joshualitt
fe1233c3f1
Cleanup of shader building system
...
this is a huge refactor and cleanup of the gl shader building system in
Skia. The entire shader building pipeline is now part of
GrGLProgramCreator, which takes a gp, and some fps, and creates a
program. I added some subclasses of GrGLProgram to handle the
eccentricities of Nvpr/Nvpres. Outside of the builders folder
and GrGLPrograms, this change is basically just a rename
solo gp
BUG=skia:
Review URL: https://codereview.chromium.org/611653002
2014-10-07 12:16:36 -07:00
joshualitt
d909759832
Revert of gl programs rewrite (patchset #10 id:180001 of https://codereview.chromium.org/628633003/ )
...
Reason for revert:
breaks angle bot
Original issue's description:
> gl programs rewrite
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/07a255310aca9f3e83bf741dc663a58818ad681c
TBR=bsalomon@google.com ,egdaniel@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/631183003
2014-10-07 08:37:36 -07:00
joshualitt
07a255310a
gl programs rewrite
...
BUG=skia:
Review URL: https://codereview.chromium.org/628633003
2014-10-07 08:05:21 -07:00
egdaniel
b109ac22b4
Make createOptDrawState return NULL if we would end up not drawing
...
BUG=skia:
Review URL: https://codereview.chromium.org/630063002
2014-10-07 06:45:44 -07:00
egdaniel
307796bc2e
Plumb OptDrawState down to VertexShaderBuilder
...
BUG=skia:
Review URL: https://codereview.chromium.org/628293002
2014-10-06 12:13:54 -07:00
joshualitt
b0a8a377f8
Patch to create a distinct geometry processor. The vast majority of this patch
...
is just a rename. The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders
BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/582963002
2014-09-23 09:50:21 -07:00
egdaniel
c06482494d
Calculate Primary and Secondary output types in the GrOptDrawState
...
Follow up CL to https://codereview.chromium.org/545693004/
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/554833002
2014-09-22 13:17:03 -07:00
egdaniel
ae444965c4
Change GrGLProgramDesc header to have DoPathRendering flag instead of RequiresVertexShader
...
Also update GLProgramTests to fix bug where it would incorrectly try to PathRendering when we did
not want to.
BUG=skia:
R=bsalomon@google.com , joshualitt@chromium.org
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/586793002
2014-09-22 12:29:52 -07:00
bsalomon
43d361f7fa
Stop calling rand() in debug-only code for GLProgramsTest
...
R=egdaniel@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/584913002
2014-09-19 07:47:08 -07:00
egdaniel
a7dc0a83f0
Calculate stage stats in GrOptDrawState
...
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/545693004
2014-09-17 08:25:05 -07:00
joshualitt
49586bec73
removing GrDrawEffect
...
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/571163002
2014-09-16 08:21:42 -07:00
joshualitt
08da4f22d7
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/ )
...
Reason for revert:
reverting to unblock another revert
Original issue's description:
> removing GrDrawEffect
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e
R=bsalomon@google.com
TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/577593003
2014-09-16 07:17:28 -07:00
joshualitt
8ddbe8b936
removing GrDrawEffect
...
BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/571163002
2014-09-16 06:46:30 -07:00
joshualitt
249af15fb8
BUG=skia:
...
R=bsalomon@google.com , egdaniel@google.com , jvanverth@google.com , robertphillips@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/543623004
2014-09-15 11:41:14 -07:00
bsalomon
49f085dddf
"NULL !=" = NULL
...
R=reed@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/544233002
2014-09-05 13:34:00 -07:00
joshualitt
bd769d0f1c
Initial change to create GeometryProcessor
...
BUG=skia:
R=bsalomon@google.com , robertphillips@google.com , egdaniel@google.com , jvanverth@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/509153002
2014-09-04 08:56:46 -07:00
kkinnunen
ec56e45454
Implement NV_path_rendering on OpenGL ES
...
Implement support for NV_path_rendering on OpenGL ES. Use
glProgramPathFragmentInputGenNV function call instead of glPathTexGenNV to
communicate transforms to fragment shader.
The intention is that the NVPR paths will be drawn with the same shader program
as non-NVPR geometry. For NVPR calls, the GPU will skip the vertex shader and
just run the fragment shader.
After program is linked, query the locations of the fragment shader inputs with
glGetResourceLocation. The location will be used to set the transforms with
glProgramPathFragmentInputGenNV.
The functions and their workings are documented in:
glProgramPathFragmentInputGenNV
https://www.opengl.org/registry/specs/NV/path_rendering.txt
(note: addition as of API version 1.3)
glGetResourceLocation
https://www.opengl.org/registry/specs/ARB/program_interface_query.txt
http://www.opengl.org/registry/doc/glspec44.core.pdf
(function is in core Open GL 4.4)
Note: glProgramPathFragmentInputGenNV could be used also for OpenGL. However,
using seems to trigger a bug in the driver. Disable this feature on OpenGL at
least until the driver is fixed and released. The bug manifests in shadertext
test, where the lower-left text pair is missing. Valgrind catches a bad read
for the test and causes the context to OOM reproducibly.
