Commit Graph

329 Commits

Author SHA1 Message Date
bsalomon
dec294375a Remove the GrGLInterface callback mechanism.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1836013002

Review URL: https://codereview.chromium.org/1836013002
2016-03-28 12:25:09 -07:00
ethannicholas
28ef445d2e added support for glMinSampleShading
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1812223002

Review URL: https://codereview.chromium.org/1812223002
2016-03-25 09:26:03 -07:00
bsalomon
b5a94e3e24 Store null GL context's state in interface object
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1814113002

Review URL: https://codereview.chromium.org/1814113002
2016-03-18 12:07:24 -07:00
mtklein
5f939ab658 Use std::unique_ptr.
TBR=reed@google.com

Committed: https://skia.googlesource.com/skia/+/20c1e3abfc681771f73eb19fde7284196e028940

Committed: https://skia.googlesource.com/skia/+/3dd9ed37c24611af86f0fe374bd3698b63f09450
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1780933003

Committed: https://skia.googlesource.com/skia/+/2691d76a06e1af6282f8b3a3140cc93361be10c4

Review URL: https://codereview.chromium.org/1780933003
2016-03-16 10:28:35 -07:00
mtklein
e7ec417268 Revert of Use std::unique_ptr. (patchset #10 id:170001 of https://codereview.chromium.org/1780933003/ )
Reason for revert:
aww jeez, I dropped ps 8...

Original issue's description:
> Use std::unique_ptr.
>
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/20c1e3abfc681771f73eb19fde7284196e028940
>
> Committed: https://skia.googlesource.com/skia/+/3dd9ed37c24611af86f0fe374bd3698b63f09450
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1780933003
>
> Committed: https://skia.googlesource.com/skia/+/2691d76a06e1af6282f8b3a3140cc93361be10c4

TBR=bungeman@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1809693002
2016-03-16 10:03:15 -07:00
mtklein
2691d76a06 Use std::unique_ptr.
TBR=reed@google.com

Committed: https://skia.googlesource.com/skia/+/20c1e3abfc681771f73eb19fde7284196e028940

Committed: https://skia.googlesource.com/skia/+/3dd9ed37c24611af86f0fe374bd3698b63f09450
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1780933003

Review URL: https://codereview.chromium.org/1780933003
2016-03-16 08:39:42 -07:00
cdalton
c04ce676d4 Add caps and GL API for buffer texture
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1784063003

Review URL: https://codereview.chromium.org/1784063003
2016-03-11 14:07:38 -08:00
mtklein
218c846ac0 Revert of Use std::unique_ptr. (patchset #8 id:130001 of https://codereview.chromium.org/1780933003/ )
Reason for revert:
Another Android ambiguity due to implicit bool...

frameworks/base/core/jni/android/graphics/Utils.cpp:110:35: error: call of overloaded 'SkMemoryStream(SkAutoTUnref<SkData>&)' is ambiguous
     return new SkMemoryStream(data);

Original issue's description:
> Use std::unique_ptr.
>
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/20c1e3abfc681771f73eb19fde7284196e028940
>
> Committed: https://skia.googlesource.com/skia/+/3dd9ed37c24611af86f0fe374bd3698b63f09450

TBR=bungeman@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1785353002
2016-03-11 06:10:30 -08:00
mtklein
3dd9ed37c2 Use std::unique_ptr.
TBR=reed@google.com

Committed: https://skia.googlesource.com/skia/+/20c1e3abfc681771f73eb19fde7284196e028940

Review URL: https://codereview.chromium.org/1780933003
2016-03-11 05:18:48 -08:00
mtklein
977c07dad2 Revert of Use std::unique_ptr. (patchset #7 id:120001 of https://codereview.chromium.org/1780933003/ )
Reason for revert:
Now we remember!  The problem was Clank:

https://build.chromium.org/p/tryserver.chromium.android/builders/android_clang_dbg_recipe/builds/34329

Original issue's description:
> Use std::unique_ptr.
>
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/20c1e3abfc681771f73eb19fde7284196e028940

TBR=bungeman@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1782973002
2016-03-10 11:31:27 -08:00
mtklein
20c1e3abfc Use std::unique_ptr.
TBR=reed@google.com

Review URL: https://codereview.chromium.org/1780933003
2016-03-10 10:10:03 -08:00
kkinnunen
f655e9330e Revert of Implement support for using GL ES 3.0 with command buffer (patchset #6 id:100001 of https://codereview.chromium.org/1684413003/ )
Reason for revert:
The dependency, ES3 implementation in command_buffer_gles2, got reverted.

Original issue's description:
> Implement support for using GL ES 3.0 with command buffer
>
> Adds a new 'api': --config gpu(api=commandbuffer3) for dm/nanobench.
>
> BUG=skia:4943
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684413003
>
> Committed: https://skia.googlesource.com/skia/+/45c2c8166bbd84a87e29fdd344b39e36e8a28a3f

TBR=bsalomon@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:4943
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1744963002

Review URL: https://codereview.chromium.org/1744963002
2016-03-03 07:39:49 -08:00
cdalton
eb79eea617 Include glGetMultisamplefv API
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1720963002

Committed: https://skia.googlesource.com/skia/+/69c1b24bcaa7cffd59753a75a7f3d155696fcac4

Review URL: https://codereview.chromium.org/1720963002
2016-02-26 10:39:34 -08:00
kkinnunen
45c2c8166b Implement support for using GL ES 3.0 with command buffer
Adds a new 'api': --config gpu(api=commandbuffer3) for dm/nanobench.

BUG=skia:4943
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684413003

Review URL: https://codereview.chromium.org/1684413003
2016-02-25 02:03:43 -08:00
ethannicholas
f15b07b75c Revert of Include glGetMultisamplefv API (patchset #1 id:1 of https://codereview.chromium.org/1720963002/ )
Reason for revert:
This is in the blamelist for Visualbench failures:

https://build.chromium.org/p/client.skia/builders/Perf-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Release-VisualBench/builds/1035

and seems the most likely candidate for the failure, so I am tentatively reverting.

Original issue's description:
> Include glGetMultisamplefv API
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1720963002
>
> Committed: https://skia.googlesource.com/skia/+/69c1b24bcaa7cffd59753a75a7f3d155696fcac4

TBR=bsalomon@google.com,joshualitt@google.com,cdalton@nvidia.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1731333002
2016-02-24 08:19:04 -08:00
cdalton
69c1b24bca Include glGetMultisamplefv API
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1720963002

Review URL: https://codereview.chromium.org/1720963002
2016-02-23 13:38:47 -08:00
bungeman
bf521ff941 Move SkTArray to include/private.
TBR=reed
Agreed moving to private is good.

Review URL: https://codereview.chromium.org/1702073002
2016-02-17 13:13:44 -08:00
bsalomon
eb00475d23 Use skstd::remove_pointer_t in GrGLFunction
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684513003

Review URL: https://codereview.chromium.org/1684513003
2016-02-09 08:28:54 -08:00
cdalton
793dc26ca6 Improve GLSL integer support
- Adds shader types for uint.
 - Adds a cap for integer support.
 - Uses glVertexAttribIPointer for integer attribs.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1669853002

Committed: https://skia.googlesource.com/skia/+/3a2caf8ecf38124f4ad21a0f6c4dabfcfa17911a

Review URL: https://codereview.chromium.org/1669853002
2016-02-08 10:11:47 -08:00
bsalomon
9f2dc27642 Replace GrGLInterface's function pointers with std::functions.
This is to facilitate binding to GLES2Interface in Chromium rather than the C interface. It requires capturing the GLES2Interface.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1674823002

Review URL: https://codereview.chromium.org/1674823002
2016-02-08 07:22:17 -08:00
dcheng
c4d196c9c8 Revert of Improve GLSL integer support (patchset #1 id:1 of https://codereview.chromium.org/1669853002/ )
Reason for revert:
MSAN bots are unhappy with this change: https://build.chromium.org/p/chromium.memory.fyi/builders/Linux%20ChromeOS%20MSan%20Tests/builds/7068

Original issue's description:
> Improve GLSL integer support
>
>  - Adds shader types for uint.
>  - Adds a cap for integer support.
>  - Uses glVertexAttribIPointer for integer attribs.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1669853002
>
> Committed: https://skia.googlesource.com/skia/+/3a2caf8ecf38124f4ad21a0f6c4dabfcfa17911a

TBR=bsalomon@google.com,egdaniel@google.com,ethannicholas@google.com,cdalton@nvidia.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1674813004
2016-02-06 15:08:55 -08:00
cdalton
3a2caf8ecf Improve GLSL integer support
- Adds shader types for uint.
 - Adds a cap for integer support.
 - Uses glVertexAttribIPointer for integer attribs.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1669853002

Review URL: https://codereview.chromium.org/1669853002
2016-02-05 16:26:32 -08:00
cdalton
06604b9562 Add GL indirect drawing APIs
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1666803002

Review URL: https://codereview.chromium.org/1666803002
2016-02-05 10:09:51 -08:00
benjaminwagner
f49c75a8f1 Move Google3-specific stack limitation logic to template classes.
Remove #ifdefs in other files.

