Commit Graph

1462 Commits

Author SHA1 Message Date
kkinnunen
3405800d7a Make SkGLContext lifetime more well-defined
Remove refcounting from SkGLContext.

SkGLContext is expected to behave like GrContextFactory would own
it, as implied by the GrContextFactory function.

If it is refcounted, this does not hold.

Also other use sites, such as in SkOSWindow_win (command buffer gl
object), confirm the behavior. The object is explicitly owned and
destroyed, not shared.

Also fixes potential crashes from using GL context of an abandoned
context.

Also fixes potential crashes in DM/nanobench, if the GrContext lives
longer than GLContext through internal refing of GrContext.

Moves the non-trivial implementations from GrContextFactory.h to
.cpp, just for consistency sake.

Changes pathops_unittest.gyp. The pathops_unittest uses
GrContextFactory, but did not link to its implementation. The reason
they worked was that the implementation used (constructors, destructors)
happened to be in the .h file.

This works towards being able to use command buffer and NVPR from
the SampleApp.

BUG=skia:2992
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005

Committed: https://skia.googlesource.com/skia/+/830e012187f951d49d7e46e196ac8d1e653a25da

Review URL: https://codereview.chromium.org/1511773005
2016-01-06 23:49:31 -08:00
senorblanco
3c14681889 Add a bench to test SkTileImageFilter.
Tests in three modes: no tiling, 32x32 tiled rendering, and 64x64 tiled
rendering.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1559403003

Review URL: https://codereview.chromium.org/1559403003
2016-01-05 13:27:43 -08:00
jcgregorio
54e2ca5a23 Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 of https://codereview.chromium.org/1511773005/ )
Reason for revert:
Broke tests on Android, iOS, Mac and Windows.

Original issue's description:
> Make SkGLContext lifetime more well-defined
>
> Remove refcounting from SkGLContext.
>
> SkGLContext is expected to behave like GrContextFactory would own
> it, as implied by the GrContextFactory function.
>
> If it is refcounted, this does not hold.
>
> Also other use sites, such as in SkOSWindow_win (command buffer gl
> object), confirm the behavior. The object is explicitly owned and
> destroyed, not shared.
>
> Also fixes potential crashes from using GL context of an abandoned
> context.
>
> Also fixes potential crashes in DM/nanobench, if the GrContext lives
> longer than GLContext through internal refing of GrContext.
>
> Moves the non-trivial implementations from GrContextFactory.h to
> .cpp, just for consistency sake.
>
> Changes pathops_unittest.gyp. The pathops_unittest uses
> GrContextFactory, but did not link to its implementation. The reason
> they worked was that the implementation used (constructors, destructors)
> happened to be in the .h file.
>
> This works towards being able to use command buffer and NVPR from
> the SampleApp.
>
> BUG=skia:2992
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005
>
> Committed: https://skia.googlesource.com/skia/+/830e012187f951d49d7e46e196ac8d1e653a25da

TBR=bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1555053003
2016-01-05 04:15:23 -08:00
kkinnunen
830e012187 Make SkGLContext lifetime more well-defined
Remove refcounting from SkGLContext.

SkGLContext is expected to behave like GrContextFactory would own
it, as implied by the GrContextFactory function.

If it is refcounted, this does not hold.

Also other use sites, such as in SkOSWindow_win (command buffer gl
object), confirm the behavior. The object is explicitly owned and
destroyed, not shared.

Also fixes potential crashes from using GL context of an abandoned
context.

Also fixes potential crashes in DM/nanobench, if the GrContext lives
longer than GLContext through internal refing of GrContext.

Moves the non-trivial implementations from GrContextFactory.h to
.cpp, just for consistency sake.

Changes pathops_unittest.gyp. The pathops_unittest uses
GrContextFactory, but did not link to its implementation. The reason
they worked was that the implementation used (constructors, destructors)
happened to be in the .h file.

This works towards being able to use command buffer and NVPR from
the SampleApp.

BUG=skia:2992
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005

Review URL: https://codereview.chromium.org/1511773005
2016-01-05 00:30:33 -08:00
mtklein
279c786409 If we swap its arguments, SkTaskGroup::batch() _is_ sk_parallel_for.
Why have two names if we can get away with one?

This kills off sk_parallel_for_thread_count(), which was only used to avoid forcing a deadlock in OncePtrTest on multicore machines in singlethreaded mode... a really niche use case.  Instead just don't explicitly force a race.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1552093002

Review URL: https://codereview.chromium.org/1552093002
2016-01-04 19:13:19 -08:00
msarett
c149f0e36e On Valgrind bots, print a message every 20 minutes
I believe that the timeout failure on the Valgrind bot occurs
because we skip many tests consecutively without printing any
output.  Skipping these tests requires non-trivial work.

Printing a message every 20 minutes will avoid timeouts.

BUG=skia:4740
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1554193002

Review URL: https://codereview.chromium.org/1554193002
2016-01-04 11:35:43 -08:00
kkinnunen
3e980c3d88 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

Review URL: https://codereview.chromium.org/1490113005
2015-12-23 01:33:01 -08:00
cdalton
20b4ca1211 Append '\n' character to nanobench error message
This prevents the error message from inserting itself on a line before
a bench result, which can mess up parsing.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1540923003

Review URL: https://codereview.chromium.org/1540923003
2015-12-22 10:50:56 -08:00
rmistry
0f515bd428 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #21 id:400001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
The Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug builder fails after this CL.

Links to specific builds:
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1689
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1690
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1691

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
>
> Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

TBR=mtklein@google.com,bsalomon@google.com,joshualitt@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1548683002
2015-12-22 10:22:26 -08:00
kkinnunen
9ebc3f0ee6 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Review URL: https://codereview.chromium.org/1490113005
2015-12-21 23:48:13 -08:00
reed
5e1ddb1086 Reland of change all factories to return their base-class (patchset #1 id:1 of https://codereview.chromium.org/1540203002/ )
Reason for revert:
chrome changes have landed

Original issue's description:
> Revert of change all factories to return their base-class (patchset #1 id:1 of https://codereview.chromium.org/1535353002/ )
>
> Reason for revert:
> need to update some chrome/blink call-sites
>
> Original issue's description:
> > change all factories to return their base-class
> >
> > will watch DEPS roll to see if there are chrome sites needing updates
> >
> > BUG=skia:
> > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1535353002
> >
> > TBR=
> >
> > Committed: https://skia.googlesource.com/skia/+/d63f60a36327e9580861205ebb35cade8c49bd34
>
> TBR=
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/2d6ba6690f8951e152d8e793191b14afd52f5506

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1533373002
2015-12-21 08:52:45 -08:00
reed
2d6ba6690f Revert of change all factories to return their base-class (patchset #1 id:1 of https://codereview.chromium.org/1535353002/ )
Reason for revert:
need to update some chrome/blink call-sites

Original issue's description:
> change all factories to return their base-class
>
> will watch DEPS roll to see if there are chrome sites needing updates
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1535353002
>
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/d63f60a36327e9580861205ebb35cade8c49bd34

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1540203002
2015-12-20 20:08:43 -08:00
reed
d63f60a363 change all factories to return their base-class
will watch DEPS roll to see if there are chrome sites needing updates

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1535353002

TBR=

Review URL: https://codereview.chromium.org/1535353002
2015-12-20 19:38:20 -08:00
joshualitt
4dabf83cbe Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #18 id:340001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description.

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1536963002
2015-12-18 06:02:18 -08:00
kkinnunen
c8b4336444 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Review URL: https://codereview.chromium.org/1490113005
2015-12-18 03:27:32 -08:00
robertphillips
e80eb928ba Add default ctor to SkMask
The minimal fix here seems to be handling BoxBlur's return value in SkBlurMaskFilter.cpp::GrRRectBlurEffect::Create. We seem to do enough special handling of the fImage field though that always initialializing it may not be a bad idea.

BUG=570232
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1539553002

Review URL: https://codereview.chromium.org/1539553002
2015-12-17 11:33:12 -08:00
scroggo
789fd99659 Remove Subset*Benches
These were originally used to compare to the old implementation of
subset decoding in SkImageDecoder. The old implementation has been
removed, and they do not provide useful information that is not
covered by the BitmapRegionDecoderBenches.

This will greatly speed up some of our infra bots, which spend a lot of
time decoding interlaced PNGs repeatedly (thanks to
SubsetTranslateBench).

BUG=skia:4715
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1531833002

Review URL: https://codereview.chromium.org/1531833002
2015-12-16 10:21:44 -08:00
reed
da420b976e Reland of move drawSprite from canvas (patchset #1 id:1 of https://codereview.chromium.org/1529803004/ )
Reason for revert:
guard has landed in chrome

Original issue's description:
> Revert of remove drawSprite from canvas (patchset #4 id:60001 of https://codereview.chromium.org/1534443003/ )
>
> Reason for revert:
> need to remove an override in chrome
>
> Original issue's description:
> > remove drawSprite from canvas
> >
> > BUG=skia:
> >
> > Committed: https://skia.googlesource.com/skia/+/4657ce2324ea197507c4ba728d81138f56da13b1
>
> TBR=fmalita@chromium.org,robertphillips@google.com,senorblanco@chromium.org,mtklein@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/32704674f64cb6a14356dfebe060cd3484c06cc7

TBR=fmalita@chromium.org,robertphillips@google.com,senorblanco@chromium.org,mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1530203002
2015-12-16 08:38:16 -08:00
reed
32704674f6 Revert of remove drawSprite from canvas (patchset #4 id:60001 of https://codereview.chromium.org/1534443003/ )
Reason for revert:
need to remove an override in chrome

Original issue's description:
> remove drawSprite from canvas
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/4657ce2324ea197507c4ba728d81138f56da13b1

TBR=fmalita@chromium.org,robertphillips@google.com,senorblanco@chromium.org,mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1529803004
2015-12-16 08:27:10 -08:00
reed
4657ce2324 remove drawSprite from canvas
BUG=skia:

Review URL: https://codereview.chromium.org/1534443003
2015-12-16 07:52:47 -08:00
mtklein
6f37b4a475 Unify some SkNx code
- one base case and one N=1 case instead of two each (or three with doubles)
 - use SkNx_cast instead of FromBytes/toBytes
 - 4-at-a-time Sk4f::ToBytes becomes a special standalone Sk4f_ToBytes

If I did everything right, this'll be perf- and pixel- neutral.

https://gold.skia.org/search2?issue=1526523003&unt=true&query=source_type%3Dgm&master=false

BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review URL: https://codereview.chromium.org/1526523003
2015-12-14 11:25:18 -08:00
reed
4ff653cab2 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #12 id:220001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
speculative revert to see if it unblocks the DEPS roll

https://codereview.chromium.org/1529443002

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23

TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1528473002
2015-12-14 05:58:25 -08:00
kkinnunen
e13ca329fc Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Review URL: https://codereview.chromium.org/1490113005
2015-12-14 04:49:17 -08:00
joshualitt
46646506f1 remove explicit 'f' in glbench shader
TBR=bsalomon@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/1503383006
2015-12-11 08:31:17 -08:00
xidachen
467ddc0b24 SkBlurImageFilter returns input when sigma = 0
In the current implementation, a blur filter is always created even in the
case when sigma.fX == 0 && sigma.fY == 0. This CL makes the blur filter
return input in this case.

