We've always been using the portable ColorRect32, so we don't need the
ColorRectProc plumbing.
Furthermore, ColorRect32 doesn't seem to be very important (we're only using
it in the opaque case, which our row-by-row procs already specialize for).
Remove that too.
If we find we want specialization for really narrow rects again, let's put it in
blitRect() directly. It's pretty unlikely we're going to get platform-specific
speedup for blits to non-contiguous memory.
My local SKP comparison is +- 3%... most neutral I've ever seen.
BUG=skia:
Review URL: https://codereview.chromium.org/959873002
There's a small window where two threads can both see the gen ID is zero,
both go get new distinct genIDs, but race to write them.
This now uses compare_exchange to read and leave the winner's ID in place
when there's a race.
SkAtomics isn't public.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/956013002
This extra atomic bool is hard to think about, and I'm worried about how
updates to fGenerationID and fUniqueGenerationID interlace. By storing
them in the same int, they can't ever race.
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu13.10-GCE-NoGPU-x86_64-Release-TSAN-Trybot
BUG=skia:
Review URL: https://codereview.chromium.org/955043002
Fix path bugs exposed by the path fuzzer.
Changes to existing gm and samplecode files defer their calls to construct
SkPath objects until the first draw instead of at test initialization.
Add an experimental call to SkPath to validate the internal SkPathRef.
Fix SkPath::addPoly to set the last moveto after adding a close verb.
Fix stroke to handle failures when computing the unit normal.
Add a unit test for the unit normal failure.
R=reed@google.com
Review URL: https://codereview.chromium.org/953383002
Like SkTRacy<T>, TSAN will not complain about these. Unlike SkTRacy<T>, TSAN
should not complain about these: SkAtomic<T> are threadsafe.
This should fix the races now suppressed in TSAN. As written, the memory
barriers we're using in SkPixelRef will be dumb but safe (really, dumbest
possible but safest possible). If we see a perf hit, we can follow up by
putting Ben and I in a room for a while, thinking about it really hard, and
using the minimum-strength safe memory barriers.
A refactor that steals a bit from the genID would also still be possible with
this approach.
BUG=chromium:437511
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu13.10-GCE-NoGPU-x86_64-Release-TSAN-Trybot
Review URL: https://codereview.chromium.org/955803002
Reason for revert:
This actually *does* change the public API - fID is now private, and it was being used on Android. See 5242b865d3/logs/build.log :
In file included from frameworks/base/libs/hwui/tests/../font/Font.cpp:26:0:
external/skia/src/core/SkGlyph.h: In member function 'android::uirenderer::CachedGlyphInfo* android::uirenderer::Font::cacheGlyph(const SkPaint*, glyph_t, bool)':
external/skia/src/core/SkGlyph.h:157:17: error: 'uint32_t SkGlyph::fID' is private
uint32_t fID;
^
frameworks/base/libs/hwui/tests/../font/Font.cpp:482:39: error: within this context
newGlyph->mGlyphIndex = skiaGlyph.fID;
We need to update Android in order to hide fID.
Original issue's description:
> BUG=skia:
>
> (mtklein from here on)
> No public API changes.
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/f8d24e2c0c7b44b7ccf20e40890514db4cde7b15TBR=mtklein@google.com,herb@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/951353002
SK_SUPPORT_LEGACY_GET_PIXELS_ENUM just set a \#define to convert
onGetPixelsEnum
to
onGetPixels
Now that Chrome has been updated to override onGetPixels, there is no
need for the define.
BUG=skia:3257
Review URL: https://codereview.chromium.org/933853004
Swap render target of the gpu device instead of creating a new gpu
device when making a copy-on-write upon surface modification.
This removes the SkCanvas::setRootDevice which contains problematic code
when trying to increase the use of SkImages internally in Skia.
BUG=skia:3388
Review URL: https://codereview.chromium.org/925343002
Plumb SkDOM as needed to make it suitable for an SkXMLWriter backend.
