Commit Graph

467 Commits

Author SHA1 Message Date
Jim Van Verth
1f0e64acd6 Don't do PolyUtil fuzz tests on invalid polygons.
We shouldn't be trying to run the convex routine on known non-convex
polygons, and the offset routine only works for simple polygons.

Bug: oss-fuzz:43588
Change-Id: Ia1c73d05d7b1496c9d0599ee36eafe1d58684fd6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494818
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-01-14 14:33:27 +00:00
Jim Van Verth
db1d93f3b4 Stop timeout in api_mock_gpu_canvas.
Large paths can lead to large processing times for path effects and
hence timeouts.

Also re-enables ShrinkToFit test until that code is finally removed,
but using the PathPriv interface instead.

Bug: oss-fuzz:39040
Change-Id: If3aeac0e8b67cecc6e536cafda01ed6d583655d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494240
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-01-12 22:45:31 +00:00
Robert Phillips
bf489abbf6 [graphite] Add SkTileModeToStr
This is to be used in the PaintParamKey's block dumping methods.

Bug: skia:12701
Change-Id: I14de21d2d8b30e0fa69ac2e33fa975dc20f6656c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493217
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-11 16:19:53 +00:00
Jim Van Verth
2e6181cac4 Check sanitized data when fuzzing PolyUtils.
PolyUtils is only ever used when generating shadows, and the data there
is pre-clamped to 1/16th values, so we should be fuzzing on that.

Bug: oss-fuzz:39746
Change-Id: I609059ab14cd83f0dab2d40cb17e3cb7979cff8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493039
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-01-10 17:31:45 +00:00
Brian Osman
2f2977e19d SkSL: Add color transform intrinsics
These convert a color between the working color space and a known,
useful space (linear TF, sRGB gamut).

Bug: skia:10479
Change-Id: I3308e691beeaca5120ed0c2e30cf08661caa3684
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/481416
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-12-28 14:05:49 +00:00
Herb Derby
0f2390f7fb move SkRemoteGlyphCache.h to private
Chromium has been using the remote glyph cache for a few years now.
It's time to give it a proper home.

This is an intermediate CL. The old .h file includes the new .h file.
After I change the include paths in Chromium, I will delete the old
file.

Change-Id: Iaf00c46aa0698326c0bdec9a0eed218bcc3e334e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482700
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-12-10 20:20:56 +00:00
Jim Van Verth
3b0eacc6ea Add SkSL::ShaderCaps and use as base class for GrShaderCaps
Bug: skia:12559
Change-Id: I76b225c9ca81264a15869324007d774d210053b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473416
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-11-19 16:35:39 +00:00
Brian Osman
95a8c4fdc0 Make all shader caps uniquely-owned
Bug: skia:12559
Change-Id: I5775120a826e582e73aab83273e59bc48c057a5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462077
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-10-21 20:11:03 +00:00
John Stiles
31e4c38236 Add support for function prototypes in Pipeline stage.
Previously we did not have a Pipeline callback function for prototyping
a function, so prototypes would be discarded during translation. This
failure mode can be seen in http://review.skia.org/454741, where
FunctionPrototype.sksl is made more complex (thwarting the inliner).
This causes us to emit invalid GLSL, and dm asserts/fails in the SkSL
tests: http://screen/4PkEEWn4m4tF5e7

This CL makes the same changes to FunctionPrototype, but does not crash.

Change-Id: Ia342c7811a454f62f52677440d247e628a1bdc4f
Bug: skia:12488
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454740
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-09-30 20:02:19 +00:00
Michael Ludwig
db285de247 Adjust fuzzing behavior for triangulator/dashing
Bug 36932:
Adds a lower limit when fuzzing dash path effects, since it can produce
paths with > 140k verbs. While this is not that much memory on its own,
the triangulating path renderer can require 3+GB to complete its work
(although it doesn't actually fail).

Bug 36945, 37042:
Also has PathToTriangles check for finite paths before starting any
triangulation work. These paths were created with infinities and NaNs.
Normally such a path would be rejected at a higher level in SkCanvas.
Since the triangulator is being fuzzed directly, this emulates this.
It's included in GrTriangulator and not the fuzzer's main function
because it's a cheap test and theoretically we could encounter a path
that was built lower down (e.g. dashing or transformed to device space)
that then overflowed.

