Bug: b/63909536
Bug: b/63908092
SkAnimatedImage is designed around a specific Android use case, so move
it into the android folders.
Make SkAnimatedImage hold an SkAndroidCodec (instead of an SkCodec).
Expose fCodec so that SkAnimatedImage can animate by using the internal
SkCodec.
Update the sample to use SkAndroidCodec.
Allow webp to decode a scaled down animation. For RestoreBG frames,
adjust the frameRect (which is erased) to account for the scaling. Add
a test to verify that we decode a webp with a RestoreBG frame
successfully. Disable scaling for later frames in other formats (GIF,
for now), since the code for erasing a RestoreBG frame is currently
unaware of the sampling.
Change-Id: I5dd2b86138f2c7f6adcd08dce1bd49040f7dc224
Reviewed-on: https://skia-review.googlesource.com/94621
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
This reverts commit 9d6929cccf.
Reason for revert: Re-landing, backfill reveals none of the red was related to this CL.
Original change's description:
> Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"
>
> This reverts commit 1001f843a4.
>
> Reason for revert: Many failures.
>
> Original change's description:
> > Added SkSL workaround for devices which cannot safely access gl_FragCoord
> >
> > This is the root cause of https://github.com/flutter/flutter/issues/13216
> > I've got a GM that demonstrates the bug, but only in Viewer.
> >
> > Bug: skia:7410
> > Change-Id: Iaa1f27b10166aa09e4dc5949e5a6ca1bd14c99ac
> > Reviewed-on: https://skia-review.googlesource.com/93920
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
>
> Change-Id: I2a2edc0a8fa11fe9dac1045dc79ae91106518b02
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7410
> Reviewed-on: https://skia-review.googlesource.com/94281
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:7410
Change-Id: Ib22bda7ff25bb7c8630cc6fa6dc809bf628ea853
Reviewed-on: https://skia-review.googlesource.com/94800
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is to provide a choke point for DDL to create Lazy Proxies.
Change-Id: If178da13bc6447b31b7601810236d34502d9efbd
Reviewed-on: https://skia-review.googlesource.com/93303
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 1001f843a4.
Reason for revert: Many failures.
Original change's description:
> Added SkSL workaround for devices which cannot safely access gl_FragCoord
>
> This is the root cause of https://github.com/flutter/flutter/issues/13216
> I've got a GM that demonstrates the bug, but only in Viewer.
>
> Bug: skia:7410
> Change-Id: Iaa1f27b10166aa09e4dc5949e5a6ca1bd14c99ac
> Reviewed-on: https://skia-review.googlesource.com/93920
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
Change-Id: I2a2edc0a8fa11fe9dac1045dc79ae91106518b02
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7410
Reviewed-on: https://skia-review.googlesource.com/94281
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: b/63909536
SkAnimatedImage is a simple drawable for animating a GIF. Thread-safety
is left up to the client. At most two bitmaps are stored in the
drawable; one for the current frame and one for a frame that may need to
be restored. The backup frame prevents some cases where we would
otherwise have to re-decode from the beginning of the image.
The API lets the client set the time value, and decodes to match that
time.
TODO:
- Callback for when the animation is complete
- Ability to use SkAndroidCodec
- Modify the loop count (or leave that up to client?)
- Better and/or client-specific caching
Other changes:
- Add a sample which animates a GIF
- Reenable SK_CODEC_PRINTF for debug builds and Android
Change-Id: I945ffbccdb6008f2a05ed4d9b2af869a261fb300
Reviewed-on: https://skia-review.googlesource.com/93420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This is needed for future DDL texture work.
Bug: skia:
Change-Id: I07e0b9c67509e63b9cac00adc355254d03784df8
Reviewed-on: https://skia-review.googlesource.com/91500
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This is the root cause of https://github.com/flutter/flutter/issues/13216
I've got a GM that demonstrates the bug, but only in Viewer.
Bug: skia:7410
Change-Id: Iaa1f27b10166aa09e4dc5949e5a6ca1bd14c99ac
Reviewed-on: https://skia-review.googlesource.com/93920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug introduced when we made isEmpty check for int32_t width/height
Bug:800804
Change-Id: I59799c88fb02f176c1545dd0edae050b510df079
Reviewed-on: https://skia-review.googlesource.com/93302
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Will work next to try to make isEmpty() private
Bug: skia:7470
Bug:799715
Change-Id: I7b43028ecd86dca68e0c67225712516d2f2f88a2
Reviewed-on: https://skia-review.googlesource.com/92620
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This pulls all the proxy tracking & creation functionality out of the GrResourceCache and GrResourceProvider and consolidates it in the GrProxyProvider.
Change-Id: I7256f7c544319a70c1bd93dd5a9ccbe5fa0a544f
Reviewed-on: https://skia-review.googlesource.com/91501
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Motivation: makes SkBitmap 8 bytes smaller.
fPixelRefOrigin is rarely used, and can be recaluated when needed.
Also, remove two of SkBitmap's private methods and fold in their
functions.
Change-Id: I2cddb9e4b5480404bf6da3edfb0155ab82cf47d2
Reviewed-on: https://skia-review.googlesource.com/91300
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
1. Merge some of the allocators into sk_malloc_flags by redefining a flag to mean zero-init
2. Add more private helpers to simplify our call-sites (and handle some overflow mul checks)
3. The 2-param helpers rely on the saturating SkSafeMath::Mul to pass max_size_t as the request,
which should always fail.
Bug:508641
Change-Id: I322f1e6ed91113467e0fdb12c91c3dad33d890c8
Reviewed-on: https://skia-review.googlesource.com/90940
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Use private version already in SkMatrixPriv.
Change-Id: I6e9546afdf2b072402f9deecec99a6d236e2c7f4
Reviewed-on: https://skia-review.googlesource.com/91400
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I417fb9b6d6b7c95884dff6871731883fe3736437
Reviewed-on: https://skia-review.googlesource.com/91460
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: b/71578461
Bug: b/63909536
This allows using APIs on SkCodec (e.g. the out-param result on
SkCodec::MakeFrom(Stream/Data), getOrigin) when an SkAndroidCodec is
ultimately desired without duplicating the APIs on SkAndroidCodec.
