Added in check for sized internal format.
Made choice between RED and ALPHA orthogonal to HALF_FLOAT and
HALF_FLOAT_OES.
Enabled rendertarget support on ES 2.0.
Review URL: https://codereview.chromium.org/805033002
This CL fixes 5 bugs related to hoisting image filters:
For image filters the src layer (the one prior to filtering) often needs to be
smaller then the final layer. This requires the saveLayer's optional bounds
to be stored (in SkLayerInfo.h and SkRecordDraw.cpp) and then used in
compute_source_rect and carried around in GrCachedLayer.
The image filters can add an extra offset to the final draw operation.
This is now computed in GrLayerHoister::FilterLayer and carried around in
GrCachedLayer.
Filtered layers must use exact matches. This is now done in GrLayerCache::lock.
The filter cache requires a valid matrix so it can compute the correct offset.
This is now done in GrLayerHoister::FilterLayer.
Filtered layers need to be drawn with drawSprite while unfiltered (and therefore
hopefully atlased) layers can be drawn with drawBitmap. This is now done in
draw_replacement_bitmap.
Committed: https://skia.googlesource.com/skia/+/702eb9622102599d94ab6798e6227cf29f48c2d3
Review URL: https://codereview.chromium.org/803183003
Reason for revert:
Breaking DM
Original issue's description:
> Fix layer hoisting image filter corner cases
>
> This CL fixes 5 bugs related to hoisting image filters:
>
> For image filters the src layer (the one prior to filtering) often needs to be
> smaller then the final layer. This requires the saveLayer's optional bounds
> to be stored (in SkLayerInfo.h and SkRecordDraw.cpp) and then used in
> compute_source_rect and carried around in GrCachedLayer.
>
> The image filters can add an extra offset to the final draw operation.
> This is now computed in GrLayerHoister::FilterLayer and carried around in
> GrCachedLayer.
>
> Filtered layers must use exact matches. This is now done in GrLayerCache::lock.
>
> The filter cache requires a valid matrix so it can compute the correct offset.
> This is now done in GrLayerHoister::FilterLayer.
>
> Filtered layers need to be drawn with drawSprite while unfiltered (and therefore
> hopefully atlased) layers can be drawn with drawBitmap. This is now done in
> draw_replacement_bitmap.
>
> Committed: https://skia.googlesource.com/skia/+/702eb9622102599d94ab6798e6227cf29f48c2d3TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/790643009
This CL fixes 5 bugs related to hoisting image filters:
For image filters the src layer (the one prior to filtering) often needs to be
smaller then the final layer. This requires the saveLayer's optional bounds
to be stored (in SkLayerInfo.h and SkRecordDraw.cpp) and then used in
compute_source_rect and carried around in GrCachedLayer.
The image filters can add an extra offset to the final draw operation.
This is now computed in GrLayerHoister::FilterLayer and carried around in
GrCachedLayer.
Filtered layers must use exact matches. This is now done in GrLayerCache::lock.
The filter cache requires a valid matrix so it can compute the correct offset.
This is now done in GrLayerHoister::FilterLayer.
Filtered layers need to be drawn with drawSprite while unfiltered (and therefore
hopefully atlased) layers can be drawn with drawBitmap. This is now done in
draw_replacement_bitmap.
Review URL: https://codereview.chromium.org/803183003
Reason for revert:
Test-Win7-ShuttleA-HD2000-x86-Debug-GDI
Original issue's description:
> Use SkPaint::getFontBounds() for text bounding boxes in pictures.
>
> Now that SkTextBlobs have landed, this is a perf no-op, but it at least lets us eliminate a bunch of questionable hacks.
>
> CQ_EXTRA_TRYBOTS=client.skia:Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot,Test-Mac10.8-MacMini4.1-GeForce320M-x86_64-Debug-Trybot
>
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/02d2b9831579173e783569530ab7bae08de907e9TBR=reed@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/789793004
Now that SkTextBlobs have landed, this is a perf no-op, but it at least lets us eliminate a bunch of questionable hacks.
CQ_EXTRA_TRYBOTS=client.skia:Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot,Test-Mac10.8-MacMini4.1-GeForce320M-x86_64-Debug-Trybot
BUG=skia:
Review URL: https://codereview.chromium.org/805983003
Remove SkLCGRandom. We already decided the new one was better, which is
why we wrote the new SkRandom.
Convert GMs that were using SkLCGRandom to use the improved SkRandom.
Motivated by the fact that these GMs draw differently on some runs. We
believe this to be a result of using the old SkLCGRandom.