Bug: oss-fuzz:36923, oss-fuzz:36945, oss-fuzz:37042
Change-Id: If97212bf410f771b42cebaedb5733af1abbfc4b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449520
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-09-16 16:32:11 +00:00
Brian Osman
cbfa34a58c Convert internal SkSL to use .eval()
Also update RELEASE_NOTES to describe new syntax.

Change-Id: I2666551b98f80b61ae3a48c92a9e306cdc7242b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/444735
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-09-03 15:54:54 +00:00
Robert Phillips
2af13c135b Reland "Fix compilation w/ "skia_enable_svg = false" (take 2)"
This reverts commit 44b7568c8a.

Reason for revert: Google 3 CL has landed

Original change's description:
> Revert "Fix compilation w/ "skia_enable_svg = false" (take 2)"
>
> This reverts commit 30a6b101f4.
>
> Reason for revert: Maybe blocking G3 roll?
>
> Original change's description:
> > Fix compilation w/ "skia_enable_svg = false" (take 2)
> >
> > Change-Id: I036ae171809af56cc9594704b44705ebd095ec80
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/443898
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
>
> TBR=robertphillips@google.com,fmalita@chromium.org,fmalita@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
>
> Change-Id: Ibee3819e073b04efdf9736058c1f9b288249620c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/444216
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

# Not skipping CQ checks because this is a reland.

Change-Id: Idf73d864108067ee1c34e88ee4e5236847abd582
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/444501
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-09-01 17:54:08 +00:00
Robert Phillips
44b7568c8a Revert "Fix compilation w/ "skia_enable_svg = false" (take 2)"
This reverts commit 30a6b101f4.

Reason for revert: Maybe blocking G3 roll?

Original change's description:
> Fix compilation w/ "skia_enable_svg = false" (take 2)
>
> Change-Id: I036ae171809af56cc9594704b44705ebd095ec80
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/443898
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,fmalita@chromium.org,fmalita@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ibee3819e073b04efdf9736058c1f9b288249620c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/444216
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-31 22:31:00 +00:00
Robert Phillips
be2c3ee05d Fix compilation with "skia_enable_skparagraph = false"
Change-Id: I034d841618fbf878223c82ec30f0ad37678d737e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/443899
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-31 18:50:20 +00:00
Robert Phillips
30a6b101f4 Fix compilation w/ "skia_enable_svg = false" (take 2)
Change-Id: I036ae171809af56cc9594704b44705ebd095ec80
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/443898
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-31 18:28:25 +00:00
Kevin Lubick
17c7c2f4b1 [fuzz] Update docs with better OSS-Fuzz link
Change-Id: I1be6bb537139c50342602aacd978585151a4a480
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/443916
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-08-31 14:04:02 +00:00
Brian Osman
293497e77f Convert internal sample() calls to shade/filter/blend
Bug: skia:12302
Change-Id: I8cf958acf9214d0de903a4097647afd74f2a659e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441541
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-08-24 21:03:44 +00:00
Kevin Lubick
e312532442 [fuzzer] Add docs about oss-fuzz dashboard and coverage report
Change-Id: I2ef9ee10a4e3b9c0c250b5ad2c6c99f9415b37db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441098
Reviewed-by: John Stiles <johnstiles@google.com>
2021-08-23 13:05:39 +00:00
Kevin Lubick
9ad7874d42 [fuzzer] Add docs about testing oss-fuzz locally.
Change-Id: Ib1e94b3924ece8b249a42a5c25daf771132e534a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441058
Reviewed-by: John Stiles <johnstiles@google.com>
2021-08-23 11:40:35 +00:00
Kevin Lubick
890f3b37f6 [fuzz] Update documentation
Change-Id: Iea5cfb32f27d09e5231a0952aef52a8502abbfcd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441056
Reviewed-by: John Stiles <johnstiles@google.com>
2021-08-20 15:25:26 +00:00
John Stiles
b0697081b5 Improve SPIR-V handling of RTFlip when running the fuzzer.
If the passed-in shader references RTFlip (i.e., sk_FragCoord is used),
the settings must contain RTFlip layout info; otherwise, an error
occurs. Originally, the fuzzer detected this as a problem because the
error was being delivered via SK_ABORT, but it's failing more cleanly
now that Ethan's new error handling code is in place (causing the fuzzer
to report that the bug was "fixed"). With this CL, the oss-fuzz shader
will actually compile successfully in SPIR-V instead of leading to an
error.