Also fix a potential null typeface issue in
SkSVGDevice::AutoElement::addTextAttributes().
R=reed@google.com,mtklein@google.com
Review URL: https://codereview.chromium.org/940283002
Reason for revert:
Broke callers in chrome
../../skia/ext/platform_canvas_unittest.cc:421:56: error: no member named 'isLocked' in 'SkPixelRef'
EXPECT_TRUE(platform_bitmap->GetBitmap().pixelRef()->isLocked());
Original issue's description:
> Make SkPixelRef::isLocked() debug-only, remove related dead code.
>
> DM's okay locally with no diffs, no failures.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/8e65712486c66108677a9b0a55ad3e7ca94db555TBR=reed@google.com,mtklein@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/940323003
All image compression currently uses (losseless) Deflate, not Jpeg.
All clients simply use SkDocument::CreatePDF(stream).
SampleApp and SkLua still use SkDocument::CreatePDF(path).
Review URL: https://codereview.chromium.org/935843007
Replace the old signature of onGetPixels (return bool) to return an
enum (Result). Remove onGetPixelsEnum.
Add a define for onGetPixelsEnum to onGetPixels. This is for staging
in Chromium, where some implementations override onGetPixelsEnum.
Add the define in skia_for_chromium_defines. Remove
SK_SUPPORT_LEGACY_IMAGE_GENERATOR_RETURN, which is no longer needed by
Chromium.
BUG=skia:3257
Review URL: https://codereview.chromium.org/939113002
Use the form SkDebugf("%s", arbitraryString) instead of
SkDebugf(arbitraryString).
Fixes the case where SkString::appendf-ing a string with "%%" and then
printing the string with SkDebugf would cause uninitialized read and
corrupted debug print.
ninja -C out/Debug tools && valgrind --leak-check=full
./out/Debug/render_pictures --config gpu -w q -r ...
...
==7307== Conditional jump or move depends on uninitialised value(s)
==7307== at 0x6908475: __printf_fp (printf_fp.c:1180)
==7307== by 0x6904267: vfprintf (vfprintf.c:1629)
==7307== by 0x6906E53: buffered_vfprintf (vfprintf.c:2313)
==7307== by 0x690188D: vfprintf (vfprintf.c:1316)
==7307== by 0x67E8F5: SkDebugf(char const*, ...) (SkDebug_stdio.cpp:18)
==7307== by 0x7983F1: GrContext::printCacheStats() const (GrTest.cpp:54)
==7307== by 0x408ECF: tool_main(int, char**) (render_pictures_main.cpp:480)
==7307== by 0x40913E: main (render_pictures_main.cpp:511)
==7307==
Budget: 2048 items 100663296 bytes
Entry Count: current 652 (651 budgeted, 0 wrapped, 297 locked, 638 scratch 32 0.000000ull), high 652
Entry Bytes: current 51087658 (budgeted 49826658, 49 0.000000ull, 1261000 unbudgeted) high 51087658
(observe "ull" instead of "% full")
(from mtklein)
This CL is not editing public API.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/943453002
Make SkImage::getTexture() const. At the moment the function
does not mutate the state.
One use-case is that this makes it possible in the future to add draw
function to SkBaseDevice functions. The device draw functions take
const ref objects, but SkGpuDevice likely would benefit of using the
getTexture().
BUG=skia:3388
R=reed@google.com
Review URL: https://codereview.chromium.org/925853002
The new enum describes the nature of the failure. This is in
preparation for writing a replacement for SkImageDecoder, which will
use this interface.
Update the comments for getPixels() to specify what it means to pass
an SkImageInfo with a different size.
Make SkImageGenerator Noncopyable.
Leave onGetYUV8Planes alone, since we have separate discussions
regarding modifying that API.
Make callers of SkImageDecoder consistently handle kPartialSuccess.
Previously, some callers considered it a failure, and others considered
it a success.
