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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-28 23:21:06 +00:00
Commit Graph

375 Commits

Author SHA1 Message Date
walbourn_cp
c7594d5265 DDSTextureLoader & WICTextureLoader updated to use SetDebugObjectName template introduced in Oct 12 2012 DirectXTK release 2012-10-12 12:48:53 -07:00
walbourn_cp
e57fcf3817 Screengrab: Updated to handle SRGB formats
See http://directxtk.codeplex.com/workitem/780
2012-10-09 14:52:02 -07:00
walbourn_cp
28faae7447 DirectxTex: added optional targetFormat parameter to WIC save routines to control choice of output format 2012-10-04 14:48:14 -07:00
walbourn_cp
051f865120 Put DDSTextureLoader & WICTextureLoader routines into DirectX C++ namespace 2012-10-02 14:03:22 -07:00
[TFS35]\Project Collection Service Accounts
68680d10ea Upgrade: New Version of LabDefaultTemplate.xaml. To upgrade your build definitions, please visit the following link: http://go.microsoft.com/fwlink/?LinkId=254563 2012-10-01 13:51:46 -07:00
[TFS35]\Project Collection Service Accounts
25223337f6 Checked in by server upgrade 2012-10-01 13:50:04 -07:00
walbourn_cp
831267d5fd Updated for September 28, 2012 release 2012-09-28 16:44:21 -07:00
walbourn_cp
8a96db2581 Rename projects and solutions to a standard naming convention 2012-09-28 16:28:30 -07:00
walbourn_cp
5375b7e0ab Added ScreenGrab runtime utility for making screenshots for Direct3D 11 apps 2012-09-28 12:07:28 -07:00
walbourn_cp
5472168735 WriteSource WIC API simplifies WIC writer a bit 2012-09-28 11:16:45 -07:00
walbourn_cp
eb48e991f9 Texconv: Fixed case where source image already has mipchain and the tool is supposed to change the number of mip levels 2012-09-06 12:27:41 -07:00
walbourn_cp
babaf73654 Texconv: Typo bug with conversion. Alpha threadhold was accidentially 5, should have been 0.5f. 2012-08-20 16:04:45 -07:00
walbourn_cp
61571870ae Texconv: Now supports -tu and -tf options for coping with "TYPELESS" DDS files
DirectXTex: new 'typeless' DXGI utilities
2012-07-02 13:31:12 -07:00
walbourn_cp
4e112ab731 Updated for June 22, 2012 release 2012-06-22 12:20:06 -07:00
walbourn_cp
aa604a531c DirectXTex updated to use XNAMath 2.05 instead of 2.04 for USE_XNAMATH builds 2012-06-22 12:14:10 -07:00
walbourn_cp
fe9bb94d6c DirectXTex: fixed color order for 24bpp legacy DDS file expansions 2012-06-21 18:24:33 -07:00
walbourn_cp
37a80354e3 - DirectXTex WIC image loading and WICTextureLoader updated with some additional 96bpp float format handling on Windows 8 2012-06-10 14:23:37 -07:00
walbourn_cp
6c5ef5886a Updated for May 31, 2012 release 2012-05-31 17:01:15 -07:00
walbourn_cp
1c216b2a58 Cleaned up some preprocessor defines; added Metro style app project files 2012-05-24 17:13:37 -07:00
walbourn_cp
9aefde4d9f DirectXTex - cleaned up /analyze issues 2012-05-23 17:57:47 -07:00
walbourn_cp
8834749b02 WICTextureLoader - cleaned up debug sdk layer name setting 2012-05-23 15:50:51 -07:00
walbourn_cp
505949d763 DDSTextureLoader - cleaned up debug sdk layer name setting 2012-05-23 15:44:09 -07:00
walbourn_cp
e85504e967 10level9 drivers can return something other than E_INVALIDARG for this case, so we retry for any failure 2012-05-02 16:49:10 -07:00
walbourn_cp
a6c5c5939a April 20, 2012 source 2012-05-01 13:00:24 -07:00
MCLWEB
7ac24de683 Created team project folder $/directxtex via the Team Project Creation Wizard 2012-05-01 10:02:00 -07:00