R=bsalomon@google.com , cdalton@nvidia.com , joshualitt@google.com , joshualitt@chromium.org
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/367643004
2014-08-25 22:21:16 -07:00
joshualitt
30ba436f04
Initial refactor of shaderbuilder to prepare for geometry shaders
...
gitignore for eclipse
BUG=skia:
R=bsalomon@google.com , bsalomon@chromium.org
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/491673002
2014-08-21 20:18:45 -07:00
reed
9fa60daad4
Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).
...
Refactoring pattern:
1. guard the existing constructor(readbuffer) with the legacy build-flag
2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL).
If you're a shader subclass
1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it.
R=robertphillips@google.com , mtklein@google.com , senorblanco@google.com , senorblanco@chromium.org , sugoi@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/395603002
2014-08-21 07:59:51 -07:00
egdaniel
02cafcc1bf
Remove gpu shader optimatization for solid white or trans black colors
...
Running test on the added bench which draws a grid of all white paths, all blue paths, or alternating checkered white/blue paths.
With optimization in (ms):
White Blue Checkered
Linux ~80 ~80 ~160
N7 ~800 ~1100 ~1500
Moto-e ~830 ~1100 ~2500
Without optimization in (ms):
White Blue Checkered
Linux ~80 ~80 ~80
N7 ~1100 ~1100 ~1100
Moto-e ~1100 ~1100 ~1500
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/5f78d2251a440443c9eaa321dad058d7a32bfef7
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/375823005
2014-07-21 11:37:28 -07:00
bsalomon
e904c09a3a
Fix alpha textures in NV ES3 contexts on Windows.
...
Make unit tests iterate over all the rendering GL context types rather than using kNative.
Fix the extension printing when gStartupSpew is set.
R=jvanverth@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/398183002
2014-07-17 10:50:59 -07:00
bsalomon
929f29a5c1
Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys.
...
Makes it possible to use GrBackendEffectFactories other than GrTBEF by moving meta-key generation out of GrTBEF.
Cleans up docs around GrBackendEffectFactory.
Committed: https://skia.googlesource.com/skia/+/c0ea398aff8254e31152cbb94c9ab6150428e252
R=robertphillips@google.com , jvanverth@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/379113004
2014-07-17 07:55:11 -07:00
mtklein
7940100fae
Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. ( https://codereview.chromium.org/379113004/ )
...
Reason for revert:
Most likely candidate for Valgrind failures:
[21:10:08.755668] ==3036== Use of uninitialised value of size 8
[21:10:08.755753] ==3036== at 0x734AB2: GrGpuGL::ProgramCache::getProgram(GrGLProgramDesc const&, GrEffectStage const**, GrEffectStage const**) (GrGpuGL_program.cpp:107)
[21:10:08.755788] ==3036== by 0x734ED2: GrGpuGL::flushGraphicsState(GrGpu::DrawType, GrDeviceCoordTexture const*) (GrGpuGL_program.cpp:253)
[21:10:08.755811] ==3036== by 0x6E81C2: GrGpu::setupClipAndFlushState(GrGpu::DrawType, GrDeviceCoordTexture const*, GrDrawState::AutoRestoreEffects*, SkRect const*) (GrGpu.cpp:350)
[21:10:08.755837] ==3036== by 0x6E9BE8: GrGpu::onDraw(GrDrawTarget::DrawInfo const&) (GrGpu.cpp:390)
[21:10:08.755858] ==3036== by 0x6EEECE: GrInOrderDrawBuffer::flush() (GrDrawTarget.h:506)
[21:10:08.755879] ==3036== by 0x6D0EB4: GrContext::flush(int) (GrContext.cpp:1327)
[21:10:08.755900] ==3036== by 0x6D3F8F: GrContext::writeTexturePixels(GrTexture*, int, int, int, int, GrPixelConfig, void const*, unsigned long, unsigned int) (GrContext.cpp:1349)
[21:10:08.755922] ==3036== by 0x6D39D7: GrContext::writeRenderTargetPixels(GrRenderTarget*, int, int, int, int, GrPixelConfig, void const*, unsigned long, unsigned int) (GrContext.cpp:1632)
[21:10:08.755949] ==3036== by 0x6FFDF3: GrRenderTarget::writePixels(int, int, int, int, GrPixelConfig, void const*, unsigned long, unsigned int) (GrRenderTarget.cpp:45)
[21:10:08.755978] ==3036== by 0x735563: SkGpuDevice::onWritePixels(SkImageInfo const&, void const*, unsigned long, int, int) (SkGpuDevice.cpp:280)
[21:10:08.756003] ==3036== by 0x57A048: SkBaseDevice::writePixels(SkImageInfo const&, void const*, unsigned long, int, int) (SkDevice.cpp:106)
[21:10:08.756025] ==3036== by 0x56D0AE: SkCanvas::writePixels(SkImageInfo const&, void const*, unsigned long, int, int) (SkCanvas.cpp:700)
[21:10:08.756050] ==3036== by 0x56D156: SkCanvas::writePixels(SkBitmap const&, int, int) (SkCanvas.cpp:652)
[21:10:08.756077] ==3036== by 0x5109B6: test_WritePixels(skiatest::Reporter*, GrContextFactory*) (WritePixelsTest.cpp:464)
[21:10:08.756099] ==3036== by 0x51114C: skiatest::WritePixelsClass::onRun(skiatest::Reporter*) (WritePixelsTest.cpp:361)
[21:10:08.756122] ==3036== by 0x406BE8: skiatest::Test::run() (Test.cpp:107)
[21:10:08.756145] ==3036== by 0x4064C2: SkTestRunnable::run() (skia_test.cpp:109)
[21:10:08.756167] ==3036== by 0x405D1A: tool_main(int, char**) (skia_test.cpp:221)
[21:10:08.756189] ==3036== by 0x405F75: main (skia_test.cpp:239)
[21:10:08.756211] ==3036== Uninitialised value was created by a stack allocation
[21:10:08.756233] ==3036== at 0x734CC8: GrGpuGL::flushGraphicsState(GrGpu::DrawType, GrDeviceCoordTexture const*) (GrGpuGL_program.cpp:213)
Original issue's description:
> Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys.
