
// Do the smi check, then the comparison.
__ test(left_reg, Immediate(kSmiTagMask));
is_smi.Branch(zero, left_side, right_side);
}
// Jump or fall through to here if we are comparing a non-smi to a
// constant smi. If the non-smi is a heap number and this is not
// a loop condition, inline the floating point code.
if (!is_loop_condition && CpuFeatures::IsSupported(SSE2)) {
// Right side is a constant smi and left side has been checked
// not to be a smi.
CpuFeatures::Scope use_sse2(SSE2);
JumpTarget not_number;
__ cmp(FieldOperand(left_reg, HeapObject::kMapOffset),
Immediate(Factory::heap_number_map()));
not_number.Branch(not_equal, left_side);
__ movdbl(xmm1,
FieldOperand(left_reg, HeapNumber::kValueOffset));
int value = Smi::cast(*right_val)->value();
if (value == 0) {
__ xorpd(xmm0, xmm0);
} else {
Result temp = allocator()->Allocate();
__ mov(temp.reg(), Immediate(value));
__ cvtsi2sd(xmm0, Operand(temp.reg()));
temp.Unuse();
}
__ ucomisd(xmm1, xmm0);
// Jump to builtin for NaN.
not_number.Branch(parity_even, left_side);
left_side->Unuse();
dest->true_target()->Branch(DoubleCondition(cc));
dest->false_target()->Jump();
not_number.Bind(left_side);
}
// Setup and call the compare stub.
CompareFlags flags =
static_cast<CompareFlags>(CANT_BOTH_BE_NAN | NO_SMI_CODE_IN_STUB);
CompareStub stub(cc, strict, flags);
Result result = frame_->CallStub(&stub, left_side, right_side);
result.ToRegister();
__ test(result.reg(), Operand(result.reg()));
result.Unuse();
if (cc == equal) {
dest->Split(cc);
} else {
dest->true_target()->Branch(cc);
dest->false_target()->Jump();
// It is important for performance for this case to be at the end.
is_smi.Bind(left_side, right_side);
if (IsUnsafeSmi(right_side->handle())) {
right_side->ToRegister();
__ cmp(left_reg, Operand(right_side->reg()));
} else {
__ cmp(Operand(left_reg), Immediate(right_side->handle()));
}
left_side->Unuse();
right_side->Unuse();
dest->Split(cc);
}
}
}
}
// Check that the comparison operand is a number. Jump to not_numbers jump
// target passing the left and right result if the operand is not a number.
static void CheckComparisonOperand(MacroAssembler* masm_,
Result* operand,
Result* left_side,
Result* right_side,
JumpTarget* not_numbers) {
// Perform check if operand is not known to be a number.
if (!operand->type_info().IsNumber()) {
Label done;
__ test(operand->reg(), Immediate(kSmiTagMask));
__ j(zero, &done);
__ cmp(FieldOperand(operand->reg(), HeapObject::kMapOffset),
Immediate(Factory::heap_number_map()));
not_numbers->Branch(not_equal, left_side, right_side, not_taken);
__ bind(&done);
}
}
// Load a comparison operand to the FPU stack. This assumes that the operand has
// already been checked and is a number.
static void LoadComparisonOperand(MacroAssembler* masm_,
Result* operand) {
Label done;
if (operand->type_info().IsDouble()) {
// Operand is known to be a heap number, just load it.
__ fld_d(FieldOperand(operand->reg(), HeapNumber::kValueOffset));
} else if (operand->type_info().IsSmi()) {
// Operand is known to be a smi. Convert it to double and keep the original
// smi.
__ SmiUntag(operand->reg());
__ push(operand->reg());
__ fild_s(Operand(esp, 0));
__ pop(operand->reg());
__ SmiTag(operand->reg());
} else {
// Operand type not known, check for smi otherwise assume heap number.
Label smi;
__ test(operand->reg(), Immediate(kSmiTagMask));
__ j(zero, &smi);
__ fld_d(FieldOperand(operand->reg(), HeapNumber::kValueOffset));
__ jmp(&done);
__ bind(&smi);
__ SmiUntag(operand->reg());
__ push(operand->reg());
__ fild_s(Operand(esp, 0));
__ pop(operand->reg());
__ SmiTag(operand->reg());
__ jmp(&done);
}
__ bind(&done);
}
// Load a comparison operand into into a XMM register. Jump to not_numbers jump
// target passing the left and right result if the operand is not a number.
static void LoadComparisonOperandSSE2(MacroAssembler* masm_,
Result* operand,
XMMRegister xmm_reg,
Result* left_side,
Result* right_side,
JumpTarget* not_numbers) {
Label done;
if (operand->type_info().IsDouble()) {
// Operand is known to be a heap number, just load it.
__ movdbl(xmm_reg, FieldOperand(operand->reg(), HeapNumber::kValueOffset));
} else if (operand->type_info().IsSmi()) {
// Operand is known to be a smi. Convert it to double and keep the original
// smi.
__ SmiUntag(operand->reg());
__ cvtsi2sd(xmm_reg, Operand(operand->reg()));
__ SmiTag(operand->reg());
} else {
// Operand type not known, check for smi or heap number.
Label smi;
__ test(operand->reg(), Immediate(kSmiTagMask));
__ j(zero, &smi);
if (!operand->type_info().IsNumber()) {
__ cmp(FieldOperand(operand->reg(), HeapObject::kMapOffset),
Immediate(Factory::heap_number_map()));
not_numbers->Branch(not_equal, left_side, right_side, taken);
}
__ movdbl(xmm_reg, FieldOperand(operand->reg(), HeapNumber::kValueOffset));
__ jmp(&done);
__ bind(&smi);
// Comvert smi to float and keep the original smi.
__ SmiUntag(operand->reg());
__ cvtsi2sd(xmm_reg, Operand(operand->reg()));
__ SmiTag(operand->reg());
__ jmp(&done);
}
__ bind(&done);
}
void CodeGenerator::GenerateInlineNumberComparison(Result* left_side,
Result* right_side,
Condition cc,
ControlDestination* dest) {
ASSERT(left_side->is_register());
ASSERT(right_side->is_register());
JumpTarget not_numbers;
if (CpuFeatures::IsSupported(SSE2)) {
CpuFeatures::Scope use_sse2(SSE2);
// Load left and right operand into registers xmm0 and xmm1 and compare.
LoadComparisonOperandSSE2(masm_, left_side, xmm0, left_side, right_side,
&not_numbers);
LoadComparisonOperandSSE2(masm_, right_side, xmm1, left_side, right_side,
&not_numbers);
__ ucomisd(xmm0, xmm1);
} else {
Label check_right, compare;
// Make sure that both comparison operands are numbers.
CheckComparisonOperand(masm_, left_side, left_side, right_side,
&not_numbers);
CheckComparisonOperand(masm_, right_side, left_side, right_side,
&not_numbers);
// Load right and left operand to FPU stack and compare.
LoadComparisonOperand(masm_, right_side);
LoadComparisonOperand(masm_, left_side);
__ FCmp();
}
// Bail out if a NaN is involved.
not_numbers.Branch(parity_even, left_side, right_side, not_taken);
// Split to destination targets based on comparison.
left_side->Unuse();
right_side->Unuse();
dest->true_target()->Branch(DoubleCondition(cc));
dest->false_target()->Jump();
not_numbers.Bind(left_side, right_side);
}
// Call the function just below TOS on the stack with the given
// arguments. The receiver is the TOS.
void CodeGenerator::CallWithArguments(ZoneList<Expression*>* args,
CallFunctionFlags flags,
int position) {
// Push the arguments ("left-to-right") on the stack.
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
frame_->SpillTop();
}
// Record the position for debugging purposes.
CodeForSourcePosition(position);
// Use the shared code stub to call the function.
InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP;
CallFunctionStub call_function(arg_count, in_loop, flags);
Result answer = frame_->CallStub(&call_function, arg_count + 1);
// Restore context and replace function on the stack with the
// result of the stub invocation.
frame_->RestoreContextRegister();
frame_->SetElementAt(0, &answer);
}
void CodeGenerator::CallApplyLazy(Expression* applicand,
Expression* receiver,
VariableProxy* arguments,
int position) {
// An optimized implementation of expressions of the form
// x.apply(y, arguments).
// If the arguments object of the scope has not been allocated,
// and x.apply is Function.prototype.apply, this optimization
// just copies y and the arguments of the current function on the
// stack, as receiver and arguments, and calls x.
// In the implementation comments, we call x the applicand
// and y the receiver.
ASSERT(ArgumentsMode() == LAZY_ARGUMENTS_ALLOCATION);
ASSERT(arguments->IsArguments());
// Load applicand.apply onto the stack. This will usually
// give us a megamorphic load site. Not super, but it works.
Load(applicand);
frame()->Dup();
Handle<String> name = Factory::LookupAsciiSymbol("apply");
frame()->Push(name);
Result answer = frame()->CallLoadIC(RelocInfo::CODE_TARGET);
__ nop();
frame()->Push(&answer);
// Load the receiver and the existing arguments object onto the
// expression stack. Avoid allocating the arguments object here.
Load(receiver);
LoadFromSlot(scope()->arguments()->AsSlot(), NOT_INSIDE_TYPEOF);
// Emit the source position information after having loaded the
// receiver and the arguments.
CodeForSourcePosition(position);
// Contents of frame at this point:
// Frame[0]: arguments object of the current function or the hole.
// Frame[1]: receiver
// Frame[2]: applicand.apply
// Frame[3]: applicand.
// Check if the arguments object has been lazily allocated
// already. If so, just use that instead of copying the arguments
// from the stack. This also deals with cases where a local variable
// named 'arguments' has been introduced.
frame_->Dup();
Result probe = frame_->Pop();
{ VirtualFrame::SpilledScope spilled_scope;
Label slow, done;
bool try_lazy = true;
if (probe.is_constant()) {
try_lazy = probe.handle()->IsArgumentsMarker();
} else {
__ cmp(Operand(probe.reg()), Immediate(Factory::arguments_marker()));
probe.Unuse();
__ j(not_equal, &slow);
}
if (try_lazy) {
Label build_args;
// Get rid of the arguments object probe.
frame_->Drop(); // Can be called on a spilled frame.
// Stack now has 3 elements on it.
// Contents of stack at this point:
// esp[0]: receiver
// esp[1]: applicand.apply
// esp[2]: applicand.
// Check that the receiver really is a JavaScript object.
__ mov(eax, Operand(esp, 0));
__ test(eax, Immediate(kSmiTagMask));
__ j(zero, &build_args);
// We allow all JSObjects including JSFunctions. As long as
// JS_FUNCTION_TYPE is the last instance type and it is right
// after LAST_JS_OBJECT_TYPE, we do not have to check the upper
// bound.
STATIC_ASSERT(LAST_TYPE == JS_FUNCTION_TYPE);
STATIC_ASSERT(JS_FUNCTION_TYPE == LAST_JS_OBJECT_TYPE + 1);
__ CmpObjectType(eax, FIRST_JS_OBJECT_TYPE, ecx);
__ j(below, &build_args);
// Check that applicand.apply is Function.prototype.apply.
__ mov(eax, Operand(esp, kPointerSize));
__ test(eax, Immediate(kSmiTagMask));
__ j(zero, &build_args);
__ CmpObjectType(eax, JS_FUNCTION_TYPE, ecx);
__ j(not_equal, &build_args);
__ mov(ecx, FieldOperand(eax, JSFunction::kCodeEntryOffset));
__ sub(Operand(ecx), Immediate(Code::kHeaderSize - kHeapObjectTag));
Handle<Code> apply_code(Builtins::builtin(Builtins::FunctionApply));
__ cmp(Operand(ecx), Immediate(apply_code));
__ j(not_equal, &build_args);
// Check that applicand is a function.
__ mov(edi, Operand(esp, 2 * kPointerSize));
__ test(edi, Immediate(kSmiTagMask));
__ j(zero, &build_args);
__ CmpObjectType(edi, JS_FUNCTION_TYPE, ecx);
__ j(not_equal, &build_args);
// Copy the arguments to this function possibly from the
// adaptor frame below it.
Label invoke, adapted;
__ mov(edx, Operand(ebp, StandardFrameConstants::kCallerFPOffset));
__ mov(ecx, Operand(edx, StandardFrameConstants::kContextOffset));
__ cmp(Operand(ecx),
Immediate(Smi::FromInt(StackFrame::ARGUMENTS_ADAPTOR)));
__ j(equal, &adapted);
// No arguments adaptor frame. Copy fixed number of arguments.
__ mov(eax, Immediate(scope()->num_parameters()));
for (int i = 0; i < scope()->num_parameters(); i++) {
__ push(frame_->ParameterAt(i));
}
__ jmp(&invoke);
// Arguments adaptor frame present. Copy arguments from there, but
// avoid copying too many arguments to avoid stack overflows.
__ bind(&adapted);
static const uint32_t kArgumentsLimit = 1 * KB;
__ mov(eax, Operand(edx, ArgumentsAdaptorFrameConstants::kLengthOffset));
__ SmiUntag(eax);
__ mov(ecx, Operand(eax));
__ cmp(eax, kArgumentsLimit);
__ j(above, &build_args);
// Loop through the arguments pushing them onto the execution
// stack. We don't inform the virtual frame of the push, so we don't
// have to worry about getting rid of the elements from the virtual
// frame.
Label loop;
// ecx is a small non-negative integer, due to the test above.
__ test(ecx, Operand(ecx));
__ j(zero, &invoke);
__ bind(&loop);
__ push(Operand(edx, ecx, times_pointer_size, 1 * kPointerSize));
__ dec(ecx);
__ j(not_zero, &loop);
// Invoke the function.
__ bind(&invoke);
ParameterCount actual(eax);
__ InvokeFunction(edi, actual, CALL_FUNCTION);
// Drop applicand.apply and applicand from the stack, and push
// the result of the function call, but leave the spilled frame
// unchanged, with 3 elements, so it is correct when we compile the
// slow-case code.
__ add(Operand(esp), Immediate(2 * kPointerSize));
__ push(eax);
// Stack now has 1 element:
// esp[0]: result
__ jmp(&done);
// Slow-case: Allocate the arguments object since we know it isn't
// there, and fall-through to the slow-case where we call
// applicand.apply.
__ bind(&build_args);
// Stack now has 3 elements, because we have jumped from where:
// esp[0]: receiver
// esp[1]: applicand.apply
// esp[2]: applicand.
// StoreArgumentsObject requires a correct frame, and may modify it.
Result arguments_object = StoreArgumentsObject(false);
frame_->SpillAll();
arguments_object.ToRegister();
frame_->EmitPush(arguments_object.reg());
arguments_object.Unuse();
// Stack and frame now have 4 elements.
__ bind(&slow);
}
// Generic computation of x.apply(y, args) with no special optimization.
// Flip applicand.apply and applicand on the stack, so
// applicand looks like the receiver of the applicand.apply call.
// Then process it as a normal function call.
__ mov(eax, Operand(esp, 3 * kPointerSize));
__ mov(ebx, Operand(esp, 2 * kPointerSize));
__ mov(Operand(esp, 2 * kPointerSize), eax);
__ mov(Operand(esp, 3 * kPointerSize), ebx);
CallFunctionStub call_function(2, NOT_IN_LOOP, NO_CALL_FUNCTION_FLAGS);
Result res = frame_->CallStub(&call_function, 3);
// The function and its two arguments have been dropped.
frame_->Drop(1); // Drop the receiver as well.
res.ToRegister();
frame_->EmitPush(res.reg());
// Stack now has 1 element:
// esp[0]: result
if (try_lazy) __ bind(&done);
} // End of spilled scope.
// Restore the context register after a call.
frame_->RestoreContextRegister();
}
class DeferredStackCheck: public DeferredCode {
public:
DeferredStackCheck() {
set_comment("[ DeferredStackCheck");
}
virtual void Generate();
};
void DeferredStackCheck::Generate() {
StackCheckStub stub;
__ CallStub(&stub);
}
void CodeGenerator::CheckStack() {
DeferredStackCheck* deferred = new DeferredStackCheck;
ExternalReference stack_limit =
ExternalReference::address_of_stack_limit();
__ cmp(esp, Operand::StaticVariable(stack_limit));
deferred->Branch(below);
deferred->BindExit();
}
void CodeGenerator::VisitAndSpill(Statement* statement) {
ASSERT(in_spilled_code());
set_in_spilled_code(false);
Visit(statement);
if (frame_ != NULL) {
frame_->SpillAll();
}
set_in_spilled_code(true);
}
void CodeGenerator::VisitStatementsAndSpill(ZoneList<Statement*>* statements) {
#ifdef DEBUG
int original_height = frame_->height();
#endif
ASSERT(in_spilled_code());
set_in_spilled_code(false);
VisitStatements(statements);
if (frame_ != NULL) {
frame_->SpillAll();
}
set_in_spilled_code(true);
ASSERT(!has_valid_frame() || frame_->height() == original_height);
}
void CodeGenerator::VisitStatements(ZoneList<Statement*>* statements) {
#ifdef DEBUG
int original_height = frame_->height();
#endif
ASSERT(!in_spilled_code());
for (int i = 0; has_valid_frame() && i < statements->length(); i++) {
Visit(statements->at(i));
}
ASSERT(!has_valid_frame() || frame_->height() == original_height);
}
void CodeGenerator::VisitBlock(Block* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ Block");
CodeForStatementPosition(node);
node->break_target()->set_direction(JumpTarget::FORWARD_ONLY);
VisitStatements(node->statements());
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
node->break_target()->Unuse();
}
void CodeGenerator::DeclareGlobals(Handle<FixedArray> pairs) {
// Call the runtime to declare the globals. The inevitable call
// will sync frame elements to memory anyway, so we do it eagerly to
// allow us to push the arguments directly into place.
frame_->SyncRange(0, frame_->element_count() - 1);
frame_->EmitPush(esi); // The context is the first argument.
frame_->EmitPush(Immediate(pairs));
frame_->EmitPush(Immediate(Smi::FromInt(is_eval() ? 1 : 0)));
frame_->EmitPush(Immediate(Smi::FromInt(strict_mode_flag())));
Result ignored = frame_->CallRuntime(Runtime::kDeclareGlobals, 4);
// Return value is ignored.
}
void CodeGenerator::VisitDeclaration(Declaration* node) {
Comment cmnt(masm_, "[ Declaration");
Variable* var = node->proxy()->var();
ASSERT(var != NULL); // must have been resolved
Slot* slot = var->AsSlot();
// If it was not possible to allocate the variable at compile time,
// we need to "declare" it at runtime to make sure it actually
// exists in the local context.
if (slot != NULL && slot->type() == Slot::LOOKUP) {
// Variables with a "LOOKUP" slot were introduced as non-locals
// during variable resolution and must have mode DYNAMIC.
ASSERT(var->is_dynamic());
// For now, just do a runtime call. Sync the virtual frame eagerly
// so we can simply push the arguments into place.
frame_->SyncRange(0, frame_->element_count() - 1);
frame_->EmitPush(esi);
frame_->EmitPush(Immediate(var->name()));
// Declaration nodes are always introduced in one of two modes.
ASSERT(node->mode() == Variable::VAR || node->mode() == Variable::CONST);
PropertyAttributes attr = node->mode() == Variable::VAR ? NONE : READ_ONLY;
frame_->EmitPush(Immediate(Smi::FromInt(attr)));
// Push initial value, if any.
// Note: For variables we must not push an initial value (such as
// 'undefined') because we may have a (legal) redeclaration and we
// must not destroy the current value.
if (node->mode() == Variable::CONST) {
frame_->EmitPush(Immediate(Factory::the_hole_value()));
} else if (node->fun() != NULL) {
Load(node->fun());
} else {
frame_->EmitPush(Immediate(Smi::FromInt(0))); // no initial value!
}
Result ignored = frame_->CallRuntime(Runtime::kDeclareContextSlot, 4);
// Ignore the return value (declarations are statements).
return;
}
ASSERT(!var->is_global());
// If we have a function or a constant, we need to initialize the variable.
Expression* val = NULL;
if (node->mode() == Variable::CONST) {
val = new Literal(Factory::the_hole_value());
} else {
val = node->fun(); // NULL if we don't have a function
}
if (val != NULL) {
{
// Set the initial value.
Reference target(this, node->proxy());
Load(val);
target.SetValue(NOT_CONST_INIT);
// The reference is removed from the stack (preserving TOS) when
// it goes out of scope.
}
// Get rid of the assigned value (declarations are statements).
frame_->Drop();
}
}
void CodeGenerator::VisitExpressionStatement(ExpressionStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ ExpressionStatement");
CodeForStatementPosition(node);
Expression* expression = node->expression();
expression->MarkAsStatement();
Load(expression);
// Remove the lingering expression result from the top of stack.
frame_->Drop();
}
void CodeGenerator::VisitEmptyStatement(EmptyStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "// EmptyStatement");
CodeForStatementPosition(node);
// nothing to do
}
void CodeGenerator::VisitIfStatement(IfStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ IfStatement");
// Generate different code depending on which parts of the if statement
// are present or not.
bool has_then_stm = node->HasThenStatement();
bool has_else_stm = node->HasElseStatement();
CodeForStatementPosition(node);
JumpTarget exit;
if (has_then_stm && has_else_stm) {
JumpTarget then;
JumpTarget else_;
ControlDestination dest(&then, &else_, true);
LoadCondition(node->condition(), &dest, true);
if (dest.false_was_fall_through()) {
// The else target was bound, so we compile the else part first.
Visit(node->else_statement());
// We may have dangling jumps to the then part.
if (then.is_linked()) {
if (has_valid_frame()) exit.Jump();
then.Bind();
Visit(node->then_statement());
}
} else {
// The then target was bound, so we compile the then part first.
Visit(node->then_statement());
if (else_.is_linked()) {
if (has_valid_frame()) exit.Jump();
else_.Bind();
Visit(node->else_statement());
}
}
} else if (has_then_stm) {
ASSERT(!has_else_stm);
JumpTarget then;
ControlDestination dest(&then, &exit, true);
LoadCondition(node->condition(), &dest, true);
if (dest.false_was_fall_through()) {
// The exit label was bound. We may have dangling jumps to the
// then part.
if (then.is_linked()) {
exit.Unuse();
exit.Jump();
then.Bind();
Visit(node->then_statement());
}
} else {
// The then label was bound.
Visit(node->then_statement());
}
} else if (has_else_stm) {
ASSERT(!has_then_stm);
JumpTarget else_;
ControlDestination dest(&exit, &else_, false);
LoadCondition(node->condition(), &dest, true);
if (dest.true_was_fall_through()) {
// The exit label was bound. We may have dangling jumps to the
// else part.
if (else_.is_linked()) {
exit.Unuse();
exit.Jump();
else_.Bind();
Visit(node->else_statement());
}
} else {
// The else label was bound.
Visit(node->else_statement());
}
} else {
ASSERT(!has_then_stm && !has_else_stm);
// We only care about the condition's side effects (not its value
// or control flow effect). LoadCondition is called without
// forcing control flow.
ControlDestination dest(&exit, &exit, true);
LoadCondition(node->condition(), &dest, false);
if (!dest.is_used()) {
// We got a value on the frame rather than (or in addition to)
// control flow.
frame_->Drop();
}
}
if (exit.is_linked()) {
exit.Bind();
}
}
void CodeGenerator::VisitContinueStatement(ContinueStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ ContinueStatement");
CodeForStatementPosition(node);
node->target()->continue_target()->Jump();
}
void CodeGenerator::VisitBreakStatement(BreakStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ BreakStatement");
CodeForStatementPosition(node);
node->target()->break_target()->Jump();
}
void CodeGenerator::VisitReturnStatement(ReturnStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ ReturnStatement");
CodeForStatementPosition(node);
Load(node->expression());
Result return_value = frame_->Pop();
masm()->positions_recorder()->WriteRecordedPositions();
if (function_return_is_shadowed_) {
function_return_.Jump(&return_value);
} else {
frame_->PrepareForReturn();
if (function_return_.is_bound()) {
// If the function return label is already bound we reuse the
// code by jumping to the return site.
function_return_.Jump(&return_value);
} else {
function_return_.Bind(&return_value);
GenerateReturnSequence(&return_value);
}
}
}
void CodeGenerator::GenerateReturnSequence(Result* return_value) {
// The return value is a live (but not currently reference counted)
// reference to eax. This is safe because the current frame does not
// contain a reference to eax (it is prepared for the return by spilling
// all registers).
if (FLAG_trace) {
frame_->Push(return_value);
*return_value = frame_->CallRuntime(Runtime::kTraceExit, 1);
}
return_value->ToRegister(eax);
// Add a label for checking the size of the code used for returning.
#ifdef DEBUG
Label check_exit_codesize;
masm_->bind(&check_exit_codesize);
#endif
// Leave the frame and return popping the arguments and the
// receiver.
frame_->Exit();
int arguments_bytes = (scope()->num_parameters() + 1) * kPointerSize;
__ Ret(arguments_bytes, ecx);
DeleteFrame();
#ifdef ENABLE_DEBUGGER_SUPPORT
// Check that the size of the code used for returning is large enough
// for the debugger's requirements.
ASSERT(Assembler::kJSReturnSequenceLength <=
masm_->SizeOfCodeGeneratedSince(&check_exit_codesize));
#endif
}
void CodeGenerator::VisitWithEnterStatement(WithEnterStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ WithEnterStatement");
CodeForStatementPosition(node);
Load(node->expression());
Result context;
if (node->is_catch_block()) {
context = frame_->CallRuntime(Runtime::kPushCatchContext, 1);
} else {
context = frame_->CallRuntime(Runtime::kPushContext, 1);
}
// Update context local.
frame_->SaveContextRegister();
// Verify that the runtime call result and esi agree.
if (FLAG_debug_code) {
__ cmp(context.reg(), Operand(esi));
__ Assert(equal, "Runtime::NewContext should end up in esi");
}
}
void CodeGenerator::VisitWithExitStatement(WithExitStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ WithExitStatement");
CodeForStatementPosition(node);
// Pop context.
__ mov(esi, ContextOperand(esi, Context::PREVIOUS_INDEX));
// Update context local.
frame_->SaveContextRegister();
}
void CodeGenerator::VisitSwitchStatement(SwitchStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ SwitchStatement");
CodeForStatementPosition(node);
node->break_target()->set_direction(JumpTarget::FORWARD_ONLY);
// Compile the switch value.
Load(node->tag());
ZoneList<CaseClause*>* cases = node->cases();
int length = cases->length();
CaseClause* default_clause = NULL;
JumpTarget next_test;
// Compile the case label expressions and comparisons. Exit early
// if a comparison is unconditionally true. The target next_test is
// bound before the loop in order to indicate control flow to the
// first comparison.
next_test.Bind();
for (int i = 0; i < length && !next_test.is_unused(); i++) {
CaseClause* clause = cases->at(i);
// The default is not a test, but remember it for later.
if (clause->is_default()) {
default_clause = clause;
continue;
}
Comment cmnt(masm_, "[ Case comparison");
// We recycle the same target next_test for each test. Bind it if
// the previous test has not done so and then unuse it for the
// loop.
if (next_test.is_linked()) {
next_test.Bind();
}
next_test.Unuse();
// Duplicate the switch value.
frame_->Dup();
// Compile the label expression.
Load(clause->label());
// Compare and branch to the body if true or the next test if
// false. Prefer the next test as a fall through.
ControlDestination dest(clause->body_target(), &next_test, false);
Comparison(node, equal, true, &dest);
// If the comparison fell through to the true target, jump to the
// actual body.
if (dest.true_was_fall_through()) {
clause->body_target()->Unuse();
clause->body_target()->Jump();
}
}
// If there was control flow to a next test from the last one
// compiled, compile a jump to the default or break target.
if (!next_test.is_unused()) {
if (next_test.is_linked()) {
next_test.Bind();
}
// Drop the switch value.
frame_->Drop();
if (default_clause != NULL) {
default_clause->body_target()->Jump();
} else {
node->break_target()->Jump();
}
}
// The last instruction emitted was a jump, either to the default
// clause or the break target, or else to a case body from the loop
// that compiles the tests.
ASSERT(!has_valid_frame());
// Compile case bodies as needed.
for (int i = 0; i < length; i++) {
CaseClause* clause = cases->at(i);
// There are two ways to reach the body: from the corresponding
// test or as the fall through of the previous body.
if (clause->body_target()->is_linked() || has_valid_frame()) {
if (clause->body_target()->is_linked()) {
if (has_valid_frame()) {
// If we have both a jump to the test and a fall through, put
// a jump on the fall through path to avoid the dropping of
// the switch value on the test path. The exception is the
// default which has already had the switch value dropped.
if (clause->is_default()) {
clause->body_target()->Bind();
} else {
JumpTarget body;
body.Jump();
clause->body_target()->Bind();
frame_->Drop();
body.Bind();
}
} else {
// No fall through to worry about.
clause->body_target()->Bind();
if (!clause->is_default()) {
frame_->Drop();
}
}
} else {
// Otherwise, we have only fall through.
ASSERT(has_valid_frame());
}
// We are now prepared to compile the body.
Comment cmnt(masm_, "[ Case body");
VisitStatements(clause->statements());
}
clause->body_target()->Unuse();
}
// We may not have a valid frame here so bind the break target only
// if needed.
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
node->break_target()->Unuse();
}
void CodeGenerator::VisitDoWhileStatement(DoWhileStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ DoWhileStatement");
CodeForStatementPosition(node);
node->break_target()->set_direction(JumpTarget::FORWARD_ONLY);
JumpTarget body(JumpTarget::BIDIRECTIONAL);
IncrementLoopNesting();
ConditionAnalysis info = AnalyzeCondition(node->cond());
// Label the top of the loop for the backward jump if necessary.
switch (info) {
case ALWAYS_TRUE:
// Use the continue target.
node->continue_target()->set_direction(JumpTarget::BIDIRECTIONAL);
node->continue_target()->Bind();
break;
case ALWAYS_FALSE:
// No need to label it.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
break;
case DONT_KNOW:
// Continue is the test, so use the backward body target.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
body.Bind();
break;
}
CheckStack(); // TODO(1222600): ignore if body contains calls.
