Not used by anything else in the include directory, probably don't want
to accidentially expose it either.
Change-Id: I50d255e2cac43d8405305a825fd194bb36edd8fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213826
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
No public headers are using it anymore, so move it from include/private
into src/core where SkTSearch.cpp resides.
Change-Id: I4499c629487ff1b8c391b44708616d67567a3e9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213674
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Tacking on parts[2] lets us keep things like IWYU comments
#include "something.h" // IWYU pragma: keep
Rerun the script too... not much interesting.
Change-Id: I9f02c81ffece0ecf3e99730d4a12d49e01417ddc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213697
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This was an optimization for Chromium that I believe is no longer
relevant in a world of PaintOpBuffers.
Change-Id: Ic7526715a0ef1c3cec387a44189b7d56d5107af5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213680
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
SkStrikeSpecStorage is the centralized class for creating different sets of
SkScalerContextRecs/Effects for different text rendering methods.
It is initailly called SkStrikeSpecStorage, but as a last stage will be
renamed to SkStrikeSpec as it encompasses the current functionality of
the existing SkStrikeSpec.
I'm breaking up a much larger prototype for this CL and several
following CLs. The prototype is at:
https://skia-review.googlesource.com/c/skia/+/209109
Change-Id: I617eaae6fcb4b0b29914c3f1a82c52c81d81aabe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212733
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Introduce SkAutoMutexExclusive for SkMutex RAII.
Unsubclass SkMutex from SkBaseMutex to allow annotations
for class field mutexes separate from global mutexes.
Leave SkAutoMutexAcquire for handling global mutexes using
SkBaseMutex.
Test using GrSingleOwner.h.
Change-Id: I19d9d0ae0d05206cbb6ef137dc362969048c9c07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213136
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This intended to bring this API more into line with the proposed GrBackendObject API with an eye towards replacing the former with the latter.
TBR=bsalomon@google.com
Change-Id: I4367f03fb10fff788749f21c4843060111a6df1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213220
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Initial version. Current limitations: No Metal support, no color space
conversions, for each src color type only one dst color type is legal (
which may or may not be the src color type), no alpha type conversions.
Bug: skia:8962
Change-Id: I6f046a32342b8f5ffb1799d67d7ba15c250ef9bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212981
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Start out with spinlock. I tried to be more extensive, but some
of our abstractions confused the analysis. Will expand further
in following CLs.
Change-Id: I3e320c957d8ef427065a2b7e7d2187b7c6b0aef1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213060
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This will allow clients to specify a set of SkImages and SkSurfaces that they
want transitioned to a state which they can use for their own external IO.
Specifically for Vulkan this will move the surface and images back to the queues
in which they were originally wrapped or created with.
Bug: skia:8802
Change-Id: I6a76c4c4a333a8e752632d349899f5fd9921329d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210460
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 693bc2bae5.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Add flush() to SkImage."
>
> This reverts commit d0503a72ac.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Add flush() to SkImage.
> >
> > This allows a client to ensure all uses of a texture-backed image have
> > been flushed.
> >
> > Does nothing if the image isn't texture-backed.
> >
> > The implementation adds support for triggering a flush if any of a set
> > of proxies are used rather than just a single proxy.
> >
> > Change-Id: I358882d9737e63c6e69b924c0767f49b8f8f36ec
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212405
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: Ie376bf4225307f45b8fb3eb4a63bf84702365797
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212884
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Idcba378ce2e3af0af9d0eef35737670055539ec5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212960
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit d0503a72ac.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Add flush() to SkImage.
>
> This allows a client to ensure all uses of a texture-backed image have
> been flushed.
>
> Does nothing if the image isn't texture-backed.
>
> The implementation adds support for triggering a flush if any of a set
> of proxies are used rather than just a single proxy.
>
> Change-Id: I358882d9737e63c6e69b924c0767f49b8f8f36ec
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212405
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Ie376bf4225307f45b8fb3eb4a63bf84702365797
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212884
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This allows a client to ensure all uses of a texture-backed image have
been flushed.
Does nothing if the image isn't texture-backed.
The implementation adds support for triggering a flush if any of a set
of proxies are used rather than just a single proxy.
Change-Id: I358882d9737e63c6e69b924c0767f49b8f8f36ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212405
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
In particular, linear metrics now means 'linearly scalable metrics' as
expected. This also makes the documentation for the setter and getter
for subpixel positioning agree.
Change-Id: I08f5009f32516a0fdaecefc1d7dbe5f43c005a69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212406
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This will be required for async readback support.
This is implemented using sync objects when available and otherwise
calls glFinish.
Relaxes the unit test requirement that providing a callback with no
work to flush always calls the proc immediately.
Bug: skia:8962
Change-Id: Ieefcab6dccc3924e50260343f01904e7303bb12b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212198
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This adds readPixel and a partial stub of window.createImageData
Change-Id: Iee992312b9331b71852fe2198f844a7e4ae9e963
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211344
Reviewed-by: Mike Reed <reed@google.com>
Allows clients to customize behavior when shaders fail to compile.
Added nicer shader error handling to viewer.
Change-Id: If82b48e40d64fd786f37e88c564fd623b53c7f9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211361
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I4ed40624f64aada1163585aa2a8bd0b643b2ccec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211992
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Noticed that there was an include for <array> in there that didn't make
a lot of sense, so cleaned up the others which are hanging around from
older code which was in there.
Change-Id: I77acbb0914989e9bf67ab74dfd842a798ea592f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206172
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Part of a multi-step plan:
1) Add this option (which is *not* GL specific).
2) Disable this in Chromium at context-creation.
3) Finish adding the shader error handler, with default
behavior controlled via this flag, and remove Chromium
driver checks from the corresponding code at the same time.
Change-Id: I7e50c8404a05c1f291f187cf48481d0cbb34066a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211646
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Local Skia and DDL recording will always attempt to reduce opList splitting.
Android, Flutter, Google3 and non-DDL Chrome will not.
Note that this is a bit aggressive. Intermediate flushes based on memory usage have not yet been implemented.
The plan is to run this locally in Skia until the next Chrome branch and then enable it everywhere else (when intermediate flushes have been implemented).
OpList splitting reduction in Chrome is disabled in the following Chrome-side CL:
https://chromium-review.googlesource.com/c/chromium/src/+/1588756/ (Disable opList splitting reduction in Skia)
It is disabled in Android in:
https://googleplex-android-review.git.corp.google.com/c/platform/external/skia/+/7259923 (Update #defines to suppress Ganesh features in SkUserConfigManual.h)
It is disabled in Flutter and Google3 w/in this CL.
Change-Id: I59ff448d2c42629fab6cffccb2894d030c73431d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211101
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit bcbf9633db.
Next patch set implements a local shared spinlock
rather than depending on SkSharedMutex.
Next patch removes the thread safety and the unit test.
Original change's description:
> Temporarily revert runtime decoder registration.
>
> Some builds in Google3 can't find SkSharedMutex at link time.
>
> This reverts commit ff7006ff80.
> This reverts commit 05f45b21b7.
>
> Change-Id: I889e9a3169cf017b8d5daacf75099663fc996d73
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210785
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I6df8e2dfb64a92c780b62acddf7a797f24ba8e31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210792
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 46d0f9aad1
Original change's description:
> ccpr: Set atlas proxy size to draw bounds rather than backing size
>
> Bug: skia:
> Change-Id: I6605754ecc5377b1c25847fdda478f8246979a2f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209808
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Ic13317fd021843961989a79050735c225702ad45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211181
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:9031
Change-Id: I3b6fb817a63040911fe43378410f3baa7366e90e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211102
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Add a shim to redirect until clients are updated
Change-Id: Ib43614e5620b1a24ca18187c1646a8ed1a9ee7a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211003
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This should have very little impact until we enable opList-splitting-reduction.
Change-Id: Iacc3d1b34c390b65b5ee185bcbdd118d5023aaa7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210630
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Test: built and ran skia-c-example.c
Change-Id: I5691fa474f3efb6198c389180653ccded67e4f7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210633
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Some builds in Google3 can't find SkSharedMutex at link time.
This reverts commit ff7006ff80.
This reverts commit 05f45b21b7.
Change-Id: I889e9a3169cf017b8d5daacf75099663fc996d73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210785
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
1. want to standardize on naming convention (matching shaders asA...)
2. want to eliminate legacy asColorMatrix with its 255 bias
Bug: skia:
Change-Id: I43258aa3a406b92a3246e13e5dd996fcc207c784
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210621
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
What do you think of this sort of thing for letting
users register codecs at runtime instead of at build time?
Change-Id: I448ea3466862326c283ad9b2f1b7eea56cffc80c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210449
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Since explicit allocation is always enabled now, the resource allocator explicitly manages reuse of GrSurfaces and this flag isn't used/needed.
Change-Id: I5703bf4624e21f9aff9da76575f4ef757b1d2589
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
SK_SAMPLES_FOR_X doesn't do anything other than set the SK_?32_SHIFT
macros, so we can just set them instead, and further we can derive
everything we need from SK_R32_SHIFT.
Change-Id: I766d00c868da04939208353d09201f189a99c0c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210121
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Disallowing static global initializers is more Skia-user friendly.
Does it make sense to nest these both together under is_skia_dev_build
(built from our GN tree && !is_official_build)? Seems like maybe we
can also do the Android TODO?
Change-Id: I882f917c1a8156102ecc9cec58d2aba638015b9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210210
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I24fb1c38eb4cd9ec27b81a4e0010b1268442a29f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210063
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Bug: skia:9012
Change-Id: I13ef8dea81a9d138b557be53b7adf19285fc9fce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209810
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Repurpose GrTRecorder for storing these tasks. It's currently unused.
Reimplement on top of SkArenaAlloc and using emplace methods now that we
have C++14.
Currently it stores copy and upload tasks. In the future it will store
transfer-out commands.
Removes the optimization that reset copy-ins on clear/discard. However,
none of our existing tests exercised it.
Change-Id: I0474f77cc2d368461d542de50a7a0c5609312001
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209643
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Id6db4fd8147ac96d8fecab3b73d50c5098a070f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209897
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This lets clients explicitly declare which SkUserConfig.h
to use, rather than implictly via include directory priority.
See include/gpu/gl/GrGLConfig.h for a similar setup.
Looks like keeping an #else case around is going to be the
easiest way to keep Android building, unless I can find a
way to push -DSK_USER_CONFIG_HEADER up to Skia's reverse
dependencies.
Change-Id: I9c297324cbafbd5f0d1a3dc1c90f0ceae0339e88
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209866
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Change-Id: Ica7d62c758558c0e2c7bea9da8a08f25d1cfaeed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209805
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
skcms is part of Skia's public API now. This attempts to recognize that,
and pave the way for moving the header to another location more easily
in a follow up CL, or - at a minimum - for clients that redistribute
Skia as a library + includes to relocate the skcms.h header as part of
that.
Change-Id: I15da63b0d4ab8916a71fb7e6ab3656db87252707
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209640
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This behaves like the SkSurface::wait call but is not tied to a specific
surface.
Change-Id: Ic572296e0f581204bf69a7178645d99e365c0692
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209648
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: If0eb6fb2efb6816b92ad7ca7d8caaace71397b7f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209409
Commit-Queue: Ravi Mistry <rmistry@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit 7f960d2083.
