If an option is passed to --images that is either a non-existent path or
a folder with no images matching the supported types, assume this is
an error and exit, so they can supply a valid path instead.
Share code between DM and nanobench in SkCommonFlags.
nanobench now behaves more like DM - it will check a directory for
images that match the supported extensions.
Only consider image paths ending in RAW suffixes as images if
SK_CODE_DECODES_RAW is defined. This prevents us from seeing failure
to decode errors on platforms that cannot decode it.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1611323004
Review URL: https://codereview.chromium.org/1611323004
Local timing says this 4-byte Paeth function takes about 0.3x the time the serial libpng code does, dropping from ~10 cycles per byte to ~2.9.
bpp=4 is mainly an easy demo. This approach can work for any bpp up to 16, 1 pixel at a time, at roughly the same cost per pixel. Doing more than 1 pixel at a time is a tricky math problem I have yet to attempt to solve.
Everything here can be trivially downgraded to MMX, supporting bpp up to 8. It seems to be a little slower (~3.5 cycles per byte), but it would make the code compatible with every x86 that can still power on.
I've tried four approaches:
- this way;
- doing things naively in 16-bit;
- a 16-bit version that requires division by 3 (i.e. mulhi_epu16(..., 0x5580) );
- a mostly 8-bit version of the same.
They're all fine, but this one is consistently the fastest I've measured.
I'd be happy to settle on the naive 16-bit version too, which would have a very clear implementation that's only minorly slower than this version. The other two are way more complicated, and would require us to draw some serious ASCII diagrams to explain.
I have learned that the .skp serialization tests (serialize-8888) have a nice side effect of testing the correctness of these filters!
(Since writing the description above, I've bumped things up to {Paeth,Sub,Avg} x { 3 bpp, 4 bpp }.)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1573943002
Review URL: https://codereview.chromium.org/1573943002
Reason for revert:
Bot failures
Original issue's description:
> AVX 2 SrcOver blits: color32, blitmask.
>
> As a follow up to the SSE 4.1 CL, this should look pretty familiar.
>
> I've made some organizational changes around how we load, store, pack, and unpack data that I think makes things clearer and more orthogonal, and it'll make it easier to try out a pmaddubsw lerp. I have backported these changes to the SSE 4.1 code, and I hope that I can actually get a lot of this code templated for sharing between the two later.
>
> Perf changes (relative to SSE 4.1):
> Xfermode_SrcOver: 1650 -> 1180 (0.71x) // large opaque blit
> Xfermode_SrcOver_aa: 1794 -> 1653 (0.92x) // large opaque + small transparent
> text_16_AA_{FF,BK,WT}: 1.72 -> 1.59 (0.92x) // small opaque blit
> text_16_AA_88: 1.83 -> 1.77 (0.97x) // small transparent blit
>
> This should be a big throughout win, and a small latency win.
> This should all be pixel-exact to the previous SSE 4.1 code.
>
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1532613002
> CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac10.9-Clang-x86_64-Release-CMake-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/5d2117015eb271e09faf4a7ddd89093c9d618a36TBR=herb@google.com,mtklein@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1632713002
As a follow up to the SSE 4.1 CL, this should look pretty familiar.
I've made some organizational changes around how we load, store, pack, and unpack data that I think makes things clearer and more orthogonal, and it'll make it easier to try out a pmaddubsw lerp. I have backported these changes to the SSE 4.1 code, and I hope that I can actually get a lot of this code templated for sharing between the two later.
Perf changes (relative to SSE 4.1):
Xfermode_SrcOver: 1650 -> 1180 (0.71x) // large opaque blit
Xfermode_SrcOver_aa: 1794 -> 1653 (0.92x) // large opaque + small transparent
text_16_AA_{FF,BK,WT}: 1.72 -> 1.59 (0.92x) // small opaque blit
text_16_AA_88: 1.83 -> 1.77 (0.97x) // small transparent blit
This should be a big throughout win, and a small latency win.
This should all be pixel-exact to the previous SSE 4.1 code.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1532613002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac10.9-Clang-x86_64-Release-CMake-Trybot
Review URL: https://codereview.chromium.org/1532613002
Try to start faster:
- remove flags dependency
- print nothing
- strip unused symbols from the binary on Mac (smaller binary)
- only create one fuzz object
- only run one DEF_FUZZ
I am not sure if any of these things mattered, but I thought you may like to look.
Good stuff:
- make nextU() / nextF() work
- drop nextURange() / nextFRange() for now
- add nextB() for a single byte
As you may have guessed, I have figured out how to use afl-fuzz on my laptop.