BUG=568393

Review URL: https://codereview.chromium.org/1518643002
2015-12-10 12:08:44 -08:00
scroggo
565901db95 Switch SkAutoMalloc to SkAutoTMalloc to avoid cast
Make SkAutoTMalloc's interface look more like SkAutoMalloc:
- add free(), which does what you expect
- make reset() return a pointer fPtr

No public API changes (SkAutoTMalloc is in include/private)

BUG=skia:2148

Review URL: https://codereview.chromium.org/1516833003
2015-12-10 10:44:13 -08:00
kkinnunen
5219fd9ff7 Make NVPR a GL context option instead of a GL context
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.

No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1

Committed: https://skia.googlesource.com/skia/+/64492c43c3faee7ab0f69b1c84e0267616f85e52

Review URL: https://codereview.chromium.org/1448883002
2015-12-10 06:28:13 -08:00
halcanary
e36ec87176 SkBitmap::installPixels(const SkPixmap&);
Review URL: https://codereview.chromium.org/1505333002
2015-12-09 11:36:59 -08:00
borenet
9d66696f6b Revert of Make NVPR a GL context option instead of a GL context (patchset #9 id:160001 of https://codereview.chromium.org/1448883002/ )
Reason for revert:
"Could not create surface" on Linux GTX660 bots

Original issue's description:
> Make NVPR a GL context option instead of a GL context
>
> Make NVPR a GL context option instead of a GL context.
> This may enable NVPR to be run with command buffer
> interface.
>
> No functionality change in DM or nanobench. NVPR can
> only be run with normal GL APIs.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1
>
> Committed: https://skia.googlesource.com/skia/+/64492c43c3faee7ab0f69b1c84e0267616f85e52

TBR=mtklein@google.com,bsalomon@google.com,jvanverth@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1513703002
2015-12-09 07:03:51 -08:00
mtklein
1f6a1bd969 spin off remaining integer overflow fixes
- Carmack rsqrt uses an int where it wants a uint32_t.
  - turn off all santizers (including signed-integer-overflow) in third_party/externals/sftntly.

CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot

BUG=skia:4635

Review URL: https://codereview.chromium.org/1511643002
2015-12-08 10:53:01 -08:00
kkinnunen
64492c43c3 Make NVPR a GL context option instead of a GL context
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.

No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1

Review URL: https://codereview.chromium.org/1448883002
2015-12-08 01:24:40 -08:00
mtklein
66cfcffd5d simplify nanobench --quiet / -q output
This tries to cut things down to the very minimum you might want to know:

$ out/Release/nanobench --match nytimes --config 8888 gpu -q
Timer overhead: 29.6ns
! -> high variance, ? -> moderate variance
    micros       bench
   2479.05 !    desk_nytimes.skp_1_mpd    8888
   1313.92      desk_nytimes.skp_1_mpd    gpu
   3617.65      desk_nytimes.skp_1    8888
   1158.34      desk_nytimes.skp_1    gpu
   1368.99 !    keymobi_nytimes_com_.skp_1_mpd    8888
    393.40      keymobi_nytimes_com_.skp_1_mpd    gpu
   1179.68 !    keymobi_nytimes_com_.skp_1    8888
    342.74      keymobi_nytimes_com_.skp_1    gpu

All times are printed in microseconds, and high variance runs are marked.

BUG=skia:

Review URL: https://codereview.chromium.org/1493313003
2015-12-04 06:35:30 -08:00
reed
6f2753deee add bench for sprite-like drawing w/ imagefilters
visualbench run on Mac Pro

curr/maxrss	loops	min	median	mean	max	stddev	samples   	config	bench
  96/96  MB	16	412µs	413µs	413µs	414µs	0%	▄▁█▅▅▅▅▆▅▃▅	gpu	warmupbench
  98/98  MB	4	1.86ms	1.86ms	1.86ms	1.86ms	0%	▁▂▇█▆▅▇▄▃▃▃	gpu	image-filter-sprite-draw-image
 100/100 MB	4	1.86ms	1.86ms	1.86ms	1.86ms	0%	▆▇▅▄▁▆▅█▅▄▅	gpu	image-filter-sprite-draw-bitmap
 100/100 MB	32	547µs	548µs	590µs	1.01ms	24%	█▁▁▁▁▁▁▁▁▁▁	gpu	image-filter-sprite-draw-sprite

BUG=skia:

Review URL: https://codereview.chromium.org/1497843003
2015-12-03 12:56:59 -08:00
joshualitt
dc5685ac37 Wire up resource cache stats dumping in nanobench
TBR=bsalomon@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/1495543003
2015-12-02 14:08:25 -08:00
joshualitt
8fd844f38e reset shader compilations for stats
BUG=skia:

Review URL: https://codereview.chromium.org/1491823003
2015-12-02 13:36:47 -08:00
joshualitt
e45c81c8f3 Began logging more gpu stats from nanobench
BUG=skia:

Review URL: https://codereview.chromium.org/1489033004
2015-12-02 09:05:38 -08:00
scroggo
9323dc6a72 Revert of Fix Android framework build (patchset #1 id:1 of https://codereview.chromium.org/1491563003/ )
Reason for revert:
eeebdb538d was reverted, so this one needs to be reverted, too

Original issue's description:
> Fix Android framework build
>
> eeebdb538d did not update a Config that
> only builds if SK_BUILD_FOR_ANDROID_FRAMEWORK. This appears to be the
> necessary parameter that is missing.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/cb6cb21cd9d27054810d2c80ef534dcddd615d4b

TBR=bsalomon@google.com,tomhudson@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1487033002
2015-12-01 08:08:18 -08:00
bsalomon
a0a024e323 Revert of Make NVPR a GL context option instead of a GL context (patchset #2 id:20001 of https://codereview.chromium.org/1448883002/ )
Reason for revert:
BUG=skia:4609

skbug.com/4609

Seems like GrContextFactory needs to fail when the NVPR option is requested but the driver version isn't sufficiently high.

Original issue's description:
> Make NVPR a GL context option instead of a GL context
>
> Make NVPR a GL context option instead of a GL context.
> This may enable NVPR to be run with command buffer
> interface.
>
> No functionality change in DM or nanobench. NVPR can
> only be run with normal GL APIs.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1

TBR=mtklein@google.com,jvanverth@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1486153002
2015-12-01 07:58:44 -08:00
scroggo
cb6cb21cd9 Fix Android framework build
eeebdb538d did not update a Config that
only builds if SK_BUILD_FOR_ANDROID_FRAMEWORK. This appears to be the
necessary parameter that is missing.

BUG=skia:2992

Review URL: https://codereview.chromium.org/1491563003
2015-12-01 07:53:37 -08:00
mtklein
9db43ac4ee Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)
This is a big speedup for float -> byte.  E.g. gradient_linear_clamp_3color:
 x86-64 147µs -> 103µs  (Broadwell MBP)
 arm64 2.03ms -> 648µs  (Galaxy S6)
 armv7 1.12ms -> 489µs  (Galaxy S6, same device!)

BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;client.skia.android:Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Debug-Trybot

Review URL: https://codereview.chromium.org/1483953002
2015-12-01 07:10:21 -08:00
kkinnunen
eeebdb538d Make NVPR a GL context option instead of a GL context
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.

No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.

BUG=skia:2992

Review URL: https://codereview.chromium.org/1448883002
2015-12-01 05:10:48 -08:00
hendrikw
4870e6d4c9 skia: Holding onto the image in the benchmark causes issues
Skia'a nanobench can hold onto an image, that causes the lifetime
of GrGLGpu to extend past that of the GL interface.

Kill reference to surface and image before killing the interface

Review URL: https://codereview.chromium.org/1472433002
2015-11-24 05:50:23 -08:00
kkinnunen
5931922997 Remove GrContextFactory::getGLContext
Remove GrContextFactory::getGLContext, it is problematic:

It has the bug of not checking for the context type.

It also is error-prone, since the GL context is not made
current, but it is callers may assume it is current.

It is also not used very much.

Clients can use GrContextFactory::getContextInfo.

BUG=skia:

Review URL: https://codereview.chromium.org/1455093003
2015-11-22 23:23:53 -08:00
mtklein
56da025020 Switch uses of SkChecksum::Compute to Murmur3.
SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.

The only interesting stuff is in src/gpu.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac

Committed: https://skia.googlesource.com/skia/+/540e95483d285b555e9b1a73d18c16e7d7c0deba

Review URL: https://codereview.chromium.org/1436973003
2015-11-16 11:16:23 -08:00
mtklein
3c2d32b8e2 Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:20001 of https://codereview.chromium.org/1436973003/ )
Reason for revert:
gotta put back *compute = 0.

Original issue's description:
> Switch uses of SkChecksum::Compute to Murmur3.
>
> SkChecksum::Compute is a very, very poorly distributed hash function.
> This replaces all remaining uses with Murmur3.
>
> The only interesting stuff is in src/gpu.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac
>
> Committed: https://skia.googlesource.com/skia/+/540e95483d285b555e9b1a73d18c16e7d7c0deba

TBR=bsalomon@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1448023005
2015-11-16 11:01:18 -08:00
mtklein
540e95483d Switch uses of SkChecksum::Compute to Murmur3.
SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.

The only interesting stuff is in src/gpu.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac

Review URL: https://codereview.chromium.org/1436973003
2015-11-16 09:08:21 -08:00
msarett
4b0778ec49 Remove dependency on src/android from dm and nanobench
BUG=skia:

Review URL: https://codereview.chromium.org/1443033002
2015-11-13 09:59:11 -08:00
mtklein
0274efbd3d Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:20001 of https://codereview.chromium.org/1436973003/ )
Reason for revert:
I would not have expected this to change any images.

Looks like it's changed both MSAA and non-MSAA GMs:
https://gold.skia.org/search2?blame=1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac&unt=true&head=true&query=source_type%3Dgm

Original issue's description:
> Switch uses of SkChecksum::Compute to Murmur3.
>
> SkChecksum::Compute is a very, very poorly distributed hash function.
> This replaces all remaining uses with Murmur3.
>
> The only interesting stuff is in src/gpu.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac

TBR=bsalomon@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1445523003
2015-11-13 07:07:47 -08:00
mtklein
1d024a3c90 Switch uses of SkChecksum::Compute to Murmur3.
SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.

The only interesting stuff is in src/gpu.