Reapplies https://codereview.chromium.org/1656143003; removing the implicit constructors for GLPtr and GLPtrAlias resolves the build issue on Android.

Also reverts https://codereview.chromium.org/1663013004

Does not change the public API.

TBR=reed
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1666203002

Review URL: https://codereview.chromium.org/1666203002
2016-02-05 07:02:38 -08:00
joshualitt
b35c82dc94 Add a background timing thread to kilobench
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1612513002

Review URL: https://codereview.chromium.org/1612513002
2016-01-28 06:26:35 -08:00
joshualitt
01836add2a Revert to old behavior for swap buffers
New behavior is preserved with 'syncOrSwap' call

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1606883005

Review URL: https://codereview.chromium.org/1606883005
2016-01-20 13:09:12 -08:00
joshualitt
b59d1bc7a8 Add ability to wire up sharelist in glcontext creation
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1604993005

Review URL: https://codereview.chromium.org/1604993005
2016-01-20 08:07:02 -08:00
bsalomon
e5286e0b37 Beginning of support for texture rectangles.
Adds support for importing a RECTANGLE texture into Skia via GrTexureProvider::wrapBackendTexture().

Tests read/writing pixels, copySurface, and clear.

Does not add support for texturing from a RECTANGLE texture as the coords will be incorrectly normalized.

BUG=skia:3868
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1583863002

Review URL: https://codereview.chromium.org/1583863002
2016-01-14 09:24:09 -08:00
kkinnunen
3405800d7a Make SkGLContext lifetime more well-defined
Remove refcounting from SkGLContext.

SkGLContext is expected to behave like GrContextFactory would own
it, as implied by the GrContextFactory function.

If it is refcounted, this does not hold.

Also other use sites, such as in SkOSWindow_win (command buffer gl
object), confirm the behavior. The object is explicitly owned and
destroyed, not shared.

Also fixes potential crashes from using GL context of an abandoned
context.

Also fixes potential crashes in DM/nanobench, if the GrContext lives
longer than GLContext through internal refing of GrContext.

Moves the non-trivial implementations from GrContextFactory.h to
.cpp, just for consistency sake.

Changes pathops_unittest.gyp. The pathops_unittest uses
GrContextFactory, but did not link to its implementation. The reason
they worked was that the implementation used (constructors, destructors)
happened to be in the .h file.

This works towards being able to use command buffer and NVPR from
the SampleApp.

BUG=skia:2992
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005

Committed: https://skia.googlesource.com/skia/+/830e012187f951d49d7e46e196ac8d1e653a25da

Review URL: https://codereview.chromium.org/1511773005
2016-01-06 23:49:31 -08:00
jcgregorio
54e2ca5a23 Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 of https://codereview.chromium.org/1511773005/ )
Reason for revert:
Broke tests on Android, iOS, Mac and Windows.

Original issue's description:
> Make SkGLContext lifetime more well-defined
>
> Remove refcounting from SkGLContext.
>
> SkGLContext is expected to behave like GrContextFactory would own
> it, as implied by the GrContextFactory function.
>
> If it is refcounted, this does not hold.
>
> Also other use sites, such as in SkOSWindow_win (command buffer gl
> object), confirm the behavior. The object is explicitly owned and
> destroyed, not shared.
>
> Also fixes potential crashes from using GL context of an abandoned
> context.
>
> Also fixes potential crashes in DM/nanobench, if the GrContext lives
> longer than GLContext through internal refing of GrContext.
>
> Moves the non-trivial implementations from GrContextFactory.h to
> .cpp, just for consistency sake.
>
> Changes pathops_unittest.gyp. The pathops_unittest uses
> GrContextFactory, but did not link to its implementation. The reason
> they worked was that the implementation used (constructors, destructors)
> happened to be in the .h file.
>
> This works towards being able to use command buffer and NVPR from
> the SampleApp.
>
> BUG=skia:2992
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005
>
> Committed: https://skia.googlesource.com/skia/+/830e012187f951d49d7e46e196ac8d1e653a25da

TBR=bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1555053003
2016-01-05 04:15:23 -08:00
kkinnunen
830e012187 Make SkGLContext lifetime more well-defined
Remove refcounting from SkGLContext.

SkGLContext is expected to behave like GrContextFactory would own
it, as implied by the GrContextFactory function.

If it is refcounted, this does not hold.

Also other use sites, such as in SkOSWindow_win (command buffer gl
object), confirm the behavior. The object is explicitly owned and
destroyed, not shared.

Also fixes potential crashes from using GL context of an abandoned
context.

Also fixes potential crashes in DM/nanobench, if the GrContext lives
longer than GLContext through internal refing of GrContext.

Moves the non-trivial implementations from GrContextFactory.h to
.cpp, just for consistency sake.

Changes pathops_unittest.gyp. The pathops_unittest uses
GrContextFactory, but did not link to its implementation. The reason
they worked was that the implementation used (constructors, destructors)
happened to be in the .h file.

This works towards being able to use command buffer and NVPR from
the SampleApp.

BUG=skia:2992
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005

Review URL: https://codereview.chromium.org/1511773005
2016-01-05 00:30:33 -08:00
kkinnunen
3e980c3d88 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

Review URL: https://codereview.chromium.org/1490113005
2015-12-23 01:33:01 -08:00
rmistry
0f515bd428 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #21 id:400001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
The Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug builder fails after this CL.

Links to specific builds:
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1689
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1690
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1691

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
>
> Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

TBR=mtklein@google.com,bsalomon@google.com,joshualitt@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1548683002
2015-12-22 10:22:26 -08:00
kkinnunen
9ebc3f0ee6 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Review URL: https://codereview.chromium.org/1490113005
2015-12-21 23:48:13 -08:00
joshualitt
4dabf83cbe Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #18 id:340001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description.

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1536963002
2015-12-18 06:02:18 -08:00
kkinnunen
c8b4336444 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Review URL: https://codereview.chromium.org/1490113005
2015-12-18 03:27:32 -08:00
reed
4ff653cab2 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #12 id:220001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
speculative revert to see if it unblocks the DEPS roll

https://codereview.chromium.org/1529443002

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23

TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1528473002
2015-12-14 05:58:25 -08:00
kkinnunen
e13ca329fc Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Review URL: https://codereview.chromium.org/1490113005
2015-12-14 04:49:17 -08:00
bsalomon
7ea33f5e1a Initial version of external_oes texture support and unit test
Committed: https://skia.googlesource.com/skia/+/27a048700778d4cebfc23301d1780649791b0e03

Review URL: https://codereview.chromium.org/1451683002
2015-11-22 14:51:00 -08:00
bsalomon
0315dbcb55 Revert of Initial version of external_oes texture support and unit test (patchset #14 id:260001 of https://codereview.chromium.org/1451683002/ )
Reason for revert:
Error wrapping external texture in GrTexture on some devices.