Add each of the tests that were using SkLCGRandom to ignore-tests.txt,
since we expect they'll draw differently using SkRandom.
Move a trimmed down version of SkLCGRandom into SkDiscretePathEffect.
In order to preserve the old behavior, trim down SkLCGRandom to only
the methods used by SkDiscretePathEffect, and hide it in
SkDiscretePathEffect's cpp file.
BUG=skia:3241
Review URL: https://codereview.chromium.org/805963002
When we added the 64K allocation cap, the bots showed we took a perf hit
on some large .skps like desk_pokemonwiki.skp, despite not seeing a local
effect. I'm still not seeing that locally, but I'd like to try removing the cap on
the bots to see what happens. For big monolithic pictures, really packing into
memory tightly is probably not as important as it is for tiny ones.
Similarly, we're probably being too cautious about making tiny allocations.
Today we start at 16 bytes, which isn't really enough to record anything.
Even the smallest picture, say,
save
clipRect
drawRect
restore
requires ~200 bytes, so we might as well move our minimum block size up
near there.
I don't know if 16 bytes is too small to start for GrTextStrikes, so I've left the
behavior the same (though the max is still gone).
Local recording performance is neutral-to-positive:
tabl_deviantart.skp 126us -> 129us 1.02x
tabl_nytimes.skp 110us -> 112us 1.02x
tabl_cuteoverload.skp 521us -> 530us 1.02x
desk_mobilenews.skp 673us -> 682us 1.01x
desk_chalkboard.skp 843us -> 854us 1.01x
desk_sfgate.skp 528us -> 535us 1.01x
desk_silkfinance.skp 68.2us -> 69us 1.01x
desk_youtube.skp 623us -> 629us 1.01x
desk_blogger.skp 472us -> 475us 1.01x
desk_jsfiddlehumperclip.skp 42.2us -> 42.5us 1.01x
desk_espn.skp 255us -> 256us 1.01x
desk_ebay.skp 174us -> 174us 1x
desk_twitter.skp 454us -> 455us 1x
tabl_pravda.skp 200us -> 201us 1x
desk_wordpress.skp 782us -> 784us 1x
desk_samoasvg.skp 762us -> 761us 1x
tabl_mozilla.skp 1.58ms -> 1.58ms 1x
tabl_slashdot.skp 107us -> 107us 1x
tabl_techmeme.skp 102us -> 102us 0.99x
tabl_gamedeksiam.skp 729us -> 724us 0.99x
tabl_nofolo.skp 65.3us -> 64.7us 0.99x
desk_gmailthread.skp 339us -> 336us 0.99x
tabl_sahadan.skp 91us -> 90us 0.99x
desk_yahooanswers.skp 144us -> 142us 0.99x
tabl_cnet.skp 143us -> 141us 0.99x
tabl_googleblog.skp 206us -> 203us 0.99x
tabl_cnn.skp 160us -> 158us 0.99x
tabl_frantzen.skp 50.5us -> 49.6us 0.98x
desk_linkedin.skp 328us -> 323us 0.98x
tabl_digg.skp 790us -> 769us 0.97x
desk_jsfiddlebigcar.skp 40.6us -> 39.5us 0.97x
desk_mapsvg.skp 1.57ms -> 1.52ms 0.97x
tabl_gmail.skp 19.4us -> 18.6us 0.96x
tabl_hsfi.skp 9.81us -> 9.11us 0.93x
BUG=skia:
Review URL: https://codereview.chromium.org/793033002
It's unclear what params should be used for half float alpha
rendertargets, so they are disabled for the moment.
Review URL: https://codereview.chromium.org/799593002
Gives more flexibility to the caller to decide whether to use the
encoded data returned by refEncodedData().
Provides an implementation that supports the old version of
SkPicture::serialize().
TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
BUG=skia:3190
Review URL: https://codereview.chromium.org/784643002
This includes:
-Having an actual XP stage at the end of the gl pipeline.
-All Blending work is handled by XP until actually setting GL blend states
-GLPrograms test to test XP
BUG=skia:
Review URL: https://codereview.chromium.org/764643004
In addition, NVPR makes this very complicated, and I haven't quite figured out a good way to handle it, so for now color and coverage DO live on optstate, but I will figure out some way to refactor that in future CLs.
BUG=skia:
Review URL: https://codereview.chromium.org/783763002
Reason for revert:
Compilation is failing on some bots
Original issue's description:
> Replace EncodeBitmap with an interface.
>
> Gives more flexibility to the caller to decide whether to use the
> encoded data returned by refEncodedData().
>
> Provides an implementation that supports the old version of
> SkPicture::serialize().
