Adds basic support for creating non-msaa pure render targets.
Bug: skia:
Change-Id: I63d2d474b86fc0ff5d8ee7757c08abbfd5e6c6ef
Reviewed-on: https://skia-review.googlesource.com/31980
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 3fd295550f.
Reason for revert: breaking things
Original change's description:
> Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible
>
> This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.
>
> Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
> Reviewed-on: https://skia-review.googlesource.com/33802
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: I9cdbeeac15b17d2d6b3385560ed826397c0373c6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/36220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.
Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
Reviewed-on: https://skia-review.googlesource.com/33802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit c902ff8fc8.
Reason for revert: not gonna do this afterall.
Original change's description:
> turn exceptions on in test tools on Android
>
> This is a follow-up to https://skia-review.googlesource.com/c/34982
> which did the same for locally built test tools.
>
> Change-Id: Id97841a64521fda99cb952a1a751ffc10f636f53
> Reviewed-on: https://skia-review.googlesource.com/35162
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,scroggo@google.com
Change-Id: Iae6c817d625989e3a427dbc18328477382d892bd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/35524
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit c667dff58d.
Reason for revert: temporary while I fix Android, Google3.
Original change's description:
> Turn on exceptions in test tools.
>
> This allows us to test things that, e.g., throw std::bad_alloc.
>
> Change-Id: I6409159b89f1d93d403b1a1f40539cf2531a8b68
> Reviewed-on: https://skia-review.googlesource.com/34982
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,herb@google.com
Change-Id: Iafdc34c5f70f99f7df3cd0bbad65eed0828453a1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/35081
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This allows us to test things that, e.g., throw std::bad_alloc.
Change-Id: I6409159b89f1d93d403b1a1f40539cf2531a8b68
Reviewed-on: https://skia-review.googlesource.com/34982
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
BUG=chromium:745290
Change-Id: I78cabf988115598e14a7ce39faf96e3a697a1a8f
Reviewed-on: https://skia-review.googlesource.com/34382
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Do multiply (mul) and add while tracking that the
calculation does not overflow, which can be checked with
ok().
The new unit test shows a couple examples.
Author: Herb Derby <herb@google.com>
Change-Id: I7e67671d2488d67f21d47d9618736a6bae8f23c3
Reviewed-on: https://skia-review.googlesource.com/33721
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Since both armv7-a-neon and 32-bit armv8-a have NEON, we can treat them
the same in Android.bp.
Bug: b/62895439
Corresponds to https://android-review.googlesource.com/c/423660/3
This change will generate the change to Android.bp described there.
Change-Id: Icae9b5b79093d6f2886da39771d4fbe901be237a
Reviewed-on: https://skia-review.googlesource.com/33000
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 0f450acd76.
Bug: skia:
Change-Id: I97428fbbc6d82bf8b186ec5fdbf1a939c00e4126
Reviewed-on: https://skia-review.googlesource.com/32726
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 175af0d011.
Reason for revert: Chrome doesn't know about portable format specifiers. Sigh.
Original change's description:
> GrContext::dump that produces JSON formatted output
>
> Includes caps, GL strings, and extensions
>
> Bug: skia:
> Change-Id: I1e8b3dd50fb68357f9de8ca6149cf65443d027ef
> Reviewed-on: https://skia-review.googlesource.com/32340
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: Ie280b25275725f0661da7541f54ed62897abb82f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/32861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit b681a0f1b0.
Reason for revert: Seems to be messing up some MacMini & Nexus7 bots
Original change's description:
> Store discard request on the opList and remove GrDiscardOp
>
> Change-Id: Ic1f76bb91c16b23df1fe71c07a4d5ad5abf1dc26
> Reviewed-on: https://skia-review.googlesource.com/32640
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I8a89fae7bb11791bd023d7444a074bb34d006fd0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/32704
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Includes caps, GL strings, and extensions
Bug: skia:
Change-Id: I1e8b3dd50fb68357f9de8ca6149cf65443d027ef
Reviewed-on: https://skia-review.googlesource.com/32340
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is a stand-alone helper class for writing properly
structured JSON to an SkWStream. It currently solves two
problems (although this CL only uses it in one context):
1) Performance. Writing out JSON this way is about 10x
faster than using JSONCPP. For the large amounts of data
generated by the tracing system, that's a big win.
2) Makes it easy to emit structured JSON from code that's
not fully centralized. We'd like to spit out JSON that
describes a GrContext, GrGpu, GrCaps, etc... Doing that
with simple string manipulation is complex, and spreads
this logic over all those functions. Using JSONCPP adds
yet another (large) third party library dependency (that
we only build into our own tools right now).
This went through several revisions. I originally planned
it as a stateful SkString wrapper, so the user could just
build their JSON as a string. That's O(N^2), though,
because SkString grows by a (small) constant amount. Even
using a better growth strategy still means needing RAM
for all the resulting text, which is usually pointless.
This version has a constant memory cost, so writing huge
amounts of JSON to disk (tracing a long DM run can emit
100's of MBs) doesn't stress resources.
Bug: skia:
Change-Id: Ia716524b246db0f97d332da60d2ce9903069e748
Reviewed-on: https://skia-review.googlesource.com/31204
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
rm gm that appears to have been there solely for pdf, but we don't use
it for that now.
Bug: skia:
Change-Id: I3cf88db923c2445b7c95dda14da679a594117643
Reviewed-on: https://skia-review.googlesource.com/31760
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Adds support for basic Texture creation.
Bug: skia:
Change-Id: I9a3f15bef1c88054c19e952e231cad94ad69f296
Reviewed-on: https://skia-review.googlesource.com/30781
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
- Bring back some previously deleted macros and helper types.
- Automatically inject base_type information into snapshot events,
to allow simpler tracking of polymorphic object types.
- Fix JSON formatting of pointer values (they were serializing as bool).
Bug: skia:
Change-Id: Iac7803f72ce5396ffd2fbcb5a36d76745c5e3f3e
Reviewed-on: https://skia-review.googlesource.com/28220
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
By default it emulates your installed cl.exe, but the bots don't have
one. I think the fallback is 2013, which causes all sorts of pre-C++11
problems.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Win-Clang-x86_64-Release
Change-Id: I2556abe68825e58762b4172d067ba6826de5c133
Reviewed-on: https://skia-review.googlesource.com/29021
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Currently just adding support functions to go back and forth between
GrPixelConfigs and MTLPixelFormats.