Visit(node->body());
// Compile the test.
switch (info) {
case ALWAYS_TRUE:
// If control flow can fall off the end of the body, jump back
// to the top and bind the break target at the exit.
if (has_valid_frame()) {
node->continue_target()->Jump();
}
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
break;
case ALWAYS_FALSE:
// We may have had continues or breaks in the body.
if (node->continue_target()->is_linked()) {
node->continue_target()->Bind();
}
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
break;
case DONT_KNOW:
// We have to compile the test expression if it can be reached by
// control flow falling out of the body or via continue.
if (node->continue_target()->is_linked()) {
node->continue_target()->Bind();
}
if (has_valid_frame()) {
Comment cmnt(masm_, "[ DoWhileCondition");
CodeForDoWhileConditionPosition(node);
ControlDestination dest(&body, node->break_target(), false);
LoadCondition(node->cond(), &dest, true);
}
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
break;
}
DecrementLoopNesting();
node->continue_target()->Unuse();
node->break_target()->Unuse();
}
void CodeGenerator::VisitWhileStatement(WhileStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ WhileStatement");
CodeForStatementPosition(node);
// If the condition is always false and has no side effects, we do not
// need to compile anything.
ConditionAnalysis info = AnalyzeCondition(node->cond());
if (info == ALWAYS_FALSE) return;
// Do not duplicate conditions that may have function literal
// subexpressions. This can cause us to compile the function literal
// twice.
bool test_at_bottom = !node->may_have_function_literal();
node->break_target()->set_direction(JumpTarget::FORWARD_ONLY);
IncrementLoopNesting();
JumpTarget body;
if (test_at_bottom) {
body.set_direction(JumpTarget::BIDIRECTIONAL);
}
// Based on the condition analysis, compile the test as necessary.
switch (info) {
case ALWAYS_TRUE:
// We will not compile the test expression. Label the top of the
// loop with the continue target.
node->continue_target()->set_direction(JumpTarget::BIDIRECTIONAL);
node->continue_target()->Bind();
break;
case DONT_KNOW: {
if (test_at_bottom) {
// Continue is the test at the bottom, no need to label the test
// at the top. The body is a backward target.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
} else {
// Label the test at the top as the continue target. The body
// is a forward-only target.
node->continue_target()->set_direction(JumpTarget::BIDIRECTIONAL);
node->continue_target()->Bind();
}
// Compile the test with the body as the true target and preferred
// fall-through and with the break target as the false target.
ControlDestination dest(&body, node->break_target(), true);
LoadCondition(node->cond(), &dest, true);
if (dest.false_was_fall_through()) {
// If we got the break target as fall-through, the test may have
// been unconditionally false (if there are no jumps to the
// body).
if (!body.is_linked()) {
DecrementLoopNesting();
return;
}
// Otherwise, jump around the body on the fall through and then
// bind the body target.
node->break_target()->Unuse();
node->break_target()->Jump();
body.Bind();
}
break;
}
case ALWAYS_FALSE:
UNREACHABLE();
break;
}
CheckStack(); // TODO(1222600): ignore if body contains calls.
Visit(node->body());
// Based on the condition analysis, compile the backward jump as
// necessary.
switch (info) {
case ALWAYS_TRUE:
// The loop body has been labeled with the continue target.
if (has_valid_frame()) {
node->continue_target()->Jump();
}
break;
case DONT_KNOW:
if (test_at_bottom) {
// If we have chosen to recompile the test at the bottom,
// then it is the continue target.
if (node->continue_target()->is_linked()) {
node->continue_target()->Bind();
}
if (has_valid_frame()) {
// The break target is the fall-through (body is a backward
// jump from here and thus an invalid fall-through).
ControlDestination dest(&body, node->break_target(), false);
LoadCondition(node->cond(), &dest, true);
}
} else {
// If we have chosen not to recompile the test at the bottom,
// jump back to the one at the top.
if (has_valid_frame()) {
node->continue_target()->Jump();
}
}
break;
case ALWAYS_FALSE:
UNREACHABLE();
break;
}
// The break target may be already bound (by the condition), or there
// may not be a valid frame. Bind it only if needed.
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
DecrementLoopNesting();
}
void CodeGenerator::SetTypeForStackSlot(Slot* slot, TypeInfo info) {
ASSERT(slot->type() == Slot::LOCAL || slot->type() == Slot::PARAMETER);
if (slot->type() == Slot::LOCAL) {
frame_->SetTypeForLocalAt(slot->index(), info);
} else {
frame_->SetTypeForParamAt(slot->index(), info);
}
if (FLAG_debug_code && info.IsSmi()) {
if (slot->type() == Slot::LOCAL) {
frame_->PushLocalAt(slot->index());
} else {
frame_->PushParameterAt(slot->index());
}
Result var = frame_->Pop();
var.ToRegister();
__ AbortIfNotSmi(var.reg());
}
}
void CodeGenerator::VisitForStatement(ForStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ ForStatement");
CodeForStatementPosition(node);
// Compile the init expression if present.
if (node->init() != NULL) {
Visit(node->init());
}
// If the condition is always false and has no side effects, we do not
// need to compile anything else.
ConditionAnalysis info = AnalyzeCondition(node->cond());
if (info == ALWAYS_FALSE) return;
// Do not duplicate conditions that may have function literal
// subexpressions. This can cause us to compile the function literal
// twice.
bool test_at_bottom = !node->may_have_function_literal();
node->break_target()->set_direction(JumpTarget::FORWARD_ONLY);
IncrementLoopNesting();
// Target for backward edge if no test at the bottom, otherwise
// unused.
JumpTarget loop(JumpTarget::BIDIRECTIONAL);
// Target for backward edge if there is a test at the bottom,
// otherwise used as target for test at the top.
JumpTarget body;
if (test_at_bottom) {
body.set_direction(JumpTarget::BIDIRECTIONAL);
}
// Based on the condition analysis, compile the test as necessary.
switch (info) {
case ALWAYS_TRUE:
// We will not compile the test expression. Label the top of the
// loop.
if (node->next() == NULL) {
// Use the continue target if there is no update expression.
node->continue_target()->set_direction(JumpTarget::BIDIRECTIONAL);
node->continue_target()->Bind();
} else {
// Otherwise use the backward loop target.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
loop.Bind();
}
break;
case DONT_KNOW: {
if (test_at_bottom) {
// Continue is either the update expression or the test at the
// bottom, no need to label the test at the top.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
} else if (node->next() == NULL) {
// We are not recompiling the test at the bottom and there is no
// update expression.
node->continue_target()->set_direction(JumpTarget::BIDIRECTIONAL);
node->continue_target()->Bind();
} else {
// We are not recompiling the test at the bottom and there is an
// update expression.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
loop.Bind();
}
// Compile the test with the body as the true target and preferred
// fall-through and with the break target as the false target.
ControlDestination dest(&body, node->break_target(), true);
LoadCondition(node->cond(), &dest, true);
if (dest.false_was_fall_through()) {
// If we got the break target as fall-through, the test may have
// been unconditionally false (if there are no jumps to the
// body).
if (!body.is_linked()) {
DecrementLoopNesting();
return;
}
// Otherwise, jump around the body on the fall through and then
// bind the body target.
node->break_target()->Unuse();
node->break_target()->Jump();
body.Bind();
}
break;
}
case ALWAYS_FALSE:
UNREACHABLE();
break;
}
CheckStack(); // TODO(1222600): ignore if body contains calls.
// We know that the loop index is a smi if it is not modified in the
// loop body and it is checked against a constant limit in the loop
// condition. In this case, we reset the static type information of the
// loop index to smi before compiling the body, the update expression, and
// the bottom check of the loop condition.
if (node->is_fast_smi_loop()) {
// Set number type of the loop variable to smi.
SetTypeForStackSlot(node->loop_variable()->AsSlot(), TypeInfo::Smi());
}
Visit(node->body());
// If there is an update expression, compile it if necessary.
if (node->next() != NULL) {
if (node->continue_target()->is_linked()) {
node->continue_target()->Bind();
}
// Control can reach the update by falling out of the body or by a
// continue.
if (has_valid_frame()) {
// Record the source position of the statement as this code which
// is after the code for the body actually belongs to the loop
// statement and not the body.
CodeForStatementPosition(node);
Visit(node->next());
}
}
// Set the type of the loop variable to smi before compiling the test
// expression if we are in a fast smi loop condition.
if (node->is_fast_smi_loop() && has_valid_frame()) {
// Set number type of the loop variable to smi.
SetTypeForStackSlot(node->loop_variable()->AsSlot(), TypeInfo::Smi());
}
// Based on the condition analysis, compile the backward jump as
// necessary.
switch (info) {
case ALWAYS_TRUE:
if (has_valid_frame()) {
if (node->next() == NULL) {
node->continue_target()->Jump();
} else {
loop.Jump();
}
}
break;
case DONT_KNOW:
if (test_at_bottom) {
if (node->continue_target()->is_linked()) {
// We can have dangling jumps to the continue target if there
// was no update expression.
node->continue_target()->Bind();
}
// Control can reach the test at the bottom by falling out of
// the body, by a continue in the body, or from the update
// expression.
if (has_valid_frame()) {
// The break target is the fall-through (body is a backward
// jump from here).
ControlDestination dest(&body, node->break_target(), false);
LoadCondition(node->cond(), &dest, true);
}
} else {
// Otherwise, jump back to the test at the top.
if (has_valid_frame()) {
if (node->next() == NULL) {
node->continue_target()->Jump();
} else {
loop.Jump();
}
}
}
break;
case ALWAYS_FALSE:
UNREACHABLE();
break;
}
// The break target may be already bound (by the condition), or there
// may not be a valid frame. Bind it only if needed.
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
DecrementLoopNesting();
}
void CodeGenerator::VisitForInStatement(ForInStatement* node) {
ASSERT(!in_spilled_code());
VirtualFrame::SpilledScope spilled_scope;
Comment cmnt(masm_, "[ ForInStatement");
CodeForStatementPosition(node);
JumpTarget primitive;
JumpTarget jsobject;
JumpTarget fixed_array;
JumpTarget entry(JumpTarget::BIDIRECTIONAL);
JumpTarget end_del_check;
JumpTarget exit;
// Get the object to enumerate over (converted to JSObject).
LoadAndSpill(node->enumerable());
// Both SpiderMonkey and kjs ignore null and undefined in contrast
// to the specification. 12.6.4 mandates a call to ToObject.
frame_->EmitPop(eax);
// eax: value to be iterated over
__ cmp(eax, Factory::undefined_value());
exit.Branch(equal);
__ cmp(eax, Factory::null_value());
exit.Branch(equal);
// Stack layout in body:
// [iteration counter (smi)] <- slot 0
// [length of array] <- slot 1
// [FixedArray] <- slot 2
// [Map or 0] <- slot 3
// [Object] <- slot 4
// Check if enumerable is already a JSObject
// eax: value to be iterated over
__ test(eax, Immediate(kSmiTagMask));
primitive.Branch(zero);
__ CmpObjectType(eax, FIRST_JS_OBJECT_TYPE, ecx);
jsobject.Branch(above_equal);
primitive.Bind();
frame_->EmitPush(eax);
frame_->InvokeBuiltin(Builtins::TO_OBJECT, CALL_FUNCTION, 1);
// function call returns the value in eax, which is where we want it below
jsobject.Bind();
// Get the set of properties (as a FixedArray or Map).
// eax: value to be iterated over
frame_->EmitPush(eax); // Push the object being iterated over.
// Check cache validity in generated code. This is a fast case for
// the JSObject::IsSimpleEnum cache validity checks. If we cannot
// guarantee cache validity, call the runtime system to check cache
// validity or get the property names in a fixed array.
JumpTarget call_runtime;
JumpTarget loop(JumpTarget::BIDIRECTIONAL);
JumpTarget check_prototype;
JumpTarget use_cache;
__ mov(ecx, eax);
loop.Bind();
// Check that there are no elements.
__ mov(edx, FieldOperand(ecx, JSObject::kElementsOffset));
__ cmp(Operand(edx), Immediate(Factory::empty_fixed_array()));
call_runtime.Branch(not_equal);
// Check that instance descriptors are not empty so that we can
// check for an enum cache. Leave the map in ebx for the subsequent
// prototype load.
__ mov(ebx, FieldOperand(ecx, HeapObject::kMapOffset));
__ mov(edx, FieldOperand(ebx, Map::kInstanceDescriptorsOffset));
__ cmp(Operand(edx), Immediate(Factory::empty_descriptor_array()));
call_runtime.Branch(equal);
// Check that there in an enum cache in the non-empty instance
// descriptors. This is the case if the next enumeration index
// field does not contain a smi.
__ mov(edx, FieldOperand(edx, DescriptorArray::kEnumerationIndexOffset));
__ test(edx, Immediate(kSmiTagMask));
call_runtime.Branch(zero);
// For all objects but the receiver, check that the cache is empty.
__ cmp(ecx, Operand(eax));
check_prototype.Branch(equal);
__ mov(edx, FieldOperand(edx, DescriptorArray::kEnumCacheBridgeCacheOffset));
__ cmp(Operand(edx), Immediate(Factory::empty_fixed_array()));
call_runtime.Branch(not_equal);
check_prototype.Bind();
// Load the prototype from the map and loop if non-null.
__ mov(ecx, FieldOperand(ebx, Map::kPrototypeOffset));
__ cmp(Operand(ecx), Immediate(Factory::null_value()));
loop.Branch(not_equal);
// The enum cache is valid. Load the map of the object being
// iterated over and use the cache for the iteration.
__ mov(eax, FieldOperand(eax, HeapObject::kMapOffset));
use_cache.Jump();
call_runtime.Bind();
// Call the runtime to get the property names for the object.
frame_->EmitPush(eax); // push the Object (slot 4) for the runtime call
frame_->CallRuntime(Runtime::kGetPropertyNamesFast, 1);
// If we got a map from the runtime call, we can do a fast
// modification check. Otherwise, we got a fixed array, and we have
// to do a slow check.
// eax: map or fixed array (result from call to
// Runtime::kGetPropertyNamesFast)
__ mov(edx, Operand(eax));
__ mov(ecx, FieldOperand(edx, HeapObject::kMapOffset));
__ cmp(ecx, Factory::meta_map());
fixed_array.Branch(not_equal);
use_cache.Bind();
// Get enum cache
// eax: map (either the result from a call to
// Runtime::kGetPropertyNamesFast or has been fetched directly from
// the object)
__ mov(ecx, Operand(eax));
__ mov(ecx, FieldOperand(ecx, Map::kInstanceDescriptorsOffset));
// Get the bridge array held in the enumeration index field.
__ mov(ecx, FieldOperand(ecx, DescriptorArray::kEnumerationIndexOffset));
// Get the cache from the bridge array.
__ mov(edx, FieldOperand(ecx, DescriptorArray::kEnumCacheBridgeCacheOffset));
frame_->EmitPush(eax); // <- slot 3
frame_->EmitPush(edx); // <- slot 2
__ mov(eax, FieldOperand(edx, FixedArray::kLengthOffset));
frame_->EmitPush(eax); // <- slot 1
frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 0
entry.Jump();
fixed_array.Bind();
// eax: fixed array (result from call to Runtime::kGetPropertyNamesFast)
frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 3
frame_->EmitPush(eax); // <- slot 2
// Push the length of the array and the initial index onto the stack.
__ mov(eax, FieldOperand(eax, FixedArray::kLengthOffset));
frame_->EmitPush(eax); // <- slot 1
frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 0
// Condition.
entry.Bind();
// Grab the current frame's height for the break and continue
// targets only after all the state is pushed on the frame.
node->break_target()->set_direction(JumpTarget::FORWARD_ONLY);
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
__ mov(eax, frame_->ElementAt(0)); // load the current count
__ cmp(eax, frame_->ElementAt(1)); // compare to the array length
node->break_target()->Branch(above_equal);
// Get the i'th entry of the array.
__ mov(edx, frame_->ElementAt(2));
__ mov(ebx, FixedArrayElementOperand(edx, eax));
// Get the expected map from the stack or a zero map in the
// permanent slow case eax: current iteration count ebx: i'th entry
// of the enum cache
__ mov(edx, frame_->ElementAt(3));
// Check if the expected map still matches that of the enumerable.
// If not, we have to filter the key.
// eax: current iteration count
// ebx: i'th entry of the enum cache
// edx: expected map value
__ mov(ecx, frame_->ElementAt(4));
__ mov(ecx, FieldOperand(ecx, HeapObject::kMapOffset));
__ cmp(ecx, Operand(edx));
end_del_check.Branch(equal);
// Convert the entry to a string (or null if it isn't a property anymore).
frame_->EmitPush(frame_->ElementAt(4)); // push enumerable
frame_->EmitPush(ebx); // push entry
frame_->InvokeBuiltin(Builtins::FILTER_KEY, CALL_FUNCTION, 2);
__ mov(ebx, Operand(eax));
// If the property has been removed while iterating, we just skip it.
__ test(ebx, Operand(ebx));
node->continue_target()->Branch(equal);
end_del_check.Bind();
// Store the entry in the 'each' expression and take another spin in the
// loop. edx: i'th entry of the enum cache (or string there of)
frame_->EmitPush(ebx);
{ Reference each(this, node->each());
if (!each.is_illegal()) {
if (each.size() > 0) {
// Loading a reference may leave the frame in an unspilled state.
frame_->SpillAll();
// Get the value (under the reference on the stack) from memory.
frame_->EmitPush(frame_->ElementAt(each.size()));
each.SetValue(NOT_CONST_INIT);
frame_->Drop(2);
} else {
// If the reference was to a slot we rely on the convenient property
// that it doesn't matter whether a value (eg, ebx pushed above) is
// right on top of or right underneath a zero-sized reference.
each.SetValue(NOT_CONST_INIT);
frame_->Drop();
}
}
}
// Unloading a reference may leave the frame in an unspilled state.
frame_->SpillAll();
// Body.
CheckStack(); // TODO(1222600): ignore if body contains calls.
VisitAndSpill(node->body());
// Next. Reestablish a spilled frame in case we are coming here via
// a continue in the body.
node->continue_target()->Bind();
frame_->SpillAll();
frame_->EmitPop(eax);
__ add(Operand(eax), Immediate(Smi::FromInt(1)));
frame_->EmitPush(eax);
entry.Jump();
// Cleanup. No need to spill because VirtualFrame::Drop is safe for
// any frame.
node->break_target()->Bind();
frame_->Drop(5);
// Exit.
exit.Bind();
node->continue_target()->Unuse();
node->break_target()->Unuse();
}
void CodeGenerator::VisitTryCatchStatement(TryCatchStatement* node) {
ASSERT(!in_spilled_code());
VirtualFrame::SpilledScope spilled_scope;
Comment cmnt(masm_, "[ TryCatchStatement");
CodeForStatementPosition(node);
JumpTarget try_block;
JumpTarget exit;
try_block.Call();
// --- Catch block ---
frame_->EmitPush(eax);
// Store the caught exception in the catch variable.
Variable* catch_var = node->catch_var()->var();
ASSERT(catch_var != NULL && catch_var->AsSlot() != NULL);
StoreToSlot(catch_var->AsSlot(), NOT_CONST_INIT);
// Remove the exception from the stack.
frame_->Drop();
VisitStatementsAndSpill(node->catch_block()->statements());
if (has_valid_frame()) {
exit.Jump();
}
// --- Try block ---
try_block.Bind();
frame_->PushTryHandler(TRY_CATCH_HANDLER);
int handler_height = frame_->height();
// Shadow the jump targets for all escapes from the try block, including
// returns. During shadowing, the original target is hidden as the
// ShadowTarget and operations on the original actually affect the
// shadowing target.
//
// We should probably try to unify the escaping targets and the return
// target.
int nof_escapes = node->escaping_targets()->length();
List<ShadowTarget*> shadows(1 + nof_escapes);
// Add the shadow target for the function return.
static const int kReturnShadowIndex = 0;
shadows.Add(new ShadowTarget(&function_return_));
bool function_return_was_shadowed = function_return_is_shadowed_;
function_return_is_shadowed_ = true;
ASSERT(shadows[kReturnShadowIndex]->other_target() == &function_return_);
// Add the remaining shadow targets.
for (int i = 0; i < nof_escapes; i++) {
shadows.Add(new ShadowTarget(node->escaping_targets()->at(i)));
}
// Generate code for the statements in the try block.
VisitStatementsAndSpill(node->try_block()->statements());
// Stop the introduced shadowing and count the number of required unlinks.
// After shadowing stops, the original targets are unshadowed and the
// ShadowTargets represent the formerly shadowing targets.
bool has_unlinks = false;
for (int i = 0; i < shadows.length(); i++) {
shadows[i]->StopShadowing();
has_unlinks = has_unlinks || shadows[i]->is_linked();
}
function_return_is_shadowed_ = function_return_was_shadowed;
// Get an external reference to the handler address.
ExternalReference handler_address(Top::k_handler_address);
// Make sure that there's nothing left on the stack above the
// handler structure.
if (FLAG_debug_code) {
__ mov(eax, Operand::StaticVariable(handler_address));
__ cmp(esp, Operand(eax));
__ Assert(equal, "stack pointer should point to top handler");
}
// If we can fall off the end of the try block, unlink from try chain.
if (has_valid_frame()) {
// The next handler address is on top of the frame. Unlink from
// the handler list and drop the rest of this handler from the
// frame.
STATIC_ASSERT(StackHandlerConstants::kNextOffset == 0);
frame_->EmitPop(Operand::StaticVariable(handler_address));
frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1);
if (has_unlinks) {
exit.Jump();
}
}
// Generate unlink code for the (formerly) shadowing targets that
// have been jumped to. Deallocate each shadow target.
Result return_value;
for (int i = 0; i < shadows.length(); i++) {
if (shadows[i]->is_linked()) {
// Unlink from try chain; be careful not to destroy the TOS if
// there is one.
if (i == kReturnShadowIndex) {
shadows[i]->Bind(&return_value);
return_value.ToRegister(eax);
} else {
shadows[i]->Bind();
}
// Because we can be jumping here (to spilled code) from
// unspilled code, we need to reestablish a spilled frame at
// this block.
frame_->SpillAll();
// Reload sp from the top handler, because some statements that we
// break from (eg, for...in) may have left stuff on the stack.
__ mov(esp, Operand::StaticVariable(handler_address));
frame_->Forget(frame_->height() - handler_height);
STATIC_ASSERT(StackHandlerConstants::kNextOffset == 0);
frame_->EmitPop(Operand::StaticVariable(handler_address));
frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1);
if (i == kReturnShadowIndex) {
if (!function_return_is_shadowed_) frame_->PrepareForReturn();
shadows[i]->other_target()->Jump(&return_value);
} else {
shadows[i]->other_target()->Jump();
}
}
}
exit.Bind();
}
void CodeGenerator::VisitTryFinallyStatement(TryFinallyStatement* node) {
ASSERT(!in_spilled_code());
VirtualFrame::SpilledScope spilled_scope;
Comment cmnt(masm_, "[ TryFinallyStatement");
CodeForStatementPosition(node);
// State: Used to keep track of reason for entering the finally
// block. Should probably be extended to hold information for
// break/continue from within the try block.
enum { FALLING, THROWING, JUMPING };
JumpTarget try_block;
JumpTarget finally_block;
try_block.Call();
frame_->EmitPush(eax);
// In case of thrown exceptions, this is where we continue.
__ Set(ecx, Immediate(Smi::FromInt(THROWING)));
finally_block.Jump();
// --- Try block ---
try_block.Bind();
frame_->PushTryHandler(TRY_FINALLY_HANDLER);
int handler_height = frame_->height();
// Shadow the jump targets for all escapes from the try block, including
// returns. During shadowing, the original target is hidden as the
// ShadowTarget and operations on the original actually affect the
// shadowing target.
//
// We should probably try to unify the escaping targets and the return
// target.
int nof_escapes = node->escaping_targets()->length();
List<ShadowTarget*> shadows(1 + nof_escapes);
// Add the shadow target for the function return.
static const int kReturnShadowIndex = 0;
shadows.Add(new ShadowTarget(&function_return_));
bool function_return_was_shadowed = function_return_is_shadowed_;
function_return_is_shadowed_ = true;
ASSERT(shadows[kReturnShadowIndex]->other_target() == &function_return_);
// Add the remaining shadow targets.
for (int i = 0; i < nof_escapes; i++) {
shadows.Add(new ShadowTarget(node->escaping_targets()->at(i)));
}
// Generate code for the statements in the try block.
VisitStatementsAndSpill(node->try_block()->statements());
// Stop the introduced shadowing and count the number of required unlinks.
// After shadowing stops, the original targets are unshadowed and the
// ShadowTargets represent the formerly shadowing targets.
int nof_unlinks = 0;
for (int i = 0; i < shadows.length(); i++) {
shadows[i]->StopShadowing();
if (shadows[i]->is_linked()) nof_unlinks++;
}
function_return_is_shadowed_ = function_return_was_shadowed;
// Get an external reference to the handler address.
ExternalReference handler_address(Top::k_handler_address);
// If we can fall off the end of the try block, unlink from the try
// chain and set the state on the frame to FALLING.
if (has_valid_frame()) {
// The next handler address is on top of the frame.
STATIC_ASSERT(StackHandlerConstants::kNextOffset == 0);
frame_->EmitPop(Operand::StaticVariable(handler_address));
frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1);
// Fake a top of stack value (unneeded when FALLING) and set the
// state in ecx, then jump around the unlink blocks if any.
frame_->EmitPush(Immediate(Factory::undefined_value()));
__ Set(ecx, Immediate(Smi::FromInt(FALLING)));
if (nof_unlinks > 0) {
finally_block.Jump();
}
}
// Generate code to unlink and set the state for the (formerly)
// shadowing targets that have been jumped to.
for (int i = 0; i < shadows.length(); i++) {
if (shadows[i]->is_linked()) {
// If we have come from the shadowed return, the return value is
// on the virtual frame. We must preserve it until it is
// pushed.
if (i == kReturnShadowIndex) {
Result return_value;
shadows[i]->Bind(&return_value);
return_value.ToRegister(eax);
} else {
shadows[i]->Bind();
}
// Because we can be jumping here (to spilled code) from
// unspilled code, we need to reestablish a spilled frame at
// this block.
frame_->SpillAll();
// Reload sp from the top handler, because some statements that
// we break from (eg, for...in) may have left stuff on the
// stack.
__ mov(esp, Operand::StaticVariable(handler_address));
frame_->Forget(frame_->height() - handler_height);
// Unlink this handler and drop it from the frame.
STATIC_ASSERT(StackHandlerConstants::kNextOffset == 0);
frame_->EmitPop(Operand::StaticVariable(handler_address));
frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1);
if (i == kReturnShadowIndex) {
// If this target shadowed the function return, materialize
// the return value on the stack.
frame_->EmitPush(eax);
} else {
// Fake TOS for targets that shadowed breaks and continues.
frame_->EmitPush(Immediate(Factory::undefined_value()));
}
__ Set(ecx, Immediate(Smi::FromInt(JUMPING + i)));
if (--nof_unlinks > 0) {
// If this is not the last unlink block, jump around the next.
finally_block.Jump();
}
}
}
// --- Finally block ---
finally_block.Bind();
// Push the state on the stack.
frame_->EmitPush(ecx);
// We keep two elements on the stack - the (possibly faked) result
// and the state - while evaluating the finally block.
//
// Generate code for the statements in the finally block.
VisitStatementsAndSpill(node->finally_block()->statements());
if (has_valid_frame()) {
// Restore state and return value or faked TOS.
frame_->EmitPop(ecx);
frame_->EmitPop(eax);
}
// Generate code to jump to the right destination for all used
// formerly shadowing targets. Deallocate each shadow target.
for (int i = 0; i < shadows.length(); i++) {
if (has_valid_frame() && shadows[i]->is_bound()) {
BreakTarget* original = shadows[i]->other_target();
__ cmp(Operand(ecx), Immediate(Smi::FromInt(JUMPING + i)));
if (i == kReturnShadowIndex) {
// The return value is (already) in eax.
Result return_value = allocator_->Allocate(eax);
ASSERT(return_value.is_valid());
if (function_return_is_shadowed_) {
original->Branch(equal, &return_value);
} else {
// Branch around the preparation for return which may emit
// code.
JumpTarget skip;
skip.Branch(not_equal);
frame_->PrepareForReturn();
original->Jump(&return_value);
skip.Bind();
}
} else {
original->Branch(equal);
}
}
}
if (has_valid_frame()) {
// Check if we need to rethrow the exception.
JumpTarget exit;
__ cmp(Operand(ecx), Immediate(Smi::FromInt(THROWING)));
exit.Branch(not_equal);
// Rethrow exception.
frame_->EmitPush(eax); // undo pop from above
frame_->CallRuntime(Runtime::kReThrow, 1);
// Done.
exit.Bind();
}
}
void CodeGenerator::VisitDebuggerStatement(DebuggerStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ DebuggerStatement");
CodeForStatementPosition(node);
#ifdef ENABLE_DEBUGGER_SUPPORT
// Spill everything, even constants, to the frame.
frame_->SpillAll();
frame_->DebugBreak();
// Ignore the return value.
#endif
}
Result CodeGenerator::InstantiateFunction(
Handle<SharedFunctionInfo> function_info,
bool pretenure) {
// The inevitable call will sync frame elements to memory anyway, so
// we do it eagerly to allow us to push the arguments directly into
// place.
frame()->SyncRange(0, frame()->element_count() - 1);
// Use the fast case closure allocation code that allocates in new
// space for nested functions that don't need literals cloning.
if (!pretenure &&
scope()->is_function_scope() &&
function_info->num_literals() == 0) {
FastNewClosureStub stub(
function_info->strict_mode() ? kStrictMode : kNonStrictMode);
frame()->EmitPush(Immediate(function_info));
return frame()->CallStub(&stub, 1);
} else {
// Call the runtime to instantiate the function based on the
// shared function info.
frame()->EmitPush(esi);
frame()->EmitPush(Immediate(function_info));
frame()->EmitPush(Immediate(pretenure
? Factory::true_value()
: Factory::false_value()));
return frame()->CallRuntime(Runtime::kNewClosure, 3);
}
}
void CodeGenerator::VisitFunctionLiteral(FunctionLiteral* node) {
Comment cmnt(masm_, "[ FunctionLiteral");
ASSERT(!in_safe_int32_mode());
// Build the function info and instantiate it.
Handle<SharedFunctionInfo> function_info =
Compiler::BuildFunctionInfo(node, script());
// Check for stack-overflow exception.
if (function_info.is_null()) {
SetStackOverflow();
return;
}
Result result = InstantiateFunction(function_info, node->pretenure());
frame()->Push(&result);
}
void CodeGenerator::VisitSharedFunctionInfoLiteral(
SharedFunctionInfoLiteral* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ SharedFunctionInfoLiteral");
Result result = InstantiateFunction(node->shared_function_info(), false);
frame()->Push(&result);
}
void CodeGenerator::VisitConditional(Conditional* node) {
Comment cmnt(masm_, "[ Conditional");
ASSERT(!in_safe_int32_mode());
JumpTarget then;
JumpTarget else_;
JumpTarget exit;
ControlDestination dest(&then, &else_, true);
LoadCondition(node->condition(), &dest, true);
if (dest.false_was_fall_through()) {
// The else target was bound, so we compile the else part first.