Change-Id: Ie9803278348acfb3955a795772d6472c15541646
Reviewed-on: https://skia-review.googlesource.com/90844
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug:798066
Change-Id: Iac324ac5a32fae241a528751c84279ce60ac4baf
Reviewed-on: https://skia-review.googlesource.com/90544
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 6f1151140f.
Chrome has been updated, so this should be able to land.
Bug: skia:
Change-Id: I5a66782a39fecfac00edeb66fbd03dae4df1712c
Reviewed-on: https://skia-review.googlesource.com/90205
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
- buffers are always 'cross-process'
- readbuffer is always validating
Bug:796107
Change-Id: I59614e9c29490c0b029c60d2aafe2806671bc9e1
Reviewed-on: https://skia-review.googlesource.com/90560
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Update includes to fix minor edits
and bookmaker bugs.
Also update SkPoint.h for the first
time to see if that sticks.
TBR=reed@google.com
Bug: skia:6898
Change-Id: I7d11dea45482602248e2d15b05699bb4c86ea4c6
Reviewed-on: https://skia-review.googlesource.com/90541
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Push profile data into XYZ and A2B classes
Move SkColorSpace_Base::MakeRGB to SkColorSpace
Bug: skia:
Change-Id: I4782eb2a5c77b54d302e1982654755015dea7651
Reviewed-on: https://skia-review.googlesource.com/88560
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
crosscheck in bookmaker allows
discovery of multiple errors,
but fails to return that an
error occurred.
Fix SkSurface so it is up to date with includes.
Add include parameter name in SkSurface.
Allow longer parameter descriptions.
TBR=bsalomon@google.com,rmistry@google.com
Docs-Preview: https://skia.org/?cl=88041
Bug: skia:6898
Change-Id: I9daf83f7f6753b3d1dc996a76e4693b3b8d6798c
Reviewed-on: https://skia-review.googlesource.com/88041
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@google.com>
and SkPictureAnalyzer
Bug: skia:
Change-Id: I394eca648234b1a69e6f9a0a88c407366a33d079
Reviewed-on: https://skia-review.googlesource.com/87791
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Makes SkAtlasTextRenderer::SDFVertex now has a 3 component position vector.
Change-Id: I7ec1a8068fb84388a82e1748d6e9d02820d55abd
Reviewed-on: https://skia-review.googlesource.com/84202
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Make insetting greater than width or height collapse to a point/line.
SkPath::addRRect() doesn't ignore an empty SkRRect.
Change-Id: I933a3419a6d75be534f1d8328faa715772045f67
Reviewed-on: https://skia-review.googlesource.com/85680
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds a tonal color GM, a grayscale mode to shadowutils GM,
and animated alpha to SampleAndroidShadows.
Bug: skia:
Change-Id: I1dcb5cab7e53ffa7a3bf1a07b6ebfed38df1a9ed
Reviewed-on: https://skia-review.googlesource.com/85002
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c
Reviewed-on: https://skia-review.googlesource.com/86282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is more consistent with our other SK_BUILD_FOR_... macros,
and less likely to collide with other preprocessor logic.
(Luckily, this was defined in public.bzl, so we can do this
all in one CL in the Skia repo.)
Change-Id: I5f232888288c9c53fad445545d983d0fb0b4add8
Reviewed-on: https://skia-review.googlesource.com/86940
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 0215e39d7e.
Reason for revert: break intel 540 and HD2000 intel release bots on gltestthreading gm dftext_blob_pers
Original change's description:
> Transform vertices for distance field glyphs on CPU.
>
> This allows batching of DF draws with different view matrices.
>
> For perspective matrices this means the transformed position vertex
> attribute must have w values. Currently, non-perspective DF draws still
> use 2 component positions, though this could be changed in the future.
> Consequently, perspective draws can batch with other perspective draws
> but not non-perspective draws.
>
> Adds a GM to test batching and reusing the same blobs with both perspective
> and non-perspective matrices.
>
> Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
> Reviewed-on: https://skia-review.googlesource.com/79900
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Idc658d9263976d5b5e00a5026c5d6d3c8f4bdc2d
Reviewed-on: https://skia-review.googlesource.com/86560
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 2d53d98425.
Reason for revert: revert needed to revert previous cl
Original change's description:
> move homogenous with stride to matrixpriv
>
> this appears to be needed only by Skia
> internally, so move it out of the public
> includes.
>
> R=bsalomon@google.com
> Bug: skia:6898
> Change-Id: Iebdda8f2c9a8fd953dd44bac9b74158d7491c21a
> Reviewed-on: https://skia-review.googlesource.com/85961
> Commit-Queue: Cary Clark <caryclark@skia.org>
> Commit-Queue: Cary Clark <caryclark@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,caryclark@google.com,caryclark@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:6898
Change-Id: Icbd15ee0b524c770a324c490ab0cadf6a045e0d5
Reviewed-on: https://skia-review.googlesource.com/86800
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Add a comment to SkFixed explaining the accuracy issues of the macros.
Re-land of: https://skia-review.googlesource.com/85742
Bug: skia:
Change-Id: I09cef45bdb858608a6afe6c30424d8046cac50ec
Reviewed-on: https://skia-review.googlesource.com/86540
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit ef8dda227b.
Reason for revert: This is breaking WebKit layout tests on linux and blocking the autoroller. Probably just needs a rebase. See:
https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/20229/layout-test-results/results.html
Original change's description:
> Increase accuracy of float -> fixed in ICC code
>
> Add a comment to SkFixed explaining the accuracy issues of the macros.
>
> Bug: skia:
> Change-Id: Ibfecb16821fefe87822cc3acd1cf8498df10a492
> Reviewed-on: https://skia-review.googlesource.com/85742
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com,reed@google.com
Change-Id: I354327767bd59a6104b1431b053721c3102719be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/86281
Reviewed-by: Eric Karl <ericrk@chromium.org>
Commit-Queue: Eric Karl <ericrk@chromium.org>
This reverts commit 4f5e1d4ff3.