Reason for revert: Chrome roll again
Original change's description:
> simplify and centralize SK_API
>
> Attempt two, this time not setting visibility("default")
> unless SKIA_IMPLEMENTATION is defined.
>
> Bug: skia:8975
> Change-Id: I8d4e2071f1a8ee8a5702ac62ffc4000379d4fc43
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207854
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,brianosman@google.com,chinmaygarde@google.com
Change-Id: I0f9e6e5da2c17f789a4599042b9ae3a1ba412987
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8975
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209680
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This approach eliminates a lot of edge cases where ops (e.g., the SmallPathOp) are treating their proxies in a special manner (i.e., just holding a raw ref and never adding pendingIO). Given that the atlas managers are managing the lifetime of the proxies there is no reason for the GrResourceAllocator to be aware of them.
Pulled out of:
https://skia-review.googlesource.com/c/skia/+/208227 (Implement alternate method for determining recycle-ability of allocated GrSurfaces)
Change-Id: I0a8d3c2d56036d568b6d49ddc78c32761642d1c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209419
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Attempt two, this time not setting visibility("default")
unless SKIA_IMPLEMENTATION is defined.
Bug: skia:8975
Change-Id: I8d4e2071f1a8ee8a5702ac62ffc4000379d4fc43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207854
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
I left off the optional finished proc on the previous cl :(
Change-Id: I5f540c718bb7e12e7ea74287f1e50e35edd79700
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209417
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
This is an experiment in making SkMatrix less sharp.
Change-Id: Ie1881b0905b594aa1c444440fae5253970850e12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208340
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Still only works with the GL backend. For other backends,
need to add similar logic to the shader caching, and some
extra checks in Viewer to force the SkSL flag on.
But in GL, this lets you toggle the checkbox and see the
SkSL / GLSL at will (and edit in either form).
Change-Id: I6d392113aa9cbcbd6e64589b849de70d0ac3beeb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209165
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 7bb47f2a2e.
Reason for revert: chrome roll maybe
Original change's description:
> Add explicit GrSurfaceProxy flag to skip explicit resource allocation
>
> This approach eliminates a lot of edge cases where ops (e.g., the SmallPathOp) are treating their proxies in a special manner (i.e., just holding a raw ref and never adding pendingIO). Given that the atlas managers are managing the lifetime of the proxies there is no reason for the GrResourceAllocator to be aware of them.
>
> Pulled out of:
>
> https://skia-review.googlesource.com/c/skia/+/208227 (Implement alternate method for determining recycle-ability of allocated GrSurfaces)
>
> Change-Id: Ia6bec5e8f5d5bc63e86ae011bcc3f8e061c066b2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209400
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Id65bd176f56aa91ff76ec1979aef6206b7665d63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209600
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a variant of drawPaint but is automatically clipped
to the bounds of the most recent saveBehind buffer (axis-aligned bounds).
No public exposure.
Impl is pretty simple (its a variant of drawPaint)
- find the most recent saveBehind device bounds
- if there is none, draw nothing, else
- temporarily intersect the device's clip with that bounds
- drawPaint
- restore the clip
See https://buganizer.corp.google.com/issues/129117085
Change-Id: I7c532e63a80b118fb2416c572b8e0d2abf8cf59a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209166
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This approach eliminates a lot of edge cases where ops (e.g., the SmallPathOp) are treating their proxies in a special manner (i.e., just holding a raw ref and never adding pendingIO). Given that the atlas managers are managing the lifetime of the proxies there is no reason for the GrResourceAllocator to be aware of them.
Pulled out of:
https://skia-review.googlesource.com/c/skia/+/208227 (Implement alternate method for determining recycle-ability of allocated GrSurfaces)
Change-Id: Ia6bec5e8f5d5bc63e86ae011bcc3f8e061c066b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209400
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This ensures that proxy typefaces are really proxying these calls. Also,
sometimes the defaults aren't really the right thing.
Change-Id: Ifac417452136adca8152f4cd7670fd40553bd3b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209105
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This is a reland of cdd5914dc1
Original change's description:
> Remove includes from SkFontTypes.h
>
> These aren't needed and at least the comment on the one seems out of
> date.
>
> Change-Id: If76723b7534b338b4d85b84b7c436bf9659a5f15
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208666
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I862910310b95a0c8c1be5187d0a9d27d02e5a761
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209062
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This is a reland of fde841de44
Original change's description:
> Simplify SkTypeface::charsToGlyphs API to require UTF32 input
>
> Change-Id: I486713c496c40103eef13fa6068ac4d69e32f606
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207865
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I5162c93b3ea6146d09334545744b791d993397b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208679
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit fde841de44.
Reason for revert: used in headless on google3, need to add a guard
Original change's description:
> Simplify SkTypeface::charsToGlyphs API to require UTF32 input
>
> Change-Id: I486713c496c40103eef13fa6068ac4d69e32f606
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207865
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I1d28ed5c31deaa76aa3c4b627454b0ad3356a6fc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208800
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit cdd5914dc1.
Reason for revert: need to revert so I can revert "Simplify SkTypeface::charsToGlyphs"
Original change's description:
> Remove includes from SkFontTypes.h
>
> These aren't needed and at least the comment on the one seems out of
> date.
>
> Change-Id: If76723b7534b338b4d85b84b7c436bf9659a5f15
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208666
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=mtklein@google.com,bungeman@google.com
Change-Id: I84e3eb2f38ecf6b86f39102a3852c65193093b79
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208667
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
These aren't needed and at least the comment on the one seems out of
date.
Change-Id: If76723b7534b338b4d85b84b7c436bf9659a5f15
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208666
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
SkCanvas.h has accumulated a need to include a few more headers. Fixing
this allows for easier changes to other files.
Change-Id: I520eecf6c67580cc1201e68e8ffb8f7ee79587d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208665
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
It is no longer used in public or private includes or by any users.
Change-Id: Id3803531b411dc7a565b2bb688505eb2c1212cfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This is a reland of e3b110dc6e
PS1 is the original, so best to diff against that.
This is the original with compiler workarounds.
Original change's description:
> align skvx::Vec<N,T> to N*sizeof(T)
>
> This increases the alignment of these vector types. I would have liked
> to keep the alignment minimal, but it's probably no big deal either way.
>
> In terms of code generation, it doesn't make much difference for x86 or
> ARMv8, but it seems hugely important for good ARMv7 NEON code. It's a
> ~10x difference for the bench I've been playing around with that spends
> most of its time in that SkOpts::blit_row_color32 routine.
>
> Bug: chromium:952502
> Change-Id: Ib12caad6b9b3f3f6e821ed70bfb57099db37b15f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208581
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
Bug: chromium:952502
Cq-Include-Trybots: skia.primary:Test-Win2016-MSVC-GCE-CPU-AVX2-x86-Release-All,Build-Debian9-GCC-mips64el-Debug
Change-Id: Ief99e14ab4de5a56840ed6bb326cf7669c51dc97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208681
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Yet another surprising finding when looking at ARM code generation is
that passing these values to functions by const& does make a difference,
even when fully inlined. I can only guess that the compiler's somehow
more sure that way that the values won't change? Anyway, convert all
skvx functions that take Vec arguments to take const Vec& instead.
This tweak is enough to let the natural implementation of mull()
actually produce good code generation, so I've promoted that to SkVx.h
and added a unit test. Notice in the NEON case we've got a base case at
N=8 and two recursive cases, one down to 8 as usual when N > 8, but also
one up to 8 when N < 8.
This also is another big speedup for ARMv7 NEON, bringing it to nearly
the same speed as ARMv8 NEON on the same device.
Bug: chromium:952502
Change-Id: I0f19bab45cf02222ccc8090053ea2a4a380f1dfe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208582
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit e3b110dc6e.
Reason for revert: bot failures
Original change's description:
> align skvx::Vec<N,T> to N*sizeof(T)
>
> This increases the alignment of these vector types. I would have liked
> to keep the alignment minimal, but it's probably no big deal either way.
>
> In terms of code generation, it doesn't make much difference for x86 or
> ARMv8, but it seems hugely important for good ARMv7 NEON code. It's a
> ~10x difference for the bench I've been playing around with that spends
> most of its time in that SkOpts::blit_row_color32 routine.
>
> Bug: chromium:952502
> Change-Id: Ib12caad6b9b3f3f6e821ed70bfb57099db37b15f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208581
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,michaelludwig@google.com
Change-Id: I72357b9775685efcc2cd75db220711c8145b8ac4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:952502
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208680
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This increases the alignment of these vector types. I would have liked
to keep the alignment minimal, but it's probably no big deal either way.
In terms of code generation, it doesn't make much difference for x86 or
ARMv8, but it seems hugely important for good ARMv7 NEON code. It's a
~10x difference for the bench I've been playing around with that spends
most of its time in that SkOpts::blit_row_color32 routine.
Bug: chromium:952502
Change-Id: Ib12caad6b9b3f3f6e821ed70bfb57099db37b15f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208581
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
No longer used by any clients. The new onFilter is made pure virtual to
enforce that it is implemented and the existing fallback forwarding
implementation is removed.
Change-Id: I8ce522db78d28a1e83779fbfa6979e6e16a0cee5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208507
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
In a future CL I intend to use prepareForExternalIO to be a specific operation
to do to an SkSurface/SkImage so this is a pre CL that removes our use of that
phrase when related to flushing.
Bug: skia:8802
Change-Id: I3efe4c4061fe962e2fc1339185feb5ded6e23005
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208223
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
GrCaps now only provides the offset alignment requirement. The row bytes
is always bpp * width.
GrGpu::transferPixelsFrom now just returns bool since row bytes value is
implicit. It now asserts offset is aligned with GrCap's provided value
in base class.
Implement caps for GL.
Bug: skia:8962
Change-Id: I3299b62efe9fe05bfe02f2a6a4c2704f647d0f8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206686
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
I'm getting tired of trying to figure out where
clients screw up and forget to clear these buffers,
and I'd like a safer safety net for our own screw ups.
Bug: chromium:934161, many more
Change-Id: I6ada4c821da6dd173e54c6402c17d6946ff05fdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207857
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is preparing the ground for having proxies be atomically reffed
Change-Id: Ice48c41120d4ec10a758f696a69028b6363e8a7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207762
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Try: out/release/nanobench --match _charToGlyph
Pseudo plan to use this:
- attach to whatever typeface backends need it (probably just freetype)
- have a purge/limiting scheme (e.g. only cache N entries)
- if we care, make the search fancier (e.g. binary, slope, etc.)
Bug: 951647
Change-Id: Ib1042ca5891d2742499faf1314579c402121a855
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207703
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
The two existing external users of SkPaintFilterCanvas always end up
making a copy of the paint when the canvas is in use. As a result, the
extra overhead of doing COW is being wasted. In general, it seems easier
for users to optimize by simply not using the filter canvas when it
won't be making any changes. Also, no users are using the 'Type'.
After users are updated to this new API, the old onFilter can be
removed.
Change-Id: Iee1ce3cd22bce8c00664de078375b105abd7c866
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/149806
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:8975
Change-Id: Id45738b178b108593cf931ac236505901e97330a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207680
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
These replicate the base logic of Sk4px::Wide::div255() and
Sk4px::approxMulDiv255(), and will come in handy replacing them.