Change-Id: I3268e84bd8e01c95a25ed0845a37324e98033c4b
Bug: oss-fuzz:35916
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439779
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-08-17 22:31:10 +00:00
Robert Phillips
41ebbd71b1 Move triangulators and tessellators into gpu/geometry
This is the other half of making everything in gpu/ops be v1-only.

Bug: skia:11837
Change-Id: I5d77a499ef02eba69208d5bd634650433d02f6fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440216
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-17 19:25:25 +00:00
John Stiles
13c9f6690e Fix additional cases of variable shadowing.
These changes will allow us to enable shadowed-variable warnings.

Change-Id: I24ee7e198c1c77b58836237c37557c00452680e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439476
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-08-16 17:47:14 +00:00
Brian Salomon
54fd96b5fa Fix Wunused-but-set-variable warnings
Change-Id: I0e093fd35b11e9a765ef9c09f3b6346086ff66bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435983
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-05 21:49:18 +00:00
Michael Ludwig
2f6e2f8410 Use SkClipOp::kFoo instead of kFoo_SkClipOp from SkClipOpPriv
The SkClipOpPriv.h header will be going away soon, but a number of
places still use its kIntersect_SkClipOp definitions instead of the
equivalent SkClipOp::kIntersect. Besides updating these references,
a number of unnecessary includes to SkClipOpPriv.h are removed and
some test cases exercising expanding clip ops are deleted since they
will be unnecessary shortly.

Bug: skia:10208
Change-Id: I2bbdd6bb39869134c6a80ef2b4482e6cabdeb0b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436157
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-03 18:08:21 +00:00
John Stiles
2955c26908 Add new SampleBlender callback to SkVMCodeGenerator.
This CL doesn't actually allow the callbacks to be invoked from SkSL
yet, but the callbacks now exist and are now threaded through the
various callsites which will need them.

Change-Id: I00f43ff94de9da8d93daf2e59885eea6f87c2e3e
Bug: skia:12257
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431696
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-23 21:05:10 +00:00
John Stiles
d9a56b9227 Remove color argument from sampleShader.
Passing a color to a shader isn't supported in SkSL anymore.

Change-Id: Ic2743e519b69fa8add4c010166032b4dab2152a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431938
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-23 21:04:08 +00:00
John Stiles
8050a4b3ce Separate PipelineStage's sampleChild into two callbacks.
We now have `sampleShader` and `sampleColorFilter`. This CL prepares us
for the addition of a third sampleable type, SkBlender, with a unique
signature (two colors, no coordinates).

Change-Id: I77ba9ba94a1c447d0ef10f5acb5ffe9b9395cfe1
Bug: skia:12257
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431697
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-23 20:55:16 +00:00
Mike Reed
1f261da41e Stop using filterquality
Change-Id: I0fd8ace529cde3b36df72dd4d80bba18c1388b20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429497
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-18 15:48:36 +00:00
John Stiles
7bf799956d Reland "Add format-specifier warnings to SkDebugf."
This is a reland of e58831cd95

Original change's description:
> Add format-specifier warnings to SkDebugf.
>
> This CL fixes up many existing format-specifier violations in Skia.
> Note that GCC has a warning for formatting nothing, so existing calls to
> `SkDebugf("")` have been removed, or replaced with `SkDebugf("%s", "")`.
> These were apparently meant to be used as a place to set a breakpoint.
>
> Some of our clients also use SkDebug with bad format specifiers, so this
> check is currently only enabled when SKIA_IMPLEMENTATION is true.
>
> Change-Id: I8177a1298a624c6936adc24e0d8f481362a356d0
> Bug: skia:12143
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420902
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:12143
Change-Id: Id3c0c21436ebd13899908d5ed5d44c42a0e23921
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421918
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-06-25 17:57:43 +00:00
Tyler Denniston
283dba5785 Revert "Add format-specifier warnings to SkDebugf."
This reverts commit e58831cd95.