Bug: skia:
Change-Id: I01a7d6877ebed87b87090ac2b920fee45dc0e856
Reviewed-on: https://skia-review.googlesource.com/29080
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This should shut up any warnings in the win toolchain headers?
Change-Id: I7d17bf6d63d56e66afffa557d0ed06bc3994200d
Reviewed-on: https://skia-review.googlesource.com/28981
Reviewed-by: Ben Wagner <bungeman@google.com>
1) Run python bin/fetch-clang-win
2) Set clang_win = "../bin/clang_win"
3) ???
4) Profit
Most changes here are to pass the right -mfoo flags to Clang
to enable advanced instruction sets, or fixed warning-as-errors.
BUG=skia:2679
Change-Id: Ieed145d35c209131c7c16fdd3ee11a3de4a1a921
Reviewed-on: https://skia-review.googlesource.com/28740
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:6880
Change-Id: Ia8b94e52eec3feb5104d2351bf7a7e6f99101deb
Reviewed-on: https://skia-review.googlesource.com/26370
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is needed since there are currently no files in the include dir, and
some of our tests that check all the public headers complain if it doesn't
exists.
Bug: skia:6896
Change-Id: I3f70293b64b5096a55d6ba0ea5f4e6ebbfd7f62b
Reviewed-on: https://skia-review.googlesource.com/28003
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I3e993e271cb5e26816d37c70d9ad62acce3ed84c
Reviewed-on: https://skia-review.googlesource.com/27800
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This has been disabled for almost two years.
Bug: skia:
Change-Id: Idc1dbf2220514947d2ccd91968e6e173d44d1b86
Reviewed-on: https://skia-review.googlesource.com/27740
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- Remove one especially chatty event, and one pointless test
- Use TRACE_FUNC everywhere, rather than manual strings
Bug: skia:
Change-Id: Icb795294009150ca9a260436738d79546a733337
Reviewed-on: https://skia-review.googlesource.com/26701
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
I was going to be clever here and only clamp when we
know the inputs are out of range, but this filter is
rare and slow enough that I think I'd rather it just
be super paranoid safe.
The test crashes without this fix and passes with it.
Change-Id: I4e17aad2b5c1e96180ce8d73b97bee746cf985c2
Reviewed-on: https://skia-review.googlesource.com/26702
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
DAA is:
1. Much simpler than AAA.
SkScan_AAAPath.cpp is about 1700 lines.
SkScan_DAAPath.cpp is about 300 lines.
The whole DAA CL is only about 800 lines.
2. Much faster than AAA for complicated paths.
The speedup applies to GL backend (including ccpr)!
Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
AAA-raster: 33ms
DAA-raster: 21ms
AAA-gl: 30ms
DAA-gl: 20ms
AAA-ccpr: 18ms
DAA-ccpr: 12ms
My linux desktop doesn't have SSE3 so the speedup is smaller
(~25% for Chart). I believe that DAA is so fast that I can enable
it for any paths (AAA is not enabled by default for complicated
paths because it is slow; hence our older supersampling scan
converter is used for stroking on Chart for AAA-xxx config.)
3. The SkCoverageDelta is suitable for threaded backend with
out-of-order concurrent scan conversion as commented in the source
code. Maybe we can also just send deltas to GPU.
4. Similar to most analytic path renderers, the quality is on the best
ground-truth level, unless there are intersections within a pixel.
The intersections look good to my eyes although theoretically that
could be arbitrary far from the ground truth (see my AAA slides).
5. For simple paths, such as circle, triangle, rrect, etc., DAA is
slower than AAA. But DAA is faster than our older supersampling
scan converter in most cases. As those simple paths usually don't
constitute the bottleneck of a picture (skp or svg), I strongly
recommend use DAA.
6. DAA also heavily favors blitMask so it may work quite well with
SkRasterPipeline and SkRasterPipelineBlitter.
Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.
Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Our new srgb_color_filter (in gm/srgb_color_filter.cpp) is awfully
similar to the existing srgb_colorfilter (in gm/srgb.cpp).
Let's rename the new one.
Change-Id: I8c7816c377cc4342388be51632353882a1bc5241
Reviewed-on: https://skia-review.googlesource.com/26525
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit fa3ed03720.
Reason for revert: GM is failing on a lot of bots
Original change's description:
> Add GM to test SkToSRGBColorFilter
>
> Bug: skia:
> Change-Id: If342ad5503d1b427f2d04ce15b75f0f7fa2706c1
> Reviewed-on: https://skia-review.googlesource.com/26426
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=djsollen@google.com,mtklein@google.com,brianosman@google.com
Change-Id: I92fe179ead6d115b32b3a9533b8ee0e10bb3ee43
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/26522
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: skia:
Change-Id: If342ad5503d1b427f2d04ce15b75f0f7fa2706c1
Reviewed-on: https://skia-review.googlesource.com/26426
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I9f04b8ce778349218ccd55673bdd1d16a192383c
Reviewed-on: https://skia-review.googlesource.com/26422
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This was used by subclasses of GrLegacyMeshDrawOp.
Change-Id: I421589dfdc253bdf43aeac9fa9af0647c70811dd
Reviewed-on: https://skia-review.googlesource.com/25804
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is mostly dead code.
In order to make it truly dead, we need to opt drawing unpremul images
into SkRasterPipelineBlitter. They had been handled by
SkLinearBitmapPipeline, but can't be draw by SkBitmapProcLegacyShader.
Drawing unpremul images is tested by the GM all_variants_8888, which
gave us trouble last time around (serialize-8888 drew right, 8888 wrong)
but now draws fine. I think this was probably also the root of the
revert, drawing some unpremul image in Chrome's tests somewhere.