Syntax to run becomes:
$ afl-fuzz ... out/Release/fuzz <DEF_FUZZ name> @@
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1581203003
Review URL: https://codereview.chromium.org/1581203003
Simplify path id allocation in NVPR backend. Instead of using
an AVL tree of path id ranges for the first 65535 ids, use just
a simple stategy of overallocation and "bump index".
Fixes the bug where previously overallocated ids were not deleted.
The advantage is that the implementation is simple and all allocations
go through overallocation, not just the first 65535 of the 1-range
allocations.
Removes the logic where paths were cleared with setting path data to
null instead of deleting the whole path. Now deleted paths are just
deleted normally. These operations should have equivalent performance on
command buffer. Deleting the path should enable the driver to do more
maintainance.
Removes the GLNameAllocator, as it was only used for paths. In order for
it to be used for other IDs, it probably would need to be re-written to
support cleanup and arbitrary ranges. Also, the interface would probably
need to be changed to not requiring the block to be allocated before it
could be managed by the structure.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1150243003
Review URL: https://codereview.chromium.org/1150243003
Remove refcounting from SkGLContext.
SkGLContext is expected to behave like GrContextFactory would own
it, as implied by the GrContextFactory function.
If it is refcounted, this does not hold.
Also other use sites, such as in SkOSWindow_win (command buffer gl
object), confirm the behavior. The object is explicitly owned and
destroyed, not shared.
Also fixes potential crashes from using GL context of an abandoned
context.
Also fixes potential crashes in DM/nanobench, if the GrContext lives
longer than GLContext through internal refing of GrContext.
Moves the non-trivial implementations from GrContextFactory.h to
.cpp, just for consistency sake.
Changes pathops_unittest.gyp. The pathops_unittest uses
GrContextFactory, but did not link to its implementation. The reason
they worked was that the implementation used (constructors, destructors)
happened to be in the .h file.
This works towards being able to use command buffer and NVPR from
the SampleApp.
BUG=skia:2992
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005
Committed: https://skia.googlesource.com/skia/+/830e012187f951d49d7e46e196ac8d1e653a25da
Review URL: https://codereview.chromium.org/1511773005
SkUtility.h and SkTLogic.h implement a number of type traits now
available through <type_traits> and <utility>. This removes SkUtility.h,
replacing it with <utility>, and moves a number of traits in
SkTLogic.h to use the std:: equivelents. This change only uses C++11
parts of the standard library; SkTLogic.h will continue to provide
C++14 and beyond for now in the skstd namespace.
The changes to SkTLogic.h are being done gradually so that safe changes
may be landed confidently, with more risky changes in the future.
Review URL: https://codereview.chromium.org/1561683002
Reason for revert:
Broke tests on Android, iOS, Mac and Windows.
Original issue's description:
> Make SkGLContext lifetime more well-defined
>
> Remove refcounting from SkGLContext.
>
> SkGLContext is expected to behave like GrContextFactory would own
> it, as implied by the GrContextFactory function.
>
> If it is refcounted, this does not hold.
>
> Also other use sites, such as in SkOSWindow_win (command buffer gl
> object), confirm the behavior. The object is explicitly owned and
> destroyed, not shared.
>
> Also fixes potential crashes from using GL context of an abandoned
> context.
>
> Also fixes potential crashes in DM/nanobench, if the GrContext lives
> longer than GLContext through internal refing of GrContext.
>
> Moves the non-trivial implementations from GrContextFactory.h to
> .cpp, just for consistency sake.
>
> Changes pathops_unittest.gyp. The pathops_unittest uses
> GrContextFactory, but did not link to its implementation. The reason
> they worked was that the implementation used (constructors, destructors)
> happened to be in the .h file.
>
> This works towards being able to use command buffer and NVPR from
> the SampleApp.
>
> BUG=skia:2992
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005
>
> Committed: https://skia.googlesource.com/skia/+/830e012187f951d49d7e46e196ac8d1e653a25daTBR=bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1555053003
Remove refcounting from SkGLContext.
SkGLContext is expected to behave like GrContextFactory would own
it, as implied by the GrContextFactory function.
If it is refcounted, this does not hold.
Also other use sites, such as in SkOSWindow_win (command buffer gl
object), confirm the behavior. The object is explicitly owned and
destroyed, not shared.
Also fixes potential crashes from using GL context of an abandoned
context.
Also fixes potential crashes in DM/nanobench, if the GrContext lives
longer than GLContext through internal refing of GrContext.
Moves the non-trivial implementations from GrContextFactory.h to
.cpp, just for consistency sake.