BUG=skia:

Review URL: https://codereview.chromium.org/1436973003
2015-11-12 15:44:09 -08:00
msarett
84a8065275 Reorganize BRD code in new tools directory
Rename SkCodecTools.h to SkBitmapRegionDecoderPriv.h

Move BRD code to its own directory in tools.  This
allows us to not need to expose the entire tools
directory in Android.

BUG=skia:

Review URL: https://codereview.chromium.org/1417393004
2015-11-10 15:49:46 -08:00
msarett
0459c9425f Delete dead subset benches from nanobench
This approach to subset decoding is no longer supported.
We have replaced it with an implementation that does not
depend on forked libraries.
https://codereview.chromium.org/1406153015/

BUG=skia:

Review URL: https://codereview.chromium.org/1430493005
2015-11-10 14:52:13 -08:00
halcanary
6950de6c41 Comments Style: s/skbug.com/bug.skia.org/
DOCS_PREVIEW= https://skia.org/?cl=1432503003

Review URL: https://codereview.chromium.org/1432503003
2015-11-07 05:29:00 -08:00
msarett
5cb4885b4c Rename SkBitmapRegionDecoder and Create function
We no longer need to worry about namespace
conflicts SkBitmapRegionDecoder in Android (which
we are replacing).

Additionally, the static Create() function does not
need to repeat the name BitmapRegionDecoder.

BUG=skia:

Review URL: https://codereview.chromium.org/1415243007
2015-11-06 08:56:32 -08:00
scroggo
501b7344f1 Combine native sampling with sampling
In SkSampledCodec, allow the native codec to do its scaling first, then
sample on top of that. Since the only codec which can do native scaling
is JPEG, and we know what it can do, hard-code for JPEG. Check to see
if the sampleSize is something JPEG supports, or a multiple of
something it supports. If so, use JPEG directly or combine them.

BUG=skia:4320

Review URL: https://codereview.chromium.org/1417583009
2015-11-03 07:55:12 -08:00
senorblanco
a8bd38e178 Add cropped-then-expanded test cases to blur_image_filter tests.
These are benches similar to the imagefilterscropexpand GM: an
input filter is cropped to a smaller size, then the blur is re-expanded
out to a larger size.

BUG=skbug:4502

Review URL: https://codereview.chromium.org/1412373004
2015-10-30 13:17:20 -07:00
mtklein
bbba16878f nanobench: fix and simplify --samplingTime
Recent changes to WallTimer broke --samplingTime.  In particular, this idiom became nonsensical:
   WallTimer timer;
   timer.start();
   do {
     ...
     timer.end();
   } while(timer.fWall < ...);

WallTimer started making private use of fWall between when start() and end() were called, so the second time around the loop we end up with nonsense.

If that makes no sense, don't worry.  The code here using now_ms() is just as fast, just as precise, and clearer.

I took the opportunity to simplify --samplingTime <complicated string parsing> to --ms <int>, and to simplify the code that depends on it.

BUG=skia:

Review URL: https://codereview.chromium.org/1419103004
2015-10-28 11:36:30 -07:00
msarett
35e5d1b449 Refactor SkBitmapRegionDecoderInterface for Android
The result SkBitmap, the pixel allocator, and the alpha
preference need to be communicated from the client to
the region decoder.

BUG=skia:

Review URL: https://codereview.chromium.org/1418093006
2015-10-27 12:50:25 -07:00
cdalton
e6d2024c68 Flush GrContext between benchmark draw loops
This change updates a small subset of benchmarks to flush the GrContext
between draw loops (specifically SKP benchmarks, SampleApp, and the
warmup in visualbench). This helps improve timing accuracy by not
allowing the gpu to batch across draw boundaries in the affected
benchmarks.

BUG=skia:

Review URL: https://codereview.chromium.org/1427533002
2015-10-26 13:45:29 -07:00
egdaniel
cb7ba1eafc Make appending default precision be controled by GLSL
BUG=skia:

Review URL: https://codereview.chromium.org/1403373012
2015-10-26 08:38:26 -07:00
tomhudson
3c8ceb7350 Simplify linkages to Android framework internals
We've migrated SkHwuiRenderer into the Android Framework as
android::uirenderer::TestWindowContext in response to an internal
bug; we now delete that class and change our build references here.

R=djsollen@google.com

Review URL: https://codereview.chromium.org/1407053009
2015-10-26 07:21:32 -07:00
senorblanco
7b87ee7a1c Image filters: simplify filterInputGPU().
Remove a call to canFilterImageGPU() / filterImageGPU() from
filterInputGPU(). There's no reason to do this, since
the subsequent filterImage() call will do it for us anyway.
And this call actually defeats caching (as demonstrated by
the attached bench).

BUG=skia:

Review URL: https://codereview.chromium.org/1411013004
2015-10-26 06:55:47 -07:00
egdaniel
472d44e8f8 Add version string and force highp NDS transfrom to GLSLCaps
This also include the use of any() in the shaders.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/cef4bce8e260b49bf3417eadbac806cf7d39cdc8

Review URL: https://codereview.chromium.org/1417993004
2015-10-22 08:20:00 -07:00
msarett
26ad17b8f8 Implementation of SkBitmapRegionDecoder using SkAndroidCodec
Includes testing in DM and nanobench

BUG=skia:

Review URL: https://codereview.chromium.org/1402863002
2015-10-22 07:29:19 -07:00
egdaniel
899ba37db3 Revert of Add version string and force highp NDS transfrom to GLSLCaps (patchset #3 id:40001 of https://codereview.chromium.org/1417993004/ )
Reason for revert:
breaking bots

Original issue's description:
> Add version string and force highp NDS transfrom to GLSLCaps
>
> This also include the use of any() in the shaders.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/cef4bce8e260b49bf3417eadbac806cf7d39cdc8

TBR=bsalomon@google.com,jvanverth@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1420033002
2015-10-22 07:08:37 -07:00
egdaniel
cef4bce8e2 Add version string and force highp NDS transfrom to GLSLCaps
This also include the use of any() in the shaders.

BUG=skia:

Review URL: https://codereview.chromium.org/1417993004
2015-10-22 06:54:15 -07:00
egdaniel
0d3f061262 Move GrGLShaderVar to GrGLSL
BUG=skia:

Review URL: https://codereview.chromium.org/1417123002
2015-10-21 10:45:48 -07:00
egdaniel
f529439fea Move shader precision modifier check onto GLSLCaps
BUG=skia:

Review URL: https://codereview.chromium.org/1414373002
2015-10-21 07:14:17 -07:00
msarett
74deb981d5 Valgrind experiment
I don't really expect this to fix the errors, but I think
it's worth it to try shaking up the valgrind bot overnight.
There's some strange behavior with regard to color type on
the valgrind bot that I can't reproduce and that we aren't
seeing on any of the other bots.

TBR=mtklein,scroggo

BUG=skia:

Review URL: https://codereview.chromium.org/1418723002
2015-10-20 16:45:56 -07:00
mtklein
4dfdbb19ba nanobench: Add some Valgrind failure paranoia.
Trying to figure out

http://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-Valgrind/builds/586/steps/nanobench/logs/stdio

BUG=skia:4482

Review URL: https://codereview.chromium.org/1418633002
2015-10-20 07:45:29 -07:00
robertphillips
423f6461e9 Add SkTTopoSort
BUG=skia:4094

Review URL: https://codereview.chromium.org/1414503003
2015-10-19 12:15:55 -07:00
bsalomon
2f8ac3538d Misc: Don't run etc1 bench with invalid image and fix VS2015 build warning
Review URL: https://codereview.chromium.org/1409993003
2015-10-19 08:29:16 -07:00
scroggo
860e8a6719 Renable image benchmarking
- Remove --images '' to renable image benchmarking
- Add a flag to disable testing JPEG's buildTileIndex, since it also leaks memory
- Do not run images on GPU
- Do not run large interlaced images on 32 bit bots
- When buildTileIndex is not being used in the subset benches, do not use it for BRD

BUG=skia:3418
BUG=skia:4469
BUG=skia:4471
BUG=skia:4360

Review URL: https://codereview.chromium.org/1396113002
2015-10-15 07:51:28 -07:00
scroggo
fd2b067b9e Remove unnecessary allocation in nanobench
Review URL: https://codereview.chromium.org/1408593002
2015-10-14 09:00:36 -07:00
scroggo
2da1a854b0 Stop benching PNG buildTileIndex by default
It leaks memory and kills the bots. Supply an option to run it for
local comparison.

BUG=skia:4360
BUG=skia:3418

Review URL: https://codereview.chromium.org/1396613007
2015-10-13 13:33:33 -07:00
msarett
fdb47571a3 Add subsetting to SkScanlineDecoder
This CL allows the SkScanlineDecoder to decode partial
scanlines.

This is a first step in efficiently implementing subsetting
in SkScaledCodec.

BUG=skia:4209

Review URL: https://codereview.chromium.org/1390213002
2015-10-13 12:50:14 -07:00
scroggo
e361781bf7 Fix codec memory leaks in nanobench
SubsetTranslateBench.cpp:
Unref the color table, so it gets deleted.

SkBitmapRegionDecoderInterface.cpp:
Delete the stream if it is not used.

BUG=skia:3418

Review URL: https://codereview.chromium.org/1396113003
2015-10-09 12:15:57 -07:00
msarett
e6dd004c1b Fill incomplete images in SkCodec parent class
Rather than implementing some sort of "fill" in every
SkCodec subclass for incomplete images, let's make the
parent class handle this situation.

This includes an API change to SkCodec.h

SkCodec::getScanlines() now returns the number of lines it
read successfully, rather than an SkCodec::Result enum.
getScanlines() most often fails on an incomplete input, in
which case it is useful to know how many lines were
successfully decoded - this provides more information than
kIncomplete vs kSuccess.  We do lose information when the
API is used improperly, as we are no longer able to return
kInvalidParameter or kScanlineNotStarted.

Known Issues:
Does not work for incomplete fFrameIsSubset gifs.
Does not work for incomplete icos.

BUG=skia:

Review URL: https://codereview.chromium.org/1332053002
2015-10-09 11:07:34 -07:00
scroggo
ab12c27158 Update Subset benches to support interlacing and fix bugs
Instead of decoding one line at a time, if the ScanlineOrder is kNone,
decode all of the lines in one pass, and then copy the subset into the
output. This will allow us to more realistically test subset decodes
for interlaced png. It also makes running them not take forever.

Do *not* support other modes (besides kTopDown), since they are not
used by the big three we need to replace BitmapRegionDecoder
implementation (skbug.com/4428).

Fix a bug in SubsetTranslateBench and SubsetZoomBench:
When we decode another subset, we need to reset the scanline decode
first. This bug appears to have been present since the introduction of
these tests in crrev.com/1160953002

BUG=skia:4205
BUG=skia:3418

Review URL: https://codereview.chromium.org/1387233002
2015-10-08 12:01:39 -07:00
reed
5ea95df02d Revert "Revert of factories should return baseclass, allowing the impl to specialize (patchset #4 id:60001 of https://codereview.chromium.org/1390523005/ )"
This reverts commit 95376a0dde.