BUG=skia:3257
Review URL: https://codereview.chromium.org/919693002
This makes SkComposeImageFilter::computeFastBounds compose its
filters' bounds (rather than falling back to
SkImageFilter::computeFastBounds, which takes the union of the bounds).
This also makes SkComposeImageFilter::onFilterImage correctly handle
an offset produced when applying the inner filter; such offsets were
previously ignored.
BUG=chromium:453924
Review URL: https://codereview.chromium.org/908273002
SkTHashTable is very similar to SkTDynamicHash, except it's generalized to support non-pointer value types.
It doesn't support remove(), just to keep things simple (it's not hard to add).
Instead of an iterator, it has foreach(), again, to keep things simple.
SkTHashMap<K,V> and SkTHashSet<T> build a friendlier experience on top of SkTHashTable.
BUG=skia:
Review URL: https://codereview.chromium.org/925613002
This allows for the removal of SkPath::mSourcePath on Android
as they now have a better indicator of whether or not the path
can be used again via the Java API.
Review URL: https://codereview.chromium.org/913413004
This has the side effect of requiring SkNullGLContext to use the null GL interface.
It exposes SkNullGLContext and also removes null context support from SampleApp.
Review URL: https://codereview.chromium.org/916733002
The language was being set to garbage, now set to part of the file name.
Add a test to ensure we continue to parse fallback directories correctly.
BUG=chromium:422180
Review URL: https://codereview.chromium.org/912053003
No algorithmic changes. The new APIs let us avoid a few ugly trips through void*,
and I've made the consume/acquire/release decision explicitly conditioned on TSAN.
This should fix the attached bug, which is TSAN seeing us implementing the
sk_consume_load() with a relaxed load, where we used to pass __ATOMIC_CONSUME
to TSAN. This restores us to the status quo of a couple weeks ago, where we
use relaxed loads (to avoid an extra dmb on ARM) for all setups except TSAN,
who gets the logically correct memory order, consume.
No public API changes.
TBR=reed@google.com
BUG=chromium:455606
Review URL: https://codereview.chromium.org/908943002
This allows users to create an Android font manager with their own set
of fonts, or augment the system set. This will allow for removal of
the current globals which are used for a similar, but more constained,
purpose.
BUG=skia:2817,skia:3314,chromium:407340
Review URL: https://codereview.chromium.org/887113002
Implement SVG clips based on clip stack flattening -
which is now exposed in SkClipStack::asPath() and shared
with SkCanvas's simplify-clip code.
R=reed@google.com,mtklein@google.com
Review URL: https://codereview.chromium.org/876923003
Remove unused and unimplemented abstract functions from GrRenderTarget.
The functions might cause confusion later.
BUG=skia:3388
Review URL: https://codereview.chromium.org/865603007
This adds sk_memory_barrier(), implemented using sk_atomic_fetch_add() on an uninitialized variable. If that becomes a problem we can drop this to the porting layer, using std::atomic_thread_fence() / __atomic_thread_fence() / __sync_synchronize().
The big win is that ref() doesn't generate a memory barrier any more on ARM.
This is an instance of SkSafeRef() in SkPaint(const SkPaint&) after this CL:
4d0: 684a ldr r2, [r1, #4]
4d2: 6018 str r0, [r3, #0]
4d4: b13a cbz r2, 4e6 <_ZN7SkPaintC1ERKS_+0x2e>
4d6: 1d10 adds r0, r2, #4
4d8: e850 4f00 ldrex r4, [r0]
4dc: 3401 adds r4, #1
4de: e840 4500 strex r5, r4, [r0]
4e2: 2d00 cmp r5, #0
4e4: d1f8 bne.n 4d8 <_ZN7SkPaintC1ERKS_+0x20>
Here's the before, pretty much the same with two memory barriers surrounding the ref():
4d8: 684a ldr r2, [r1, #4]
4da: 6018 str r0, [r3, #0]
4dc: b15a cbz r2, 4f6 <_ZN7SkPaintC1ERKS_+0x3e>
4de: 1d10 adds r0, r2, #4
4e0: f3bf 8f5f dmb sy
4e4: e850 4f00 ldrex r4, [r0]
4e8: 3401 adds r4, #1
4ea: e840 4500 strex r5, r4, [r0]
4ee: 2d00 cmp r5, #0
4f0: d1f8 bne.n 4e4 <_ZN7SkPaintC1ERKS_+0x2c>
4f2: f3bf 8f5f dmb sy
The miscellaneous files in here are just fixups to explicitly include SkMutex.h,
instead of leeching it off SkRefCnt.h.