Original issue's description:
> Initial version of external_oes texture support and unit test
>
> Committed: https://skia.googlesource.com/skia/+/27a048700778d4cebfc23301d1780649791b0e03

TBR=joshualitt@google.com,egdaniel@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1459323004
2015-11-20 20:24:31 -08:00
bsalomon
27a0487007 Initial version of external_oes texture support and unit test
Review URL: https://codereview.chromium.org/1451683002
2015-11-20 19:34:37 -08:00
bsalomon
a779ef1677 Fix for chrome's skia gl bindings code.
TBR=egdaniel@google.com
NOTRY=true

Review URL: https://codereview.chromium.org/1451743002
2015-11-16 08:28:21 -08:00
bsalomon
b1a32ad517 Add support for EGLImage to GrGLInterface
BUG=skia:

Review URL: https://codereview.chromium.org/1434813002
2015-11-16 06:48:44 -08:00
cdalton
7e806f3f8a Revert of Enable stencil clipping in mixed sampled render targets (patchset #6 id:100001 of https://codereview.chromium.org/1232103002/ )
Reason for revert:
Co-centered sample locations are not needed to do stencil clip with mixed samples

Original issue's description:
> Implement stencil clipping in mixed sampled render targets
>
> This change enables multisampled clipping for mixed sampled
> render targets.  Previously clipping in mixed samples config
> behaved the same as in the gpu config.
>
> In order to retrofit non-MSAA draw methods, programmable sample
> locations are used in order to colocate all samples at (0.5, 0.5).
> Requires support for NV_sample_locations.
>
> BUG=skia:4399
>
> Committed:
> https://skia.googlesource.com/skia/+/3e77ba96d56d15db30ac6d8ccb900e30aafcbb16

BUG=skia:

Review URL: https://codereview.chromium.org/1415873011
2015-11-11 15:16:07 -08:00
cdalton
24ddb0a4dd Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:20001 of https://codereview.chromium.org/1415503008/ )
Reason for revert:
Co-centered sample locations are not needed to do stencil clip with mixed samples.

Original issue's description:
> Fix setColocatedSampleLocations on ES and GL < 4.5
>
> Updates setColocatedSampleLocations to use glFramebufferParameteri
> when
> the DSA version glNamedFramebufferParameteri is not present.
>
> BUG=skia:
>
> Committed:
> https://skia.googlesource.com/skia/+/98cad6219b430eddf5528473311279f21dbd2e10

BUG=skia:

Review URL: https://codereview.chromium.org/1420883007
2015-11-11 15:03:46 -08:00
bsalomon
091f60c2a0 Use a struct for client GL texture handles
Review URL: https://codereview.chromium.org/1429863009
2015-11-10 11:54:57 -08:00
joshualitt
65d6fbb576 Create SDL backed SkOSWindow
BUG=skia:

Review URL: https://codereview.chromium.org/1413593007
2015-11-04 13:41:02 -08:00
cdalton
98cad6219b Fix setColocatedSampleLocations on ES and GL < 4.5
Updates setColocatedSampleLocations to use glFramebufferParameteri when
the DSA version glNamedFramebufferParameteri is not present.

BUG=skia:

Review URL: https://codereview.chromium.org/1415503008
2015-11-03 09:33:21 -08:00
joshualitt
6df232d251 Revert of Experimental CL to stop using subdata (patchset #1 id:1 of https://codereview.chromium.org/1413263006/ )
Reason for revert:
might be breaking tsan

Original issue's description:
> Experimental CL to stop using subdata
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/383ce32e3e5ca0c8997ece827205f61d348ee56f

TBR=bsalomon@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1409123004
2015-10-23 13:54:12 -07:00
joshualitt
383ce32e3e Experimental CL to stop using subdata
BUG=skia:

Review URL: https://codereview.chromium.org/1413263006
2015-10-23 09:12:02 -07:00
joshualitt
ccdbc1d062 Remove mac buffer impl war
BUG=skia:

Review URL: https://codereview.chromium.org/1419203002
2015-10-23 07:33:54 -07:00
bsalomon
2fc11d39d1 Move definitions of GrGL basic types (e.g. GrGLenum) to their own header.
Review URL: https://codereview.chromium.org/1410333003
2015-10-19 09:03:23 -07:00
kkinnunen
0adfffba1b Fix dm with Chromium command buffer driver
Fix a crash in dm when run with Chromium command buffer driver.

Also removes glCopyTextureCHROMIUM, it does not seem to be used.
This is removed on the grounds that it would need similar change,
if it was used. The variable fCopyTextureCHROMIUM does not seem to
be populated in the Chromium side, either.

BUG=skia:2992

Review URL: https://codereview.chromium.org/1389213004
2015-10-13 12:58:38 -07:00
vbuzinov
3e77ba96d5 Implement stencil clipping in mixed sampled render targets
This change enables multisampled clipping for mixed sampled
render targets.  Previously clipping in mixed samples config
behaved the same as in the gpu config.

In order to retrofit non-MSAA draw methods, programmable sample
locations are used in order to colocate all samples at (0.5, 0.5).
Requires support for NV_sample_locations.

BUG=skia:4399

Review URL: https://codereview.chromium.org/1232103002
2015-09-30 23:02:06 -07:00
halcanary
0fc1dbe592 SK_API for include/gpu/gl/GrGLInterface.h
Review URL: https://codereview.chromium.org/1357823003
2015-09-21 08:22:19 -07:00
hendrikw
eddbefb4a5 skia: Add ANGLE with GL backend to nanobench/DM
This will allow us to test this without hacking it in, might be useful
for others too.

Review URL: https://codereview.chromium.org/1338003002
2015-09-11 13:07:29 -07:00
bungeman
a3434d83cf Add skstd::unique_ptr and use it.
TBR=bsalomon@google.com
The one gpu include change is just to fix swap in implementation.

Review URL: https://codereview.chromium.org/1330503006
2015-09-07 12:45:52 -07:00
hendrikw
885bf09255 skia: add ability to load command_buffer_gles2
BUG=skia:

Review URL: https://codereview.chromium.org/1306823003
2015-08-27 10:38:39 -07:00
halcanary
385fe4d4b6 Style Change: SkNEW->new; SkDELETE->delete
DOCS_PREVIEW= https://skia.org/?cl=1316123003

Review URL: https://codereview.chromium.org/1316123003
2015-08-26 13:07:49 -07:00
bsalomon
88c7b988ba Make ANGLE perf decisions be runtime rather than compile time
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/1268953002
2015-07-31 11:20:16 -07:00
mtklein
22355c4f40 Move headers with no dependencies.
C.f.  https://codereview.chromium.org/1261013003/

BUG=skia:4126

Will follow up with two more CLs if this works:
  - one moving SkRecords.h
  - one moving SkMiniRecorder.h

No public API changes.
TBR=reed@google.com

Committed: https://skia.googlesource.com/skia/+/117842223bd13325b6da26110d80e0590c1a742b

Review URL: https://codereview.chromium.org/1266593002
2015-07-29 11:10:46 -07:00
Mike Klein
1e8a58b568 Revert "Move headers with no dependencies."
This reverts commit 117842223b.

No good:
https://uberchromegw.corp.google.com/i/client.skia/builders/Mac%20Builder/builds/3465/steps/compile/logs/stdio

BUG=skia:4126

Review URL: https://codereview.chromium.org/1262173002 .
2015-07-29 11:50:09 -04:00
mtklein
117842223b Move headers with no dependencies.
C.f.  https://codereview.chromium.org/1261013003/

BUG=skia:4126

Will follow up with two more CLs if this works:
  - one moving SkRecords.h
  - one moving SkMiniRecorder.h

No public API changes.
TBR=reed@google.com

Review URL: https://codereview.chromium.org/1266593002
2015-07-29 08:18:34 -07:00
Mike Klein
3a4b134988 Revert "Move the rest of src headers used by include to include/private."
This reverts commit d12e6ffa5c.

Our Chrome roll canaries are failing with the dreaded
Ninja-says-there's-more-work-to-do message.  I will break this up
smaller (if possible) and try again tomorrow.

