Reason for revert:
speculative revert to see if it unblocks the DEPS roll
https://codereview.chromium.org/1529443002
Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
> --config: type: string default: 565 8888 gpu nonrendering
> Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
> nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
> xps or use extended form 'backend(option=value,...)'.
>
> Extended form: 'backend(option=value,...)'
>
> Possible backends and options:
>
> gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
> api type: string default: native.
> Select graphics API to use with gpu backend.
> Options:
> native Use platform default OpenGL or OpenGL ES backend.
> gl Use OpenGL.
> gles Use OpenGL ES.
> debug Use debug OpenGL.
> null Use null OpenGL.
> dit type: bool default: false.
> Use device independent text.
> nvpr type: bool default: false.
> Use NV_path_rendering OpenGL and OpenGL ES extension.
> samples type: int default: 0.
> Use multisampling with N samples.
>
> Predefined configs:
>
> gpu = gpu()
> msaa4 = gpu(samples=4)
> msaa16 = gpu(samples=16)
> nvprmsaa4 = gpu(nvpr=true,samples=4)
> nvprmsaa16 = gpu(nvpr=true,samples=16)
> gpudft = gpu(dit=true)
> gpudebug = gpu(api=debug)
> gpunull = gpu(api=null)
> debug = gpu(api=debug)
> nullgpu = gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1528473002
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Review URL: https://codereview.chromium.org/1490113005
Add a test that we get the same color back after calling SkBitmap::eraseColor, modulo rounding.
Also update some incorrect docs.
BUG=skia:4297
Review URL: https://codereview.chromium.org/1521673002
Initialize glGenTexture, glGenBuffer call id buffer items to zero before
calls. Otherwise it's not easy to check if the call succeeded or not.
Assert the rule in debug gl context.
Make TesselatingPathRendererTests use debug gl context. It exercises
some of the GenBuffers call sites.
Review URL: https://codereview.chromium.org/1514033002
Make SkAutoTMalloc's interface look more like SkAutoMalloc:
- add free(), which does what you expect
- make reset() return a pointer fPtr
No public API changes (SkAutoTMalloc is in include/private)
BUG=skia:2148
Review URL: https://codereview.chromium.org/1516833003
Use an inline function that does a normal shift. When built for the sanitizer, add casts so that the shift is unsigned.
Also make a few fixes to do unsigned shifts or avoid the shift altogether; and add an argument spec to some macros.
R=reed@google.com,mtklein@google.com
BUG=skia:4633
Review URL: https://codereview.chromium.org/1503423003
Make each filter responsible for expanding its destination
bounds. Previously, we were using a union of all
intermediate bounds sizes via join() calls in many image
filters' computeFastBounds(), due to the fact that those
filters could only produce bitmaps the same size as their
inputs. Now, we compute optimal bounds for each filter as
follows:
1) Pass the (unmodified) clip bounds to the root node
of the DAG in the first recursive call to onFilterImage()
as the Context's fClipBounds.
2) Reverse-map the clip: when recursing up the DAG in
filterInput[GPU](), apply filter-specific expansion to the
clip by calling calling onFilterNodeBounds(... kReverse).
This allows upstream nodes to have a clip that respects the
current node's requirements. This is done via helper
function mapContext().
3) Forward-map the source bitmap: just prior to applying
the crop rect in applyCropRect(), we determine the filter's
preferred bounds by mapping the source bitmap bounds
forwards via onFilterNodeBounds(..., kForward).
NOTE: GMs affected by this change:
fast_slow_blurimagefilter: fast and slow paths now produce the same result
spritebitmap: drawSprite() and drawBitmap() paths now produce the same result
filterfastbounds: fast bounds are optimized; all drop-shadow results now appear
apply-filter: snug and not-snug cases give same results
dropshadowimagefilter: drawSprite() results now show shadows
draw-with-filter: no artifacts on erode edges; blur edges no longer clipped
displacement, imagefiltersbase, imagefiltersclipped, imagefilterscropexpand, imagefiltersscaled, matriximagefilter,
resizeimagefilter, localmatriximagefilter, testimagefilters: fixed incorrect clipping
imagefilterstransformed, morphology: no artifacts on erode edges
BUG=skia:1062,skia:3194,skia:3939,skia:4337,skia:4526
Review URL: https://codereview.chromium.org/1308703007
- Update SkCodec's dox to point out that some of the data must be
read twice in order to decode
- Add an accessor that reports how much is needed for reading twice
- Make SkCodec default to use peek()
If an input stream supports peek()ing, peek() instead of reading.