Load(node->else_expression());
if (then.is_linked()) {
exit.Jump();
then.Bind();
Load(node->then_expression());
}
} else {
// The then target was bound, so we compile the then part first.
Load(node->then_expression());
if (else_.is_linked()) {
exit.Jump();
else_.Bind();
Load(node->else_expression());
}
}
exit.Bind();
}
void CodeGenerator::LoadFromSlot(Slot* slot, TypeofState typeof_state) {
if (slot->type() == Slot::LOOKUP) {
ASSERT(slot->var()->is_dynamic());
JumpTarget slow;
JumpTarget done;
Result value;
// Generate fast case for loading from slots that correspond to
// local/global variables or arguments unless they are shadowed by
// eval-introduced bindings.
EmitDynamicLoadFromSlotFastCase(slot,
typeof_state,
&value,
&slow,
&done);
slow.Bind();
// A runtime call is inevitable. We eagerly sync frame elements
// to memory so that we can push the arguments directly into place
// on top of the frame.
frame()->SyncRange(0, frame()->element_count() - 1);
frame()->EmitPush(esi);
frame()->EmitPush(Immediate(slot->var()->name()));
if (typeof_state == INSIDE_TYPEOF) {
value =
frame()->CallRuntime(Runtime::kLoadContextSlotNoReferenceError, 2);
} else {
value = frame()->CallRuntime(Runtime::kLoadContextSlot, 2);
}
done.Bind(&value);
frame_->Push(&value);
} else if (slot->var()->mode() == Variable::CONST) {
// Const slots may contain 'the hole' value (the constant hasn't been
// initialized yet) which needs to be converted into the 'undefined'
// value.
//
// We currently spill the virtual frame because constants use the
// potentially unsafe direct-frame access of SlotOperand.
VirtualFrame::SpilledScope spilled_scope;
Comment cmnt(masm_, "[ Load const");
Label exit;
__ mov(ecx, SlotOperand(slot, ecx));
__ cmp(ecx, Factory::the_hole_value());
__ j(not_equal, &exit);
__ mov(ecx, Factory::undefined_value());
__ bind(&exit);
frame()->EmitPush(ecx);
} else if (slot->type() == Slot::PARAMETER) {
frame()->PushParameterAt(slot->index());
} else if (slot->type() == Slot::LOCAL) {
frame()->PushLocalAt(slot->index());
} else {
// The other remaining slot types (LOOKUP and GLOBAL) cannot reach
// here.
//
// The use of SlotOperand below is safe for an unspilled frame
// because it will always be a context slot.
ASSERT(slot->type() == Slot::CONTEXT);
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
__ mov(temp.reg(), SlotOperand(slot, temp.reg()));
frame()->Push(&temp);
}
}
void CodeGenerator::LoadFromSlotCheckForArguments(Slot* slot,
TypeofState state) {
LoadFromSlot(slot, state);
// Bail out quickly if we're not using lazy arguments allocation.
if (ArgumentsMode() != LAZY_ARGUMENTS_ALLOCATION) return;
// ... or if the slot isn't a non-parameter arguments slot.
if (slot->type() == Slot::PARAMETER || !slot->is_arguments()) return;
// If the loaded value is a constant, we know if the arguments
// object has been lazily loaded yet.
Result result = frame()->Pop();
if (result.is_constant()) {
if (result.handle()->IsArgumentsMarker()) {
result = StoreArgumentsObject(false);
}
frame()->Push(&result);
return;
}
ASSERT(result.is_register());
// The loaded value is in a register. If it is the sentinel that
// indicates that we haven't loaded the arguments object yet, we
// need to do it now.
JumpTarget exit;
__ cmp(Operand(result.reg()), Immediate(Factory::arguments_marker()));
frame()->Push(&result);
exit.Branch(not_equal);
result = StoreArgumentsObject(false);
frame()->SetElementAt(0, &result);
result.Unuse();
exit.Bind();
return;
}
Result CodeGenerator::LoadFromGlobalSlotCheckExtensions(
Slot* slot,
TypeofState typeof_state,
JumpTarget* slow) {
ASSERT(!in_safe_int32_mode());
// Check that no extension objects have been created by calls to
// eval from the current scope to the global scope.
Register context = esi;
Result tmp = allocator_->Allocate();
ASSERT(tmp.is_valid()); // All non-reserved registers were available.
Scope* s = scope();
while (s != NULL) {
if (s->num_heap_slots() > 0) {
if (s->calls_eval()) {
// Check that extension is NULL.
__ cmp(ContextOperand(context, Context::EXTENSION_INDEX),
Immediate(0));
slow->Branch(not_equal, not_taken);
}
// Load next context in chain.
__ mov(tmp.reg(), ContextOperand(context, Context::CLOSURE_INDEX));
__ mov(tmp.reg(), FieldOperand(tmp.reg(), JSFunction::kContextOffset));
context = tmp.reg();
}
// If no outer scope calls eval, we do not need to check more
// context extensions. If we have reached an eval scope, we check
// all extensions from this point.
if (!s->outer_scope_calls_eval() || s->is_eval_scope()) break;
s = s->outer_scope();
}
if (s != NULL && s->is_eval_scope()) {
// Loop up the context chain. There is no frame effect so it is
// safe to use raw labels here.
Label next, fast;
if (!context.is(tmp.reg())) {
__ mov(tmp.reg(), context);
}
__ bind(&next);
// Terminate at global context.
__ cmp(FieldOperand(tmp.reg(), HeapObject::kMapOffset),
Immediate(Factory::global_context_map()));
__ j(equal, &fast);
// Check that extension is NULL.
__ cmp(ContextOperand(tmp.reg(), Context::EXTENSION_INDEX), Immediate(0));
slow->Branch(not_equal, not_taken);
// Load next context in chain.
__ mov(tmp.reg(), ContextOperand(tmp.reg(), Context::CLOSURE_INDEX));
__ mov(tmp.reg(), FieldOperand(tmp.reg(), JSFunction::kContextOffset));
__ jmp(&next);
__ bind(&fast);
}
tmp.Unuse();
// All extension objects were empty and it is safe to use a global
// load IC call.
// The register allocator prefers eax if it is free, so the code generator
// will load the global object directly into eax, which is where the LoadIC
// expects it.
frame_->Spill(eax);
LoadGlobal();
frame_->Push(slot->var()->name());
RelocInfo::Mode mode = (typeof_state == INSIDE_TYPEOF)
? RelocInfo::CODE_TARGET
: RelocInfo::CODE_TARGET_CONTEXT;
Result answer = frame_->CallLoadIC(mode);
// A test eax instruction following the call signals that the inobject
// property case was inlined. Ensure that there is not a test eax
// instruction here.
__ nop();
return answer;
}
void CodeGenerator::EmitDynamicLoadFromSlotFastCase(Slot* slot,
TypeofState typeof_state,
Result* result,
JumpTarget* slow,
JumpTarget* done) {
// Generate fast-case code for variables that might be shadowed by
// eval-introduced variables. Eval is used a lot without
// introducing variables. In those cases, we do not want to
// perform a runtime call for all variables in the scope
// containing the eval.
if (slot->var()->mode() == Variable::DYNAMIC_GLOBAL) {
*result = LoadFromGlobalSlotCheckExtensions(slot, typeof_state, slow);
done->Jump(result);
} else if (slot->var()->mode() == Variable::DYNAMIC_LOCAL) {
Slot* potential_slot = slot->var()->local_if_not_shadowed()->AsSlot();
Expression* rewrite = slot->var()->local_if_not_shadowed()->rewrite();
if (potential_slot != NULL) {
// Generate fast case for locals that rewrite to slots.
// Allocate a fresh register to use as a temp in
// ContextSlotOperandCheckExtensions and to hold the result
// value.
*result = allocator()->Allocate();
ASSERT(result->is_valid());
__ mov(result->reg(),
ContextSlotOperandCheckExtensions(potential_slot, *result, slow));
if (potential_slot->var()->mode() == Variable::CONST) {
__ cmp(result->reg(), Factory::the_hole_value());
done->Branch(not_equal, result);
__ mov(result->reg(), Factory::undefined_value());
}
done->Jump(result);
} else if (rewrite != NULL) {
// Generate fast case for calls of an argument function.
Property* property = rewrite->AsProperty();
if (property != NULL) {
VariableProxy* obj_proxy = property->obj()->AsVariableProxy();
Literal* key_literal = property->key()->AsLiteral();
if (obj_proxy != NULL &&
key_literal != NULL &&
obj_proxy->IsArguments() &&
key_literal->handle()->IsSmi()) {
// Load arguments object if there are no eval-introduced
// variables. Then load the argument from the arguments
// object using keyed load.
Result arguments = allocator()->Allocate();
ASSERT(arguments.is_valid());
__ mov(arguments.reg(),
ContextSlotOperandCheckExtensions(obj_proxy->var()->AsSlot(),
arguments,
slow));
frame_->Push(&arguments);
frame_->Push(key_literal->handle());
*result = EmitKeyedLoad();
done->Jump(result);
}
}
}
}
}
void CodeGenerator::StoreToSlot(Slot* slot, InitState init_state) {
if (slot->type() == Slot::LOOKUP) {
ASSERT(slot->var()->is_dynamic());
// For now, just do a runtime call. Since the call is inevitable,
// we eagerly sync the virtual frame so we can directly push the
// arguments into place.
frame_->SyncRange(0, frame_->element_count() - 1);
frame_->EmitPush(esi);
frame_->EmitPush(Immediate(slot->var()->name()));
Result value;
if (init_state == CONST_INIT) {
// Same as the case for a normal store, but ignores attribute
// (e.g. READ_ONLY) of context slot so that we can initialize const
// properties (introduced via eval("const foo = (some expr);")). Also,
// uses the current function context instead of the top context.
//
// Note that we must declare the foo upon entry of eval(), via a
// context slot declaration, but we cannot initialize it at the same
// time, because the const declaration may be at the end of the eval
// code (sigh...) and the const variable may have been used before
// (where its value is 'undefined'). Thus, we can only do the
// initialization when we actually encounter the expression and when
// the expression operands are defined and valid, and thus we need the
// split into 2 operations: declaration of the context slot followed
// by initialization.
value = frame_->CallRuntime(Runtime::kInitializeConstContextSlot, 3);
} else {
frame_->Push(Smi::FromInt(strict_mode_flag()));
value = frame_->CallRuntime(Runtime::kStoreContextSlot, 4);
}
// Storing a variable must keep the (new) value on the expression
// stack. This is necessary for compiling chained assignment
// expressions.
frame_->Push(&value);
} else {
ASSERT(!slot->var()->is_dynamic());
JumpTarget exit;
if (init_state == CONST_INIT) {
ASSERT(slot->var()->mode() == Variable::CONST);
// Only the first const initialization must be executed (the slot
// still contains 'the hole' value). When the assignment is executed,
// the code is identical to a normal store (see below).
//
// We spill the frame in the code below because the direct-frame
// access of SlotOperand is potentially unsafe with an unspilled
// frame.
VirtualFrame::SpilledScope spilled_scope;
Comment cmnt(masm_, "[ Init const");
__ mov(ecx, SlotOperand(slot, ecx));
__ cmp(ecx, Factory::the_hole_value());
exit.Branch(not_equal);
}
// We must execute the store. Storing a variable must keep the (new)
// value on the stack. This is necessary for compiling assignment
// expressions.
//
// Note: We will reach here even with slot->var()->mode() ==
// Variable::CONST because of const declarations which will initialize
// consts to 'the hole' value and by doing so, end up calling this code.
if (slot->type() == Slot::PARAMETER) {
frame_->StoreToParameterAt(slot->index());
} else if (slot->type() == Slot::LOCAL) {
frame_->StoreToLocalAt(slot->index());
} else {
// The other slot types (LOOKUP and GLOBAL) cannot reach here.
//
// The use of SlotOperand below is safe for an unspilled frame
// because the slot is a context slot.
ASSERT(slot->type() == Slot::CONTEXT);
frame_->Dup();
Result value = frame_->Pop();
value.ToRegister();
Result start = allocator_->Allocate();
ASSERT(start.is_valid());
__ mov(SlotOperand(slot, start.reg()), value.reg());
// RecordWrite may destroy the value registers.
//
// TODO(204): Avoid actually spilling when the value is not
// needed (probably the common case).
frame_->Spill(value.reg());
int offset = FixedArray::kHeaderSize + slot->index() * kPointerSize;
Result temp = allocator_->Allocate();
ASSERT(temp.is_valid());
__ RecordWrite(start.reg(), offset, value.reg(), temp.reg());
// The results start, value, and temp are unused by going out of
// scope.
}
exit.Bind();
}
}
void CodeGenerator::VisitSlot(Slot* slot) {
Comment cmnt(masm_, "[ Slot");
if (in_safe_int32_mode()) {
if ((slot->type() == Slot::LOCAL && !slot->is_arguments())) {
frame()->UntaggedPushLocalAt(slot->index());
} else if (slot->type() == Slot::PARAMETER) {
frame()->UntaggedPushParameterAt(slot->index());
} else {
UNREACHABLE();
}
} else {
LoadFromSlotCheckForArguments(slot, NOT_INSIDE_TYPEOF);
}
}
void CodeGenerator::VisitVariableProxy(VariableProxy* node) {
Comment cmnt(masm_, "[ VariableProxy");
Variable* var = node->var();
Expression* expr = var->rewrite();
if (expr != NULL) {
Visit(expr);
} else {
ASSERT(var->is_global());
ASSERT(!in_safe_int32_mode());
Reference ref(this, node);
ref.GetValue();
}
}
void CodeGenerator::VisitLiteral(Literal* node) {
Comment cmnt(masm_, "[ Literal");
if (frame_->ConstantPoolOverflowed()) {
Result temp = allocator_->Allocate();
ASSERT(temp.is_valid());
if (in_safe_int32_mode()) {
temp.set_untagged_int32(true);
}
__ Set(temp.reg(), Immediate(node->handle()));
frame_->Push(&temp);
} else {
if (in_safe_int32_mode()) {
frame_->PushUntaggedElement(node->handle());
} else {
frame_->Push(node->handle());
}
}
}
void CodeGenerator::PushUnsafeSmi(Handle<Object> value) {
ASSERT(value->IsSmi());
int bits = reinterpret_cast<int>(*value);
__ push(Immediate(bits ^ jit_cookie_));
__ xor_(Operand(esp, 0), Immediate(jit_cookie_));
}
void CodeGenerator::StoreUnsafeSmiToLocal(int offset, Handle<Object> value) {
ASSERT(value->IsSmi());
int bits = reinterpret_cast<int>(*value);
__ mov(Operand(ebp, offset), Immediate(bits ^ jit_cookie_));
__ xor_(Operand(ebp, offset), Immediate(jit_cookie_));
}
void CodeGenerator::MoveUnsafeSmi(Register target, Handle<Object> value) {
ASSERT(target.is_valid());
ASSERT(value->IsSmi());
int bits = reinterpret_cast<int>(*value);
__ Set(target, Immediate(bits ^ jit_cookie_));
__ xor_(target, jit_cookie_);
}
bool CodeGenerator::IsUnsafeSmi(Handle<Object> value) {
if (!value->IsSmi()) return false;
int int_value = Smi::cast(*value)->value();
return !is_intn(int_value, kMaxSmiInlinedBits);
}
// Materialize the regexp literal 'node' in the literals array
// 'literals' of the function. Leave the regexp boilerplate in
// 'boilerplate'.
class DeferredRegExpLiteral: public DeferredCode {
public:
DeferredRegExpLiteral(Register boilerplate,
Register literals,
RegExpLiteral* node)
: boilerplate_(boilerplate), literals_(literals), node_(node) {
set_comment("[ DeferredRegExpLiteral");
}
void Generate();
private:
Register boilerplate_;
Register literals_;
RegExpLiteral* node_;
};
void DeferredRegExpLiteral::Generate() {
// Since the entry is undefined we call the runtime system to
// compute the literal.
// Literal array (0).
__ push(literals_);
// Literal index (1).
__ push(Immediate(Smi::FromInt(node_->literal_index())));
// RegExp pattern (2).
__ push(Immediate(node_->pattern()));
// RegExp flags (3).
__ push(Immediate(node_->flags()));
__ CallRuntime(Runtime::kMaterializeRegExpLiteral, 4);
if (!boilerplate_.is(eax)) __ mov(boilerplate_, eax);
}
class DeferredAllocateInNewSpace: public DeferredCode {
public:
DeferredAllocateInNewSpace(int size,
Register target,
int registers_to_save = 0)
: size_(size), target_(target), registers_to_save_(registers_to_save) {
ASSERT(size >= kPointerSize && size <= Heap::MaxObjectSizeInNewSpace());
ASSERT_EQ(0, registers_to_save & target.bit());
set_comment("[ DeferredAllocateInNewSpace");
}
void Generate();
private:
int size_;
Register target_;
int registers_to_save_;
};
void DeferredAllocateInNewSpace::Generate() {
for (int i = 0; i < kNumRegs; i++) {
if (registers_to_save_ & (1 << i)) {
Register save_register = { i };
__ push(save_register);
}
}
__ push(Immediate(Smi::FromInt(size_)));
__ CallRuntime(Runtime::kAllocateInNewSpace, 1);
if (!target_.is(eax)) {
__ mov(target_, eax);
}
for (int i = kNumRegs - 1; i >= 0; i--) {
if (registers_to_save_ & (1 << i)) {
Register save_register = { i };
__ pop(save_register);
}
}
}
void CodeGenerator::VisitRegExpLiteral(RegExpLiteral* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ RegExp Literal");
// Retrieve the literals array and check the allocated entry. Begin
// with a writable copy of the function of this activation in a
// register.
frame_->PushFunction();
Result literals = frame_->Pop();
literals.ToRegister();
frame_->Spill(literals.reg());
// Load the literals array of the function.
__ mov(literals.reg(),
FieldOperand(literals.reg(), JSFunction::kLiteralsOffset));
// Load the literal at the ast saved index.
Result boilerplate = allocator_->Allocate();
ASSERT(boilerplate.is_valid());
int literal_offset =
FixedArray::kHeaderSize + node->literal_index() * kPointerSize;
__ mov(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset));
// Check whether we need to materialize the RegExp object. If so,
// jump to the deferred code passing the literals array.
DeferredRegExpLiteral* deferred =
new DeferredRegExpLiteral(boilerplate.reg(), literals.reg(), node);
__ cmp(boilerplate.reg(), Factory::undefined_value());
deferred->Branch(equal);
deferred->BindExit();
// Register of boilerplate contains RegExp object.
Result tmp = allocator()->Allocate();
ASSERT(tmp.is_valid());
int size = JSRegExp::kSize + JSRegExp::kInObjectFieldCount * kPointerSize;
DeferredAllocateInNewSpace* allocate_fallback =
new DeferredAllocateInNewSpace(size, literals.reg());
frame_->Push(&boilerplate);
frame_->SpillTop();
__ AllocateInNewSpace(size,
literals.reg(),
tmp.reg(),
no_reg,
allocate_fallback->entry_label(),
TAG_OBJECT);
allocate_fallback->BindExit();
boilerplate = frame_->Pop();
// Copy from boilerplate to clone and return clone.
for (int i = 0; i < size; i += kPointerSize) {
__ mov(tmp.reg(), FieldOperand(boilerplate.reg(), i));
__ mov(FieldOperand(literals.reg(), i), tmp.reg());
}
frame_->Push(&literals);
}
void CodeGenerator::VisitObjectLiteral(ObjectLiteral* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ ObjectLiteral");
// Load a writable copy of the function of this activation in a
// register.
frame_->PushFunction();
Result literals = frame_->Pop();
literals.ToRegister();
frame_->Spill(literals.reg());
// Load the literals array of the function.
__ mov(literals.reg(),
FieldOperand(literals.reg(), JSFunction::kLiteralsOffset));
// Literal array.
frame_->Push(&literals);
// Literal index.
frame_->Push(Smi::FromInt(node->literal_index()));
// Constant properties.
frame_->Push(node->constant_properties());
// Should the object literal have fast elements?
frame_->Push(Smi::FromInt(node->fast_elements() ? 1 : 0));
Result clone;
if (node->depth() > 1) {
clone = frame_->CallRuntime(Runtime::kCreateObjectLiteral, 4);
} else {
clone = frame_->CallRuntime(Runtime::kCreateObjectLiteralShallow, 4);
}
frame_->Push(&clone);
// Mark all computed expressions that are bound to a key that
// is shadowed by a later occurrence of the same key. For the
// marked expressions, no store code is emitted.
node->CalculateEmitStore();
for (int i = 0; i < node->properties()->length(); i++) {
ObjectLiteral::Property* property = node->properties()->at(i);
switch (property->kind()) {
case ObjectLiteral::Property::CONSTANT:
break;
case ObjectLiteral::Property::MATERIALIZED_LITERAL:
if (CompileTimeValue::IsCompileTimeValue(property->value())) break;
// else fall through.
case ObjectLiteral::Property::COMPUTED: {
Handle<Object> key(property->key()->handle());
if (key->IsSymbol()) {
// Duplicate the object as the IC receiver.
frame_->Dup();
Load(property->value());
if (property->emit_store()) {
Result ignored =
frame_->CallStoreIC(Handle<String>::cast(key), false,
strict_mode_flag());
// A test eax instruction following the store IC call would
// indicate the presence of an inlined version of the
// store. Add a nop to indicate that there is no such
// inlined version.
__ nop();
} else {
frame_->Drop(2);
}
break;
}
// Fall through
}
case ObjectLiteral::Property::PROTOTYPE: {
// Duplicate the object as an argument to the runtime call.
frame_->Dup();
Load(property->key());
Load(property->value());
if (property->emit_store()) {
frame_->Push(Smi::FromInt(NONE)); // PropertyAttributes
// Ignore the result.
Result ignored = frame_->CallRuntime(Runtime::kSetProperty, 4);
} else {
frame_->Drop(3);
}
break;
}
case ObjectLiteral::Property::SETTER: {
// Duplicate the object as an argument to the runtime call.
frame_->Dup();
Load(property->key());
frame_->Push(Smi::FromInt(1));
Load(property->value());
Result ignored = frame_->CallRuntime(Runtime::kDefineAccessor, 4);
// Ignore the result.
break;
}
case ObjectLiteral::Property::GETTER: {
// Duplicate the object as an argument to the runtime call.
frame_->Dup();
Load(property->key());
frame_->Push(Smi::FromInt(0));
Load(property->value());
Result ignored = frame_->CallRuntime(Runtime::kDefineAccessor, 4);
// Ignore the result.
break;
}
default: UNREACHABLE();
}
}
}
void CodeGenerator::VisitArrayLiteral(ArrayLiteral* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ ArrayLiteral");
// Load a writable copy of the function of this activation in a
// register.
frame_->PushFunction();
Result literals = frame_->Pop();
literals.ToRegister();
frame_->Spill(literals.reg());
// Load the literals array of the function.
__ mov(literals.reg(),
FieldOperand(literals.reg(), JSFunction::kLiteralsOffset));
frame_->Push(&literals);
frame_->Push(Smi::FromInt(node->literal_index()));
frame_->Push(node->constant_elements());
int length = node->values()->length();
Result clone;
Copy-on-write arrays. Object model changes ---------------------------------------- New fixed_cow_array_map is used for the elements array of a JSObject to mark it as COW. The JSObject's map and other fields are not affected. The JSObject's map still has the "fast elements" bit set. It means we can do only the receiver map check in keyed loads and the receiver and the elements map checks in keyed stores. So introducing COW arrays doesn't hurt performance of these operations. But note that the elements map check is necessary in all mutating operations because the "has fast elements" bit now means "has fast elements for reading". EnsureWritableFastElements can be used in runtime functions to perform the necessary lazy copying. Generated code changes ---------------------------------------- Generic keyed load is updated to only do the receiver map check (this could have been done earlier). FastCloneShallowArrayStub now has two modes: clone elements and use COW elements. AssertFastElements macro is added to check the elements when necessary. The custom call IC generators for Array.prototype.{push,pop} are updated to avoid going to the slow case (and patching the IC) when calling the builtin should work. COW enablement ---------------------------------------- Currently we only put shallow and simple literal arrays in the COW mode. This is done by the parser. Review URL: http://codereview.chromium.org/3144002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5275 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-08-16 16:06:46 +00:00
if (node->constant_elements()->map() == Heap::fixed_cow_array_map()) {
FastCloneShallowArrayStub stub(
FastCloneShallowArrayStub::COPY_ON_WRITE_ELEMENTS, length);
clone = frame_->CallStub(&stub, 3);
__ IncrementCounter(&Counters::cow_arrays_created_stub, 1);
} else if (node->depth() > 1) {
clone = frame_->CallRuntime(Runtime::kCreateArrayLiteral, 3);
Copy-on-write arrays. Object model changes ---------------------------------------- New fixed_cow_array_map is used for the elements array of a JSObject to mark it as COW. The JSObject's map and other fields are not affected. The JSObject's map still has the "fast elements" bit set. It means we can do only the receiver map check in keyed loads and the receiver and the elements map checks in keyed stores. So introducing COW arrays doesn't hurt performance of these operations. But note that the elements map check is necessary in all mutating operations because the "has fast elements" bit now means "has fast elements for reading". EnsureWritableFastElements can be used in runtime functions to perform the necessary lazy copying. Generated code changes ---------------------------------------- Generic keyed load is updated to only do the receiver map check (this could have been done earlier). FastCloneShallowArrayStub now has two modes: clone elements and use COW elements. AssertFastElements macro is added to check the elements when necessary. The custom call IC generators for Array.prototype.{push,pop} are updated to avoid going to the slow case (and patching the IC) when calling the builtin should work. COW enablement ---------------------------------------- Currently we only put shallow and simple literal arrays in the COW mode. This is done by the parser. Review URL: http://codereview.chromium.org/3144002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5275 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-08-16 16:06:46 +00:00
} else if (length > FastCloneShallowArrayStub::kMaximumClonedLength) {
clone = frame_->CallRuntime(Runtime::kCreateArrayLiteralShallow, 3);
} else {
Copy-on-write arrays. Object model changes ---------------------------------------- New fixed_cow_array_map is used for the elements array of a JSObject to mark it as COW. The JSObject's map and other fields are not affected. The JSObject's map still has the "fast elements" bit set. It means we can do only the receiver map check in keyed loads and the receiver and the elements map checks in keyed stores. So introducing COW arrays doesn't hurt performance of these operations. But note that the elements map check is necessary in all mutating operations because the "has fast elements" bit now means "has fast elements for reading". EnsureWritableFastElements can be used in runtime functions to perform the necessary lazy copying. Generated code changes ---------------------------------------- Generic keyed load is updated to only do the receiver map check (this could have been done earlier). FastCloneShallowArrayStub now has two modes: clone elements and use COW elements. AssertFastElements macro is added to check the elements when necessary. The custom call IC generators for Array.prototype.{push,pop} are updated to avoid going to the slow case (and patching the IC) when calling the builtin should work. COW enablement ---------------------------------------- Currently we only put shallow and simple literal arrays in the COW mode. This is done by the parser. Review URL: http://codereview.chromium.org/3144002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5275 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-08-16 16:06:46 +00:00
FastCloneShallowArrayStub stub(
FastCloneShallowArrayStub::CLONE_ELEMENTS, length);
clone = frame_->CallStub(&stub, 3);
}
frame_->Push(&clone);
// Generate code to set the elements in the array that are not
// literals.
for (int i = 0; i < length; i++) {
Expression* value = node->values()->at(i);
Copy-on-write arrays. Object model changes ---------------------------------------- New fixed_cow_array_map is used for the elements array of a JSObject to mark it as COW. The JSObject's map and other fields are not affected. The JSObject's map still has the "fast elements" bit set. It means we can do only the receiver map check in keyed loads and the receiver and the elements map checks in keyed stores. So introducing COW arrays doesn't hurt performance of these operations. But note that the elements map check is necessary in all mutating operations because the "has fast elements" bit now means "has fast elements for reading". EnsureWritableFastElements can be used in runtime functions to perform the necessary lazy copying. Generated code changes ---------------------------------------- Generic keyed load is updated to only do the receiver map check (this could have been done earlier). FastCloneShallowArrayStub now has two modes: clone elements and use COW elements. AssertFastElements macro is added to check the elements when necessary. The custom call IC generators for Array.prototype.{push,pop} are updated to avoid going to the slow case (and patching the IC) when calling the builtin should work. COW enablement ---------------------------------------- Currently we only put shallow and simple literal arrays in the COW mode. This is done by the parser. Review URL: http://codereview.chromium.org/3144002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5275 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-08-16 16:06:46 +00:00
if (!CompileTimeValue::ArrayLiteralElementNeedsInitialization(value)) {
continue;
}
// The property must be set by generated code.
Load(value);
// Get the property value off the stack.
Result prop_value = frame_->Pop();
prop_value.ToRegister();
// Fetch the array literal while leaving a copy on the stack and
// use it to get the elements array.
frame_->Dup();
Result elements = frame_->Pop();
elements.ToRegister();
frame_->Spill(elements.reg());
// Get the elements array.
__ mov(elements.reg(),
FieldOperand(elements.reg(), JSObject::kElementsOffset));
// Write to the indexed properties array.
int offset = i * kPointerSize + FixedArray::kHeaderSize;
__ mov(FieldOperand(elements.reg(), offset), prop_value.reg());
// Update the write barrier for the array address.
frame_->Spill(prop_value.reg()); // Overwritten by the write barrier.
Result scratch = allocator_->Allocate();
ASSERT(scratch.is_valid());
__ RecordWrite(elements.reg(), offset, prop_value.reg(), scratch.reg());
}
}
void CodeGenerator::VisitCatchExtensionObject(CatchExtensionObject* node) {
ASSERT(!in_safe_int32_mode());
ASSERT(!in_spilled_code());
// Call runtime routine to allocate the catch extension object and
// assign the exception value to the catch variable.
Comment cmnt(masm_, "[ CatchExtensionObject");
Load(node->key());
Load(node->value());
Result result =
frame_->CallRuntime(Runtime::kCreateCatchExtensionObject, 2);
frame_->Push(&result);
}
void CodeGenerator::EmitSlotAssignment(Assignment* node) {
#ifdef DEBUG
int original_height = frame()->height();
#endif
Comment cmnt(masm(), "[ Variable Assignment");
Variable* var = node->target()->AsVariableProxy()->AsVariable();
ASSERT(var != NULL);
Slot* slot = var->AsSlot();
ASSERT(slot != NULL);
// Evaluate the right-hand side.
if (node->is_compound()) {
// For a compound assignment the right-hand side is a binary operation
// between the current property value and the actual right-hand side.