Changes pathops_unittest.gyp. The pathops_unittest uses
GrContextFactory, but did not link to its implementation. The reason
they worked was that the implementation used (constructors, destructors)
happened to be in the .h file.
This works towards being able to use command buffer and NVPR from
the SampleApp.
BUG=skia:2992
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005
Review URL: https://codereview.chromium.org/1511773005
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd
Review URL: https://codereview.chromium.org/1490113005
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
Review URL: https://codereview.chromium.org/1490113005
Reason for revert:
This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description.
Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
> --config: type: string default: 565 8888 gpu nonrendering
> Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
> nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
> xps or use extended form 'backend(option=value,...)'.
>
> Extended form: 'backend(option=value,...)'
>
> Possible backends and options:
>
> gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
> api type: string default: native.
> Select graphics API to use with gpu backend.
> Options:
> native Use platform default OpenGL or OpenGL ES backend.
> gl Use OpenGL.
> gles Use OpenGL ES.
> debug Use debug OpenGL.
> null Use null OpenGL.
> dit type: bool default: false.
> Use device independent text.
> nvpr type: bool default: false.
> Use NV_path_rendering OpenGL and OpenGL ES extension.
> samples type: int default: 0.
> Use multisampling with N samples.
>
> Predefined configs:
>
> gpu = gpu()
> msaa4 = gpu(samples=4)
> msaa16 = gpu(samples=16)
> nvprmsaa4 = gpu(nvpr=true,samples=4)
> nvprmsaa16 = gpu(nvpr=true,samples=16)
> gpudft = gpu(dit=true)
> gpudebug = gpu(api=debug)
> gpunull = gpu(api=null)
> debug = gpu(api=debug)
> nullgpu = gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825bTBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1536963002
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Review URL: https://codereview.chromium.org/1490113005
Reason for revert:
speculative revert to see if it unblocks the DEPS roll
https://codereview.chromium.org/1529443002
Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
> --config: type: string default: 565 8888 gpu nonrendering
> Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
> nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
> xps or use extended form 'backend(option=value,...)'.
>
> Extended form: 'backend(option=value,...)'
>
> Possible backends and options:
>
> gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
> api type: string default: native.
> Select graphics API to use with gpu backend.
> Options:
> native Use platform default OpenGL or OpenGL ES backend.
> gl Use OpenGL.
> gles Use OpenGL ES.
> debug Use debug OpenGL.
> null Use null OpenGL.
> dit type: bool default: false.
> Use device independent text.
> nvpr type: bool default: false.
> Use NV_path_rendering OpenGL and OpenGL ES extension.
> samples type: int default: 0.
> Use multisampling with N samples.
>
> Predefined configs:
>
> gpu = gpu()
> msaa4 = gpu(samples=4)
> msaa16 = gpu(samples=16)
> nvprmsaa4 = gpu(nvpr=true,samples=4)
> nvprmsaa16 = gpu(nvpr=true,samples=16)
> gpudft = gpu(dit=true)
> gpudebug = gpu(api=debug)
> gpunull = gpu(api=null)
> debug = gpu(api=debug)
> nullgpu = gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1528473002
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Review URL: https://codereview.chromium.org/1490113005
Will no longer be needed once ag/817367 lands - Android will be
inheriting directly from SkPngChunkReader, so no need for the
intermediate.
BUG=skia:4574
Review URL: https://codereview.chromium.org/1470913004
We think this might be more flexible. It allows, e.g, function-level blacklisting,
and here an easy one-stop-shop blacklist for all of third_party/externals.
BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/1509733003
It's undefined behavior to pass null as src or dst to memcpy, even if len is 0.
This currently triggers -fsanitize=attribute-nonnull warnings, but also can
lead to very unexpected code generation with GCC.
sk_careful_memcpy() checks len first before calling memcpy(),
which prevents that weird undefined situation.
This allows me to mark all sanitizers as no-recover, i.e. make-the-bots-red fatal.
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot
BUG=skia:4641
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/1510683002
- Carmack rsqrt uses an int where it wants a uint32_t.
- turn off all santizers (including signed-integer-overflow) in third_party/externals/sftntly.
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot
BUG=skia:4635
Review URL: https://codereview.chromium.org/1511643002
This class allows a client of SkCodec to read chunks in the data
stream that are not recognized by libpng. This is used by Android
to specify ninepatch data.
Taken from SkImageDecoder::Peeker. Modify the name of the class
and its method to be more specific to their use. Make
SkImageDecoder::Peeker a subclass of the new class, to help stage
the change in Android.
Add a test to verify that it works.