No platform specializations yet... want to remind myself what
codegen they get from these vanilla versions first, and then
I'll fill in the platform specific stuff as needed. The tests
should cover everything pretty exhaustively.
Change-Id: I5854d1bc0902a85cbb2351f669c4da7cc31a8775
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207683
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
This is to match the current features of SkSurface::flush and to prepare
for adding additional features to flush.
Bug: skia:8802
Change-Id: I5d68272e1277b416af357e6ffaf426841ceda943
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207301
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
For some reason, Clang can infer <N,T> but GCC can't.
No big deal... we know exactly the ones we want anyway.
Change-Id: I15ba4d4edbd3bc0f37ebe3c2b6e411726cd9fb69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207341
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Was starting to use this and ran into a few problems with clashing
symbols, namely SI and cast(). Seemed simple enough to not use SI,
and to move all the free-standing types into skvx: skvx::cast,
skvx::shuffle, etc.
Change-Id: Ia5d8ef6d0ae5375bf80d76be88d16f0c9cde56e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207340
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This fixes compile errors in Windows DLL builds, where (due to
exceptions?) any of these members might need to call sk_sp's
destructor.
Change-Id: I82986afa4497216cda76b681782ccea3c530ba7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207121
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is rather ham-fisted but I would like to have a short-term fix for the "always-flush" perf regressions.
Change-Id: I508e2d725ac18f50318baf31bc3243fe932c724b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206697
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
fixes linker errors when using is_component_build
Change-Id: Ie28b0e8881cb81715a959df3a87bae4fa854afda
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206140
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Martin Vejdarski <martin@mainframe.co.uk>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 4187ac5e47.
Reason for revert: test if this is causing the angle GM image diffs
Original change's description:
> Skip flush in GrDrawingManager if the specifed proxy doesn't have any work
>
> This is rather ham-fisted but I would like to have a short-term fix for the "always-flush" perf regressions.
>
> Change-Id: Id359ad5a01a290e7e6c06f7ccc1c385ad47d2c06
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206277
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I19ea23a6b8e3985353fc1ebaf974513bb922e9f2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206694
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Idea: transition callers to this, so we can later typedef SkColorFilter
and SkShader to the same thing.
Bug: skia:8937
Change-Id: I000c882e11622091aa44c141aa6ddd1216414f46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I245dbeecbd12f0f79f824d6fff7f0253e7748252
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206682
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This is rather ham-fisted but I would like to have a short-term fix for the "always-flush" perf regressions.
Change-Id: Id359ad5a01a290e7e6c06f7ccc1c385ad47d2c06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206277
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 3c3b194f3b.
Reason for revert: Seems to be a problem with Inteliris 655, which already
has an extensive blacklist, so adding this test to it
Original change's description:
> Revert "Support clip masks for SaveLayerRec and drawSpecial in Ganesh"
>
> This reverts commit 053b293993.
>
> Reason for revert: breaks on Intel Vulkan
>
> Original change's description:
> > Support clip masks for SaveLayerRec and drawSpecial in Ganesh
> >
> > Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> >
> Change-Id: Ic230fa9bcb16c97f218b94922a280f5b86a90491
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206203
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: 8961
Change-Id: Ie32071bc2be7501066f7b6cf6d40cfb48dbd9986
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206393
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Re-add old API behind guard.
This reverts commit f88a0e1c91.
Bug: skia:8941
Change-Id: Id8f211568ce381adc9cae8be01202a83f42da6a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206384
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 12b4902e50.
Reason for revert: hmmm, where is my guard?
Original change's description:
> Revert "Revert "Move localmatrix routines to shaderbase, no need to be public.""
>
> Need to guard this for google3
>
> This reverts commit f88a0e1c91.
>
> Change-Id: Ia169610898c6276ae5af8a869ecc9672f6f4f285
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206264
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: Ibfb21fa248efbafe4ce3909ec3a1af5cffb221de
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206398
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Need to guard this for google3
This reverts commit f88a0e1c91.
Change-Id: Ia169610898c6276ae5af8a869ecc9672f6f4f285
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206264
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Prior to this CL, the only/typical way to set the matrix was by
16 set() operations, which is slower now that typeMask is not
lazily computed.
Bug: 950253
Change-Id: I72176891068c90f247475deb8e946a8bb4ced7d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206346
Auto-Submit: Mason Freed <masonfreed@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
With this change, the SkMatrix44 is now trivially copyable. It will
do more work than before if multiple mutations are performed on a
matrix before the getType() method is called.
Bug: 938563
Change-Id: I3faf88e2b72de264457ebff61a26608baf3afd2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206176
Commit-Queue: Florin Malita <fmalita@chromium.org>
Auto-Submit: Mason Freed <masonfreed@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit 053b293993.
Reason for revert: breaks on Intel Vulkan
Original change's description:
> Support clip masks for SaveLayerRec and drawSpecial in Ganesh
>
> Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,reed@google.com,michaelludwig@google.com
Change-Id: Ic230fa9bcb16c97f218b94922a280f5b86a90491
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206203
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
- no more color tables
- explicitly mention that MakeAllocate does not initialize the pixels
Change-Id: I98b9ef1fecc36ea5d9acbae66ccd8979810c2760
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206265
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit f4a8d6fc94.
Reason for revert: need to guard this for google3
Original change's description:
> Move localmatrix routines to shaderbase, no need to be public.
>
> Requires https://chromium-review.googlesource.com/c/chromium/src/+/1554040
>
> Bug: skia:8941
> Change-Id: I68593bf794d559845b638e1ecbcc658cc5cfe1b4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206165
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=halcanary@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I2dc2f2ff2291c0b4579f32f1a6a8f283a156f6c0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8941
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206263
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This patch allows SkRRect::trasform() work with any axis aligned matrix
transform meaning it now works with a rotation of 90 or 270 degrees.
Adds relevant unit tests.
Bug: skia:8944
Change-Id: I63678ec0e3556c181517526de55d84666afeb681
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205860
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We don't want to just disable the "ccpr" path renderer anymore (or
whatever it should be called), because we are adding an MSAA
implementation. This new cap will eventually tell ccpr whether it can
use coverage counting, or if it should just use the MSAA impl.
Bug: skia:
Change-Id: Ie6e5ca1a637ca4408bc6bb844153afa9da26f58e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204883
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 215da624d1.
Reason for revert: Blink issues ironed out.
Original change's description:
> Revert "Remove the NullGL interface (and associated test context)"
>
> This reverts commit de206c75c2.
>
> Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
>
> Original change's description:
> > Remove the NullGL interface (and associated test context)
> >
> > Bug: skia:
> > Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
>
> Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I1f4fbbcb00f302c5d830cb1392badd6ec7a33c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205832
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We want GrResourceCache to be able to track which resources are held by
refs (as opposed to pending IOs) so that it can track the affect of
flushing on resource purgeability. Therefore, all cases that can add the
first ref to a GrGpuResource must funnel through GrResourceCache. This
lays the groundwork by restricting initial refs.
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8927
Change-Id: I1213c3db258d2412df6666e3222419211ceaa192
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205482
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
- move shader factories to their host (e.g. picture->makeShader)
More to do to formally deprecated SkShader::TileMode
Bug: skia:8937
Change-Id: I101e42fb9fba4ab91d028a34888f1fde16fdece4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205589
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
The value hasn't changed in a long time, and is unlikely to be useful
anytime soon.
Change-Id: Iec5ca31558bd427087f4b7f90cdde5c3c09f12ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205586
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I30a042a41991a47ff1a4e008b88431b4767453dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205496
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This differed from the separate versions in that it snapped to zero.
It was also strictly worse than calling the two separate versions.
Most clients don't need the snapping, so just call the two existing
functions. For clients that need the snapping, call new variants of
each that do snap.
Change-Id: Ia4e09fd9651932fe15caeab1399df7f6281bdc17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205303
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
No implementations remain.
Change-Id: I569d2ca9c69df27228a33dd433790c6c06aebe08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205340
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit de206c75c2.
Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
Original change's description:
> Remove the NullGL interface (and associated test context)
>
> Bug: skia:
> Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
kSynced: Proxy and GrSurface key kept in sync.
kUnsynced: Proxy and GrSurface keys are unrelated.
This will allow cross-context image generators' lazy instantiation
callbacks to use unique keys to find any pre-existing backing GrTexture
rather than keeping an unref'ed bare pointer to the GrTexture.
Bug: skia:8927
Change-Id: Id15e2a64e8d2e56c4ce70b9399eb1d8bcea6ac9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204723
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
In the interest of only changing one thing at a time, this should fix the putImageData perf regression in Chrome. It will be followed up by a CL to change prepareSurfaceForExternalIO to always flush (which could have a different perf impact).
On Chrome's putImageData benchmark we get:
w/o this CL: avg 293.1247823176651 runs/s
w/ this CL: avg 374.8427288397461 runs/s
Bug: 942538
Change-Id: I9b9bc752532890f4313a45e5a6aa34b915d5e43d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205003
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
AE/Lottie allow Bezier control Ys to be outside the [0..1] range.
Update SkCubicMap to do the same.
Bug: skia:8931
Change-Id: I54ee8dbb4e6e0a33a917500523c82fe56c854d4a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205002
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
SkTLazy now uses std::aligned_storage instead of SkAlignedSStorage, so
update the includes to reflect this.
Change-Id: I2f26e418a3e2836555fcb877a7041e354e569374
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204781
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Implement SkAndroidFrameworkUtil::getBaseWrappedCanvas, which gets
the real canvas behind SkPaintFilterCanvas. This is useful, because
SkCanvas::drawDrawable works differently on a GPU backed canvas.
Test: Built and ran with Android
Bug: b/128792554
Change-Id: I5b75d42256d7a4efca987d55be2ce064c10fb4e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204442
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.
This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)
Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.
Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The current SkTLazy copy and move constructors require copy or move
assignable instead of copy or move constructable. This prevents use with
classes with const members (since they cannot be assigned to after
construction). This change also brings SkTLazy more in line with
std::optional which will eventually take over most of what SkTLazy is used
for.
Change-Id: I7bad4edac6a8b3e8adeebc48400d7298a970ed31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204447
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This lets memory traces agree on how big textures are.
Bug: chromium:944846
Change-Id: I5ea8cb5e1331b4ad8d6f59f656c6e61d44290489
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203727
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adrienne Walker <enne@chromium.org>
Change-Id: I21bd0155bf28420c10caf43af29748def510643c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203171
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:
Change-Id: Id403aabcae1dbf38e55381bb3b4353e85a12a745
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203705
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I5d447ea40ef541682f1e855d14e07bf8e45ee89a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203392
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: I93fb561ed0b367c0a207b26aa297b997f06acfa7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203395
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We're moving in a different direction for Skia documentation. We no
longer run bookmaker on the bots, and things have already degraded such
that it can't be run. This leaves the generated markdown in place for
the last set of docs that were generated (which are still useful until
the Doxygen docs catch up).
See also: https://skia-review.googlesource.com/c/skia/+/198162
Docs-Preview: https://skia.org/?cl=203464
Bug: skia:
Change-Id: I2f967a9c17dbc1cc899947d365071ef69cfb8ad7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203464
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 97d957d1db.