BUG=skia:4126

Review URL: https://codereview.chromium.org/1258293004 .
2015-07-28 16:01:24 -04:00
mtklein
d12e6ffa5c Move the rest of src headers used by include to include/private.
$ git grep "../../src/" | grep include

now returns nothing.

BUG=skia:4126

No public API changes.
TBR=reed@google.com

Review URL: https://codereview.chromium.org/1261013003
2015-07-28 11:51:50 -07:00
kkinnunen
6bb6d4075b Implement support for CHROMIUM_path_rendering pseudo extension
Implement support for path rendering in Chromium through
CHROMIUM_path_rendering pseudo extension.

The extension defines a new pseudo-gl function,
BindFragmentInputLocation. This behaves similarly to the
BindUniformLocation pseudo-gl function. The idea is to assign fragment
input location to a fragment input before linking the program.

BUG=chromium:344330

Committed: https://skia.googlesource.com/skia/+/eeef46d181f9f8db388ecea81df699fc1b3c9280

Review URL: https://codereview.chromium.org/1192663002
2015-07-14 10:59:23 -07:00
jvanverth
2853fe409e Revert of Implement support for CHROMIUM_path_rendering pseudo extension (patchset #4 id:60001 of https://codereview.chromium.org/1192663002/)
Reason for revert:
DEPS roll failing

Original issue's description:
> Implement support for CHROMIUM_path_rendering pseudo extension
>
> Implement support for path rendering in Chromium through
> CHROMIUM_path_rendering pseudo extension.
>
> The extension defines a new pseudo-gl function,
> BindFragmentInputLocation. This behaves similarly to the
> BindUniformLocation pseudo-gl function. The idea is to assign fragment
> input location to a fragment input before linking the program.
>
> BUG=chromium:344330
>
> Committed: https://skia.googlesource.com/skia/+/eeef46d181f9f8db388ecea81df699fc1b3c9280

TBR=bsalomon@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:344330

Review URL: https://codereview.chromium.org/1223673002
2015-07-02 12:53:27 -07:00
kkinnunen
eeef46d181 Implement support for CHROMIUM_path_rendering pseudo extension
Implement support for path rendering in Chromium through
CHROMIUM_path_rendering pseudo extension.

The extension defines a new pseudo-gl function,
BindFragmentInputLocation. This behaves similarly to the
BindUniformLocation pseudo-gl function. The idea is to assign fragment
input location to a fragment input before linking the program.

BUG=chromium:344330

Review URL: https://codereview.chromium.org/1192663002
2015-07-02 03:01:43 -07:00
Mike Klein
478c9e4851 Revert "Move headers used by headers in include/ to include/private."
This reverts commit 928e16565f.

BUG=skia:

Review URL: https://codereview.chromium.org/1213093004.
2015-07-01 16:35:59 -04:00
mtklein
928e16565f Move headers used by headers in include/ to include/private.
Some of this is transitive, like SkRecords.h used by SkMiniRecorder.h
used by (public) SkPictureRecorder.h.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/a89f55198bdc58f0b6f6196907ab25a6afc1a661

Review URL: https://codereview.chromium.org/1217293004
2015-07-01 11:55:42 -07:00
jvanverth
4417c7f8bb Revert "Move headers used by headers in include/ to include/private."
This reverts commit a89f55198b.

Reason: breaking the roll.

TBR=mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1216033008
2015-07-01 09:45:46 -07:00
mtklein
a89f55198b Move headers used by headers in include/ to include/private.
Some of this is transitive, like SkRecords.h used by SkMiniRecorder.h
used by (public) SkPictureRecorder.h.

BUG=skia:

Review URL: https://codereview.chromium.org/1217293004
2015-07-01 08:41:15 -07:00
kkinnunen
cfe62e3084 Cleanup legacy NVPR-related definitions
Fixed-function NVPR codepaths were removed a while ago. Only NVPR API
version 1.3 (PathFragmentInputGen) was left working. Remove
backwards-compatibility code that was left behind.

Remove some NVPR API function typedefs that were left from initial
commits.

Remove PathCoords function pointer from GrGLInterface, it has
never been called and causes problems in the future, since it will
not be implemented in the Chromium pseudo extension.

Avoid failing interface creation even if nvprmsaaXX config is
requested but the driver is not recent enough. The SAN bots have
old driver, but try to run nvprmsaa16 configs. Instead, print
out a warning.

Committed: https://skia.googlesource.com/skia/+/fb8d6884e0e01d0c2f8596adf5af1efb0d08de7e

Committed: https://skia.googlesource.com/skia/+/e35b5d99d8dfcc6b2be844df28cba47436380809

Review URL: https://codereview.chromium.org/1177243004
2015-07-01 02:58:50 -07:00
jvanverth
439f23e563 Revert of Cleanup legacy NVPR-related definitions (patchset #4 id:60001 of https://codereview.chromium.org/1177243004/)
Reason for revert:
Breaks the Ubuntu *SAN bots.

Original issue's description:
> Cleanup legacy NVPR-related definitions
>
> Fixed-function NVPR codepaths were removed a while ago. Only NVPR API
> version 1.3 (PathFragmentInputGen) was left working. Remove
> backwards-compatibility code that was left behind.
>
> Remove some NVPR API function typedefs that were left from initial
> commits.
>
> Remove PathCoords function pointer from GrGLInterface, it has
> never been called and causes problems in the future, since it will
> not be implemented in the Chromium pseudo extension.
>
> Committed: https://skia.googlesource.com/skia/+/fb8d6884e0e01d0c2f8596adf5af1efb0d08de7e
>
> Committed: https://skia.googlesource.com/skia/+/e35b5d99d8dfcc6b2be844df28cba47436380809

TBR=joshualitt@google.com,cdalton@nvidia.com,bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1219663005
2015-06-30 09:40:38 -07:00
kkinnunen
e35b5d99d8 Cleanup legacy NVPR-related definitions
Fixed-function NVPR codepaths were removed a while ago. Only NVPR API
version 1.3 (PathFragmentInputGen) was left working. Remove
backwards-compatibility code that was left behind.

Remove some NVPR API function typedefs that were left from initial
commits.

Remove PathCoords function pointer from GrGLInterface, it has
never been called and causes problems in the future, since it will
not be implemented in the Chromium pseudo extension.

Committed: https://skia.googlesource.com/skia/+/fb8d6884e0e01d0c2f8596adf5af1efb0d08de7e

Review URL: https://codereview.chromium.org/1177243004
2015-06-30 03:59:50 -07:00
mtklein
2766c00fc0 remove SkInstCnt
It's been outclassed by Valgrind and leak sanitizer,
and it seems to be causing problems for external folks building Skia.

I'm not sure why our own builds seem unaffected.

Latest thread:
https://groups.google.com/forum/#!topic/skia-discuss/oj9FsQwwSF0

BUG=skia:

Review URL: https://codereview.chromium.org/1217573002
2015-06-26 11:45:03 -07:00
fmalita
538bacb4bb Revert of Cleanup legacy NVPR-related definitions (patchset #3 id:40001 of https://codereview.chromium.org/1177243004/)
Reason for revert:
Broke the GPU SAN bots: https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/779/steps/dm/logs/stdio

Original issue's description:
> Cleanup legacy NVPR-related definitions
>
> Fixed-function NVPR codepaths were removed a while ago. Only NVPR API
> version 1.3 (PathFragmentInputGen) was left working. Remove
> backwards-compatibility code that was left behind.
>
> Remove some NVPR API function typedefs that were left from initial
> commits.
>
> Remove PathCoords function pointer from GrGLInterface, it has
> never been called and causes problems in the future, since it will
> not be implemented in the Chromium pseudo extension.
>
> Committed: https://skia.googlesource.com/skia/+/fb8d6884e0e01d0c2f8596adf5af1efb0d08de7e

TBR=joshualitt@google.com,cdalton@nvidia.com,bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1206333003
2015-06-25 08:42:24 -07:00
kkinnunen
fb8d6884e0 Cleanup legacy NVPR-related definitions
Fixed-function NVPR codepaths were removed a while ago. Only NVPR API
version 1.3 (PathFragmentInputGen) was left working. Remove
backwards-compatibility code that was left behind.