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1389083002
2015-10-06 14:05:32 -07:00
schenney
95376a0dde Revert of factories should return baseclass, allowing the impl to specialize (patchset #4 id:60001 of https://codereview.chromium.org/1390523005/ )
Reason for revert:
Breaks Chrome with this link error: ../../third_party/skia/include/effects/SkMorphologyImageFilter.h:75: error: undefined reference to 'SkMorphologyImageFilter::SkMorphologyImageFilter(int, int, SkImageFilter*, SkImageFilter::CropRect const*)'
../../third_party/skia/include/effects/SkMorphologyImageFilter.h:104: error: undefined reference to 'SkMorphologyImageFilter::SkMorphologyImageFilter(int, int, SkImageFilter*, SkImageFilter::CropRect const*)'

Presumably due to code in third_party/WebKit/Source/platform/graphics/filters/FEMorphology.cpp that contains:
#include "SkMorphologyImageFilter.h"

...

    if (m_type == FEMORPHOLOGY_OPERATOR_DILATE)
        return adoptRef(SkDilateImageFilter::Create(radiusX, radiusY, input.get(), &rect));
    return adoptRef(SkErodeImageFilter::Create(radiusX, radiusY, input.get(), &rect));

Original issue's description:
> factories should return baseclass, allowing the impl to specialize
>
> waiting on https://codereview.chromium.org/1386163002/# to land
>
> BUG=skia:4424
>
> Committed: https://skia.googlesource.com/skia/+/80a6dcaa1b757826ed7414f64b035d512d9ccbf8

TBR=senorblanco@google.com,robertphillips@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4424

Review URL: https://codereview.chromium.org/1389063002
2015-10-06 12:59:55 -07:00
reed
80a6dcaa1b factories should return baseclass, allowing the impl to specialize
waiting on https://codereview.chromium.org/1386163002/# to land

BUG=skia:4424

Review URL: https://codereview.chromium.org/1390523005
2015-10-06 11:12:23 -07:00
joshualitt
cb54e8ed45 Cleanup timing state machine
BUG=skia:

Review URL: https://codereview.chromium.org/1386933002
2015-10-05 13:58:26 -07:00
scroggo
303fa35012 Specify bench_type & source_type for image benches
This will allow us to use perf filtering for comparing SkImageDecoder
to SkCodec.

BUG=skia:3418

Review URL: https://codereview.chromium.org/1387863002
2015-10-05 11:03:34 -07:00
joshualitt
98d2e2f095 Factor out VisualBench timing code into a helper class
BUG=skia:

Review URL: https://codereview.chromium.org/1375363003
2015-10-05 07:23:30 -07:00
joshualitt
b235168f55 S4 only has 8 texture units on the GLContext we create
BUG=skia:4373

Review URL: https://codereview.chromium.org/1386643002
2015-10-02 06:49:23 -07:00
mtklein
a1ebeb25e9 Remove const from const int loops.
This drives me nuts, and prevents `while (loops --> 0)`.

BUG=skia:

Review URL: https://codereview.chromium.org/1379923005
2015-10-01 09:43:39 -07:00
joshualitt
8a6697af95 Fix for nexus 5 crashing in GL benches
GLBenches do not expect gl state  to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw.  This causes us to bind vertex objects / programs / etc.

This change creates two new virtual methods which are called right before and immediately after timing.

BUG=skia:

Review URL: https://codereview.chromium.org/1379853003
2015-09-30 12:11:07 -07:00
scroggo
46c5747256 Merge SkCodec with SkScanlineDecoder
Benefits:
- This mimics other decoding APIs (including the ones SkCodec relies
on, e.g. a png_struct, which can be used to decode an entire image or
one line at a time).

- It allows a client to ask us to do what we can do efficiently - i.e.
start from encoded data and either decode the whole thing or scanlines.

- It removes the duplicate methods which appeared in both SkCodec and
SkScanlineDecoder (some of which, e.g. in SkJpegScanlineDecoder, just
call fCodec->sameMethod()).

- It simplifies moving more checks into the base class (e.g. the
examples in skbug.com/4284).

BUG=skia:4175
BUG=skia:4284

=====================================================================

SkScanlineDecoder.h/.cpp:
Removed.

SkCodec.h/.cpp:
Add methods, enums, and variables which were previously in
SkScanlineDecoder.
Default fCurrScanline to -1, as a sentinel that start has not been
called.

General changes:
Convert SkScanlineDecoders to SkCodecs.

General changes in SkCodec subclasses:
Merge SkScanlineDecoder implementation into SkCodec. Most (all?) owned
an SkCodec, so they now call this-> instead of fCodec->.

SkBmpCodec.h/.cpp:
Replace the unused rowOrder method with an override for
onGetScanlineOrder.
Make getDstRow const, since it is called by onGetY, which is const.

SkCodec_libpng.h/.cpp:
Make SkPngCodec an abstract class, with two subclasses which handle
scanline decoding separately (they share code for decoding the entire
image). Reimplement onReallyHasAlpha so that it can return the most
recent result (e.g. after a scanline decode which only decoded part
of the image) or a better answer (e.g. if the whole image is known to
be opaque).
Compute fNumberPasses early, so we know which subclass to instantiate.
Make SkPngInterlaceScanlineDecoder use the base class' fCurrScanline
rather than a separate variable.

CodexTest.cpp:
Add tests for the state changes in SkCodec (need to call start before
decoding scanlines; calling getPixels means that start will need to
be called again before decoding more scanlines).
Add a test which decodes in stripes, currently only used for an
interlaced PNG.

TODO: Add tests for onReallyHasAlpha.

Review URL: https://codereview.chromium.org/1365313002
2015-09-30 08:57:14 -07:00
herb
62a69c26b3 Move Mutexy things to private.
There is no API change.

TBR=reed@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1368333004
2015-09-29 11:47:45 -07:00
herb
e6e41a8a19 Move SkAtomics.h to private.
There are no API changes.

TBR=reed@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1369333004
2015-09-28 11:24:13 -07:00
fmalita
2f5891ea64 Remove SkBitmapSource
To avoid breaking existing SKPs, add a deserialization stub which
unflattens SkBitmapSource records to SkImageSources.

R=reed@google.com,mtklein@google.com,robertphillips@google.com

Review URL: https://codereview.chromium.org/1363913002
2015-09-25 09:15:55 -07:00
reed
57b767127f use override to make the new xcode happier
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1368673004
2015-09-25 04:49:43 -07:00
joshualitt
8db65a6d0c stop scaling loops and improve warmup bench
BUG=skia:

Review URL: https://codereview.chromium.org/1363663004
2015-09-24 12:42:02 -07:00
joshualitt
7d4b458b9f Add warmup bench to visual bench
BUG=skia:

Review URL: https://codereview.chromium.org/1358373003
2015-09-24 08:08:23 -07:00
msarett
7f69144aaa Add nanobench tests for BitmapRegionDecoder
SkBitmapRegionDecoderInterface provides an interface
for multiple implementations of Android's
BitmapRegionDecoder.

We already have correctness tests in DM that will enable us
to compare the quality of our various BRD implementations.

We also need these performance tests to compare the speed
of our various implementations.

BUG=skia:4357

Review URL: https://codereview.chromium.org/1344993003
2015-09-22 11:56:16 -07:00
mtklein
a16e8bcef1 move mutex construction out of the benchmarks.
BUG=skia:

Review URL: https://codereview.chromium.org/1345853004
2015-09-22 10:38:48 -07:00
herb
0d39d37ddc Delete the typefaces.
BUG=skia:

Review URL: https://codereview.chromium.org/1353203002
2015-09-18 13:52:18 -07:00
herb
1052f51a7d Font cache stress test.
BUG=skia:

Review URL: https://codereview.chromium.org/1348883002
2015-09-18 12:09:43 -07:00
herb
d32087a613 Add shared mutex benchmark.
BUG=skia:

Review URL: https://codereview.chromium.org/1352863004
2015-09-18 10:50:35 -07:00
herb
bcfd511eb1 Benchmark all mutex implementations.
BUG=skia:

Review URL: https://codereview.chromium.org/1342283004
2015-09-18 09:24:18 -07:00
halcanary
435657fd62 Forward declare SkStrokeRec in SkPathEffect
Review URL: https://codereview.chromium.org/1312163008
2015-09-15 12:53:07 -07:00
fmalita
5598b63cd2 Convert unit tests, GMs from SkBitmapSource to SkImagesource
This removes SkBitmapSource clients within Skia.

http://crrev.com/1334173004 does the same for Blink, so we should be
able to remove SkBitmapSource in a follow-up.

R=reed@google.com,robertphillips@google.com,mtklein@google.com

Review URL: https://codereview.chromium.org/1343123002
2015-09-15 11:26:14 -07:00
reed
74bd953719 discardable pixelrefs are gone, update tests accordingly
BUG=skia:4328

Review URL: https://codereview.chromium.org/1340803002
2015-09-14 08:52:12 -07:00
hendrikw
eddbefb4a5 skia: Add ANGLE with GL backend to nanobench/DM
This will allow us to test this without hacking it in, might be useful
for others too.

Review URL: https://codereview.chromium.org/1338003002
2015-09-11 13:07:29 -07:00
hendrikw
894a2e4362 skia: Initialize value passed to GetShaderiv in GLBench
The command buffer's GetShaderiv and GetProgramiv code checks
that the success value passed in is either -1 or 0.

Review URL: https://codereview.chromium.org/1318143004
2015-09-08 15:18:56 -07:00
mtklein
dde03ff89f Clean up remaining users of SkPMFloat
This switches over SkXfermodes_opts.h and SkColorMatrixFilter to use Sk4f,
and converts the SkPMFloat benches to Sk4f benches.

No pixels should change here, and no code beyond the Sk4f_ benches should change speed.
The benches are faster than the old versions.

BUG=skia:4117

Review URL: https://codereview.chromium.org/1324743002
2015-08-31 15:26:08 -07:00
bsalomon
afcd7cd324 Rename flag from "distance field" to "device independent."
Review URL: https://codereview.chromium.org/1322433006
2015-08-31 12:39:41 -07:00
hendrikw
885bf09255 skia: add ability to load command_buffer_gles2
BUG=skia:

Review URL: https://codereview.chromium.org/1306823003
2015-08-27 10:38:39 -07:00
halcanary
96fcdcc219 Style Change: NULL->nullptr
DOCS_PREVIEW= https://skia.org/?cl=1316233002

Review URL: https://codereview.chromium.org/1316233002
2015-08-27 07:41:16 -07:00
mtklein
9c84b112aa Add white variants to TextBench
Might be worth a look.