>
> TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
>
> BUG=skia:3190
>
> Committed: https://skia.googlesource.com/skia/+/0c4aba6edb9900c597359dfa49d3ce4a41bc5dd1TBR=reed@google.com,scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:3190
Review URL: https://codereview.chromium.org/787833002
Gives more flexibility to the caller to decide whether to use the
encoded data returned by refEncodedData().
Provides an implementation that supports the old version of
SkPicture::serialize().
TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
BUG=skia:3190
Review URL: https://codereview.chromium.org/784643002
Reason for revert:
break many gm's
Original issue's description:
> Make all blending up to GrOptDrawState be handled by the xp/xp factory.
>
> In this cl the blending information is extracted for the xp and stored in the ODS
> which is then used as it currently is. In the follow up cl, an XP backend will be added
> and at that point all blending work will take place inside XP's.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/7c66342a399b529634bed0fabfaa562db2c0dbd4TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/766653008
In this cl the blending information is extracted for the xp and stored in the ODS
which is then used as it currently is. In the follow up cl, an XP backend will be added
and at that point all blending work will take place inside XP's.
BUG=skia:
Review URL: https://codereview.chromium.org/759713002
PathOps relies on isConvex() only returning true for trivially
convex paths. The old logic also returns true if the paths that
contain NaNs and Infinities. Return kUnknown_Convexity instead
in those cases and in cases where the convexity logic computes
intermediaries that overflow.
Review URL: https://codereview.chromium.org/784593002
This allows us to create distance field textures with better precision,
which may help text quality.
BUG=skia:3103
Review URL: https://codereview.chromium.org/762923003
This was needed for pictures before v33, and we're now requiring v35+.
Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc
BUG=skia:
Review URL: https://codereview.chromium.org/769953002
Adding the rendering canvas' CTM to the layer hoisting key (i.e., Add support for hoisting layers in pictures drawn with a matrix - https://codereview.chromium.org/748853002/) has increased the cache miss rate due to accumulated floating point error. This CL fixes part of the issue by using the chain of operation indices leading to each saveLayer as the key. The canvas' CTM must still form part of the key but should be less subject to accumulated error.
BUG=skia:2315
Review URL: https://codereview.chromium.org/753253002
ninja -C out/Debug works, and I tested out/Debug/dm --nogpu (no X yet).
The only problems encountered were:
- Like CrOS, I also needed to use the default float ABI (presumably hard).
- The strings in GrBinHashKeyTest weren't necessarily 4-byte aligned.
BUG=skia:
Review URL: https://codereview.chromium.org/746043002
SkNVRefCnt is a variant of SkRefCnt that's Not Virtual, so weighs 4 bytes
instead of 8 or 16. There's only benefit to doing this if the deriving class
does not otherwise need a vtable, e.g. SkPicture.
I've stripped out some cruft from SkPicture, rearranged fields to pack tightly,
and added compile asserts for the sizes of SkPicture, SkRecord, and
SkVarAlloc.
BUG=skia:3144
Review URL: https://codereview.chromium.org/741793002
We fix this by rewriting empty queries to very tiny queries, which will certainly
hit ops that span the entire picture (like Clear) and hopefully not much more.
(This doesn't quite work in the full cull rect world if [0,0,ε,ε] doesn't
overlap the picture. Let's cross that bridge when we get there.)
BUG=432991
Review URL: https://codereview.chromium.org/732723004
Idea:
1. in its mutable recording state, keep a table of drawables on the side, and store an index in the record list.
2. In "immediate-mode" draw, just call the clients drawable directly (need access to our private list to turn the stored index into a proc)
3. when we "snap", we replace the list of drawables with a list of (sub) pictures, and then during playback of the snapped picture, we invoke a private drawable which just calls "drawPicture" on the index'd subpicture.
Review URL: https://codereview.chromium.org/727363003
This CL fixes the case where a bad initial vector (i.e., nearly zero) managed to short circuit all of the convexicator's logic. The initial bad vector would become the last vector and then never get displaced.
The history of this is:
https://codereview.chromium.org/298973004/
Switched the convexicator to not advance the last vector when the cross product wasn't significant
https://codereview.chromium.org/573763002/
Fixed a bug (crbug.com/412640) wherein a zero area path was being incorrectly categorized as convex b.c. opposite but equal vectors were not signaling concavity.
BUG=433683
Review URL: https://codereview.chromium.org/727283003
This will allow us to add nonnull-attribute to the UBSAN bot.
We are in fact hitting a case where one of the arguments is null and the other
not, which seems dicey. I think the scenario is comparing the empty pathref
with another path ref that's just been COWed, without any verbs or points yet.