This way the stream need not implement rewind()
- Make SkCodec use read() + rewind() as a backup
So that streams without peek() implemented can still function
properly (assuming they can rewind).
- read everything we may need to determine the format once
In SkCodec::NewFromStream, peek()/read() 14 bytes, which is enough
to read all of the types we support. Pass the buffer to each subtype,
which will have enough info to determine whether it is the right
type. This simplifies the code and results in less reading and
rewinding.
- NOTE: SkWbmpCodec needs the following number of bytes for the header
+ 1 (type)
+ 1 (reserved)
+ 3 (width - bytes needed to support up to 0xFFFF)
+ 3 (height - bytes needed to support up to 0xFFFF)
= 8
- in SkWebpCodec, support using read + rewind as a backup if peek does
not work.
A change in Android will add peek() to JavaInputStreamAdapter.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1472123002
Add SkImageEncoder::EncodeData(const SkPixmap&, ...) function.
Add SkImageEncoder::CreatePixelSerializer() to return a
PixelSerializer that calls into SkImageEncoder::EncodeData.
SkImage::encode() make use of SkImageEncoder::CreatePixelSerializer.
Review URL: https://codereview.chromium.org/1507123002
If the stream can peek less than requested, peek that amount. Return
the number of bytes peeked.
This simplifies crrev.com/1472123002. For a stream that is smaller than
14 bytes, it can successfully peek, meaning the client will not need to
fall back to read() + rewind(), which may fail if the stream can peek
but not rewind.
This CL revives code from patch set 3 of crrev.com/1044953002, where I
initially introduced peek() (including tests).
Add a test for SkFrontBufferedStream that verifies that peeking does
not make rewind() fail (i.e. by reading past the internal buffer).
BUG=skia:3257
Review URL: https://codereview.chromium.org/1490923005
These sites don't necessarily need the full power of a GrRenderTarget object. This is a clean up for switching over to GrRenderTargetProxys.
Review URL: https://codereview.chromium.org/1486923004
Reason for revert:
BUG=skia:4609
skbug.com/4609
Seems like GrContextFactory needs to fail when the NVPR option is requested but the driver version isn't sufficiently high.
Original issue's description:
> Make NVPR a GL context option instead of a GL context
>
> Make NVPR a GL context option instead of a GL context.
> This may enable NVPR to be run with command buffer
> interface.
>
> No functionality change in DM or nanobench. NVPR can
> only be run with normal GL APIs.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1TBR=mtklein@google.com,jvanverth@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1486153002
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.
No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1448883002
Use DEF_GPUTEST_FOR_*_CONTEXT macros to obtain the
test GPU context.
Makes changing the context -related classes easier,
since not all tests need to be changed.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1448873002
The wbmp version of SkImageDecoder will support decoding an image where
the second byte can be masked away with 0x9F. Prior to this CL, SkCodec
checked that the entire byte was zero. The SkCodec implementation
appears to be more correct (at least according to Wikipedia [1]), but
it also means we could regress if someone was using an image that did
not quite fit the specification.
[1] https://en.wikipedia.org/wiki/Wireless_Application_Protocol_Bitmap_Format
BUG=skia:3257
Review URL: https://codereview.chromium.org/1473673005
Much of the Skia code dealing with clip bounds does not handle
overflow, so if we start doing any math on these rects, the code will
break. Use explicit reasonable values instead.
BUG=skia:
Review URL: https://codereview.chromium.org/1479563002
The crop rect should be applied to the union of the input bounds, not
to the src input's bounds. These are often the same, since the saveLayer
offscreen size is computed as the union of all the required bounds, but
is not correct if the input primitive is not used (e.g., if all inputs
are connected to SkImageSources). But this will change as we
move to more accurate intermediate bounds computations (getting rid of the join() hacks as described in skbug.com/3194).