Reason for revert: Looking at perf, desktop GPUs get better, many mobile GPUs get worse.
Original change's description:
> Remove GrDrawAtlasOp
>
> The base device turns drawAtlas into drawVertices, which ends
> up being *faster* (in my tests) than our specialized code.
>
> It's certainly possible to write a custom version that's better,
> but for now, it seems better to just do this.
>
> Bug: skia:
> Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,reed@google.com
Change-Id: Idfb3dd7d33a3905644aafdefc99e7814b08d7c7b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203053
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The base device turns drawAtlas into drawVertices, which ends
up being *faster* (in my tests) than our specialized code.
It's certainly possible to write a custom version that's better,
but for now, it seems better to just do this.
Bug: skia:
Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I1fd8cba067c0063c6621641e8196e69fd5e31cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203080
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Previously calling SkImage::alphaType(), for example, woult call
the virtual SkImage_Base::onImageInfo() which would construct
and return a temporary SkImageInfo. This often meant ref-ing a
SkColorSpace.
Change-Id: I54975a6b20dea5bc84739068df0c81c022a12067
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202711
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- SkColorSpaceXformer
- makeColorSpace on SkShader, SkColorFilter,
SkImageFilter, SkDrawLooper, and SkLights
- DM support and some bot configs
Bug: skia:8773
Change-Id: I16ef8f487de6c35329b3b0474c1d66d7fa0a6220
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202430
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I489a54860139d1820471aa0330b29a8ae9eca31e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202316
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.
Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This allows us to remove certain interfaces at compile time.
This replaces most (all?) of the cases where it was
if (gl) else [implicit gles] to be explicitly
if (gl) else if (gles)
in preparation for adding a WebGL standard.
For consistency, I tried to check first for GL, then for
GLES, which involved re-arranging a few if blocks.
PS 3 removes about 1.2KB (0.4 KB gzipped) from CanvasKit by
removing the GrGLInterface related checks from
GrGlInterface::validate()
PS 8 removes a total of 6.0 KB (2.6 KB gzipped) from
GrGlInterface::validate() and GrGlCaps::*
Bug: skia:8378
Change-Id: Ia91b732d888907f5d94b0eac8ca023084999fa7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201604
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: skia:
Change-Id: I5df6735da3d574439f2ca2bcdcf01057adc95384
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201612
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
one for GL, one for GLES, and one (soon) for WebGL
Bug: skia:8378
Change-Id: Ib13699b7432ed56cce99ac568840e5575bb4d2e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201654
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
There is a lot more cleanup associated w/ removing this but this is the minimum that will un-block Flutter.
Change-Id: I7b8595007f912d9ddbb2c9d7a9989e10101f9c92
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201647
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
- reverse sense of Blend mixer to be (dst, src, mode)
- change pipeline register convention to be (dst, src)
Bug: skia:
Change-Id: I1f1d990001ad941cb8d44e1488c5f14077e181f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201386
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit bd9d88a6e4.
Reason for revert: Breaks SkiaRenderer on Android. Rendering is all corrupted, bisected to this change.
Original change's description:
> Reland "Update SkCanvas' experimental SkiaRenderer API"
>
> This reverts commit 90791c202d.
>
> Reason for revert: Jumped the gun, just need to update blacklist
>
> Original change's description:
> > Revert "Update SkCanvas' experimental SkiaRenderer API"
> >
> > This reverts commit 4bf964602a.
> >
> > Reason for revert: vulkan dm crashes
> >
> > Original change's description:
> > > Update SkCanvas' experimental SkiaRenderer API
> > >
> > > This lifts the temporary functions in SkGpuDevice into SkCanvas and
> > > deprecates the older experimental_DrawImageSetV1 and
> > > experimental_DrawEdgeAARect. The new functions can handle paints and
> > > transform batching. Internally, SkCanvas routes the old functions to the
> > > new entry points and all device-level code is updated to handle the new
> > > API features.
> > >
> > > While touching all of the canvas/device/recording areas, the
> > > experimental functions are grouped in an "EdgeAA" cluster instead of being
> > > separated into the image category and the rectangle category.
> > >
> > > Bug: skia:8739
> > > Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> >
> > Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:8739
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I75e9b6cbf079a7739b69a7e208730a930621abf9
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8739
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201229
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Auto-Submit: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: Ib87ef9b8b8598c16a8a6915920adf0b5dffc644b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201391
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This ensures that we stay in [0,1], except for plus mode, which
requires a larger and more invasive change.
Bug: skia:
Change-Id: I97f6bcea8b10e70e55ba24bcff759ddbb1761794
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Guarding the implict constructors and scalar/vector
operations with std::is_convertible ought to make SkVx
types feel more like normal C types, allowing implicit
conversions exactly when the scalar equivalents would.
This shouldn't change the behavior of any code, or make
anything new possible... just nicer to read and write.
Change-Id: Iff4b89012c5b8c7f7933e6841c925b81186bc614
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201402
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Well, at least we have this to show for an otherwise wasted morning...
Change-Id: I8b0c55c0ff3c4b726a7992fd493dac008c7d3cb7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201191
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 90791c202d.
Reason for revert: Jumped the gun, just need to update blacklist
Original change's description:
> Revert "Update SkCanvas' experimental SkiaRenderer API"
>
> This reverts commit 4bf964602a.
>
> Reason for revert: vulkan dm crashes
>
> Original change's description:
> > Update SkCanvas' experimental SkiaRenderer API
> >
> > This lifts the temporary functions in SkGpuDevice into SkCanvas and
> > deprecates the older experimental_DrawImageSetV1 and
> > experimental_DrawEdgeAARect. The new functions can handle paints and
> > transform batching. Internally, SkCanvas routes the old functions to the
> > new entry points and all device-level code is updated to handle the new
> > API features.
> >
> > While touching all of the canvas/device/recording areas, the
> > experimental functions are grouped in an "EdgeAA" cluster instead of being
> > separated into the image category and the rectangle category.
> >
> > Bug: skia:8739
> > Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8739
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I75e9b6cbf079a7739b69a7e208730a930621abf9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201229
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This is a reland of 8b40ac35b2
Original change's description:
> Reintroduce deinstantiate lazy proxy types and use for promise images.
>
> This reverts a fraction of b2c5dae65d to
> restore the deinstantiate lazy proxy type, supporting implementation,
> and tests.
>
> Use them for promise images to avoid thread safety issues for promise
> image resources. Makes promise image instantiation callbacks do a thread
> safe unref of their fulfilled GrTexture in GrResourceCache. The
> GrResourceCache mechanism for receiving unref messages is extended to
> allow multiple pending unrefs. All this is new.
>
>
> Bug: skia:8800
> Change-Id: I7b1d4fea13c053b6fbbd39c0c6eaf567b8bf81f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199002
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:8800
Change-Id: Ib939fc5c19edf0c6b965c9f6adf0afedd4267703
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 4bf964602a.
Reason for revert: vulkan dm crashes
Original change's description:
> Update SkCanvas' experimental SkiaRenderer API
>
> This lifts the temporary functions in SkGpuDevice into SkCanvas and
> deprecates the older experimental_DrawImageSetV1 and
> experimental_DrawEdgeAARect. The new functions can handle paints and
> transform batching. Internally, SkCanvas routes the old functions to the
> new entry points and all device-level code is updated to handle the new
> API features.
>
> While touching all of the canvas/device/recording areas, the
> experimental functions are grouped in an "EdgeAA" cluster instead of being
> separated into the image category and the rectangle category.
>
> Bug: skia:8739
> Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This lifts the temporary functions in SkGpuDevice into SkCanvas and
deprecates the older experimental_DrawImageSetV1 and
experimental_DrawEdgeAARect. The new functions can handle paints and
transform batching. Internally, SkCanvas routes the old functions to the
new entry points and all device-level code is updated to handle the new
API features.
While touching all of the canvas/device/recording areas, the
experimental functions are grouped in an "EdgeAA" cluster instead of being
separated into the image category and the rectangle category.
Bug: skia:8739
Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Our only use case for mixed samples is stencil-then-cover. This mode
is now handled by AATypeFlags::kMixedSampledStencilThenCover.
Bug: skia:
Change-Id: Id7431cf83ccb20752d1bc85c6ad41efe408e0359
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200841
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Just using with composeshader for now, plan to try that sort of generalization
for colorfilters and imagefilters in follow-on cls.
Bug: skia:
Change-Id: Ic9650b8ea6f6278e6bfd657e90befbf9e71f383c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198823
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
We want:
Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
Android to never explicitly allocate and, thus, automatically never sort opLists
This needs the following Chrome suppression CL to land first:
https://chromium-review.googlesource.com/c/chromium/src/+/15182 (Add flag to skia/config/SkUserConfig.h to unblock Skia roll)
TBR=bsalomon@google.com
Change-Id: I3f51005ebc975ec754c2e0d2c646c0c324b02158
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200507
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 88b93da63d.
Reason for revert: Chrome
Original change's description:
> Always explicitly allocate except in Android Framework (take 2)
>
> This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
>
> We want:
> Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
> Android to never explicitly allocate and, thus, automatically never sort opLists
>
> This cannot land until after the following Chrome CL lands:
>
> https://chromium-review.googlesource.com/c/chromium/src/+/1516096 (Disable opList sorting within Skia)
>
>
> Change-Id: Ic7d6a1a77a08f2fe42324773f62cccf8175ab3d7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199931
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ida481ee9833d6db366b3d315fb4e9850d7c005ab
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200506
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 2cce805f1f.
Reason for revert: Chrome
Original change's description:
> Always try to reduce opList splitting in DDL contexts/drawingManagers
>
> This may get us in trouble w/ local DDL testing (since we run all our GMs through DDLs). For Chrome this shouldn't yet be a problem (since they are only using DDLs for compositing).
>
> This does mean we're on a tight timeline to land predictive intermediate flushes before Chrome starts using DDLs for rasterization.
>
> Change-Id: I0bb95c075cff3ee49498ff267d76c3a61d16373e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199722
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Idb2dbda1a41844b2541526d504b117fd4cd628cc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200505
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This may get us in trouble w/ local DDL testing (since we run all our GMs through DDLs). For Chrome this shouldn't yet be a problem (since they are only using DDLs for compositing).
This does mean we're on a tight timeline to land predictive intermediate flushes before Chrome starts using DDLs for rasterization.
Change-Id: I0bb95c075cff3ee49498ff267d76c3a61d16373e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199722
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 8b40ac35b2.
Reason for revert: breaks viz_unittests
Original change's description:
> Reintroduce deinstantiate lazy proxy types and use for promise images.
>
> This reverts a fraction of b2c5dae65d to
> restore the deinstantiate lazy proxy type, supporting implementation,
> and tests.
>
> Use them for promise images to avoid thread safety issues for promise
> image resources. Makes promise image instantiation callbacks do a thread
> safe unref of their fulfilled GrTexture in GrResourceCache. The
> GrResourceCache mechanism for receiving unref messages is extended to
> allow multiple pending unrefs. All this is new.