Reason for revert: Unfortunately, we need this in Chrome for a bit longer. Working on understanding why the new path led to regressions. Will re-land this once the new path sticks.
Original change's description:
> Remove SkImage deferred texture image data APIs.
>
> These APIs existed for Chrome. Chrome is no longer using them.
>
> Change-Id: I15a5e2f88c7e8d1356188748fc68d4658f6f1849
> Reviewed-on: https://skia-review.googlesource.com/81021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ic9f683f262f2e1d0469156360f5ffaee977ca44a
Reviewed-on: https://skia-review.googlesource.com/86280
Reviewed-by: Eric Karl <ericrk@chromium.org>
Commit-Queue: Eric Karl <ericrk@chromium.org>
Add a comment to SkFixed explaining the accuracy issues of the macros.
Bug: skia:
Change-Id: Ibfecb16821fefe87822cc3acd1cf8498df10a492
Reviewed-on: https://skia-review.googlesource.com/85742
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
this appears to be needed only by Skia
internally, so move it out of the public
includes.
R=bsalomon@google.com
Bug: skia:6898
Change-Id: Iebdda8f2c9a8fd953dd44bac9b74158d7491c21a
Reviewed-on: https://skia-review.googlesource.com/85961
Commit-Queue: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This allows batching of DF draws with different view matrices.
For perspective matrices this means the transformed position vertex
attribute must have w values. Currently, non-perspective DF draws still
use 2 component positions, though this could be changed in the future.
Consequently, perspective draws can batch with other perspective draws
but not non-perspective draws.
Adds a GM to test batching and reusing the same blobs with both perspective
and non-perspective matrices.
Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
Reviewed-on: https://skia-review.googlesource.com/79900
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Some interesting things are starting to fall out already,
like the fact that I needed to add a gamma_dst stage to
be able to draw into gamma-transfer-fn destinations.
I've also had to pass an SkAlphaType through to the linearize
functions so that they can maintain premul invariants. I'm not
sure this is actually a good idea... if you can, please double-
check my logic at SkRasterPipeline.cpp:128?
If it's correct logic, I'm going to need to do it all over the place.
But I imagine you don't do this and somehow get away with it.
Change-Id: I42cd9b161b54287d674225103ad9e19f8b388959
Reviewed-on: https://skia-review.googlesource.com/84680
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: 703297
Change-Id: I95cdaa5bdebadd5ce88ae3ee468c59baa08353c6
Reviewed-on: https://skia-review.googlesource.com/85046
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
I think this will let Android roll.
Change-Id: If6b602d66bcecd711f4340a620d78cdf27ee825f
Reviewed-on: https://skia-review.googlesource.com/84960
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This CL mainly just:
stores the GrContextOptions in GrContextThreadSafeProxy (so they can be passed on to a stubbed out GrContext)
adds a method to create a stubbed out GrContext that has a GrStubGpu
- the stubbed out GrContext isn't quite ready for prime time yet
Change-Id: I31be6763640e406c5963e6f0714489ac358339e4
Reviewed-on: https://skia-review.googlesource.com/79601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit c822672854.
Reason for revert: broke old skps
Original change's description:
> impl SkSerial picture procs
>
> The picture serialization code is a bit of a mess, with duplicated functions for streams and buffers.
> Could not see how to fix that and land this at the same time, but I will try to circle back and
> simplify if possible afterwards.
>
> Bug: skia:
> Change-Id: I9053fdc476c60f483df013d021e248258181c199
> Reviewed-on: https://skia-review.googlesource.com/83943
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I68ae019a286691b65cc373cb29c941d6620fd34a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/84460
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
If we create and delete TextBlobs without actually renderering them,
their deletion messages can back up in the message queue. This adds
a routine to GrContext to ensure these messages get flushed.
Bug: 703297
Change-Id: Icc222373ac2a954dc3b77190cad79070ea562ba2
Reviewed-on: https://skia-review.googlesource.com/82686
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The picture serialization code is a bit of a mess, with duplicated functions for streams and buffers.
Could not see how to fix that and land this at the same time, but I will try to circle back and
simplify if possible afterwards.
Bug: skia:
Change-Id: I9053fdc476c60f483df013d021e248258181c199
Reviewed-on: https://skia-review.googlesource.com/83943
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Some pieces still remain, but the next step looks less mechanical,
so I wanted to land this piece independently.
Bug: skia:
Change-Id: Ie63afcfa08af2f6e4996911fa2225c43441dbfb2
Reviewed-on: https://skia-review.googlesource.com/84120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Adds Qualcomm to the set of GL devices on which we prefer fullscreen
clears.
Renames fullscreenClearIsFree in GrCaps to preferFullscreenClears.
Replaces 'bool canIgnoreClip' on GrRenderTargetContext::clear with an
enum.
Bug: skia:
Change-Id: I5b30298c4d0b092c398b9fea6060f3e2bea91e46
Reviewed-on: https://skia-review.googlesource.com/83060
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Add GrGLAssembleInterface with legacy bare pointer return.
This allows existing clients of GrGLAssembleInterface to roll Skia without
code changes.
Change-Id: I0764a9f4583e554fff5574889adcc6fe004db159
Reviewed-on: https://skia-review.googlesource.com/83564
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Add a flag that hints, which lattice rectangles are solid colors.
Draw solid rectangles and 1x1 rectangles with drawRect.
Test: Measured performance of a ninepatch drawn by HWUI
Bug: b/69796044
Change-Id: Ib3b00ca608da42fa9f2d2038cc126a978421ec7c
Reviewed-on: https://skia-review.googlesource.com/79821
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.
Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.
Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.
Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
-1 is not a valid value for the GrSurfaceOrigin enum, and certain
versions of Clang warn that the comparison is effectively a no-op:
../../third_party/skia/src/gpu/GrSurfaceProxy.cpp:547:38: warning: comparison
of constant -1 with expression of type 'GrSurfaceOrigin' is always true
[-Wtautological-constant-out-of-range-compare]
SkASSERT(kGrUnknownSurfaceOrigin != fProxy->origin());
~~~~~~~~~~~~~~~~~~~~~~~ ^ ~~~~~~~~~~~~~~~~
Instead of trying to force -1 in there, drop the assert and initialize with
top-left as origin.