Since we can't know this without actually processing the inputs,
split SkMergeImageFilter processing into:
- filter all inputs
- applyCropRect to the union'ed bounds
- allocate the destination
- do the merge
BUG=3194
Review URL: https://codereview.chromium.org/1475793002
Use DEF_GPUTEST_FOR_*_CONTEXT macros to obtain the
test GPU context.
Makes changing the context -related classes easier,
since not all tests need to be changed.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1454663002
This class allows a client of SkCodec to read chunks in the data
stream that are not recognized by libpng. This is used by Android
to specify ninepatch data.
Taken from SkImageDecoder::Peeker. Modify the name of the class
and its method to be more specific to their use. Make
SkImageDecoder::Peeker a subclass of the new class, to help stage
the change in Android.
Add a test to verify that it works.
BUG=skia:4574
BUG=skia:3257
Committed: https://skia.googlesource.com/skia/+/3389e00136188800b98ca69488c0418c374fd78b
Review URL: https://codereview.chromium.org/1040453002
Reason for revert:
Busted Chromium builds:
../../third_party/skia/src/ports/SkImageDecoder_empty.cpp:63:17: error: no type
named 'Peeker' in 'SkImageDecoder'
SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker*) {
~~~~~~~~~~~~~~~~^
../../third_party/skia/src/ports/SkImageDecoder_empty.cpp:63:51: error: unknown
type name 'Peeker'
SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker*) {
Original issue's description:
> Add SkPngChunkReader.
>
> This class allows a client of SkCodec to read chunks in the data
> stream that are not recognized by libpng. This is used by Android
> to specify ninepatch data.
>
> Taken from SkImageDecoder::Peeker. Modify the name of the class
> and its method to be more specific to their use. Make
> SkImageDecoder::Peeker a subclass of the new class, to help stage
> the change in Android.
>
> Add a test to verify that it works.
>
> BUG=skia:4574
> BUG=skia:3257
>
> Committed: https://skia.googlesource.com/skia/+/3389e00136188800b98ca69488c0418c374fd78bTBR=djsollen@google.com,reed@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4574
Review URL: https://codereview.chromium.org/1472863003
This class allows a client of SkCodec to read chunks in the data
stream that are not recognized by libpng. This is used by Android
to specify ninepatch data.
Taken from SkImageDecoder::Peeker. Modify the name of the class
and its method to be more specific to their use. Make
SkImageDecoder::Peeker a subclass of the new class, to help stage
the change in Android.
Add a test to verify that it works.
BUG=skia:4574
BUG=skia:3257
Review URL: https://codereview.chromium.org/1040453002
Remove GrContextFactory::getGLContext, it is problematic:
It has the bug of not checking for the context type.
It also is error-prone, since the GL context is not made
current, but it is callers may assume it is current.
It is also not used very much.
Clients can use GrContextFactory::getContextInfo.
BUG=skia:
Review URL: https://codereview.chromium.org/1455093003
Simplifying a series of rects with very large bounds
triggers a coincidence bug where, after one of the
intersection points that marks a coincident range
has been deleted, it is referenced.
Both the deletion and reference is (probably) happening
in the SkOpCoincidence::AddExpanded() phase of
HandleCoincidence(), and may signify a bug that could
happen with usable input data, but I haven't been
able to determine that.
For now, abort the Simplify() when the erroneous
condition is detected.
TBR=reed@google.com
BUG=558281
Review URL: https://codereview.chromium.org/1463923002
SkNx_cast() can cast between any of our vector types,
provided they have the same number of elements.
Any types should work with the default implementation,
and we can drop in specializations as needed, like the
SSE and NEON Sk4f -> Sk4i I included here as an example.
To make this work, I made some internal name changes:
SkNi<N,T> -> SkNx<N, T>
SkNf<N> -> SkNx<N, float>
User aliases (Sk4f, Sk16b, etc.) stay the same.
We can land this first (it's PS1) if that makes things easier.
BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1464623002
Add support for feeding the tests with contexts directly to the unit
test framework.
This fixes the problem where tests are more complex than needed just in
order to run the test code with multiple backends.
Also makes it possible to change the logic how contexts are
created. Instead of direct numbering, the different testable contexts
may be generated from filtered cross-product of context options. For
example: currently NVPR is a type of context. However, it could be also
an on/off feature of any context. In order to test this kind of context,
the enumeration can not be just of context type. It's simpler
to move the enumeration out of the tests.
A test targeting both normal and GPU backends would look like:
static void test_obj_behavior(skiatest::Reporter* reporter,
SkObj* obj, [other params] ) {
... test with obj and param ..
}
DEF_TEST(ObjBehavior, reporter) {
for (auto& object : generate_object) {
for (auto& other_param : generate_other_variant) {
test_obj_behavior(reporter, object, other_param);
}
}
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_ALL_CONTEXTS(ObjBehavior_Gpu, reporter, context) {
for (auto& object : generate_gpu_object) {
for (auto& other_param : generate_other_variant) {
test_obj_behavior(reporter, object, other_param);
}
}
}
#endif
Uses the feature in SurfaceTests as an example.
Moves SkSurface -related tests from ImageTest to SurfaceTest.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1446453003
Add helper to track when a round rect was added to a path,
and then return the SkRRect specification that describes it.
Move the implementation for SkPath::RawIter to SkPathRef so it can be used there as well.
R=reed@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/1461763004
- Fold Or, Or3, Or4 into one flexible Or.
- Fold Pattern1...Pattern7 into one flexible Pattern.
- Rename Star Greedy
Still fighting with a flexible get<N>() method instead of first, second, third, etc.
BUG=skia:
Review URL: https://codereview.chromium.org/1465443002
For oval paths, GrPath ignores the point order and only uses the bounds
when building its key. This is problematic because
1) point order is important when dashing
2) GrStencilAndCoverPathRenderer asserts that the lookup SkPath is equal
to the cached SkPath - which is not the case for ovals with different
directions/different point order.
With this CL we no longer use the reduced oval key when dashing, and
instead fall through to the more general path cases. The assert is
adjusted to accommodate "equivalent" ovals (when not dashing).
Also re-enabled & updated the GpuDrawPath unit test (disabled in
https://codereview.chromium.org/1456463003/, presumably due to the use
of uninitialized SkRects).
R=bsalomon@google.com,robertphillips@google.com,cdalton@nvidia.com
Review URL: https://codereview.chromium.org/1457073002
Reason for revert:
Causes failures on Android and Win8:
...
( 137/1245MB 9) 73.9ms unit test GpuLayerCachec:\0\build\slave\workdir\build\skia\include\private\skuniqueptr.h:164: failed assertion "get() != pointer()"
Caught exception 2147483651 EXCEPTION_BREAKPOINT
...
Original issue's description:
> Fix NVPR assert for equivalent ovals
>
> For oval paths, GrPath ignores the point order and only uses the bounds
> when building its key. This is problematic because
>
> 1) point order is important when dashing
> 2) GrStencilAndCoverPathRenderer asserts that the lookup SkPath is equal
> to the cached SkPath - which is not the case for ovals with different
> directions/different point order.
>
> With this CL we no longer use the reduced oval key when dashing, and
> instead fall through to the more general path cases. The assert is
> adjusted to accommodate "equivalent" ovals (when not dashing).
>
> Also re-enabled & updated the GpuDrawPath unit test (disabled in
> https://codereview.chromium.org/1456463003/, presumably due to the use
> of uninitialized SkRects).
>
> R=bsalomon@google.com,robertphillips@google.com,cdalton@nvidia.com
>
> Committed: https://skia.googlesource.com/skia/+/f9b1577d763988ebc043ddabf80674f71571ecffTBR=bsalomon@google.com,cdalton@nvidia.com,robertphillips@google.com,fmalita@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1461913002
For oval paths, GrPath ignores the point order and only uses the bounds
when building its key. This is problematic because
1) point order is important when dashing
2) GrStencilAndCoverPathRenderer asserts that the lookup SkPath is equal
to the cached SkPath - which is not the case for ovals with different
directions/different point order.
