Commit Graph

146 Commits

Author SHA1 Message Date
Chuck Walbourn
429b3e7995 BC7 compressor optimization for skipping mode 0 & 2 by default 2015-04-22 13:31:37 -07:00
walbourn_cp
96b21d85e2 More VS 2015 projects 2015-03-26 13:52:36 -07:00
walbourn_cp
058c71714d Updated libraries fro VS 2015 C99 and legacy printf conformance
- Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS
2015-03-24 15:51:05 -07:00
walbourn_cp
d3887c4425 Support for universal Windows apps Technical Preview 2015-03-24 15:26:31 -07:00
walbourn_cp
f618e9f19d Fixed bugs in WIC loader for multframe images when resizing was required
- texconv & texassemble now load multi-frames if present from WIC files (tiff, gif)
2015-03-17 18:07:21 -07:00
walbourn_cp
5541a2cbcf Fixed bug with GenerateMipMaps for WIC-based generation of non-WIC supported formats. 2015-03-16 16:34:27 -07:00
walbourn_cp
74c2231e3c Minor SAL fix 2015-03-10 15:18:42 -07:00
walbourn_cp
81a447f8b3 Minor code review feedback 2015-03-09 12:29:08 -07:00
walbourn_cp
e529c6a73b Added use of C++11 defaulted and deleted constructors 2015-02-20 14:43:07 -08:00
walbourn_cp
e23c8e19fd Code review feedback 2015-01-30 17:31:49 -08:00
walbourn_cp
5f95b87ddf Updated libraries for VS 2015 C99 and legacy printf conformance
- Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS
2015-01-24 01:17:54 -08:00
walbourn_cp
27020cce7b Minor code review feedback
- Don't need to use ".get()[" pattern when using std::unique_ptr<T[]> specialization
2014-11-20 13:44:59 -08:00
walbourn_cp
57b7c894bc Add VS 2015 projects (using VS 2015 Technical Preview) 2014-11-13 18:04:03 -08:00
walbourn_cp
367db3de30 DirectXTex: Improved format conversions
- depth/stencil conversions incl fix for stencil data handling
- alpha only conversions
- fixed bug with half-precision (float16) format conversions
- fixed bug with RGB -> 1 channel conversion for non-UNORM sources
2014-09-22 12:39:24 -07:00
walbourn_cp
91951178e0 Fixed warnings found by Dev14 CTP 2014-09-18 16:29:08 -07:00
walbourn_cp
0922ab3f94 Fix for C++14 with std::vector<const T> 2014-09-18 11:26:01 -07:00
walbourn_cp
501835a8b3 Xbox One platform changes 2014-09-15 10:32:51 -07:00
walbourn_cp
48e969aac7 Xbox One platform changes 2014-09-11 15:26:14 -07:00
walbourn_cp
1e0d861ee3 Minor code cleanup 2014-09-11 15:25:42 -07:00
walbourn_cp
385017d1ec Made ScratchImage::OverrideFormat more flexible (and less safe) 2014-09-11 15:24:23 -07:00
walbourn_cp
15d1a22921 Fixed issue when BC decompressing non-standard compressed rowPitch images 2014-09-11 15:23:33 -07:00
walbourn_cp
209772f248 Minor code cleanup 2014-09-11 15:21:52 -07:00
walbourn_cp
dab54e856c Explicit calling-convention annotation for all 'public' functions 2014-09-04 17:57:16 -07:00
walbourn_cp
7b177a9b5b Xbox One platform updates 2014-09-04 17:46:46 -07:00
walbourn_cp
ad9d19712a /fp:fast and use /arch:SSE2 for Win32 (x86) 2014-07-22 11:49:31 -07:00
walbourn_cp
c568c51408 DirectXTex: GenerateMips fails if asked to not generate any mips 2014-07-11 16:57:54 -07:00
walbourn_cp
4233e222e3 DirectXTex: fixed wide-image issue with CPU Compress 2014-07-10 16:03:13 -07:00
walbourn_cp
c3ac93db96 Code Review feedback 2014-07-01 12:36:30 -07:00
walbourn_cp
d7d90d4911 MInor cleanup of XDK projects 2014-06-19 13:49:28 -07:00
walbourn_cp
8a597ef59b DirectXTex: minor fix (no codegen impact) 2014-06-04 15:56:21 -07:00
walbourn_cp
aa61672a48 Removed all use of MONOLITHIC driver variable 2014-05-08 13:37:43 -07:00
walbourn_cp
917281720e Removed support for 'stock' Direct3D for Xbox One XDK platform
- Removed all use of MONOLITHIC driver variable
- _XBOX_ONE && _TITLE now implies using 'monolithic' Direct3D
2014-05-08 13:33:19 -07:00
walbourn_cp
0a3b283e75 Projects and support for the Windows phone 8.1 platform 2014-04-03 13:03:44 -07:00
walbourn_cp
c671cc3911 DirectXTex: Minor code review fix 2014-03-31 18:11:40 -07:00
walbourn_cp
d6976ed850 DirectXTex: support writing DDS files where input Image struct rowPitch is not 1-byte aligned 2014-02-20 15:24:34 -08:00
walbourn_cp
76b79c42b5 DirectXTex: added alpha weight parameter for BC7 GPU compressor [breaking change]
- texconv has new '-aw' switch to take the parameter
2014-02-19 17:31:35 -08:00
walbourn_cp
5336f904da DirectXTex: Support for Direct3D 11 video and Xbox One extended formats
- New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
2014-02-14 13:33:01 -08:00
walbourn_cp
c72e6ccc22 DirectXTex: Fixed bug with application of ordered dithering in non-WIC codepaths 2014-02-13 11:28:26 -08:00
walbourn_cp
c43f736184 DirectXTex: Added IsVolumemap() helper to TexMetadata 2014-01-30 16:48:52 -08:00
walbourn_cp
840f0d4238 DirectXTex: Fix for size rounding bug in GPU BC compressor 2014-01-22 11:06:35 -08:00
walbourn_cp
6a37f81f09 DirectXTex: TEX_COMPRESS_* flags; added 'compress' flags paramter to GPU Compress [breaking change] 2014-01-22 11:04:35 -08:00
walbourn_cp
8d3dbe1fc0 Added comment explaining reason for supressing 4005 warning 2014-01-21 12:50:14 -08:00
walbourn_cp
b4b63a3557 Eliminate ScopedObject in favor of standard Microsoft::WRL::ComPtr 2014-01-15 17:08:08 -08:00
walbourn_cp
9ee1142b42 Removed d2d1.h workaround as this was caused by a case of incorrect mixing of DXSDK and Windows 8.x SDK 2014-01-15 13:18:18 -08:00
walbourn_cp
f1ff6f10f2 DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK
- Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines
- Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK
2014-01-15 13:14:48 -08:00
walbourn_cp
7ddd3762bb DirectXTex: added move operators for ScratchImage, Blob 2013-12-24 12:57:42 -08:00
walbourn_cp
858d473b81 DirectXTK/DirectXTex: Xbox One platform support 2013-12-05 16:41:24 -08:00
walbourn_cp
848294f2e7 Dropped VS 2010 + Windows 8.0 SDK in favor of VS 2010 + Windows 8.1 SDK 2013-11-20 13:35:35 -08:00
walbourn_cp
b73612600f DirectXTex: Resize logic in non-WIC custom filtering was backwards for when to use the BOX filter 2013-11-15 14:54:08 -08:00
walbourn_cp
65de5a1f37 DirectXTex: Added project which uses VS 2010 with the Windows 8.1 SDK 2013-10-18 20:49:03 -07:00