Change-Id: I453f9df44ade807316935921cbae82961e2f08aa
Reviewed-on: https://skia-review.googlesource.com/24862
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: If6f0d0a57463bf99a66d674e65a62ce3931d0116
Reviewed-on: https://skia-review.googlesource.com/24644
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I97af420d1c3270e24e5d0959237b8163faa9e069
Reviewed-on: https://skia-review.googlesource.com/24646
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Change-Id: Iaecae142dcf268517f8918d9f4fa6a64db194fab
Reviewed-on: https://skia-review.googlesource.com/23942
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Initial implementation of a GPU path renderer that draws antialiased
paths by counting coverage in an offscreen buffer.
Initially disabled until it has had time to soak.
Bug: skia:
Change-Id: I003d8cfdf8dc62641581b5ea2dc4f0aa00108df6
Reviewed-on: https://skia-review.googlesource.com/21541
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I028c85f692b2e54e64be301940708387014ee0c7
Reviewed-on: https://skia-review.googlesource.com/23540
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:
Change-Id: Id089b9ead7a21e903b001006dffff2381efd4ba3
Reviewed-on: https://skia-review.googlesource.com/23582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:
Change-Id: I93d117c22ae2b374294f6a5e961c497ac2c92b09
Reviewed-on: https://skia-review.googlesource.com/23301
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 27b3d272a8.
Reason for revert: guard has landed in android
Original change's description:
> Revert "Experimental blur code with 32 bit fix."
>
> This reverts commit d4b2c537d0.
>
> Reason for revert: speculative fix for android-roll
>
> java.lang.AssertionError: expected:<0> but was:<255>
> at org.junit.Assert.fail(Assert.java:88)
> at org.junit.Assert.failNotEquals(Assert.java:834)
> at org.junit.Assert.assertEquals(Assert.java:645)
> at org.junit.Assert.assertEquals(Assert.java:631)
> at android.graphics.cts.BlurMaskFilterTest.verifyColor(BlurMaskFilterTest.java:79)
> at android.graphics.cts.BlurMaskFilterTest.verifyQuadrants(BlurMaskFilterTest.java:72)
> at android.graphics.cts.BlurMaskFilterTest.testBlurMaskFilter(BlurMaskFilterTest.java:56)
>
> Original change's description:
> > Experimental blur code with 32 bit fix.
> >
> > This uses a new method of blurring that runs the three
> > passes of the box filter in a single pass. This implementation
> > currently only does 1x1 pixel at a time, but it should be simple
> > to expand to 4x4 pixels at a time.
> >
> > On the blur_10_normal_high_quality benchmark, the new is 7% faster
> > than the old code. For the blur_100.50_normal_high_quality
> > benchmark, the new code is 11% slower.
> >
> > Bug: skia:
> > Change-Id: I847270906b0ceac1dfbf43ab5446756689ef660f
> > Reviewed-on: https://skia-review.googlesource.com/22700
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Herb Derby <herb@google.com>
>
> TBR=herb@google.com,reed@google.com
>
> Change-Id: Ie84f6bf8872cae08c06d679f0c2f2e6c3d8a02a2
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/22880
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=herb@google.com,reed@google.com
Change-Id: I393d1c05f83ccf98137201bc7b4e7d8e8b0e8742
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/23121
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit d4b2c537d0.
Reason for revert: speculative fix for android-roll
java.lang.AssertionError: expected:<0> but was:<255>
at org.junit.Assert.fail(Assert.java:88)
at org.junit.Assert.failNotEquals(Assert.java:834)
at org.junit.Assert.assertEquals(Assert.java:645)
at org.junit.Assert.assertEquals(Assert.java:631)
at android.graphics.cts.BlurMaskFilterTest.verifyColor(BlurMaskFilterTest.java:79)
at android.graphics.cts.BlurMaskFilterTest.verifyQuadrants(BlurMaskFilterTest.java:72)
at android.graphics.cts.BlurMaskFilterTest.testBlurMaskFilter(BlurMaskFilterTest.java:56)
Original change's description:
> Experimental blur code with 32 bit fix.
>
> This uses a new method of blurring that runs the three
> passes of the box filter in a single pass. This implementation
> currently only does 1x1 pixel at a time, but it should be simple
> to expand to 4x4 pixels at a time.
>
> On the blur_10_normal_high_quality benchmark, the new is 7% faster
> than the old code. For the blur_100.50_normal_high_quality
> benchmark, the new code is 11% slower.
>
> Bug: skia:
> Change-Id: I847270906b0ceac1dfbf43ab5446756689ef660f
> Reviewed-on: https://skia-review.googlesource.com/22700
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=herb@google.com,reed@google.com
Change-Id: Ie84f6bf8872cae08c06d679f0c2f2e6c3d8a02a2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/22880
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is mainly for getting ready to start adding lots of metal backend code.
I've also update the "gpu tools" target to require ARC with involved updating
one IOS file in there.
Bug: skia:
Change-Id: Ied22e8fe7532445cc274efb529e3450654a6614b
Reviewed-on: https://skia-review.googlesource.com/22484
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
- SkImageSubset becomes SkKeyedImage
- SkPDFCanvas::onDraw{Bitmap, Image} go away
- Remove SkPDFCanvas: base classes now do the right thing.
- SkPDFDevice::draw{Bitmap,Image}{Rect,}() simplified
- 244 fewer SLOC.
All but a few PDFs are identical, those rasterize almost the same.
Change-Id: I3ceb3b8935c689719cedf1ad544b0407b5c1733e
Reviewed-on: https://skia-review.googlesource.com/22218
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This uses a new method of blurring that runs the three
passes of the box filter in a single pass. This implementation
currently only does 1x1 pixel at a time, but it should be simple
to expand to 4x4 pixels at a time.
On the blur_10_normal_high_quality benchmark, the new is 7% faster
than the old code. For the blur_100.50_normal_high_quality
benchmark, the new code is 11% slower.
Bug: skia:
Change-Id: I847270906b0ceac1dfbf43ab5446756689ef660f
Reviewed-on: https://skia-review.googlesource.com/22700
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit d96ed9d0de.