Bug: chromium:793189
Change-Id: I4cb6720d567f6c5650a19df33d3c77f2d738a516
Reviewed-on: https://skia-review.googlesource.com/82961
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 1a104bce20.
Change (from first version) is
- only signal error in readbuffer for corrupt stream, not default fonts
- change test to ensure a non-null typeface (i.e. MakeDefault())
Bug: skia:
Change-Id: I325445b56b0a402e1b89a2439df06e92314c793f
Reviewed-on: https://skia-review.googlesource.com/82687
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit b681972e79.
Reason for revert: need to handle null typeface in new procs
Original change's description:
> use serialprocs for typefaces
>
> Bug: skia:
> Change-Id: Ibf59a0fdcf68e8555bd4241e9473e733f6a30993
> Reviewed-on: https://skia-review.googlesource.com/81840
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,fmalita@chromium.org,reed@google.com
Change-Id: Id69500fbc291ecee753e7ee6b80abc2a7cd60d18
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/82341
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Also remove unused position variable parameter.
Change-Id: I37f98a03ac1ca750810de13b08e3ffa11e41828c
Reviewed-on: https://skia-review.googlesource.com/81320
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Make GrContext::MakeGL take interface as sk_sp.
Make GrContext::MakeVulkan take GrVkBackendContext as sk_sp.
Change-Id: I13c22a57bd281c51738f503d9ed3418d35a466df
Reviewed-on: https://skia-review.googlesource.com/81842
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
These APIs existed for Chrome. Chrome is no longer using them.
Change-Id: I15a5e2f88c7e8d1356188748fc68d4658f6f1849
Reviewed-on: https://skia-review.googlesource.com/81021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I054560b66c6cde346d939015326d8547879d2c4b
Reviewed-on: https://skia-review.googlesource.com/81160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This partially reverts commit
1793e7bb46.
Hide SkEncodedInfo
Bug: skia:7353
Bug: skia:6839
This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).
Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.
The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, make SkAndroidCodec a friend so it can
access the SkEncodedInfo. A future change will change SkCodec to
recommend F16 for bitsPerComponent > 8, but that will be more involved;
it was the reason for the revert of this CL.
Switch conversionSupported to use an SkColorType, which is enough info.
Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.
SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.
TBR=mtklein@chromium.org,reed@google.com
Change-Id: I928b1f55317602cb37d29da63b53026c8d139cee
Reviewed-on: https://skia-review.googlesource.com/80860
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit c6f7a4ffa9.
Reason for revert: Causing differences in Gold, stemming from the fact that this changes the recommended SkImageInfo for 16 bits-per-component PNG from N32 to F16.
- an F16 bitmap already png-encodes to a 16 bits-per-component PNG, but it does not encode a linear colorspace (possibly a bug?). when we decode this PNG using getInfo(), it fails because it has an F16 color type and non-linear colorspace. (In the encode-srgb-png gm, this results in blank results for F16.) We could correct this on the encoder side, but it seems possible that a 16 bits-per-component PNG could be encoded with a different color space. In that case, we'd want SkCodec to recommend F16/SRGBLinear, but I think we'd want the SkCodec to store the encoded SkColorSpace so that we can Xform between the two. Currently SkCodec only stores one color space, so that will require a refactor.
- When decoding 16-bits-per-component PNGs, we are now decoding them to F16. This shows differences in Gold. The srgb/gpu results now look more like F16. I think this is fine.
Original change's description:
> Hide SkEncodedInfo
>
> Bug: skia:7353
> Bug: skia:6839
>
> This contains information that is not necessary for clients to know. The
> Color enum tells the number of components in the input, but this is only
> interesting internally (to the SkSwizzler).
>
> Similarly, the Alpha enum differs from SkAlphaType in that it has
> kBinary instead of kPremul. This is useful information only internally
> for determining whether the SkColorSpaceXform needs to premultiply.
>
> The bitsPerComponent is potentially useful for a client; Android (in
> SkAndroidCodec) uses it to determine the SkColorType. Rather than
> exposing bitsPerComponent, use it to make the same decision that Android
> would have made - 16 bits per component means to set the info to F16. Add
> a test that computeOutputColorType behaves as expected.
>
> Switch conversionSupported to use an SkColorType, which is enough info.
>
> Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
> SkAlphaType.
>
> SkCodec still needs an SkEncodedInfo, so move its header (which is
> already not SK_API) to include/private.
>
> Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
> Reviewed-on: https://skia-review.googlesource.com/79260
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=mtklein@chromium.org,scroggo@google.com,reed@google.com
Change-Id: I0c5dd1461e1b70d1e55349a8e7ee6b029c3f556e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7353, skia:6839
Reviewed-on: https://skia-review.googlesource.com/80660
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:7353
Bug: skia:6839
This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).
Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.
The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, use it to make the same decision that Android
would have made - 16 bits per component means to set the info to F16. Add
a test that computeOutputColorType behaves as expected.
Switch conversionSupported to use an SkColorType, which is enough info.
Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.
SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.
Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
Reviewed-on: https://skia-review.googlesource.com/79260
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:
Change-Id: I53f3d426e97f446b17dc965fa8dd6d6aae441ac9
Reviewed-on: https://skia-review.googlesource.com/79901
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Plus some small rearrangements of the various warning lists.
Change-Id: Ied58f940341d69ddab971a529fd01b1e96b65641
Reviewed-on: https://skia-review.googlesource.com/67720
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This gives clients the ability to wrap GL textures with just the GL Format.
This enables us to distinquish between wrapping in Alpha8 texture that is
implented with Alpha or Red format
Bug: skia:
Change-Id: Iacbea60a149c436c270b7ff9ce5d019947678793
Reviewed-on: https://skia-review.googlesource.com/72600
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
shader.
This fixes a bug on some intel devices where we are failing
in the ProcessorOptimizationTest.
I've tried other "no op" type things between the floor call and abs which
also fixed the issue, as well as adding explicit checks to see if we are
less than -1 or greater than 1 where the clamp is. Thus the clamp itself
should be a no op and shouldn't secretly be fixing the problem outside
of forcing the floor and abs lines to be separate.