BUG=skia:
Review URL: https://codereview.chromium.org/732643002
SkRecord performance is not sensitive to these values, so we can cut some
storage. This rearranges the space-remaining logic to use a count of bytes
left rather than a pointer to the end, cutting memory usage a little more.
An SkVarAlloc used to weigh 20 or 32 bytes which now becomes 16 or 24.
I think if I think about it a bit more I can trim off that Block* too,
getting us to 12 or 16 bytes.
Because we now just always grow by doubling, this CL switches from storing
fSmallest to its log base 2. This has the nice effect of never having to worry
about it overflowing, and means we can probably squeeze it down into a byte
if we want, even 6 bits.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/bc415389855888af5a1282ca4b6bee30afa3d69d
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu12-ShuttleA-GTX660-x86-Debug-Trybot
Review URL: https://codereview.chromium.org/721313002
these tests fail on a nexus 9 in release only. It's probably related
to the fused multiply-add instruction
TBR=
Review URL: https://codereview.chromium.org/722303002
The fixes include
- detect when finding the active top loops between two possible answers
- preflight chasing winding to ensure answer is consistent
- binary search more often when quadratic intersection fails
- add more failure paths when an intersect is missed
While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.
TBR=
BUG=421132
Committed: https://skia.googlesource.com/skia/+/6f726addf3178b01949bb389ef83cf14a1d7b6b2
Review URL: https://codereview.chromium.org/633393002
This will help with the ability to subclass, add to, etc. GrInvariantOutput. Also it was simply
getting a little too big to be a "supporting" subclass
BUG=skia:
Review URL: https://codereview.chromium.org/699943003
work on tests
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu13.10-GCE-NoGPU-x86_64-Debug-ASAN-Trybot,Test-Ubuntu12-ShuttleA-GTX660-x86-Debug-Trybot,Test-Win7-ShuttleA-HD2000-x86_64-Debug-Trybot,Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot
BUG=skia:
Review URL: https://codereview.chromium.org/704923003
This CL:
1) removes the EXPERIMENTAL_optimize on SkCanvas & SkDevice
2) moves the saveLayer gathering step to endRecording
3) Replaces GPUOptimize with SkRecordComputeLayers
4) Update bench_pictures & render_pictures to provide the new flag
#2 also necessitated moving the BBH computation (and record optimization) out of SkPicture's ctor (and into endRecording)
Review URL: https://codereview.chromium.org/718443002
We previously saw crashes decoding bad ICO files. Add tests for
known bad files.
While testing, I learned that one of them still crashes. Check for
large offset and size separately to fix the crash.
BUG=skia:2878
Review URL: https://codereview.chromium.org/712123002
intended uses:
- flag a SkSurface as sRGB (only supported by Ganesh for now)
- flag images (e.g. png or jpeg) as sRGB if the codec tells us that
wins:
- faster gamma-correct text (esp. w/ distance-fields) when we can use sRGB for text
- better color fidelity when the screen really is sRGB
Review URL: https://codereview.chromium.org/676883003
Add skiatest::Failure to keep track of data about a test failure.
Reporter::reportFailed and ::onReportFailed now take Failure as a
parameter. This allows the implementation to treat the failure as it
wishes. Provide a helper to format the failure the same as prior to
the change.
Update the macros for calling reportFailed (REPORTER_ASSERT etc) to
create a Failure object.
Convert a direct call to reportFailed to the macro ERRORF.
Write Failures to Json.
Sample output when running dm on the dummy test crrev.com/705723004:
{
"test_results" : {
"failures" : [
{
"condition" : "0 > 3",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 10,
"message" : ""
},
{
"condition" : "false",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 4,
"message" : ""
},
{
"condition" : "1 == 3",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 5,
"message" : "I can too count!"
},
{
"condition" : "",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 6,
"message" : "seven is 7"
},
{
"condition" : "1 == 3",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 14,
"message" : "I can too count!"
}
]
}
}
Report all of the failures from one test.
Previously, if one test had multiple failures, only one was reportered.
e.g:
Failures:
test Dummy: ../../tests/DummyTest.cpp:6 seven is 7
test Dummy2: ../../tests/DummyTest.cpp:10 0 > 3
test Dummy3: ../../tests/DummyTest.cpp:14 I can too count!: 1 == 3
3 failures.
Now, we get all the messages:
Failures:
test Dummy: ../../tests/DummyTest.cpp:4 false
../../tests/DummyTest.cpp:5 I can too count!: 1 == 3
../../tests/DummyTest.cpp:6 seven is 7
test Dummy2: ../../tests/DummyTest.cpp:10 0 > 3
test Dummy3: ../../tests/DummyTest.cpp:14 I can too count!: 1 == 3
3 failures.