>
>
> Bug: skia:8800
> Change-Id: I7b1d4fea13c053b6fbbd39c0c6eaf567b8bf81f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199002
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Iba960efba4290a284294c62d0470ad7e932c174a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8800
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
We want:
Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
Android to never explicitly allocate and, thus, automatically never sort opLists
This cannot land until after the following Chrome CL lands:
https://chromium-review.googlesource.com/c/chromium/src/+/1516096 (Disable opList sorting within Skia)
Change-Id: Ic7d6a1a77a08f2fe42324773f62cccf8175ab3d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199931
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This was another stop-gap color management "solution".
Bug: skia:
Change-Id: I7c0c362840dd35aad51ad8780f2dab591c42a7e2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199720
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts a fraction of b2c5dae65d to
restore the deinstantiate lazy proxy type, supporting implementation,
and tests.
Use them for promise images to avoid thread safety issues for promise
image resources. Makes promise image instantiation callbacks do a thread
safe unref of their fulfilled GrTexture in GrResourceCache. The
GrResourceCache mechanism for receiving unref messages is extended to
allow multiple pending unrefs. All this is new.
Bug: skia:8800
Change-Id: I7b1d4fea13c053b6fbbd39c0c6eaf567b8bf81f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199002
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Currently doesn't do any clamping, but connects the new config to the
recently added SkColorType. Behavioral changes coming in future CLs.
Bug: skia:
Change-Id: I907396030c435d0aa5931063b3dc6f1b60c661af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199980
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit e157745dfc.
Reason for revert: Too exciting
Original change's description:
> Always explicitly allocate except in Android Framework
>
> This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
>
>
> Change-Id: Idc02985e52f074894a251c7335ef00b009c72ccd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199725
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Icb097844de6db92e8151c81616a758837ecd9dfc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199929
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
Change-Id: Idc02985e52f074894a251c7335ef00b009c72ccd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199725
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This utility color space just maps Y to R, U to G and V to B when flattening or accessing the YUV planes. Clients can then add a colorFilter to directly manipulate the YUV values.
This cannot land in Skia until the following CL lands in Chrome:
https://chromium-review.googlesource.com/c/chromium/src/+/1506004 (Update usage of Skia's SkYUVColorSpace enum to allow the addition of a new value)
Change-Id: Id9403ebbd009b45281d4d53fca52f68692d6c69f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198160
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We want:
DDLs to always be sorted
Live rendering to still be sorted w/in Skia
Live rendering to still not be sorted in Chrome and Android
Additionally, we want reduced-opList-splitting to only be enabled on some of Skia's bots.
Change-Id: I15e7d69c7e109749665a86a0169ad918c993dc77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199244
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
- Transforming a path in place wasn't updating the gen ID of the path
- Transforming a path into another (uniquely held) path wasn't calling
gen ID change listeners.
Bug: skia:
Change-Id: I9e244725d9bd5776d203ce6b12698cee09d0b714
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199003
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: I86fd67a792ddfc456e8dd553d9012ed9bc9101f7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198822
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 9ac0407006.
Reason for revert: Breaking DDL Win10 skpbench bot
Original change's description:
> Distinguish between "flushed" and "finished" idle state callbacks on GrTexture.
>
> This is necessary to convert the promise image API to call Release when all
> work is flushed and Done when all work is complete (future work).
>
> Change-Id: I9745952bb0978ca2aaa79aeed460730b2fea856e
> Bug: skia:8800
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197163
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:8800
Change-Id: I5e6c4ea072beb4fb67a53d2ea2b007a7d201799d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198603
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit c5e8e150c8.
Reason for revert: Reverting to revert 9ac0407006https://skia-review.googlesource.com/c/skia/+/197163
Original change's description:
> Change promise image contract to for when Release and Done are called.
>
> Now Release is called when all work related to the SkImage is flushed
> and Done is called when it is finished on the GPU in Vulkan. In GL they
> are still both called back-to-back after flushing.
>
> Bug: skia:8800
> Change-Id: I990be7b9ebef8411590afd860ef40511fb5fee32
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198165
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I13e8211d89ed1b7694c2d7734eeaaf4ba9ad410a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8800
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198602
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Now Release is called when all work related to the SkImage is flushed
and Done is called when it is finished on the GPU in Vulkan. In GL they
are still both called back-to-back after flushing.
Bug: skia:8800
Change-Id: I990be7b9ebef8411590afd860ef40511fb5fee32
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198165
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Drop setter, only keep the parameterized constructor.
Change-Id: I31517df23688b8bd7485bf70c9c055cd1c87edcf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198245
Auto-Submit: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This will allow all the glyph drawing closures to live on the
GrTextBlob.
Other cleanup
* Rename glyphCache things to grStrikeCache.
Change-Id: I03e0353a1434230086a08184221272f1e5751ae6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197244
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is necessary to convert the promise image API to call Release when all
work is flushed and Done when all work is complete (future work).
Change-Id: I9745952bb0978ca2aaa79aeed460730b2fea856e
Bug: skia:8800
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Now that we never re-fulfill a promise image we no longer need to deinstantiate
promise image proxies. They now can use kSingleUse callback semantics.
This was the only usage of the kDeinstantiate lazy callback type so it is
removed. The DeinstantiateProxyTracker is also no longer required and is
removed.
The GrTexture idle callback mechanism now uses GrReleaseProcHelper, which has
been extended to support chaining multiple callbacks together and an abandon()
method that aborts calling the callback in the destructor. It has been renamed
GrRefCntedCallback to reflect its more general usage.
Bug: skia:8800
Change-Id: I857c9eec57fdf706631a266ec8bea682d6657a7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196500
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We had only used this extension in conjunction with
GL_NV_framebuffer_mixed_samples to draw directly to the framebuffer.
However, it's faster and higher quality to just use our own analytic
AA if we can draw directly to the framebuffer.
It might have been interesting to fake mixed samples using
GL_EXT_raster_multisample and PLS together, but those two extensions
don't appear to ever exist together.
Bug: skia:
Change-Id: Iea489cb0e03fc55aa64d3ea7fccc61b539cc461e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197082
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
For now this is distinct from kRGBA_F16_SkColorType but treated the
same. Next steps are to see if we can keep it clamped to [0,1].
Switched a few switches away from default to exhaustive.
Took away any explicit SW clamps for now except the one we definitely
want in append_gamut_clamp_if_normalized().
Skip F16Norm in the DDL test because we can't yet distinguish it from
F16.
Change-Id: I021a864fe078e4fa4e2b399982e6c38350e10d74
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196371
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I5e664939a446616ef57acc79d26a10e6908cda10
Reviewed-on: https://skia-review.googlesource.com/c/196643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Prior to this CL, we always used raster-pipeline if the device had a
colorspace. In this CL, we defer to individual shaders to decide if they can still
use the legacy path (onMakeContext).
The motivation is purely performance (and perhaps short-term backwards
compat): the legacy blits are usually faster, so staying in them
(as long as we still draw correctly) is preferable.
Causes some (mostly unimportant) rebaselines, esp. around bilerp, as the
rasterpipeline does a much better (but slower) job of it, and now we will
use the legacy bilerp more often.
Bug: skia:8793
Change-Id: I1e7e482a863a1a09ffef86a87e2aa9a4a8d1b9b5
Reviewed-on: https://skia-review.googlesource.com/c/195888
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Use SkDEBUGCODE(...;) instead of SkDEBUGCODE(...);
clang-format has trouble formatting the new spelling, but
it's already commonly used in skia, and if you have something
SkDEBUGCODE instead of just checking `#if SK_DEBUG` then
there isn't all that much you can do.
(You could make SkDEBUGCODE() insert a static_assert(true, "")
at the end to eat semicolons after it, but that's also
a bit gross. And many SkDEBUGCODE()s already put the ; inside
the parens.)
Bug: chromium:926235
Change-Id: I57bc800309283b7206082d8a7acc4b462a3b4cfa
Reviewed-on: https://skia-review.googlesource.com/c/196421
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Nico Weber <thakis@chromium.org>
This reverts commit 24adb3a356.
Reason for revert: fixes SkGpuDevice extraction when running gbr configs in dm.
Original change's description:
> Revert "Add general quad API to SkGpuDevice"
>
> This reverts commit 339e1cc8d4.
>
> Reason for revert: compositor GM breaks dm on windows
>
> Original change's description:
> > Add general quad API to SkGpuDevice
> >
> > Heavily refactors SkGpuDevice's internal texturing code in an attempt
> > to consolidate entry points for drawing an image. Helps lay the ground
> > work for eventually implementing bitmap tiling with per-edge AA.
> >
> > Bug: skia:
> > Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
> > Reviewed-on: https://skia-review.googlesource.com/c/191571
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I74bc7eb08855dff5535cf809fc47ce6f16d2c15d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/195889
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I667eb5b4d1253b050670a64de9f0aa70f4df3a5e
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/196160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Bug: skia:
Change-Id: I9bab3ff73d3934786d7457c4b1bcf67d01c653f3
Reviewed-on: https://skia-review.googlesource.com/c/196060
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Since these are all already static, it doesn't have any real functional
impact in terms of linking or codegen. But it does supress unused
function warnings in compilation units that don't use everything.
Add a new SI boilerplate macro to go along with SINT and SIT.
Change-Id: If2c09951b7453338dd20a3a88e3abbee5eefcd27
Reviewed-on: https://skia-review.googlesource.com/c/195921
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Add SSE, SSE4.1, and NEON specializations.
The if_then_else() unit tests in SkVxTest.cpp should cover this.
I had to give up on my dream of not using Skia headers for now. There's
really no good way of knowing whether we've got SSE4.1 support in MSVC
except when we explicitly define SK_CPU_SSE_LEVEL=SK_CPU_SSE_LEVEL_SSE41.
This refactor to use SK_CPU_SSE_LEVEL let MSVC point out a slight
ordering problem that would cause an infinite loop calling any of
the specializions like sqrt(float2). I believe moving them after
the float4 specializations will fix that.
Change-Id: I83639f378a182716d1b37e92b6d725472698f874
Reviewed-on: https://skia-review.googlesource.com/c/195920
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 339e1cc8d4.
Reason for revert: compositor GM breaks dm on windows
Original change's description:
> Add general quad API to SkGpuDevice
>
> Heavily refactors SkGpuDevice's internal texturing code in an attempt
> to consolidate entry points for drawing an image. Helps lay the ground
> work for eventually implementing bitmap tiling with per-edge AA.
>
> Bug: skia:
> Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
> Reviewed-on: https://skia-review.googlesource.com/c/191571
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I74bc7eb08855dff5535cf809fc47ce6f16d2c15d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/195889
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Heavily refactors SkGpuDevice's internal texturing code in an attempt
to consolidate entry points for drawing an image. Helps lay the ground
work for eventually implementing bitmap tiling with per-edge AA.
Bug: skia:
Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
Reviewed-on: https://skia-review.googlesource.com/c/191571
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I7a9810e14734262ee608444bd9308bebfb788a8d
Reviewed-on: https://skia-review.googlesource.com/c/195364
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Test: Ran CTS
Bug: b/115613038
Change-Id: I9493de41e0bfaa53436676c8eed2a4f178b6e51e
Reviewed-on: https://skia-review.googlesource.com/c/186400
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This moves the smart pointer use up one more level in preparation for
changing SkTypeface::openStream to return unique_ptr as well.