Bug: skia:
Change-Id: I85bf82e0e02607b78470b7a5f8f918e9f53f0154
Reviewed-on: https://skia-review.googlesource.com/76820
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: Ie31a3c764e4f88f2b08f4198bd253841a2d8c264
Reviewed-on: https://skia-review.googlesource.com/79100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I000b70414119355fef0d45de4ae9ef996b8a5568
Reviewed-on: https://skia-review.googlesource.com/77903
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit edfa0d2f62.
Reason for revert: ubsan bug
Original change's description:
> Use a dst size threshold for multitexturing images.
>
> TODO: Set thresholds based on GPU in use.
>
> Change-Id: I0aeac596d11ab63922f2df0d76c668b4f8be5353
> Reviewed-on: https://skia-review.googlesource.com/77900
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Iea56ce73cf8f7bca265fe58907a72ecf96497d22
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/78542
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This should be it for now except for maybe a GrMipMapped field.
Change-Id: I8f20a1048eaa8cd2b5eab5f42ca58c61649f72e7
Reviewed-on: https://skia-review.googlesource.com/78440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Adds ultra-deferred proxies that are instantiated by a user-supplied
callback during flush.
Bug: skia:7190
Change-Id: I75a7ac6dba953c3b0a99febc203a7f4d2f3789fc
Reviewed-on: https://skia-review.googlesource.com/76461
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
TODO: Set thresholds based on GPU in use.
Change-Id: I0aeac596d11ab63922f2df0d76c668b4f8be5353
Reviewed-on: https://skia-review.googlesource.com/77900
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Ganesh will require access to the GrCaps to make rendering decisions.
Change-Id: I6dee42a3f0dc638f052706b8d1ea6e02b589e062
Reviewed-on: https://skia-review.googlesource.com/77681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We no longer have any subclasses overriding the virtual hooks,
and we've seen subtle bugs come up back when they did.
In all modes, SkCanvas can answer these queries itself.
BUG=chromium:781238
Change-Id: I37c7511c7bd00c638faacbe4bee89f785691453f
Reviewed-on: https://skia-review.googlesource.com/77202
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I41480aa89dfcd8cb7e016e477cbabe354f35ce8a
Reviewed-on: https://skia-review.googlesource.com/75480
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Id812d4f6ac47ae41e5a938310aa8f30eaf33a42d
Reviewed-on: https://skia-review.googlesource.com/76901
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Yes/no enums should have a base type of bool, and kYes should always
be true. Also, there is no need for a "GrEnumToBool()" function, as we
can just use the enum itself directly: e.g. "GrAA(bool)".
Bug: skia:
Change-Id: I7bb3c2983f717f3467fca4ce6b32920d71026894
Reviewed-on: https://skia-review.googlesource.com/74860
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
All of this is dead when not using the old SkWindow framework.
TBR=reed@google.com
Bug: skia:
Change-Id: I0f6ab18987a98469bfd367d5bc10967300dfd3ca
Reviewed-on: https://skia-review.googlesource.com/75384
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This change swaps the sense of the tonal color shadow flag, so
tonal color will always be on unless explicitly disabled.
Change-Id: I56ce4228022cf59b570cd7461327628cf7fe7173
Reviewed-on: https://skia-review.googlesource.com/73900
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 39631f3df1.
Reason for revert: break google3 rool
Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
>
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
>
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.
Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of e421800227
Original change's description:
> Fix precision caps and rrect/ellipse effect precisions
>
> Replaces all the complex precision caps with a single flag that says
> whether "float" == fp32. Updates the ellipse and rrect effects to
> use float coords, and use the scale workaround when float != fp32.
>
> Bug: skia:7190
> Change-Id: Ieccff9f38acd05e5cec78fe90d01a5da901a9307
> Reviewed-on: https://skia-review.googlesource.com/70961
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Bug: skia:7190
Change-Id: I7ced37a64164b83d86f6a957c35e10ce9085aba0
Reviewed-on: https://skia-review.googlesource.com/72760
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit e421800227.
Reason for revert: Also may be responsible for layout test failures? Playing it safe.
Original change's description:
> Fix precision caps and rrect/ellipse effect precisions
>
> Replaces all the complex precision caps with a single flag that says
> whether "float" == fp32. Updates the ellipse and rrect effects to
> use float coords, and use the scale workaround when float != fp32.
>
> Bug: skia:7190
> Change-Id: Ieccff9f38acd05e5cec78fe90d01a5da901a9307
> Reviewed-on: https://skia-review.googlesource.com/70961
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com
Change-Id: Idca2f0390e7a0eb85010255183f2f27332b8d26d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7190
Reviewed-on: https://skia-review.googlesource.com/72540
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Replaces all the complex precision caps with a single flag that says
whether "float" == fp32. Updates the ellipse and rrect effects to
use float coords, and use the scale workaround when float != fp32.
Bug: skia:7190
Change-Id: Ieccff9f38acd05e5cec78fe90d01a5da901a9307
Reviewed-on: https://skia-review.googlesource.com/70961
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This isn't used and has become a maintenance burden.
Change-Id: I5f3af8f91e5c4f073fe4ea30e0a7f1f61efeea47
Reviewed-on: https://skia-review.googlesource.com/70640
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 1662257bda.
Reason for revert: Android still using this API
Original change's description:
> Alloc glyph image correctly for SkMask::k3D_Format.
>
> Remove the no longer used outside Skia SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
> define, and either delete the code it guards or update it to use the new
> emboss mask filter factory.
>
> Re-enable the code to test the emboss mask filter.
>
> Add a test to ensure that embossed text is drawn correctly, as before
> glyphs did not allocate the proper amount of memory for the k3D_Format
> which the emboss mask filter produces.
>
> Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes
> to avoid pixel differences and MemorySanitizer errors.
>
> Update the GPU to understand the k3D_Format and use just the alpha
> plane, ignoring the mul and add plane which it currently cannot support.