No public API changes.
TBR=reed@google.com
Build trybots seem hosed.
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/896803002
This merges and refactors SkAtomics.h and SkBarriers.h into SkAtomics.h and
some ports/ implementations. The major new feature is that we can express
memory orders explicitly rather than only through comments.
The porting layer is reduced to four template functions:
- sk_atomic_load
- sk_atomic_store
- sk_atomic_fetch_add
- sk_atomic_compare_exchange
From those four we can reconstruct all our previous sk_atomic_foo.
There are three ports:
- SkAtomics_std: uses C++11 <atomic>, used with MSVC
- SkAtomics_atomic: uses newer GCC/Clang intrinsics, used on not-MSVC where possible
- SkAtomics_sync: uses older GCC/Clang intrinsics, used where SkAtomics_atomic not supported
No public API changes.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/896553002
Decades ago Intel decided that the bsr (Bit Scan Reverse) instruction
should have undefined results if its argument is zero. This probably
makes the instruction harder to implement and it definitely makes it
more difficult to use.
In SkCLZ_portable it requires a check for a zero argument, but despite
that check /analyze still warns that _BitScanReverse might fail
(because it doesn't know what can cause failures). Because this warning
occurs in a frequently included header file it ends up being very noisy,
accounting for ~30% of all warnings (before deduplication).
Suppressing this useless warning will make the raw results easier to
look through.
Review URL: https://codereview.chromium.org/872673007
Eventually, this will be moved to be a peer of SampleApp so it is compiled by the bots to avoid future bit rot.
Also ignore XCode auto-generated flag in CommandLineFlags, and remove the unused multiple-example part.
Review URL: https://codereview.chromium.org/890873003
This method is not called anywhere on Android or Chrome, and it
has a FIXME that it may not be correct.
A client can still getLocalMatrix().isIdentity() if they need this
information. (It has the same FIXME, and perhaps we should revisit
it. In the meantime, this convenience method is not needed.)
Review URL: https://codereview.chromium.org/882443007
SkWriter32::snapshotAsData() is no longer performance critical.
It's only used when we're serializing to disk.
BUG=skia:2289
Review URL: https://codereview.chromium.org/875403005
SkProxyCanvas is redundant with SkNWayCanvas, and means another class
we have to keep in sync with the SkCanvas interface.
Remove tests which use an SkProxyCanvas.
Requires a change to chromium.
BUG=skia:3279
BUG=skia:500
Review URL: https://codereview.chromium.org/886813002
This is necessary for multisampling, so that each multisampled render
target resolves before Chrome's compositor attempts to draw the
texture.
BUG=skia:
Review URL: https://codereview.chromium.org/878653004
SkTypeface already requires typeface streams to support SkStreamAsset
in practice, and in practice all users are already supplying them.
Review URL: https://codereview.chromium.org/869763002
This fixes two problems:
1) #include SK_SOME_DEFINE doesn't work well for all our clients.
2) Things in include/ are #including things in src/, which we don't like.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/862983002
SkStream is a stateful object, so it does not make sense for it to have
multiple owners. Make SkStream inherit directly from SkNoncopyable.
Update methods which previously called SkStream::ref() (e.g.
SkImageDecoder::buildTileIndex() and SkFrontBufferedStream::Create(),
which required the existing owners to call SkStream::unref()) to take
ownership of their SkStream parameters and delete when done (including
on failure).
Switch all SkAutoTUnref<SkStream>s to SkAutoTDelete<SkStream>s. In some
cases this means heap allocating streams that were previously stack
allocated.
