Commit Graph

178 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
e51b7cd162 Add test for sampler arrays. 2018-01-04 12:28:57 +01:00
Hans-Kristian Arntzen
789fa91987 Support running FXC on Unix-likes as well.
Assumes a wine wrapper script is set up, but should be good enough.
2017-12-12 13:23:56 +01:00
Hans-Kristian Arntzen
ffad50b3c2 Remove duplicate swizzles in remap_swizzle.
Makes HLSL image-load-store look much nicer.
2017-12-12 13:01:10 +01:00
Hans-Kristian Arntzen
1c7980a778 Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
Hans-Kristian Arntzen
cc532cb7b6 Use t-namespace for ByteAddressBuffer.
FXC caught it, but not glslang, hm ...
2017-12-11 13:55:26 +01:00
Hans-Kristian Arntzen
5e9b53e354 Support VertexID/InstanceID in HLSL. 2017-12-06 11:01:32 +01:00
Hans-Kristian Arntzen
aeeb0e3dd0 Support textureQueryLod in HLSL. 2017-12-01 13:30:31 +01:00
Hans-Kristian Arntzen
975cf86892 Test textureProjLodOffset with compare in HLSL as well. 2017-11-29 12:48:06 +01:00
Hans-Kristian Arntzen
dbfa686990 Emit SampleCmpLevelZero for lod/grad variants of SampleCmp. 2017-11-29 12:38:13 +01:00
Hans-Kristian Arntzen
c65248fdce Support image load-store without format in HLSL. 2017-11-29 12:14:06 +01:00
Hans-Kristian Arntzen
48f3fa4adb Implement bitfield ops in HLSL. 2017-11-29 11:33:44 +01:00
Hans-Kristian Arntzen
656af7e3ed Implement unorm16/snorm16 packing in HLSL. 2017-11-27 15:03:40 +01:00
Hans-Kristian Arntzen
719ba63416 Add pack/unpack snorm8/unorm8. 2017-11-27 14:49:47 +01:00
Hans-Kristian Arntzen
6c7c680d01 Implement FP16 unpack/pack on HLSL. 2017-11-27 14:24:30 +01:00
msiglreith
f4bde2b3ef HLSL: Support early fragment tests attribute 2017-11-21 14:51:03 +01:00
Hans-Kristian Arntzen
5352615ce1 Update tests. 2017-11-20 21:10:00 +01:00
Hans-Kristian Arntzen
4f88f9750f Cleanups for HLSL vertex attribute remap.
Add CLI support as well.
2017-11-13 09:46:45 +01:00
Hans-Kristian Arntzen
22e94913d4 Add test for row/col-major matrix read/write for HLSL. 2017-10-26 17:40:45 +02:00
Hans-Kristian Arntzen
2ba7ed1c09 Fix tests after rebase. 2017-10-24 09:56:08 +02:00
Hans-Kristian Arntzen
a95295cb23 Remap swizzle for HLSL and RWBuffer. 2017-10-24 09:55:25 +02:00
Hans-Kristian Arntzen
ae236e7056 Add GroupSync() in HLSL. 2017-10-24 09:55:25 +02:00
Hans-Kristian Arntzen
85eb972259 Add some HLSL tests for atomics and image load store. 2017-10-24 09:55:25 +02:00
James Ross-Gowan
1f16f0d260 Use 'static const' for spec constants in HLSL
If 'const' is used, the shader expects the variable to be backed by a
constant buffer. 'static const' is probably preferred for a value that
is initialized with a constant in the HLSL source code.

FXC also emits a warning for 'const' variables with initializers, since
'static const' was probably intended.
2017-10-21 19:19:32 +11:00
Hans-Kristian Arntzen
d48876ac41 Add test for stripped cbuffer members. 2017-10-10 17:40:37 +02:00
Hans-Kristian Arntzen
94ff355812 Fix some naming issues for stripped and flattened structs. 2017-10-10 17:32:26 +02:00
Hans-Kristian Arntzen
620d01c5d6 Generate decorations for row_major/column_major in HLSL. 2017-10-10 16:11:25 +02:00
Hans-Kristian Arntzen
6feff98295 Update HLSL cbuffer tests. 2017-10-10 15:37:53 +02:00
Hans-Kristian Arntzen
c9168cd981 Merge pull request #299 from KhronosGroup/fix-173
Stamp out all variants for mod().
2017-10-06 13:53:06 +02:00
Hans-Kristian Arntzen
d4727fe696 Stamp out all variants for mod(). 2017-10-06 13:21:42 +02:00
Hans-Kristian Arntzen
8538b4c9c0 Handle empty struct declarations with best effort.
This "feature" is a bit icky as we have no useful representation of it,
so never emit code which has anything to do with empty structs.
2017-10-06 13:05:14 +02:00
Hans-Kristian Arntzen
eb58f67727 Only unroll matrices for vertex input.
Bandaid, might have to revisit this later.
2017-10-05 16:31:52 +02:00
Hans-Kristian Arntzen
ecaea50739 Add SPVASM test from clspv. 2017-09-29 12:20:57 +02:00
Hans-Kristian Arntzen
aab3107a3f Add WorkGroupID/NumWorkGroups to MSL. Fix block name alias. 2017-09-29 12:16:53 +02:00
Hans-Kristian Arntzen
db5d49f04a Add SPVASM testing support for HLSL/MSL. 2017-09-29 11:07:11 +02:00
Hans-Kristian Arntzen
825f07c04a Add test for specialization constant workgroup size on HLSL. 2017-09-29 10:21:02 +02:00
Hans-Kristian Arntzen
84f8c9935b Declare work group size constants in HLSL and MSL.