>
> Change-Id: Icac1a3f37d6e8c6be3151df570f5e14111e18585
> Reviewed-on: https://skia-review.googlesource.com/70260
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-on: https://skia-review.googlesource.com/70962
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com
Change-Id: Id6625bae8d3bd70ce7aa3045348c04fdd146c637
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/71183
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Remove the no longer used outside Skia SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
define, and either delete the code it guards or update it to use the new
emboss mask filter factory.
Re-enable the code to test the emboss mask filter.
Add a test to ensure that embossed text is drawn correctly, as before
glyphs did not allocate the proper amount of memory for the k3D_Format
which the emboss mask filter produces.
Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes
to avoid pixel differences and MemorySanitizer errors.
Update the GPU to understand the k3D_Format and use just the alpha
plane, ignoring the mul and add plane which it currently cannot support.
Change-Id: Icac1a3f37d6e8c6be3151df570f5e14111e18585
Reviewed-on: https://skia-review.googlesource.com/70260
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-on: https://skia-review.googlesource.com/70962
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 6b26deb8d6.
Reason for revert: GPU bots failing
Original change's description:
> Alloc glyph image correctly for SkMask::k3D_Format.
>
> This removes the no longer used outside Skia
> SK_SUPPORT_LEGACY_EMBOSSMASKFILTER define, and either deletes the code
> it guards or updates it to use the new emboss mask filter factory. This
> re-enables the code to test the emboss mask filter. Also added is a test
> to ensure that embossed text is drawn correctly, as before this glyphs
> did not allocate the proper amount of memory for the k3D_Format which
> this mask filter produces. This also fixes SkEmbossMask::Emboss to write
> the whole of the mul and add planes to avoid pixel differences and
> MemorySanitizer errors.
>
> Change-Id: Ib492c72a19d6a27d140e3cd48179a3ca9ce313f5
> Reviewed-on: https://skia-review.googlesource.com/70260
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I8a9db6c00e0cb84bdd4833474a9ffffa6ecc606c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/70920
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
We eventually want to remove pixel config from GrBackendSurface so this
helps to insure that clients don't rely on it.
Bug: skia:
Change-Id: I6b8435d12347fab62c0f9032addea1211aa703ca
Reviewed-on: https://skia-review.googlesource.com/70642
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This removes the no longer used outside Skia
SK_SUPPORT_LEGACY_EMBOSSMASKFILTER define, and either deletes the code
it guards or updates it to use the new emboss mask filter factory. This
re-enables the code to test the emboss mask filter. Also added is a test
to ensure that embossed text is drawn correctly, as before this glyphs
did not allocate the proper amount of memory for the k3D_Format which
this mask filter produces. This also fixes SkEmbossMask::Emboss to write
the whole of the mul and add planes to avoid pixel differences and
MemorySanitizer errors.
Change-Id: Ib492c72a19d6a27d140e3cd48179a3ca9ce313f5
Reviewed-on: https://skia-review.googlesource.com/70260
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Some SkIPoint and SkPoint methods become clearer if their
parameters or return value is typed as a vector.
Since SkPoint is identical to SkVector (and SkIPoint is
identical to newly added SkIVector) this has no impact
on compiled code.
Some routines arguably have multiple possible point and
vector combinations which will be included in eventual
documentation; the interface should have the most common
and/or logical choice.
Some of my choices could be argued with as well. Does
SkPoint::Normalize take a SkPoint? Afternative points
of view encouraged.
R=reed@google.com,bsalomon@google.com
Bug: skia:6898
Change-Id: I2429b9d43b20351188d7c6433620a2e221f75bd8
Reviewed-on: https://skia-review.googlesource.com/69680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
The underline position is actually the top of the underline. Also
clarify that the strike through position is the bottom of the strike
through.
This adds documentation that the values are always y-down in a way that
will end up in the SkPaint header file for those who look for
information there.
Change-Id: I40281c0e47557d23291b6a91474e2d3e3b37f09f
Docs-Preview: https://skia.org/user/api/SkPaint_Reference?cl=69361#FontMetrics
Reviewed-on: https://skia-review.googlesource.com/69361
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: Id31de8dc0d9d68369896f2686068b29e07135a39
Reviewed-on: https://skia-review.googlesource.com/68641
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Move specialized SkPoint methods to SkPointPriv.
Use constexpr and inline initialization where possible.
R=reed@google.com,bsalomon@google.com
Bug: skia: 6898
Change-Id: I01ec5186f010f2dc80c068c70d9cc352f3221338
Reviewed-on: https://skia-review.googlesource.com/68700
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Change-Id: Ib57c40b1b50c5afe079b2099d1a83986629ea287
Reviewed-on: https://skia-review.googlesource.com/68217
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This operates just like MakeCrossContextFromEncoded, but starting from
raster data. This version is defensive (always uses copies if a raster
image needs to be made).
Bug: skia:
Change-Id: Ibc2b9a235c89a41fbbfd022d943f15ac212d0677
Reviewed-on: https://skia-review.googlesource.com/68205
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Moved method are not used by chromium, google3,
or android.
SkPoint::setRectIFan isn't used or tested at all.
SkPoint::setRectFan and SkPoint::setRectTriStrip
are only used internally.
These routines pretend that a SkPoint is part
of an array of points. Since that's kind of an
odd contract to make public, and because they
aren't used outside of Skia, relegate them to
a priv file.
R=bsalomon@google.com,reed@google.com
Bug: skia: 6898
Change-Id: I5ec2eb47799f6fd4b2994da962b1fa69ce659931
Reviewed-on: https://skia-review.googlesource.com/68121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
Beefs up the mock context to be able to support CCPR, sets up a
framework for testing CCPR with the mock context, and adds a new test.
Bug: skia:
Change-Id: If95f92726f7b1a7f52ad04ca8126551f58ea8032
Reviewed-on: https://skia-review.googlesource.com/67980
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
The current usage of CCPR by clipping code is suboptimal. This is
causing regressions on the bots and projects like Flutter that make
heavy use of clipPath. Disabling CCPR while we fix it up.
Bug: skia:7190
Bug: flutter:12839
Change-Id: I03af5249b53cf2eab5a13d85a5f87708030c8666
Reviewed-on: https://skia-review.googlesource.com/67920
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Adds an option to GrDrawOpAtlas to disable multitexturing.