Reason for revert: dm crashing
https://luci-milo.appspot.com/swarming/task/374d82c1d1263910/steps/symbolized_dm/0/stdout
Likely culprit:
unit test BlurDrawing
Stack trace:
/mnt/pd0/s/w/ir/out/Debug/dm(+0x2440eb) [0x568770eb]
linux-gate.so.1(__kernel_sigreturn+0) [0xf7714ca0]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZNK16SkMaskBlurFilter11blurOneScanENS_10FilterInfoEPKhjS2_PhjS3_+0x236) [0x5766301e]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZNK16SkMaskBlurFilter4blurERK6SkMaskPS0_+0x285) [0x57663491]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZN10SkBlurMask7BoxBlurEP6SkMaskRKS0_f11SkBlurStyle13SkBlurQualityP8SkIPointb+0x5c) [0x5720d48e]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZNK20SkBlurMaskFilterImpl10filterMaskEP6SkMaskRKS0_RK8SkMatrixP8SkIPoint+0x67) [0x5720e427]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZNK20SkBlurMaskFilterImpl17filterRectsToNineEPK6SkRectiRK8SkMatrixRK7SkIRectPN12SkMaskFilter9NinePatchE+0x579) [0x5721a247]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZNK12SkMaskFilter10filterPathERK6SkPathRK8SkMatrixRK12SkRasterClipP9SkBlitterN11SkStrokeRec9InitStyleE+0xf6) [0x5706c2bc]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZNK6SkDraw11drawDevPathERK6SkPathRK7SkPaintbP9SkBlitterb+0x1bb) [0x57034f1b]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZNK6SkDraw8drawPathERK6SkPathRK7SkPaintPK8SkMatrixbbP9SkBlitter+0x47f) [0x57035dd3]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZN14SkBitmapDevice8drawPathERK6SkPathRK7SkPaintPK8SkMatrixb+0x6e) [0x56f937fc]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZN8SkCanvas10onDrawPathERK6SkPathRK7SkPaint+0x39d) [0x56fb12e5]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZN8SkCanvas8drawPathERK6SkPathRK7SkPaint+0x18) [0x56fad926]
/mnt/pd0/s/w/ir/out/Debug/dm(+0x3f71b3) [0x56a2a1b3]
/mnt/pd0/s/w/ir/out/Debug/dm(+0x2450bd) [0x568780bd]
/mnt/pd0/s/w/ir/out/Debug/dm(+0x2450fb) [0x568780fb]
/mnt/pd0/s/w/ir/out/Debug/dm(+0xae53e7) [0x571183e7]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZNKSt8functionIFvvEEclEv+0x20) [0x569f98de]
/mnt/pd0/s/w/ir/out/Debug/dm(_ZN12SkThreadPool4LoopEPv+0x298) [0x57045b2f]
/mnt/pd0/s/w/ir/out/Debug/dm(+0xbbd92c) [0x571f092c]
/lib/i386-linux-gnu/libpthread.so.0(+0x627a) [0xf76e827a]
/lib/i386-linux-gnu/libc.so.6(clone+0x66) [0xf70ecb56]
Segmentation fault
Original change's description:
> Experimental blur code.
>
> This uses a new method of blurring that runs the three
> passes of the box filter in a single pass. This implementation
> currently only does 1x1 pixel at a time, but it should be simple
> to expand to 4x4 pixels at a time.
>
> On the blur_10_normal_high_quality benchmark, the new is 7% faster
> than the old code. For the blur_100.50_normal_high_quality
> benchmark, the new code is 11% slower.
>
> Change-Id: Iea37294abc7c27de5ad569adf8bc62df77eafd02
> Reviewed-on: https://skia-review.googlesource.com/21739
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=herb@google.com,reed@google.com
Change-Id: I9e896c548d0a4cd3308d6a311c8bd16719a08a85
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/22421
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This uses a new method of blurring that runs the three
passes of the box filter in a single pass. This implementation
currently only does 1x1 pixel at a time, but it should be simple
to expand to 4x4 pixels at a time.
On the blur_10_normal_high_quality benchmark, the new is 7% faster
than the old code. For the blur_100.50_normal_high_quality
benchmark, the new code is 11% slower.
Change-Id: Iea37294abc7c27de5ad569adf8bc62df77eafd02
Reviewed-on: https://skia-review.googlesource.com/21739
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Remove #defines that lived in gn_to_bp.py and
android_framework_defines.gni. These have been moved into a new file
in Android, SkUserConfigManual.h, in https://googleplex-android-review.git.corp.google.com/#/c/2519600/
Update gn_to_bp.py to include SkUserConfigManual.h, so it will still
result in using the same #defines.
Lately, we've found it difficult to guard changes behind a flag. e.g.
a change to drawing causes a CTS failure in Android, so we have to do
the following:
- put the change behind a flag, and add it to gn_to_bp.py or
android_framework_defines.gni
- generate new images on Android (by running CTS with external/skia
modified to not define the flag)
- create a CL in CTS that uses the new images
- land a CL in Skia that stops defining the flag
- when the Skia change lands, wait for the auto-roller to create a CL
that includes the change, stop the auto-roller, add the topic to the CTS
CL so the two can land at the same time
- land both Android changes (with TreeHugger)
- restart the Android auto-roller
With SkUserConfigManual.h (which lives in Android), the process will
be similar to Chromium:
- land a CL in Android's external/skia that defines a flag e.g.
SK_SUPPORT_LEGACY_FEATURE. Land without TreeHugger because it isn't used
in Skia and does not do anything
- land a change in Skia that changes behavior unless
SK_SUPPORT_LEGACY_FEATURE is defined. This will safely go through the
Android roll and not change any behavior for Android
- create two Android CLs - one in CTS to use the new images, and one in
external/skia to delete SK_SUPPORT_LEGACY_FEATURE. Set them to the same
topic and land them with TreeHugger
In the new process, there is no need to mess with the Android roll.
A downside to the new process is that we cannot test the android
framework defines without checking in to Android. But given how much
we've progressed in automating Android testing, this is fine.
Bug: b/63429612
Change-Id: Idfbaef2f4cae641a75fb6e7bf70428733a441336
Reviewed-on: https://skia-review.googlesource.com/22072
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: Iddeeb91b378bdb61d200070d8faa3610299ab733
Reviewed-on: https://skia-review.googlesource.com/21533
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I641b206fc3bc19ac190ad94ee755ab9e1caab9b3
Reviewed-on: https://skia-review.googlesource.com/21341
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
my tests run ~14% faster.