Reason for revert: looks like breaking a few build bots

Original change's description:
> Add format-specifier warnings to SkDebugf.
>
> This CL fixes up many existing format-specifier violations in Skia.
> Note that GCC has a warning for formatting nothing, so existing calls to
> `SkDebugf("")` have been removed, or replaced with `SkDebugf("%s", "")`.
> These were apparently meant to be used as a place to set a breakpoint.
>
> Some of our clients also use SkDebug with bad format specifiers, so this
> check is currently only enabled when SKIA_IMPLEMENTATION is true.
>
> Change-Id: I8177a1298a624c6936adc24e0d8f481362a356d0
> Bug: skia:12143
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420902
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: I07848c1bf8992925c9498e916744d0840355a077
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12143
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421917
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2021-06-25 13:33:10 +00:00
John Stiles
e58831cd95 Add format-specifier warnings to SkDebugf.
This CL fixes up many existing format-specifier violations in Skia.
Note that GCC has a warning for formatting nothing, so existing calls to
`SkDebugf("")` have been removed, or replaced with `SkDebugf("%s", "")`.
These were apparently meant to be used as a place to set a breakpoint.

Some of our clients also use SkDebug with bad format specifiers, so this
check is currently only enabled when SKIA_IMPLEMENTATION is true.

Change-Id: I8177a1298a624c6936adc24e0d8f481362a356d0
Bug: skia:12143
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420902
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-06-25 11:05:59 +00:00
Ethan Nicholas
d2e0960696 Removed SkSL::StringFragment in favor of string_view
This CL preserves the "StringFragment" name as an alias for
string_view to reduce the impact. The StringFragment alias
will be removed in a followup CL.

Change-Id: I89209bc626b0be0d0190823b6217f4c83cafe1bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416736
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-06-10 16:08:13 +00:00
John Stiles
50d0d097c3 Add dest-color support to the Pipeline stage.
Previously, when converting a program, the pipeline stage could assume
that an input to main() of type half4/float4 was always the input color.
This was a good assumption since the only possible inputs were
coordinates, or the input color.

This CL now recognizes that when a second float4 is passed to the main()
function, it should be a SK_DEST_COLOR_BUILTIN. This will let blend
functions pass in two colors.

ProgramToSkVM now takes a dest-color argument as well, but existing call
sites won't reference it (since they aren't for blend functions). I've
just passed the input-color a second time, since the value will never
actually be accessed.

Change-Id: I4214586bda605c6d287aa25b1b099e6ef5ba15a4
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417261
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-06-09 22:09:21 +00:00
Brian Osman
a5842bc903 Move SkSpan to include/, for use in public API
Change-Id: I674f038600afd6d49316c1ece515941ee5579068
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/406939
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-05-12 13:19:32 +00:00
Michael Ludwig
799658f5c2 More sanitization of coordinates in GrTriangulator
It took a few "independent" changes in order to get the linked fuzzer
bugs to pass without failing. Leaving any out triggered an issue :/

 1. I changed nearly_flat to be <= epsilon, since if it's == epsilon and
    we split the edge, then the new coordinates would have
    difference < epsilon.
 2. I updated double_to_clamped_scalar to also snap very small values to
    0 (right now 16 * float epsilon).
 3. double_to_clamped_scalar is now used to clean up the computed
    intersection of two edges, and is used to process all initial
    vertices (in case the curve evaluation generates lots of denormals
    etc.)
 4. I updated the use of nearly_flat in checkForIntersection to report
    no intersection if both lines are nearly_flat. The comments suggest
    nearly_flat means you can't split along that line since the new
    coord is incalculable. So if both lines are flat, it's a really
    tough numerical scenario and I just punt.