LoadFromSlotCheckForArguments(slot, NOT_INSIDE_TYPEOF);
Load(node->value());
// Perform the binary operation.
bool overwrite_value = node->value()->ResultOverwriteAllowed();
// Construct the implicit binary operation.
BinaryOperation expr(node);
GenericBinaryOperation(&expr,
overwrite_value ? OVERWRITE_RIGHT : NO_OVERWRITE);
} else {
// For non-compound assignment just load the right-hand side.
Load(node->value());
}
// Perform the assignment.
if (var->mode() != Variable::CONST || node->op() == Token::INIT_CONST) {
CodeForSourcePosition(node->position());
StoreToSlot(slot,
node->op() == Token::INIT_CONST ? CONST_INIT : NOT_CONST_INIT);
}
ASSERT(frame()->height() == original_height + 1);
}
void CodeGenerator::EmitNamedPropertyAssignment(Assignment* node) {
#ifdef DEBUG
int original_height = frame()->height();
#endif
Comment cmnt(masm(), "[ Named Property Assignment");
Variable* var = node->target()->AsVariableProxy()->AsVariable();
Property* prop = node->target()->AsProperty();
ASSERT(var == NULL || (prop == NULL && var->is_global()));
// Initialize name and evaluate the receiver sub-expression if necessary. If
// the receiver is trivial it is not placed on the stack at this point, but
// loaded whenever actually needed.
Handle<String> name;
bool is_trivial_receiver = false;
if (var != NULL) {
name = var->name();
} else {
Literal* lit = prop->key()->AsLiteral();
ASSERT_NOT_NULL(lit);
name = Handle<String>::cast(lit->handle());
// Do not materialize the receiver on the frame if it is trivial.
is_trivial_receiver = prop->obj()->IsTrivial();
if (!is_trivial_receiver) Load(prop->obj());
}
// Change to slow case in the beginning of an initialization block to
// avoid the quadratic behavior of repeatedly adding fast properties.
if (node->starts_initialization_block()) {
// Initialization block consists of assignments of the form expr.x = ..., so
// this will never be an assignment to a variable, so there must be a
// receiver object.
ASSERT_EQ(NULL, var);
if (is_trivial_receiver) {
frame()->Push(prop->obj());
} else {
frame()->Dup();
}
Result ignored = frame()->CallRuntime(Runtime::kToSlowProperties, 1);
}
// Change to fast case at the end of an initialization block. To prepare for
// that add an extra copy of the receiver to the frame, so that it can be
// converted back to fast case after the assignment.
if (node->ends_initialization_block() && !is_trivial_receiver) {
frame()->Dup();
}
// Stack layout:
// [tos] : receiver (only materialized if non-trivial)
// [tos+1] : receiver if at the end of an initialization block
// Evaluate the right-hand side.
if (node->is_compound()) {
// For a compound assignment the right-hand side is a binary operation
// between the current property value and the actual right-hand side.
if (is_trivial_receiver) {
frame()->Push(prop->obj());
} else if (var != NULL) {
// The LoadIC stub expects the object in eax.
// Freeing eax causes the code generator to load the global into it.
frame_->Spill(eax);
LoadGlobal();
} else {
frame()->Dup();
}
Result value = EmitNamedLoad(name, var != NULL);
frame()->Push(&value);
Load(node->value());
bool overwrite_value = node->value()->ResultOverwriteAllowed();
// Construct the implicit binary operation.
BinaryOperation expr(node);
GenericBinaryOperation(&expr,
overwrite_value ? OVERWRITE_RIGHT : NO_OVERWRITE);
} else {
// For non-compound assignment just load the right-hand side.
Load(node->value());
}
// Stack layout:
// [tos] : value
// [tos+1] : receiver (only materialized if non-trivial)
// [tos+2] : receiver if at the end of an initialization block
// Perform the assignment. It is safe to ignore constants here.
ASSERT(var == NULL || var->mode() != Variable::CONST);
ASSERT_NE(Token::INIT_CONST, node->op());
if (is_trivial_receiver) {
Result value = frame()->Pop();
frame()->Push(prop->obj());
frame()->Push(&value);
}
CodeForSourcePosition(node->position());
bool is_contextual = (var != NULL);
Result answer = EmitNamedStore(name, is_contextual);
frame()->Push(&answer);
// Stack layout:
// [tos] : result
// [tos+1] : receiver if at the end of an initialization block
if (node->ends_initialization_block()) {
ASSERT_EQ(NULL, var);
// The argument to the runtime call is the receiver.
if (is_trivial_receiver) {
frame()->Push(prop->obj());
} else {
// A copy of the receiver is below the value of the assignment. Swap
// the receiver and the value of the assignment expression.
Result result = frame()->Pop();
Result receiver = frame()->Pop();
frame()->Push(&result);
frame()->Push(&receiver);
}
Result ignored = frame_->CallRuntime(Runtime::kToFastProperties, 1);
}
// Stack layout:
// [tos] : result
ASSERT_EQ(frame()->height(), original_height + 1);
}
void CodeGenerator::EmitKeyedPropertyAssignment(Assignment* node) {
#ifdef DEBUG
int original_height = frame()->height();
#endif
Comment cmnt(masm_, "[ Keyed Property Assignment");
Property* prop = node->target()->AsProperty();
ASSERT_NOT_NULL(prop);
// Evaluate the receiver subexpression.
Load(prop->obj());
// Change to slow case in the beginning of an initialization block to
// avoid the quadratic behavior of repeatedly adding fast properties.
if (node->starts_initialization_block()) {
frame_->Dup();
Result ignored = frame_->CallRuntime(Runtime::kToSlowProperties, 1);
}
// Change to fast case at the end of an initialization block. To prepare for
// that add an extra copy of the receiver to the frame, so that it can be
// converted back to fast case after the assignment.
if (node->ends_initialization_block()) {
frame_->Dup();
}
// Evaluate the key subexpression.
Load(prop->key());
// Stack layout:
// [tos] : key
// [tos+1] : receiver
// [tos+2] : receiver if at the end of an initialization block
// Evaluate the right-hand side.
if (node->is_compound()) {
// For a compound assignment the right-hand side is a binary operation
// between the current property value and the actual right-hand side.
// Duplicate receiver and key for loading the current property value.
frame()->PushElementAt(1);
frame()->PushElementAt(1);
Result value = EmitKeyedLoad();
frame()->Push(&value);
Load(node->value());
// Perform the binary operation.
bool overwrite_value = node->value()->ResultOverwriteAllowed();
BinaryOperation expr(node);
GenericBinaryOperation(&expr,
overwrite_value ? OVERWRITE_RIGHT : NO_OVERWRITE);
} else {
// For non-compound assignment just load the right-hand side.
Load(node->value());
}
// Stack layout:
// [tos] : value
// [tos+1] : key
// [tos+2] : receiver
// [tos+3] : receiver if at the end of an initialization block
// Perform the assignment. It is safe to ignore constants here.
ASSERT(node->op() != Token::INIT_CONST);
CodeForSourcePosition(node->position());
Result answer = EmitKeyedStore(prop->key()->type());
frame()->Push(&answer);
// Stack layout:
// [tos] : result
// [tos+1] : receiver if at the end of an initialization block
// Change to fast case at the end of an initialization block.
if (node->ends_initialization_block()) {
// The argument to the runtime call is the extra copy of the receiver,
// which is below the value of the assignment. Swap the receiver and
// the value of the assignment expression.
Result result = frame()->Pop();
Result receiver = frame()->Pop();
frame()->Push(&result);
frame()->Push(&receiver);
Result ignored = frame_->CallRuntime(Runtime::kToFastProperties, 1);
}
// Stack layout:
// [tos] : result
ASSERT(frame()->height() == original_height + 1);
}
void CodeGenerator::VisitAssignment(Assignment* node) {
ASSERT(!in_safe_int32_mode());
#ifdef DEBUG
int original_height = frame()->height();
#endif
Variable* var = node->target()->AsVariableProxy()->AsVariable();
Property* prop = node->target()->AsProperty();
if (var != NULL && !var->is_global()) {
EmitSlotAssignment(node);
} else if ((prop != NULL && prop->key()->IsPropertyName()) ||
(var != NULL && var->is_global())) {
// Properties whose keys are property names and global variables are
// treated as named property references. We do not need to consider
// global 'this' because it is not a valid left-hand side.
EmitNamedPropertyAssignment(node);
} else if (prop != NULL) {
// Other properties (including rewritten parameters for a function that
// uses arguments) are keyed property assignments.
EmitKeyedPropertyAssignment(node);
} else {
// Invalid left-hand side.
Load(node->target());
Result result = frame()->CallRuntime(Runtime::kThrowReferenceError, 1);
// The runtime call doesn't actually return but the code generator will
// still generate code and expects a certain frame height.
frame()->Push(&result);
}
ASSERT(frame()->height() == original_height + 1);
}
void CodeGenerator::VisitThrow(Throw* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ Throw");
Load(node->exception());
Result result = frame_->CallRuntime(Runtime::kThrow, 1);
frame_->Push(&result);
}
void CodeGenerator::VisitProperty(Property* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ Property");
Reference property(this, node);
property.GetValue();
}
void CodeGenerator::VisitCall(Call* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ Call");
Expression* function = node->expression();
ZoneList<Expression*>* args = node->arguments();
// Check if the function is a variable or a property.
Variable* var = function->AsVariableProxy()->AsVariable();
Property* property = function->AsProperty();
// ------------------------------------------------------------------------
// Fast-case: Use inline caching.
// ---
// According to ECMA-262, section 11.2.3, page 44, the function to call
// must be resolved after the arguments have been evaluated. The IC code
// automatically handles this by loading the arguments before the function
// is resolved in cache misses (this also holds for megamorphic calls).
// ------------------------------------------------------------------------
if (var != NULL && var->is_possibly_eval()) {
// ----------------------------------
// JavaScript example: 'eval(arg)' // eval is not known to be shadowed
// ----------------------------------
// In a call to eval, we first call %ResolvePossiblyDirectEval to
// resolve the function we need to call and the receiver of the
// call. Then we call the resolved function using the given
// arguments.
// Prepare the stack for the call to the resolved function.
Load(function);
// Allocate a frame slot for the receiver.
frame_->Push(Factory::undefined_value());
// Load the arguments.
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
frame_->SpillTop();
}
// Result to hold the result of the function resolution and the
// final result of the eval call.
Result result;
// If we know that eval can only be shadowed by eval-introduced
// variables we attempt to load the global eval function directly
// in generated code. If we succeed, there is no need to perform a
// context lookup in the runtime system.
JumpTarget done;
if (var->AsSlot() != NULL && var->mode() == Variable::DYNAMIC_GLOBAL) {
ASSERT(var->AsSlot()->type() == Slot::LOOKUP);
JumpTarget slow;
// Prepare the stack for the call to
// ResolvePossiblyDirectEvalNoLookup by pushing the loaded
// function, the first argument to the eval call and the
// receiver.
Result fun = LoadFromGlobalSlotCheckExtensions(var->AsSlot(),
NOT_INSIDE_TYPEOF,
&slow);
frame_->Push(&fun);
if (arg_count > 0) {
frame_->PushElementAt(arg_count);
} else {
frame_->Push(Factory::undefined_value());
}
frame_->PushParameterAt(-1);
// Push the strict mode flag.
frame_->Push(Smi::FromInt(strict_mode_flag()));
// Resolve the call.
result =
frame_->CallRuntime(Runtime::kResolvePossiblyDirectEvalNoLookup, 4);
done.Jump(&result);
slow.Bind();
}
// Prepare the stack for the call to ResolvePossiblyDirectEval by
// pushing the loaded function, the first argument to the eval
// call and the receiver.
frame_->PushElementAt(arg_count + 1);
if (arg_count > 0) {
frame_->PushElementAt(arg_count);
} else {
frame_->Push(Factory::undefined_value());
}
frame_->PushParameterAt(-1);
// Push the strict mode flag.
frame_->Push(Smi::FromInt(strict_mode_flag()));
// Resolve the call.
result = frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 4);
// If we generated fast-case code bind the jump-target where fast
// and slow case merge.
if (done.is_linked()) done.Bind(&result);
// The runtime call returns a pair of values in eax (function) and
// edx (receiver). Touch up the stack with the right values.
Result receiver = allocator_->Allocate(edx);
frame_->SetElementAt(arg_count + 1, &result);
frame_->SetElementAt(arg_count, &receiver);
receiver.Unuse();
// Call the function.
CodeForSourcePosition(node->position());
InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP;
CallFunctionStub call_function(arg_count, in_loop, RECEIVER_MIGHT_BE_VALUE);
result = frame_->CallStub(&call_function, arg_count + 1);
// Restore the context and overwrite the function on the stack with
// the result.
frame_->RestoreContextRegister();
frame_->SetElementAt(0, &result);
} else if (var != NULL && !var->is_this() && var->is_global()) {
// ----------------------------------
// JavaScript example: 'foo(1, 2, 3)' // foo is global
// ----------------------------------
// Pass the global object as the receiver and let the IC stub
// patch the stack to use the global proxy as 'this' in the
// invoked function.
LoadGlobal();
// Load the arguments.
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
frame_->SpillTop();
}
// Push the name of the function onto the frame.
frame_->Push(var->name());
// Call the IC initialization code.
CodeForSourcePosition(node->position());
Result result = frame_->CallCallIC(RelocInfo::CODE_TARGET_CONTEXT,
arg_count,
loop_nesting());
frame_->RestoreContextRegister();
frame_->Push(&result);
} else if (var != NULL && var->AsSlot() != NULL &&
var->AsSlot()->type() == Slot::LOOKUP) {
// ----------------------------------
// JavaScript examples:
//
// with (obj) foo(1, 2, 3) // foo may be in obj.
//
// function f() {};
// function g() {
// eval(...);
// f(); // f could be in extension object.
// }
// ----------------------------------
JumpTarget slow, done;
Result function;
// Generate fast case for loading functions from slots that
// correspond to local/global variables or arguments unless they
// are shadowed by eval-introduced bindings.
EmitDynamicLoadFromSlotFastCase(var->AsSlot(),
NOT_INSIDE_TYPEOF,
&function,
&slow,
&done);
slow.Bind();
// Enter the runtime system to load the function from the context.
// Sync the frame so we can push the arguments directly into
// place.
frame_->SyncRange(0, frame_->element_count() - 1);
frame_->EmitPush(esi);
frame_->EmitPush(Immediate(var->name()));
frame_->CallRuntime(Runtime::kLoadContextSlot, 2);
// The runtime call returns a pair of values in eax and edx. The
// looked-up function is in eax and the receiver is in edx. These
// register references are not ref counted here. We spill them
// eagerly since they are arguments to an inevitable call (and are
// not sharable by the arguments).
ASSERT(!allocator()->is_used(eax));
frame_->EmitPush(eax);
// Load the receiver.
ASSERT(!allocator()->is_used(edx));
frame_->EmitPush(edx);
// If fast case code has been generated, emit code to push the
// function and receiver and have the slow path jump around this
// code.
if (done.is_linked()) {
JumpTarget call;
call.Jump();
done.Bind(&function);
frame_->Push(&function);
LoadGlobalReceiver();
call.Bind();
}
// Call the function.
CallWithArguments(args, NO_CALL_FUNCTION_FLAGS, node->position());
} else if (property != NULL) {
// Check if the key is a literal string.
Literal* literal = property->key()->AsLiteral();
if (literal != NULL && literal->handle()->IsSymbol()) {
// ------------------------------------------------------------------
// JavaScript example: 'object.foo(1, 2, 3)' or 'map["key"](1, 2, 3)'
// ------------------------------------------------------------------
Handle<String> name = Handle<String>::cast(literal->handle());
if (ArgumentsMode() == LAZY_ARGUMENTS_ALLOCATION &&
name->IsEqualTo(CStrVector("apply")) &&
args->length() == 2 &&
args->at(1)->AsVariableProxy() != NULL &&
args->at(1)->AsVariableProxy()->IsArguments()) {
// Use the optimized Function.prototype.apply that avoids
// allocating lazily allocated arguments objects.
CallApplyLazy(property->obj(),
args->at(0),
args->at(1)->AsVariableProxy(),
node->position());
} else {
// Push the receiver onto the frame.
Load(property->obj());
// Load the arguments.
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
frame_->SpillTop();
}
// Push the name of the function onto the frame.
frame_->Push(name);
// Call the IC initialization code.
CodeForSourcePosition(node->position());
Result result =
frame_->CallCallIC(RelocInfo::CODE_TARGET, arg_count,
loop_nesting());
frame_->RestoreContextRegister();
frame_->Push(&result);
}
} else {
// -------------------------------------------
// JavaScript example: 'array[index](1, 2, 3)'
// -------------------------------------------
// Load the function to call from the property through a reference.
// Pass receiver to called function.
if (property->is_synthetic()) {
Reference ref(this, property);
ref.GetValue();
// Use global object as receiver.
LoadGlobalReceiver();
// Call the function.
CallWithArguments(args, RECEIVER_MIGHT_BE_VALUE, node->position());
} else {
// Push the receiver onto the frame.
Load(property->obj());
// Load the name of the function.
Load(property->key());
// Swap the name of the function and the receiver on the stack to follow
// the calling convention for call ICs.
Result key = frame_->Pop();
Result receiver = frame_->Pop();
frame_->Push(&key);
frame_->Push(&receiver);
key.Unuse();
receiver.Unuse();
// Load the arguments.
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
frame_->SpillTop();
}
// Place the key on top of stack and call the IC initialization code.
frame_->PushElementAt(arg_count + 1);
CodeForSourcePosition(node->position());
Result result =
frame_->CallKeyedCallIC(RelocInfo::CODE_TARGET,
arg_count,
loop_nesting());
frame_->Drop(); // Drop the key still on the stack.
frame_->RestoreContextRegister();
frame_->Push(&result);
}
}
} else {
// ----------------------------------
// JavaScript example: 'foo(1, 2, 3)' // foo is not global
// ----------------------------------
// Load the function.
Load(function);
// Pass the global proxy as the receiver.
LoadGlobalReceiver();
// Call the function.
CallWithArguments(args, NO_CALL_FUNCTION_FLAGS, node->position());
}
}
void CodeGenerator::VisitCallNew(CallNew* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ CallNew");
// According to ECMA-262, section 11.2.2, page 44, the function
// expression in new calls must be evaluated before the
// arguments. This is different from ordinary calls, where the
// actual function to call is resolved after the arguments have been
// evaluated.
// Push constructor on the stack. If it's not a function it's used as
// receiver for CALL_NON_FUNCTION, otherwise the value on the stack is
// ignored.
Load(node->expression());
// Push the arguments ("left-to-right") on the stack.
ZoneList<Expression*>* args = node->arguments();
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
}
// Call the construct call builtin that handles allocation and
// constructor invocation.
CodeForSourcePosition(node->position());
Result result = frame_->CallConstructor(arg_count);
frame_->Push(&result);
}
void CodeGenerator::GenerateIsSmi(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
Result value = frame_->Pop();
value.ToRegister();
ASSERT(value.is_valid());
__ test(value.reg(), Immediate(kSmiTagMask));
value.Unuse();
destination()->Split(zero);
}
void CodeGenerator::GenerateLog(ZoneList<Expression*>* args) {
// Conditionally generate a log call.
// Args:
// 0 (literal string): The type of logging (corresponds to the flags).
// This is used to determine whether or not to generate the log call.
// 1 (string): Format string. Access the string at argument index 2
// with '%2s' (see Logger::LogRuntime for all the formats).
// 2 (array): Arguments to the format string.
ASSERT_EQ(args->length(), 3);
#ifdef ENABLE_LOGGING_AND_PROFILING
if (ShouldGenerateLog(args->at(0))) {
Load(args->at(1));
Load(args->at(2));
frame_->CallRuntime(Runtime::kLog, 2);
}
#endif
// Finally, we're expected to leave a value on the top of the stack.
frame_->Push(Factory::undefined_value());
}
void CodeGenerator::GenerateIsNonNegativeSmi(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
Result value = frame_->Pop();
value.ToRegister();
ASSERT(value.is_valid());
__ test(value.reg(), Immediate(kSmiTagMask | kSmiSignMask));
value.Unuse();
destination()->Split(zero);
}
class DeferredStringCharCodeAt : public DeferredCode {
public:
DeferredStringCharCodeAt(Register object,
Register index,
Register scratch,
Register result)
: result_(result),
char_code_at_generator_(object,
index,
scratch,
result,
&need_conversion_,
&need_conversion_,
&index_out_of_range_,
STRING_INDEX_IS_NUMBER) {}
StringCharCodeAtGenerator* fast_case_generator() {
return &char_code_at_generator_;
}
virtual void Generate() {
VirtualFrameRuntimeCallHelper call_helper(frame_state());
char_code_at_generator_.GenerateSlow(masm(), call_helper);
__ bind(&need_conversion_);
// Move the undefined value into the result register, which will
// trigger conversion.
__ Set(result_, Immediate(Factory::undefined_value()));
__ jmp(exit_label());
__ bind(&index_out_of_range_);
// When the index is out of range, the spec requires us to return
// NaN.
__ Set(result_, Immediate(Factory::nan_value()));
__ jmp(exit_label());
}
private:
Register result_;
Label need_conversion_;
Label index_out_of_range_;
StringCharCodeAtGenerator char_code_at_generator_;
};
// This generates code that performs a String.prototype.charCodeAt() call
// or returns a smi in order to trigger conversion.
void CodeGenerator::GenerateStringCharCodeAt(ZoneList<Expression*>* args) {
Comment(masm_, "[ GenerateStringCharCodeAt");
ASSERT(args->length() == 2);
Load(args->at(0));
Load(args->at(1));
Result index = frame_->Pop();
Result object = frame_->Pop();
object.ToRegister();
index.ToRegister();
// We might mutate the object register.
frame_->Spill(object.reg());
// We need two extra registers.
Result result = allocator()->Allocate();
ASSERT(result.is_valid());
Result scratch = allocator()->Allocate();
ASSERT(scratch.is_valid());
DeferredStringCharCodeAt* deferred =
new DeferredStringCharCodeAt(object.reg(),
index.reg(),
scratch.reg(),
result.reg());
deferred->fast_case_generator()->GenerateFast(masm_);
deferred->BindExit();
frame_->Push(&result);
}
class DeferredStringCharFromCode : public DeferredCode {
public:
DeferredStringCharFromCode(Register code,
Register result)
: char_from_code_generator_(code, result) {}
StringCharFromCodeGenerator* fast_case_generator() {
return &char_from_code_generator_;
}
virtual void Generate() {
VirtualFrameRuntimeCallHelper call_helper(frame_state());
char_from_code_generator_.GenerateSlow(masm(), call_helper);
}
private:
StringCharFromCodeGenerator char_from_code_generator_;
};
// Generates code for creating a one-char string from a char code.
void CodeGenerator::GenerateStringCharFromCode(ZoneList<Expression*>* args) {
Comment(masm_, "[ GenerateStringCharFromCode");
ASSERT(args->length() == 1);
Load(args->at(0));
Result code = frame_->Pop();
code.ToRegister();
ASSERT(code.is_valid());
Result result = allocator()->Allocate();
ASSERT(result.is_valid());
DeferredStringCharFromCode* deferred = new DeferredStringCharFromCode(
code.reg(), result.reg());
deferred->fast_case_generator()->GenerateFast(masm_);
deferred->BindExit();
frame_->Push(&result);
}
class DeferredStringCharAt : public DeferredCode {
public:
DeferredStringCharAt(Register object,
Register index,
Register scratch1,
Register scratch2,
Register result)
: result_(result),
char_at_generator_(object,
index,
scratch1,
scratch2,
result,
&need_conversion_,
&need_conversion_,
&index_out_of_range_,
STRING_INDEX_IS_NUMBER) {}
StringCharAtGenerator* fast_case_generator() {
return &char_at_generator_;
}
virtual void Generate() {
VirtualFrameRuntimeCallHelper call_helper(frame_state());
char_at_generator_.GenerateSlow(masm(), call_helper);
__ bind(&need_conversion_);
// Move smi zero into the result register, which will trigger
// conversion.
__ Set(result_, Immediate(Smi::FromInt(0)));
__ jmp(exit_label());
__ bind(&index_out_of_range_);
// When the index is out of range, the spec requires us to return
// the empty string.
__ Set(result_, Immediate(Factory::empty_string()));
__ jmp(exit_label());
}
private:
Register result_;
Label need_conversion_;
Label index_out_of_range_;
StringCharAtGenerator char_at_generator_;
};
// This generates code that performs a String.prototype.charAt() call
// or returns a smi in order to trigger conversion.
void CodeGenerator::GenerateStringCharAt(ZoneList<Expression*>* args) {
Comment(masm_, "[ GenerateStringCharAt");
ASSERT(args->length() == 2);
Load(args->at(0));
Load(args->at(1));
Result index = frame_->Pop();
Result object = frame_->Pop();
object.ToRegister();
index.ToRegister();
// We might mutate the object register.
frame_->Spill(object.reg());
// We need three extra registers.
Result result = allocator()->Allocate();
ASSERT(result.is_valid());
Result scratch1 = allocator()->Allocate();
ASSERT(scratch1.is_valid());
Result scratch2 = allocator()->Allocate();
ASSERT(scratch2.is_valid());
DeferredStringCharAt* deferred =
new DeferredStringCharAt(object.reg(),
index.reg(),
scratch1.reg(),
scratch2.reg(),
result.reg());
deferred->fast_case_generator()->GenerateFast(masm_);
deferred->BindExit();
frame_->Push(&result);
}
void CodeGenerator::GenerateIsArray(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
Result value = frame_->Pop();
value.ToRegister();
ASSERT(value.is_valid());
__ test(value.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(equal);
// It is a heap object - get map.
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
// Check if the object is a JS array or not.
__ CmpObjectType(value.reg(), JS_ARRAY_TYPE, temp.reg());
value.Unuse();
temp.Unuse();
destination()->Split(equal);
}
void CodeGenerator::GenerateFastAsciiArrayJoin(ZoneList<Expression*>* args) {
Label bailout, done, one_char_separator, long_separator,
non_trivial_array, not_size_one_array, loop, loop_condition,
loop_1, loop_1_condition, loop_2, loop_2_entry, loop_3, loop_3_entry;
ASSERT(args->length() == 2);
// We will leave the separator on the stack until the end of the function.
Load(args->at(1));
// Load this to eax (= array)
Load(args->at(0));
Result array_result = frame_->Pop();
array_result.ToRegister(eax);
frame_->SpillAll();
// All aliases of the same register have disjoint lifetimes.
Register array = eax;
Register elements = no_reg; // Will be eax.
Register index = edx;
Register string_length = ecx;
Register string = esi;
Register scratch = ebx;
Register array_length = edi;
Register result_pos = no_reg; // Will be edi.
// Separator operand is already pushed.
Operand separator_operand = Operand(esp, 2 * kPointerSize);
Operand result_operand = Operand(esp, 1 * kPointerSize);
Operand array_length_operand = Operand(esp, 0);
__ sub(Operand(esp), Immediate(2 * kPointerSize));
__ cld();
// Check that the array is a JSArray
__ test(array, Immediate(kSmiTagMask));
__ j(zero, &bailout);
__ CmpObjectType(array, JS_ARRAY_TYPE, scratch);
__ j(not_equal, &bailout);
// Check that the array has fast elements.
__ test_b(FieldOperand(scratch, Map::kBitField2Offset),
1 << Map::kHasFastElements);
__ j(zero, &bailout);
// If the array has length zero, return the empty string.
__ mov(array_length, FieldOperand(array, JSArray::kLengthOffset));
__ sar(array_length, 1);
__ j(not_zero, &non_trivial_array);
__ mov(result_operand, Factory::empty_string());
__ jmp(&done);
// Save the array length.
__ bind(&non_trivial_array);
__ mov(array_length_operand, array_length);
// Save the FixedArray containing array's elements.
// End of array's live range.
elements = array;
__ mov(elements, FieldOperand(array, JSArray::kElementsOffset));
array = no_reg;
// Check that all array elements are sequential ASCII strings, and
// accumulate the sum of their lengths, as a smi-encoded value.
__ Set(index, Immediate(0));
__ Set(string_length, Immediate(0));
// Loop condition: while (index < length).
// Live loop registers: index, array_length, string,
// scratch, string_length, elements.
__ jmp(&loop_condition);
__ bind(&loop);
__ cmp(index, Operand(array_length));
__ j(greater_equal, &done);
__ mov(string, FieldOperand(elements, index,
times_pointer_size,
FixedArray::kHeaderSize));
__ test(string, Immediate(kSmiTagMask));
__ j(zero, &bailout);
__ mov(scratch, FieldOperand(string, HeapObject::kMapOffset));
__ movzx_b(scratch, FieldOperand(scratch, Map::kInstanceTypeOffset));
__ and_(scratch, Immediate(
kIsNotStringMask | kStringEncodingMask | kStringRepresentationMask));
__ cmp(scratch, kStringTag | kAsciiStringTag | kSeqStringTag);
__ j(not_equal, &bailout);
__ add(string_length,
FieldOperand(string, SeqAsciiString::kLengthOffset));
__ j(overflow, &bailout);
__ add(Operand(index), Immediate(1));
__ bind(&loop_condition);
__ cmp(index, Operand(array_length));
__ j(less, &loop);
// If array_length is 1, return elements[0], a string.
__ cmp(array_length, 1);
__ j(not_equal, &not_size_one_array);
__ mov(scratch, FieldOperand(elements, FixedArray::kHeaderSize));
__ mov(result_operand, scratch);
__ jmp(&done);
__ bind(&not_size_one_array);
// End of array_length live range.
result_pos = array_length;
array_length = no_reg;
// Live registers:
// string_length: Sum of string lengths, as a smi.
// elements: FixedArray of strings.
// Check that the separator is a flat ASCII string.
__ mov(string, separator_operand);
__ test(string, Immediate(kSmiTagMask));
__ j(zero, &bailout);
__ mov(scratch, FieldOperand(string, HeapObject::kMapOffset));
__ movzx_b(scratch, FieldOperand(scratch, Map::kInstanceTypeOffset));
__ and_(scratch, Immediate(
kIsNotStringMask | kStringEncodingMask | kStringRepresentationMask));
__ cmp(scratch, kStringTag | kAsciiStringTag | kSeqStringTag);
__ j(not_equal, &bailout);
// Add (separator length times array_length) - separator length
// to string_length.