With this CL we no longer use the reduced oval key when dashing, and
instead fall through to the more general path cases. The assert is
adjusted to accommodate "equivalent" ovals (when not dashing).
Also re-enabled & updated the GpuDrawPath unit test (disabled in
https://codereview.chromium.org/1456463003/, presumably due to the use
of uninitialized SkRects).
R=bsalomon@google.com,robertphillips@google.com,cdalton@nvidia.com
Review URL: https://codereview.chromium.org/1457073002
The general SkImage features seem to be tested in
ImageTest instead of SurfaceTest.
Helps in reviewing further reformatting of SurfaceTest.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1452123002
- streamline the testing down to just byte multiplies
(that's always where the blend algorithms vary)
- add another approximate multiply (x*y+255)>>8
- add another variant of the perfect multiply, ((x*y+128)*257)>>16
I've realized ((x*y+128)*257)>>16 might be just as fast in SSE/NEON
as our current (x*y+x)>>8 approximation. Good to be testing it here.
BUG=skia:
Review URL: https://codereview.chromium.org/1453043005
This shouldn't really make any difference but allocating and holding on to a GrRenderTarget for each test target generates image differences for Mali GPUs. This CL allows an existing render target to be used for the test target.
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1447113002
This CL:
Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
Updates the ProgramUnitTest to use multiple drawTargets
Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
BUG=skia:4094
Committed: https://skia.googlesource.com/skia/+/9c8605144a0f15e3e69a4e1dcd5d3e63f339380e
Review URL: https://codereview.chromium.org/1441533003
Reason for revert:
Speculative revert for leaks based on ASAN bot (and some local valgrind testing)
Original issue's description:
> Update testing frameworks/tests for MDB
>
> This CL:
>
> Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
> Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
> Updates the ProgramUnitTest to use multiple drawTargets
> Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
>
> BUG=skia:4094
>
> Committed: https://skia.googlesource.com/skia/+/9c8605144a0f15e3e69a4e1dcd5d3e63f339380eTBR=joshualitt@chromium.org,joshualitt@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4094
Review URL: https://codereview.chromium.org/1450513002
This CL:
Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
Updates the ProgramUnitTest to use multiple drawTargets
Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
BUG=skia:4094
Review URL: https://codereview.chromium.org/1441533003
SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.
The only interesting stuff is in src/gpu.
BUG=skia:
Review URL: https://codereview.chromium.org/1436973003
Unit tests added to check all color types in SkOneShotDiscardablePixelref
SkResourceCacheTest seems to have been allways using default Heap Allocator.
Fixed so that it uses private (not global that is) SkDiscardableMemory.
BUG=skia:4355
Review URL: https://codereview.chromium.org/1426753006
- remove float -> int conversion, keeping float -> byte
- remove support for doubles
I was thinking of specializing Sk8f for AVX. This will help keep the complexity down.
This may cause minor diffs in radial gradients: toBytes() rounds where castTrunc() truncated. But I don't see any diffs in Gold.
https://gold.skia.org/search2?issue=1411563008&unt=true&query=source_type%3Dgm&master=false
BUG=skia:4117
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1411563008
Avoid hang in OncePtr test when using "dm --threads 1".
The test will hang the threads until sk_num_cores() threads have run
the code. This requires that sk_num_cores() threads to be run in
parallel, which the global thread pool will not do if the thread count
is smaller than sk_num_cores().
BUG=skia:
Review URL: https://codereview.chromium.org/1419593004
Reason for revert:
failing on msaa
Original issue's description:
> Revert[2] of "stop using drawSprite (at least w/ no filters) as it is going away"
>
> Fixed assert in test that was calling GrRecordReplaceDraw(). That function now uses
> drawBitmap, so updated the test to check for that (instead of drawSprite).
>
> This reverts commit 21b7663470.