- Split out gradient shaders from image shaders. new compilation
unit: SkPDFGradientShader
- Common functions InverseTransformBBox and PopulateTilingPatternDict
moved to SkPDFUtils
- Split SkPDFShader::State into image and gradient structures.
- SkPDFCanon is now a simpler structure, with no logic of its own.
I am considering just moving all of its fields into SkPDFDocument
- SkPDFShader::State (the image/fallback shader) now is POD, making
the use of a hashmap for canonicalization straightforward.
Formerly, we used a linear search.
- Do not bother trying to canonicalize the falback image shader.
- SkPDFGradientShader::Key is not POD; comparison of two objects
requires looking at the contents of two variable-sized arrays.
We now pre-calculate the hash of the arrays using SkOpts::hash and
store a hash for the object in the fHash field.
Using that hash, we can now canonicalize using a hashmap instead
of a linar search!
- several static functions renamed to follow style guidelines
- stop using codeFunction function pointer; I find that less
clear than it could be.
- operator==() for SkPDFShader::State and SkPDFGradientShader::Key is
now much simpler and can now be inlined.
- SkArrayEqual template in SkPDFUtils.h
No change to PDF output.
BUG=skia:3585
Change-Id: I354ad1b600be6d6749abccb58d13db257370bc0b
Reviewed-on: https://skia-review.googlesource.com/21376
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This reverts commit fe11e458b0.
Reason for revert: android roll failed, even with newer images:
junit.framework.AssertionFailedError: 80 dpi: totalDiffPixelCount is 2
at junit.framework.Assert.fail(Assert.java:50)
at android.graphics.drawable.cts.DrawableTestUtils.compareImages(DrawableTestUtils.java:193)
at android.graphics.drawable.cts.BitmapDrawableTest.compareOrSave(BitmapDrawableTest.java:629)
at android.graphics.drawable.cts.BitmapDrawableTest.verifyPreloadDensityInner(BitmapDrawableTest.java:598)
at android.graphics.drawable.cts.BitmapDrawableTest.testPreloadDensity(BitmapDrawableTest.java:556)
Original change's description:
> enable new tiling for android
>
> android roll will need to be coordinated w/
> https://googleplex-android-review.git.corp.google.com/#/c/2483600/
>
> Bug: skia:
> Change-Id: Iee6d6cd246f2e5b64f24440a17791821c8fb2f94
> Reviewed-on: https://skia-review.googlesource.com/21369
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=djsollen@google.com,reed@google.com
Change-Id: Ic8cd056d0737a817d558cc1de9d90d8d334d0ec1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/21522
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Gaussian blur filter will interpolate value by using out of bounds
coords, which is 0. This makes it appears darker near the bounds in the
blurred images. There are two issues: 1) when downsampling and
upsampling, we should use GrTextureDomainEffect kClamp_Mode to clamp
the texture coords to the bounds; 2) during Gaussian blur, we need to
clamp to texture bounds.
BUG=622128
TEST=cc_unittests, GM image test & manual. Some test results can be found at:
https://bugs.chromium.org/p/chromium/issues/detail?id=622128#c49
Change-Id: I9283da1d91efb0da94a991f2d372e9f62c288bdc
Reviewed-on: https://skia-review.googlesource.com/20465
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit c070939fd1.
Reason for revert:
This has some knock-on effects in the generation of Android.bp from our GN files. See gn/gn_to_bp.py? We're seeing things like "tmp/tmpsBVycx/gen/" end up in the include search path in Android.bp, which obviously don't exist there...
Original change's description:
> Re-land sksl fragment processor support
>
> This reverts commit ed50200682.
>
> Bug: skia:
> Change-Id: I9caa7454b391450620d6989dc472abb3cf7a2cab
> Reviewed-on: https://skia-review.googlesource.com/20965
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=benjaminwagner@google.com,ethannicholas@google.com
Change-Id: I502486b5405923b322429219f4cc396a45a14cea
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20990
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: 6672
Change-Id: Ia6c6bae8a9adfd75172d7116487dfa63c3d69670
Reviewed-on: https://skia-review.googlesource.com/20904
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: Ia3b0305c2b0c78074303831f628fb01852b90d34
Reviewed-on: https://skia-review.googlesource.com/17843
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Adding a GM (Golden Master) image test in Skia to reproduce the bleed
black issue in Chrome. This would allow regressions to be caught in
Skia's status page before being rolled into Chrome.
Bug: 622128
Change-Id: Ifd2824fff59483c8e4be48392ba467414d41ca13
TEST=imageblurclampmode.cpp
Reviewed-on: https://skia-review.googlesource.com/20778
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Currently only referenced by SampleApp, and this squelches false positive
warnings from Clang's thread safety analysis when clients build this code.
Bug: skia:
Change-Id: I710fdc882e05fc5b80977139237028d1408f17db
Reviewed-on: https://skia-review.googlesource.com/20831
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 51f6a0f89e.
Reason for revert: try to fix chrome roll
Original change's description:
> Remove deadcode for sRGB image shading.
>
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I90409a08409177d9dc3b094d736af0fdaf7d6cdd
Reviewed-on: https://skia-review.googlesource.com/20824
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit d9b1fe02a6.
Reason for revert: try to fix chrome roll
Original change's description:
> remove a bit more dead code
>
> Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
> Reviewed-on: https://skia-review.googlesource.com/20780
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I03dcd344dfb138261d9421b0692d12e4ed431100
Reviewed-on: https://skia-review.googlesource.com/20822
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 51f6a0f89e.
Reason for revert: crazy attempt to fix chrome roll
Original change's description:
> Remove deadcode for sRGB image shading.
>
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Icab02936d6c18e50b8de353aa1cd4c225e15e0bf
Reviewed-on: https://skia-review.googlesource.com/20800
Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: Ia0e88f3ae29d026843ac7beb2aee3c891123ce18
Reviewed-on: https://skia-review.googlesource.com/20773
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
Reviewed-on: https://skia-review.googlesource.com/20780
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
Reviewed-on: https://skia-review.googlesource.com/20695
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
I think this has been broken since we tried to simplify this in
https://skia-review.googlesource.com/16547
The HSW backend does still look a little wrong, but improved,
and the others seem fixed. Can you see how this affects your
test cases, layout tests, etc?