Respect ownership rules of SkTypeface::CreateFromStream() and
SkImageDecoder::buildTileIndex().
Update the comments for exceptional methods which do not affect the
ownership of their SkStream parameters (e.g.
SkPicture::CreateFromStream() and SkTypeface::Deserialize()) to be
explicit about ownership.
Remove test_stream_life, which tested that buildTileIndex() behaved
correctly when SkStream was a ref counted object. The test does not
make sense now that it is not.
In SkPDFStream, remove the SkMemoryStream member. Instead of using it,
create a new SkMemoryStream to pass to fDataStream (which is now an
SkAutoTDelete).
Make other pdf rasterizers behave like SkPDFDocumentToBitmap.
SkPDFDocumentToBitmap delete the SkStream, so do the same in the
following pdf rasterizers:
SkPopplerRasterizePDF
SkNativeRasterizePDF
SkNoRasterizePDF
Requires a change to Android, which currently treats SkStreams as ref
counted objects.
Review URL: https://codereview.chromium.org/849103004
Reason for revert:
Our Valgrind bot just spewed out a weird error. I don't know if it's related, but it looks at least like one of the stacks was in the right area, so I'm going to revert this precautionarily. Sorry if this is a false positive.
http://build.chromium.org/p/client.skia/builders/Test-Ubuntu12-ShuttleA-GTX550Ti-x86_64-Release-Valgrind/builds/266/steps/dm/logs/stdio
Original issue's description:
> Make GrScratchKey memory buffer correct size on copy
>
> Scratch key memory buffer of a copy of a key was too big. The (new) copy
> was N times uint32_t bytes instead of N bytes.
>
> Adds few tests to resource cache. These tests would not catch the too
> big buffer. This is just a precaution for too small buffers. The main
> idea of the test change is that the scratch key should contain some
> information, so that lookup with a scratch key can also return no
> match. Otherwise testing of scratch lookup result is not indicative of
> correct code (eg. no-information scratch key will always match).
>
> Committed: https://skia.googlesource.com/skia/+/711ef4831363fb8cbdf061dc2c36c65b13c0ccf2TBR=bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/864833003
Scratch key memory buffer of a copy of a key was too big. The (new) copy
was N times uint32_t bytes instead of N bytes.
Adds few tests to resource cache. These tests would not catch the too
big buffer. This is just a precaution for too small buffers. The main
idea of the test change is that the scratch key should contain some
information, so that lookup with a scratch key can also return no
match. Otherwise testing of scratch lookup result is not indicative of
correct code (eg. no-information scratch key will always match).
Review URL: https://codereview.chromium.org/860333002
Since only XP's can read dst now, there is no reason to have this query on GrFP.
This also triggered a chain reaction of cleaning up/removing unnecessary code
elsewhere.
BUG=skia:
Review URL: https://codereview.chromium.org/851143003
To match raster's handling of BW geometry we want to be able to perform a device space "nudge" on all geometry. This CL sets us up to be able to do that in GrGLVertexBuilder::transformToNormalizedDeviceSpace.
BUG=423834
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/854013002
Restructure SkGpuDevice creation:
*SkSurfaceProps are optional.
*Use SkSurfaceProps to communicate DF text rather than a flag.
*Tell SkGpuDevice::Create whether RT comes from cache or not.
Review URL: https://codereview.chromium.org/848903004
This avoids the problem of a newly created uncached texture causing a purge of cached resources.
BUG=chromium:445885
Review URL: https://codereview.chromium.org/846303002
This code requires fewer macros to use it (just one), has less code in macro
definitions, and has simpler synchronization code (just atomic ints, no SkOnce,
no SkMutex, etc.)