BUG=skia:4574
BUG=skia:3257
Committed: https://skia.googlesource.com/skia/+/3389e00136188800b98ca69488c0418c374fd78b
Review URL: https://codereview.chromium.org/1040453002
Reason for revert:
Busted Chromium builds:
../../third_party/skia/src/ports/SkImageDecoder_empty.cpp:63:17: error: no type
named 'Peeker' in 'SkImageDecoder'
SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker*) {
~~~~~~~~~~~~~~~~^
../../third_party/skia/src/ports/SkImageDecoder_empty.cpp:63:51: error: unknown
type name 'Peeker'
SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker*) {
Original issue's description:
> Add SkPngChunkReader.
>
> This class allows a client of SkCodec to read chunks in the data
> stream that are not recognized by libpng. This is used by Android
> to specify ninepatch data.
>
> Taken from SkImageDecoder::Peeker. Modify the name of the class
> and its method to be more specific to their use. Make
> SkImageDecoder::Peeker a subclass of the new class, to help stage
> the change in Android.
>
> Add a test to verify that it works.
>
> BUG=skia:4574
> BUG=skia:3257
>
> Committed: https://skia.googlesource.com/skia/+/3389e00136188800b98ca69488c0418c374fd78bTBR=djsollen@google.com,reed@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4574
Review URL: https://codereview.chromium.org/1472863003
Reason for revert:
Breaking jpeg decodes everywhere. I need to look into this.
Original issue's description:
> Switch Skia's libjpeg-turbo to 1.4.2
>
> The Android security team wants Android to be on the latest version
> of libjpeg-turbo, so Skia should test on this version as well.
>
> This shouldn't affect Gold.
>
> I wouldn't be surprised if this causes a few ASAN/valgrind issues
> that we need to fix.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/8e8eda9d4d2e6e65e3339eaaaf8144a4ef6c721cTBR=scroggo@google.com,djsollen@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1468073002
This class allows a client of SkCodec to read chunks in the data
stream that are not recognized by libpng. This is used by Android
to specify ninepatch data.
Taken from SkImageDecoder::Peeker. Modify the name of the class
and its method to be more specific to their use. Make
SkImageDecoder::Peeker a subclass of the new class, to help stage
the change in Android.
Add a test to verify that it works.
BUG=skia:4574
BUG=skia:3257
Review URL: https://codereview.chromium.org/1040453002
The Android security team wants Android to be on the latest version
of libjpeg-turbo, so Skia should test on this version as well.
This shouldn't affect Gold.
I wouldn't be surprised if this causes a few ASAN/valgrind issues
that we need to fix.
BUG=skia:
Review URL: https://codereview.chromium.org/1469553002
This makes it match OS X build more closely.
The most important change is that CLANG_CXX_LIBRARY sets -stdlib=libc++
for both the compiler and the linker.
BUG=skia:
Review URL: https://codereview.chromium.org/1451913002
This will expose the BitmapRegionDecoder API as a public include
and move the implementation to src.
This makes this code more naturally exposed in Android and easier
to test in DM and nanobench.
BUG=skia:
Review URL: https://codereview.chromium.org/1438873002
We were doing it on Windows, now do it everywhere.
This just changes the backend. We could think about another step to actually
replacing all our sk_atomic_... with std atomic stuff.
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot
TBR=reed@google.com
Only deleting from include/...
Review URL: https://codereview.chromium.org/1441773002
This is necessary if we want to start using C++11 library features.
Chrome's got their own custom libc++-for-10.6.
This is a somewhat lazy approximation of that.
Chrome should still guard us from using 10.7-specific features
until 10.6-10.8 all go away.
BUG=skia:
Review URL: https://codereview.chromium.org/1437173002
Xfermode_ColorDodge_aa 10.3ms -> 7.85ms 0.76x
Xfermode_SoftLight_aa 13.8ms -> 10.2ms 0.74x
Xfermode_ColorBurn_aa 10.7ms -> 7.82ms 0.73x
Xfermode_SoftLight 33.6ms -> 23.2ms 0.69x
Xfermode_ColorDodge 25ms -> 16.5ms 0.66x
Xfermode_ColorBurn 26.1ms -> 16.6ms 0.63x
Ought to be no pixel diffs:
https://gold.skia.org/search2?issue=1432903002&unt=true&query=source_type%3Dgm&master=false
Incidental stuff:
I made the SkNx(T) constructors implicit to make writing math expressions simpler.
This allows us to write expressions like
Sk4f v;
...
v = v*4;
rather than
Sk4f v;
...
v = v * Sk4f(4);
As written it only works when the constant is on the right-hand side,
so expressions like `(Sk4f(1) - da)` have to stay for now. I plan on
following up with a CL that lets those become `(1 - da)` too.