>
> Makes it possible to use GrBackendEffectFactories other than GrTBEF by moving meta-key generation out of GrTBEF.
>
> Cleans up docs around GrBackendEffectFactory.
>
> Committed: https://skia.googlesource.com/skia/+/c0ea398aff8254e31152cbb94c9ab6150428e252
R=robertphillips@google.com , jvanverth@google.com , bsalomon@google.com
TBR=bsalomon@google.com , jvanverth@google.com , robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/394213002
2014-07-16 06:16:43 -07:00
bsalomon
c0ea398aff
Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys.
...
Makes it possible to use GrBackendEffectFactories other than GrTBEF by moving meta-key generation out of GrTBEF.
Cleans up docs around GrBackendEffectFactory.
R=robertphillips@google.com , jvanverth@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/379113004
2014-07-15 19:41:17 -07:00
bsalomon
848faf00ec
This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together.
...
R=robertphillips@google.com , jvanverth@google.com , egdaniel@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/356513003
2014-07-11 10:01:02 -07:00
bsalomon
83d081ae1d
Goodbye GrEffectRef.
...
Also, reworked some var names and comments around SkShader::asNewEffect.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/374923002
2014-07-08 09:56:11 -07:00
bsalomon
97b9ab72cd
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
...
Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef*
Make GrEffectRef a typedef for GrEffect.
Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/377503004
2014-07-08 06:52:35 -07:00
reed
969842ac9c
Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. ( https://codereview.chromium.org/377503004/ )
...
Reason for revert:
broke linux builders
Original issue's description:
> Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
>
> Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef*
>
> Make GrEffectRef a typedef for GrEffect.
>
> Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8
R=robertphillips@google.com , bsalomon@google.com
TBR=bsalomon@google.com , robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
Author: reed@google.com
Review URL: https://codereview.chromium.org/372053003
2014-07-07 15:17:49 -07:00
bsalomon
2011fe9cdf
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
...
Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef*
Make GrEffectRef a typedef for GrEffect.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/377503004
2014-07-07 15:11:31 -07:00
bsalomon
f99f884cd8
Remove use of GrEffectRef from draw state and below.
...
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/372773002
2014-07-07 11:54:23 -07:00
commit-bot@chromium.org
cac5fd597f
Factory methods for heap-allocated SkImageFilter objects.
...
This is part of an effort to ensure that all SkPaint effects can only be
allocated on the heap.
This patch makes the constructors of SkImageFilter and its subclasses non-public
and instead provides factory methods for creating these objects on the heap. We
temporarily keep constructor of publicly visible classes public behind a flag.
BUG=skia:2187
R=scroggo@google.com , mtklein@chromium.org , reed@google.com , senorblanco@google.com , senorblanco@chromium.org , bsalomon@google.com , sugoi@chromium.org , zork@chromium.org
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/182983003
git-svn-id: http://skia.googlecode.com/svn/trunk@13718 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-10 10:51:58 +00:00
commit-bot@chromium.org
4324c3ba70
Fix warnings on Ubuntu13
...
Turn off warnings when building libwebp.
Turn off warnings when building libjpeg.
Initialize some variables immediately.
NOTRY=True
NOTREECHECKS=True
BUG=skia:2213
BUG=skia:2214
R=bsalomon@google.com , halcanary@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/175383002
git-svn-id: http://skia.googlecode.com/svn/trunk@13545 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-21 20:11:42 +00:00
commit-bot@chromium.org
727a352f74
Factory methods for heap-allocated SkColorFilter objects.
...
This is part of an effort to ensure that all SkPaint effects can only be
allocated on the heap.
This patch makes the constructors of SkColorFilter and its subclasses non-public
and instead provides factory methods for creating these objects on the heap. We
temporarily keep constructor of publicly visible classes public behind a flag.