A minor downside, we lose indentation and reverse-ordering in the final report:
Leaked SkRefCntBase: 7
Leaked SkFontMgr: 1
Leaked SkWeakRefCnt: 1
Leaked SkTypeface: 1
Leaked SkFlattenable: 3
Leaked SkXfermode: 3
Leaked SkPathRef: 1
Leaked SkPixelRef: 1
Leaked SkMallocPixelRef: 1
becomes
Leaked SkXfermode: 3
Leaked SkMallocPixelRef: 1
Leaked SkPixelRef: 1
Leaked SkPathRef: 1
Leaked SkFlattenable: 3
Leaked SkTypeface: 1
Leaked SkWeakRefCnt: 1
Leaked SkFontMgr: 1
Leaked SkRefCntBase: 7
This is motivated by wanting to land https://codereview.chromium.org/806473006/,
which makes sure all static use of SkOnce are in global scope. The current
implementation of SkInstCnt uses them in function scope, which isn't safe.
BUG=skia:
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/841263004
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
An integer overflow is causing a memory allocation to succeed while it should fail for being too large.
BUG=445810
Review URL: https://codereview.chromium.org/831583004
There are only a handful of SkFlattenables that are not flattenable. That
there are any seems highly illogical. To make this look less like a normal
thing, this removes both macros that marked SkFlattenables as non-flattenable
(in slightly different ways).
The handful of SkFlattenables in our codebase that can't be flattened now
assert violently that they can't be flattened. They're internal or
part of animator... places where we'll never actually flatten them.
TestLooper and DummyRasterizer were so trivial that I just made them flattenable.
BUG=skia:
Review URL: https://codereview.chromium.org/841753002
The Invariant output holds information about final post blended color and other
general information like will it blend with dst. Having this new struct allowed
me to also remove some functions that were previously querying subsets of the
invariant output.
BUG=skia:
Review URL: https://codereview.chromium.org/814933002
Defining SK_DYNAMIC_ANNOTATIONS_ENABLED as 1 whenever DYNAMIC_ANNOTATIONS_ENABLED was 1
seems to be working fine for Chrome. Should be we can just use DYNAMIC_ANNOTATIONS_ENABLED.
BUG=skia:
Review URL: https://codereview.chromium.org/810513002
Remove SkLCGRandom. We already decided the new one was better, which is
why we wrote the new SkRandom.
Convert GMs that were using SkLCGRandom to use the improved SkRandom.
Motivated by the fact that these GMs draw differently on some runs. We
believe this to be a result of using the old SkLCGRandom.
Add each of the tests that were using SkLCGRandom to ignore-tests.txt,
since we expect they'll draw differently using SkRandom.
Move a trimmed down version of SkLCGRandom into SkDiscretePathEffect.
In order to preserve the old behavior, trim down SkLCGRandom to only
the methods used by SkDiscretePathEffect, and hide it in
SkDiscretePathEffect's cpp file.
BUG=skia:3241
Review URL: https://codereview.chromium.org/805963002
This is needed since clearColorStages is being changed to ignore color input. For RGB coverage,
we want to clear all the color stages (since we know the final output color), but we don't want
to ignore the color input since it is needed.
In future we will change this so the XP stores the color internally and thus can tell the GP to
simiply ignore color.
BUG=skia:
Review URL: https://codereview.chromium.org/791933006
We are trying to replace Skia's NaN checker with our own in Mozilla,
so it would be nice to have to patch a single place by making sure
these NaN checks used SkScalarIsNaN().
BUG=skia:
Review URL: https://codereview.chromium.org/809443002
This fixes errors like this:
../../include/gpu/effects/GrPorterDuffXferProcessor.h:27:25: error:
'name' overrides a member function but is not marked 'override'
[-Werror,-Winconsistent-missing-override]
BUG=skia:3075
TEST=ninja -C out/Debug skia_lib
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/804813002
We can't do this unconditionally or pipe will become stupidly slow.
DM's serialize mode fails subtly on Mac when we force embedding, so I've
#ifdef'd that away. Other platforms look fine.
BUG=skia:
Review URL: https://codereview.chromium.org/796523002
Gives more flexibility to the caller to decide whether to use the
encoded data returned by refEncodedData().