BUG=skia:

Review URL: https://codereview.chromium.org/1319503003
2015-08-26 13:41:31 -07:00
halcanary
385fe4d4b6 Style Change: SkNEW->new; SkDELETE->delete
DOCS_PREVIEW= https://skia.org/?cl=1316123003

Review URL: https://codereview.chromium.org/1316123003
2015-08-26 13:07:49 -07:00
bungeman
60e0fee6d4 Remove include of stdlib.h from SkTypes.h.
Unfortunately, immintrin.h (which is also included by SkTypes)
includes xmmintrin.h which includes mm_malloc.h which includes
stdlib.h for malloc even though, from the implementation, it is
difficult to see why.

Fortunately, arm_neon.h does not seem to be involved in such
shenanigans, so building for Android will keep things sane.

TBR=reed@google.com
Doesn't change Skia API, just moves an include.

Review URL: https://codereview.chromium.org/1313203003
2015-08-26 05:15:46 -07:00
borenet
877a52ae61 VisualBenchTest: Write JSON output
BUG=skia:4093

Review URL: https://codereview.chromium.org/1302103002
2015-08-20 09:12:39 -07:00
bungeman
99fe822606 Use static_assert instead of SK_COMPILE_ASSERT.
Now that static_assert is allowed, there is no need to use a non-
standard compile time assertion

Review URL: https://codereview.chromium.org/1306443004
2015-08-20 07:57:52 -07:00
reed
216b643fc7 private iterator to visit all resource cache entries
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1271033002
2015-08-19 12:25:41 -07:00
mtklein
c6ad06acef unsigned -> int for counts and indices in picture-related code
also, (C)

BUG=skia:

Review URL: https://codereview.chromium.org/1300163002
2015-08-19 09:51:01 -07:00
reed
451af5062e remove SkDeferredCanvas
Waiting a day or so to see if the blink-removal of SkDeferredCanvas sticks

BUG=skia:

Review URL: https://codereview.chromium.org/1269093002
2015-08-19 08:18:04 -07:00
reed
e47829b6b1 flag to use const& instead of const* for src-rect
BUG=skia:

Review URL: https://codereview.chromium.org/1272713005
2015-08-06 10:02:53 -07:00
bungeman
d3ebb48320 IWYU: 'core' target, files starting A-C.
TBR=reed@google.com
Verbal lgtm, does not change API.

Committed: https://skia.googlesource.com/skia/+/7403d87db8e43d4c2b5b25ac22a0ebc22bd09d69

Review URL: https://codereview.chromium.org/1265033002
2015-08-05 13:57:49 -07:00
reed
fb8c1fcab1 Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of https://codereview.chromium.org/1265033002/ )
Reason for revert:
revert to unblock DEPS roll

../../chrome/browser/chromeos/display/overscan_calibrator.cc:43:10: error: variable has incomplete type 'SkPath'
  SkPath base_path;

Original issue's description:
> IWYU: 'core' target, files starting A-C.
>
> TBR=reed@google.com
> Verbal lgtm, does not change API.
>
> Committed: https://skia.googlesource.com/skia/+/7403d87db8e43d4c2b5b25ac22a0ebc22bd09d69

TBR=reed@google.com,mtklein@google.com,bungeman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1273613002
2015-08-04 18:44:57 -07:00
bungeman
7403d87db8 IWYU: 'core' target, files starting A-C.
TBR=reed@google.com
Verbal lgtm, does not change API.

Review URL: https://codereview.chromium.org/1265033002
2015-08-04 14:56:53 -07:00
scroggo
1c005e4a38 Create a scanline decoder without creating a codec
Prior to this CL, if a client wanted to decode scanlines, they had to
create an SkCodec in order to get an SkScanlineDecoder. This introduces
complications if input data is not easily shared between the two
objects.

Instead, add methods to SkScanlineDecoder for creating a new one from
input data, and remove the creation functions from SkCodec.

Update DM and tests.

Review URL: https://codereview.chromium.org/1267583002
2015-08-04 09:24:45 -07:00
reed
dea6e1c737 update image bench to test gpu and cpu images against raster surface
BUG=513695
TBR=

Review URL: https://codereview.chromium.org/1261043003
2015-08-04 08:42:40 -07:00
reed
799a3646f9 add bench for gpu-image -> cpu-surface
BUG=513695
TBR=

Review URL: https://codereview.chromium.org/1261663004
2015-08-03 14:18:04 -07:00
mtklein
58fd2c8af4 Remove sk_memcpy32
It's only implemented on x86, where the exisiting benchmark says memcpy() is
faster for all cases:

Timer overhead: 24ns
curr/maxrss    loops    min    median    mean    max    stddev    samples       config    bench
  10/10  MB    1    35.9µs    36.2µs    36.2µs    36.6µs    1%    ▁▂▄▅▅▃█▄▄▅    nonrendering    sk_memcpy32_100000
  10/10  MB    13    2.27µs    2.28µs    2.28µs    2.29µs    0%    █▄▃▅▃▁▃▅▁▄    nonrendering    sk_memcpy32_10000
  11/11  MB    677    91.6ns    95.9ns    94.5ns    99.4ns    3%    ▅▅▅▅▅█▁▁▁▁    nonrendering    sk_memcpy32_1000
  11/11  MB    1171    20ns    20.9ns    21.3ns    23.4ns    6%    ▁▁▇▃▃▃█▇▃▃    nonrendering    sk_memcpy32_100
  11/11  MB    1952    14ns    14ns    14.3ns    15.2ns    3%    ▁▁██▁▁▁▁▁▁    nonrendering    sk_memcpy32_10
  11/11  MB    5    33.6µs    33.7µs    34.1µs    35.2µs    2%    ▆▇█▁▁▁▁▁▁▁    nonrendering    memcpy32_memcpy_100000
  11/11  MB    18    2.12µs    2.22µs    2.24µs    2.39µs    5%    ▂█▄▇█▄▇▁▁▁    nonrendering    memcpy32_memcpy_10000
  11/11  MB    1112    87.3ns    87.3ns    89.1ns    93.7ns    3%    ▄██▄▁▁▁▁▁▁    nonrendering    memcpy32_memcpy_1000
  11/11  MB    2124    12.8ns    13.3ns    13.5ns    14.8ns    6%    ▁▁▁█▃▃█▇▃▃    nonrendering    memcpy32_memcpy_100
  11/11  MB    3077    9ns    9.41ns    9.52ns    10.2ns    4%    ▃█▁█▃▃▃▃▃▃    nonrendering    memcpy32_memcpy_10

(Why?  One fewer thing to port to SkOpts.)

BUG=skia:4117

Review URL: https://codereview.chromium.org/1256763003
2015-07-27 11:08:28 -07:00
caryclark
1818acb6a4 rename portable_typeface_always to portable_typeface
TBR=reed@google.com

Review URL: https://codereview.chromium.org/1257773002
2015-07-24 12:09:25 -07:00
reed
84984efeb6 Revert[2] of guard to remove DrawBitmapRectFlags
This reverts commit 91110195a2.

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1240753003
2015-07-17 07:09:43 -07:00
scroggo
91110195a2 Revert of guard to remove DrawBitmapRectFlags (patchset #1 id:1 of https://codereview.chromium.org/1235393003/)
Reason for revert:
breaking android framework build

Original issue's description:
> guard to remove DrawBitmapRectFlags
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/6fb0b6779e40ce05c20cf279f0ecff31fa3cd60d

TBR=fmalita@chromium.org,djsollen@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1230823007
2015-07-17 05:57:34 -07:00
joshualitt
31b21f6719 Small fix for visualbench
BUG=skia:

Review URL: https://codereview.chromium.org/1237563005
2015-07-16 13:40:51 -07:00
reed
6fb0b6779e guard to remove DrawBitmapRectFlags
BUG=skia:

Review URL: https://codereview.chromium.org/1235393003
2015-07-16 06:10:02 -07:00
wangyix
891f0f35db Added GLVec4ScalarBench that doesn't use VAOs
BUG=skia:

Review URL: https://codereview.chromium.org/1235153008
2015-07-15 12:26:07 -07:00
scroggo
004aebd42c Revert of Added a GLBench for testing performance of vec4 vs scalar for coverage in generated shaders. (patchset #6 id:90001 of https://codereview.chromium.org/1225383002/)
Reason for revert:
Still failing on Windows. e.g. https://uberchromegw.corp.google.com/i/client.skia/builders/Perf-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Release-ANGLE/builds/231/steps/nanobench/logs/stdio

skbug.com/4053

Original issue's description:
> Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders.
>
> Added bench for timing vec4 vs scalar type for coverage in shaders
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/6104ced165f17eb2f765ace354d5895c0bc890c5
>
> Committed: https://skia.googlesource.com/skia/+/c734e69e8cf94bacaf68d3d8ee3310d1ad1fe8b8

TBR=joshualitt@google.com,tomhudson@google.com,wangyix@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1239503003
2015-07-15 06:36:42 -07:00
joshualitt
5ca41c1647 Remove GrRedBlackTree
BUG=skia:

Review URL: https://codereview.chromium.org/1226203013
2015-07-14 11:07:53 -07:00
robertphillips
3d32d768cd Add new SkPoint3 class
The existing Light filter and the upcoming Lighting Shader both need a Point3 class

Review URL: https://codereview.chromium.org/1229693009
2015-07-13 13:16:44 -07:00
wangyix
c734e69e8c Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders.
Added bench for timing vec4 vs scalar type for coverage in shaders

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/6104ced165f17eb2f765ace354d5895c0bc890c5

Review URL: https://codereview.chromium.org/1225383002
2015-07-13 13:09:17 -07:00
scroggo
cd8c499f2e Revert of Added a GLBench for testing performance of vec4 vs scalar for coverage in generated shaders. (patchset #4 id:40002 of https://codereview.chromium.org/1225383002/)
Reason for revert:
This is breaking a buildbot. See https://chromegw.corp.google.com/i/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug-ANGLE/builds/172/steps/nanobench/logs/stdio

We get the following error: ERROR::SHADER::COMPLIATION_FAILED: ERROR: 0:8: '0.f' : Floating-point suffix unsupported prior to GLSL ES 3.00
ERROR: 0:8: '0.f' : syntax error

Original issue's description:
> Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders.
>
> Added bench for timing vec4 vs scalar type for coverage in shaders
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/6104ced165f17eb2f765ace354d5895c0bc890c5

TBR=joshualitt@google.com,tomhudson@google.com,wangyix@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1235533004
2015-07-13 12:03:39 -07:00
wangyix
6104ced165 Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders.
Added bench for timing vec4 vs scalar type for coverage in shaders

BUG=skia:

Review URL: https://codereview.chromium.org/1225383002
2015-07-13 10:46:34 -07:00
jvanverth
672bb7fc66 Remove GL-specific code from GMs and tests
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/1232173002
2015-07-13 07:19:57 -07:00
mtklein
f059900f75 Fix up -Winconsistent-missing-override
(and a couple presubmit fixes)

This allows us to turn back on -Werror for LLVM coverage builds,
and more generally supports building with Clang 3.7.