BUG=skia:2187
R=scroggo@google.com , mtklein@google.com , reed@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/175293002
git-svn-id: http://skia.googlecode.com/svn/trunk@13539 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-21 18:46:30 +00:00
commit-bot@chromium.org
8a13588b6f
Stop discarding in frag shader when coverage is zero and stencil writes are enabled
...
This fixes the corruption in the NVPR images here:
http://108.170.217.252:10117/builders/Test-Win8-ShuttleA-GTX660-x86-Debug/builds/251/steps/CompareGMs/logs/stdio
caused by:
https://skia.googlesource.com/skia.git/+/65ee5f424cb4dabd453268902c00086605d77c1d
The stencil path step writes inside and outside the clip when the clip is implemented by
a coverage effect. The path cover step then doesn't write outside of the clip because the FS
discards. This leaves stencil values outside of the clip non-zero which messed up subsequent
path or clip draws to those samples.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/154623002
git-svn-id: http://skia.googlecode.com/svn/trunk@13320 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-05 16:29:12 +00:00
commit-bot@chromium.org
65ee5f424c
Use GrConvexPolyEffect when clip is a single convex polygon
...
BUG=skia:2051
Committed: http://code.google.com/p/skia/source/detail?r=13286
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/151523005
git-svn-id: http://skia.googlecode.com/svn/trunk@13306 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-04 17:49:48 +00:00
tfarina@chromium.org
8f6884aab8
Cleanup: Sanitize the order of includes under tests/
...
Initially this was to make sure Test.h appeared after the Sk*.h includes.
Patch generated by the following command line:
$ ~/chromium/src/tools/sort-headers.py tests/*.cpp
BUG=None
TEST=tests
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/145313004
git-svn-id: http://skia.googlecode.com/svn/trunk@13177 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-24 20:56:26 +00:00
commit-bot@chromium.org
e2eac8b2fd
Move macros from TestClassDef.h to Test.h
...
Motivation: those macros don't make any sense without the definitions
in Test.h.
BUG=
R=mtklein@google.com
Author: halcanary@google.com
Review URL: https://codereview.chromium.org/138563004
git-svn-id: http://skia.googlecode.com/svn/trunk@13074 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-14 21:04:37 +00:00
tfarina@chromium.org
4ee16bfaed
Add a DEF_GPUTEST() macro.
...
This macro is similar to DEF_TEST() and simplifies the process of
setting up a GPU test.
BUG=skia:1952
TEST=tests
R=mtklein@google.com
Review URL: https://codereview.chromium.org/132293005
git-svn-id: http://skia.googlecode.com/svn/trunk@13033 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-10 22:08:27 +00:00
commit-bot@chromium.org
9109e188c7
Fix build warnings in SkAlphaThresholdFilter
...
BUG=None
R=bsalomon@google.com
Author: zork@chromium.org
Review URL: https://codereview.chromium.org/101763010
git-svn-id: http://skia.googlecode.com/svn/trunk@12937 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-07 16:04:01 +00:00
commit-bot@chromium.org
40eb3c1000
Add AlphaThreshold filter.
...
This is based on the Bitmap Alpha Threshold filter, and will be used by Chromium
to implement the window shape API.
R=bsalomon@chromium.org , wez@chromium.org , bsalomon@google.com , reed@google.com
Author: zork@chromium.org
Review URL: https://codereview.chromium.org/115633002
git-svn-id: http://skia.googlecode.com/svn/trunk@12935 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-06 23:41:14 +00:00
commit-bot@chromium.org
9cfa287bc7
Remove SkBitmapAlphaThresholdShader
...
R=bsalomon@google.com
Author: zork@chromium.org
Review URL: https://codereview.chromium.org/108653012
git-svn-id: http://skia.googlecode.com/svn/trunk@12759 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-18 21:58:53 +00:00
commit-bot@chromium.org
a34995e18b
Implement SkColorFilter as a GrGLEffect
...
Adds GrEffect::willUseInputColor() which indicates whether or not the
input color affects the output of the effect. This is needed for
certain Xfermodes, such as kSrc_Mode. For these modes the color filter
will not use the input color.
An effect with GrEffect::willUseInputColor() true will cause all color
or coverage effects before it to be discarded, as their computations
cannot affect the output. In these cases program is marked as having
white input color.
This fixes an assert when Skia is compiled in a mode that prefers
using uniforms instead of attributes for constants. (Flags
GR_GL_USE_NV_PATH_RENDERING or GR_GL_NO_CONSTANT_ATTRIBUTES). Using
attributes hides the problem where the fragment shader does not need
input color for color filters that ignore DST part of the filter. The
assert would be hit when uniform manager tries to bind an uniform which
has been optimized away by the shader compiler.
Adds specific GrGLSLExpr4 and GrGLSLExpr1 classes. This way the GLSL
expressions like "(v - src.a)" can remain somewhat readable in form of
"(v - src.a())". The GrGLSLExpr<typename> template implements the
generic functionality, GrGLSLExprX is the specialization that exposes
the type-safe interface to this functionality.