Change-Id: Ib8173d59e03de38b06f6e1b4e6776f1961055ae7
Reviewed-on: https://skia-review.googlesource.com/c/195121
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 22170b3178.
It was reverted due to the test breaking Google3. This includes a
workaround.
Original change's description:
> Treat kWEBP encode with quality=100 as lossless
>
> In SkEncodeImage and friends, treat quality of 100 as a lossless encode
> when using kWEBP. This seems a good fit for the intent - which is
> presumably to save the highest quality image. This also matches
> Chromium's blink::ImageEncoder::ComputeWebpOptions, which treats a
> quality of 1 (on a float scale from 0 to 1) as a lossless encode.
>
> FWIW, Chromium has had this behavior since
> https://codereview.chromium.org/1937433002, in response to
> crbug.com/523098. The goal is to "maintain sharpness to
> match the JPEG encoder behavior (use WEBP lossless encoding)".
>
> Add a test to verify the new behavior. This requires making tests
> depend on libwebp to use WebPGetFeatures, since the Skia API does not
> provide a way to determine whether an encoded webp file was encoded
> lossless-ly or lossily.
>
> Bug: skia:8586
> Change-Id: Ie9e09c2f7414ab701d696c4ad9edf405868a716f
> Reviewed-on: https://skia-review.googlesource.com/c/175823
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=reed@google.com, based on prior approval
Bug: skia:8586
Change-Id: I09c73f71996422f797fd9456fef5dfad9af36839
Reviewed-on: https://skia-review.googlesource.com/c/194194
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Add a new constructor which merges the SkISize scaledSize with the
SkImageInfo. This allows passing an SkColorSpace to the decode.
Update the test to call the new API.
Bug: b/123301872
Change-Id: I9fd89198e97ac9b8e6dc9fcfe89ed38913a0fe69
Reviewed-on: https://skia-review.googlesource.com/c/189303
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This CL does make use of a new GrRecordingContextPriv backdoor to break CL deadlocks. This occurs when this CL tries to create GrContext-dependent objects outside its scope.
Change-Id: I278fe9d321f8e0a4f5e9b489b1a5cc01b8974521
Reviewed-on: https://skia-review.googlesource.com/c/191287
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This fixes an issue in Chrome where Skia is calling a promise SkImage
texture release proc from ~SkImage that in turn flushes a SkSurface.
Prior to this change this caused an assert because we had already
decremented the GrTexture's ref count priot to calling the release
proc. This made the GrTexture purgeable, but the cache had not yet
been notified that the texture was purgeable and still had it in its
array of non-purgeable resources. This triggered an assert in the
cache's self-validation checks during the flush.
Now we call the release proc just prior to decrementing the ref count.
This also makes it legal to re-ref the resources from the release proc.
Bug: chromium:933526
Change-Id: I8cd921b77ca3dfe112089f9a553c1a625160d16d
Reviewed-on: https://skia-review.googlesource.com/c/194000
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I8260d4c95d72f28b619145062f066fcd4e15589d
Reviewed-on: https://skia-review.googlesource.com/c/193960
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: chromium:926235
Change-Id: Id0ead383e1bc11b9baeae61fa5fe94ad75d4e856
Reviewed-on: https://skia-review.googlesource.com/c/193691
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Nico Weber <thakis@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
This CL does make use of a new GrRecordingContextPriv backdoor to break CL deadlocks. This occurs when this CL tries to create GrContext-dependent objects outside its scope.
Note that special images and surfaces are only created when drawing so they get GrRecordingContexts.
Change-Id: I1493c32604a2cbd8054c916334fa1186f3bfd918
Reviewed-on: https://skia-review.googlesource.com/c/192822
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL does make use of a new GrRecordingContextPriv backdoor to break CL deadlocks. This occurs when this CL tries to create GrContext-dependent objects outside its scope.
Change-Id: I925030c818f00559d4c953ae07af53667b44aab9
Reviewed-on: https://skia-review.googlesource.com/c/192032
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
With this formalization, the edge-AA APIs in GrRTC can distinguish
between tiling cases and regular drawing cases implemented using
kNone or kAll for the AA flags. This means fillRectToRect can be
implemented in terms of fillRectWithEdgeAA.
It also means the drawTexture cases will properly handle
isolated draws and tiled draws when drawing into MSAA.
Bug: skia:
Change-Id: I248dd001919228a958cf84b6bc91363b58b72c0b
Reviewed-on: https://skia-review.googlesource.com/c/192023
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit e821d21e41.
Reason for revert: enh
Original change's description:
> Make asFragmentProcessor entry point only take a GrRecordingContext
>
> This is split out of: https://skia-review.googlesource.com/c/skia/+/192032 (Switch FP creation over to GrRecordingContext)
>
> TBR=bsalomon@google.com
> Change-Id: I48a5667b1ca31d5648571083fcda76564fae939b
> Reviewed-on: https://skia-review.googlesource.com/c/192687
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I9041b3479ef5004f14eb5a97c0e25e60f8b8ba14
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/193039
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:8773
Change-Id: I82b1f22f300eadc93f79a35a1638b7eb6376169a
Reviewed-on: https://skia-review.googlesource.com/c/193031
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The GrRecordingContext will (eventually) hold the drawManager so it is natural that it should accept onFlushCB objects
Change-Id: I48dc876bd18e5d5ebea75c33498e75faba1a0feb
Reviewed-on: https://skia-review.googlesource.com/c/193025
Auto-Submit: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:7353
Bug: skia:8235
This should fix the Wuffs bot. A recent change set SkWuffsCodec's
SkEncodedInfo::Color to BGRA or RGBA even if they are opaque, which
resulted in this assert firing. As has been brought up previously,
SkEncodedInfo::Color is overspecified. The only code that cares
about the type is SkSwizzler, which will treat the alpha as
potentially non-opaque (whereas BGRX_Color (there is no RGBX_Color)
ignores the alpha channel, which is important for some BMPs).
TBR=reed@google.com
Change-Id: I3396b53aef114e09513579f829c5b5345acba4f0
Reviewed-on: https://skia-review.googlesource.com/c/193028
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Change-Id: I6a48410f2203a0a88831d02713b9b7475fb6e5a6
Reviewed-on: https://skia-review.googlesource.com/c/192826
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Remove the internal-only/XMLWriter-based factory.
Update SkSVGDevice to always own the xml writer.
The only internal client passing an interesting XMLWriter is
SVGDeviceTest - update to use the device factory directly.
While at it, update the SkSVGDevice factory to return smart pointers
(Create -> Make).
Change-Id: Ibda1ca86ef9fb81ab512822000835ace1af67978
Reviewed-on: https://skia-review.googlesource.com/c/192580
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This is needed to support importing of RGBX AHB into skia's vulkan backend.
With this CL we only enable the new pixel config to be textureable.
Bug: skia:
Change-Id: Iba9180c14f3ef633ae846091cf453d68f82ce544
Reviewed-on: https://skia-review.googlesource.com/c/192035
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The method `SkSVGCanvas::Make(const SkRect& bounds, SkWStream* writer)`
passes a pointer to a stack-allocated object to the returned SkCanvas.
TBR=
Change-Id: Ica7933adc59764a69eb2fb6312df91ffffd5627b
Reviewed-on: https://skia-review.googlesource.com/c/192040
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Use RawIter, so we can dependably peek() (since consumeDegenerates in
Iter() make peeking unreliable), which caused us to think there were two
real contours in the test case.
Bug: oss-fuzz:13013
Change-Id: I0d85f3e6a83cb972c4d801dd9b17f0e388b926d0
Reviewed-on: https://skia-review.googlesource.com/c/192025
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
The path renderers convert paths into Ganesh ops when recording so should also be able to make due with only the GrRecordingContext.
Change-Id: Ie796af73ca5aa2a074ebd037d6d558ec85ff5928
Reviewed-on: https://skia-review.googlesource.com/c/191568
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Since, by definition, the ops are created when recording, it makes sense that they should be able to make due with only the GrRecordingContext.
TBR=bsalomon@google.com
Change-Id: If64353aee30b35d0a16401f7de00954f44ed8c59
Reviewed-on: https://skia-review.googlesource.com/c/190670
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
GrPixelConfig is no longer public so there is no need for us to have the
special private configs.
Bug: skia:
Change-Id: Id732a3b2db3a7b9fd5d767e5548e796a4e670547
Reviewed-on: https://skia-review.googlesource.com/c/191572
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I5a333112f68fcd001f39e646570a246875c03bc3
Reviewed-on: https://skia-review.googlesource.com/c/191566
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Bug: skia:
Change-Id: I63bc32c7bba294d8698d17e1f178ca0eb0a84ddf
Reviewed-on: https://skia-review.googlesource.com/c/191295
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
When the GrImageContext & GrRecordingContext are actually GrDirectContexts it is useful for them to report the abandonment state of the GrDirectContext.
When the GrImageContext & GrRecordingContext are actually GrImageCreationContext or GrDDLContexts then they will just never be abandoned.
This CL also strips the GrProxyProvider and GrDrawingManager of their tracking on abandonment and centralizes it in the GrImageContext.
ImageContext
can't abandon
can only check abandonment privately
RecordingContext
can't abandon
can only check abandonment privately
DirectContext (aka GrContext)
can abandon publicly
can check abandonment publicly
Note that abandoning the DirectContext won't alter the abandonment status of any of
the other contexts in its group (e.g., DDL contexts that may be being used to record).
Change-Id: Ib790f74d90ab18da58a127fed2aad20e2477bd21
Reviewed-on: https://skia-review.googlesource.com/c/190669
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This will cause the raster backend to draw shadermask_image incorrectly since
drawImageRect implementation has the wrong semantics. bitmapshader's expected
behavior has changed: GPU will draw the new version correctly, but raster's
will not change from the old, incorrect behavior.
Bug: skia:8752
Change-Id: Iee89082e2fdf95c2ee42ca3b052e65556f327eff
Reviewed-on: https://skia-review.googlesource.com/c/190675
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: chromium:926235
Change-Id: I338323847c34dabdbd963efe631f7dc1351ed8cc
Reviewed-on: https://skia-review.googlesource.com/c/191143
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Just trying to get things mostly under 100 cols.
Change-Id: Ifc8f4f0b78a89dfc5ba6ca2e310e969f1880e194
Reviewed-on: https://skia-review.googlesource.com/c/191001
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Of note, the client need not keep the path around after creating/resetting the measure
object. The parts that are needed are copied, so the client is free to modify/delete
the path afterwards.
Bug: skia:
Change-Id: I9b9a0fd8e3cd6fd6c60de0017bcaee1fbc2fb893
Reviewed-on: https://skia-review.googlesource.com/c/190679
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This function binds texture ID 0 to any texture unit/target combo that
Skia has modified.
Bug: chromium:926017
Change-Id: I3ac8f8050c863232886102886e60d3b91a5380c9
Reviewed-on: https://skia-review.googlesource.com/c/190663
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Any context that records ops (i.e., direct and/or DDL) will need these two objects.