BUG=skia:6783
Change-Id: I17957ac8100331bea5b64d674bf43105048b72f6
Reviewed-on: https://skia-review.googlesource.com/20548
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:5126
Change-Id: Ia1eaef56cca266ad4c413e711e63646e913222be
Reviewed-on: https://skia-review.googlesource.com/20445
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit f7037d003c.
Reason for revert: Issues on test bots.
Original change's description:
> Clean up onTransferPixels
>
> Bug: skia:5126
> Change-Id: I323c50e7854744302007b4ae7bd25e5742c14cbc
> Reviewed-on: https://skia-review.googlesource.com/19055
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I923fda4d5cd8c2896fb347f9b2695b7f83d9137b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5126
Reviewed-on: https://skia-review.googlesource.com/20444
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:5126
Change-Id: I323c50e7854744302007b4ae7bd25e5742c14cbc
Reviewed-on: https://skia-review.googlesource.com/19055
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
will revert if its needed in android
Bug: skia:
Change-Id: I2ef777d31de4bbed6556d013054083ff6ff2cb8c
Reviewed-on: https://skia-review.googlesource.com/20206
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 56af45b03c.
Reason for revert: Relanding now that pre CL has relanded
Original change's description:
> Revert "Remove Gr*Gpu includes from header files."
>
> This reverts commit 2bd381bffd.
>
> Reason for revert: Need to revert change this landed on top of
>
> Original change's description:
> > Remove Gr*Gpu includes from header files.
> >
> > Some general cleanup to try to keep use of the backend gpu class in cpps.
> >
> > Bug: skia:
> > Change-Id: I1a28e0e5c2e55562b3fff56c284c3405b5b6d8bc
> > Reviewed-on: https://skia-review.googlesource.com/20057
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,robertphillips@google.com
>
> Change-Id: I5b27d50654a17502c056d59b2d4f9609376d189e
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20064
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: Id1656a7708223bc4dcc8eb4444ef41ada61be5d0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20148
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 7292231905.
This change relands the original plus the follow on change:
https://skia-review.googlesource.com/20059.
Additionally it adds a blacklist for the mac intel bots which
don't see to respect the added fences on the GPU.
Original change's description:
> Revert "Add API for flushing surfaces with gpu semaphores"
>
> This reverts commit 66366c6978.
>
> Reason for revert: Failing test on mac bots
>
> Original change's description:
> > Add API for flushing surfaces with gpu semaphores
> >
> > BUG=skia:
> >
> > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> > Reviewed-on: https://skia-review.googlesource.com/11488
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Forrest Reiling <freiling@google.com>
>
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
>
> Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20063
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
Change-Id: I4dc6c0e1deb0398eeb165a34f0a26af7a58259f1
Reviewed-on: https://skia-review.googlesource.com/20141
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 2bd381bffd.
Reason for revert: Need to revert change this landed on top of
Original change's description:
> Remove Gr*Gpu includes from header files.
>
> Some general cleanup to try to keep use of the backend gpu class in cpps.
>
> Bug: skia:
> Change-Id: I1a28e0e5c2e55562b3fff56c284c3405b5b6d8bc
> Reviewed-on: https://skia-review.googlesource.com/20057
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: I5b27d50654a17502c056d59b2d4f9609376d189e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20064
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Some general cleanup to try to keep use of the backend gpu class in cpps.
Bug: skia:
Change-Id: I1a28e0e5c2e55562b3fff56c284c3405b5b6d8bc
Reviewed-on: https://skia-review.googlesource.com/20057
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Noticed this while cleaning up GrResourceProvider.h's usage. It seems like a powerful header to just be splashing around.
Change-Id: I686fea61354a7e3c1c759627ffe4a560f7945f83
Reviewed-on: https://skia-review.googlesource.com/20040
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
After lots of tinkering, this is the smallest test case I've
found to reproduce the bug. Frequently, bitmap b4 will be
cleared to blue, but not contain the oval drawn right before.
Bitmap b5 will contain the oval, so the diff of the two
bitmaps will detect the error.
There may be something else that can be removed, but I
haven't found it.
Interesting note:
In the original version, all surfaces were cleared to
black. When I started trying to change the clear colors to
figure out if we were getting an old surface, the bug went
away. In particular, the first clear color is irrelevant,
but the last three clears must all be the same color. If
any are different, the bug doesn't occur.
Bug: skia:6653
Change-Id: Iacafcc140b60594fab208e82987b0f37416975f3
Reviewed-on: https://skia-review.googlesource.com/19817
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The only substantive changes are the removal of GrProxy instantiation in:
SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*
Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Consolidates op factory functions to a rewritten GrRectOpFactory.
Removes GrRenderTargetContext::drawNonAAFilledRect() in favor of creating and adding ops directly by the callers.
Change-Id: I57e5fc739bf4e92b4a4710c739e6d22cce82a479
Reviewed-on: https://skia-review.googlesource.com/17711
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit fad9e3f541.
Reason for revert: Can't find the error message anymore (?!?) Let's try again shall we
Original change's description:
> Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
>
> This reverts commit c0f8e426c5.
>
> Reason for revert: Experiment to see if this will unblock the Android roll
>
> Original change's description:
> > Update skia to use ifdefs for Vulkan code instead of dummy header
> >
> > Bug: skia:6721
> > Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> > Reviewed-on: https://skia-review.googlesource.com/19547
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
>
> Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6721
> Reviewed-on: https://skia-review.googlesource.com/19724
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Iecef7ddcfe31d82938336120a4193525ac6693be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19782
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit c0f8e426c5.
Reason for revert: Experiment to see if this will unblock the Android roll
Original change's description:
> Update skia to use ifdefs for Vulkan code instead of dummy header
>
> Bug: skia:6721
> Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> Reviewed-on: https://skia-review.googlesource.com/19547
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19724
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit e93cf97175.