BUG=skia:4117
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1432903002
This CL still keeps the weird diamond shape we have for all our ProgramBuilders.
However, the GrGLSL base class will allow us to pull multiple other parts
of our program setup away from GL which will eventually allow us to break up
the diamond.
As part of this all ShaderBuilder subclass have been made gl independent,
however I will move them to GLSL files/class names in a follow on CL.
BUG=skia:
Review URL: https://codereview.chromium.org/1416423003
Rename SkCodecTools.h to SkBitmapRegionDecoderPriv.h
Move BRD code to its own directory in tools. This
allows us to not need to expose the entire tools
directory in Android.
BUG=skia:
Review URL: https://codereview.chromium.org/1417393004
This makes texture-backed images and bitmaps down a new code path. It adds a pinch point via the texture adjuster that will be used to handle copied necessary for different texture targets. It also fixes bugs in the existing code exhibited by recent updates to the bleed GM. The plan is to move the the sw/generator-backed imgs/bmps on to this code path with future changes.
Review URL: https://codereview.chromium.org/1424313010
Disable SkImageDecoder's code which relies on Android's customized
libpng and libjpeg. Build standard versions of libpng and libjpeg-turbo
everywhere. The SkImageDecoder code has been replaced with SkCodec, which
can decode subsets using standard library APIs
BUG=skia:
Review URL: https://codereview.chromium.org/1406153015
We no longer need to worry about namespace
conflicts SkBitmapRegionDecoder in Android (which
we are replacing).
Additionally, the static Create() function does not
need to repeat the name BitmapRegionDecoder.
BUG=skia:
Review URL: https://codereview.chromium.org/1415243007
The utility SubsetPath removes parts of a potentially very large path to isolate a minimal test case. SubsetPath is very useful for debugging path ops, but is not path ops specific.
PathOpsBuilderConicTest compares the output of the Path Ops Builder, sequential calls to Simplify, and SkRegions for some number of rotated ovals.
Some tests caused path ops to hang. It was caught adding a loop of curves because the head was not found by the tail. Even though the root cause has been fixed, SkSegment::addCurveTo callers now abort the path op if the same curve was added twice.
The subdivided conic weight was been computed anew. Fortunately, it's a simpler computation that the one it replaces.
Some Simplify() subroutines returned false to signal that the results needed assembling. Change these to abort the current operation instead.
Coincident curve intersection triggered two small bugs; one where no perpendicular could be found for coincident curves, and one where no coincident curves remain after looping.
The SixtyOvals test can be run through multiple processes instead of multiple threads. This strategy allows a 48 core machine to saturate all cores at 100%.
The DEBUG_VISUALIZE_CONICS code in PathOpsConicIntersectionTest acknowleges that it is easier to visualize conics with Skia than with script and html canvas. This test also verifies that path ops subdivision matches geometry chopping.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1405383004
Logically this CL:
Moves the PathRendererChain from GrContext to GrDrawManager
- this was needed to untangled the Path-Chain/Renderer header mess
- this entailed adding getDrawingMgr so the CMM could access the PathRenderingChain
- this also entailed re-adding freeGpuResources to the GrDrawingMgr
Moves the CanDrawArgs struct up stack
Removes the GrPipelineBuilder from the CanDrawArgs struct
Review URL: https://codereview.chromium.org/1407883004
It's absurdly slow.
We can turn it back on with
skia> python gyp_skia -Dskia_win_ltcg=1
The bots will automatically define skia_is_bot and skia_win_ltcg.
BUG=skia:
Review URL: https://codereview.chromium.org/1407043009
The extension on the mac is .dylib, updated the name.
EGL.h isn't available on mac (unless we include skia_angle.h).
I've got a somewhat bad hack of defining the types that I need
to get this running.
GetProcedureAddress was somehow successfully grabbing gl
functions from another lib. Removed this call, I copied it
from ANGLE impl, but it isn't required.
lib load path works differently, fixed in GYP
BUG=skia:2992
Review URL: https://codereview.chromium.org/1403153002
Update FreeType to a newer version. Because this caused issues in
finding the correct ftoptions.h and ftmodule.h [1], be sure to state
the ones we want explicitly.
This also add gzip.c which is needed for WOFF support [2].
[1] FreeType "Simplify header file hierarchy."
fae382076409db198dfbff36ac4cbb97b05b30a1
[2] FreeType "[gzip] New function `FT_Gzip_Uncompress'."
dc240524ff31891a442225430b28e9620c1fa89f
Review URL: https://codereview.chromium.org/833103004
Recent house cleaning has broken the debugger - mainly around the defunct profiling feature. This makes CL it even more defunct.