No public API changes.
TBR=reed@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1232463006
2015-07-13 06:18:39 -07:00
scroggo
9b2cdbf481 Allow creating multiple scanline decoders.
Make getScanlineDecoder return a new object each time, which is
owned by the caller, and independent from any existing scanline
decoders and the SkCodec itself.

Since the SkCodec already contains the entire state machine, and it
is used by the scanline decoders, simply create a new SkCodec which
is now owned by the scanline decoder.

Move code that cleans up after using a scanline decoder into its
destructor

One side effect is that creating the first scanline decoder requires
a duplication of the stream and re-reading the header. (With some
more complexity/changes, we could pass the state machine to the
scanline decoder and make the SkCodec recreate its own state machine
instead.) The typical client of the scanline decoder (region decoder)
uses an SkMemoryStream, so the duplication is cheap, although we
should consider the extra time to reread the header/recreate the state
machine. (If/when we use the scanline decoder for other purposes,
where the stream may not be cheaply duplicated, we should consider
passing the state machine.)

One (intended) result of this change is that a client can create a
new scanline decoder in a new thread, and decode different pieces of
the image simultaneously.

In SkPngCodec::decodePalette, use fBitDepth rather than a parameter.

Review URL: https://codereview.chromium.org/1230033004
2015-07-10 12:07:02 -07:00
mtklein
cc29d26f57 Have nanobench pay attention to --threads.
TBR=

BUG=skia:

Review URL: https://codereview.chromium.org/1229953002
2015-07-09 10:04:56 -07:00
scroggo
eb602a5c94 SkCodec no longer inherits from SkImageGenerator.
SkImageGenerator makes some assumptions that are not necessarily valid
for SkCodec. For example, SkCodec does not assume that it can always be
rewound.

We also have an ongoing question of what an SkCodec should report as
its default settings (i.e. the return from getInfo). It makes sense for
an SkCodec to report that its pixels are unpremultiplied, if that is
the case for the underlying data, but if a client of SkImageGenerator
uses the default settings (as many do), they will receive
unpremultiplied pixels which cannot (currently) be drawn with Skia. We
may ultimately decide to revisit SkCodec reporting an SkImageInfo, but
I have left it unchanged for now.

Import features of SkImageGenerator used by SkCodec into SkCodec.

I have left SkImageGenerator unchanged for now, but it no longer needs
Result or Options. This will require changes to Chromium.

Manually handle the lifetime of fScanlineDecoder, so SkScanlineDecoder.h
can include SkCodec.h (where Result is), and SkCodec.h does not need
to include it (to delete fScanlineDecoder).

In many places, make the following simple changes:
- Now include SkScanlineDecoder.h, which is no longer included by
  SkCodec.h
- Use the enums in SkCodec, rather than SkImageGenerator
- Stop including SkImageGenerator.h where no longer needed

Review URL: https://codereview.chromium.org/1220733013
2015-07-09 08:16:03 -07:00
mtklein
1b24933e52 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.
SkThread.h doesn't do anything anymore execept include those two,
and thankfully, it doesn't seem to be mentioned outside Skia.

No public API changes.
TBR=reed@google.com

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/c50acf2321d7a934c80d754e9cbe936dfb8eb4cc

Review URL: https://codereview.chromium.org/1215393002
2015-07-07 12:21:22 -07:00
fmalita
d390110a39 Use kLow_SkFilterQuality in DrawBitmapAABench
BUG=skia:4001
R=reed@google.com

Review URL: https://codereview.chromium.org/1222713007
2015-07-06 08:20:15 -07:00
fmalita
f0ebdd7463 Add a bench for measuring drawBitmap anti-aliasing overhead
R=reed@google.com,mtklein@google.com

Review URL: https://codereview.chromium.org/1207403007
2015-07-06 05:25:17 -07:00
jvanverth
02802f64ea Revert of Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. (patchset #4 id:60001 of https://codereview.chromium.org/1215393002/)
Reason for revert:
Breaking the roll.

E.g. on android_chromium_gn_compile_dbg:

FAILED: /b/build/goma/gomacc ../../third_party/android_tools/ndk/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/bin/arm-linux-androideabi-g++ -MMD -MF obj/skia/ext/libskia.SkMemory_new_handler.o.d -DV8_DEPRECATION_WARNINGS -DCLD_VERSION=1 -DENABLE_NOTIFICATIONS -DENABLE_BROWSER_CDMS -DENABLE_PRINTING=1 -DENABLE_BASIC_PRINTING=1 -DDONT_EMBED_BUILD_METADATA -DUSE_OPENSSL=1 -DUSE_OPENSSL_CERTS=1 -DNO_TCMALLOC -DDISABLE_NACL -DENABLE_CONFIGURATION_POLICY -DENABLE_SUPERVISED_USERS=1 -DENABLE_AUTOFILL_DIALOG=1 -DUSE_PROPRIETARY_CODECS -DV8_USE_EXTERNAL_STARTUP_DATA -DVIDEO_HOLE=1 -DMOBILE_SAFE_BROWSING -DSAFE_BROWSING_SERVICE -DCHROMIUM_BUILD -D_FILE_OFFSET_BITS=64 -DANDROID -DHAVE_SYS_UIO_H -DCOMPONENT_BUILD -D__GNU_SOURCE=1 -D_DEBUG -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DWTF_USE_DYNAMIC_ANNOTATIONS=1 -DSKIA_IMPLEMENTATION=1 -DSK_ARM_HAS_OPTIONAL_NEON -DSK_GAMMA_APPLY_TO_A8 -DSK_GAMMA_EXPONENT=1.4 -DSK_GAMMA_CONTRAST=0.0 -DSK_DEFAULT_FONT_CACHE_LIMIT=1048576 -DSK_IGNORE_LINEONLY_AA_CONVEX_PATH_OPTS -DSKIA_DLL -DGR_GL_IGNORE_ES3_MSAA=0 -DSK_SUPPORT_GPU=1 -DSK_BUILD_FOR_ANDROID -DUSE_CHROMIUM_SKIA -DXML_STATIC -I../.. -Igen -I../../third_party/skia/include/private -I../../third_party/skia/src/core -I../../third_party/skia/src/image -I../../third_party/skia/src/opts -I../../third_party/skia/src/pdf -I../../third_party/skia/src/ports -I../../third_party/skia/src/sfnt -I../../third_party/skia/src/utils -I../../third_party/skia/src/lazy -I../../skia/config -I../../skia/ext -I../../third_party/skia/include/c -I../../third_party/skia/include/config -I../../third_party/skia/include/core -I../../third_party/skia/include/effects -I../../third_party/skia/include/images -I../../third_party/skia/include/lazy -I../../third_party/skia/include/pathops -I../../third_party/skia/include/pdf -I../../third_party/skia/include/pipe -I../../third_party/skia/include/ports -I../../third_party/skia/include/utils -I../../third_party/skia/include/gpu -I../../third_party/skia/src/gpu -I../../third_party/zlib -I../../third_party/expat/files/lib -I../../third_party/freetype-android/include -I../../third_party/freetype-android/src/include -I../../third_party/android_tools/ndk/sources/android/cpufeatures -fno-strict-aliasing -march=armv7-a -mfloat-abi=softfp -mtune=generic-armv7-a -mthumb -mthumb-interwork -fno-tree-sra -fno-caller-saves -funwind-tables -fPIC -pipe -ffunction-sections -funwind-tables -fno-short-enums -finline-limit=64 -mfpu=vfpv3-d16 -isystem../../third_party/android_tools/ndk/sources/cxx-stl/llvm-libc++/libcxx/include -isystem../../third_party/android_tools/ndk/sources/cxx-stl/llvm-libc++abi/libcxxabi/include -isystem../../third_party/android_tools/ndk/sources/android/support/include -fvisibility=hidden --sysroot=/b/build/slave/android_chromium_gn/build/src/third_party/android_tools/ndk/platforms/android-16/arch-arm -Os -fdata-sections -ffunction-sections -fomit-frame-pointer -g1 -Wno-format -Wendif-labels -Werror -Wno-missing-field-initializers -Wno-unused-parameter -Wno-psabi -Wno-extra -Wno-ignored-qualifiers -Wno-type-limits -Wno-unused-local-typedefs -fno-threadsafe-statics -fvisibility-inlines-hidden -std=gnu++11 -fno-rtti -fno-exceptions -Wno-deprecated -Wno-narrowing -Wno-literal-suffix -Wno-error=c++0x-compat -Wno-non-virtual-dtor -Wno-sign-promo -c ../../skia/ext/SkMemory_new_handler.cpp -o obj/skia/ext/libskia.SkMemory_new_handler.o
../../skia/ext/SkMemory_new_handler.cpp:12:52: fatal error: third_party/skia/include/core/SkThread.h: No such file or directory
 #include "third_party/skia/include/core/SkThread.h"

Original issue's description:
> Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.
>
> SkThread.h doesn't do anything anymore execept include those two,
> and thankfully, it doesn't seem to be mentioned outside Skia.
>
> No public API changes.
> TBR=reed@google.com
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c50acf2321d7a934c80d754e9cbe936dfb8eb4cc

TBR=mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1214603003
2015-07-02 06:42:49 -07:00
mtklein
c50acf2321 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.
SkThread.h doesn't do anything anymore execept include those two,
and thankfully, it doesn't seem to be mentioned outside Skia.

No public API changes.
TBR=reed@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1215393002
2015-07-01 14:00:57 -07:00
joshualitt
74a07db2df cleanup GLBenches
BUG=skia:

Review URL: https://codereview.chromium.org/1214203004
2015-07-01 12:39:07 -07:00
joshualitt
bd929d9570 fix for angle
BUG=skia:

Review URL: https://codereview.chromium.org/1216963011
2015-07-01 08:34:50 -07:00
mtklein
d711d115d2 Thread through a flag to force SkPicture::playback() when recording subpictures.
This makes nanobench picture recording benchmarks somewhat useful again,
as opposed to all taking about 5us to run no matter the content.

ATTN Sheriff: this will probably trigger perf.skia.org alerts.

BUG=skia:

Review URL: https://codereview.chromium.org/1219873002
2015-07-01 07:04:37 -07:00
joshualitt
f06c389f0f Benchmark to test cost for additional vertex attributes
BUG=skia:

Review URL: https://codereview.chromium.org/1213233011
2015-07-01 06:20:13 -07:00
msarett
7f6283bdf8 Fix CodecSubset benches seg faults for kIndex8
All of the CodecSubset benches fail when the color type is
kIndex8.  We need to pass a color table to allocPixels()
when we want to decode to kIndex8 or it will throw a failure.