Remove some NVPR API function typedefs that were left from initial
commits.

Remove PathCoords function pointer from GrGLInterface, it has
never been called and causes problems in the future, since it will
not be implemented in the Chromium pseudo extension.

Review URL: https://codereview.chromium.org/1177243004
2015-06-25 02:06:56 -07:00
bsalomon
47c1ccbcd8 Revert of remove workaround for dx9 angle slow rgba pixel ops (patchset #1 id:1 of https://codereview.chromium.org/1207003002/)
Reason for revert:
users are still on dx9 angle :(

Original issue's description:
> remove workaround for dx9 angle slow rgba pixel ops
>
> TBR=robertphillips@google.com
>
> Committed: https://skia.googlesource.com/skia/+/1e1adc33ba1acb9a2ad41c0a5a9b6166ee9d7a2a

TBR=robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1205183002
2015-06-24 15:04:13 -07:00
bsalomon
1e1adc33ba remove workaround for dx9 angle slow rgba pixel ops
TBR=robertphillips@google.com

Review URL: https://codereview.chromium.org/1207003002
2015-06-24 13:22:50 -07:00
cdalton
d416a5b10f Implement SkGLContext swapBuffers with fence syncs
Improves the GPU measuring accuracy of nanobench by using fence syncs.
Fence syncs are very widely supported and available on almost every
platform.

NO_MERGE_BUILDS
BUG=skia:

Review URL: https://codereview.chromium.org/1194783003
2015-06-23 13:23:44 -07:00
kkinnunen
591a2ca842 Stop using the NVPR glyph loading functionality
Remove the NVPR glyph loading functionality. A bit risky feature.

Review URL: https://codereview.chromium.org/1176113008
2015-06-23 07:27:41 -07:00
tomhudson
3fef728e16 Fix indirect use of defined() directive
BUG=432391
R=bsalomon,bungeman1

Review URL: https://codereview.chromium.org/876933004
2015-06-23 06:31:32 -07:00
bsalomon
6dc6f5f4a1 Add support for creating texture backed images where Skia will delete the texture.
Review URL: https://codereview.chromium.org/1187523005
2015-06-18 09:12:17 -07:00
cdalton
626e1ffe84 Import functionality for new GL backend
Brings in the following functionality:

  ARB_draw_instanced
  ARB_instanced_arrays
  NV_bindless_texture
  EXT_direct_state_access
  KHR_debug

Also cleans up some of the NVPR extension loading.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/202c4c75fb806f751cf796850bf67fe9793e0643

Review URL: https://codereview.chromium.org/1185573003
2015-06-12 13:56:46 -07:00
djsollen
1fe1858a90 Revert of Import functionality for new GL backend (patchset #2 id:20001 of https://codereview.chromium.org/1185573003/)
Reason for revert:
breaking multiple builds. For example...

https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/667

Original issue's description:
> Import functionality for new GL backend
>
> Brings in the following functionality:
>
>   ARB_draw_instanced
>   ARB_instanced_arrays
>   NV_bindless_texture
>   EXT_direct_state_access
>   KHR_debug
>
> Also cleans up some of the NVPR extension loading.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/202c4c75fb806f751cf796850bf67fe9793e0643

TBR=bsalomon@google.com,cdalton@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1184863002
2015-06-12 12:01:15 -07:00
cdalton
202c4c75fb Import functionality for new GL backend
Brings in the following functionality:

  ARB_draw_instanced
  ARB_instanced_arrays
  NV_bindless_texture
  EXT_direct_state_access
  KHR_debug

Also cleans up some of the NVPR extension loading.

BUG=skia:

Review URL: https://codereview.chromium.org/1185573003
2015-06-12 10:31:36 -07:00
cdalton
0edea2c8e7 Make mixed samples contingent on auxiliary extensions
Moves the cap for mixed samples into GrShaderCaps and does not enable
it unless we have support for both dual source blending and
multisample disable.

Creates a dedicated cap for multisample disable.

Reconfigures the mixed samples cap to indicate the collective
capability of three different extensions:

  GL_NV_framebuffer_mixed_samples
  GL_NV_sample_mask_override_coverage
  GL_EXT_raster_multisample

Imports tokens and procedures for GL_EXT_raster_multisample.

BUG=skia:

Review URL: https://codereview.chromium.org/1151793002
2015-05-21 08:27:44 -07:00
cdalton
bae6f6c3ec Add tokens and entry points for KHR_blend_equation_advanced
Also adds glBlendEquation, which the extension interacts with, to the
core of GrGLInterface. Validation of this function is temporarily
disabled until Chrome hooks it up.

BUG=skia:

Review URL: https://codereview.chromium.org/1039693004
2015-04-22 10:39:03 -07:00
tomhudson
2575f317d3 Revert of Add tokens and entry points for KHR_blend_equation_advanced (patchset #3 id:40001 of https://codereview.chromium.org/1039693004/)
Reason for revert:
We're getting repeated crashes since this CL landed when we try to evaluate a roll into Chrome on our bots. (https://uberchromegw.corp.google.com/i/client.skia/builders/Linux%20Tests/builds/1902)

Our initial reflex is to put a #if 0 around this code (just like the immediately following lines 334-338 in GrGLInterface.cpp), but the error isn't what the GPU team expected to see if that was all we needed, so we're reverting now and asking you to resubmit tomorrow after running more thorough tests.

Original issue's description:
> Add tokens and entry points for KHR_blend_equation_advanced
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/8e578859f80b46a63144add215955221017d3609

TBR=markkilgard@gmail.com,bsalomon@google.com,cdalton@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1101593002
2015-04-21 14:16:53 -07:00
cdalton
8e578859f8 Add tokens and entry points for KHR_blend_equation_advanced
BUG=skia:

Review URL: https://codereview.chromium.org/1039693004
2015-04-21 12:34:09 -07:00
cdalton
fd4167ddf1 Import glTextureBarrier
BUG=skia:

Review URL: https://codereview.chromium.org/1090163002
2015-04-21 11:45:56 -07:00
vbuzinov
08b4d29a0a GrGLInterface: Add support for NV_framebuffer_mixed_samples
Import glCoverageModulation if NV_framebuffer_mixed samples
is available

BUG=skia:3177

Review URL: https://codereview.chromium.org/993363002
2015-04-01 06:29:49 -07:00
mtklein
36352bf5e3 C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
NOPRESUBMIT=true

BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002

Review URL: https://codereview.chromium.org/1037793002
2015-03-25 18:17:32 -07:00
bsalomon
93276c683d Remove EGL header from SkANGLELContext.h
TBR=egdaniel@google.com

Review URL: https://codereview.chromium.org/947263002
2015-02-23 10:51:13 -08:00
bsalomon
c01f47b759 Remove unnecessary include of gles2 header in SkANGLEGLContext.h
TBR=robertphillips@google.com

Review URL: https://codereview.chromium.org/949973002
2015-02-23 10:06:44 -08:00
bsalomon
42380174ca Use D3D11 backend for ANGLE when available.
Review URL: https://codereview.chromium.org/954453002
2015-02-23 08:57:23 -08:00
joshualitt
43466a1ade Multi-string shaders
BUG=skia:

Committed: https://skia.googlesource.com/skia/+/1c3c2d83364ee228e0751df0e1b9c161c0ba8c1e

Review URL: https://codereview.chromium.org/929503002
2015-02-13 17:18:27 -08:00
joshualitt
b8a82f2bce Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.chromium.org/929503002/)
Reason for revert:
windows warnings

Original issue's description:
> Multi-string shaders
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/1c3c2d83364ee228e0751df0e1b9c161c0ba8c1e

TBR=bsalomon@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/924973002
2015-02-13 16:31:46 -08:00
joshualitt
1c3c2d8336 Multi-string shaders
BUG=skia:

Review URL: https://codereview.chromium.org/929503002
2015-02-13 16:23:49 -08:00
bsalomon
3740972d02 Make null GL context use callback to make current
Review URL: https://codereview.chromium.org/919783002
2015-02-11 14:19:18 -08:00
bsalomon
bb0502eec5 Support multiple null GL contexts on a thread.
This has the side effect of requiring SkNullGLContext to use the null GL interface.