(Note that we still state "3 failures" because 3 DM::Tasks failed.)
BUG=skia:3082
BUG=skia:2454
Review URL: https://codereview.chromium.org/694703005
This removes the code which forces 400 and 700 weights only,
and also overrides the font weight with the configured weight.
Review URL: https://codereview.chromium.org/694533006
This CL shrinks the bound computed for saveLayers that possess both an explicit
bound and a complex paint (e.g., one that affects transparent black). In this
case the bound of the layer should be the clipped explicit bound rather then
the clip prior/after the saveLayer/restore block.
In the following the first bound is the currently computed bound
while the second is the new/desired one:
For a 100x100 picture
saveLayer (no bound, no paint) [ 0 0 100 100 ] [ 50 50 100 100 ]
setMatrix (translate 50, 50) [ 0 0 100 100 ] [ 50 50 100 100 ]
saveLayer (bound of 0, 0, 50, 50 - complex paint) [ 0 0 100 100 ] [ 50 50 100 100 ]
restore [ 0 0 100 100 ] [ 50 50 100 100 ]
restore [ 0 0 100 100 ] [ 50 50 100 100 ]
Review URL: https://codereview.chromium.org/696763002
This will be a bit hairy to review.
The FillBounds and CollectLayers code has diverged significantly resulting in the rendering path seeing different bounds than the hoisting path. This CL merges the FillBounds changes into CollectLayers. A follow on CL will, hopefully, find a way to layer CollectLayers on top of FillBounds.
The only code in CollectLayers that is different from FillBounds is bracketed by "LAYER HOISTING" comments.
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/685263004
This should produce tighter conservative bounding boxes for text than the
approximation code it replaces.
Recording performance is neutral on my desktop. Playback performance
improves by up to 15% on text heavy pages, e.g.
desk_pokemonwiki.skp_1 3.24ms -> 2.83ms 0.87x
desk_baidu.skp_1 1.91ms -> 1.58ms 0.83x
Committed: https://skia.googlesource.com/skia/+/bf8dc343df4fbdcb8af546eb68b640e011a33489
CQ_EXTRA_TRYBOTS=client.skia:Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot
Review URL: https://codereview.chromium.org/680363003
The SkRectShaderImageFilter had the same bug as previously fixed for
SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
the implementation, this change makes all filters with 0 inputs return
their source bounds, instead of returning false.
BUG=427251
Review URL: https://codereview.chromium.org/681643003
This should produce tighter conservative bounding boxes for text than the
approximation code it replaces.
Recording performance is neutral on my desktop. Playback performance
improves by up to 15% on text heavy pages, e.g.
desk_pokemonwiki.skp_1 3.24ms -> 2.83ms 0.87x
desk_baidu.skp_1 1.91ms -> 1.58ms 0.83x
Review URL: https://codereview.chromium.org/680363003
Reason for revert:
Compile errors on bots
Original issue's description:
> These tests stress pathops by describing the union of circle-like paths that have tiny line segments embedded and double back to create near-coincident conditions.
>
> The fixes include
> - detect when finding the active top loops between two possible answers
> - preflight chasing winding to ensure answer is consistent
> - binary search more often when quadratic intersection fails
> - add more failure paths when an intersect is missed
>
> While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.
>
> TBR=
> BUG=421132
>
> Committed: https://skia.googlesource.com/skia/+/6f726addf3178b01949bb389ef83cf14a1d7b6b2TBR=caryclark@google.com
NOTREECHECKS=true
NOTRY=true
BUG=421132
Review URL: https://codereview.chromium.org/686843002
The fixes include
- detect when finding the active top loops between two possible answers
- preflight chasing winding to ensure answer is consistent
- binary search more often when quadratic intersection fails
- add more failure paths when an intersect is missed
While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.
TBR=
BUG=421132
Review URL: https://codereview.chromium.org/633393002
This CL alters layer hoisting to defer creation of the free floating layers until they are actually needed (rather than creating _all_ the hoisted layers at the start).
It also fixes a pre vs. post Concat bug with how matrices were being accumulated.
BUG=skia:2315
Review URL: https://codereview.chromium.org/657383004
Reason for revert:
try again
Original issue's description:
> Fix bounds computation of all 0-input filters.
>
> The SkRectShaderImageFilter had the same bug as previously fixed for
> SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
> the implementation, this change makes all filters with 0 inputs return
> their source bounds, instead of returning false.