Review URL: https://codereview.chromium.org/1416723006
We've migrated SkHwuiRenderer into the Android Framework as
android::uirenderer::TestWindowContext in response to an internal
bug; we now delete that class and change our build references here.
R=djsollen@google.com
Review URL: https://codereview.chromium.org/1407053009
- Move high-precision wall timers from tools/timer to SkTime.
- Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
- Delete unused tools/timer code.
I have no idea what's going on there in src/animator.
I don't intend to investigate.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/70084cbc16ee8162649f2601377feb6e49de0217
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Debug-CrOS_Link-Trybot
Review URL: https://codereview.chromium.org/1422513003
Reason for revert:
broke chromeos
Original issue's description:
> SkTime::GetNSecs()
>
> - Move high-precision wall timers from tools/timer to SkTime.
> - Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
> - Delete unused tools/timer code.
>
> I have no idea what's going on there in src/animator.
> I don't intend to investigate.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/70084cbc16ee8162649f2601377feb6e49de0217TBR=reed@google.com,mtklein@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1420923003
- Move high-precision wall timers from tools/timer to SkTime.
- Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
- Delete unused tools/timer code.
I have no idea what's going on there in src/animator.
I don't intend to investigate.
BUG=skia:
Review URL: https://codereview.chromium.org/1422513003
As we use this more and more, we end up with more and more inline copies.
On my desktop, this makes Skia ~16K smaller.
Boy perf trybots would be neat.
BUG=skia:
Review URL: https://codereview.chromium.org/1415133003
We will implement this API using SkCodecs.
SkAndroidCodecs will be used to implement the
BitmapRegionDecoder Java API (and possibly
BitmapFactory).
BUG=skia:
Review URL: https://codereview.chromium.org/1406223002
This cleans up tools/ code, or code that should have been in tools/.
The only interesting code change trims features off of PictureRenderer.
It's still in use by a few useful-looking tools.
BUG=skia:
Review URL: https://codereview.chromium.org/1416913003
It's only used by a couple unit tests. We have other ways of getting
the same quality testing of our ref-count code now (e.g. TSAN).
BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac10.9-Clang-x86_64-Release-CMake-Trybot
Review URL: https://codereview.chromium.org/1408213005
imgblur is intended to establish a ground truth for debugging mask blur issues. It performs a brute force (non-separable) Gaussian blur of the provided image.
The blur code itself is in sk_tools_utils so it can be more easily used programmatically in other places (e.g., blur unit tests).
Review URL: https://codereview.chromium.org/1384203002
Iterating through the 903K skps that represent the
imagable 1M top web pages triggers a number of
bugs, some of which are addressed here.
Some web pages trigger intersecting cubic
representations of arc with their conic
counterparts. This exposed a flaw in coincident
detection that caused an infinite loop. The loop
alternatively extended the coincident section and,
determining the that the bounds of the curve pairs
did not overlap, deleted the extension.
Track the number of times the coincident detection
is called, and if it exceeds an empirically found
limit, assume that the curves are coincident and
force it to be so.
The loop count limit can be determined by enabling
DEBUG_T_SECT_LOOP_COUNT and running all tests. The
largest count is reported on completion.
Another class of bugs was caused by concident
detection duplicating nearly identical points that
had been merged earlier. To track these bugs, the
'handle coincidence' code was duplicated as a
const debug variety that reported if one of a
dozen or so irregularities are present; then it is
easier to see when a block of code that fixes one
irregularity regresses another.
Creating the debug const code version exposed some
non-debug code that could be const, and some that
was experimental and could be removed. Set
DEBUG_COINCIDENCE to track coincidence health and
handling.
For running on Chrome, DEBUG_VERIFY checks the
result of pathops against the same operation
using SkRegion to verify that the results are
nearly the same.
When visualizing the pathops work using
tools/pathops_visualizer.htm, set
DEBUG_DUMP_ALIGNMENT to see the curves after
they've been aligned for coincidence.
Other bugs fixed include detecting when a
section of a pair of curves have devolved into
lines and are coincident.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1394503003
At draw time, this filter simply concatenates the given matrix to the
CTM, and recurses on its input. The matrix is thus applied to any
upstream filter parameters and crop rects.
BUG=skia:
Review URL: https://codereview.chromium.org/1392833005
Migrating the flag to embedder defines (Chromium already guarded).
Also augment gradient-focused GMs to generate both dithered/undithered
results.
BUG=skia:4436
R=reed@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/1400813006
Note: this format does not yet pass validation tests.
Add skia_pdf_generate_pdfa GYP flag. Default to off for now.
PDF/A files are not reproducable, so they make correctness
testing harder.