Provides an implementation that supports the old version of
SkPicture::serialize().
TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
BUG=skia:3190
Review URL: https://codereview.chromium.org/784643002
This allows us to control SK_DYNAMIC_ANNOTATIONS_ENABLED by Sk*Config.h files.
This is a no-op today, because we control it from the compiler command line.
BUG=430815
Review URL: https://codereview.chromium.org/787003003
This includes:
-Having an actual XP stage at the end of the gl pipeline.
-All Blending work is handled by XP until actually setting GL blend states
-GLPrograms test to test XP
BUG=skia:
Review URL: https://codereview.chromium.org/764643004
In addition, NVPR makes this very complicated, and I haven't quite figured out a good way to handle it, so for now color and coverage DO live on optstate, but I will figure out some way to refactor that in future CLs.
BUG=skia:
Review URL: https://codereview.chromium.org/783763002
Reason for revert:
Compilation is failing on some bots
Original issue's description:
> Replace EncodeBitmap with an interface.
>
> Gives more flexibility to the caller to decide whether to use the
> encoded data returned by refEncodedData().
>
> Provides an implementation that supports the old version of
> SkPicture::serialize().
>
> TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
>
> BUG=skia:3190
>
> Committed: https://skia.googlesource.com/skia/+/0c4aba6edb9900c597359dfa49d3ce4a41bc5dd1TBR=reed@google.com,scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:3190
Review URL: https://codereview.chromium.org/787833002
Gives more flexibility to the caller to decide whether to use the
encoded data returned by refEncodedData().
Provides an implementation that supports the old version of
SkPicture::serialize().
TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
BUG=skia:3190
Review URL: https://codereview.chromium.org/784643002
Reason for revert:
break many gm's
Original issue's description:
> Make all blending up to GrOptDrawState be handled by the xp/xp factory.
>
> In this cl the blending information is extracted for the xp and stored in the ODS
> which is then used as it currently is. In the follow up cl, an XP backend will be added
> and at that point all blending work will take place inside XP's.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/7c66342a399b529634bed0fabfaa562db2c0dbd4TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/766653008
In this cl the blending information is extracted for the xp and stored in the ODS
which is then used as it currently is. In the follow up cl, an XP backend will be added
and at that point all blending work will take place inside XP's.
BUG=skia:
Review URL: https://codereview.chromium.org/759713002
This allows us to create distance field textures with better precision,
which may help text quality.
BUG=skia:3103
Review URL: https://codereview.chromium.org/762923003
Mostly this means using SkLazyPtr for the 16-bit cache.
We can remove the copy constructor now and just ref it instead.
BUG=skia:
Review URL: https://codereview.chromium.org/769323002
The only thing the unlock methods were doing was assert their balance.
This removes the unlock methods and renames the lock methods "read".
BUG=skia:
Review URL: https://codereview.chromium.org/719213008
No subclass overrides either method.
This is just warmup. Perf is neutral. The real meat of the time spent
is inside canComputeFastBounds / computeFastBounds, not getting to them.
BUG=skia:
Review URL: https://codereview.chromium.org/772573003
This switches to a new way of doing this, enforcing the caching with the type
recorded rather than having to do it in SkRecorder. Should be more foolproof.
Updated SkPath and SkBitmap's equivalents too. ImmutableBitmap was close,
but using inheritance now makes the rest of the code less weird.
BUG=437511
I'm not sure whether or not this will _fix_ the SkMatrix aspect of that bug.
There may be other SkMatrices that we're racing on. It does cover the obvious
ones, though, and removing the SkTRacy<> wrapper will allow TSAN to show
us any other races.
It turned out to be easier to turn missing optional matrices into I early rather
than late. I figure this should be harmless. Recording and playback perf both
look neutral.
Review URL: https://codereview.chromium.org/773433003
This was needed for pictures before v33, and we're now requiring v35+.
Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc
BUG=skia:
Review URL: https://codereview.chromium.org/769953002