Reason for revert: unblock Chrome roll
Original change's description:
> use pipeline for non-opt xfermodes
>
> Produces slightly different results for Hue, Saturation, Color, Luminosity,
> seemingly around the aa edging.
>
> Bug: skia:
> Change-Id: I6364818c9788863e5fad6d14cad4797d073dbea3
> Reviewed-on: https://skia-review.googlesource.com/19554
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
Change-Id: Ib85a51753d21ce778fa5cfedd6b7d1b5b2b87096
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/19745
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:6721
Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
Reviewed-on: https://skia-review.googlesource.com/19547
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Produces slightly different results for Hue, Saturation, Color, Luminosity,
seemingly around the aa edging.
Bug: skia:
Change-Id: I6364818c9788863e5fad6d14cad4797d073dbea3
Reviewed-on: https://skia-review.googlesource.com/19554
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: I6296fa0bd3b14ffc9ed0b3630196a794f1556299
Reviewed-on: https://skia-review.googlesource.com/19448
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This template is only used for GrBuffers now.
Change-Id: Ia9e95576b01124657e64007231fbc0a83276e13f
Reviewed-on: https://skia-review.googlesource.com/19484
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
SkArithmeticMode is unreachable, so delete it
Bug: skia:
Change-Id: Ibe4c48fcf756280569c4b302da8d96bd4e21b717
Reviewed-on: https://skia-review.googlesource.com/19394
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: Ib9bd9083da1d8a9fa90ae7c710386e6903541fd5
Reviewed-on: https://skia-review.googlesource.com/18148
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Adds a DynamicState struct to GrPipeline that has a field for the
scissor rect. Eventually this should become the only way to specify a
scissor rectangle and may grow to contain more fields. Adds an array of
DynamicStates to GrGpuCommandBuffer::draw and implements support in GL
and Vulkan.
Bug: skia:
Change-Id: If5aebbf9da5d192acf7e68e7def4674ffc7ec310
Reviewed-on: https://skia-review.googlesource.com/18510
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This should be immediately useful in the Skia-Android
rendering pipeline.
Possible future uses include creating a "renderable"
SkImage from a bitmap with a funny color space.
Inspired by:
https://skia-review.googlesource.com/c/13981/
Bug: b/62347704
Change-Id: I388c7af1fc43834b8ad22022d0caf3ac90b734c8
Reviewed-on: https://skia-review.googlesource.com/18598
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field.
Change-Id: Ib0176c78e500e6b5130310934253a75860245812
Reviewed-on: https://skia-review.googlesource.com/18482
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Create a new SkImage public API to make an image from an Android
hardware buffer. Implementation is using a SkImageGenerator
derived class GrAndroidBufferImageGenerator.
A new EGLImage texture is created, which is then wrapped with
GrTextureProxy.
Bug: skia:
Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0
Reviewed-on: https://skia-review.googlesource.com/17789
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
While we're deleting sprite blitters, here's another good candidate.
Change-Id: If10fc677e6bd120413b6ec54ae2e7876c2de7091
Reviewed-on: https://skia-review.googlesource.com/18232
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
preliminary step to trying to remove filterSpan4f() from colorfilter
Bug: skia:
Change-Id: I6aa6cfde506ffac22188e9641a23a8285e80a5b9
Reviewed-on: https://skia-review.googlesource.com/18185
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Adds explicit min/max index value fields to GrMesh. This eliminates the
previous assumption that the index values were within the range
[0..vertexCount-1]. In the pattern case we still maintain this
assumption.
Updates GrMesh to hide its fields and handle its new complexity using a
"helper" interface instead.
Adds a unit test for GrMesh.
Bug: skia:
Change-Id: Ia23de72d510f8827cee56072b727fb70a6e46b8d
Reviewed-on: https://skia-review.googlesource.com/17964
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
+ only dither if the paint asks for it
- don't special case if the shader is a gradient
guard: SK_SUPPORT_LEGACY_RASTERPIPELINE
Bug: skia:
Change-Id: I7f0c101049e5cb32a80306dcfff3bc21bcf318be
Reviewed-on: https://skia-review.googlesource.com/17931
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit fabe0b26d0.
Reason for revert: Last android roll failed with "external/skia/src/effects/SkGaussianEdgeShader.h:11:10: fatal error: 'SkShaderBase.h' file not found"
Original change's description:
> Relocate shaders to own dir
>
> Consolidate all shader impls under src/shaders/.
>
> Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3
> Reviewed-on: https://skia-review.googlesource.com/17927
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
>
TBR=mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Idbb2b75053969df1dad9d8ce0217cd39189b9ddb
Reviewed-on: https://skia-review.googlesource.com/18020
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Change-Id: Icb9d385333082de2f99b7a25cfd7251717e3f663
Reviewed-on: https://skia-review.googlesource.com/17580
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).
Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536
Reviewed-on: https://skia-review.googlesource.com/17925
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).
Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
Reviewed-on: https://skia-review.googlesource.com/17241
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I889a3f508407178c457f675c321880d869caf9ea
Reviewed-on: https://skia-review.googlesource.com/17717
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit ee26363aaa.
Reason for revert: Failing Google 3 roll.
Original change's description:
> Remove compressed (ETC1) texture support from Ganesh
>
> Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
> Reviewed-on: https://skia-review.googlesource.com/17456
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ie1a57187287e03600a69e374501478e93c41415c
Reviewed-on: https://skia-review.googlesource.com/17527
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also remove a deprecated interface in SkShadowUtils.
Change-Id: I32e67271be953f11071c512cb39a47ea1e7dcaaf
Reviewed-on: https://skia-review.googlesource.com/17266
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Based on Android's shadowgrid2.
Change-Id: I33209b6b84fc63a762405c4988afbdbffcc170d6
Reviewed-on: https://skia-review.googlesource.com/17360
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This demonstrates a new kind of hybrid unit test/GM.
It creates a grid of cells. In each cell, we do two
renders that are expected to produce the same result.
For each cell, we render the two results overlaid,
and highlight any differing pixels in red. Assuming
there is a diff, the area around the largest diff
is drawn zoomed in from both images.
Matching cells are outlined in green, failing cells
are outlined in red. Triaging this GM just involves
answering the question: "Are there any red boxes?"