>
> BUG=427251
>
> Committed: https://skia.googlesource.com/skia/+/ba036cc82b5a543a13cafd11a19ba0e3087fca38TBR=bsalomon@google.com,senorblanco@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=427251
Review URL: https://codereview.chromium.org/678273002
The SkRectShaderImageFilter had the same bug as previously fixed for
SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
the implementation, this change makes all filters with 0 inputs return
their source bounds, instead of returning false.
BUG=427251
Review URL: https://codereview.chromium.org/681643003
- The expected case is now a single bulk-load insert() call instead of N;
- reserve() and flushDeferredInserts() can fold into insert() now;
- SkBBH subclasses may take ownership of the bounds
This appears to be a performance no-op on both my Mac and N5. I guess
even the simplest indirect branch predictor ("same as last time") can predict
the repeated virtual calls to SkBBH::insert() perfectly.
BUG=skia:
Review URL: https://codereview.chromium.org/670213002
This is basically how blink uses the filter. Currently, I can't use it for "ShadowOnly" mode with the filter at all, but instead of copying the code and risking to have the codepaths diverge, I'm simply going to add the option here.
BUG=skia:
Review URL: https://codereview.chromium.org/646213004
Reason for revert:
Test is SkASSERTing on Macs, e.g:
http://chromegw.corp.google.com/i/client.skia/builders/Test-Mac10.6-MacMini4.1-GeForce320M-x86_64-Debug/builds/257/steps/dm/logs/stdio
210 tasks left 1737M peak 1ms test FrontBufferedStream../../src/ports/SkImageDecoder_CG.cpp:43: failed assertion "data"
Signal 11:
_sigtramp (+0x1a)
SkStreamToCGImageSource(SkStream*) (+0x62)
SkImageDecoder_CG::onDecode(SkStream*, SkBitmap*, SkImageDecoder::Mode) (+0x2e)
SkImageDecoder::decode(SkStream*, SkBitmap*, SkColorType, SkImageDecoder::Mode) (+0x81)
SkImageDecoder::DecodeStream(SkStreamRewindable*, SkBitmap*, SkColorType, SkImageDecoder::Mode, SkImageDecoder::Format*) (+0xff)
SkImageDecoder::DecodeStream(SkStreamRewindable*, SkBitmap*) (+0x31)
test_ShortFrontBufferedStream(skiatest::Reporter*) (+0x97)
skiatest::ShortFrontBufferedStreamClass::onRun(skiatest::Reporter*) (+0x19)
skiatest::Test::run() (+0x7c)
DM::CpuTestTask::draw() (+0x5a)
DM::CpuTask::run() (+0x9e)
non-virtual thunk to DM::CpuTask::run() (+0x1c)
(anonymous namespace)::ThreadPool::Loop(void*) (+0xf4)
thread_start(void*) (+0x54)
_pthread_start (+0x14b)
Original issue's description:
> Add test for new FrontBufferedStream behavior.
>
> Test for https://skia.googlesource.com/skia/+/dd5a1e094c19fa10202c37c50a1f799e5af5dac0
>
> Verify that FrontBufferedStream does not attempt to read beyond the
> end of its underlying stream.
>
> Committed: https://skia.googlesource.com/skia/+/da59f05c6738dbb9a92cad21c608cdfae53a76b2TBR=reed@google.com,scroggo@google.com
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/649553003
CanvasTest only checks if the state of the different canvas
implementations are consistent with the one of the default
implementation.
Because most of the draw calls are stateless and already tested in GMs
the test steps that exercices them are not useful.
BUG=skia:3054
Review URL: https://codereview.chromium.org/672273002
Add a new enum to differentiate between a complete decode and a
partial decode (with the third value being failure). Return this
value from SkImageDecoder::onDecode (in all subclasses, plus
SkImageDecoder_empty) and ::decode.
For convenience, if the enum is treated as a boolean, success and
partial success are both considered true.
Note that the static helper functions (DecodeFile etc) still return
true and false (for one thing, this allows us to continue to use
SkImageDecoder::DecodeMemory as an SkPicture::InstallPixelRefProc in
SkPicture::CreateFromStream).
Also correctly report failure in SkASTCImageDecoder::onDecode when
SkTextureCompressor::DecompressBufferFromFormat fails.
BUG=skia:3037
BUG:b/17419670
Review URL: https://codereview.chromium.org/647023006
Add a unique-per-subclass namespace tag to make Keys from different
domains comparable.
Also drop the SkPictureShader cache and convert to using the global
resource cache instead.