Change-Id: Ifd3527c23a4015f7d469ad2222563508cccbd339
Reviewed-on: https://skia-review.googlesource.com/c/190307
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This started because I noticed some repeated symbols while disassembling
object files. I decided to fix up one or two to kill time while waiting
for Blink layout tests, but then I got a little quixotic. In the end, I
ran:
ninja -C out && git add -u && nm -U -j out/obj/gm/gm.*.o | sort | uniq -c | sort -g | c++filt | less
And then outlined things that stuck out as funny, either because they
were big, because they were virtual, because there were many copies of
them, or some combination of those factors.
I'm on the fence about moving a few of SkRefCnt's virtuals out of line,
so I've left SkRefCnt.h unchanged for now.
I'm not sure that this is important.
Change-Id: I425d05aa4beabbae40dd8df465155bfb909ef43a
Reviewed-on: https://skia-review.googlesource.com/c/190422
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This starts to beef up the capabilities of the GrImageContext in preparation for its future responsibilities (i.e., creating promise images w/o a recordingContext).
Note that the proxyProvider still has different behavior if it has a full context vs. a reduced context. I intend to just let this behavior remain as is.
Change-Id: Idb9d99a548ef928fc1b9dc1e5a34f74343bb0b4b
Reviewed-on: https://skia-review.googlesource.com/c/189490
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
- remove ALWAYS_INLINE until we find we need it
- make bit_puns explicit
- implement everything recursively so, e.g.
sqrt(float8) picks up sqrt(float4) when
not otherwise specialized.
- implement SSE specializations:
of the operations I tested, only sqrt, rcp, and rsqrt
needed any help. The others look good as-is.
Change-Id: I1b679c7bd9a99f952272b118d7ade2469b55d604
Reviewed-on: https://skia-review.googlesource.com/c/190222
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Also remove unused invalid ID factory function.
Change-Id: Iacfb14a0a652ac6bf6a6c59d71144ed01463839e
Reviewed-on: https://skia-review.googlesource.com/c/190302
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This makes the "matches" functionality available to all the context flavors and uses it for SkImages
Change-Id: I1e3d55f19a7752a9da8789e93a848b7a7a64d180
Reviewed-on: https://skia-review.googlesource.com/c/190227
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
GrBuffer is a base class for GrGpuBuffer and GrCpuBuffer. GrGpuBuffer is a
GrGpuResource and the others are not. This allows GrCpuBuffers to exist
outside of the GrGpuResourceCache.
Also removes flags from GrResourceProvider buffer factory function. The
only flag still in use was kRequireGpuMemory. Now CPU buffers are made
without using GrResourceProvider.
Change-Id: I82670d1316e28fd6331ca36b26c8c4ead33846f9
Reviewed-on: https://skia-review.googlesource.com/c/188823
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I0a3b3d607e1b74787480b03520a07839c87486dc
Reviewed-on: https://skia-review.googlesource.com/c/189980
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: Ie3e5b353f84e74d398a5350dc0baff5541789119
Reviewed-on: https://skia-review.googlesource.com/c/189982
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Obviously lots of these new operations like sqrt() will want platform
specialization. That'll come later.
Change-Id: Ia0758425d4ec5911968a3d0ad63fa387b9b4cb39
Reviewed-on: https://skia-review.googlesource.com/c/189848
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Change-Id: I1cb8113af243ed6327179d295835295834a752aa
Reviewed-on: https://skia-review.googlesource.com/c/189581
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Renamed to GrGpuBufferType in anticipation of splitting GrBuffer
into GrGpuBuffer and GrCpuBuffer types.
There were two unused values in the enum that are removed, DrawIndirect
and Texel.
Change-Id: Icb6b3da689adbd8e10495c10fd0470a6ee0120b5
Reviewed-on: https://skia-review.googlesource.com/c/189280
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Both GrContext and GrContextThreadSafeProxy had their own copies. This centralizes ownership and standardizes how all the contexts get initialized.
Change-Id: Ib2e418fbb53fcd6b0054789ef30a5fc4a3d80b20
Reviewed-on: https://skia-review.googlesource.com/c/189305
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Mechanical. This makes the priv() accessor the same for all the context types.
Change-Id: I40850eb05a33b8d7cc3eabdd42226d24b2ba58aa
Reviewed-on: https://skia-review.googlesource.com/c/189164
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This enables four different options in the compiler, described
below. I also added enough masks to satisfy RTCc when running
all GMs in both 8888 and gl configs.
---
/RTCc - Detects when a value is assigned to a smaller data
type and results in data loss. This happens even when casting.
Masking is required to suppress this.
/RTCs - Various stack-related checks, including uninitialized
data (by initializing locals to a non-zero value), array bounds
checking, and stack pointer corruption that can occur with a
calling convention mismatch.
/RTCu - Reports when a variable is used without having been
initialized. Mostly redundant with compile-time checks.
/guard:cf - This is more of a security option, that computes
all possible targets for indirect calls at compile time, and
verifies that those are the only targets reached at compile
time. Also generates similar logic around switch statements
that turn into jump tables.
Bug: skia:
Change-Id: I7b527af8fd67dec0b6556f38bcd0efc3fd505856
Reviewed-on: https://skia-review.googlesource.com/c/188625
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: Icd1104bfb88e324458d89e40633ddc01f131c4e9
Reviewed-on: https://skia-review.googlesource.com/c/189165
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The main thrust of this CL is to bring the GrContextThreadSafeProxy into the fold.
Change-Id: I8f457d5b75c69f89beac3a0035b1c05ba5d3b931
Reviewed-on: https://skia-review.googlesource.com/c/188622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: If05a8e99c5754859a2b04f040097eff3461a42e6
Reviewed-on: https://skia-review.googlesource.com/c/189220
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 48913465db.
Add guard to stage this in chroe/win and google3
Bug: skia:
Change-Id: I409ccabaa4c1f1bb5fb27794b738a311833bebb2
Reviewed-on: https://skia-review.googlesource.com/c/188822
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This has been replaced by skcms_TransferFunction
Bug: skia:
Change-Id: Ie9eb1eb0c6a301b1ed7807559c34a87d14b14f0a
Reviewed-on: https://skia-review.googlesource.com/c/188637
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
All clients are using SkWriteICCProfile, which uses types that are more
consistent with the rest of Skia's colorspace API.
Bug: skia:
Change-Id: I1a416027839be95f51a8cabf5dd5d4395cbd2ec6
Reviewed-on: https://skia-review.googlesource.com/c/188636
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The GrContext's ID isn't really unique any more (since it can be shared among a family of contexts). Change its name to reflect the new reality.
Additionally, no client seems to be using it so make it private.
Change-Id: Ibb9004d699fe6ca7876b3be94142e612b5b9efbd
Reviewed-on: https://skia-review.googlesource.com/c/188308
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
SkiaRenderer does not delete promise image textures when they are released
but not done. Refulfilling promise image textures takes a significant amount
of CPU time. This allows us to fulfill each promise image once.
Bug: skia:8736
Change-Id: I7ad7fa9678ed0ec4bb714b71fbf920ab4a845409
Reviewed-on: https://skia-review.googlesource.com/c/188039
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This begins the process of splitting GrContext into:
GrContext_Base, GrImageContext, GrRecordingContext and GrDirectContext.
Change-Id: I3c43045f2a5549b049e95791d65f74d4e16de36f
Reviewed-on: https://skia-review.googlesource.com/c/186878
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
No longer used by Chrome.
Change-Id: I842482490f132bb3aa3e85f847d8d4167f5595df
Reviewed-on: https://skia-review.googlesource.com/c/188029
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This just shuffles stuff around.
Change-Id: I90e24a73bf44dd3e88fc121a0528bf94e4fdead4
Reviewed-on: https://skia-review.googlesource.com/c/187786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This just shuffles stuff around.
Change-Id: Ieab35f50945efe87512d7077cb994132f0e0b6ef
Reviewed-on: https://skia-review.googlesource.com/c/186874
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
All of SkDrawCommand / SkDebugCanvas now uses SkJSONWriter.
Also removed the bespoke json generator and pretty-printer
in GrAuditTrail. This was the largest volume of code still
using JsonCPP. (There are other stragglers).
Bug: skia:
Change-Id: I3aee554764689ce50c8e707caf26c76093b9bb8f
Reviewed-on: https://skia-review.googlesource.com/c/187040
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This moves us to the correct way of handling the correct version of
Vulkan that the client wants us to use.
Bug: skia:
Change-Id: I6c7962b5d2d48ae142c6a701c30f5af3801ac99b
Reviewed-on: https://skia-review.googlesource.com/c/187382
Reviewed-by: Sergey Ulanov <sergeyu@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 3c03c851ad.
Modification was to copy/assign fBitfieldsUInt rather than fBitfields,
since fBitfields might be smaller, and therefore ignore some bits that
we do use in hashing, etc.
Bug: skia:
Change-Id: I5965d5d64bd22bd60f0da797fdfeeffb730588ea
Reviewed-on: https://skia-review.googlesource.com/c/187307
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
kUnbudgetedCacheable now means that the resource is never purged
until its unique key is removed.
This fixes an issue where a cached texture for a promise image
might get purged by cache pressure. This in turn could cause
Skia to call the promise image's Fulfill proc multiple times with
no intervening Release calls. The balancing Release calls would
occur, but the policy is that each Fulfill should be balanced by
Release *before* another Fulfill.
Update/add unit tests.
Bug: chromium:922851
Change-Id: I6411e413b3104721ca4bb6e7f07b3b73d14cbcf9
Reviewed-on: https://skia-review.googlesource.com/c/186361
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Make all wrapped resources be kUnbudgetedUncacheable except those
created by AHardwareBuffer image generators and as backings for promise
images.
Make all non-wrapped unbudgeted resources be kUnbudgetedUncacheable.
Update unit tests to mostly use GrWrapCacheable::kNo except where they
are testing the distinction.
Update unit tests for new expectations.
Bug: chromium:922851
Change-Id: I4d3bdaa161ffc76390f26334bcb7e2b47dd9319d
Reviewed-on: https://skia-review.googlesource.com/c/185004
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Store budgeted status as a tri-state enum on GrGpuResource:
kBudgeted
kUnbudgetedCacheable
kUnbudgetedUncacheable
Uncacheable vs. Cacheable captures the current distinction between
wrapped resources created with purgeImmediately or !purgeImmediately.
Non-wrapped and unbudgeted resources are all kUnbudgetedCacheable to
match current behavior.
This change just introduces the new types. No behavior is changed.
Bug: chromium:922851
Change-Id: Ic2387bf321cf9b56b4c9ffd9dbef8ade60f9cb98
Reviewed-on: https://skia-review.googlesource.com/c/185003
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Android's use of this has been removed
Bug: skia:
Change-Id: I32399f7c07efa5dea868837bd0f7fcddecdbb035
Reviewed-on: https://skia-review.googlesource.com/c/186544
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Most interfaces had migrated to skcms_TransferFunction. Having both was
awkward in several places, so this (almost) finishes the migration. Some
clients are calling SkICC::WriteToICC, so that's left intact. After this
CL, those clients can switch to using SkWriteICCProfile directly, and
WriteToICC can be deleted.
Bug: skia:
Change-Id: I46ebaeb1f5b20bf0c620e8a620e73ee323a1de31
Reviewed-on: https://skia-review.googlesource.com/c/186541
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
* Remove GetTypefaceOrDefault from SkPaint and SkFont
* Remove RefTypefaceOrDefault from SkPaint and SkFont
Change-Id: I04ae777142c2bdec849508b611b844418bbaedff
Reviewed-on: https://skia-review.googlesource.com/c/185781
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Also updates GM_draw_quad_set to use this API instead of the
bulk API on GrRenderTargetContext.