"Good" example: https://screenshot.googleplex.com/909P3tvS55f.png
"Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png
To get more tests to pass, (and fix an assert
in Ganesh), I've gone ahead and enforced that user
supplied rects (in drawRect and drawOval) are
always sorted once they hit the canvas virtuals.
Currently, drawArc rejects empty ovals, but I added
the same assert to onDrawArc, if we decide to change
the strategy there.
Re-land of: https://skia-review.googlesource.com/c/16983/
Bug: skia:
Change-Id: I48f85de5f2bcb7fdc9558c2fd80cb1f20800b244
Reviewed-on: https://skia-review.googlesource.com/17270
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 78d1b428a8.
Reason for revert: break preabandongpu bot
Original change's description:
> Add GM to verify that drawX == (path.addX, drawPath)
>
> This demonstrates a new kind of hybrid unit test/GM.
> It creates a grid of cells. In each cell, we do two
> renders that are expected to produce the same result.
> For each cell, we render the two results overlaid,
> and highlight any differing pixels in red. Assuming
> there is a diff, the area around the largest diff
> is drawn zoomed in from both images.
>
> Matching cells are outlined in green, failing cells
> are outlined in red. Triaging this GM just involves
> answering the question: "Are there any red boxes?"
>
> "Good" example: https://screenshot.googleplex.com/909P3tvS55f.png
> "Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png
>
> To get more tests to pass, (and fix an assert
> in Ganesh), I've gone ahead and enforced that user
> supplied rects (in drawRect and drawOval) are
> always sorted once they hit the canvas virtuals.
> Currently, drawArc rejects empty ovals, but I added
> the same assert to onDrawArc, if we decide to change
> the strategy there.
>
> Bug: skia:
> Change-Id: I021a18c85e234298e1d29f333662683d996dd42c
> Reviewed-on: https://skia-review.googlesource.com/16983
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Bug: skia:
Change-Id: Id1ead4e22115c49cad5d0adb6151ede81734b4d3
Reviewed-on: https://skia-review.googlesource.com/17269
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This demonstrates a new kind of hybrid unit test/GM.
It creates a grid of cells. In each cell, we do two
renders that are expected to produce the same result.
For each cell, we render the two results overlaid,
and highlight any differing pixels in red. Assuming
there is a diff, the area around the largest diff
is drawn zoomed in from both images.
Matching cells are outlined in green, failing cells
are outlined in red. Triaging this GM just involves
answering the question: "Are there any red boxes?"
"Good" example: https://screenshot.googleplex.com/909P3tvS55f.png
"Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png
To get more tests to pass, (and fix an assert
in Ganesh), I've gone ahead and enforced that user
supplied rects (in drawRect and drawOval) are
always sorted once they hit the canvas virtuals.
Currently, drawArc rejects empty ovals, but I added
the same assert to onDrawArc, if we decide to change
the strategy there.
Bug: skia:
Change-Id: I021a18c85e234298e1d29f333662683d996dd42c
Reviewed-on: https://skia-review.googlesource.com/16983
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Realized that a pending CL needed to add (yet another) private type to SkRecords.h, but w/o this CL I'd be forced to move that header also into private. This change frees us up to not have transitive exposure for types that need to be recorded.
Bug: skia:
Change-Id: Id79f1c2e44ba85e063c1360cf96c92de6397ca2b
Reviewed-on: https://skia-review.googlesource.com/17031
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Dither can bump color values above alpha (duh), or below
zero (duh), so clamp back to premul after dithering.
BUG=skia:6644,skia:6643
Change-Id: Ida107e866380e06130af0d01467117bca929ba44
Reviewed-on: https://skia-review.googlesource.com/17070
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Speculative roll fix.
Change-Id: I570c807c4f1d695fe46526a943d5376b79b358a1
Reviewed-on: https://skia-review.googlesource.com/17023
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
rcp(rsqrt(x)) doesn't have enough precision when x is a coordinate.
(It's fine when x is a color, like in the softlight blend mode.)
Adds a GM to test this. It used to look quite ugly.
Change-Id: Icec295c2e2f50ae7a5e3e33c62270f632a58f65c
Reviewed-on: https://skia-review.googlesource.com/16914
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
expect to refactor the impl, so this just makes that easier
(plus SkDraw.cpp was just too big)
Bug: skia:
Change-Id: I22c07d37429195363d9a76e56a1dca915f9c2d57
Reviewed-on: https://skia-review.googlesource.com/16863
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: I8eb8cef5456c05a8e314d8404698893c7af82d13
Reviewed-on: https://skia-review.googlesource.com/16368
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This adds perspective to GrNewNonAAFillRectOp, renames it to GrNonAAFillRectOp, and deletes the previous version of that namespace.
Change-Id: I20f35bf019f9c9105e6ec83dda11328451138109
Reviewed-on: https://skia-review.googlesource.com/15634
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.
Re-land of https://skia-review.googlesource.com/c/14180/
Bug: skia:
Change-Id: I3dd382640629b79b3058f18fee68d043566e43e5
Reviewed-on: https://skia-review.googlesource.com/15895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This instructs us on how to encode jpegs when the src
image has alpha. The original behavior is to ignore
the alpha channel. This CL adds the option to blend
the pixels onto opaque black.
Note that kBlendOnBlack and kIgnore are identical
unless the input alpha type is kUnpremul.
Bug: 713862
Bug: skia:1501
Change-Id: I4891c70bb0ccd83f7974c359bd40a2143b5c49ac
Reviewed-on: https://skia-review.googlesource.com/15817
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This reverts commit 83b1b3db36.
Reason for revert: unit test failing and asan leaks
Original change's description:
> Added SkImage::MakeCrossContextFromEncoded
>
> Designed for Flutter's threading architecture, with
> an eye to being useful to other clients. Under the
> hood, uses a new image generator class to lazily wrap
> a texture for multiple GrContexts.
>
> Bug: skia:
> Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
> Reviewed-on: https://skia-review.googlesource.com/14180
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1f0bf580aa0ea2d132e18b64ff610ddac9d073a7
Reviewed-on: https://skia-review.googlesource.com/15892
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>