Turn the Metadata struct into te SkPDFMetadata struct. This
splits out a lot of functionality around both kinds of metadata.
When PDF/A is used, add an ID entry to the trailer.
Add SkPDFObjNumMap::addObjectRecursively.
Test with
GYP_DEFINES=skia_pdf_generate_pdfa=1 bin/sync-and-gyp
ninja -C out/Release dm
out/Release/dm --config pdf --src skp gm -w /tmp/dm
With skia_pdf_generate_pdfa=0, all PDFs generated from GMs and
SKPs are identical. With skia_pdf_generate_pdfa=1, all PDFs
generated from GMs and SKPs render identically in Pdfium.
BUG=skia:3110
Review URL: https://codereview.chromium.org/1394263003
Reason for revert:
SkMD5 is not really part of the Skia library. This is breaking the roll by using it, since Chromium doesn't build it.
Original issue's description:
> SkPDF: Optionally output PDF/A-2b archive format.
>
> Note: this format does not yet pass validation tests.
>
> Add skia_pdf_generate_pdfa GYP flag. Default to off for now.
> PDF/A files are not reproducable, so they make correctness
> testing harder.
>
> Turn the Metadata struct into te SkPDFMetadata struct. This
> splits out a lot of functionality around both kinds of metadata.
>
> When PDF/A is used, add an ID entry to the trailer.
>
> Add SkPDFObjNumMap::addObjectRecursively.
>
> Test with
>
> GYP_DEFINES=skia_pdf_generate_pdfa=1 bin/sync-and-gyp
> ninja -C out/Release dm
> out/Release/dm --config pdf --src skp gm -w /tmp/dm
>
> With skia_pdf_generate_pdfa=0, all PDFs generated from GMs and
> SKPs are identical. With skia_pdf_generate_pdfa=1, all PDFs
> generated from GMs and SKPs render identically in Pdfium.
>
> BUG=skia:3110
>
> Committed: https://skia.googlesource.com/skia/+/939c0fe51f157104758bcb268643c8b6d317a530TBR=tomhudson@google.com,halcanary@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3110
Review URL: https://codereview.chromium.org/1398193002
Note: this format does not yet pass validation tests.
Add skia_pdf_generate_pdfa GYP flag. Default to off for now.
PDF/A files are not reproducable, so they make correctness
testing harder.
Turn the Metadata struct into te SkPDFMetadata struct. This
splits out a lot of functionality around both kinds of metadata.
When PDF/A is used, add an ID entry to the trailer.
Add SkPDFObjNumMap::addObjectRecursively.
Test with
GYP_DEFINES=skia_pdf_generate_pdfa=1 bin/sync-and-gyp
ninja -C out/Release dm
out/Release/dm --config pdf --src skp gm -w /tmp/dm
With skia_pdf_generate_pdfa=0, all PDFs generated from GMs and
SKPs are identical. With skia_pdf_generate_pdfa=1, all PDFs
generated from GMs and SKPs render identically in Pdfium.
BUG=skia:3110
Review URL: https://codereview.chromium.org/1394263003
Rather than implementing some sort of "fill" in every
SkCodec subclass for incomplete images, let's make the
parent class handle this situation.
This includes an API change to SkCodec.h
SkCodec::getScanlines() now returns the number of lines it
read successfully, rather than an SkCodec::Result enum.
getScanlines() most often fails on an incomplete input, in
which case it is useful to know how many lines were
successfully decoded - this provides more information than
kIncomplete vs kSuccess. We do lose information when the
API is used improperly, as we are no longer able to return
kInvalidParameter or kScanlineNotStarted.
Known Issues:
Does not work for incomplete fFrameIsSubset gifs.
Does not work for incomplete icos.
BUG=skia:
Review URL: https://codereview.chromium.org/1332053002
Changes:
- Rebuild argc and argv so we can process command line arguments
- Remove unnecessary SimpleiOSApp files
- Add support for reading files from the app bundle
- Add gpu flag so we can start up directly into OpenGL
Review URL: https://codereview.chromium.org/1382943004
drawImage calls now properly embeds the original jpeg.
NOTE: drawBitmap*() calls no longer embed JPEG files when
possible (this is in advance of eliminating bitmaps backed
by encoded data). Chromium has already moved from
drawBitmap to drawImage.
Comparisons:
control:
total PDF drawImage/drawBitmap calls: 8010
total PDF jpeg images: 0
total PDF regular images: 3581
experiament:
total PDF drawImage/drawBitmap calls: 8014
total PDF jpeg images: 271
total PDF regular images: 3311
total PDF regular images: 3582 (271 + 3311)
When comparing rendered output there were perceptual
differences in the following four GMs: colorcube, emboss,
colormatrix, and tablecolorfilter. All of these differences
were improvements (that is, closer to the 8888 rendering)
due fixing a bug with colorfilters and forgetting to call
notifyPixelsChanged.