__ mov(scratch, separator_operand);
__ mov(scratch, FieldOperand(scratch, SeqAsciiString::kLengthOffset));
__ sub(string_length, Operand(scratch)); // May be negative, temporarily.
__ imul(scratch, array_length_operand);
__ j(overflow, &bailout);
__ add(string_length, Operand(scratch));
__ j(overflow, &bailout);
__ shr(string_length, 1);
// Live registers and stack values:
// string_length
// elements
__ AllocateAsciiString(result_pos, string_length, scratch,
index, string, &bailout);
__ mov(result_operand, result_pos);
__ lea(result_pos, FieldOperand(result_pos, SeqAsciiString::kHeaderSize));
__ mov(string, separator_operand);
__ cmp(FieldOperand(string, SeqAsciiString::kLengthOffset),
Immediate(Smi::FromInt(1)));
__ j(equal, &one_char_separator);
__ j(greater, &long_separator);
// Empty separator case
__ mov(index, Immediate(0));
__ jmp(&loop_1_condition);
// Loop condition: while (index < length).
__ bind(&loop_1);
// Each iteration of the loop concatenates one string to the result.
// Live values in registers:
// index: which element of the elements array we are adding to the result.
// result_pos: the position to which we are currently copying characters.
// elements: the FixedArray of strings we are joining.
// Get string = array[index].
__ mov(string, FieldOperand(elements, index,
times_pointer_size,
FixedArray::kHeaderSize));
__ mov(string_length,
FieldOperand(string, String::kLengthOffset));
__ shr(string_length, 1);
__ lea(string,
FieldOperand(string, SeqAsciiString::kHeaderSize));
__ CopyBytes(string, result_pos, string_length, scratch);
__ add(Operand(index), Immediate(1));
__ bind(&loop_1_condition);
__ cmp(index, array_length_operand);
__ j(less, &loop_1); // End while (index < length).
__ jmp(&done);
// One-character separator case
__ bind(&one_char_separator);
// Replace separator with its ascii character value.
__ mov_b(scratch, FieldOperand(string, SeqAsciiString::kHeaderSize));
__ mov_b(separator_operand, scratch);
__ Set(index, Immediate(0));
// Jump into the loop after the code that copies the separator, so the first
// element is not preceded by a separator
__ jmp(&loop_2_entry);
// Loop condition: while (index < length).
__ bind(&loop_2);
// Each iteration of the loop concatenates one string to the result.
// Live values in registers:
// index: which element of the elements array we are adding to the result.
// result_pos: the position to which we are currently copying characters.
// Copy the separator character to the result.
__ mov_b(scratch, separator_operand);
__ mov_b(Operand(result_pos, 0), scratch);
__ inc(result_pos);
__ bind(&loop_2_entry);
// Get string = array[index].
__ mov(string, FieldOperand(elements, index,
times_pointer_size,
FixedArray::kHeaderSize));
__ mov(string_length,
FieldOperand(string, String::kLengthOffset));
__ shr(string_length, 1);
__ lea(string,
FieldOperand(string, SeqAsciiString::kHeaderSize));
__ CopyBytes(string, result_pos, string_length, scratch);
__ add(Operand(index), Immediate(1));
__ cmp(index, array_length_operand);
__ j(less, &loop_2); // End while (index < length).
__ jmp(&done);
// Long separator case (separator is more than one character).
__ bind(&long_separator);
__ Set(index, Immediate(0));
// Jump into the loop after the code that copies the separator, so the first
// element is not preceded by a separator
__ jmp(&loop_3_entry);
// Loop condition: while (index < length).
__ bind(&loop_3);
// Each iteration of the loop concatenates one string to the result.
// Live values in registers:
// index: which element of the elements array we are adding to the result.
// result_pos: the position to which we are currently copying characters.
// Copy the separator to the result.
__ mov(string, separator_operand);
__ mov(string_length,
FieldOperand(string, String::kLengthOffset));
__ shr(string_length, 1);
__ lea(string,
FieldOperand(string, SeqAsciiString::kHeaderSize));
__ CopyBytes(string, result_pos, string_length, scratch);
__ bind(&loop_3_entry);
// Get string = array[index].
__ mov(string, FieldOperand(elements, index,
times_pointer_size,
FixedArray::kHeaderSize));
__ mov(string_length,
FieldOperand(string, String::kLengthOffset));
__ shr(string_length, 1);
__ lea(string,
FieldOperand(string, SeqAsciiString::kHeaderSize));
__ CopyBytes(string, result_pos, string_length, scratch);
__ add(Operand(index), Immediate(1));
__ cmp(index, array_length_operand);
__ j(less, &loop_3); // End while (index < length).
__ jmp(&done);
__ bind(&bailout);
__ mov(result_operand, Factory::undefined_value());
__ bind(&done);
__ mov(eax, result_operand);
// Drop temp values from the stack, and restore context register.
__ add(Operand(esp), Immediate(2 * kPointerSize));
__ mov(esi, Operand(ebp, StandardFrameConstants::kContextOffset));
frame_->Drop(1);
frame_->Push(&array_result);
}
void CodeGenerator::GenerateIsRegExp(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
Result value = frame_->Pop();
value.ToRegister();
ASSERT(value.is_valid());
__ test(value.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(equal);
// It is a heap object - get map.
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
// Check if the object is a regexp.
__ CmpObjectType(value.reg(), JS_REGEXP_TYPE, temp.reg());
value.Unuse();
temp.Unuse();
destination()->Split(equal);
}
void CodeGenerator::GenerateIsObject(ZoneList<Expression*>* args) {
// This generates a fast version of:
// (typeof(arg) === 'object' || %_ClassOf(arg) == 'RegExp')
ASSERT(args->length() == 1);
Load(args->at(0));
Result obj = frame_->Pop();
obj.ToRegister();
__ test(obj.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
__ cmp(obj.reg(), Factory::null_value());
destination()->true_target()->Branch(equal);
Result map = allocator()->Allocate();
ASSERT(map.is_valid());
__ mov(map.reg(), FieldOperand(obj.reg(), HeapObject::kMapOffset));
// Undetectable objects behave like undefined when tested with typeof.
__ test_b(FieldOperand(map.reg(), Map::kBitFieldOffset),
1 << Map::kIsUndetectable);
destination()->false_target()->Branch(not_zero);
// Do a range test for JSObject type. We can't use
// MacroAssembler::IsInstanceJSObjectType, because we are using a
// ControlDestination, so we copy its implementation here.
__ movzx_b(map.reg(), FieldOperand(map.reg(), Map::kInstanceTypeOffset));
__ sub(Operand(map.reg()), Immediate(FIRST_JS_OBJECT_TYPE));
__ cmp(map.reg(), LAST_JS_OBJECT_TYPE - FIRST_JS_OBJECT_TYPE);
obj.Unuse();
map.Unuse();
destination()->Split(below_equal);
}
void CodeGenerator::GenerateIsSpecObject(ZoneList<Expression*>* args) {
// This generates a fast version of:
// (typeof(arg) === 'object' || %_ClassOf(arg) == 'RegExp' ||
// typeof(arg) == function).
// It includes undetectable objects (as opposed to IsObject).
ASSERT(args->length() == 1);
Load(args->at(0));
Result value = frame_->Pop();
value.ToRegister();
ASSERT(value.is_valid());
__ test(value.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(equal);
// Check that this is an object.
frame_->Spill(value.reg());
__ CmpObjectType(value.reg(), FIRST_JS_OBJECT_TYPE, value.reg());
value.Unuse();
destination()->Split(above_equal);
}
// Deferred code to check whether the String JavaScript object is safe for using
// default value of. This code is called after the bit caching this information
// in the map has been checked with the map for the object in the map_result_
// register. On return the register map_result_ contains 1 for true and 0 for
// false.
class DeferredIsStringWrapperSafeForDefaultValueOf : public DeferredCode {
public:
DeferredIsStringWrapperSafeForDefaultValueOf(Register object,
Register map_result,
Register scratch1,
Register scratch2)
: object_(object),
map_result_(map_result),
scratch1_(scratch1),
scratch2_(scratch2) { }
virtual void Generate() {
Label false_result;
// Check that map is loaded as expected.
if (FLAG_debug_code) {
__ cmp(map_result_, FieldOperand(object_, HeapObject::kMapOffset));
__ Assert(equal, "Map not in expected register");
}
// Check for fast case object. Generate false result for slow case object.
__ mov(scratch1_, FieldOperand(object_, JSObject::kPropertiesOffset));
__ mov(scratch1_, FieldOperand(scratch1_, HeapObject::kMapOffset));
__ cmp(scratch1_, Factory::hash_table_map());
__ j(equal, &false_result);
// Look for valueOf symbol in the descriptor array, and indicate false if
// found. The type is not checked, so if it is a transition it is a false
// negative.
__ mov(map_result_,
FieldOperand(map_result_, Map::kInstanceDescriptorsOffset));
__ mov(scratch1_, FieldOperand(map_result_, FixedArray::kLengthOffset));
// map_result_: descriptor array
// scratch1_: length of descriptor array
// Calculate the end of the descriptor array.
STATIC_ASSERT(kSmiTag == 0);
STATIC_ASSERT(kSmiTagSize == 1);
STATIC_ASSERT(kPointerSize == 4);
__ lea(scratch1_,
Operand(map_result_, scratch1_, times_2, FixedArray::kHeaderSize));
// Calculate location of the first key name.
__ add(Operand(map_result_),
Immediate(FixedArray::kHeaderSize +
DescriptorArray::kFirstIndex * kPointerSize));
// Loop through all the keys in the descriptor array. If one of these is the
// symbol valueOf the result is false.
Label entry, loop;
__ jmp(&entry);
__ bind(&loop);
__ mov(scratch2_, FieldOperand(map_result_, 0));
__ cmp(scratch2_, Factory::value_of_symbol());
__ j(equal, &false_result);
__ add(Operand(map_result_), Immediate(kPointerSize));
__ bind(&entry);
__ cmp(map_result_, Operand(scratch1_));
__ j(not_equal, &loop);
// Reload map as register map_result_ was used as temporary above.
__ mov(map_result_, FieldOperand(object_, HeapObject::kMapOffset));
// If a valueOf property is not found on the object check that it's
// prototype is the un-modified String prototype. If not result is false.
__ mov(scratch1_, FieldOperand(map_result_, Map::kPrototypeOffset));
__ test(scratch1_, Immediate(kSmiTagMask));
__ j(zero, &false_result);
__ mov(scratch1_, FieldOperand(scratch1_, HeapObject::kMapOffset));
__ mov(scratch2_, Operand(esi, Context::SlotOffset(Context::GLOBAL_INDEX)));
__ mov(scratch2_,
FieldOperand(scratch2_, GlobalObject::kGlobalContextOffset));
__ cmp(scratch1_,
ContextOperand(scratch2_,
Context::STRING_FUNCTION_PROTOTYPE_MAP_INDEX));
__ j(not_equal, &false_result);
// Set the bit in the map to indicate that it has been checked safe for
// default valueOf and set true result.
__ or_(FieldOperand(map_result_, Map::kBitField2Offset),
Immediate(1 << Map::kStringWrapperSafeForDefaultValueOf));
__ Set(map_result_, Immediate(1));
__ jmp(exit_label());
__ bind(&false_result);
// Set false result.
__ Set(map_result_, Immediate(0));
}
private:
Register object_;
Register map_result_;
Register scratch1_;
Register scratch2_;
};
void CodeGenerator::GenerateIsStringWrapperSafeForDefaultValueOf(
ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
Result obj = frame_->Pop(); // Pop the string wrapper.
obj.ToRegister();
ASSERT(obj.is_valid());
if (FLAG_debug_code) {
__ AbortIfSmi(obj.reg());
}
// Check whether this map has already been checked to be safe for default
// valueOf.
Result map_result = allocator()->Allocate();
ASSERT(map_result.is_valid());
__ mov(map_result.reg(), FieldOperand(obj.reg(), HeapObject::kMapOffset));
__ test_b(FieldOperand(map_result.reg(), Map::kBitField2Offset),
1 << Map::kStringWrapperSafeForDefaultValueOf);
destination()->true_target()->Branch(not_zero);
// We need an additional two scratch registers for the deferred code.
Result temp1 = allocator()->Allocate();
ASSERT(temp1.is_valid());
Result temp2 = allocator()->Allocate();
ASSERT(temp2.is_valid());
DeferredIsStringWrapperSafeForDefaultValueOf* deferred =
new DeferredIsStringWrapperSafeForDefaultValueOf(
obj.reg(), map_result.reg(), temp1.reg(), temp2.reg());
deferred->Branch(zero);
deferred->BindExit();
__ test(map_result.reg(), Operand(map_result.reg()));
obj.Unuse();
map_result.Unuse();
temp1.Unuse();
temp2.Unuse();
destination()->Split(not_equal);
}
void CodeGenerator::GenerateIsFunction(ZoneList<Expression*>* args) {
// This generates a fast version of:
// (%_ClassOf(arg) === 'Function')
ASSERT(args->length() == 1);
Load(args->at(0));
Result obj = frame_->Pop();
obj.ToRegister();
__ test(obj.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
__ CmpObjectType(obj.reg(), JS_FUNCTION_TYPE, temp.reg());
obj.Unuse();
temp.Unuse();
destination()->Split(equal);
}
void CodeGenerator::GenerateIsUndetectableObject(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
Result obj = frame_->Pop();
obj.ToRegister();
__ test(obj.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
__ mov(temp.reg(),
FieldOperand(obj.reg(), HeapObject::kMapOffset));
__ test_b(FieldOperand(temp.reg(), Map::kBitFieldOffset),
1 << Map::kIsUndetectable);
obj.Unuse();
temp.Unuse();
destination()->Split(not_zero);
}
void CodeGenerator::GenerateIsConstructCall(ZoneList<Expression*>* args) {
ASSERT(args->length() == 0);
// Get the frame pointer for the calling frame.
Result fp = allocator()->Allocate();
__ mov(fp.reg(), Operand(ebp, StandardFrameConstants::kCallerFPOffset));
// Skip the arguments adaptor frame if it exists.
Label check_frame_marker;
__ cmp(Operand(fp.reg(), StandardFrameConstants::kContextOffset),
Immediate(Smi::FromInt(StackFrame::ARGUMENTS_ADAPTOR)));
__ j(not_equal, &check_frame_marker);
__ mov(fp.reg(), Operand(fp.reg(), StandardFrameConstants::kCallerFPOffset));
// Check the marker in the calling frame.
__ bind(&check_frame_marker);
__ cmp(Operand(fp.reg(), StandardFrameConstants::kMarkerOffset),
Immediate(Smi::FromInt(StackFrame::CONSTRUCT)));
fp.Unuse();
destination()->Split(equal);
}
void CodeGenerator::GenerateArgumentsLength(ZoneList<Expression*>* args) {
ASSERT(args->length() == 0);
Result fp = allocator_->Allocate();
Result result = allocator_->Allocate();
ASSERT(fp.is_valid() && result.is_valid());
Label exit;
// Get the number of formal parameters.
__ Set(result.reg(), Immediate(Smi::FromInt(scope()->num_parameters())));
// Check if the calling frame is an arguments adaptor frame.
__ mov(fp.reg(), Operand(ebp, StandardFrameConstants::kCallerFPOffset));
__ cmp(Operand(fp.reg(), StandardFrameConstants::kContextOffset),
Immediate(Smi::FromInt(StackFrame::ARGUMENTS_ADAPTOR)));
__ j(not_equal, &exit);
// Arguments adaptor case: Read the arguments length from the
// adaptor frame.
__ mov(result.reg(),
Operand(fp.reg(), ArgumentsAdaptorFrameConstants::kLengthOffset));
__ bind(&exit);
result.set_type_info(TypeInfo::Smi());
if (FLAG_debug_code) __ AbortIfNotSmi(result.reg());
frame_->Push(&result);
}
void CodeGenerator::GenerateClassOf(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
JumpTarget leave, null, function, non_function_constructor;
Load(args->at(0)); // Load the object.
Result obj = frame_->Pop();
obj.ToRegister();
frame_->Spill(obj.reg());
// If the object is a smi, we return null.
__ test(obj.reg(), Immediate(kSmiTagMask));
null.Branch(zero);
// Check that the object is a JS object but take special care of JS
// functions to make sure they have 'Function' as their class.
__ CmpObjectType(obj.reg(), FIRST_JS_OBJECT_TYPE, obj.reg());
null.Branch(below);
// As long as JS_FUNCTION_TYPE is the last instance type and it is
// right after LAST_JS_OBJECT_TYPE, we can avoid checking for
// LAST_JS_OBJECT_TYPE.
STATIC_ASSERT(LAST_TYPE == JS_FUNCTION_TYPE);
STATIC_ASSERT(JS_FUNCTION_TYPE == LAST_JS_OBJECT_TYPE + 1);
__ CmpInstanceType(obj.reg(), JS_FUNCTION_TYPE);
function.Branch(equal);
// Check if the constructor in the map is a function.
{ Result tmp = allocator()->Allocate();
__ mov(obj.reg(), FieldOperand(obj.reg(), Map::kConstructorOffset));
__ CmpObjectType(obj.reg(), JS_FUNCTION_TYPE, tmp.reg());
non_function_constructor.Branch(not_equal);
}
// The map register now contains the constructor function. Grab the
// instance class name from there.
__ mov(obj.reg(),
FieldOperand(obj.reg(), JSFunction::kSharedFunctionInfoOffset));
__ mov(obj.reg(),
FieldOperand(obj.reg(), SharedFunctionInfo::kInstanceClassNameOffset));
frame_->Push(&obj);
leave.Jump();
// Functions have class 'Function'.
function.Bind();
frame_->Push(Factory::function_class_symbol());
leave.Jump();
// Objects with a non-function constructor have class 'Object'.
non_function_constructor.Bind();
frame_->Push(Factory::Object_symbol());
leave.Jump();
// Non-JS objects have class null.
null.Bind();
frame_->Push(Factory::null_value());
// All done.
leave.Bind();
}
void CodeGenerator::GenerateValueOf(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
JumpTarget leave;
Load(args->at(0)); // Load the object.
frame_->Dup();
Result object = frame_->Pop();
object.ToRegister();
ASSERT(object.is_valid());
// if (object->IsSmi()) return object.
__ test(object.reg(), Immediate(kSmiTagMask));
leave.Branch(zero, taken);
// It is a heap object - get map.
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
// if (!object->IsJSValue()) return object.
__ CmpObjectType(object.reg(), JS_VALUE_TYPE, temp.reg());
leave.Branch(not_equal, not_taken);
__ mov(temp.reg(), FieldOperand(object.reg(), JSValue::kValueOffset));
object.Unuse();
frame_->SetElementAt(0, &temp);
leave.Bind();
}
void CodeGenerator::GenerateSetValueOf(ZoneList<Expression*>* args) {
ASSERT(args->length() == 2);
JumpTarget leave;
Load(args->at(0)); // Load the object.
Load(args->at(1)); // Load the value.
Result value = frame_->Pop();
Result object = frame_->Pop();
value.ToRegister();
object.ToRegister();
// if (object->IsSmi()) return value.
__ test(object.reg(), Immediate(kSmiTagMask));
leave.Branch(zero, &value, taken);
// It is a heap object - get its map.
Result scratch = allocator_->Allocate();
ASSERT(scratch.is_valid());
// if (!object->IsJSValue()) return value.
__ CmpObjectType(object.reg(), JS_VALUE_TYPE, scratch.reg());
leave.Branch(not_equal, &value, not_taken);
// Store the value.
__ mov(FieldOperand(object.reg(), JSValue::kValueOffset), value.reg());
// Update the write barrier. Save the value as it will be
// overwritten by the write barrier code and is needed afterward.
Result duplicate_value = allocator_->Allocate();
ASSERT(duplicate_value.is_valid());
__ mov(duplicate_value.reg(), value.reg());
// The object register is also overwritten by the write barrier and
// possibly aliased in the frame.
frame_->Spill(object.reg());
__ RecordWrite(object.reg(), JSValue::kValueOffset, duplicate_value.reg(),
scratch.reg());
object.Unuse();
scratch.Unuse();
duplicate_value.Unuse();
// Leave.
leave.Bind(&value);
frame_->Push(&value);
}
void CodeGenerator::GenerateArguments(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
// ArgumentsAccessStub expects the key in edx and the formal
// parameter count in eax.
Load(args->at(0));
Result key = frame_->Pop();
// Explicitly create a constant result.
Result count(Handle<Smi>(Smi::FromInt(scope()->num_parameters())));
// Call the shared stub to get to arguments[key].
ArgumentsAccessStub stub(ArgumentsAccessStub::READ_ELEMENT);
Result result = frame_->CallStub(&stub, &key, &count);
frame_->Push(&result);
}
void CodeGenerator::GenerateObjectEquals(ZoneList<Expression*>* args) {
ASSERT(args->length() == 2);
// Load the two objects into registers and perform the comparison.
Load(args->at(0));
Load(args->at(1));
Result right = frame_->Pop();
Result left = frame_->Pop();
right.ToRegister();
left.ToRegister();
__ cmp(right.reg(), Operand(left.reg()));
right.Unuse();
left.Unuse();
destination()->Split(equal);
}
void CodeGenerator::GenerateGetFramePointer(ZoneList<Expression*>* args) {
ASSERT(args->length() == 0);
STATIC_ASSERT(kSmiTag == 0); // EBP value is aligned, so it looks like a Smi.
Result ebp_as_smi = allocator_->Allocate();
ASSERT(ebp_as_smi.is_valid());
__ mov(ebp_as_smi.reg(), Operand(ebp));
frame_->Push(&ebp_as_smi);
}
void CodeGenerator::GenerateRandomHeapNumber(
ZoneList<Expression*>* args) {
ASSERT(args->length() == 0);
frame_->SpillAll();
Label slow_allocate_heapnumber;
Label heapnumber_allocated;
__ AllocateHeapNumber(edi, ebx, ecx, &slow_allocate_heapnumber);
__ jmp(&heapnumber_allocated);
__ bind(&slow_allocate_heapnumber);
// Allocate a heap number.
__ CallRuntime(Runtime::kNumberAlloc, 0);
__ mov(edi, eax);
__ bind(&heapnumber_allocated);
__ PrepareCallCFunction(0, ebx);
__ CallCFunction(ExternalReference::random_uint32_function(), 0);
// Convert 32 random bits in eax to 0.(32 random bits) in a double
// by computing:
// ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)).
// This is implemented on both SSE2 and FPU.
if (CpuFeatures::IsSupported(SSE2)) {
CpuFeatures::Scope fscope(SSE2);
__ mov(ebx, Immediate(0x49800000)); // 1.0 x 2^20 as single.
__ movd(xmm1, Operand(ebx));
__ movd(xmm0, Operand(eax));
__ cvtss2sd(xmm1, xmm1);
__ pxor(xmm0, xmm1);
__ subsd(xmm0, xmm1);
__ movdbl(FieldOperand(edi, HeapNumber::kValueOffset), xmm0);
} else {
// 0x4130000000000000 is 1.0 x 2^20 as a double.
__ mov(FieldOperand(edi, HeapNumber::kExponentOffset),
Immediate(0x41300000));
__ mov(FieldOperand(edi, HeapNumber::kMantissaOffset), eax);
__ fld_d(FieldOperand(edi, HeapNumber::kValueOffset));
__ mov(FieldOperand(edi, HeapNumber::kMantissaOffset), Immediate(0));
__ fld_d(FieldOperand(edi, HeapNumber::kValueOffset));
__ fsubp(1);
__ fstp_d(FieldOperand(edi, HeapNumber::kValueOffset));
}
__ mov(eax, edi);
Result result = allocator_->Allocate(eax);
frame_->Push(&result);
}
void CodeGenerator::GenerateStringAdd(ZoneList<Expression*>* args) {
ASSERT_EQ(2, args->length());
Load(args->at(0));
Load(args->at(1));
StringAddStub stub(NO_STRING_ADD_FLAGS);
Result answer = frame_->CallStub(&stub, 2);
frame_->Push(&answer);
}
void CodeGenerator::GenerateSubString(ZoneList<Expression*>* args) {
ASSERT_EQ(3, args->length());
Load(args->at(0));
Load(args->at(1));
Load(args->at(2));
SubStringStub stub;
Result answer = frame_->CallStub(&stub, 3);
frame_->Push(&answer);
}
void CodeGenerator::GenerateStringCompare(ZoneList<Expression*>* args) {
ASSERT_EQ(2, args->length());
Load(args->at(0));
Load(args->at(1));
StringCompareStub stub;
Result answer = frame_->CallStub(&stub, 2);
frame_->Push(&answer);
}
void CodeGenerator::GenerateRegExpExec(ZoneList<Expression*>* args) {
ASSERT_EQ(4, args->length());
// Load the arguments on the stack and call the stub.
Load(args->at(0));
Load(args->at(1));
Load(args->at(2));
Load(args->at(3));
RegExpExecStub stub;
Result result = frame_->CallStub(&stub, 4);
frame_->Push(&result);
}
void CodeGenerator::GenerateRegExpConstructResult(ZoneList<Expression*>* args) {
ASSERT_EQ(3, args->length());
Load(args->at(0)); // Size of array, smi.
Load(args->at(1)); // "index" property value.
Load(args->at(2)); // "input" property value.
RegExpConstructResultStub stub;
Result result = frame_->CallStub(&stub, 3);
frame_->Push(&result);
}
class DeferredSearchCache: public DeferredCode {
public:
DeferredSearchCache(Register dst, Register cache, Register key)
: dst_(dst), cache_(cache), key_(key) {
set_comment("[ DeferredSearchCache");
}
virtual void Generate();
private:
Register dst_; // on invocation Smi index of finger, on exit
// holds value being looked up.
Register cache_; // instance of JSFunctionResultCache.
Register key_; // key being looked up.
};
void DeferredSearchCache::Generate() {
Label first_loop, search_further, second_loop, cache_miss;
// Smi-tagging is equivalent to multiplying by 2.
STATIC_ASSERT(kSmiTag == 0);
STATIC_ASSERT(kSmiTagSize == 1);
Smi* kEntrySizeSmi = Smi::FromInt(JSFunctionResultCache::kEntrySize);
Smi* kEntriesIndexSmi = Smi::FromInt(JSFunctionResultCache::kEntriesIndex);
// Check the cache from finger to start of the cache.
__ bind(&first_loop);
__ sub(Operand(dst_), Immediate(kEntrySizeSmi));
__ cmp(Operand(dst_), Immediate(kEntriesIndexSmi));
__ j(less, &search_further);
__ cmp(key_, CodeGenerator::FixedArrayElementOperand(cache_, dst_));
__ j(not_equal, &first_loop);
__ mov(FieldOperand(cache_, JSFunctionResultCache::kFingerOffset), dst_);
__ mov(dst_, CodeGenerator::FixedArrayElementOperand(cache_, dst_, 1));
__ jmp(exit_label());
__ bind(&search_further);
// Check the cache from end of cache up to finger.
__ mov(dst_, FieldOperand(cache_, JSFunctionResultCache::kCacheSizeOffset));
__ bind(&second_loop);
__ sub(Operand(dst_), Immediate(kEntrySizeSmi));
// Consider prefetching into some reg.
__ cmp(dst_, FieldOperand(cache_, JSFunctionResultCache::kFingerOffset));
__ j(less_equal, &cache_miss);
__ cmp(key_, CodeGenerator::FixedArrayElementOperand(cache_, dst_));
__ j(not_equal, &second_loop);
__ mov(FieldOperand(cache_, JSFunctionResultCache::kFingerOffset), dst_);
__ mov(dst_, CodeGenerator::FixedArrayElementOperand(cache_, dst_, 1));
__ jmp(exit_label());
__ bind(&cache_miss);
__ push(cache_); // store a reference to cache
__ push(key_); // store a key
__ push(Operand(esi, Context::SlotOffset(Context::GLOBAL_INDEX)));
__ push(key_);
// On ia32 function must be in edi.
__ mov(edi, FieldOperand(cache_, JSFunctionResultCache::kFactoryOffset));
ParameterCount expected(1);
__ InvokeFunction(edi, expected, CALL_FUNCTION);
// Find a place to put new cached value into.
Label add_new_entry, update_cache;
__ mov(ecx, Operand(esp, kPointerSize)); // restore the cache
// Possible optimization: cache size is constant for the given cache
// so technically we could use a constant here. However, if we have
// cache miss this optimization would hardly matter much.
// Check if we could add new entry to cache.
__ mov(ebx, FieldOperand(ecx, FixedArray::kLengthOffset));
__ cmp(ebx, FieldOperand(ecx, JSFunctionResultCache::kCacheSizeOffset));
__ j(greater, &add_new_entry);
// Check if we could evict entry after finger.
__ mov(edx, FieldOperand(ecx, JSFunctionResultCache::kFingerOffset));
__ add(Operand(edx), Immediate(kEntrySizeSmi));
__ cmp(ebx, Operand(edx));
__ j(greater, &update_cache);
// Need to wrap over the cache.
__ mov(edx, Immediate(kEntriesIndexSmi));
__ jmp(&update_cache);
__ bind(&add_new_entry);
__ mov(edx, FieldOperand(ecx, JSFunctionResultCache::kCacheSizeOffset));
__ lea(ebx, Operand(edx, JSFunctionResultCache::kEntrySize << 1));
__ mov(FieldOperand(ecx, JSFunctionResultCache::kCacheSizeOffset), ebx);
// Update the cache itself.
// edx holds the index.
__ bind(&update_cache);
__ pop(ebx); // restore the key
__ mov(FieldOperand(ecx, JSFunctionResultCache::kFingerOffset), edx);
// Store key.
__ mov(CodeGenerator::FixedArrayElementOperand(ecx, edx), ebx);
__ RecordWrite(ecx, 0, ebx, edx);
// Store value.