Adds option to GrContextOptions to disable multitexturing for glyph atlases.
Change-Id: If413ab7061538fa0e75628d252be4fd14215b6ba
Reviewed-on: https://skia-review.googlesource.com/67802
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
SkImageGeneratorCG:
- Detect the origin and apply it to the output
- Deprecate NewFromEncodedCG and add MakeFromEncodedCG
SkCodecImageGenerator:
- Move code elsewhere for sharing
- Apply origin for incomplete decodes
SkPixmap.cpp/SkPixmapPriv.h:
- Now has the shared code for generators to apply origin
DMSrcSink.cpp:
- Call MakeFromEncodedCG
SkCGUtils.h:
- Add a version of SkCopyPixelsFromCGImage that takes an SkPixmap
Bug: skia:7138
Bug: skia:3834
Change-Id: Ic6dbc76360c6a84913b67373582f328d3946d637
Reviewed-on: https://skia-review.googlesource.com/63740
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Named all parameters and made the names consistent
for documentation.
Moved SK_IMAGEFILTER_UNFLATTEN_COMMON to private file.
TBR=reed@google.com
Bug: skia:6898
Change-Id: I1343d2b16d4217088fa3bc9c40f1f4177fa32740
Reviewed-on: https://skia-review.googlesource.com/66521
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
This CL does not include an actual implementation of said cache.
Stan is working on the cache implementation on the Android side of
things.
Bug: skia:
Change-Id: Iabe4f19b2dbacaaa1ead8bb3fa68d88c687b9a84
Reviewed-on: https://skia-review.googlesource.com/54780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
API change isn't really public.
TBR:bsalomon@google.com
Bug: skia:
Change-Id: I3a1ae5d7ddb562387e8b8e1248b347704f88037b
Reviewed-on: https://skia-review.googlesource.com/66144
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
With this change, untagged sources (eg N32) are treated as
sRGB data, which causes a huge number of GMs to render more
correctly in GPU sRGB/F16/etc... configs. Also, because the
sources are treated as having a color space, we actually do
gamut conversion for wide or narrow gamut outputs.
This change also applies the transfer function math to
individual colors in the case of gradient stops and color
shaders. (The CPU backend doesn't do this yet, but I think
we've decided there's no reason not to support it).
Bug: skia:
Change-Id: If76e9e4a268f9f74110ff4bbe4fe189ba5d19d9f
Reviewed-on: https://skia-review.googlesource.com/64100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also fixes some bugs involved with creating mipped SkSurfaces.
Bug: skia:
Change-Id: I6e0109000eadd2bdee4a907d3ee2231104528165
Reviewed-on: https://skia-review.googlesource.com/65063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I482d8f9937c86ed441016afef2d8f924282dd17a
Reviewed-on: https://skia-review.googlesource.com/63861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The latest, minor changes on includes already
generated, plus four new ones.
TBR=reed@google.com
Bug: skia:6898
Change-Id: If06ae9b9aaa3a0a9fae570aa7a6698ff340c43b8
Reviewed-on: https://skia-review.googlesource.com/62862
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Also to SkColorTo(Premul|Unpremul)GrColor4f.
This can avoid cache lookups to find GrColorSpaceXforms as the xform pointer is stored in GrColorSpaceInfo after the first lookup.
Also uses GrColorSpaceInfo to construct GrTextUtils::Paint.
Bug: skia:
Change-Id: Idf19d512a60d2269e6921c7fb54d93aee499a70d
Reviewed-on: https://skia-review.googlesource.com/63660
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Additionally this changed triggered a cascade of plumbing GrMipMapped
down throughout Ganesh.
Bug: skia:
Change-Id: I4181f44d9046d66139bb491c7abf86703305aaeb
Reviewed-on: https://skia-review.googlesource.com/63000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Moves readFromMemory, writeToMemory to private section.
No sign that these are called from google3, android,
chromium, but function names are common enough that
it's hard to know for sure.
These are used inside templates internally and for
testing, so it is not quite as simple as adding alternate
entry points in SkMatrixPriv.
R=reed@google.com
Bug: skia:6898
Change-Id: I1fac142f4bf0f38608ea93438c46f39147606c4d
Reviewed-on: https://skia-review.googlesource.com/62361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
Currently, when startRadius > endRadius conical gradients are inverting their data
(start/end points and radii, colors and positions) to guarantee r0 < r1 at raster time.
But the radii ordering is only mildly interesting to the impl: it controls which of the
two quadratic solutions we select for the inside case, but doesn't fundamentally change
the algorithm.
Furthermore, for the "outside" case, inverting the order is already inconvenient and
needs to be taken into account (both CPU/GPU impls are already tracking this bit of
info).
Instead of transforming the gradient definition, we can detect the inverted case and
adjust the quadratic solution selector.
In practice this means:
* |edge| case - no change, the equation is linear
* |inside| case - select the smaller root instead of largest
* |outside| case - [gpu-only] invert the clamp/limiting function
Change-Id: Ie3106464e39a4dd3848dc43671d973f7e1958e63
Reviewed-on: https://skia-review.googlesource.com/61660
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This introduces skstd::index_sequence and skstd::make_index_sequence so
that these can be used in C++11. These are mostly equivalent to their
std:: counterparts. This also introduces SkMakeArray<N, C>
which is constexpr and creates a std::array with N elements with each
element being initialized with the value of C(i) where i is the index of
the element.
These are then used to create inverse gamma table at compile time. This
avoids threading issues.
BUG=skia:7187
Change-Id: I61fb10a778898652e546d54c104a08d6e6bf88d3
Reviewed-on: https://skia-review.googlesource.com/61380
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
It is now used by SkPixmap and will soon be in SkJpegEncoder. No need
for those to depend on SkCodec.
Bug: 768878
TBR=reed@google.com
(reed@ already approved the API change in
https://skia-review.googlesource.com/60721)
Change-Id: If1a6e1d5b60a7a3d8c97818e15a48d28ba804668
Reviewed-on: https://skia-review.googlesource.com/61680
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 5411a60e0d.