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/7b81994d95f10cda80ddb85af68a2651ff31782f
TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1420053009
In SkSampledCodec, allow the native codec to do its scaling first, then
sample on top of that. Since the only codec which can do native scaling
is JPEG, and we know what it can do, hard-code for JPEG. Check to see
if the sampleSize is something JPEG supports, or a multiple of
something it supports. If so, use JPEG directly or combine them.
BUG=skia:4320
Review URL: https://codereview.chromium.org/1417583009
Fixed assert in test that was calling GrRecordReplaceDraw(). That function now uses
drawBitmap, so updated the test to check for that (instead of drawSprite).
This reverts commit 21b7663470.
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1410343011
An additional positive of this CL is that GrGLShaderBuilder is now GL independent besides GrGLProgramBuilder
BUG=skia:
Review URL: https://codereview.chromium.org/1431433003
The utility SubsetPath removes parts of a potentially very large path to isolate a minimal test case. SubsetPath is very useful for debugging path ops, but is not path ops specific.
PathOpsBuilderConicTest compares the output of the Path Ops Builder, sequential calls to Simplify, and SkRegions for some number of rotated ovals.
Some tests caused path ops to hang. It was caught adding a loop of curves because the head was not found by the tail. Even though the root cause has been fixed, SkSegment::addCurveTo callers now abort the path op if the same curve was added twice.
The subdivided conic weight was been computed anew. Fortunately, it's a simpler computation that the one it replaces.
Some Simplify() subroutines returned false to signal that the results needed assembling. Change these to abort the current operation instead.
Coincident curve intersection triggered two small bugs; one where no perpendicular could be found for coincident curves, and one where no coincident curves remain after looping.
The SixtyOvals test can be run through multiple processes instead of multiple threads. This strategy allows a 48 core machine to saturate all cores at 100%.
The DEBUG_VISUALIZE_CONICS code in PathOpsConicIntersectionTest acknowleges that it is easier to visualize conics with Skia than with script and html canvas. This test also verifies that path ops subdivision matches geometry chopping.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1405383004
Motivation: This will be easier than adding a friend every time I want
to create a one-off SkCanvas subclass or SkRemote::Encoder subclass.
See also: SkPath::Iter.
Review URL: https://codereview.chromium.org/1411723005
This should be a strict refactor, just pulling out the bounds array.
(It's the rescued nice parts of a dead-end CL targeting skia:4492.)
BUG=skia:
Review URL: https://codereview.chromium.org/1424553002
Move convert_CMYK_to_RGBA into two functions in SkSwizzler: one for 565
and one for 8888.
For simplicity, when converting to 8888, we no longer convert in place.
BUG=skia:4476
Review URL: https://codereview.chromium.org/1411083009
Reason for revert:
suppressions have landed in chrome
Original issue's description:
> Revert of path ops: fix conic weight and partial coincidence (patchset #5 id:80001 of https://codereview.chromium.org/1413763002/ )
>
> Reason for revert:
> path ops change breaks svg clipping layout tests -- conic is now more accurate, changing edge of circle in clip
>
> These need to be rebaselined
>
> svg/clip-path/clip-path-child-clipped.svg
> svg/clip-path/clip-path-nonzero.svg
> svg/clip-path/clip-path-evenodd-nonzero.svg
> svg/clip-path/clip-path-nonzero-evenodd.svg
>
> Original issue's description:
> > The remaining 1m skp bugs are asserts that can be harmlessly
> > suppressed and bugs around conics.
> >
> > The conic calculation for a subdivided w was just wrong.
> >
> > Also added debugging to template intersection to initialize
> > reused structures and dump additional data.
> >
> > TBR=reed@google.com
> >
> > Committed: https://skia.googlesource.com/skia/+/ef33b1e739b23a1201100ff17a572da85b03d9af
>
> TBR=
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/f428df1be3e96d3f8970d0f7f415b862f7da5404
TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1407003016
We will implement this API using SkCodecs.
SkAndroidCodecs will be used to implement the
BitmapRegionDecoder Java API (and possibly
BitmapFactory).