Also adds operators so that GLSL binary operators of the form
"(float * vecX)" can be expressed in C++. Before only the equivalent
"(vecX * float)" was possible. This reverts the common blending
calculations to more conventional order, such as "(1-a) * c" instead of
"c * (1-a)".
Changes GrGLSLExpr1::OnesStr from 1 to 1.0 in order to preserve the
color filter blending formula string the same (with the exception of
variable name change).
Shaders change in case of input color being needed:
- vec4 filteredColor;
- filteredColor = (((1.0 - uFilterColor.a) * output_Stage0) + uFilterColor);
- fsColorOut = filteredColor;
+ vec4 output_Stage1;
+ { // Stage 1: ModeColorFilterEffect
+ output_Stage1 = (((1.0 - uFilterColor_Stage1.a) * output_Stage0) + uFilterColor_Stage1);
+ }
+ fsColorOut = output_Stage1;
Shaders change in case of input color being not needed:
-uniform vec4 uFilterColor;
-in vec4 vColor;
+uniform vec4 uFilterColor_Stage0;
out vec4 fsColorOut;
void main() {
- vec4 filteredColor;
- filteredColor = uFilterColor;
- fsColorOut = filteredColor;
+ vec4 output_Stage0;
+ { // Stage 0: ModeColorFilterEffect
+ output_Stage0 = uFilterColor_Stage0;
+ }
+ fsColorOut = output_Stage0;
}
R=bsalomon@google.com , robertphillips@google.com , jvanverth@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/25023003
git-svn-id: http://skia.googlecode.com/svn/trunk@11912 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-23 05:42:03 +00:00
commit-bot@chromium.org
8e919add40
Fix GrProgramsTest to not generate tests with too many TexCoord references
...
Make GrProgramsTest check how many texture coordinate sets are
available and select random effects up until the amount runs out.
Otherwise, following effect sequence would fail the shader compilation
when Skia is compiled with nv_path_rendering on (eg. when fixed
function codepath is used):
* Stage 0: TextureDomain (1 texcoord)
* Stage 1: Convolution (1 texcoord)
* Stage 2: Bitmap Alpha Threshold (2 texcoords)
* Stage 3: DisplacementMap (2 texcoords)
* Stage 4: Config Conversion (1 texcoords)
* Stage 5: Two-Point Conical Gradient (2 texcoords)
This would use more texture coordinate sets than 8, which is fairly
common amount currently.
R=bsalomon@google.com , cdalton@nvidia.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/32403002
git-svn-id: http://skia.googlecode.com/svn/trunk@11881 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-21 14:48:23 +00:00
commit-bot@chromium.org
6b30e45740
Use vertexless shaders when NVpr is available
...
Adds support for vertexless shaders and enables them when
NV_path_rendering is available. This takes a
GrGLFragmentOnlyShaderBuilder class, a GrGLTexGenEffectArray class,
support for setting TexGen and the projection matrix in GrGpuGL, and
code for setting the GL fixed function state where necessary.
R=bsalomon@google.com , kkinnunen@nvidia.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/25846002
git-svn-id: http://skia.googlecode.com/svn/trunk@11620 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-04 20:02:53 +00:00
commit-bot@chromium.org
949eef0af2
Use explicitly-sized enums in GrGLProgramDesc::KeyHeader
...
Uses enums explicitly sized to 8 bits in GrGLProgramDesc::KeyHeader,
instead of storing them as uint8_t values. This avoids the need to
static_cast them.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/23875048
git-svn-id: http://skia.googlecode.com/svn/trunk@11560 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-01 18:43:29 +00:00
commit-bot@chromium.org
e0e7cfe44b
Change old PRG to be SkLCGRandom; change new one to SkRandom
...
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com , bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00
commit-bot@chromium.org
91a798f121
alpha threshold bitmap shader
...
Committed: http://code.google.com/p/skia/source/detail?r=11122
R=reed@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23707019
git-svn-id: http://skia.googlecode.com/svn/trunk@11131 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-06 15:31:06 +00:00
bsalomon@google.com
67db510c9c
Revert "alpha threshold bitmap shader"
...
This reverts commit r11122.
git-svn-id: http://skia.googlecode.com/svn/trunk@11123 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-05 22:48:05 +00:00
commit-bot@chromium.org
4ec4cf93b7
alpha threshold bitmap shader
...
R=reed@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23707019
git-svn-id: http://skia.googlecode.com/svn/trunk@11122 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-05 21:54:04 +00:00
commit-bot@chromium.org
9188a15f84
Add a GrGpuGL reference for GrGLProgram/GrGLUniformManager
...
Updates GrGLProgram and GrGLUniformManager to keep a GrGpuGL reference
instead of one for GrGLContextInfo. No change in functionality, this
is in preparation to support fixed function GL calls for vertexless
shaders.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://chromiumcodereview.appspot.com/23636011
git-svn-id: http://skia.googlecode.com/svn/trunk@11111 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-05 18:28:24 +00:00
commit-bot@chromium.org
2d3b492013
Remove possiblity of NULL effect in GrEffectStage
...