__ pop(ecx); // restore the cache.
__ mov(edx, FieldOperand(ecx, JSFunctionResultCache::kFingerOffset));
__ add(Operand(edx), Immediate(Smi::FromInt(1)));
__ mov(ebx, eax);
__ mov(CodeGenerator::FixedArrayElementOperand(ecx, edx), ebx);
__ RecordWrite(ecx, 0, ebx, edx);
if (!dst_.is(eax)) {
__ mov(dst_, eax);
}
}
void CodeGenerator::GenerateGetFromCache(ZoneList<Expression*>* args) {
ASSERT_EQ(2, args->length());
ASSERT_NE(NULL, args->at(0)->AsLiteral());
int cache_id = Smi::cast(*(args->at(0)->AsLiteral()->handle()))->value();
Handle<FixedArray> jsfunction_result_caches(
Top::global_context()->jsfunction_result_caches());
if (jsfunction_result_caches->length() <= cache_id) {
__ Abort("Attempt to use undefined cache.");
frame_->Push(Factory::undefined_value());
return;
}
Load(args->at(1));
Result key = frame_->Pop();
key.ToRegister();
Result cache = allocator()->Allocate();
ASSERT(cache.is_valid());
__ mov(cache.reg(), ContextOperand(esi, Context::GLOBAL_INDEX));
__ mov(cache.reg(),
FieldOperand(cache.reg(), GlobalObject::kGlobalContextOffset));
__ mov(cache.reg(),
ContextOperand(cache.reg(), Context::JSFUNCTION_RESULT_CACHES_INDEX));
__ mov(cache.reg(),
FieldOperand(cache.reg(), FixedArray::OffsetOfElementAt(cache_id)));
Result tmp = allocator()->Allocate();
ASSERT(tmp.is_valid());
DeferredSearchCache* deferred = new DeferredSearchCache(tmp.reg(),
cache.reg(),
key.reg());
// tmp.reg() now holds finger offset as a smi.
STATIC_ASSERT(kSmiTag == 0 && kSmiTagSize == 1);
__ mov(tmp.reg(), FieldOperand(cache.reg(),
JSFunctionResultCache::kFingerOffset));
__ cmp(key.reg(), FixedArrayElementOperand(cache.reg(), tmp.reg()));
deferred->Branch(not_equal);
__ mov(tmp.reg(), FixedArrayElementOperand(cache.reg(), tmp.reg(), 1));
deferred->BindExit();
frame_->Push(&tmp);
}
void CodeGenerator::GenerateNumberToString(ZoneList<Expression*>* args) {
ASSERT_EQ(args->length(), 1);
// Load the argument on the stack and call the stub.
Load(args->at(0));
NumberToStringStub stub;
Result result = frame_->CallStub(&stub, 1);
frame_->Push(&result);
}
class DeferredSwapElements: public DeferredCode {
public:
DeferredSwapElements(Register object, Register index1, Register index2)
: object_(object), index1_(index1), index2_(index2) {
set_comment("[ DeferredSwapElements");
}
virtual void Generate();
private:
Register object_, index1_, index2_;
};
void DeferredSwapElements::Generate() {
__ push(object_);
__ push(index1_);
__ push(index2_);
__ CallRuntime(Runtime::kSwapElements, 3);
}
void CodeGenerator::GenerateSwapElements(ZoneList<Expression*>* args) {
// Note: this code assumes that indices are passed are within
// elements' bounds and refer to valid (not holes) values.
Comment cmnt(masm_, "[ GenerateSwapElements");
ASSERT_EQ(3, args->length());
Load(args->at(0));
Load(args->at(1));
Load(args->at(2));
Result index2 = frame_->Pop();
index2.ToRegister();
Result index1 = frame_->Pop();
index1.ToRegister();
Result object = frame_->Pop();
object.ToRegister();
Result tmp1 = allocator()->Allocate();
tmp1.ToRegister();
Result tmp2 = allocator()->Allocate();
tmp2.ToRegister();
frame_->Spill(object.reg());
frame_->Spill(index1.reg());
frame_->Spill(index2.reg());
DeferredSwapElements* deferred = new DeferredSwapElements(object.reg(),
index1.reg(),
index2.reg());
// Fetch the map and check if array is in fast case.
// Check that object doesn't require security checks and
// has no indexed interceptor.
__ CmpObjectType(object.reg(), FIRST_JS_OBJECT_TYPE, tmp1.reg());
deferred->Branch(below);
__ test_b(FieldOperand(tmp1.reg(), Map::kBitFieldOffset),
KeyedLoadIC::kSlowCaseBitFieldMask);
deferred->Branch(not_zero);
Copy-on-write arrays. Object model changes ---------------------------------------- New fixed_cow_array_map is used for the elements array of a JSObject to mark it as COW. The JSObject's map and other fields are not affected. The JSObject's map still has the "fast elements" bit set. It means we can do only the receiver map check in keyed loads and the receiver and the elements map checks in keyed stores. So introducing COW arrays doesn't hurt performance of these operations. But note that the elements map check is necessary in all mutating operations because the "has fast elements" bit now means "has fast elements for reading". EnsureWritableFastElements can be used in runtime functions to perform the necessary lazy copying. Generated code changes ---------------------------------------- Generic keyed load is updated to only do the receiver map check (this could have been done earlier). FastCloneShallowArrayStub now has two modes: clone elements and use COW elements. AssertFastElements macro is added to check the elements when necessary. The custom call IC generators for Array.prototype.{push,pop} are updated to avoid going to the slow case (and patching the IC) when calling the builtin should work. COW enablement ---------------------------------------- Currently we only put shallow and simple literal arrays in the COW mode. This is done by the parser. Review URL: http://codereview.chromium.org/3144002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5275 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-08-16 16:06:46 +00:00
// Check the object's elements are in fast case and writable.
__ mov(tmp1.reg(), FieldOperand(object.reg(), JSObject::kElementsOffset));
__ cmp(FieldOperand(tmp1.reg(), HeapObject::kMapOffset),
Immediate(Factory::fixed_array_map()));
deferred->Branch(not_equal);
// Smi-tagging is equivalent to multiplying by 2.
STATIC_ASSERT(kSmiTag == 0);
STATIC_ASSERT(kSmiTagSize == 1);
// Check that both indices are smis.
__ mov(tmp2.reg(), index1.reg());
__ or_(tmp2.reg(), Operand(index2.reg()));
__ test(tmp2.reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
// Check that both indices are valid.
__ mov(tmp2.reg(), FieldOperand(object.reg(), JSArray::kLengthOffset));
__ cmp(tmp2.reg(), Operand(index1.reg()));
deferred->Branch(below_equal);
__ cmp(tmp2.reg(), Operand(index2.reg()));
deferred->Branch(below_equal);
// Bring addresses into index1 and index2.
__ lea(index1.reg(), FixedArrayElementOperand(tmp1.reg(), index1.reg()));
__ lea(index2.reg(), FixedArrayElementOperand(tmp1.reg(), index2.reg()));
// Swap elements.
__ mov(object.reg(), Operand(index1.reg(), 0));
__ mov(tmp2.reg(), Operand(index2.reg(), 0));
__ mov(Operand(index2.reg(), 0), object.reg());
__ mov(Operand(index1.reg(), 0), tmp2.reg());
Label done;
__ InNewSpace(tmp1.reg(), tmp2.reg(), equal, &done);
// Possible optimization: do a check that both values are Smis
// (or them and test against Smi mask.)
__ mov(tmp2.reg(), tmp1.reg());
__ RecordWriteHelper(tmp2.reg(), index1.reg(), object.reg());
__ RecordWriteHelper(tmp1.reg(), index2.reg(), object.reg());
__ bind(&done);
deferred->BindExit();
frame_->Push(Factory::undefined_value());
}
void CodeGenerator::GenerateCallFunction(ZoneList<Expression*>* args) {
Comment cmnt(masm_, "[ GenerateCallFunction");
ASSERT(args->length() >= 2);
int n_args = args->length() - 2; // for receiver and function.
Load(args->at(0)); // receiver
for (int i = 0; i < n_args; i++) {
Load(args->at(i + 1));
}
Load(args->at(n_args + 1)); // function
Result result = frame_->CallJSFunction(n_args);
frame_->Push(&result);
}
// Generates the Math.pow method. Only handles special cases and
// branches to the runtime system for everything else. Please note
// that this function assumes that the callsite has executed ToNumber
// on both arguments.
void CodeGenerator::GenerateMathPow(ZoneList<Expression*>* args) {
ASSERT(args->length() == 2);
Load(args->at(0));
Load(args->at(1));
if (!CpuFeatures::IsSupported(SSE2)) {
Result res = frame_->CallRuntime(Runtime::kMath_pow, 2);
frame_->Push(&res);
} else {
CpuFeatures::Scope use_sse2(SSE2);
Label allocate_return;
// Load the two operands while leaving the values on the frame.
frame()->Dup();
Result exponent = frame()->Pop();
exponent.ToRegister();
frame()->Spill(exponent.reg());
frame()->PushElementAt(1);
Result base = frame()->Pop();
base.ToRegister();
frame()->Spill(base.reg());
Result answer = allocator()->Allocate();
ASSERT(answer.is_valid());
ASSERT(!exponent.reg().is(base.reg()));
JumpTarget call_runtime;
// Save 1 in xmm3 - we need this several times later on.
__ mov(answer.reg(), Immediate(1));
__ cvtsi2sd(xmm3, Operand(answer.reg()));
Label exponent_nonsmi;
Label base_nonsmi;
// If the exponent is a heap number go to that specific case.
__ test(exponent.reg(), Immediate(kSmiTagMask));
__ j(not_zero, &exponent_nonsmi);
__ test(base.reg(), Immediate(kSmiTagMask));
__ j(not_zero, &base_nonsmi);
// Optimized version when y is an integer.
Label powi;
__ SmiUntag(base.reg());
__ cvtsi2sd(xmm0, Operand(base.reg()));
__ jmp(&powi);
// exponent is smi and base is a heapnumber.
__ bind(&base_nonsmi);
__ cmp(FieldOperand(base.reg(), HeapObject::kMapOffset),
Factory::heap_number_map());
call_runtime.Branch(not_equal);
__ movdbl(xmm0, FieldOperand(base.reg(), HeapNumber::kValueOffset));
// Optimized version of pow if y is an integer.
__ bind(&powi);
__ SmiUntag(exponent.reg());
// Save exponent in base as we need to check if exponent is negative later.
// We know that base and exponent are in different registers.
__ mov(base.reg(), exponent.reg());
// Get absolute value of exponent.
Label no_neg;
__ cmp(exponent.reg(), 0);
__ j(greater_equal, &no_neg);
__ neg(exponent.reg());
__ bind(&no_neg);
// Load xmm1 with 1.
__ movsd(xmm1, xmm3);
Label while_true;
Label no_multiply;
__ bind(&while_true);
__ shr(exponent.reg(), 1);
__ j(not_carry, &no_multiply);
__ mulsd(xmm1, xmm0);
__ bind(&no_multiply);
__ test(exponent.reg(), Operand(exponent.reg()));
__ mulsd(xmm0, xmm0);
__ j(not_zero, &while_true);
// x has the original value of y - if y is negative return 1/result.
__ test(base.reg(), Operand(base.reg()));
__ j(positive, &allocate_return);
// Special case if xmm1 has reached infinity.
__ mov(answer.reg(), Immediate(0x7FB00000));
__ movd(xmm0, Operand(answer.reg()));
__ cvtss2sd(xmm0, xmm0);
__ ucomisd(xmm0, xmm1);
call_runtime.Branch(equal);
__ divsd(xmm3, xmm1);
__ movsd(xmm1, xmm3);
__ jmp(&allocate_return);
// exponent (or both) is a heapnumber - no matter what we should now work
// on doubles.
__ bind(&exponent_nonsmi);
__ cmp(FieldOperand(exponent.reg(), HeapObject::kMapOffset),
Factory::heap_number_map());
call_runtime.Branch(not_equal);
__ movdbl(xmm1, FieldOperand(exponent.reg(), HeapNumber::kValueOffset));
// Test if exponent is nan.
__ ucomisd(xmm1, xmm1);
call_runtime.Branch(parity_even);
Label base_not_smi;
Label handle_special_cases;
__ test(base.reg(), Immediate(kSmiTagMask));
__ j(not_zero, &base_not_smi);
__ SmiUntag(base.reg());
__ cvtsi2sd(xmm0, Operand(base.reg()));
__ jmp(&handle_special_cases);
__ bind(&base_not_smi);
__ cmp(FieldOperand(base.reg(), HeapObject::kMapOffset),
Factory::heap_number_map());
call_runtime.Branch(not_equal);
__ mov(answer.reg(), FieldOperand(base.reg(), HeapNumber::kExponentOffset));
__ and_(answer.reg(), HeapNumber::kExponentMask);
__ cmp(Operand(answer.reg()), Immediate(HeapNumber::kExponentMask));
// base is NaN or +/-Infinity
call_runtime.Branch(greater_equal);
__ movdbl(xmm0, FieldOperand(base.reg(), HeapNumber::kValueOffset));
// base is in xmm0 and exponent is in xmm1.
__ bind(&handle_special_cases);
Label not_minus_half;
// Test for -0.5.
// Load xmm2 with -0.5.
__ mov(answer.reg(), Immediate(0xBF000000));
__ movd(xmm2, Operand(answer.reg()));
__ cvtss2sd(xmm2, xmm2);
// xmm2 now has -0.5.
__ ucomisd(xmm2, xmm1);
__ j(not_equal, &not_minus_half);
// Calculates reciprocal of square root.
// sqrtsd returns -0 when input is -0. ECMA spec requires +0.
__ xorpd(xmm1, xmm1);
__ addsd(xmm1, xmm0);
__ sqrtsd(xmm1, xmm1);
__ divsd(xmm3, xmm1);
__ movsd(xmm1, xmm3);
__ jmp(&allocate_return);
// Test for 0.5.
__ bind(&not_minus_half);
// Load xmm2 with 0.5.
// Since xmm3 is 1 and xmm2 is -0.5 this is simply xmm2 + xmm3.
__ addsd(xmm2, xmm3);
// xmm2 now has 0.5.
__ ucomisd(xmm2, xmm1);
call_runtime.Branch(not_equal);
// Calculates square root.
// sqrtsd returns -0 when input is -0. ECMA spec requires +0.
__ xorpd(xmm1, xmm1);
__ addsd(xmm1, xmm0);
__ sqrtsd(xmm1, xmm1);
JumpTarget done;
Label failure, success;
__ bind(&allocate_return);
// Make a copy of the frame to enable us to handle allocation
// failure after the JumpTarget jump.
VirtualFrame* clone = new VirtualFrame(frame());
__ AllocateHeapNumber(answer.reg(), exponent.reg(),
base.reg(), &failure);
__ movdbl(FieldOperand(answer.reg(), HeapNumber::kValueOffset), xmm1);
// Remove the two original values from the frame - we only need those
// in the case where we branch to runtime.
frame()->Drop(2);
exponent.Unuse();
base.Unuse();
done.Jump(&answer);
// Use the copy of the original frame as our current frame.
RegisterFile empty_regs;
SetFrame(clone, &empty_regs);
// If we experience an allocation failure we branch to runtime.
__ bind(&failure);
call_runtime.Bind();
answer = frame()->CallRuntime(Runtime::kMath_pow_cfunction, 2);
done.Bind(&answer);
frame()->Push(&answer);
}
}
void CodeGenerator::GenerateMathSin(ZoneList<Expression*>* args) {
ASSERT_EQ(args->length(), 1);
Load(args->at(0));
TranscendentalCacheStub stub(TranscendentalCache::SIN,
TranscendentalCacheStub::TAGGED);
Result result = frame_->CallStub(&stub, 1);
frame_->Push(&result);
}
void CodeGenerator::GenerateMathCos(ZoneList<Expression*>* args) {
ASSERT_EQ(args->length(), 1);
Load(args->at(0));
TranscendentalCacheStub stub(TranscendentalCache::COS,
TranscendentalCacheStub::TAGGED);
Result result = frame_->CallStub(&stub, 1);
frame_->Push(&result);
}
void CodeGenerator::GenerateMathLog(ZoneList<Expression*>* args) {
ASSERT_EQ(args->length(), 1);
Load(args->at(0));
TranscendentalCacheStub stub(TranscendentalCache::LOG,
TranscendentalCacheStub::TAGGED);
Result result = frame_->CallStub(&stub, 1);
frame_->Push(&result);
}
// Generates the Math.sqrt method. Please note - this function assumes that
// the callsite has executed ToNumber on the argument.
void CodeGenerator::GenerateMathSqrt(ZoneList<Expression*>* args) {
ASSERT_EQ(args->length(), 1);
Load(args->at(0));
if (!CpuFeatures::IsSupported(SSE2)) {
Result result = frame()->CallRuntime(Runtime::kMath_sqrt, 1);
frame()->Push(&result);
} else {
CpuFeatures::Scope use_sse2(SSE2);
// Leave original value on the frame if we need to call runtime.
frame()->Dup();
Result result = frame()->Pop();
result.ToRegister();
frame()->Spill(result.reg());
Label runtime;
Label non_smi;
Label load_done;
JumpTarget end;
__ test(result.reg(), Immediate(kSmiTagMask));
__ j(not_zero, &non_smi);
__ SmiUntag(result.reg());
__ cvtsi2sd(xmm0, Operand(result.reg()));
__ jmp(&load_done);
__ bind(&non_smi);
__ cmp(FieldOperand(result.reg(), HeapObject::kMapOffset),
Factory::heap_number_map());
__ j(not_equal, &runtime);
__ movdbl(xmm0, FieldOperand(result.reg(), HeapNumber::kValueOffset));
__ bind(&load_done);
__ sqrtsd(xmm0, xmm0);
// A copy of the virtual frame to allow us to go to runtime after the
// JumpTarget jump.
Result scratch = allocator()->Allocate();
VirtualFrame* clone = new VirtualFrame(frame());
__ AllocateHeapNumber(result.reg(), scratch.reg(), no_reg, &runtime);
__ movdbl(FieldOperand(result.reg(), HeapNumber::kValueOffset), xmm0);
frame()->Drop(1);
scratch.Unuse();
end.Jump(&result);
// We only branch to runtime if we have an allocation error.
// Use the copy of the original frame as our current frame.
RegisterFile empty_regs;
SetFrame(clone, &empty_regs);
__ bind(&runtime);
result = frame()->CallRuntime(Runtime::kMath_sqrt, 1);
end.Bind(&result);
frame()->Push(&result);
}
}
void CodeGenerator::GenerateIsRegExpEquivalent(ZoneList<Expression*>* args) {
ASSERT_EQ(2, args->length());
Load(args->at(0));
Load(args->at(1));
Result right_res = frame_->Pop();
Result left_res = frame_->Pop();
right_res.ToRegister();
left_res.ToRegister();
Result tmp_res = allocator()->Allocate();
ASSERT(tmp_res.is_valid());
Register right = right_res.reg();
Register left = left_res.reg();
Register tmp = tmp_res.reg();
right_res.Unuse();
left_res.Unuse();
tmp_res.Unuse();
__ cmp(left, Operand(right));
destination()->true_target()->Branch(equal);
// Fail if either is a non-HeapObject.
__ mov(tmp, left);
__ and_(Operand(tmp), right);
__ test(Operand(tmp), Immediate(kSmiTagMask));
destination()->false_target()->Branch(equal);
__ CmpObjectType(left, JS_REGEXP_TYPE, tmp);
destination()->false_target()->Branch(not_equal);
__ cmp(tmp, FieldOperand(right, HeapObject::kMapOffset));
destination()->false_target()->Branch(not_equal);
__ mov(tmp, FieldOperand(left, JSRegExp::kDataOffset));
__ cmp(tmp, FieldOperand(right, JSRegExp::kDataOffset));
destination()->Split(equal);
}
void CodeGenerator::GenerateHasCachedArrayIndex(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
Result value = frame_->Pop();
value.ToRegister();
ASSERT(value.is_valid());
if (FLAG_debug_code) {
__ AbortIfNotString(value.reg());
}
__ test(FieldOperand(value.reg(), String::kHashFieldOffset),
Immediate(String::kContainsCachedArrayIndexMask));
value.Unuse();
destination()->Split(zero);
}
void CodeGenerator::GenerateGetCachedArrayIndex(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
Result string = frame_->Pop();
string.ToRegister();
if (FLAG_debug_code) {
__ AbortIfNotString(string.reg());
}
Result number = allocator()->Allocate();
ASSERT(number.is_valid());
__ mov(number.reg(), FieldOperand(string.reg(), String::kHashFieldOffset));
__ IndexFromHash(number.reg(), number.reg());
string.Unuse();
frame_->Push(&number);
}
void CodeGenerator::VisitCallRuntime(CallRuntime* node) {
ASSERT(!in_safe_int32_mode());
if (CheckForInlineRuntimeCall(node)) {
return;
}
ZoneList<Expression*>* args = node->arguments();
Comment cmnt(masm_, "[ CallRuntime");
Runtime::Function* function = node->function();
if (function == NULL) {
// Push the builtins object found in the current global object.
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
__ mov(temp.reg(), GlobalObjectOperand());
__ mov(temp.reg(), FieldOperand(temp.reg(), GlobalObject::kBuiltinsOffset));
frame_->Push(&temp);
}
// Push the arguments ("left-to-right").
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
}
if (function == NULL) {
// Call the JS runtime function.
frame_->Push(node->name());
Result answer = frame_->CallCallIC(RelocInfo::CODE_TARGET,
arg_count,
loop_nesting_);
frame_->RestoreContextRegister();
frame_->Push(&answer);
} else {
// Call the C runtime function.
Result answer = frame_->CallRuntime(function, arg_count);
frame_->Push(&answer);
}
}
void CodeGenerator::VisitUnaryOperation(UnaryOperation* node) {
Comment cmnt(masm_, "[ UnaryOperation");
Token::Value op = node->op();
if (op == Token::NOT) {
// Swap the true and false targets but keep the same actual label
// as the fall through.
destination()->Invert();
LoadCondition(node->expression(), destination(), true);
// Swap the labels back.
destination()->Invert();
} else if (op == Token::DELETE) {
Property* property = node->expression()->AsProperty();
if (property != NULL) {
Load(property->obj());
Load(property->key());
frame_->Push(Smi::FromInt(strict_mode_flag()));
Result answer = frame_->InvokeBuiltin(Builtins::DELETE, CALL_FUNCTION, 3);
frame_->Push(&answer);
return;
}
Variable* variable = node->expression()->AsVariableProxy()->AsVariable();
if (variable != NULL) {
// Delete of an unqualified identifier is disallowed in strict mode
// but "delete this" is.
ASSERT(strict_mode_flag() == kNonStrictMode || variable->is_this());
Slot* slot = variable->AsSlot();
if (variable->is_global()) {
LoadGlobal();
frame_->Push(variable->name());
frame_->Push(Smi::FromInt(kNonStrictMode));
Result answer = frame_->InvokeBuiltin(Builtins::DELETE,
CALL_FUNCTION, 3);
frame_->Push(&answer);
} else if (slot != NULL && slot->type() == Slot::LOOKUP) {
// Call the runtime to delete from the context holding the named
// variable. Sync the virtual frame eagerly so we can push the
// arguments directly into place.
frame_->SyncRange(0, frame_->element_count() - 1);
frame_->EmitPush(esi);
frame_->EmitPush(Immediate(variable->name()));
Result answer = frame_->CallRuntime(Runtime::kDeleteContextSlot, 2);
frame_->Push(&answer);
} else {
// Default: Result of deleting non-global, not dynamically
// introduced variables is false.
frame_->Push(Factory::false_value());
}
} else {
// Default: Result of deleting expressions is true.
Load(node->expression()); // may have side-effects
frame_->SetElementAt(0, Factory::true_value());
}
} else if (op == Token::TYPEOF) {
// Special case for loading the typeof expression; see comment on
// LoadTypeofExpression().
LoadTypeofExpression(node->expression());
Result answer = frame_->CallRuntime(Runtime::kTypeof, 1);
frame_->Push(&answer);
} else if (op == Token::VOID) {
Expression* expression = node->expression();
if (expression && expression->AsLiteral() && (
expression->AsLiteral()->IsTrue() ||
expression->AsLiteral()->IsFalse() ||
expression->AsLiteral()->handle()->IsNumber() ||
expression->AsLiteral()->handle()->IsString() ||
expression->AsLiteral()->handle()->IsJSRegExp() ||
expression->AsLiteral()->IsNull())) {
// Omit evaluating the value of the primitive literal.
// It will be discarded anyway, and can have no side effect.
frame_->Push(Factory::undefined_value());
} else {
Load(node->expression());
frame_->SetElementAt(0, Factory::undefined_value());
}
} else {
if (in_safe_int32_mode()) {
Visit(node->expression());
Result value = frame_->Pop();
ASSERT(value.is_untagged_int32());
// Registers containing an int32 value are not multiply used.
ASSERT(!value.is_register() || !frame_->is_used(value.reg()));
value.ToRegister();
switch (op) {
case Token::SUB: {
__ neg(value.reg());
frame_->Push(&value);
if (node->no_negative_zero()) {
// -MIN_INT is MIN_INT with the overflow flag set.
unsafe_bailout_->Branch(overflow);
} else {
// MIN_INT and 0 both have bad negations. They both have 31 zeros.
__ test(value.reg(), Immediate(0x7FFFFFFF));
unsafe_bailout_->Branch(zero);
}
break;
}
case Token::BIT_NOT: {
__ not_(value.reg());
frame_->Push(&value);
break;
}
case Token::ADD: {
// Unary plus has no effect on int32 values.
frame_->Push(&value);
break;
}
default:
UNREACHABLE();
break;
}
} else {
Load(node->expression());
bool can_overwrite = node->expression()->ResultOverwriteAllowed();
UnaryOverwriteMode overwrite =
can_overwrite ? UNARY_OVERWRITE : UNARY_NO_OVERWRITE;
bool no_negative_zero = node->expression()->no_negative_zero();
switch (op) {
case Token::NOT:
case Token::DELETE:
case Token::TYPEOF:
UNREACHABLE(); // handled above
break;
case Token::SUB: {
GenericUnaryOpStub stub(
Token::SUB,
overwrite,
NO_UNARY_FLAGS,
no_negative_zero ? kIgnoreNegativeZero : kStrictNegativeZero);
Result operand = frame_->Pop();
Result answer = frame_->CallStub(&stub, &operand);
answer.set_type_info(TypeInfo::Number());
frame_->Push(&answer);
break;
}
case Token::BIT_NOT: {
// Smi check.
JumpTarget smi_label;
JumpTarget continue_label;
Result operand = frame_->Pop();
TypeInfo operand_info = operand.type_info();
operand.ToRegister();
if (operand_info.IsSmi()) {
if (FLAG_debug_code) __ AbortIfNotSmi(operand.reg());
frame_->Spill(operand.reg());
// Set smi tag bit. It will be reset by the not operation.
__ lea(operand.reg(), Operand(operand.reg(), kSmiTagMask));
__ not_(operand.reg());
Result answer = operand;
answer.set_type_info(TypeInfo::Smi());
frame_->Push(&answer);
} else {
__ test(operand.reg(), Immediate(kSmiTagMask));
smi_label.Branch(zero, &operand, taken);
GenericUnaryOpStub stub(Token::BIT_NOT,
overwrite,
NO_UNARY_SMI_CODE_IN_STUB);
Result answer = frame_->CallStub(&stub, &operand);
continue_label.Jump(&answer);
smi_label.Bind(&answer);
answer.ToRegister();
frame_->Spill(answer.reg());
// Set smi tag bit. It will be reset by the not operation.
__ lea(answer.reg(), Operand(answer.reg(), kSmiTagMask));
__ not_(answer.reg());
continue_label.Bind(&answer);
answer.set_type_info(TypeInfo::Integer32());
frame_->Push(&answer);
}
break;
}
case Token::ADD: {
// Smi check.
JumpTarget continue_label;
Result operand = frame_->Pop();
TypeInfo operand_info = operand.type_info();
operand.ToRegister();
__ test(operand.reg(), Immediate(kSmiTagMask));
continue_label.Branch(zero, &operand, taken);
frame_->Push(&operand);
Result answer = frame_->InvokeBuiltin(Builtins::TO_NUMBER,
CALL_FUNCTION, 1);
continue_label.Bind(&answer);
if (operand_info.IsSmi()) {
answer.set_type_info(TypeInfo::Smi());
} else if (operand_info.IsInteger32()) {
answer.set_type_info(TypeInfo::Integer32());
} else {
answer.set_type_info(TypeInfo::Number());
}
frame_->Push(&answer);
break;
}
default:
UNREACHABLE();
}
}
}
}
// The value in dst was optimistically incremented or decremented. The
// result overflowed or was not smi tagged. Undo the operation, call
// into the runtime to convert the argument to a number, and call the
// specialized add or subtract stub. The result is left in dst.
class DeferredPrefixCountOperation: public DeferredCode {
public:
DeferredPrefixCountOperation(Register dst,
bool is_increment,
TypeInfo input_type)
: dst_(dst), is_increment_(is_increment), input_type_(input_type) {
set_comment("[ DeferredCountOperation");
}
virtual void Generate();
private:
Register dst_;
bool is_increment_;
TypeInfo input_type_;
};
void DeferredPrefixCountOperation::Generate() {
// Undo the optimistic smi operation.
if (is_increment_) {
__ sub(Operand(dst_), Immediate(Smi::FromInt(1)));
} else {
__ add(Operand(dst_), Immediate(Smi::FromInt(1)));
}
Register left;
if (input_type_.IsNumber()) {
left = dst_;
} else {
__ push(dst_);
__ InvokeBuiltin(Builtins::TO_NUMBER, CALL_FUNCTION);
left = eax;
}
GenericBinaryOpStub stub(is_increment_ ? Token::ADD : Token::SUB,
NO_OVERWRITE,
NO_GENERIC_BINARY_FLAGS,
TypeInfo::Number());
stub.GenerateCall(masm_, left, Smi::FromInt(1));
if (!dst_.is(eax)) __ mov(dst_, eax);
}
// The value in dst was optimistically incremented or decremented. The
// result overflowed or was not smi tagged. Undo the operation and call
// into the runtime to convert the argument to a number. Update the
// original value in old. Call the specialized add or subtract stub.
// The result is left in dst.
class DeferredPostfixCountOperation: public DeferredCode {
public:
DeferredPostfixCountOperation(Register dst,
Register old,
bool is_increment,
TypeInfo input_type)
: dst_(dst),
old_(old),
is_increment_(is_increment),
input_type_(input_type) {
set_comment("[ DeferredCountOperation");
}
virtual void Generate();
private:
Register dst_;
Register old_;
bool is_increment_;
TypeInfo input_type_;
};
void DeferredPostfixCountOperation::Generate() {
// Undo the optimistic smi operation.
if (is_increment_) {
__ sub(Operand(dst_), Immediate(Smi::FromInt(1)));
} else {
__ add(Operand(dst_), Immediate(Smi::FromInt(1)));
}
Register left;
if (input_type_.IsNumber()) {
__ push(dst_); // Save the input to use as the old value.
left = dst_;
} else {
__ push(dst_);
__ InvokeBuiltin(Builtins::TO_NUMBER, CALL_FUNCTION);
__ push(eax); // Save the result of ToNumber to use as the old value.
left = eax;
}
GenericBinaryOpStub stub(is_increment_ ? Token::ADD : Token::SUB,
NO_OVERWRITE,
NO_GENERIC_BINARY_FLAGS,
TypeInfo::Number());
stub.GenerateCall(masm_, left, Smi::FromInt(1));
if (!dst_.is(eax)) __ mov(dst_, eax);
__ pop(old_);
}
void CodeGenerator::VisitCountOperation(CountOperation* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ CountOperation");
bool is_postfix = node->is_postfix();
bool is_increment = node->op() == Token::INC;
Variable* var = node->expression()->AsVariableProxy()->AsVariable();
bool is_const = (var != NULL && var->mode() == Variable::CONST);
// Postfix operations need a stack slot under the reference to hold
// the old value while the new value is being stored. This is so that
// in the case that storing the new value requires a call, the old
// value will be in the frame to be spilled.
if (is_postfix) frame_->Push(Smi::FromInt(0));
// A constant reference is not saved to, so a constant reference is not a
// compound assignment reference.