Then I made a few other changes for the fuzzer and debugging:
 1. Added more logging messages and updated the code so that it compiles
    correctly if TRIANGULATOR_LOGGING is defined.
 2. I was also getting asserts in the fuzzer because the vertex
    allocator expects the vertex buffer to be detached by the path
    renderer before its destroyed, so I just have the fuzzer detach and
    discard it. Running locally, the fuzzer test cases from the two
    linked bugs pass successfully without oom'ing or timing out.

Bug: oss-fuzz:33672, oss-fuzz:33620
Change-Id: I7687b920db0a9e200b3fa79b323974b7812e52ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404120
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-05-10 15:23:02 +00:00
Brian Osman
c9125aa8f3 Reland "Better first-class shader & color filter support in runtime effects"
This is a reland of adadb95a9f
... adds a temporary workaround for some Android framework code.

Original change's description:
> Better first-class shader & color filter support in runtime effects
>
> This does a few things, because they're all intertwined:
>
> 1) SkRuntimeEffect's API now includes details about children (which Skia
>    stage was declared, not just the name). The factories verify that the
>    declared types in the SkSL match up with the C++ types being passed.
>    Today, we still only support adding children of the same type, so the
>    checks are simple. Once we allow mixing types, we'll be testing the
>    declared type against the actual C++ type supplied for each slot.
> 2) Adds sample variants that supply the input color to the child. This
>    is now the only way to invoke a colorFilter child. Internally, we
>    support passing a color when invoking a child shader, but I'm not
>    exposing that. It's not clearly part of the semantics of the Skia
>    pipeline, and is almost never useful. It also exposes users to
>    several inconsistencies (skbug.com/11942).
> 3) Because of #2, it's possible that we can't compute a reusable program
>    to filter individual colors. In that case, we don't set the constant
>    output for constant input optimization, and filterColor4f falls back
>    to the slower base-class implementation.
>
> Bug: skia:11813 skia:11942
> Change-Id: I06c41e1b35056e486f3163a72acf6b9535d7fed4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401917
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

Bug: skia:11813 skia:11942
Change-Id: I2c31b147ed86fa8c4dddefb7066bc1d07fe0d285
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404637
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-05-05 22:06:46 +00:00
Greg Daniel
c2cca5a8a0 Revert "Better first-class shader & color filter support in runtime effects"
This reverts commit adadb95a9f.

Reason for revert: breaking android

Original change's description:
> Better first-class shader & color filter support in runtime effects
>
> This does a few things, because they're all intertwined:
>
> 1) SkRuntimeEffect's API now includes details about children (which Skia
>    stage was declared, not just the name). The factories verify that the
>    declared types in the SkSL match up with the C++ types being passed.
>    Today, we still only support adding children of the same type, so the
>    checks are simple. Once we allow mixing types, we'll be testing the
>    declared type against the actual C++ type supplied for each slot.
> 2) Adds sample variants that supply the input color to the child. This
>    is now the only way to invoke a colorFilter child. Internally, we
>    support passing a color when invoking a child shader, but I'm not
>    exposing that. It's not clearly part of the semantics of the Skia
>    pipeline, and is almost never useful. It also exposes users to
>    several inconsistencies (skbug.com/11942).
> 3) Because of #2, it's possible that we can't compute a reusable program
>    to filter individual colors. In that case, we don't set the constant
>    output for constant input optimization, and filterColor4f falls back
>    to the slower base-class implementation.
>
> Bug: skia:11813 skia:11942
> Change-Id: I06c41e1b35056e486f3163a72acf6b9535d7fed4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401917
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com

Change-Id: I94ba57e73305b2302f86fd0c1d76f667d4e45b92
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11813 skia:11942
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404117
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-05-04 13:36:26 +00:00
Brian Osman
adadb95a9f Better first-class shader & color filter support in runtime effects
This does a few things, because they're all intertwined:

1) SkRuntimeEffect's API now includes details about children (which Skia
   stage was declared, not just the name). The factories verify that the
   declared types in the SkSL match up with the C++ types being passed.
   Today, we still only support adding children of the same type, so the
   checks are simple. Once we allow mixing types, we'll be testing the
   declared type against the actual C++ type supplied for each slot.
2) Adds sample variants that supply the input color to the child. This
   is now the only way to invoke a colorFilter child. Internally, we
   support passing a color when invoking a child shader, but I'm not
   exposing that. It's not clearly part of the semantics of the Skia
   pipeline, and is almost never useful. It also exposes users to
   several inconsistencies (skbug.com/11942).
3) Because of #2, it's possible that we can't compute a reusable program
   to filter individual colors. In that case, we don't set the constant
   output for constant input optimization, and filterColor4f falls back
   to the slower base-class implementation.