R=reed@google.com,mtklein@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/668223002
The accumulated matrix state of any enclosing SkPictures must be stored separate from the picture-local CTM. Any setMatrix calls inside a layer need to replace the picture-local CTM but concatenate with the enclosing SkPicture transform state (and the transform state needed to translate the layer to the correct location in the cached GrTexture).
Review URL: https://codereview.chromium.org/639863005
Currently, the PDF backend does not support image filters (since PDF
does not have that functionality), so it simply removes them. This is
causing Chrome print preview to render incorrectly (see bug). The fix
here is to fall back to a raster device for image filters, as we used
to do in Blink. The resulting bitmap will be drawn to the destination
device as a normal main-memory-backed bitmap.
Note: this change invalidates the PDF results of all GMs containing
image filters (since they'll actually be rendered).
BUG=422144
Review URL: https://codereview.chromium.org/644323006
This is once again an issue related to logo fonts, so I don't
see any easy way to add a regression test for this.
BUG=424824
Review URL: https://codereview.chromium.org/665103002
This CL adds the clip region to the GPU layer hoisting image cache. It also switches back to the old caching behavior of using the entire CTM in the cache key rather then just the upper 2x2. This latter change is to focus more on hoisting rather then caching.
It also includes 2 smaller fixes:
a) layer's that have an image filter are no longer atlased (b.c. doing so complicates applying the image filter)
b) the result of clipping the layer's bounds to the current clip is used as the hoisted layer's size. This reduces the amount of pixels drawn to match a normal (non-hoisted) draw pass.
Review URL: https://codereview.chromium.org/640773004
Refactor SkGLContext to be actually extendable. Before, non-trivial subclass
would need to destroy the GL connection upon running the destructor. However,
the base class would run GL commands in its own destructor (with destroyed GL
connection)
Refactor so that SkGLContext subclass object creation is completely done by
the factory function. If the factory function returns a non-NULL ptr, it means the context
is usable.
The destruction is done with the destructor instead of virtual function called
upon destruction. Make the destructors not to call virtual functions, for
clarity.
Remove custom 1x1 FBO setup code from the base class. It appears not to be used
anymore.
BUG=skia:2992
Review URL: https://codereview.chromium.org/640283004
all its commands interleaved in contiguous memory. GrTRecorder also
supports extra data associated with objects, so we can store arrays
inline without having to call malloc().
Review URL: https://codereview.chromium.org/628453002
all its commands interleaved in contiguous memory. GrTBaseList also
supports extra data associated with objects, so we can store arrays
inline without having to call malloc().
Review URL: https://codereview.chromium.org/628453002
Consolidate read/write funcs in context.
Remove support for reading pixels from a surface that's not a target. It's currently broken and neither used nor tested.
Review URL: https://codereview.chromium.org/648863002
In the new MultiPictureDraw tests a single hoisted layer is reused multiple times. The previous plot locking scheme allowed GrCachedLayer objects to be aggressively deleted prematurely leaving the reusing GrHoistedLayer objects with dangling pointers.
This CL changes adds a new pseudo-ref to GrCachedLayer. (It can't be a real ref since the cached layers aren't deleted when it goes to 0).
NOTRY=true
Committed: https://skia.googlesource.com/skia/+/5c481666c9678f43e039ad605457be3854cf8de3
Review URL: https://codereview.chromium.org/640323002
I want to play around with how SkTileGrid stores its tiles. Having a
cap on the number of insert() calls can be pretty handy.
While I'm at it, I gave flush() a default empty impl. Like reserve(),
it's really an optional hook for subclasses.
BUG=skia:
Review URL: https://codereview.chromium.org/639933003
Draw thick-stroked Beziers by computing the outset quadratic, measuring the error, and subdividing until the error is within a predetermined limit.
To try this CL out, change src/core/SkStroke.h:18 to
#define QUAD_STROKE_APPROXIMATION 1
or from the command line: CPPFLAGS="-D QUAD_STROKE_APPROXIMATION=1" ./gyp_skia
Here's what's in this CL:
bench/BezierBench.cpp : a microbench for examining where the time is going
gm/beziers.cpp : random Beziers with various thicknesses
gm/smallarc.cpp : a distillation of bug skia:2769
samplecode/SampleRotateCircles.cpp : controls added for error, limit, width
src/core/SkStroke.cpp : the new stroke implementation (disabled)
tests/StrokerTest.cpp : a stroke torture test that checks normal and extreme values
The new stroke algorithm has a tweakable parameter:
stroker.setError(1); (SkStrokeRec.cpp:112)
The stroke error is the allowable gap between the midpoint of the stroke quadratic and the center Bezier. As the projection from the quadratic approaches the endpoints, the error is decreased proportionally so that it is always inside the quadratic curve.