BUG=skia:

Review URL: https://codereview.chromium.org/1213983003
2015-06-30 13:29:37 -07:00
joshualitt
962cc98eb4 Add benchmarkstream to visualbench
BUG=skia:

Review URL: https://codereview.chromium.org/1215033002
2015-06-30 07:43:14 -07:00
bsalomon
2757e3f09d Update blur image filter bench to have crop variation
BUG=skia:3944

Review URL: https://codereview.chromium.org/1212973004
2015-06-30 07:42:42 -07:00
cdalton
63a82855b1 Make nanobench zoom animation time based
BUG=skia:

Review URL: https://codereview.chromium.org/1211253003
2015-06-29 14:06:10 -07:00
joshualitt
e784db417d Fix for valgrind use of uninitialized variable
TBR=bsalomon@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/1217843002
2015-06-29 06:58:06 -07:00
joshualitt
6cd70ffa98 Benchmark to test native perf of GL Instanced Ararys
BUG=skia:

Review URL: https://codereview.chromium.org/1216663002
2015-06-26 14:20:41 -07:00
cdalton
2c56ba5cde Don't suppress nanobench output table in verbose mode
Changes verbose mode to print both the table and the individual sample
values. No need to hold back information in verbose mode.

BUG=skia:

Review URL: https://codereview.chromium.org/1208763003
2015-06-26 13:32:53 -07:00
mtklein
2766c00fc0 remove SkInstCnt
It's been outclassed by Valgrind and leak sanitizer,
and it seems to be causing problems for external folks building Skia.

I'm not sure why our own builds seem unaffected.

Latest thread:
https://groups.google.com/forum/#!topic/skia-discuss/oj9FsQwwSF0

BUG=skia:

Review URL: https://codereview.chromium.org/1217573002
2015-06-26 11:45:03 -07:00
egdaniel
3bf9206ada Fix nanobench to reset gl/gr context after every config run.
BUG=skia:

Review URL: https://codereview.chromium.org/1214703002
2015-06-26 08:12:46 -07:00
cdalton
e1b8958877 Add samplingTime mode to nanobench
Adds a nanobench mode that takes samples for a fixed amount of time,
rather than taking a fixed amount of samples.

BUG=skia:

Review URL: https://codereview.chromium.org/1204153002
2015-06-25 19:17:08 -07:00
cdalton
b4022965a2 Add loopSKP flag to nanobench
Adds a loopSKP flag that forces SKPBenches to draw with only 1 loop.

BUG=skia:

Review URL: https://codereview.chromium.org/1203193002
2015-06-25 10:51:56 -07:00
mtklein
e9a3e3c17a Convert SkPMFloat to [0,1] range and prune its API.
Now that Sk4px exists, there's a lot less sense in eeking out every
cycle of speed from SkPMFloat: if we need to go _really_ fast, we
should use Sk4px.  SkPMFloat's going to be used for things that are
already slow: large-range intermediates, divides, sqrts, etc.

A [0,1] range is easier to work with, and can even be faster if we
eliminate enough *255 and *1/255 steps.  This is particularly true
on ARM, where NEON can do the *255 and /255 steps for us while
converting float<->int.

We have lots of experimental SkPMFloat <-> SkPMColor APIs that
I'm now removing.  Of the existing APIs, roundClamp() is the sanest,
so I've kept only that, now called round().  The 4-at-a-time APIs
never panned out, so they're gone.

There will be small diffs on:
colormatrix coloremoji colorfilterimagefilter fadefilter imagefilters_xfermodes imagefilterscropexpand imagefiltersgraph tileimagefilter

BUG=skia:

Review URL: https://codereview.chromium.org/1201343004
2015-06-25 08:56:28 -07:00
cdalton
d416a5b10f Implement SkGLContext swapBuffers with fence syncs
Improves the GPU measuring accuracy of nanobench by using fence syncs.
Fence syncs are very widely supported and available on almost every
platform.

NO_MERGE_BUILDS
BUG=skia:

Review URL: https://codereview.chromium.org/1194783003
2015-06-23 13:23:44 -07:00
msarett
ab80e35fbd Improved subset benchmarks
I think these changes to the subset benchmarks cover what we discussed yesterday.

I removed the divisor benchmarks (2x2, 3x3) and changed the single subset benchmarks.

Also, we will no longer benchmark subset decodes on small images.

BUG=skia:

Review URL: https://codereview.chromium.org/1188223002
2015-06-17 10:28:22 -07:00
mtklein
bf9e600069 nanobench: split CPU and GPU .SKP tile sizes.
Let's make CPU-bound .SKP benching mimic Chrome's tiles.
Unfortunately, the CPU code also performs a lot better with those big wide tiles...

BUG=skia:

Review URL: https://codereview.chromium.org/1189863002
2015-06-16 10:41:27 -07:00
mtklein
c751ecb368 When --mpd is true, run _mpd variants first, then non-mpd.
This makes it easier to benchmark _mpd variants in a profiler.

E.g.,

<profiler> out/Release/nanobench --images --config 8888 --loops -1 --match sp_desk_nytimes

BUG=skia:

Review URL: https://codereview.chromium.org/1184673006
2015-06-15 08:56:38 -07:00
mtklein
f2fe0e0320 Remove overly-promiscuous SkNx syntax sugar.
I haven't figured out a pithy way to have these apply to only classes
originating from SkNx, so let's just remove them.  There aren't too
many use cases, and it's not really any less readable without them.

Semantically, this is a no-op.

BUG=skia:

Review URL: https://codereview.chromium.org/1167153002
2015-06-10 08:57:28 -07:00
msarett
b23e6aa676 Subset decoding benchmarks
It was my goal to create benchmarks that could measure all
of the use cases that we have identified.  I think single
subsets, translating, and scaling are the important ones.

It might be a good idea to discuss the document in greater
detail as well.  I just wanted to share this to aid the
discussion.
https://docs.google.com/a/google.com/document/d/1OxW96GDMAlw6dnzNXmiNX-F9oDBBlGXzSsgd0DMIkbI/edit?usp=sharing

BUG=skia:

Review URL: https://codereview.chromium.org/1160953002
2015-06-09 13:56:10 -07:00
reed
41e010cb90 Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapi
This reverts commit b3f0ec9f99.

BUG=skia:

Review URL: https://codereview.chromium.org/1168303006
2015-06-09 12:16:53 -07:00
mtklein
1831f990c3 A bunch of little SkMScalar-as-float build fixes.
Landing this before http://crrev.com/1169813006 so the test changes needed
there are clearer.  This just lets things build with floats, and is a no-op for
doubles.

No public API changes we didn't intend to already have...
TBR=reed@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1173673003
2015-06-09 11:47:01 -07:00
mtklein
257918898a Pump up matrix44_setconcat benches 1000x so they can be timed on Android.
BUG=skia:

Review URL: https://codereview.chromium.org/1174583002
2015-06-09 09:29:12 -07:00
mtklein
c6c6a91ff2 Split SetConcatMatrix44Bench to cover both internal paths.
The existing bench only tests the fast path, but we're looking to speed
up the general case.  It'd be nice to be able to measure that speedup.

BUG=skia:

Review URL: https://codereview.chromium.org/1146953003
2015-06-09 04:44:07 -07:00
reed
b3f0ec9f99 Revert of change SkDraw and all Blitters to use pixmap instead of bitmap (patchset #6 id:100001 of https://codereview.chromium.org/1148793007/)
Reason for revert:
speculative revert to try to unblock DEPS roll

Original issue's description:
> change SkDraw and all Blitters to use pixmap instead of bitmap
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c31af44336f5eb4a50e83e76e51962d46c3ed458

TBR=scroggo@google.com,jvanverth@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1164373003
2015-06-08 19:58:07 -07:00
reed
c31af44336 change SkDraw and all Blitters to use pixmap instead of bitmap
BUG=skia:

Review URL: https://codereview.chromium.org/1148793007
2015-06-08 10:47:13 -07:00
caryclark
c58e5326bb add res to stroke bench
R=reed@google.com

Review URL: https://codereview.chromium.org/1158183003
2015-06-01 06:30:06 -07:00
bsalomon
7622863095 Add direct getter for GrCaps to GrContext.
TBR=joshualitt@google.com

Committed: https://skia.googlesource.com/skia/+/9138c46e572085870638b6f7ad7fcdfcdf3cac99

Review URL: https://codereview.chromium.org/1149773005
2015-05-29 08:02:10 -07:00
reed
ff2f423d90 add bench for building strokes
BUG=skia:

Review URL: https://codereview.chromium.org/1160093004
2015-05-29 07:17:16 -07:00
bsalomon
084d1b61bc Revert of Add direct getter for GrCaps to GrContext. (patchset #4 id:60001 of https://codereview.chromium.org/1149773005/)
Reason for revert:
Breaking

Original issue's description:
> Add direct getter for GrCaps to GrContext.
>
> TBR=joshualitt@google.com
>
> Committed: https://skia.googlesource.com/skia/+/9138c46e572085870638b6f7ad7fcdfcdf3cac99

TBR=joshualitt@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1164443002
2015-05-28 08:20:58 -07:00
bsalomon
9138c46e57 Add direct getter for GrCaps to GrContext.
TBR=joshualitt@google.com

Review URL: https://codereview.chromium.org/1149773005
2015-05-28 08:13:16 -07:00
bsalomon
682c269a15 Store context options on caps.
Committed: https://skia.googlesource.com/skia/+/f28cff71db2cbb1ff18a8fbf1e80ca761d1f69bc

Review URL: https://codereview.chromium.org/1158433006
2015-05-22 14:01:46 -07:00
bsalomon
08bf86d1b7 Revert of Store context options on caps. (patchset #3 id:40001 of https://codereview.chromium.org/1158433006/)
Reason for revert:
breaking chromeos build (???)

Original issue's description:
> Store context options on caps.
>
> Committed: https://skia.googlesource.com/skia/+/f28cff71db2cbb1ff18a8fbf1e80ca761d1f69bc

TBR=joshualitt@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1151603005
2015-05-22 12:41:05 -07:00
bsalomon
f28cff71db Store context options on caps.
Review URL: https://codereview.chromium.org/1158433006
2015-05-22 12:25:41 -07:00
kkinnunen
b4a797f3aa Move font loading in gm tests and benches out of constructors
Constructing the gm tests and benches causes many calls to font loads.
This is visible as profiling samples in fontconfig and freetype on Linux
for all profiling runs of nanobench. This complicates analysis of
test-cases that are suspected of being slow due to font-related issues.

Move the font loading to GM::onOnceBeforeDraw and Benchmark::onPreDraw.
This way the code is not executed if the testcase does not match the
nanobench --match filter. This way the samples in font-related code are
more easy to identify as legitimate occurances caused by the testcase.

This should not cause differences in timings, because:
* Benchmark::preDraw / onPreDraw is defined to be run outside the timer
* GM::runAsBench is not enabled for any of the modified testcases. Also
  nanobench untimed warmup round should run the onOnceBeforeDraw.
  (and there are other GM::runAsBench gms already doing loading in
   onOnceBeforeDraw).

Changes the behavior:
In TextBench:
Before, the test would report two different gms with the same name if
the color emoji font was not loaded successfully.
After, the test always reports all tests as individual names.