Bug: skia:11813 skia:11942
Change-Id: I06c41e1b35056e486f3163a72acf6b9535d7fed4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401917
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-05-04 01:29:57 +00:00
Brian Osman
552fcb9a1b Remove flexible runtime effects entirely
All internal usage has migrated to MakeFor..., this removes the old
program kind, and updates some tests.

Bug: skia:11813
Change-Id: I56733b071270e1ae3fab5d851e23acf6c02e3361
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402536
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-04-29 16:02:27 +00:00
Brian Osman
83dae92318 Remove SkSL sample-with-matrix implementation
Simplifies SampleUsage quite a bit (no need to track multiple kinds of
sampling, variable matrices don't exist any more, etc...).

Change-Id: I58b8de7218d00c4d882d2650672e5fe01892a062
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402177
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-29 12:46:57 +00:00
Brian Osman
fbc06d831f Switch runtime effect fuzzer to use MakeForShader
New entry point that does stricter checking on SkSL validity.

Bug: skia:11813
Change-Id: Icc8501c108af278e2fe1029859a552ea6ab6eb08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401056
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-26 15:40:58 +00:00
Robert Phillips
98b066cbe8 Add fuzzer for Triangulating Path Renderer
Bug: skia:11892
Change-Id: I3f8145516f8fd23eb05c29517cd5c1553c9b1df1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399296
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-04-22 15:35:29 +00:00
Brian Osman
577c6067a1 Runtime effects: Support input color as a parameter to main()
For now, just bolt this onto the existing runtime effects. The next step
is to add dedicated modes to the compiler for shader vs. color filter.
Once we get there, we will be much more strict about main signature in
each mode (and start adding other per-mode error checking).

Bug: skia:11813
Change-Id: I27e27600209e9844ae107364baea2fb949b47c3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395838
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-04-13 21:55:18 +00:00
John Stiles
3738ef531b Move code generators to codegen/ directory.
We are up to having seven distinct types of codegen, and will soon have
an 8th (DSL C++).

Change-Id: I6758328390c234ba1d5c30c118199dbc820af52a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395817
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-04-13 15:34:24 +00:00
Kevin Lubick
7845b9700e [fuzz] Expose Region Op fuzzing to oss-fuzz.
This simplifies the fuzzer (since the important logic
is in FuzzCommon.cpp).

As requested by https://chromium-review.googlesource.com/c/chromium/src/+/2597075

Change-Id: Ia73f88ec584a2147f110755f98542e610100cfff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389736
Commit-Queue: Weston Tracey <westont@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Weston Tracey <westont@google.com>
2021-03-29 16:05:05 +00:00
John Stiles
9d26af9a82 Fix testing of Runtime Effects with inlining enabled and disabled.
Previously, the act of painting a Runtime Effect was causing its helper
functions to get inlined, even if inlining was disabled during the
initial SkSL generation. This meant that the "NoInline" path was not
actually very effective.

Change-Id: If8e3933be61df4a49d2e11d916d7fff22876315e
Bug: skia:11362
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388099
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-23 14:23:28 +00:00
Mike Reed
7cee3efb6b FilterQuality should no longer be needed.
Start to clean up.

Change-Id: I6dea9344d8a19010d6e22ee8d0cd2b795910a82c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386843
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-20 14:30:06 +00:00
Mike Reed
10a5ff2cac Must pass filtering to picture shader
Change-Id: I820867df80daa1594d6202cad5e8e95c060293fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386838
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-03-18 22:18:47 +00:00
Adlai Holler
4db5726495 Bail if context creation fails in FuzzDDLThreadingGL
Bug: oss-fuzz:31634
Change-Id: I9717d04d391c584f28d415fa728c7296edb91723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379038
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2021-03-04 03:50:26 +00:00