Bug: skia:8506
Change-Id: Ia342d83c509f9db69f06f01599c7041c98aabdb6
Reviewed-on: https://skia-review.googlesource.com/c/184488
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
It's usually better to use __fp16.
Change-Id: I9db8983cb47cbd5bfe99ae76bf8e4b42bb7240a2
Reviewed-on: https://skia-review.googlesource.com/c/185980
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Note: This removes from the public API. The two most commonly
checked values from gammaNamed can still be tested with
gammaCloseToSRGB and gammaIsLinear.
Others can be tested for (exact or approximate) equality by
calling isNumericalTransferFn, and testing the resulting
skcms_TransferFunction in any method the client wants.
Bug: skia:
Change-Id: I9b63ffea81bba461795cad946050c7083b02eec8
Reviewed-on: https://skia-review.googlesource.com/c/185684
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 5d052dac3a.
Reason for revert: BREAKS CHROMIUM ROLL.
https://cs.chromium.org/chromium/src/third_party/blink/renderer/platform/fonts/win/font_platform_data_win.cc?l=49
| FAILED: obj/third_party/blink/renderer/platform/platform/font_platform_data_win.obj
| ../../third_party/blink/renderer/platform/fonts/win/font_platform_data_win.cc(49,29):
| error: no member named 'kLCDRenderText_Flag' in 'SkPaint'
| if (text_flags & SkPaint::kLCDRenderText_Flag) {
| ~~~~~~~~~^
| ../../third_party/blink/renderer/platform/fonts/win/font_platform_data_win.cc(51,36):
| error: no member named 'kAntiAlias_Flag' in 'SkPaint'
| } else if (text_flags & SkPaint::kAntiAlias_Flag) {
| ~~~~~~~~~^
| ../../third_party/blink/renderer/platform/fonts/win/font_platform_data_win.cc(56,52):
| error: no member named 'kSubpixelText_Flag' in 'SkPaint'
| font->setSubpixel(SkToBool(text_flags & SkPaint::kSubpixelText_Flag));
| ~~~~~~~~~^
| ../../third_party/blink/renderer/platform/fonts/win/font_platform_data_win.cc(64,29):
| error: no member named 'kAntiAlias_Flag' in 'SkPaint'
| if (text_flags & SkPaint::kAntiAlias_Flag)
| ~~~~~~~~~^
| ../../third_party/blink/renderer/platform/fonts/win/font_platform_data_win.cc(85,27):
| error: no member named 'kAntiAlias_Flag' in 'SkPaint'
| ? SkPaint::kAntiAlias_Flag
| ~~~~~~~~~^
| ../../third_party/blink/renderer/platform/fonts/win/font_platform_data_win.cc(91,35):
| error: no member named 'kLCDRenderText_Flag' in 'SkPaint'
| ? SkPaint::kLCDRenderText_Flag
| ~~~~~~~~~^
| ../../third_party/blink/renderer/platform/fonts/win/font_platform_data_win.cc(93,27):
| error: no member named 'kAntiAlias_Flag' in 'SkPaint'
| text_flags = SkPaint::kAntiAlias_Flag | lcd_flag;
| ~~~~~~~~~^
| ../../third_party/blink/renderer/platform/fonts/win/font_platform_data_win.cc(101,28):
| error: no member named 'kAntiAlias_Flag' in 'SkPaint'
| text_flags |= SkPaint::kAntiAlias_Flag;
| ~~~~~~~~~^
| 8 errors generated.
Original change's description:
> hide hinting and flag enums with PAINT_FLAGS
>
> A preflight for https://skia-review.googlesource.com/c/skia/+/185460
>
> Bug: skia:2664
> Change-Id: I83f7f9cd500e8507b559462835477ba8ae7c11ab
> Reviewed-on: https://skia-review.googlesource.com/c/185540
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: I4d1581a7e29267ad459ed31d4885b823fa00066f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:2664
Reviewed-on: https://skia-review.googlesource.com/c/185680
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Previously:
- Gamut could be a 4x4 matrix (overspecified), or an enum.
- Transfer function could be a struct with 7 floats, or one of two
different enums.
- We had 5 of the 6 possible factories covering those [3 x 2] options.
Recently we added a single new factory that takes the skcms 7-float
struct, and the skcms 3x3 matrix. This is the exact, minimal set of
information needed to specify an SkColorSpace.
Major clients have been moved to that factory, so the other five are
being removed. The enums are also being removed, as they are no longer
part of the API. All transfer functions and gamuts covered by the old
enums are available as constexpr values (of the skcms types) in the
header (SkNamedTransferFn and SkNamedGamut).
Bug: skia:
Change-Id: I1fbbacec6997b966dd92000ab67513e7f1a9d023
Reviewed-on: https://skia-review.googlesource.com/c/184067
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is a reland of 57263c2e0c
Original change's description:
> Add compressed data support for SkImage.
>
> Adds a new SkImage::MakeFromCompressed method which takes raw data,
> a size, and a compression method, and returns a GPU-backed
> image.
>
> Bug: skia:8684
> Change-Id: I570c9dafce283bcd64dfbef4fbe1c4bfeac6ce2a
> Reviewed-on: https://skia-review.googlesource.com/c/184484
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:8684
Change-Id: I25fb320e8cc05e1c5afa6faa81e1a55ffd83a7a3
Reviewed-on: https://skia-review.googlesource.com/c/185200
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 57263c2e0c.
Reason for revert: assert failures in test bots.
Original change's description:
> Add compressed data support for SkImage.
>
> Adds a new SkImage::MakeFromCompressed method which takes raw data,
> a size, and a compression method, and returns a GPU-backed
> image.
>
> Bug: skia:8684
> Change-Id: I570c9dafce283bcd64dfbef4fbe1c4bfeac6ce2a
> Reviewed-on: https://skia-review.googlesource.com/c/184484
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com,ericrk@google.com
Change-Id: If5705507f4aa34c6495fa72ff1a927cb18eca6ba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8684
Reviewed-on: https://skia-review.googlesource.com/c/185002
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Adds a new SkImage::MakeFromCompressed method which takes raw data,
a size, and a compression method, and returns a GPU-backed
image.
Bug: skia:8684
Change-Id: I570c9dafce283bcd64dfbef4fbe1c4bfeac6ce2a
Reviewed-on: https://skia-review.googlesource.com/c/184484
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
fulfills a different SkImage.
Bug: skia:8613
Change-Id: I7ee14112c69f8aaef223a37dda455259b501a2bf
Reviewed-on: https://skia-review.googlesource.com/c/184440
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This will likely have a perf hit for GL devices that trigger the clear-as-draw fallback since
the fillrectop cannot be as optimized as the direct GLSL shader. However, since the Metal
backend now needs to perform something very similar for scissored clears, I think this
improves code maintainability and is worth it.
Bug: skia:
Change-Id: Id87513784e5892c7ff3dc988115da1d39a46d8e0
Reviewed-on: https://skia-review.googlesource.com/c/182971
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
+ When encoding is SkTextEncoding::kUTF8, SkTextEncoding::kUTF16, or
+ SkTextEncoding::kUTF32; then each Unicode codepoint is mapped to a
+ single glyph. This function uses the default character-to-glyph
+ mapping from the SkTypeface. It does not perform typeface fallback for
+ characters not found in the SkTypeface.
Change-Id: I3e84f996cccaf6b31c551ad027a62600d2510bc0
Reviewed-on: https://skia-review.googlesource.com/c/184385
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Brings back GL ETC1 support and adds Vulkan support as well.
Bug: skia:8684
Change-Id: Ie65da0a3172793081f0e4072f161bfb9b14678bc
Reviewed-on: https://skia-review.googlesource.com/c/179724
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Previously we used the texture's "release proc" mechanism to call
the client's Done proc for promise texture-backed images. There was also
an attempt to call the Done proc more aggresively when the callback is
destroyed and release was already called. Otherwise, Done won't get
called until the resource cache processes the cache key invalidation
message for the texture and releases the texture.
The new approach is to have the done proc be reffed by the lazy
instantiation callback and the idle callback that is used to call the
client's release callback. This is a bit simpler and means Done gets
called ASAP.
Bug: skia:
Change-Id: Id3928bafee68ee5e047917b34e3d39ba9d8d603b
Reviewed-on: https://skia-review.googlesource.com/c/183981
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 9a97c96c9c.
This works like makeColorSpace, but allows changing color type as well.
Added a GM to test, although the GM demonstrates several ways this can
fail (especially when using this on lazy images).
For simple use-cases (8888 <-> F16), everything should be fine.
For the reland, add logic to the GM to guard against context abandon
failures, and to ensure that lazy images can be decoded (by calling
makeRasterImage) before trying to draw them. That prevents the DDL
recorder from seeing them.
Bug: skia:
Change-Id: Ibc7b07c3399979b1a44d85a38424e5487e606607
Reviewed-on: https://skia-review.googlesource.com/c/183800
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This makes the API easier to use in Chrome.
It is no longer required to pass the SkPromiseImageTexture to the
release proc.
Bug: skia:
Change-Id: I6636401f6a7915d3ad15e890718638bc91a58cc4
Reviewed-on: https://skia-review.googlesource.com/c/183383
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Ib029f337f5e61366e2550e77dc99310b44d03f84
Reviewed-on: https://skia-review.googlesource.com/c/182970
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit f855c3c785.
Reason for revert: DDL and Abandon failures.
Original change's description:
> Add SkImage::makeColorTypeAndColorSpace
>
> This works like makeColorSpace, but allows changing color type as well.
> Added a GM to test, although the GM demonstrates several ways this can
> fail (especially when using this on lazy images).
>
> For simple use-cases (8888 <-> F16), everything should be fine.
>
> Bug: skia:8618
> Change-Id: If4c173c0dd4abaf4f8e63b7ae0ffcf8a08c7e9ef
> Reviewed-on: https://skia-review.googlesource.com/c/183382
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I5d7a72e2b674224351e4b0c982408f89780708f8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8618
Reviewed-on: https://skia-review.googlesource.com/c/183392
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This works like makeColorSpace, but allows changing color type as well.
Added a GM to test, although the GM demonstrates several ways this can
fail (especially when using this on lazy images).
For simple use-cases (8888 <-> F16), everything should be fine.
Bug: skia:8618
Change-Id: If4c173c0dd4abaf4f8e63b7ae0ffcf8a08c7e9ef
Reviewed-on: https://skia-review.googlesource.com/c/183382
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The SkImages aren't guaranteed to have a full fledged GrContext (e.g., if they are promise images created outside of a DDL recorder). This CL starts the process if lessening Skia's reliance on what ever the SkImage has cached.
Change-Id: I0181d09417e1ea2ced7706a722e2815f3ceee870
Reviewed-on: https://skia-review.googlesource.com/c/182974
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
* Spruce up SkTLazy
Change-Id: Ice2b66009004a8d1894edd25790eca03ee451da2
Reviewed-on: https://skia-review.googlesource.com/c/183103
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>