Generally:
The errors from loading fonts now print inbetween each testcase, as
opposed to printing during construction phase. Sample output:
( 143/145 MB  1872) 14.7ms	8888 gm  quadclosepathResource /fonts/Funkster.ttf not a valid font.
( 160/160 MB  1831) 575µs	8888 gm  surfacenewResource /fonts/Funkster.ttf not a valid font.
( 163/165 MB  1816) 12.5ms	8888 gm  linepathResource /fonts/Funkster.ttf not a valid font.
( 263/411 MB  1493) 118ms	8888 gm  typefacestyles_kerningResource /fonts/Funkster.ttf not a valid font.
( 374/411 MB  1231) 7.16ms	565 gm  getpostextpathResource /fonts/Funkster.ttf not a valid font.
( 323/411 MB  1179) 4.92ms	565 gm  stringartResource /fonts/Funkster.ttf not a valid font.
( 347/493 MB   917) 191ms	565 gm  patch_gridResource /fonts/Funkster.ttf not a valid font.
( 375/493 MB   857) 23.9ms	gpu gm  clipdrawdrawCannot render path (0)
( 393/493 MB   706) 2.91ms	unit test  ParsePath------ png error IEND: CRC error
( 394/493 MB   584) 166ms	gpu gm  hairmodesResource /fonts/Funkster.ttf not a valid font.
Resource /fonts/Funkster.ttf not a valid font.
Resource /fonts/Funkster.ttf not a valid font.
...

Review URL: https://codereview.chromium.org/1144023002
2015-05-21 06:15:28 -07:00
kkinnunen
54b8511189 Make GrResourceCache perf less sensitive to key length change
Make GrResourceCache performance less sensitive to key length change.
The memcmp in GrResourceKey is called when SkTDynamicHash jumps the
slots to find the hash by a index. Avoid most of the memcmps by
comparing the hash first.

This is important because small changes in key data length can cause
big performance regressions. The theory is that key length change causes
different hash values. These hash values might trigger memcmps that
originally weren't there, causing the regression.

Adds few specialized benches to grresourcecache_add to test different
key lengths. The tests are run only on release, because on debug the
SkTDynamicHash validation takes too long, and adding many such delays
to development test runs would be unproductive. On release the tests
are quite fast.

Effect of this patch to the added tests on amd64:
grresourcecache_find_10  738us ->  768us        1.04x
 grresourcecache_find_2  472us ->  476us        1.01x
grresourcecache_find_25  841us ->  845us        1x
 grresourcecache_find_4  565us ->  531us        0.94x
grresourcecache_find_54 1.18ms ->  1.1ms        0.93x
 grresourcecache_find_5  834us ->  749us        0.9x
 grresourcecache_find_3  620us ->  542us        0.87x
 grresourcecache_add_25 2.74ms -> 2.24ms        0.82x
 grresourcecache_add_56 3.23ms -> 2.56ms        0.79x
 grresourcecache_add_54 3.34ms -> 2.62ms        0.78x
  grresourcecache_add_5 2.68ms ->  2.1ms        0.78x
 grresourcecache_add_10  2.7ms -> 2.11ms        0.78x
  grresourcecache_add_2 1.85ms -> 1.41ms        0.76x
    grresourcecache_add 1.84ms ->  1.4ms        0.76x
  grresourcecache_add_4 1.99ms -> 1.49ms        0.75x
  grresourcecache_add_3 2.11ms -> 1.55ms        0.73x
 grresourcecache_add_55   39ms -> 13.9ms        0.36x
grresourcecache_find_55 23.2ms -> 6.21ms        0.27x

On arm64 the results are similar.

On arm_v7_neon, the results lack the discontinuity at 55:
    grresourcecache_add 4.06ms -> 4.26ms        1.05x
  grresourcecache_add_2 4.05ms -> 4.23ms        1.05x
   grresourcecache_find 1.28ms ->  1.3ms        1.02x
grresourcecache_find_56 3.35ms -> 3.32ms        0.99x
 grresourcecache_find_2 1.31ms -> 1.29ms        0.99x
grresourcecache_find_54 3.28ms -> 3.24ms        0.99x
  grresourcecache_add_5 6.38ms -> 6.26ms        0.98x
 grresourcecache_add_55 8.44ms -> 8.24ms        0.98x
 grresourcecache_add_25 7.03ms -> 6.86ms        0.98x
grresourcecache_find_25  2.7ms -> 2.59ms        0.96x
 grresourcecache_find_4 1.45ms -> 1.38ms        0.95x
grresourcecache_find_10 2.52ms -> 2.39ms        0.95x
grresourcecache_find_55 3.54ms -> 3.33ms        0.94x
 grresourcecache_find_5  2.5ms -> 2.32ms        0.93x
 grresourcecache_find_3 1.57ms -> 1.43ms        0.91x

The extremely slow case, 55, is postulated to be due to the index jump
collisions running the memcmp. This is not visible on arm_v7_neon probably due
to hash function producing different results for 32 bit architectures.

This change is needed for extending path cache key in Gr
NV_path_rendering codepath. Extending is needed in order to add dashed
paths to the path cache.

Review URL: https://codereview.chromium.org/1132723003
2015-05-18 22:47:33 -07:00
mtklein
d0a1088bf7 Add _aa variants of Xfermode benches.
Also, allow multiple DEF_BENCH() per line by using __COUNTER__ instead of __LINE__.

BUG=skia:

Review URL: https://codereview.chromium.org/1140643004
2015-05-13 11:54:00 -07:00
reed
80ea19ca4b Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://codereview.chromium.org/1138263002/)
Reason for revert:
android patched, blink has rolled

Original issue's description:
> Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/)
>
> Reason for revert:
> need to wait for Blink roll (and patch android)
>
> Original issue's description:
> > stop calling SkScalarDiv
> >
> > BUG=skia:
> > TBR=
> >
> > Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a
>
> TBR=
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/2629697933b5cc975e45d2a45c48f803fc6cbcec

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1135693003
2015-05-12 10:37:34 -07:00
reed
2629697933 Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/)
Reason for revert:
need to wait for Blink roll (and patch android)

Original issue's description:
> stop calling SkScalarDiv
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1138263002
2015-05-12 10:28:06 -07:00
reed
67d71c8982 stop calling SkScalarDiv
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1135053002
2015-05-12 09:47:22 -07:00
mtklein
44d43d8d6e Add a control benchmark.
I'm thinking of using this in perf with something like:
   ratio(fill(filter("test=foo")), fill(filter("test=control")))

Does that make sense to you?

Not sure that this is really a good control bench on all bots,
but I propose we just run it a bit and find out if it needs work.

BUG=skia:

Review URL: https://codereview.chromium.org/1129823003
2015-05-06 12:42:04 -07:00
reed
71a6cbfc58 remove redundant/deprecated TwoPointRadial gradiet -- use TwoPointConical
This CL derived from https://codereview.chromium.org/1114243005/

BUG=skia:

Review URL: https://codereview.chromium.org/1117423003
2015-05-04 08:32:51 -07:00
bungeman
3ffa126066 Move resource fonts to common location.
Move resource fonts to resources/fonts, add a destortable font for
testing, and clean up how the tests create fonts from resources.

R=joshualitt@google.com

Review URL: https://codereview.chromium.org/1120823002
2015-04-30 17:12:58 -04:00
mtklein
d75c466ef5 DM+nanobench: print both current and max RSS.
out/Debug/dm:
    ( 360/380 MB  2112) 396ms   gpu gm  xfermodes

out/Release/nanobench:
    32/33  MB 1659    2.46µs  2.55µs  2.54µs  2.67µs  2%  ▄▄▄▅▅▃▂▁▂█  gpu gradient_conicalZero_clamp_hicolor

out/Debug/nanobench:
    42/42  MB   desk_css3gradients.skp_1    8888

BUG=skia:

NOTREECHECKS=true

Review URL: https://codereview.chromium.org/1115203002
2015-04-30 07:11:22 -07:00
joshualitt
261c3ad7fd Change to add zoom animations to nanobench
BUG=skia:

Review URL: https://codereview.chromium.org/1061323003
2015-04-27 09:16:57 -07:00
msarett
9d9725c892 Do not crash nanobench in debug mode
Instead print an error message

BUG=skia:

Review URL: https://codereview.chromium.org/1102083002
2015-04-24 11:41:55 -07:00
reed
ca1a22ee53 Revert of Revert of remove unused (by clients) SkPathUtils (patchset #1 id:1 of https://codereview.chromium.org/1060703003/)
Reason for revert:
fix (removal from gypi/gn files) has landed in chrome.

Original issue's description:
> Revert of remove unused (by clients) SkPathUtils (patchset #1 id:1 of https://codereview.chromium.org/1088383003/)
>
> Reason for revert:
> This change is causing the DEPS roll to fail:
>
>
> http://build.chromium.org/p/tryserver.chromium.linux/builders/android_chromium_gn_compile_rel/builds/78771/steps/gn/logs/stdio
>
> Original issue's description:
> > remove unused (by clients) SkPathUtils
> >
> > BUG=skia:
> >
> > Committed: https://skia.googlesource.com/skia/+/aab35d91b8b80acd1902594bbf542083fdfa4bb7
>
> TBR=scroggo@google.com,reed@chromium.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/bdb0bf5f8858043878d8a4fa8130c6c87bef3fd4

TBR=scroggo@google.com,jcgregorio@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1091963002
2015-04-16 20:10:55 -07:00
jcgregorio
bdb0bf5f88 Revert of remove unused (by clients) SkPathUtils (patchset #1 id:1 of https://codereview.chromium.org/1088383003/)
Reason for revert:
This change is causing the DEPS roll to fail:

http://build.chromium.org/p/tryserver.chromium.linux/builders/android_chromium_gn_compile_rel/builds/78771/steps/gn/logs/stdio

Original issue's description:
> remove unused (by clients) SkPathUtils
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/aab35d91b8b80acd1902594bbf542083fdfa4bb7

TBR=scroggo@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1060703003
2015-04-16 09:47:36 -07:00
reed
aab35d91b8 remove unused (by clients) SkPathUtils
BUG=skia:

Review URL: https://codereview.chromium.org/1088383003
2015-04-16 06:16:38 -07:00
reed
9645ce17cd crank up innerloop to make hairlinebench more usable/reliable
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1087583002
2015-04-13 11:12:06 -07:00
mtklein
9ff378b01b Rewrite memset benches, then use results to add a small-N optimization.
The benches for N <= 10 get around 2x faster on my N7 and N9.  I believe this
is because of the reduced function-call-then-function-pointer-call overhead on
the N7, and additionally because it seems autovectorization beats our NEON code
for small N on the N9.

My desktop is unchanged, though that's probably because N=10 lies well within a
region where memset's performance is essentially constant: N=100 takes only
about 2x as long as N=1 and N=10, which perform nearly identically.

BUG=skia:

Review URL: https://codereview.chromium.org/1073863002
2015-04-09 14:05:17 -07:00