It exposes SkNullGLContext and also removes null context support from SampleApp.

Review URL: https://codereview.chromium.org/916733002
2015-02-11 11:11:11 -08:00
mtklein
72c9faab45 Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases.  We'll have to manually clean up the rest
over time unless I level up in regexes.

for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end

BUG=skia:

Review URL: https://codereview.chromium.org/806653007
2015-01-09 10:06:40 -08:00
bsalomon
ee64d6ef49 Add glGetShaderPrecisionFormat
Review URL: https://codereview.chromium.org/778703003
2014-12-03 10:46:08 -08:00
djsollen
e4545210c9 Cleanup GrContextFactory and make it's subclasses private
Review URL: https://codereview.chromium.org/723183002
2014-11-13 11:12:41 -08:00
mtklein
2ecf86e55e Revert of Revert of Turn on NVPR 4x MSAA by default when supported in DM and nanobench. (patchset #1 id:1 of https://codereview.chromium.org/693933004/)
Reason for revert:
Try again with loops overflow fix landed.

Original issue's description:
> Revert of Turn on NVPR 4x MSAA by default when supported in DM and nanobench. (patchset #2 id:20001 of https://codereview.chromium.org/704563003/)
>
> Reason for revert:
> Timing out on nvpr when drawing conics. Fix will take some thought so reverting for now.
>
> Original issue's description:
> > Turn on NVPR 4x MSAA by default when supported in DM and nanobench.
> >
> > This brings DM and nanobench's default configs in line with GM's.
> >
> > BUG=skia:
> >
> > Committed: https://skia.googlesource.com/skia/+/31f88675718966bbb7f09718b40de10c7e214739
>
> TBR=bsalomon@google.com,mtklein@google.com,mtklein@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/d5cd4ee5b81b51e43be7ed13f3c0f0f6c1b3fe14

TBR=bsalomon@google.com,mtklein@chromium.org,egdaniel@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/685923003
2014-11-06 08:06:39 -08:00
egdaniel
d5cd4ee5b8 Revert of Turn on NVPR 4x MSAA by default when supported in DM and nanobench. (patchset #2 id:20001 of https://codereview.chromium.org/704563003/)
Reason for revert:
Timing out on nvpr when drawing conics. Fix will take some thought so reverting for now.

Original issue's description:
> Turn on NVPR 4x MSAA by default when supported in DM and nanobench.
>
> This brings DM and nanobench's default configs in line with GM's.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/31f88675718966bbb7f09718b40de10c7e214739

TBR=bsalomon@google.com,mtklein@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/693933004
2014-11-05 14:21:33 -08:00
mtklein
31f8867571 Turn on NVPR 4x MSAA by default when supported in DM and nanobench.
This brings DM and nanobench's default configs in line with GM's.

BUG=skia:

Review URL: https://codereview.chromium.org/704563003
2014-11-05 12:28:26 -08:00
tfarina
38406c82b9 Cleanup: Go with SkDebugf instead of GrPrintf.
Since GrPrintf is just defined to SkDebugf, we can go with the later
directly.

BUG=None
TEST=None
R=bsalomon@google.com

Review URL: https://codereview.chromium.org/695663003
2014-10-31 07:11:12 -07:00
joshualitt
0e602827df Working patch to remove constant attributes. This may cause some gm mismatches, I will rebaseline tonight.
BUG=skia:

Committed: https://skia.googlesource.com/skia/+/84c94c0dfd1e12e97d8a835882dda575f36e41d2

Committed: https://skia.googlesource.com/skia/+/95f5194abce19e8ed875f3495fd16c79a9b931b4

Review URL: https://codereview.chromium.org/678073005
2014-10-28 10:27:44 -07:00
joshualitt
98102a8f79 Revert of Patch to remove constant attributes (patchset #8 id:120002 of https://codereview.chromium.org/678073005/)
Reason for revert:
I'll checkin tonight when the tree is quieter

Original issue's description:
> Working patch to remove constant attributes.  This may cause some gm mismatches, I will rebaseline tonight.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/84c94c0dfd1e12e97d8a835882dda575f36e41d2
>
> Committed: https://skia.googlesource.com/skia/+/95f5194abce19e8ed875f3495fd16c79a9b931b4

TBR=bsalomon@google.com,egdaniel@google.com,joshualitt@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/683203002
2014-10-28 09:08:35 -07:00
joshualitt
95f5194abc Working patch to remove constant attributes. This may cause some gm mismatches, I will rebaseline tonight.
BUG=skia:

Committed: https://skia.googlesource.com/skia/+/84c94c0dfd1e12e97d8a835882dda575f36e41d2

Review URL: https://codereview.chromium.org/678073005
2014-10-28 07:54:54 -07:00
joshualitt
9f2825f249 Revert of Patch to remove constant attributes (patchset #6 id:100001 of https://codereview.chromium.org/678073005/)
Reason for revert:
Breaks the K1

Original issue's description:
> Working patch to remove constant attributes.  This may cause some gm mismatches, I will rebaseline tonight.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/84c94c0dfd1e12e97d8a835882dda575f36e41d2

TBR=bsalomon@google.com,egdaniel@google.com,joshualitt@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/679363002
2014-10-27 17:56:18 -07:00
joshualitt
84c94c0dfd Working patch to remove constant attributes. This may cause some gm mismatches, I will rebaseline tonight.
BUG=skia:

Review URL: https://codereview.chromium.org/678073005
2014-10-27 15:33:33 -07:00
egdaniel
27c1521ccf Add gpu support for glVertexAttrb1f, 2fv, and 3fv
BUG=skia:

Review URL: https://codereview.chromium.org/662583003
2014-10-24 15:00:50 -07:00
kkinnunen
30bc88ccd5 Refactor SkGLContext to be actually extendable
Refactor SkGLContext to be actually extendable. Before, non-trivial subclass
would need to destroy the GL connection upon running the destructor. However,
the base class would run GL commands in its own destructor (with destroyed GL
connection)

Refactor so that SkGLContext subclass object creation is completely done by
the factory function. If the factory function returns a non-NULL ptr, it means the context
is usable.

The destruction is done with the destructor instead of virtual function called
upon destruction. Make the destructors not to call virtual functions, for
clarity.

Remove custom 1x1 FBO setup code from the base class. It appears not to be used
anymore.

BUG=skia:2992

Review URL: https://codereview.chromium.org/640283004
2014-10-15 23:03:54 -07:00
kkinnunen
9e61bb7815 Make the Sk GL context class an abstract base class
Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
it depended on ifdefs to implement the platform dependent polymorphism.  Move
the logic to subclasses of the various platform implementations.

This a step to enable Skia embedders to compile dm and bench_pictures. The
concrete goal is to support running these test apps with Chromium command buffer.

With this change, Chromium can implement its own version of SkGLNativeContext
that uses command buffer, and host the implementation in its own repository.

Implements the above by renaming the SkGLContextHelper to SkGLContext and
removing the unneeded SkGLNativeContext. Also removes
SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
no use in Skia code, and no tests.

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/a90ed4e83897b45d6331ee4c54e1edd4054de9a8

Review URL: https://codereview.chromium.org/630843002
2014-10-09 05:24:15 -07:00
bsalomon
10805961ce Revert of Make the Sk GL context class an abstract base class (patchset #4 id:60001 of https://codereview.chromium.org/630843002/)
Reason for revert:
nanobech failing on Android

Original issue's description:
> Make the Sk GL context class an abstract base class
>
> Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
> it depended on ifdefs to implement the platform dependent polymorphism.  Move
> the logic to subclasses of the various platform implementations.
>
> This a step to enable Skia embedders to compile dm and bench_pictures. The
> concrete goal is to support running these test apps with Chromium command buffer.
>
> With this change, Chromium can implement its own version of SkGLNativeContext
> that uses command buffer, and host the implementation in its own repository.
>
> Implements the above by renaming the SkGLContextHelper to SkGLContext and
> removing the unneeded SkGLNativeContext. Also removes
> SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
> no use in Skia code, and no tests.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/a90ed4e83897b45d6331ee4c54e1edd4054de9a8

TBR=kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/639793002
2014-10-08 04:45:10 -07:00
kkinnunen
a90ed4e838 Make the Sk GL context class an abstract base class
Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
it depended on ifdefs to implement the platform dependent polymorphism.  Move
the logic to subclasses of the various platform implementations.