Reason for revert: ASAN and Coverage failing: https://chromium-swarm.appspot.com/task?id=394978f3b7d44610
Flutter_Android failing.
Original change's description:
> Add an Option for orientation on JPEG encodes
>
> Move Origin to its own header so that SkPixmap and SkJpegEncoder need
> not depend on SkCodec.
>
> Add libexif, which is already used by Android, and use it to write the
> orientation. Write a makefile based on the Android.bp in Android, minus
> warnings. (libexif has an LGPL license.)
>
> Add a test that verifies all the orientations work.
>
> Optionally enable writing the orientation (and therefore including
> libexif). Chromium does not currently need it, and Android does not
> expose an API that would allow using it. Disable on Windows, where we
> still have build errors to fix.
>
> Bug: skia:7138
> Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
> Reviewed-on: https://skia-review.googlesource.com/60721
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,scroggo@google.com,reed@google.com
Change-Id: I05b7ae8d1c5bbd1de1642d9ef024943500256273
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7138
Reviewed-on: https://skia-review.googlesource.com/61620
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Move Origin to its own header so that SkPixmap and SkJpegEncoder need
not depend on SkCodec.
Add libexif, which is already used by Android, and use it to write the
orientation. Write a makefile based on the Android.bp in Android, minus
warnings. (libexif has an LGPL license.)
Add a test that verifies all the orientations work.
Optionally enable writing the orientation (and therefore including
libexif). Chromium does not currently need it, and Android does not
expose an API that would allow using it. Disable on Windows, where we
still have build errors to fix.
Bug: skia:7138
Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
Reviewed-on: https://skia-review.googlesource.com/60721
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
SkMatrix::mapHomogeneousPoints takes an array of SkScalar,
but expects essentially SkPoint3, so make it so.
R: robertphillips@google.com, reed@google.com
Bug: skia:6898
Change-Id: Ibaf8b05c08b7df16c67d6a77d914667ace9a70da
Reviewed-on: https://skia-review.googlesource.com/58380
Commit-Queue: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 62563deb6b.
Reason for revert: change that affected similar set of GMs reverted, relanding now that this is more easily triagable.
Original change's description:
> Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."
>
> This reverts commit fa2d604a7d.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
> >
> > Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
> >
> > I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
> >
> >
> > Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> > Reviewed-on: https://skia-review.googlesource.com/60081
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/60683
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Iefcd16676a7617d32e89fc84206cd4e88e9a06e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/61160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Because what can be better than marking things that can be constexpr as
constexpr. Also, I have a change where this would be nice to have.
Change-Id: Ie313b19d1930b98ddcd60cc17a320971625f18e3
Reviewed-on: https://skia-review.googlesource.com/60862
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit fa2d604a7d.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
>
> Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
>
> I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
>
>
> Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> Reviewed-on: https://skia-review.googlesource.com/60081
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/60683
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Enables for volatile paths and when path mask caching is disabled.
Bug: skia:
Change-Id: I644b17f2a4f77a4ddf85265f520599499c0800cf
Reviewed-on: https://skia-review.googlesource.com/60481
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
Reviewed-on: https://skia-review.googlesource.com/60081
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
These are no longer used outside of Skia, so make them private.
Change-Id: I735bb39c10553885cc6051aebddeff150ba4caa9
Reviewed-on: https://skia-review.googlesource.com/59180
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 708ec81d7a.
Reason for revert: broke android
frameworks/base/core/jni/android/graphics/pdf/PdfEditor.cpp
frameworks/base/core/jni/android/graphics/pdf/PdfEditor.cpp:153:54: error: no member named 'kAScaleX' in 'SkMatrix'; did you mean 'kMScaleX'?
FS_MATRIX transform = {transformValues[SkMatrix::kAScaleX], transformValues[SkMatrix::kASkewY],
~~~~~~~~~~^~~~~~~~
Original change's description:
> move SkMatrix anonymous affine enum to private
>
> enum members aren't used by SkMatrix.h or by
> clients outside of Skia.
>
> R: reed@google.com, bungeman@google.com
> Bug: skia:6898
> Change-Id: I6873b4106e5ffe354caf5ec18cc613910304fa13
> Reviewed-on: https://skia-review.googlesource.com/59160
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Cary Clark <caryclark@skia.org>
TBR=bungeman@google.com,reed@google.com,caryclark@skia.org
Change-Id: I7fe80879e8b851c9036fc910a314129c299d82d2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6898
Reviewed-on: https://skia-review.googlesource.com/59460
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Creates a static function on SkImage which converts the SkImage to a
GrBackendTexture. The texture is unowned by Skia, and must be deleted
by the caller. Allows for a no-copy / no-conversion fast path if the
provided image is unowned (unique()) and texture backed.
Change-Id: I8a48f9cc39de792725cd72057d98cd1c4594daab
Reviewed-on: https://skia-review.googlesource.com/52440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Eric Karl <ericrk@chromium.org>
enum members aren't used by SkMatrix.h or by
clients outside of Skia.
R: reed@google.com, bungeman@google.com
Bug: skia:6898
Change-Id: I6873b4106e5ffe354caf5ec18cc613910304fa13
Reviewed-on: https://skia-review.googlesource.com/59160
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
no client still defines this
Bug: skia:
Change-Id: If55dade4207108241bbb1e3d6f7515ad12d36acc
Reviewed-on: https://skia-review.googlesource.com/59083
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
SkNWayCanvas cannot support virtuals which imply one-to-one proxying,
but SkPaintFilterCanvas can (and should).
Change-Id: If966aa4ec3fcc79e6355a82cc299fd1877e4cf53
Reviewed-on: https://skia-review.googlesource.com/58842
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
If we've got a crazy matrix, we can make dst arbitrarily crazy.
This should fix several of Kevin's fuzzes, e.g.
Bug: skia:7090
I don't see any uses of SkRRect::transform() that care about
the output rrect in case of failure, so I've just removed the
guarantee that we don't modify it when failing.
Change-Id: I4c81af59a093a984f0a02a0d3dc4bbbb1fb935f2
Reviewed-on: https://skia-review.googlesource.com/58620
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>