No SKPs had perceptual differences.
Total PDF size dropped from 133964 kB to 126276 kB, a 5.7%
improvement (mostly due to restoring use of JPG images in
SKPs).
BUG=skia:4370
Review URL: https://codereview.chromium.org/1372783003
Benefits:
- This mimics other decoding APIs (including the ones SkCodec relies
on, e.g. a png_struct, which can be used to decode an entire image or
one line at a time).
- It allows a client to ask us to do what we can do efficiently - i.e.
start from encoded data and either decode the whole thing or scanlines.
- It removes the duplicate methods which appeared in both SkCodec and
SkScanlineDecoder (some of which, e.g. in SkJpegScanlineDecoder, just
call fCodec->sameMethod()).
- It simplifies moving more checks into the base class (e.g. the
examples in skbug.com/4284).
BUG=skia:4175
BUG=skia:4284
=====================================================================
SkScanlineDecoder.h/.cpp:
Removed.
SkCodec.h/.cpp:
Add methods, enums, and variables which were previously in
SkScanlineDecoder.
Default fCurrScanline to -1, as a sentinel that start has not been
called.
General changes:
Convert SkScanlineDecoders to SkCodecs.
General changes in SkCodec subclasses:
Merge SkScanlineDecoder implementation into SkCodec. Most (all?) owned
an SkCodec, so they now call this-> instead of fCodec->.
SkBmpCodec.h/.cpp:
Replace the unused rowOrder method with an override for
onGetScanlineOrder.
Make getDstRow const, since it is called by onGetY, which is const.
SkCodec_libpng.h/.cpp:
Make SkPngCodec an abstract class, with two subclasses which handle
scanline decoding separately (they share code for decoding the entire
image). Reimplement onReallyHasAlpha so that it can return the most
recent result (e.g. after a scanline decode which only decoded part
of the image) or a better answer (e.g. if the whole image is known to
be opaque).
Compute fNumberPasses early, so we know which subclass to instantiate.
Make SkPngInterlaceScanlineDecoder use the base class' fCurrScanline
rather than a separate variable.
CodexTest.cpp:
Add tests for the state changes in SkCodec (need to call start before
decoding scanlines; calling getPixels means that start will need to
be called again before decoding more scanlines).
Add a test which decodes in stripes, currently only used for an
interlaced PNG.
TODO: Add tests for onReallyHasAlpha.
Review URL: https://codereview.chromium.org/1365313002
Reason for revert:
Need to somehow get access to encoders in chrome -- link error on the roll since SkImageEncoder is not built as part of chrome.
Original issue's description:
> change pixel-serializer to support reencoding existing data
>
> Trying to evolve this interface so it can
> - support rich set of backend-encoders (including ones like ETC1 that can cheaply convert to KXT
> - allow for encoding images as well as bitmaps (e.g. for picture serialization)
> - perhaps replace SkImageEncoder as an API (assuming we create a factory that returns a serializer given a format)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/13f48dc85aa68a60da66aaf39c93d527d11d1278TBR=scroggo@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1371983003
Trying to evolve this interface so it can
- support rich set of backend-encoders (including ones like ETC1 that can cheaply convert to KXT
- allow for encoding images as well as bitmaps (e.g. for picture serialization)
- perhaps replace SkImageEncoder as an API (assuming we create a factory that returns a serializer given a format)
BUG=skia:
Review URL: https://codereview.chromium.org/1373683003
One side effect is that the SkShader's (or implicit shader's) fragment processor is responsible for the transition from an unpremul paint color to a premul color.
Review URL: https://codereview.chromium.org/1348583002
To avoid breaking existing SKPs, add a deserialization stub which
unflattens SkBitmapSource records to SkImageSources.
R=reed@google.com,mtklein@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/1363913002
This implementation improves performance of SkMutex acquire / release pair from 42ns -> 13 ns.
SkSharedMutex and SkSpinlock have the same performance.
It also removes specialized windows and linux/mac code.
BUG=skia:
Review URL: https://codereview.chromium.org/1359733002
SkBitmapRegionDecoderInterface provides an interface
for multiple implementations of Android's
BitmapRegionDecoder.
We already have correctness tests in DM that will enable us
to compare the quality of our various BRD implementations.
We also need these performance tests to compare the speed
of our various implementations.
BUG=skia:4357
Review URL: https://codereview.chromium.org/1344993003