R=jvanverth@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/18295008
git-svn-id: http://skia.googlecode.com/svn/trunk@10075 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-15 13:54:06 +00:00
bsalomon@google.com
eb6879f50a
Replace fixed-size array of effect stages in GrDrawState with two appendable arrays, one for color, one for coverage.
...
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/16952006
git-svn-id: http://skia.googlecode.com/svn/trunk@9592 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-06-13 19:34:18 +00:00
bsalomon@google.com
2c84aa3598
separate arrays for color and coverage effects.
...
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/16180006
git-svn-id: http://skia.googlecode.com/svn/trunk@9465 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-06-06 20:28:57 +00:00
bsalomon@google.com
2db3ded335
Make GrGLProgramDesc's key variable length by compacting the effect key array
...
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/15252004
git-svn-id: http://skia.googlecode.com/svn/trunk@9239 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-22 14:34:04 +00:00
bsalomon@google.com
b515881446
Key shader on whether frag pos read is relative to top-left or bottom-left
...
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/14633007
git-svn-id: http://skia.googlecode.com/svn/trunk@9113 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-13 18:50:25 +00:00
commit-bot@chromium.org
8d47ddc19a
Make GrGLShaderBuilder check whether GrEffect advertised that it would require the dst color or fragment position
...
R=senorblanco@chromium.org , robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/14998007
git-svn-id: http://skia.googlecode.com/svn/trunk@9074 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-09 14:55:46 +00:00
bsalomon@google.com
504976ef6f
Move loops that chain together effects into GrGLShaderBuilder from GrGLProgram.
...
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/14925010
git-svn-id: http://skia.googlecode.com/svn/trunk@9073 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-09 13:45:02 +00:00
bsalomon@google.com
8da9bc751e
Add all remaining separable xfer modes to GPU backend.
...
Review URL: https://codereview.chromium.org/14189024
git-svn-id: http://skia.googlecode.com/svn/trunk@8768 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-19 15:03:21 +00:00
bsalomon@google.com
72993ab542
silence && || parens clang warning.
...
git-svn-id: http://skia.googlecode.com/svn/trunk@8764 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-19 13:25:28 +00:00
bsalomon@google.com
5920ac2768
Perform coverage blend with the dst in the shader when using a dst-reading xfermode.
...
Review URL: https://codereview.chromium.org/14233006
git-svn-id: http://skia.googlecode.com/svn/trunk@8762 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-19 13:14:45 +00:00
skia.committer@gmail.com
05a2ee052c
Sanitizing source files in Skia_Periodic_House_Keeping
...
git-svn-id: http://skia.googlecode.com/svn/trunk@8477 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-02 07:01:34 +00:00
jvanverth@google.com
054ae99d93
Take two for r8466:
...
Replace the old attribute binding and index interface with one where we include the binding as part of the attribute array. Also removed the fixed attribute indices for constant color and coverage attributes, and replaced with dynamic ones based on current attribute set. Removed binding of color and coverage attributes unless they're actually set.
Original author: bsalomon@google.com
Author: jvanverth@google.com
Reviewed By: bsalomon@google.com ,robertphillips@google.com
Review URL: https://chromiumcodereview.appspot.com/13296005
git-svn-id: http://skia.googlecode.com/svn/trunk@8468 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-01 20:06:51 +00:00
jvanverth@google.com
c7bf2963f0
Rolling back r8466.
...
Not reviewed.
git-svn-id: http://skia.googlecode.com/svn/trunk@8467 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-01 19:29:32 +00:00
commit-bot@chromium.org
fb495b537f
Revise attribute binding interface.
...
Replace the old attribute binding and index interface with one where we include the binding as part of the attribute array. Also removed the fixed attribute indices for constant color and coverage attributes, and replaced with dynamic ones based on current attribute set. Removed binding of color and coverage attributes unless they're actually set.
Original author: bsalomon@google.com
Author: jvanverth@google.com
Reviewed By: bsalomon@google.com ,robertphillips@google.com
Review URL: https://chromiumcodereview.appspot.com/13296005
git-svn-id: http://skia.googlecode.com/svn/trunk@8466 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-01 19:12:42 +00:00
bsalomon@google.com
b79d865f03
Fix GLPrograms test.
...
Review URL: https://codereview.chromium.org/13327008
git-svn-id: http://skia.googlecode.com/svn/trunk@8450 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-29 20:30:50 +00:00
bsalomon@google.com
31ec7985f2
Move GrGLProgram::Desc out of GrGLProgram.
...
Review URL: https://codereview.chromium.org/12942014
git-svn-id: http://skia.googlecode.com/svn/trunk@8411 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-27 18:14:57 +00:00
skia.committer@gmail.com
37cbc7fd01
Sanitizing source files in Skia_Periodic_House_Keeping
...
git-svn-id: http://skia.googlecode.com/svn/trunk@8404 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-27 07:01:04 +00:00
bsalomon@google.com
26ec00ea1b
Fix unit test build break
...
git-svn-id: http://skia.googlecode.com/svn/trunk@8394 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-26 16:49:37 +00:00
bsalomon@google.com
4647f90598
Replace edge types with GrEdgeEffect.