BUG=skia:
Review URL: https://codereview.chromium.org/1406223002
Reason for revert:
path ops change breaks svg clipping layout tests -- conic is now more accurate, changing edge of circle in clip
These need to be rebaselined
svg/clip-path/clip-path-child-clipped.svg
svg/clip-path/clip-path-nonzero.svg
svg/clip-path/clip-path-evenodd-nonzero.svg
svg/clip-path/clip-path-nonzero-evenodd.svg
Original issue's description:
> The remaining 1m skp bugs are asserts that can be harmlessly
> suppressed and bugs around conics.
>
> The conic calculation for a subdivided w was just wrong.
>
> Also added debugging to template intersection to initialize
> reused structures and dump additional data.
>
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/ef33b1e739b23a1201100ff17a572da85b03d9af
TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1408923003
suppressed and bugs around conics.
The conic calculation for a subdivided w was just wrong.
Also added debugging to template intersection to initialize
reused structures and dump additional data.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1413763002
It's only used by a couple unit tests. We have other ways of getting
the same quality testing of our ref-count code now (e.g. TSAN).
BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac10.9-Clang-x86_64-Release-CMake-Trybot
Review URL: https://codereview.chromium.org/1408213005
Now, that we are subsetting, fX0 is not necessarily less than
fSrcWidth (since fSrcWidth is really the subset width).
Ex: We may want a 10 pixel subset starting twenty pixels from the
left edge. In that case, fX0=20 and fSrcWidth=10.
Let's rename the width as fSubsetWidth to avoid confusion
and remove the check.
BUG=skia:
Review URL: https://codereview.chromium.org/1407603003
Iterating through the 903K skps that represent the
imagable 1M top web pages triggers a number of
bugs, some of which are addressed here.
Some web pages trigger intersecting cubic
representations of arc with their conic
counterparts. This exposed a flaw in coincident
detection that caused an infinite loop. The loop
alternatively extended the coincident section and,
determining the that the bounds of the curve pairs
did not overlap, deleted the extension.
Track the number of times the coincident detection
is called, and if it exceeds an empirically found
limit, assume that the curves are coincident and
force it to be so.
The loop count limit can be determined by enabling
DEBUG_T_SECT_LOOP_COUNT and running all tests. The
largest count is reported on completion.
Another class of bugs was caused by concident
detection duplicating nearly identical points that
had been merged earlier. To track these bugs, the
'handle coincidence' code was duplicated as a
const debug variety that reported if one of a
dozen or so irregularities are present; then it is
easier to see when a block of code that fixes one
irregularity regresses another.
Creating the debug const code version exposed some
non-debug code that could be const, and some that
was experimental and could be removed. Set
DEBUG_COINCIDENCE to track coincidence health and
handling.
For running on Chrome, DEBUG_VERIFY checks the
result of pathops against the same operation
using SkRegion to verify that the results are
nearly the same.
When visualizing the pathops work using
tools/pathops_visualizer.htm, set
DEBUG_DUMP_ALIGNMENT to see the curves after
they've been aligned for coincidence.
Other bugs fixed include detecting when a
section of a pair of curves have devolved into
lines and are coincident.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1394503003
Passing &SkGoodHash to SkTHashMap and SkTHashSet doesn't guarantee that it's actually instantiated. Using a functor does.
BUG=skia:
Review URL: https://codereview.chromium.org/1405053002
At the end of TightRunBounds, glyphPosX cannot exceed the start of the
next run. But glyphPosY is running ahead of glyphPosX (for
kFull_Positioning) => the glyphPosY assert is incorrect.
Since the two pointers advance in lock-step, there isn't much value in
the glyphPosY assert anyway - we might as well remove it.
BUG=chromium:542643
R=reed@google.com,bungeman@google.com
Review URL: https://codereview.chromium.org/1405463004
Result:
- clients can get a filtered version of an image without having to setup a temp drawing environment
- for some cases, the process is more efficient even than (deprecated) drawSprite, since there is no need to draw/copy the result
Impl:
- made Proxy virtual so we don't need to have an existing device to use it
This, in conjunction with LocalMatrixImageFilter, should allow us to simplify and optimize ApplyImageFilter() in cc/output/gl_renderer.cc
BUG=skia:
Review URL: https://codereview.chromium.org/1390913005