This a step to enable Skia embedders to compile dm and bench_pictures. The
concrete goal is to support running these test apps with Chromium command buffer.

With this change, Chromium can implement its own version of SkGLNativeContext
that uses command buffer, and host the implementation in its own repository.

Implements the above by renaming the SkGLContextHelper to SkGLContext and
removing the unneeded SkGLNativeContext. Also removes
SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
no use in Skia code, and no tests.

BUG=skia:2992

Review URL: https://codereview.chromium.org/630843002
2014-10-08 04:14:24 -07:00
derekf
29dda80c01 Add support for EGL on linux
Allow setting skia_egl=1 to build skia against EGL instead of GLX on unix

Review URL: https://codereview.chromium.org/604853003
2014-10-01 10:52:52 -07:00
borenet
e33985a56d Revert "Add support for EGL on linux"
This reverts commit 1cea736c32.

Caused segfaults on all Android devices

R=bsalomon@google.com, djsollen@google.com
TBR=bsalomon, djsollen
NOTRY=true
BUG=skia:

Author: borenet@google.com

Review URL: https://codereview.chromium.org/599493003
2014-09-24 05:31:07 -07:00
derekf
1cea736c32 Add support for EGL on linux
Allow setting skia_egl=1 to build skia against EGL instead of GLX on unix

R=bsalomon@google.com, djsollen@google.com

Author: derekf@osg.samsung.com

Review URL: https://codereview.chromium.org/543363004
2014-09-23 15:17:36 -07:00
junov
f23809101e Adding support for GL_CHROMIUM_copy_texture, part 1
Part 1 of 2. This change just adds the gl API entrypoint
so that the chromium/ganesh bindings can set it. Once
the chromium part is landed, we will add full support for
the extension

BUG=crbug.com/415100
R=bsalomon@google.com

Author: junov@chromium.org

Review URL: https://codereview.chromium.org/594663002
2014-09-23 07:30:09 -07:00
cdalton
149b3ec2b1 Adds glMemoryGlyphIndexArrayNV to the GrGLInterface and begins
detecting support for this method in GrGLPathRendering.

BUG=skia:2939
R=bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/570733002
2014-09-17 09:19:18 -07:00
bsalomon
49f085dddf "NULL !=" = NULL
R=reed@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/544233002
2014-09-05 13:34:00 -07:00
cdalton
c7103a104f Wrap NV_path_rendering API with GrGLPathRendering
Adds a GrGLPathRendering class that wraps the NV_path_rendering
extension and manages its various API versions. It also provides
backup implementations when certain NVpr methods from later API
versions are not present on the current system.

BUG=skia:
R=bungeman@google.com, bsalomon@google.com, kkinnunen@nvidia.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/444223002
2014-08-11 14:05:05 -07:00
joshualitt
bab82ed05b Pretty print of shaders
BUG=skia:
R=bsalomon@chromium.org, senorblanco@chromium.org, bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/437593004
2014-08-08 09:41:42 -07:00
joshualitt
c863ab07c2 Cleanup of context initialization
Cleanup context initialization on linux

BUG=skia:
R=bsalomon@chromium.org, bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/422323003
2014-08-07 13:48:50 -07:00
bungeman
760ba8d392 Revert "Adds a GrGLPathRendering class that wraps the NV_path_rendering"
This reverts commit 5672da0fa5.

This appears to be blocking the Skia roll by causing failures in the blink layout tests on the canvas-lost-gpu-context.html test.

The bisect for this can be seen at:

https://codereview.chromium.org/449473002/

Original issue's description:
> Adds a GrGLPathRendering class that wraps the NV_path_rendering
> extension and manages its various API versions. It also provides
> backup implementations when certain NVpr methods from later API
> versions are not present on the current system.
>
> Committed: https://skia.googlesource.com/skia/+/5672da0fa54f31c9727568e9dd5fe82c6e1585bc
2014-08-06 11:15:50 -04:00
cdalton
5672da0fa5 Adds a GrGLPathRendering class that wraps the NV_path_rendering
extension and manages its various API versions. It also provides
backup implementations when certain NVpr methods from later API
versions are not present on the current system.

R=bsalomon@google.com, kkinnunen@nvidia.com, markkilgard@gmail.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/437473002
2014-08-04 11:19:11 -07:00
cdalton
c8f5204667 Incorporate glStencilThenCover* nvpr methods
Adds the glStencilThenCover* nvpr methods to GrGLInterface and starts
using them. When drawing multible paths, this will make it so we only
have to send the index/transform data once. It will also allow the
driver to save time internally.

The glStencilThenCover* methods are a newer addition, so they aren't
available on every driver. In the event that they are not present, we
emulate them using the existing glStencil*/glCover* methods.

BUG=skia:
R=markkilgard@gmail.com, bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/423173004
2014-07-29 15:25:51 -07:00
bsalomon
944bcf0acb Some fixes around GrContext::abandonContext:
Fix debug crash when GrResourceCache is destroyed after GrContext is abandoned while GrTextures are in the exlusive list.

Notify debug GL context that GL resources are expected to remain undeleted when context is destroyed after being abandoned.

Stop leaking program cache entries when context is abandoned.

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/422323002
2014-07-29 08:01:52 -07:00
cdalton
8dd90cb1fd Add IsPath to GrGLInterface
This will be used by path ranges.

BUG=skia:
R=bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/403563002
2014-07-17 09:28:36 -07:00
kkinnunen
32b9a3b02e Add functions to support NV_path_rendering in OpenGL ES
Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
ES.

The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
revision 30, similar to following:

    Append to the end of the "Shader Inputs" subsection of Section 3.12.2
    "Shader Execution":

    The command

        void ProgramPathFragmentInputGenNV(uint program,
                                           int location,
                                           enum genMode,
                                           int components,
                                           const float *coeffs);

    controls how a user-defined (non-built-in) fragment input of a
    GLSL program object is computed for fragment shading operations that
    occur as a result of CoverFillPathNV or CoverStrokePathNV.

    /program/ names a GLSL program object.  If /program/ has not been
    successfully linked, the error INVALID_OPERATION is generated.

    The given fragment input generation state is loaded into the fragment
    input variable location identified by /location/.  This location
    is a value returned either by GetProgramResourceLocation with a
    /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
    input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
    for the /programInterface/ and LOCATION for the property for a given
    fragment input resource index.

    ....

glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
because the latter depends on fixed function pipeline that is not
exposed in ES.

Also add glGetProgramResourceLocation from OpenGL 4.3 or
ARB_program_interface_query.

Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.

The added functions are not used yet, but they're needed when implementing
NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.

Remove uncalled NV_path_rendering functions, so they do not cause confusion
or take space in the interface definition. The ones that are later used
can be re-added when needed.

Remove definitions NV_path_rendering that are for NV_path_rendering function
parameters that are not used. The ones that are later used
can be re-added when needed.

Committed: https://skia.googlesource.com/skia/+/4a995dfff2ecf91e8bf999d77e3218cec596232c

R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/345723002
2014-07-02 22:56:36 -07:00
bsalomon
9245b7ee76 When performing offscreen rendering on windows, attempt to use a pbuffer context.
A pbuffer context is less likely to have a blocking SwapBuffers (due to vsync).

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/336863009
2014-07-01 07:20:11 -07:00
kkinnunen
80549fcdd5 Support using OpenGL ES context on desktop
Support using OpenGL ES context on desktop for unix and Android platforms. This
is mainly useful in development.

Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
possible parameters for the flag are "gl" and "gles".

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/319043005
2014-06-30 06:36:31 -07:00
rmistry
05ead8afe5 Revert of Support using OpenGL ES context on desktop (https://codereview.chromium.org/319043005/)
Reason for revert:
Caused segmentation fault on many builders. Please see reverted CL's msg #21 for details.

Original issue's description:
> Support using OpenGL ES context on desktop
>
> Support using OpenGL ES context on desktop for unix and Android platforms. This
> is mainly useful in development.
>
> Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
> possible parameters for the flag are "gl" and "gles".
>
> Committed: https://skia.googlesource.com/skia/+/74fc727dc88ee24d89f88cb1709f963e9073aeb3

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/351583002
2014-06-23 06:13:46 -07:00
rmistry
c986b1fd28 Revert of Add functions to support NV_path_rendering in OpenGL ES (https://codereview.chromium.org/345723002/)
Reason for revert:
Will have to unfortunately revert this CL in order to revert https://codereview.chromium.org/319043005/

Original issue's description:
> Add functions to support NV_path_rendering in OpenGL ES
>
> Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
> ES.
>
> The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
> revision 30, similar to following:
>
>     Append to the end of the "Shader Inputs" subsection of Section 3.12.2
>     "Shader Execution":
>
>     The command
>
>         void ProgramPathFragmentInputGenNV(uint program,
>                                            int location,
>                                            enum genMode,
>                                            int components,
>                                            const float *coeffs);
>
>     controls how a user-defined (non-built-in) fragment input of a
>     GLSL program object is computed for fragment shading operations that
>     occur as a result of CoverFillPathNV or CoverStrokePathNV.
>
>     /program/ names a GLSL program object.  If /program/ has not been
>     successfully linked, the error INVALID_OPERATION is generated.
>
>     The given fragment input generation state is loaded into the fragment
>     input variable location identified by /location/.  This location
>     is a value returned either by GetProgramResourceLocation with a
>     /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
>     input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
>     for the /programInterface/ and LOCATION for the property for a given
>     fragment input resource index.
>
>     ....
>
> glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
> because the latter depends on fixed function pipeline that is not
> exposed in ES.
>
> Also add glGetProgramResourceLocation from OpenGL 4.3 or
> ARB_program_interface_query.
>
> Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.
>
> The added functions are not used yet, but they're needed when implementing
> NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.
>
> Remove uncalled NV_path_rendering functions, so they do not cause confusion
> or take space in the interface definition. The ones that are later used
> can be re-added when needed.
>
> Remove definitions NV_path_rendering that are for NV_path_rendering function
> parameters that are not used. The ones that are later used
> can be re-added when needed.
>
> Committed: https://skia.googlesource.com/skia/+/4a995dfff2ecf91e8bf999d77e3218cec596232c

R=bsalomon@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349983002
2014-06-23 06:06:36 -07:00
kkinnunen
4a995dfff2 Add functions to support NV_path_rendering in OpenGL ES
Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
ES.

The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
revision 30, similar to following:

    Append to the end of the "Shader Inputs" subsection of Section 3.12.2
    "Shader Execution":

    The command

        void ProgramPathFragmentInputGenNV(uint program,
                                           int location,
                                           enum genMode,
                                           int components,
                                           const float *coeffs);

    controls how a user-defined (non-built-in) fragment input of a
    GLSL program object is computed for fragment shading operations that
    occur as a result of CoverFillPathNV or CoverStrokePathNV.

    /program/ names a GLSL program object.  If /program/ has not been
    successfully linked, the error INVALID_OPERATION is generated.

    The given fragment input generation state is loaded into the fragment
    input variable location identified by /location/.  This location
    is a value returned either by GetProgramResourceLocation with a
    /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
    input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
    for the /programInterface/ and LOCATION for the property for a given
    fragment input resource index.

    ....

glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
because the latter depends on fixed function pipeline that is not
exposed in ES.

Also add glGetProgramResourceLocation from OpenGL 4.3 or
ARB_program_interface_query.

Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.

The added functions are not used yet, but they're needed when implementing
NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.

Remove uncalled NV_path_rendering functions, so they do not cause confusion
or take space in the interface definition. The ones that are later used
can be re-added when needed.

Remove definitions NV_path_rendering that are for NV_path_rendering function
parameters that are not used. The ones that are later used
can be re-added when needed.

R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/345723002
2014-06-22 23:32:33 -07:00
kkinnunen
74fc727dc8 Support using OpenGL ES context on desktop
Support using OpenGL ES context on desktop for unix and Android platforms. This
is mainly useful in development.

Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
possible parameters for the flag are "gl" and "gles".

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/319043005
2014-06-22 22:56:54 -07:00
krajcevski
37d20f7532 Add support for glCompressedTexSubImage2D
R=bsalomon@google.com, robertphillips@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/329213002
2014-06-11 10:38:48 -07:00
commit-bot@chromium.org
160b478eed Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData.
BUG=skia:2402

Committed: http://code.google.com/p/skia/source/detail?r=14533

R=robertphillips@google.com, djsollen@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/243413002

git-svn-id: http://skia.googlecode.com/svn/trunk@14564 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-05 12:32:37 +00:00
djsollen@google.com
53b614b567 Revert of Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData. (https://codereview.chromium.org/243413002/)
Reason for revert:
This is firing an assert on many of the Android debug bots

Original issue's description:
> Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData.
>
> BUG=skia:2402
>
> Committed: http://code.google.com/p/skia/source/detail?r=14533

git-svn-id: http://skia.googlecode.com/svn/trunk@14541 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-02 17:44:34 +00:00
commit-bot@chromium.org
f9deb8a15d Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData.
BUG=skia:2402
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/243413002

git-svn-id: http://skia.googlecode.com/svn/trunk@14533 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-02 15:08:18 +00:00
commit-bot@chromium.org
f66967243c Use EXT_direct_state_access for path matrix manipulation
Use EXT_direct_state_access for path matrix manipulation when using
NV_path_rendering extension. This makes Chromium command buffer
integration easier, since the current matrix mode does not need to be
exposed as state and fewer function calls and enums are needed.

BUG=chromium:344330
R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/245963009

git-svn-id: http://skia.googlecode.com/svn/trunk@14374 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-25 06:21:30 +00:00
commit-bot@chromium.org
0a6fe71f1b Use fixed function pipeline only when drawing paths
Use fixed function pipeline only when drawing paths. Previously FF
vertex shader was used when drawing normal geometry if path rendering
was enabled.

This is required to make Chromium integration easier. This way
fixed function vertex shading, including vertexshader-less programs,
need not be implemented in the Chromium command buffer.

Removes FF TexGen functionality, as it is not used anymore. Likewise
removes the fixedFunctionSupport GL capability flag.

BUG=chromium:344330
R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/212753002

git-svn-id: http://skia.googlecode.com/svn/trunk@14334 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:26:26 +00:00
commit-bot@chromium.org
beb8b3a4da Add GL_CHROMIUM_map_sub functions to GrGLInterface and bit to GrGLCaps.
BUG=skia:2402
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/231773003

git-svn-id: http://skia.googlecode.com/svn/trunk@14199 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-15 15:37:51 +00:00
bsalomon@google.com
a34bb60c4e Add GL_ARB_invalidate_subdata functions to GrGLInterface.
BUG=skia:1541
R=egdaniel@google.com

Review URL: https://codereview.chromium.org/217503003

git-svn-id: http://skia.googlecode.com/svn/trunk@14004 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-01 13:07:29 +00:00
commit-bot@chromium.org
f535561b3b Cleanup GrGLInterface after Chromium changes
Depends on landing https://codereview.chromium.org/143263014

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/149533002

git-svn-id: http://skia.googlecode.com/svn/trunk@13630 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-28 20:28:50 +00:00
commit-bot@chromium.org
0714360591 Add SK_API to GrGLExtensions
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/177653007

git-svn-id: http://skia.googlecode.com/svn/trunk@13574 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-25 02:14:57 +00:00