Technically not needed, but it does make compute code easier to read
compared to magical constants being used for work group size.
2017-09-29 10:15:33 +02:00
Hans-Kristian Arntzen
9aa42a87af Just emit textureSize variants we actually need. 2017-09-20 10:31:56 +02:00
Hans-Kristian Arntzen
1bc5b70752 Add exhaustive image query to HLSL.
Need to strip this down somehow ...
2017-09-20 10:00:13 +02:00
James Ross-Gowan
02e6be7288 Fix texture GatherRed/Green/etc. methods for SM 5.0
Unlike GLSL, the component is selected by calling a specific method.
2017-09-12 07:20:01 +10:00
Hans-Kristian Arntzen
eab66fcd55 Update HLSL references. 2017-09-08 09:14:00 +02:00
Hans-Kristian Arntzen
e8d2c8e710 Support samplerBuffer as function parameters in HLSL. 2017-08-21 10:26:44 +02:00
Hans-Kristian Arntzen
e8d5d71cad Add sampler buffer support to HLSL. 2017-08-21 10:01:03 +02:00
Hans-Kristian Arntzen
945425eaa8 Add some access chain tests. 2017-08-15 10:23:04 +02:00
Hans-Kristian Arntzen
af2b233582 Add test for ByteAddressBuffer vs. RWByteAddressBuffer. 2017-08-15 09:39:45 +02:00
Hans-Kristian Arntzen
e2bb5b8959 Add test for compute shader builtins. 2017-08-15 09:35:23 +02:00
Hans-Kristian Arntzen
744d0405b0 Preserve arguments with inout unless complete writes are made. 2017-08-09 17:06:41 +02:00
Hans-Kristian Arntzen
cbcaca5a39 Fix textureProj with shadow on GLSL. 2017-07-31 10:05:32 +02:00
Hans-Kristian Arntzen
98c76eed69 Declare specialization constants in HLSL. 2017-07-29 22:13:27 +02:00
Hans-Kristian Arntzen
6ff9007311 Fix unary enclosures. 2017-07-24 10:17:19 +02:00
Hans-Kristian Arntzen
ecf56cff2b Add support for SM5.1 ConstantBuffer<T>. 2017-06-30 10:34:21 +02:00
Hans-Kristian Arntzen
de33d89074 Add explicit in/out locations everywhere.
Needed for newer glslang. With Vulkan semantics for SPIR-V, all
locations must be explicitly defined.
2017-06-21 09:39:08 +02:00
Hans-Kristian Arntzen
620da7b943 Add basic support for : register() declaration in HLSL. 2017-06-17 10:15:32 +02:00
Hans-Kristian Arntzen
686ac6812b HLSL: Can pass down combined image samplers as arguments. 2017-05-07 13:22:16 +02:00
Hans-Kristian Arntzen
59ad08429b HLSL: Add test for passing down separate image and samplers to functions. 2017-05-07 12:53:51 +02:00
Hans-Kristian Arntzen
100e9d34b8 HLSL: Basic support for separate image/samplers. 2017-05-06 12:39:04 +02:00
Hans-Kristian Arntzen
851acf3712 Avoid boolean mix in HLSL.
Update glslang travis checkout as boolean mix support was broken on that commit.
2017-05-04 10:28:30 +02:00
Hans-Kristian Arntzen
17d88ca928 Add compatibility option for PointSize in HLSL.
If we opt-in to it, PointSize can be ignored to avoid more annoying
workarounds.
2017-05-04 10:12:14 +02:00
Robert Konrad
bb9dbd4149 Support texelFetch in HLSL 2017-04-24 11:08:55 +02:00
Robert Konrad
7d8be83cb3 Support shadow sampling in HLSL 2017-04-21 17:52:04 +02:00
Robert Konrad
585339f3cd Test HLSL cube maps 2017-04-21 14:55:01 +02:00
Robert Konrad
9020c48076 Support and test 1D and 3D textures in HLSL4/5 2017-04-21 14:05:17 +02:00
Robert Konrad
23d993546c Add texture sampling HLSL test 2017-04-21 11:46:10 +02:00
Robert Konrad
be4c919d08 Update HLSL test results 2017-04-18 15:17:55 +02:00
Robert Konrad
1fb2315a35 Add a test for HLSL matrix unrolling 2017-04-03 11:42:36 +02:00
Robert Konrad
9fadd34afe Add new HLSL tests 2017-03-24 15:41:20 +01:00
Robert Konrad
78ec0fcb22 Update HLSL test output
HLSL requires builtins to be defined after
texcoords in some cases.
2017-03-24 14:40:13 +01:00
Hans-Kristian Arntzen
a0a582dd04 Do not emit interpolation qualifiers to static globals. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
b8bda45802 Add test case for interpolation qualifiers in HLSL. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
447545311b Add test for input I/O blocks in fragment. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
e89b789af3 Add some tests for no stage inputs or outputs in HLSL. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
62df60ea3d Update vertex locations test to include I/O blocks. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
784a23b92a Add instancing test to HLSL. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
a4aa89e992 Add test for fragment builtins like gl_FragDepth/gl_FragCoord. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
61c31c6054 Make use of explicit locations in HLSL. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
bdea1a444a Begin rewriting how HLSL deals with inputs and outputs. 2017-03-21 13:48:50 +01:00
Robert Konrad
e49cff5055 Update HLSL reference shader 2017-01-27 16:34:52 +01:00
Robert Konrad
82959c86bb Use \n line endings in HLSL reference shaders 2017-01-26 13:22:52 +01:00
Robert Konrad
d6b3efaaaf Add HLSL reference shader outputs 2017-01-26 11:41:22 +01:00