...
This strips out last of the edge types and the fixed function edge attribute and replaces them with using GrEdgeEffect. Also fixes a minor bug when checking attribute counts -- it was using kAttribIndexCount instead of kVertexAttribCnt.
Original Author: jvanverth@google.com
Review URL: https://codereview.chromium.org/13069003
git-svn-id: http://skia.googlecode.com/svn/trunk@8392 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-26 14:45:27 +00:00
bsalomon@google.com
c26d94fd7d
Move nested class GrDrawTarget::Caps out as GrDrawTargetCaps.
...
Pass caps to GrEffect::TestCreate() functions so that they can return effects that will work with the capabilities.
Review URL: https://codereview.chromium.org/12965018
git-svn-id: http://skia.googlecode.com/svn/trunk@8369 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-25 18:19:00 +00:00
bsalomon@google.com
bcce892652
Make GrDrawTarget::Caps ref counted and GrGLCaps derive from it.
...
Also rename GrDrawTarget::getCaps() -> GrDrawTarget::caps().
Review URL: https://codereview.chromium.org/12843026
git-svn-id: http://skia.googlecode.com/svn/trunk@8364 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-25 15:38:39 +00:00
commit-bot@chromium.org
9ae78506bd
Stop the GLPrograms unit test from generating out of range attrib indices for effects.
...
R=jvanverth@google.com
Author: bsalomon@google.com
Reviewed By: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/12834013
git-svn-id: http://skia.googlecode.com/svn/trunk@8298 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-21 17:44:39 +00:00
bsalomon@google.com
c78188896e
Attempt to reland 8264-5 with warning-as-error fixes.
...
git-svn-id: http://skia.googlecode.com/svn/trunk@8272 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-20 19:19:53 +00:00
reed@google.com
67e7cde5c5
revert 8265-8264 (broke build)
...
git-svn-id: http://skia.googlecode.com/svn/trunk@8268 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-20 17:47:16 +00:00
bsalomon@google.com
ae81d5c4aa
Adds local coords to GrEffect system.
...
Effects can ask the builder for local coords which may or may not be distinct from positions.
GrEffectStage tracks changes to relationship between pos and local coords.
GrGLEffectMatrix and GrSingleTextureEffect can use either pos or textures as intput coords
GrSimpleTextureEffect now allows for an explicit texture coords attribute.
Review URL: https://codereview.chromium.org/12531015
git-svn-id: http://skia.googlecode.com/svn/trunk@8264 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-20 17:32:27 +00:00
jvanverth@google.com
65eb4d5a21
Add stroked ovals and CircleEdgeEffect.
...
Adds some optimizations to the circle and ellipse shaders, static effect
instances for their GrEffects, and some minor changes to GrDrawState::setEffect
to make GrEffect setup faster.
git-svn-id: http://skia.googlecode.com/svn/trunk@8238 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-19 18:51:02 +00:00
commit-bot@chromium.org
ff6ea2663f
Add GrEllipseEdgeEffect.
...
Adds the effect that replaces the old oval rendering code. Also hooks in code to set attribute names and indices for effects.
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/12462008
git-svn-id: http://skia.googlecode.com/svn/trunk@8092 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-12 12:26:08 +00:00
jvanverth@google.com
9b855c7c95
Resubmit r7899 and r7901.
...
git-svn-id: http://skia.googlecode.com/svn/trunk@7929 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-01 18:21:22 +00:00
robertphillips@google.com
af3a3b9fb1
Revert r7901 & r7899 to allow DEPS roll
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git-svn-id: http://skia.googlecode.com/svn/trunk@7909 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-28 23:08:28 +00:00
robertphillips@google.com
6177e6999d
Split GrGLContextInfo into GrGLContext & GrGLContextInfo
...
https://codereview.appspot.com/7436045/
git-svn-id: http://skia.googlecode.com/svn/trunk@7905 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-28 20:16:25 +00:00
jvanverth@google.com
b8b705b1b9
Add new vertex attribute array specification.
...
This changes the old method of setting vertex layout to a new one where we
specify vertex attribute data separately from attribute bindings (i.e. program
functionality). Attribute data is now set up via an array of generic attribute
types and offsets, and this is mapped to the old program functionality by
setting specific attribute indices. This allows us to create more general
inputs to shaders.
git-svn-id: http://skia.googlecode.com/svn/trunk@7899 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-28 16:28:34 +00:00
jvanverth@google.com
3976825a21
Remove unused texture coordinate flags.
...
Currently we support 5 texture stages, each with 5 possible texture coordinate attributes.
However, we only ever use one explicit texture coordinate. This change removes all but one
(now named just "aTexCoord") of the possible explicit texture coordinates.
Review URL: https://codereview.appspot.com/7308094/
git-svn-id: http://skia.googlecode.com/svn/trunk@7737 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-14 15:25:44 +00:00
bsalomon@google.com
73a9694b4c
Use SkMWRandom in GLPrograms test.