{ Reference target(this, node->expression(), !is_const);
if (target.is_illegal()) {
// Spoof the virtual frame to have the expected height (one higher
// than on entry).
if (!is_postfix) frame_->Push(Smi::FromInt(0));
return;
}
target.TakeValue();
Result new_value = frame_->Pop();
new_value.ToRegister();
Result old_value; // Only allocated in the postfix case.
if (is_postfix) {
// Allocate a temporary to preserve the old value.
old_value = allocator_->Allocate();
ASSERT(old_value.is_valid());
__ mov(old_value.reg(), new_value.reg());
// The return value for postfix operations is ToNumber(input).
// Keep more precise type info if the input is some kind of
// number already. If the input is not a number we have to wait
// for the deferred code to convert it.
if (new_value.type_info().IsNumber()) {
old_value.set_type_info(new_value.type_info());
}
}
// Ensure the new value is writable.
frame_->Spill(new_value.reg());
Result tmp;
if (new_value.is_smi()) {
if (FLAG_debug_code) __ AbortIfNotSmi(new_value.reg());
} else {
// We don't know statically if the input is a smi.
// In order to combine the overflow and the smi tag check, we need
// to be able to allocate a byte register. We attempt to do so
// without spilling. If we fail, we will generate separate overflow
// and smi tag checks.
// We allocate and clear a temporary byte register before performing
// the count operation since clearing the register using xor will clear
// the overflow flag.
tmp = allocator_->AllocateByteRegisterWithoutSpilling();
if (tmp.is_valid()) {
__ Set(tmp.reg(), Immediate(0));
}
}
if (is_increment) {
__ add(Operand(new_value.reg()), Immediate(Smi::FromInt(1)));
} else {
__ sub(Operand(new_value.reg()), Immediate(Smi::FromInt(1)));
}
DeferredCode* deferred = NULL;
if (is_postfix) {
deferred = new DeferredPostfixCountOperation(new_value.reg(),
old_value.reg(),
is_increment,
new_value.type_info());
} else {
deferred = new DeferredPrefixCountOperation(new_value.reg(),
is_increment,
new_value.type_info());
}
if (new_value.is_smi()) {
// In case we have a smi as input just check for overflow.
deferred->Branch(overflow);
} else {
// If the count operation didn't overflow and the result is a valid
// smi, we're done. Otherwise, we jump to the deferred slow-case
// code.
// We combine the overflow and the smi tag check if we could
// successfully allocate a temporary byte register.
if (tmp.is_valid()) {
__ setcc(overflow, tmp.reg());
__ or_(Operand(tmp.reg()), new_value.reg());
__ test(tmp.reg(), Immediate(kSmiTagMask));
tmp.Unuse();
deferred->Branch(not_zero);
} else {
// Otherwise we test separately for overflow and smi tag.
deferred->Branch(overflow);
__ test(new_value.reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
}
}
deferred->BindExit();
// Postfix count operations return their input converted to
// number. The case when the input is already a number is covered
// above in the allocation code for old_value.
if (is_postfix && !new_value.type_info().IsNumber()) {
old_value.set_type_info(TypeInfo::Number());
}
// The result of ++ or -- is an Integer32 if the
// input is a smi. Otherwise it is a number.
if (new_value.is_smi()) {
new_value.set_type_info(TypeInfo::Integer32());
} else {
new_value.set_type_info(TypeInfo::Number());
}
// Postfix: store the old value in the allocated slot under the
// reference.
if (is_postfix) frame_->SetElementAt(target.size(), &old_value);
frame_->Push(&new_value);
// Non-constant: update the reference.
if (!is_const) target.SetValue(NOT_CONST_INIT);
}
// Postfix: drop the new value and use the old.
if (is_postfix) frame_->Drop();
}
void CodeGenerator::Int32BinaryOperation(BinaryOperation* node) {
Token::Value op = node->op();
Comment cmnt(masm_, "[ Int32BinaryOperation");
ASSERT(in_safe_int32_mode());
ASSERT(safe_int32_mode_enabled());
ASSERT(FLAG_safe_int32_compiler);
if (op == Token::COMMA) {
// Discard left value.
frame_->Nip(1);
return;
}
Result right = frame_->Pop();
Result left = frame_->Pop();
ASSERT(right.is_untagged_int32());
ASSERT(left.is_untagged_int32());
// Registers containing an int32 value are not multiply used.
ASSERT(!left.is_register() || !frame_->is_used(left.reg()));
ASSERT(!right.is_register() || !frame_->is_used(right.reg()));
switch (op) {
case Token::COMMA:
case Token::OR:
case Token::AND:
UNREACHABLE();
break;
case Token::BIT_OR:
case Token::BIT_XOR:
case Token::BIT_AND:
if (left.is_constant() || right.is_constant()) {
int32_t value; // Put constant in value, non-constant in left.
// Constants are known to be int32 values, from static analysis,
// or else will be converted to int32 by implicit ECMA [[ToInt32]].
if (left.is_constant()) {
ASSERT(left.handle()->IsSmi() || left.handle()->IsHeapNumber());
value = NumberToInt32(*left.handle());
left = right;
} else {
ASSERT(right.handle()->IsSmi() || right.handle()->IsHeapNumber());
value = NumberToInt32(*right.handle());
}
left.ToRegister();
if (op == Token::BIT_OR) {
__ or_(Operand(left.reg()), Immediate(value));
} else if (op == Token::BIT_XOR) {
__ xor_(Operand(left.reg()), Immediate(value));
} else {
ASSERT(op == Token::BIT_AND);
__ and_(Operand(left.reg()), Immediate(value));
}
} else {
ASSERT(left.is_register());
ASSERT(right.is_register());
if (op == Token::BIT_OR) {
__ or_(left.reg(), Operand(right.reg()));
} else if (op == Token::BIT_XOR) {
__ xor_(left.reg(), Operand(right.reg()));
} else {
ASSERT(op == Token::BIT_AND);
__ and_(left.reg(), Operand(right.reg()));
}
}
frame_->Push(&left);
right.Unuse();
break;
case Token::SAR:
case Token::SHL:
case Token::SHR: {
bool test_shr_overflow = false;
left.ToRegister();
if (right.is_constant()) {
ASSERT(right.handle()->IsSmi() || right.handle()->IsHeapNumber());
int shift_amount = NumberToInt32(*right.handle()) & 0x1F;
if (op == Token::SAR) {
__ sar(left.reg(), shift_amount);
} else if (op == Token::SHL) {
__ shl(left.reg(), shift_amount);
} else {
ASSERT(op == Token::SHR);
__ shr(left.reg(), shift_amount);
if (shift_amount == 0) test_shr_overflow = true;
}
} else {
// Move right to ecx
if (left.is_register() && left.reg().is(ecx)) {
right.ToRegister();
__ xchg(left.reg(), right.reg());
left = right; // Left is unused here, copy of right unused by Push.
} else {
right.ToRegister(ecx);
left.ToRegister();
}
if (op == Token::SAR) {
__ sar_cl(left.reg());
} else if (op == Token::SHL) {
__ shl_cl(left.reg());
} else {
ASSERT(op == Token::SHR);
__ shr_cl(left.reg());
test_shr_overflow = true;
}
}
{
Register left_reg = left.reg();
frame_->Push(&left);
right.Unuse();
if (test_shr_overflow && !node->to_int32()) {
// Uint32 results with top bit set are not Int32 values.
// If they will be forced to Int32, skip the test.
// Test is needed because shr with shift amount 0 does not set flags.
__ test(left_reg, Operand(left_reg));
unsafe_bailout_->Branch(sign);
}
}
break;
}
case Token::ADD:
case Token::SUB:
case Token::MUL:
if ((left.is_constant() && op != Token::SUB) || right.is_constant()) {
int32_t value; // Put constant in value, non-constant in left.
if (right.is_constant()) {
ASSERT(right.handle()->IsSmi() || right.handle()->IsHeapNumber());
value = NumberToInt32(*right.handle());
} else {
ASSERT(left.handle()->IsSmi() || left.handle()->IsHeapNumber());
value = NumberToInt32(*left.handle());
left = right;
}
left.ToRegister();
if (op == Token::ADD) {
__ add(Operand(left.reg()), Immediate(value));
} else if (op == Token::SUB) {
__ sub(Operand(left.reg()), Immediate(value));
} else {
ASSERT(op == Token::MUL);
__ imul(left.reg(), left.reg(), value);
}
} else {
left.ToRegister();
ASSERT(left.is_register());
ASSERT(right.is_register());
if (op == Token::ADD) {
__ add(left.reg(), Operand(right.reg()));
} else if (op == Token::SUB) {
__ sub(left.reg(), Operand(right.reg()));
} else {
ASSERT(op == Token::MUL);
// We have statically verified that a negative zero can be ignored.
__ imul(left.reg(), Operand(right.reg()));
}
}
right.Unuse();
frame_->Push(&left);
if (!node->to_int32() || op == Token::MUL) {
// If ToInt32 is called on the result of ADD, SUB, we don't
// care about overflows.
// Result of MUL can be non-representable precisely in double so
// we have to check for overflow.
unsafe_bailout_->Branch(overflow);
}
break;
case Token::DIV:
case Token::MOD: {
if (right.is_register() && (right.reg().is(eax) || right.reg().is(edx))) {
if (left.is_register() && left.reg().is(edi)) {
right.ToRegister(ebx);
} else {
right.ToRegister(edi);
}
}
left.ToRegister(eax);
Result edx_reg = allocator_->Allocate(edx);
right.ToRegister();
// The results are unused here because BreakTarget::Branch cannot handle
// live results.
Register right_reg = right.reg();
left.Unuse();
right.Unuse();
edx_reg.Unuse();
__ cmp(right_reg, 0);
// Ensure divisor is positive: no chance of non-int32 or -0 result.
unsafe_bailout_->Branch(less_equal);
__ cdq(); // Sign-extend eax into edx:eax
__ idiv(right_reg);
if (op == Token::MOD) {
// Negative zero can arise as a negative divident with a zero result.
if (!node->no_negative_zero()) {
Label not_negative_zero;
__ test(edx, Operand(edx));
__ j(not_zero, &not_negative_zero);
__ test(eax, Operand(eax));
unsafe_bailout_->Branch(negative);
__ bind(&not_negative_zero);
}
Result edx_result(edx, TypeInfo::Integer32());
edx_result.set_untagged_int32(true);
frame_->Push(&edx_result);
} else {
ASSERT(op == Token::DIV);
__ test(edx, Operand(edx));
unsafe_bailout_->Branch(not_equal);
Result eax_result(eax, TypeInfo::Integer32());
eax_result.set_untagged_int32(true);
frame_->Push(&eax_result);
}
break;
}
default:
UNREACHABLE();
break;
}
}
void CodeGenerator::GenerateLogicalBooleanOperation(BinaryOperation* node) {
// According to ECMA-262 section 11.11, page 58, the binary logical
// operators must yield the result of one of the two expressions
// before any ToBoolean() conversions. This means that the value
// produced by a && or || operator is not necessarily a boolean.
// NOTE: If the left hand side produces a materialized value (not
// control flow), we force the right hand side to do the same. This
// is necessary because we assume that if we get control flow on the
// last path out of an expression we got it on all paths.
if (node->op() == Token::AND) {
ASSERT(!in_safe_int32_mode());
JumpTarget is_true;
ControlDestination dest(&is_true, destination()->false_target(), true);
LoadCondition(node->left(), &dest, false);
if (dest.false_was_fall_through()) {
// The current false target was used as the fall-through. If
// there are no dangling jumps to is_true then the left
// subexpression was unconditionally false. Otherwise we have
// paths where we do have to evaluate the right subexpression.
if (is_true.is_linked()) {
// We need to compile the right subexpression. If the jump to
// the current false target was a forward jump then we have a
// valid frame, we have just bound the false target, and we
// have to jump around the code for the right subexpression.
if (has_valid_frame()) {
destination()->false_target()->Unuse();
destination()->false_target()->Jump();
}
is_true.Bind();
// The left subexpression compiled to control flow, so the
// right one is free to do so as well.
LoadCondition(node->right(), destination(), false);
} else {
// We have actually just jumped to or bound the current false
// target but the current control destination is not marked as
// used.
destination()->Use(false);
}
} else if (dest.is_used()) {
// The left subexpression compiled to control flow (and is_true
// was just bound), so the right is free to do so as well.
LoadCondition(node->right(), destination(), false);
} else {
// We have a materialized value on the frame, so we exit with
// one on all paths. There are possibly also jumps to is_true
// from nested subexpressions.
JumpTarget pop_and_continue;
JumpTarget exit;
// Avoid popping the result if it converts to 'false' using the
// standard ToBoolean() conversion as described in ECMA-262,
// section 9.2, page 30.
//
// Duplicate the TOS value. The duplicate will be popped by
// ToBoolean.
frame_->Dup();
ControlDestination dest(&pop_and_continue, &exit, true);
ToBoolean(&dest);
// Pop the result of evaluating the first part.
frame_->Drop();
// Compile right side expression.
is_true.Bind();
Load(node->right());
// Exit (always with a materialized value).
exit.Bind();
}
} else {
ASSERT(node->op() == Token::OR);
ASSERT(!in_safe_int32_mode());
JumpTarget is_false;
ControlDestination dest(destination()->true_target(), &is_false, false);
LoadCondition(node->left(), &dest, false);
if (dest.true_was_fall_through()) {
// The current true target was used as the fall-through. If
// there are no dangling jumps to is_false then the left
// subexpression was unconditionally true. Otherwise we have
// paths where we do have to evaluate the right subexpression.
if (is_false.is_linked()) {
// We need to compile the right subexpression. If the jump to
// the current true target was a forward jump then we have a
// valid frame, we have just bound the true target, and we
// have to jump around the code for the right subexpression.
if (has_valid_frame()) {
destination()->true_target()->Unuse();
destination()->true_target()->Jump();
}
is_false.Bind();
// The left subexpression compiled to control flow, so the
// right one is free to do so as well.
LoadCondition(node->right(), destination(), false);
} else {
// We have just jumped to or bound the current true target but
// the current control destination is not marked as used.
destination()->Use(true);
}
} else if (dest.is_used()) {
// The left subexpression compiled to control flow (and is_false
// was just bound), so the right is free to do so as well.
LoadCondition(node->right(), destination(), false);
} else {
// We have a materialized value on the frame, so we exit with
// one on all paths. There are possibly also jumps to is_false
// from nested subexpressions.
JumpTarget pop_and_continue;
JumpTarget exit;
// Avoid popping the result if it converts to 'true' using the
// standard ToBoolean() conversion as described in ECMA-262,
// section 9.2, page 30.
//
// Duplicate the TOS value. The duplicate will be popped by
// ToBoolean.
frame_->Dup();
ControlDestination dest(&exit, &pop_and_continue, false);
ToBoolean(&dest);
// Pop the result of evaluating the first part.
frame_->Drop();
// Compile right side expression.
is_false.Bind();
Load(node->right());
// Exit (always with a materialized value).
exit.Bind();
}
}
}
void CodeGenerator::VisitBinaryOperation(BinaryOperation* node) {
Comment cmnt(masm_, "[ BinaryOperation");
if (node->op() == Token::AND || node->op() == Token::OR) {
GenerateLogicalBooleanOperation(node);
} else if (in_safe_int32_mode()) {
Visit(node->left());
Visit(node->right());
Int32BinaryOperation(node);
} else {
// NOTE: The code below assumes that the slow cases (calls to runtime)
// never return a constant/immutable object.
OverwriteMode overwrite_mode = NO_OVERWRITE;
if (node->left()->ResultOverwriteAllowed()) {
overwrite_mode = OVERWRITE_LEFT;
} else if (node->right()->ResultOverwriteAllowed()) {
overwrite_mode = OVERWRITE_RIGHT;
}
if (node->left()->IsTrivial()) {
Load(node->right());
Result right = frame_->Pop();
frame_->Push(node->left());
frame_->Push(&right);
} else {
Load(node->left());
Load(node->right());
}
GenericBinaryOperation(node, overwrite_mode);
}
}
void CodeGenerator::VisitThisFunction(ThisFunction* node) {
ASSERT(!in_safe_int32_mode());
frame_->PushFunction();
}
void CodeGenerator::VisitCompareOperation(CompareOperation* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ CompareOperation");
bool left_already_loaded = false;
// Get the expressions from the node.
Expression* left = node->left();
Expression* right = node->right();
Token::Value op = node->op();
// To make typeof testing for natives implemented in JavaScript really
// efficient, we generate special code for expressions of the form:
// 'typeof <expression> == <string>'.
UnaryOperation* operation = left->AsUnaryOperation();
if ((op == Token::EQ || op == Token::EQ_STRICT) &&
(operation != NULL && operation->op() == Token::TYPEOF) &&
(right->AsLiteral() != NULL &&
right->AsLiteral()->handle()->IsString())) {
Handle<String> check(String::cast(*right->AsLiteral()->handle()));
// Load the operand and move it to a register.
LoadTypeofExpression(operation->expression());
Result answer = frame_->Pop();
answer.ToRegister();
if (check->Equals(Heap::number_symbol())) {
__ test(answer.reg(), Immediate(kSmiTagMask));
destination()->true_target()->Branch(zero);
frame_->Spill(answer.reg());
__ mov(answer.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset));
__ cmp(answer.reg(), Factory::heap_number_map());
answer.Unuse();
destination()->Split(equal);
} else if (check->Equals(Heap::string_symbol())) {
__ test(answer.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
// It can be an undetectable string object.
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
__ mov(temp.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset));
__ test_b(FieldOperand(temp.reg(), Map::kBitFieldOffset),
1 << Map::kIsUndetectable);
destination()->false_target()->Branch(not_zero);
__ CmpInstanceType(temp.reg(), FIRST_NONSTRING_TYPE);
temp.Unuse();
answer.Unuse();
destination()->Split(below);
} else if (check->Equals(Heap::boolean_symbol())) {
__ cmp(answer.reg(), Factory::true_value());
destination()->true_target()->Branch(equal);
__ cmp(answer.reg(), Factory::false_value());
answer.Unuse();
destination()->Split(equal);
} else if (check->Equals(Heap::undefined_symbol())) {
__ cmp(answer.reg(), Factory::undefined_value());
destination()->true_target()->Branch(equal);
__ test(answer.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
// It can be an undetectable object.
frame_->Spill(answer.reg());
__ mov(answer.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset));
__ test_b(FieldOperand(answer.reg(), Map::kBitFieldOffset),
1 << Map::kIsUndetectable);
answer.Unuse();
destination()->Split(not_zero);
} else if (check->Equals(Heap::function_symbol())) {
__ test(answer.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
frame_->Spill(answer.reg());
__ CmpObjectType(answer.reg(), JS_FUNCTION_TYPE, answer.reg());
destination()->true_target()->Branch(equal);
// Regular expressions are callable so typeof == 'function'.
__ CmpInstanceType(answer.reg(), JS_REGEXP_TYPE);
answer.Unuse();
destination()->Split(equal);
} else if (check->Equals(Heap::object_symbol())) {
__ test(answer.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
__ cmp(answer.reg(), Factory::null_value());
destination()->true_target()->Branch(equal);
Result map = allocator()->Allocate();
ASSERT(map.is_valid());
// Regular expressions are typeof == 'function', not 'object'.
__ CmpObjectType(answer.reg(), JS_REGEXP_TYPE, map.reg());
destination()->false_target()->Branch(equal);
// It can be an undetectable object.
__ test_b(FieldOperand(map.reg(), Map::kBitFieldOffset),
1 << Map::kIsUndetectable);
destination()->false_target()->Branch(not_zero);
// Do a range test for JSObject type. We can't use
// MacroAssembler::IsInstanceJSObjectType, because we are using a
// ControlDestination, so we copy its implementation here.
__ movzx_b(map.reg(), FieldOperand(map.reg(), Map::kInstanceTypeOffset));
__ sub(Operand(map.reg()), Immediate(FIRST_JS_OBJECT_TYPE));
__ cmp(map.reg(), LAST_JS_OBJECT_TYPE - FIRST_JS_OBJECT_TYPE);
answer.Unuse();
map.Unuse();
destination()->Split(below_equal);
} else {
// Uncommon case: typeof testing against a string literal that is
// never returned from the typeof operator.
answer.Unuse();
destination()->Goto(false);
}
return;
} else if (op == Token::LT &&
right->AsLiteral() != NULL &&
right->AsLiteral()->handle()->IsHeapNumber()) {
Handle<HeapNumber> check(HeapNumber::cast(*right->AsLiteral()->handle()));
if (check->value() == 2147483648.0) { // 0x80000000.
Load(left);
left_already_loaded = true;
Result lhs = frame_->Pop();
lhs.ToRegister();
__ test(lhs.reg(), Immediate(kSmiTagMask));
destination()->true_target()->Branch(zero); // All Smis are less.
Result scratch = allocator()->Allocate();
ASSERT(scratch.is_valid());
__ mov(scratch.reg(), FieldOperand(lhs.reg(), HeapObject::kMapOffset));
__ cmp(scratch.reg(), Factory::heap_number_map());
JumpTarget not_a_number;
not_a_number.Branch(not_equal, &lhs);
__ mov(scratch.reg(),
FieldOperand(lhs.reg(), HeapNumber::kExponentOffset));
__ cmp(Operand(scratch.reg()), Immediate(0xfff00000));
not_a_number.Branch(above_equal, &lhs); // It's a negative NaN or -Inf.
const uint32_t borderline_exponent =
(HeapNumber::kExponentBias + 31) << HeapNumber::kExponentShift;
__ cmp(Operand(scratch.reg()), Immediate(borderline_exponent));
scratch.Unuse();
lhs.Unuse();
destination()->true_target()->Branch(less);
destination()->false_target()->Jump();
not_a_number.Bind(&lhs);
frame_->Push(&lhs);
}
}
Condition cc = no_condition;
bool strict = false;
switch (op) {
case Token::EQ_STRICT:
strict = true;
// Fall through
case Token::EQ:
cc = equal;
break;
case Token::LT:
cc = less;
break;
case Token::GT:
cc = greater;
break;
case Token::LTE:
cc = less_equal;
break;
case Token::GTE:
cc = greater_equal;
break;
case Token::IN: {
if (!left_already_loaded) Load(left);
Load(right);
Result answer = frame_->InvokeBuiltin(Builtins::IN, CALL_FUNCTION, 2);
frame_->Push(&answer); // push the result
return;
}
case Token::INSTANCEOF: {
if (!left_already_loaded) Load(left);
Load(right);
InstanceofStub stub(InstanceofStub::kNoFlags);
Result answer = frame_->CallStub(&stub, 2);
answer.ToRegister();
__ test(answer.reg(), Operand(answer.reg()));
answer.Unuse();
destination()->Split(zero);
return;
}
default:
UNREACHABLE();
}
if (left->IsTrivial()) {
if (!left_already_loaded) {
Load(right);
Result right_result = frame_->Pop();
frame_->Push(left);
frame_->Push(&right_result);
} else {
Load(right);
}
} else {
if (!left_already_loaded) Load(left);
Load(right);
}
Comparison(node, cc, strict, destination());
}
void CodeGenerator::VisitCompareToNull(CompareToNull* node) {
ASSERT(!in_safe_int32_mode());
Comment cmnt(masm_, "[ CompareToNull");
Load(node->expression());
Result operand = frame_->Pop();
operand.ToRegister();
__ cmp(operand.reg(), Factory::null_value());
if (node->is_strict()) {
operand.Unuse();
destination()->Split(equal);
} else {
// The 'null' value is only equal to 'undefined' if using non-strict
// comparisons.
destination()->true_target()->Branch(equal);
__ cmp(operand.reg(), Factory::undefined_value());
destination()->true_target()->Branch(equal);
__ test(operand.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(equal);
// It can be an undetectable object.
// Use a scratch register in preference to spilling operand.reg().
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
__ mov(temp.reg(),
FieldOperand(operand.reg(), HeapObject::kMapOffset));
__ test_b(FieldOperand(temp.reg(), Map::kBitFieldOffset),
1 << Map::kIsUndetectable);
temp.Unuse();
operand.Unuse();
destination()->Split(not_zero);
}
}
#ifdef DEBUG
bool CodeGenerator::HasValidEntryRegisters() {
return (allocator()->count(eax) == (frame()->is_used(eax) ? 1 : 0))
&& (allocator()->count(ebx) == (frame()->is_used(ebx) ? 1 : 0))
&& (allocator()->count(ecx) == (frame()->is_used(ecx) ? 1 : 0))
&& (allocator()->count(edx) == (frame()->is_used(edx) ? 1 : 0))
&& (allocator()->count(edi) == (frame()->is_used(edi) ? 1 : 0));
}
#endif
// Emit a LoadIC call to get the value from receiver and leave it in
// dst.
class DeferredReferenceGetNamedValue: public DeferredCode {
public:
DeferredReferenceGetNamedValue(Register dst,
Register receiver,
Handle<String> name,
bool is_contextual)
: dst_(dst),
receiver_(receiver),
name_(name),
is_contextual_(is_contextual),
is_dont_delete_(false) {
set_comment(is_contextual
? "[ DeferredReferenceGetNamedValue (contextual)"
: "[ DeferredReferenceGetNamedValue");
}
virtual void Generate();
Label* patch_site() { return &patch_site_; }
void set_is_dont_delete(bool value) {
ASSERT(is_contextual_);
is_dont_delete_ = value;
}
private:
Label patch_site_;
Register dst_;
Register receiver_;
Handle<String> name_;
bool is_contextual_;
bool is_dont_delete_;
};
void DeferredReferenceGetNamedValue::Generate() {
if (!receiver_.is(eax)) {
__ mov(eax, receiver_);
}
__ Set(ecx, Immediate(name_));
Handle<Code> ic(Builtins::builtin(Builtins::LoadIC_Initialize));
RelocInfo::Mode mode = is_contextual_
? RelocInfo::CODE_TARGET_CONTEXT
: RelocInfo::CODE_TARGET;
__ call(ic, mode);
// The call must be followed by:
// - a test eax instruction to indicate that the inobject property
// case was inlined.
// - a mov ecx or mov edx instruction to indicate that the
// contextual property load was inlined.
//
// Store the delta to the map check instruction here in the test
// instruction. Use masm_-> instead of the __ macro since the
// latter can't return a value.
int delta_to_patch_site = masm_->SizeOfCodeGeneratedSince(patch_site());
// Here we use masm_-> instead of the __ macro because this is the
// instruction that gets patched and coverage code gets in the way.
if (is_contextual_) {
masm_->mov(is_dont_delete_ ? edx : ecx, -delta_to_patch_site);
__ IncrementCounter(&Counters::named_load_global_inline_miss, 1);
if (is_dont_delete_) {
__ IncrementCounter(&Counters::dont_delete_hint_miss, 1);
}
} else {
masm_->test(eax, Immediate(-delta_to_patch_site));
__ IncrementCounter(&Counters::named_load_inline_miss, 1);
}
if (!dst_.is(eax)) __ mov(dst_, eax);
}
class DeferredReferenceGetKeyedValue: public DeferredCode {
public:
explicit DeferredReferenceGetKeyedValue(Register dst,
Register receiver,
Register key)
: dst_(dst), receiver_(receiver), key_(key) {
set_comment("[ DeferredReferenceGetKeyedValue");
}
virtual void Generate();
Label* patch_site() { return &patch_site_; }
private:
Label patch_site_;
Register dst_;
Register receiver_;
Register key_;
};
void DeferredReferenceGetKeyedValue::Generate() {
if (!receiver_.is(eax)) {
// Register eax is available for key.
if (!key_.is(eax)) {
__ mov(eax, key_);
}
if (!receiver_.is(edx)) {
__ mov(edx, receiver_);
}
} else if (!key_.is(edx)) {
// Register edx is available for receiver.
if (!receiver_.is(edx)) {
__ mov(edx, receiver_);
}
if (!key_.is(eax)) {
__ mov(eax, key_);
}
} else {
__ xchg(edx, eax);
}
// Calculate the delta from the IC call instruction to the map check
// cmp instruction in the inlined version. This delta is stored in
// a test(eax, delta) instruction after the call so that we can find
// it in the IC initialization code and patch the cmp instruction.
// This means that we cannot allow test instructions after calls to
// KeyedLoadIC stubs in other places.
Handle<Code> ic(Builtins::builtin(Builtins::KeyedLoadIC_Initialize));
__ call(ic, RelocInfo::CODE_TARGET);
// The delta from the start of the map-compare instruction to the
// test instruction. We use masm_-> directly here instead of the __
// macro because the macro sometimes uses macro expansion to turn
// into something that can't return a value. This is encountered
// when doing generated code coverage tests.
int delta_to_patch_site = masm_->SizeOfCodeGeneratedSince(patch_site());
// Here we use masm_-> instead of the __ macro because this is the
// instruction that gets patched and coverage code gets in the way.
masm_->test(eax, Immediate(-delta_to_patch_site));
__ IncrementCounter(&Counters::keyed_load_inline_miss, 1);
if (!dst_.is(eax)) __ mov(dst_, eax);
}
class DeferredReferenceSetKeyedValue: public DeferredCode {
public:
DeferredReferenceSetKeyedValue(Register value,
Register key,
Register receiver,
Register scratch,
StrictModeFlag strict_mode)
: value_(value),
key_(key),
receiver_(receiver),
scratch_(scratch),
strict_mode_(strict_mode) {
set_comment("[ DeferredReferenceSetKeyedValue");
}
virtual void Generate();
Label* patch_site() { return &patch_site_; }
private:
Register value_;
Register key_;
Register receiver_;
Register scratch_;
Label patch_site_;
StrictModeFlag strict_mode_;
};
void DeferredReferenceSetKeyedValue::Generate() {
__ IncrementCounter(&Counters::keyed_store_inline_miss, 1);
// Move value_ to eax, key_ to ecx, and receiver_ to edx.