An overview of how this works:
- For a given T range of a Bezier, compute the perpendiculars and find the points outset and inset for some radius.
- Construct tangents for the quadratic stroke.
- If the tangent don't intersect between them (may happen with cubics), subdivide.
- If the quadratic stroke end points are close (again, may happen with cubics), draw a line between them.
- Compute the quadratic formed by the intersecting tangents.
- If the midpoint of the quadratic is close to the midpoint of the Bezier perpendicular, return the quadratic.
- If the end of the stroke at the Bezier midpoint doesn't intersect the quad's bounds, subdivide.
- Find where the Bezier midpoint ray intersects the quadratic.
- If the intersection is too close to the quad's endpoints, subdivide.
- If the error is large proportional to the intersection's distance to the quad's endpoints, subdivide.
BUG=skia:723,skia:2769
Review URL: https://codereview.chromium.org/558163005
Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
it depended on ifdefs to implement the platform dependent polymorphism. Move
the logic to subclasses of the various platform implementations.
This a step to enable Skia embedders to compile dm and bench_pictures. The
concrete goal is to support running these test apps with Chromium command buffer.
With this change, Chromium can implement its own version of SkGLNativeContext
that uses command buffer, and host the implementation in its own repository.
Implements the above by renaming the SkGLContextHelper to SkGLContext and
removing the unneeded SkGLNativeContext. Also removes
SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
no use in Skia code, and no tests.
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/a90ed4e83897b45d6331ee4c54e1edd4054de9a8
Review URL: https://codereview.chromium.org/630843002
Reason for revert:
nanobech failing on Android
Original issue's description:
> Make the Sk GL context class an abstract base class
>
> Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
> it depended on ifdefs to implement the platform dependent polymorphism. Move
> the logic to subclasses of the various platform implementations.
>
> This a step to enable Skia embedders to compile dm and bench_pictures. The
> concrete goal is to support running these test apps with Chromium command buffer.
>
> With this change, Chromium can implement its own version of SkGLNativeContext
> that uses command buffer, and host the implementation in its own repository.
>
> Implements the above by renaming the SkGLContextHelper to SkGLContext and
> removing the unneeded SkGLNativeContext. Also removes
> SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
> no use in Skia code, and no tests.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/a90ed4e83897b45d6331ee4c54e1edd4054de9a8TBR=kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/639793002
Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
it depended on ifdefs to implement the platform dependent polymorphism. Move
the logic to subclasses of the various platform implementations.
This a step to enable Skia embedders to compile dm and bench_pictures. The
concrete goal is to support running these test apps with Chromium command buffer.
With this change, Chromium can implement its own version of SkGLNativeContext
that uses command buffer, and host the implementation in its own repository.
Implements the above by renaming the SkGLContextHelper to SkGLContext and
removing the unneeded SkGLNativeContext. Also removes
SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
no use in Skia code, and no tests.
BUG=skia:2992
Review URL: https://codereview.chromium.org/630843002
this is a huge refactor and cleanup of the gl shader building system in
Skia. The entire shader building pipeline is now part of
GrGLProgramCreator, which takes a gp, and some fps, and creates a
program. I added some subclasses of GrGLProgram to handle the
eccentricities of Nvpr/Nvpres. Outside of the builders folder
and GrGLPrograms, this change is basically just a rename
solo gp
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/fe1233c3f12f81bb675718516bbb32f72af726ec
Review URL: https://codereview.chromium.org/611653002
Reason for revert:
Seems to have messed up windows 7 gms
Original issue's description:
> Cleanup of shader building system
>
> this is a huge refactor and cleanup of the gl shader building system in
> Skia. The entire shader building pipeline is now part of
> GrGLProgramCreator, which takes a gp, and some fps, and creates a
> program. I added some subclasses of GrGLProgram to handle the
> eccentricities of Nvpr/Nvpres. Outside of the builders folder
> and GrGLPrograms, this change is basically just a rename
>
>
> solo gp
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/fe1233c3f12f81bb675718516bbb32f72af726ecTBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/635533005
this is a huge refactor and cleanup of the gl shader building system in
Skia. The entire shader building pipeline is now part of
GrGLProgramCreator, which takes a gp, and some fps, and creates a
program. I added some subclasses of GrGLProgram to handle the
eccentricities of Nvpr/Nvpres. Outside of the builders folder
and GrGLPrograms, this change is basically just a rename
solo gp
BUG=skia:
Review URL: https://codereview.chromium.org/611653002