...
R=jvanverth@google.com
Review URL: https://codereview.appspot.com/7306097
git-svn-id: http://skia.googlecode.com/svn/trunk@7721 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-13 16:31:19 +00:00
bsalomon@google.com
91207482c9
Move code that builds GrGLProgram::Desc to GrGLProgram. Move color and coverage flush to GrGLProgram.
...
Review URL: https://codereview.appspot.com/7322058
git-svn-id: http://skia.googlecode.com/svn/trunk@7708 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-12 21:45:24 +00:00
bsalomon@google.com
85983288ba
Remove compile time option to use different types for text vertices.
...
Review URL: https://codereview.appspot.com/7309060
git-svn-id: http://skia.googlecode.com/svn/trunk@7658 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-07 22:00:29 +00:00
bsalomon@google.com
fec0bc3fc1
Remove legacy names no longer referenced in Chrome and WebKit.
...
Review URL: https://codereview.appspot.com/7311055
git-svn-id: http://skia.googlecode.com/svn/trunk@7640 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-07 14:43:04 +00:00
bsalomon@google.com
1d1d4248f6
Actually fix angle GLPrograms test.
...
git-svn-id: http://skia.googlecode.com/svn/trunk@7578 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-05 15:44:21 +00:00
bsalomon@google.com
042a2861b2
Attempt to fix GLPrograms test on ANGLE bot.
...
R=senorblanco@chromium.org
Review URL: https://codereview.appspot.com/7281050
git-svn-id: http://skia.googlecode.com/svn/trunk@7550 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-04 18:39:24 +00:00
bsalomon@google.com
67b915de99
Make GPU unit tests use GrContexts of different GL types.
...
Review URL: https://codereview.appspot.com/7281046
git-svn-id: http://skia.googlecode.com/svn/trunk@7540 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-04 16:13:32 +00:00
jvanverth@google.com
cc78238f0b
Move vertex layout definitions from GrDrawTarget to GrDrawState.
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This is the first step in revising vertex layouts so that the currently
installed GrEffects determine the current vertex layout.
https://codereview.appspot.com/7235051/
git-svn-id: http://skia.googlecode.com/svn/trunk@7423 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-28 20:39:48 +00:00
bsalomon@google.com
adc6536fe5
Remove getter of writable GrEffectStage from GrDrawState.
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Upcoming changes will require GrDrawState to know things about the set of installed effects. Thus all setting of effects must go through a GrDrawState function (setEffect()). This change accomplishes that.
Review URL: https://codereview.appspot.com/7214045
git-svn-id: http://skia.googlecode.com/svn/trunk@7411 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-28 14:26:09 +00:00
bsalomon@google.com
6340a41108
Let them eat GrEffectRef.
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Changes the remaining existing code that operates on naked GrEffects to GrEffectRef.
Review URL: https://codereview.appspot.com/7124058
git-svn-id: http://skia.googlecode.com/svn/trunk@7321 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-22 19:55:59 +00:00
bsalomon@google.com
0ac6af4997
Wrap GrEffects in GrEffectPtr.
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This is the first step towards automatic recycling of scratch resouces in the cache via ref-cnts.
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7092061
git-svn-id: http://skia.googlecode.com/svn/trunk@7222 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-16 15:16:18 +00:00
bsalomon@google.com
45a15f551b
Modifications to GrPatherRenderer(Chain) interfaces to support clip mask manager.
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6904069
git-svn-id: http://skia.googlecode.com/svn/trunk@6741 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-12-10 19:10:17 +00:00
tfarina@chromium.org
223137f49d
Remove GrRandom API in favor of SkRandom.
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TEST=tests
R=bsalomon@google.com
Review URL: https://codereview.appspot.com/6855062
git-svn-id: http://skia.googlecode.com/svn/trunk@6539 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-11-21 22:38:36 +00:00
bsalomon@google.com
dbe49f7354
Remove default texture coords / texture matrix
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Review URL: https://codereview.appspot.com/6775100
git-svn-id: http://skia.googlecode.com/svn/trunk@6293 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-11-05 16:36:02 +00:00
bsalomon@google.com
b9086a0268
Replace GrMatrix with SkMatrix.
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Review URL: https://codereview.appspot.com/6814067
git-svn-id: http://skia.googlecode.com/svn/trunk@6247 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-11-01 18:02:54 +00:00
bsalomon@google.com
d8b5faca04
Reland r6233 with fix.
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git-svn-id: http://skia.googlecode.com/svn/trunk@6241 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-11-01 17:02:46 +00:00
bsalomon@google.com
115b06f3d5
Re-revert r6233.
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git-svn-id: http://skia.googlecode.com/svn/trunk@6239 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-11-01 15:47:55 +00:00
bsalomon@google.com
c3a58f345d
Reland r6233 with fix for config conversion texture matrices.
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git-svn-id: http://skia.googlecode.com/svn/trunk@6238 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-11-01 15:40:47 +00:00