Register old_value = value_;
// First, move value to eax.
if (!value_.is(eax)) {
if (key_.is(eax)) {
// Move key_ out of eax, preferably to ecx.
if (!value_.is(ecx) && !receiver_.is(ecx)) {
__ mov(ecx, key_);
key_ = ecx;
} else {
__ mov(scratch_, key_);
key_ = scratch_;
}
}
if (receiver_.is(eax)) {
// Move receiver_ out of eax, preferably to edx.
if (!value_.is(edx) && !key_.is(edx)) {
__ mov(edx, receiver_);
receiver_ = edx;
} else {
// Both moves to scratch are from eax, also, no valid path hits both.
__ mov(scratch_, receiver_);
receiver_ = scratch_;
}
}
__ mov(eax, value_);
value_ = eax;
}
// Now value_ is in eax. Move the other two to the right positions.
// We do not update the variables key_ and receiver_ to ecx and edx.
if (key_.is(ecx)) {
if (!receiver_.is(edx)) {
__ mov(edx, receiver_);
}
} else if (key_.is(edx)) {
if (receiver_.is(ecx)) {
__ xchg(edx, ecx);
} else {
__ mov(ecx, key_);
if (!receiver_.is(edx)) {
__ mov(edx, receiver_);
}
}
} else { // Key is not in edx or ecx.
if (!receiver_.is(edx)) {
__ mov(edx, receiver_);
}
__ mov(ecx, key_);
}
// Call the IC stub.
Handle<Code> ic(Builtins::builtin(
(strict_mode_ == kStrictMode) ? Builtins::KeyedStoreIC_Initialize_Strict
: Builtins::KeyedStoreIC_Initialize));
__ call(ic, RelocInfo::CODE_TARGET);
// The delta from the start of the map-compare instruction to the
// test instruction. We use masm_-> directly here instead of the
// __ macro because the macro sometimes uses macro expansion to turn
// into something that can't return a value. This is encountered
// when doing generated code coverage tests.
int delta_to_patch_site = masm_->SizeOfCodeGeneratedSince(patch_site());
// Here we use masm_-> instead of the __ macro because this is the
// instruction that gets patched and coverage code gets in the way.
masm_->test(eax, Immediate(-delta_to_patch_site));
// Restore value (returned from store IC) register.
if (!old_value.is(eax)) __ mov(old_value, eax);
}
Result CodeGenerator::EmitNamedLoad(Handle<String> name, bool is_contextual) {
#ifdef DEBUG
int original_height = frame()->height();
#endif
bool contextual_load_in_builtin =
is_contextual &&
(Bootstrapper::IsActive() ||
(!info_->closure().is_null() && info_->closure()->IsBuiltin()));
Result result;
// Do not inline in the global code or when not in loop.
if (scope()->is_global_scope() ||
loop_nesting() == 0 ||
contextual_load_in_builtin) {
Comment cmnt(masm(), "[ Load from named Property");
frame()->Push(name);
RelocInfo::Mode mode = is_contextual
? RelocInfo::CODE_TARGET_CONTEXT
: RelocInfo::CODE_TARGET;
result = frame()->CallLoadIC(mode);
// A test eax instruction following the call signals that the inobject
// property case was inlined. Ensure that there is not a test eax
// instruction here.
__ nop();
} else {
// Inline the property load.
Comment cmnt(masm(), is_contextual
? "[ Inlined contextual property load"
: "[ Inlined named property load");
Result receiver = frame()->Pop();
receiver.ToRegister();
result = allocator()->Allocate();
ASSERT(result.is_valid());
DeferredReferenceGetNamedValue* deferred =
new DeferredReferenceGetNamedValue(result.reg(),
receiver.reg(),
name,
is_contextual);
if (!is_contextual) {
// Check that the receiver is a heap object.
__ test(receiver.reg(), Immediate(kSmiTagMask));
deferred->Branch(zero);
}
__ bind(deferred->patch_site());
// This is the map check instruction that will be patched (so we can't
// use the double underscore macro that may insert instructions).
// Initially use an invalid map to force a failure.
masm()->cmp(FieldOperand(receiver.reg(), HeapObject::kMapOffset),
Immediate(Factory::null_value()));
// This branch is always a forwards branch so it's always a fixed size
// which allows the assert below to succeed and patching to work.
deferred->Branch(not_equal);
// The delta from the patch label to the actual load must be
// statically known.
ASSERT(masm()->SizeOfCodeGeneratedSince(deferred->patch_site()) ==
LoadIC::kOffsetToLoadInstruction);
if (is_contextual) {
// Load the (initialy invalid) cell and get its value.
masm()->mov(result.reg(), Factory::null_value());
if (FLAG_debug_code) {
__ cmp(FieldOperand(result.reg(), HeapObject::kMapOffset),
Factory::global_property_cell_map());
__ Assert(equal, "Uninitialized inlined contextual load");
}
__ mov(result.reg(),
FieldOperand(result.reg(), JSGlobalPropertyCell::kValueOffset));
bool is_dont_delete = false;
if (!info_->closure().is_null()) {
// When doing lazy compilation we can check if the global cell
// already exists and use its "don't delete" status as a hint.
AssertNoAllocation no_gc;
v8::internal::GlobalObject* global_object =
info_->closure()->context()->global();
LookupResult lookup;
global_object->LocalLookupRealNamedProperty(*name, &lookup);
if (lookup.IsProperty() && lookup.type() == NORMAL) {
ASSERT(lookup.holder() == global_object);
ASSERT(global_object->property_dictionary()->ValueAt(
lookup.GetDictionaryEntry())->IsJSGlobalPropertyCell());
is_dont_delete = lookup.IsDontDelete();
}
}
deferred->set_is_dont_delete(is_dont_delete);
if (!is_dont_delete) {
__ cmp(result.reg(), Factory::the_hole_value());
deferred->Branch(equal);
} else if (FLAG_debug_code) {
__ cmp(result.reg(), Factory::the_hole_value());
__ Check(not_equal, "DontDelete cells can't contain the hole");
}
__ IncrementCounter(&Counters::named_load_global_inline, 1);
if (is_dont_delete) {
__ IncrementCounter(&Counters::dont_delete_hint_hit, 1);
}
} else {
// The initial (invalid) offset has to be large enough to force a 32-bit
// instruction encoding to allow patching with an arbitrary offset. Use
// kMaxInt (minus kHeapObjectTag).
int offset = kMaxInt;
masm()->mov(result.reg(), FieldOperand(receiver.reg(), offset));
__ IncrementCounter(&Counters::named_load_inline, 1);
}
deferred->BindExit();
}
ASSERT(frame()->height() == original_height - 1);
return result;
}
Result CodeGenerator::EmitNamedStore(Handle<String> name, bool is_contextual) {
#ifdef DEBUG
int expected_height = frame()->height() - (is_contextual ? 1 : 2);
#endif
Result result;
if (is_contextual || scope()->is_global_scope() || loop_nesting() == 0) {
result = frame()->CallStoreIC(name, is_contextual, strict_mode_flag());
// A test eax instruction following the call signals that the inobject
// property case was inlined. Ensure that there is not a test eax
// instruction here.
__ nop();
} else {
// Inline the in-object property case.
JumpTarget slow, done;
Label patch_site;
// Get the value and receiver from the stack.
Result value = frame()->Pop();
value.ToRegister();
Result receiver = frame()->Pop();
receiver.ToRegister();
// Allocate result register.
result = allocator()->Allocate();
ASSERT(result.is_valid() && receiver.is_valid() && value.is_valid());
// Check that the receiver is a heap object.
__ test(receiver.reg(), Immediate(kSmiTagMask));
slow.Branch(zero, &value, &receiver);
// This is the map check instruction that will be patched (so we can't
// use the double underscore macro that may insert instructions).
// Initially use an invalid map to force a failure.
__ bind(&patch_site);
masm()->cmp(FieldOperand(receiver.reg(), HeapObject::kMapOffset),
Immediate(Factory::null_value()));
// This branch is always a forwards branch so it's always a fixed size
// which allows the assert below to succeed and patching to work.
slow.Branch(not_equal, &value, &receiver);
// The delta from the patch label to the store offset must be
// statically known.
ASSERT(masm()->SizeOfCodeGeneratedSince(&patch_site) ==
StoreIC::kOffsetToStoreInstruction);
// The initial (invalid) offset has to be large enough to force a 32-bit
// instruction encoding to allow patching with an arbitrary offset. Use
// kMaxInt (minus kHeapObjectTag).
int offset = kMaxInt;
__ mov(FieldOperand(receiver.reg(), offset), value.reg());
__ mov(result.reg(), Operand(value.reg()));
// Allocate scratch register for write barrier.
Result scratch = allocator()->Allocate();
ASSERT(scratch.is_valid());
// The write barrier clobbers all input registers, so spill the
// receiver and the value.
frame_->Spill(receiver.reg());
frame_->Spill(value.reg());
// If the receiver and the value share a register allocate a new
// register for the receiver.
if (receiver.reg().is(value.reg())) {
receiver = allocator()->Allocate();
ASSERT(receiver.is_valid());
__ mov(receiver.reg(), Operand(value.reg()));
}
// Update the write barrier. To save instructions in the inlined
// version we do not filter smis.
Label skip_write_barrier;
__ InNewSpace(receiver.reg(), value.reg(), equal, &skip_write_barrier);
int delta_to_record_write = masm_->SizeOfCodeGeneratedSince(&patch_site);
__ lea(scratch.reg(), Operand(receiver.reg(), offset));
__ RecordWriteHelper(receiver.reg(), scratch.reg(), value.reg());
if (FLAG_debug_code) {
__ mov(receiver.reg(), Immediate(BitCast<int32_t>(kZapValue)));
__ mov(value.reg(), Immediate(BitCast<int32_t>(kZapValue)));
__ mov(scratch.reg(), Immediate(BitCast<int32_t>(kZapValue)));
}
__ bind(&skip_write_barrier);
value.Unuse();
scratch.Unuse();
receiver.Unuse();
done.Jump(&result);
slow.Bind(&value, &receiver);
frame()->Push(&receiver);
frame()->Push(&value);
result = frame()->CallStoreIC(name, is_contextual, strict_mode_flag());
// Encode the offset to the map check instruction and the offset
// to the write barrier store address computation in a test eax
// instruction.
int delta_to_patch_site = masm_->SizeOfCodeGeneratedSince(&patch_site);
__ test(eax,
Immediate((delta_to_record_write << 16) | delta_to_patch_site));
done.Bind(&result);
}
ASSERT_EQ(expected_height, frame()->height());
return result;
}
Result CodeGenerator::EmitKeyedLoad() {
#ifdef DEBUG
int original_height = frame()->height();
#endif
Result result;
// Inline array load code if inside of a loop. We do not know the
// receiver map yet, so we initially generate the code with a check
// against an invalid map. In the inline cache code, we patch the map
// check if appropriate.
if (loop_nesting() > 0) {
Comment cmnt(masm_, "[ Inlined load from keyed Property");
// Use a fresh temporary to load the elements without destroying
// the receiver which is needed for the deferred slow case.
Result elements = allocator()->Allocate();
ASSERT(elements.is_valid());
Result key = frame_->Pop();
Result receiver = frame_->Pop();
key.ToRegister();
receiver.ToRegister();
// If key and receiver are shared registers on the frame, their values will
// be automatically saved and restored when going to deferred code.
// The result is in elements, which is guaranteed non-shared.
DeferredReferenceGetKeyedValue* deferred =
new DeferredReferenceGetKeyedValue(elements.reg(),
receiver.reg(),
key.reg());
__ test(receiver.reg(), Immediate(kSmiTagMask));
deferred->Branch(zero);
// Check that the receiver has the expected map.
// Initially, use an invalid map. The map is patched in the IC
// initialization code.
__ bind(deferred->patch_site());
// Use masm-> here instead of the double underscore macro since extra
// coverage code can interfere with the patching.
masm_->cmp(FieldOperand(receiver.reg(), HeapObject::kMapOffset),
Immediate(Factory::null_value()));
deferred->Branch(not_equal);
// Check that the key is a smi.
if (!key.is_smi()) {
__ test(key.reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
} else {
if (FLAG_debug_code) __ AbortIfNotSmi(key.reg());
}
Copy-on-write arrays. Object model changes ---------------------------------------- New fixed_cow_array_map is used for the elements array of a JSObject to mark it as COW. The JSObject's map and other fields are not affected. The JSObject's map still has the "fast elements" bit set. It means we can do only the receiver map check in keyed loads and the receiver and the elements map checks in keyed stores. So introducing COW arrays doesn't hurt performance of these operations. But note that the elements map check is necessary in all mutating operations because the "has fast elements" bit now means "has fast elements for reading". EnsureWritableFastElements can be used in runtime functions to perform the necessary lazy copying. Generated code changes ---------------------------------------- Generic keyed load is updated to only do the receiver map check (this could have been done earlier). FastCloneShallowArrayStub now has two modes: clone elements and use COW elements. AssertFastElements macro is added to check the elements when necessary. The custom call IC generators for Array.prototype.{push,pop} are updated to avoid going to the slow case (and patching the IC) when calling the builtin should work. COW enablement ---------------------------------------- Currently we only put shallow and simple literal arrays in the COW mode. This is done by the parser. Review URL: http://codereview.chromium.org/3144002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5275 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-08-16 16:06:46 +00:00
// Get the elements array from the receiver.
__ mov(elements.reg(),
FieldOperand(receiver.reg(), JSObject::kElementsOffset));
Copy-on-write arrays. Object model changes ---------------------------------------- New fixed_cow_array_map is used for the elements array of a JSObject to mark it as COW. The JSObject's map and other fields are not affected. The JSObject's map still has the "fast elements" bit set. It means we can do only the receiver map check in keyed loads and the receiver and the elements map checks in keyed stores. So introducing COW arrays doesn't hurt performance of these operations. But note that the elements map check is necessary in all mutating operations because the "has fast elements" bit now means "has fast elements for reading". EnsureWritableFastElements can be used in runtime functions to perform the necessary lazy copying. Generated code changes ---------------------------------------- Generic keyed load is updated to only do the receiver map check (this could have been done earlier). FastCloneShallowArrayStub now has two modes: clone elements and use COW elements. AssertFastElements macro is added to check the elements when necessary. The custom call IC generators for Array.prototype.{push,pop} are updated to avoid going to the slow case (and patching the IC) when calling the builtin should work. COW enablement ---------------------------------------- Currently we only put shallow and simple literal arrays in the COW mode. This is done by the parser. Review URL: http://codereview.chromium.org/3144002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5275 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-08-16 16:06:46 +00:00
__ AssertFastElements(elements.reg());
// Check that the key is within bounds.
__ cmp(key.reg(),
FieldOperand(elements.reg(), FixedArray::kLengthOffset));
deferred->Branch(above_equal);
// Load and check that the result is not the hole.
// Key holds a smi.
STATIC_ASSERT(kSmiTag == 0 && kSmiTagSize == 1);
__ mov(elements.reg(),
FieldOperand(elements.reg(),
key.reg(),
times_2,
FixedArray::kHeaderSize));
result = elements;
__ cmp(Operand(result.reg()), Immediate(Factory::the_hole_value()));
deferred->Branch(equal);
__ IncrementCounter(&Counters::keyed_load_inline, 1);
deferred->BindExit();
} else {
Comment cmnt(masm_, "[ Load from keyed Property");
result = frame_->CallKeyedLoadIC(RelocInfo::CODE_TARGET);
// Make sure that we do not have a test instruction after the
// call. A test instruction after the call is used to
// indicate that we have generated an inline version of the
// keyed load. The explicit nop instruction is here because
// the push that follows might be peep-hole optimized away.
__ nop();
}
ASSERT(frame()->height() == original_height - 2);
return result;
}
Result CodeGenerator::EmitKeyedStore(StaticType* key_type) {
#ifdef DEBUG
int original_height = frame()->height();
#endif
Result result;
// Generate inlined version of the keyed store if the code is in a loop
// and the key is likely to be a smi.
if (loop_nesting() > 0 && key_type->IsLikelySmi()) {
Comment cmnt(masm(), "[ Inlined store to keyed Property");
// Get the receiver, key and value into registers.
result = frame()->Pop();
Result key = frame()->Pop();
Result receiver = frame()->Pop();
Result tmp = allocator_->Allocate();
ASSERT(tmp.is_valid());
Result tmp2 = allocator_->Allocate();
ASSERT(tmp2.is_valid());
// Determine whether the value is a constant before putting it in a
// register.
bool value_is_constant = result.is_constant();
// Make sure that value, key and receiver are in registers.
result.ToRegister();
key.ToRegister();
receiver.ToRegister();
DeferredReferenceSetKeyedValue* deferred =
new DeferredReferenceSetKeyedValue(result.reg(),
key.reg(),
receiver.reg(),
tmp.reg(),
strict_mode_flag());
// Check that the receiver is not a smi.
__ test(receiver.reg(), Immediate(kSmiTagMask));
deferred->Branch(zero);
// Check that the key is a smi.
if (!key.is_smi()) {
__ test(key.reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
} else {
if (FLAG_debug_code) __ AbortIfNotSmi(key.reg());
}
// Check that the receiver is a JSArray.
__ CmpObjectType(receiver.reg(), JS_ARRAY_TYPE, tmp.reg());
deferred->Branch(not_equal);
// Get the elements array from the receiver and check that it is not a
// dictionary.
__ mov(tmp.reg(),
FieldOperand(receiver.reg(), JSArray::kElementsOffset));
// Check whether it is possible to omit the write barrier. If the elements
// array is in new space or the value written is a smi we can safely update
// the elements array without write barrier.
Label in_new_space;
__ InNewSpace(tmp.reg(), tmp2.reg(), equal, &in_new_space);
if (!value_is_constant) {
__ test(result.reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
}
__ bind(&in_new_space);
// Bind the deferred code patch site to be able to locate the fixed
// array map comparison. When debugging, we patch this comparison to
// always fail so that we will hit the IC call in the deferred code
// which will allow the debugger to break for fast case stores.
__ bind(deferred->patch_site());
__ cmp(FieldOperand(tmp.reg(), HeapObject::kMapOffset),
Immediate(Factory::fixed_array_map()));
deferred->Branch(not_equal);
// Check that the key is within bounds. Both the key and the length of
// the JSArray are smis (because the fixed array check above ensures the
// elements are in fast case). Use unsigned comparison to handle negative
// keys.
__ cmp(key.reg(),
FieldOperand(receiver.reg(), JSArray::kLengthOffset));
deferred->Branch(above_equal);
// Store the value.
__ mov(FixedArrayElementOperand(tmp.reg(), key.reg()), result.reg());
__ IncrementCounter(&Counters::keyed_store_inline, 1);
deferred->BindExit();
} else {
result = frame()->CallKeyedStoreIC(strict_mode_flag());
// Make sure that we do not have a test instruction after the
// call. A test instruction after the call is used to
// indicate that we have generated an inline version of the
// keyed store.
__ nop();
}
ASSERT(frame()->height() == original_height - 3);
return result;
}
#undef __
#define __ ACCESS_MASM(masm)
Handle<String> Reference::GetName() {
ASSERT(type_ == NAMED);
Property* property = expression_->AsProperty();
if (property == NULL) {
// Global variable reference treated as a named property reference.
VariableProxy* proxy = expression_->AsVariableProxy();
ASSERT(proxy->AsVariable() != NULL);
ASSERT(proxy->AsVariable()->is_global());
return proxy->name();
} else {
Literal* raw_name = property->key()->AsLiteral();
ASSERT(raw_name != NULL);
return Handle<String>::cast(raw_name->handle());
}
}
void Reference::GetValue() {
ASSERT(!cgen_->in_spilled_code());
ASSERT(cgen_->HasValidEntryRegisters());
ASSERT(!is_illegal());
MacroAssembler* masm = cgen_->masm();
// Record the source position for the property load.
Property* property = expression_->AsProperty();
if (property != NULL) {
cgen_->CodeForSourcePosition(property->position());
}
switch (type_) {
case SLOT: {
Comment cmnt(masm, "[ Load from Slot");
Slot* slot = expression_->AsVariableProxy()->AsVariable()->AsSlot();
ASSERT(slot != NULL);
cgen_->LoadFromSlotCheckForArguments(slot, NOT_INSIDE_TYPEOF);
if (!persist_after_get_) set_unloaded();
break;
}
case NAMED: {
Variable* var = expression_->AsVariableProxy()->AsVariable();
bool is_global = var != NULL;
ASSERT(!is_global || var->is_global());
if (persist_after_get_) cgen_->frame()->Dup();
Result result = cgen_->EmitNamedLoad(GetName(), is_global);
if (!persist_after_get_) set_unloaded();
cgen_->frame()->Push(&result);
break;
}
case KEYED: {
if (persist_after_get_) {
cgen_->frame()->PushElementAt(1);
cgen_->frame()->PushElementAt(1);
}
Result value = cgen_->EmitKeyedLoad();
cgen_->frame()->Push(&value);
if (!persist_after_get_) set_unloaded();
break;
}
default:
UNREACHABLE();
}
}
void Reference::TakeValue() {
// For non-constant frame-allocated slots, we invalidate the value in the
// slot. For all others, we fall back on GetValue.
ASSERT(!cgen_->in_spilled_code());
ASSERT(!is_illegal());
if (type_ != SLOT) {
GetValue();
return;
}
Slot* slot = expression_->AsVariableProxy()->AsVariable()->AsSlot();
ASSERT(slot != NULL);
if (slot->type() == Slot::LOOKUP ||
slot->type() == Slot::CONTEXT ||
slot->var()->mode() == Variable::CONST ||
slot->is_arguments()) {
GetValue();
return;
}
// Only non-constant, frame-allocated parameters and locals can
// reach here. Be careful not to use the optimizations for arguments
// object access since it may not have been initialized yet.
ASSERT(!slot->is_arguments());
if (slot->type() == Slot::PARAMETER) {
cgen_->frame()->TakeParameterAt(slot->index());
} else {
ASSERT(slot->type() == Slot::LOCAL);
cgen_->frame()->TakeLocalAt(slot->index());
}
ASSERT(persist_after_get_);
// Do not unload the reference, because it is used in SetValue.
}
void Reference::SetValue(InitState init_state) {
ASSERT(cgen_->HasValidEntryRegisters());
ASSERT(!is_illegal());
MacroAssembler* masm = cgen_->masm();
switch (type_) {
case SLOT: {
Comment cmnt(masm, "[ Store to Slot");
Slot* slot = expression_->AsVariableProxy()->AsVariable()->AsSlot();
ASSERT(slot != NULL);
cgen_->StoreToSlot(slot, init_state);
set_unloaded();
break;
}
case NAMED: {
Comment cmnt(masm, "[ Store to named Property");
Result answer = cgen_->EmitNamedStore(GetName(), false);
cgen_->frame()->Push(&answer);
set_unloaded();
break;
}
case KEYED: {
Comment cmnt(masm, "[ Store to keyed Property");
Property* property = expression()->AsProperty();
ASSERT(property != NULL);
Result answer = cgen_->EmitKeyedStore(property->key()->type());
cgen_->frame()->Push(&answer);
set_unloaded();
break;
}
case UNLOADED:
case ILLEGAL:
UNREACHABLE();
}
}
#undef __
#define __ masm.
static void MemCopyWrapper(void* dest, const void* src, size_t size) {
memcpy(dest, src, size);
}
MemCopyFunction CreateMemCopyFunction() {
HandleScope scope;
MacroAssembler masm(NULL, 1 * KB);
// Generated code is put into a fixed, unmovable, buffer, and not into
// the V8 heap. We can't, and don't, refer to any relocatable addresses
// (e.g. the JavaScript nan-object).
// 32-bit C declaration function calls pass arguments on stack.
// Stack layout:
// esp[12]: Third argument, size.
// esp[8]: Second argument, source pointer.
// esp[4]: First argument, destination pointer.
// esp[0]: return address
const int kDestinationOffset = 1 * kPointerSize;
const int kSourceOffset = 2 * kPointerSize;
const int kSizeOffset = 3 * kPointerSize;
int stack_offset = 0; // Update if we change the stack height.
if (FLAG_debug_code) {
__ cmp(Operand(esp, kSizeOffset + stack_offset),
Immediate(kMinComplexMemCopy));
Label ok;
__ j(greater_equal, &ok);
__ int3();
__ bind(&ok);
}
if (CpuFeatures::IsSupported(SSE2)) {
CpuFeatures::Scope enable(SSE2);
__ push(edi);
__ push(esi);
stack_offset += 2 * kPointerSize;
Register dst = edi;
Register src = esi;
Register count = ecx;
__ mov(dst, Operand(esp, stack_offset + kDestinationOffset));
__ mov(src, Operand(esp, stack_offset + kSourceOffset));
__ mov(count, Operand(esp, stack_offset + kSizeOffset));
__ movdqu(xmm0, Operand(src, 0));
__ movdqu(Operand(dst, 0), xmm0);
__ mov(edx, dst);
__ and_(edx, 0xF);
__ neg(edx);
__ add(Operand(edx), Immediate(16));
__ add(dst, Operand(edx));
__ add(src, Operand(edx));
__ sub(Operand(count), edx);
// edi is now aligned. Check if esi is also aligned.
Label unaligned_source;
__ test(Operand(src), Immediate(0x0F));
__ j(not_zero, &unaligned_source);
{
__ IncrementCounter(&Counters::memcopy_aligned, 1);
// Copy loop for aligned source and destination.
__ mov(edx, count);
Register loop_count = ecx;
Register count = edx;
__ shr(loop_count, 5);
{
// Main copy loop.
Label loop;
__ bind(&loop);
__ prefetch(Operand(src, 0x20), 1);
__ movdqa(xmm0, Operand(src, 0x00));
__ movdqa(xmm1, Operand(src, 0x10));
__ add(Operand(src), Immediate(0x20));
__ movdqa(Operand(dst, 0x00), xmm0);
__ movdqa(Operand(dst, 0x10), xmm1);
__ add(Operand(dst), Immediate(0x20));
__ dec(loop_count);
__ j(not_zero, &loop);
}
// At most 31 bytes to copy.
Label move_less_16;
__ test(Operand(count), Immediate(0x10));
__ j(zero, &move_less_16);
__ movdqa(xmm0, Operand(src, 0));
__ add(Operand(src), Immediate(0x10));
__ movdqa(Operand(dst, 0), xmm0);
__ add(Operand(dst), Immediate(0x10));
__ bind(&move_less_16);
// At most 15 bytes to copy. Copy 16 bytes at end of string.
__ and_(count, 0xF);
__ movdqu(xmm0, Operand(src, count, times_1, -0x10));
__ movdqu(Operand(dst, count, times_1, -0x10), xmm0);
__ mov(eax, Operand(esp, stack_offset + kDestinationOffset));
__ pop(esi);
__ pop(edi);
__ ret(0);
}
__ Align(16);
{
// Copy loop for unaligned source and aligned destination.
// If source is not aligned, we can't read it as efficiently.
__ bind(&unaligned_source);
__ IncrementCounter(&Counters::memcopy_unaligned, 1);
__ mov(edx, ecx);
Register loop_count = ecx;
Register count = edx;
__ shr(loop_count, 5);
{
// Main copy loop
Label loop;
__ bind(&loop);
__ prefetch(Operand(src, 0x20), 1);
__ movdqu(xmm0, Operand(src, 0x00));
__ movdqu(xmm1, Operand(src, 0x10));
__ add(Operand(src), Immediate(0x20));
__ movdqa(Operand(dst, 0x00), xmm0);
__ movdqa(Operand(dst, 0x10), xmm1);
__ add(Operand(dst), Immediate(0x20));
__ dec(loop_count);
__ j(not_zero, &loop);
}
// At most 31 bytes to copy.
Label move_less_16;
__ test(Operand(count), Immediate(0x10));
__ j(zero, &move_less_16);
__ movdqu(xmm0, Operand(src, 0));
__ add(Operand(src), Immediate(0x10));
__ movdqa(Operand(dst, 0), xmm0);
__ add(Operand(dst), Immediate(0x10));
__ bind(&move_less_16);
// At most 15 bytes to copy. Copy 16 bytes at end of string.
__ and_(count, 0x0F);
__ movdqu(xmm0, Operand(src, count, times_1, -0x10));
__ movdqu(Operand(dst, count, times_1, -0x10), xmm0);
__ mov(eax, Operand(esp, stack_offset + kDestinationOffset));
__ pop(esi);
__ pop(edi);
__ ret(0);
}
} else {
__ IncrementCounter(&Counters::memcopy_noxmm, 1);
// SSE2 not supported. Unlikely to happen in practice.
__ push(edi);
__ push(esi);
stack_offset += 2 * kPointerSize;
__ cld();
Register dst = edi;
Register src = esi;
Register count = ecx;
__ mov(dst, Operand(esp, stack_offset + kDestinationOffset));
__ mov(src, Operand(esp, stack_offset + kSourceOffset));
__ mov(count, Operand(esp, stack_offset + kSizeOffset));
// Copy the first word.
__ mov(eax, Operand(src, 0));
__ mov(Operand(dst, 0), eax);
// Increment src,dstso that dst is aligned.
__ mov(edx, dst);
__ and_(edx, 0x03);
__ neg(edx);
__ add(Operand(edx), Immediate(4)); // edx = 4 - (dst & 3)
__ add(dst, Operand(edx));
__ add(src, Operand(edx));
__ sub(Operand(count), edx);
// edi is now aligned, ecx holds number of remaning bytes to copy.
__ mov(edx, count);
count = edx;
__ shr(ecx, 2); // Make word count instead of byte count.
__ rep_movs();
// At most 3 bytes left to copy. Copy 4 bytes at end of string.
__ and_(count, 3);
__ mov(eax, Operand(src, count, times_1, -4));
__ mov(Operand(dst, count, times_1, -4), eax);
__ mov(eax, Operand(esp, stack_offset + kDestinationOffset));
__ pop(esi);
__ pop(edi);
__ ret(0);
}
CodeDesc desc;
masm.GetCode(&desc);
ASSERT(desc.reloc_size == 0);
// Copy the generated code into an executable chunk and return a pointer
// to the first instruction in it as a C++ function pointer.
LargeObjectChunk* chunk = LargeObjectChunk::New(desc.instr_size, EXECUTABLE);
if (chunk == NULL) return &MemCopyWrapper;
memcpy(chunk->GetStartAddress(), desc.buffer, desc.instr_size);
CPU::FlushICache(chunk->GetStartAddress(), desc.instr_size);
return FUNCTION_CAST<MemCopyFunction>(chunk->GetStartAddress());
}
#undef __
} } // namespace v8::internal
#endif // V8_TARGET_ARCH_IA32