Some pieces still remain, but the next step looks less mechanical,
so I wanted to land this piece independently.
Bug: skia:
Change-Id: Ie63afcfa08af2f6e4996911fa2225c43441dbfb2
Reviewed-on: https://skia-review.googlesource.com/84120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Add a flag that hints, which lattice rectangles are solid colors.
Draw solid rectangles and 1x1 rectangles with drawRect.
Test: Measured performance of a ninepatch drawn by HWUI
Bug: b/69796044
Change-Id: Ib3b00ca608da42fa9f2d2038cc126a978421ec7c
Reviewed-on: https://skia-review.googlesource.com/79821
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
This reverts commit cca2300559.
Reason for revert: think I guessed wrong about g32 -- unreverting
Original change's description:
> Revert "resources: remove most uses of GetResourcePath()"
>
> This reverts commit 5093a539de.
>
> Reason for revert: google3 seems broken
>
> Original change's description:
> > resources: remove most uses of GetResourcePath()
> >
> > Going forward, we will standardize on GetResourceAsData(), which will
> > make it easier to run tests in environments without access to the
> > filesystem.
> >
> > Also: GetResourceAsData() complains when a resource is missing.
> > This is usually an error.
> >
> > Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
> > Reviewed-on: https://skia-review.googlesource.com/82642
> > Reviewed-by: Hal Canary <halcanary@google.com>
> > Commit-Queue: Hal Canary <halcanary@google.com>
>
> TBR=halcanary@google.com,scroggo@google.com
>
> Change-Id: Ic5a7c0167c995a672e6b06dc92abe00564432214
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/83001
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=halcanary@google.com,scroggo@google.com,reed@google.com
Change-Id: I5a46e4de61186a8a5eb9cacd3275e24e311d5a07
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/82942
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 5093a539de.
Reason for revert: google3 seems broken
Original change's description:
> resources: remove most uses of GetResourcePath()
>
> Going forward, we will standardize on GetResourceAsData(), which will
> make it easier to run tests in environments without access to the
> filesystem.
>
> Also: GetResourceAsData() complains when a resource is missing.
> This is usually an error.
>
> Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
> Reviewed-on: https://skia-review.googlesource.com/82642
> Reviewed-by: Hal Canary <halcanary@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
TBR=halcanary@google.com,scroggo@google.com
Change-Id: Ic5a7c0167c995a672e6b06dc92abe00564432214
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/83001
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Going forward, we will standardize on GetResourceAsData(), which will
make it easier to run tests in environments without access to the
filesystem.
Also: GetResourceAsData() complains when a resource is missing.
This is usually an error.
Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
Reviewed-on: https://skia-review.googlesource.com/82642
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Should make it easier to ask just for images.
Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Bug: skia:6305
Change-Id: I3b2f2a8898f25d3dd0ec47668895dd4d00668575
Reviewed-on: https://skia-review.googlesource.com/82040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
It throttles 1000x more than intended, and I suspect that some of the
trip points it uses to decide when to throttle make no sense. We've
already turned it off on the Nexus 5x.
Change-Id: Idf556a83fe61ccc5f63c7bede3eecbe80087e28b
Reviewed-on: https://skia-review.googlesource.com/81303
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This would catch b/70172912
On Linux desktops, see the difference between 8888 and 565 using:
nanobench --config 8888 -m ^bitmap_RGB_565_scale$ ^bitmap_BGRA_8888_scale$ ^bitmap_RGB_565_scale_bilerp$ ^bitmap_BGRA_8888_scale_bilerp$
On Android, use:
nanobench --config 8888 -m ^bitmap_RGB_565_scale$ ^bitmap_RGBA_8888_scale$ ^bitmap_RGB_565_scale_bilerp$ ^bitmap_RGBA_8888_scale_bilerp$
The results are similar if nanobench is run with --config 565. So
it seems that the destination color type isn't very critical.
Bug: skia:
Change-Id: I71defda4d9e089a9a973cdb0c161773bc16e4a24
Reviewed-on: https://skia-review.googlesource.com/81141
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Piece of the larger effort to merge readbuffer and validatingreadbuffer
Bug: skia:
Change-Id: I79305e27c4712c3b91d213d09d6c2ef24b86e671
Reviewed-on: https://skia-review.googlesource.com/81120
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
These were using an obsolete shader caps bit to manaully declare their
own FP output variable. That led to two outputs (after SkSL added
sk_FragColor), which led to errors about multiple outputs being declared
(without specifying location). SkSL handles all of this, so just use
sk_FragColor directly.
Bug: skia:
Change-Id: Id38657b6bf8c63c8f80d6ae3354a1507734a209f
Reviewed-on: https://skia-review.googlesource.com/73344
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a53d999007.
Reason for revert: Bug in SkNx_sse fixed.
Original change's description:
> Revert "Direct evaluation of gaussian"
>
> This reverts commit 5e18cdea0a.
>
> Reason for revert: ASAN
> Original change's description:
> > Direct evaluation of gaussian
> >
> > The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But
> > sigma < 2, the code must evaluate to the convolution. The old code used
> > an interpolation scheme between windowed filters. This code directly
> > evaluates the gaussian kernel for sigma < 2.
> >
> > This code produces cleaner results, is 25% faster, and does not use a
> > temporary memory buffer.
> >
> > Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db
> > Reviewed-on: https://skia-review.googlesource.com/62540
> > Commit-Queue: Herb Derby <herb@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
>
> TBR=mtklein@google.com,herb@google.com
>
> Change-Id: I936077dfa659d71bc361339d98340c55545a1eb8
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/72481
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,herb@google.com,brianosman@google.com
Change-Id: I4c30e3481308a8148d40223519e286885ec6f880
Reviewed-on: https://skia-review.googlesource.com/72900
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit 5e18cdea0a.
Reason for revert: ASAN
Original change's description:
> Direct evaluation of gaussian
>
> The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But
> sigma < 2, the code must evaluate to the convolution. The old code used
> an interpolation scheme between windowed filters. This code directly
> evaluates the gaussian kernel for sigma < 2.
>
> This code produces cleaner results, is 25% faster, and does not use a
> temporary memory buffer.
>
> Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db
> Reviewed-on: https://skia-review.googlesource.com/62540
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,herb@google.com
Change-Id: I936077dfa659d71bc361339d98340c55545a1eb8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72481
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But
sigma < 2, the code must evaluate to the convolution. The old code used
an interpolation scheme between windowed filters. This code directly
evaluates the gaussian kernel for sigma < 2.
This code produces cleaner results, is 25% faster, and does not use a
temporary memory buffer.
Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db
Reviewed-on: https://skia-review.googlesource.com/62540
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I871dd5eea4496e87c206b46d9eae81cb521b11ce
Reviewed-on: https://skia-review.googlesource.com/65103
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
- reduce code size by using a draw instead of custom blits
Bug: skia:
Change-Id: I90f9fb2abf40496e771f1f725556c178d730b590
Reviewed-on: https://skia-review.googlesource.com/62860
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: Ifd87e752fe1712ab4adef6c5f5de8798ab6c4991
Reviewed-on: https://skia-review.googlesource.com/50680
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Enables for volatile paths and when path mask caching is disabled.
Bug: skia:
Change-Id: I644b17f2a4f77a4ddf85265f520599499c0800cf
Reviewed-on: https://skia-review.googlesource.com/60481
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Adds the flag and a disables caching on the CCPR bots.
Bug: skia:
Change-Id: Icb85e77f89634dda1d419dacac5b8a93340723f0
Reviewed-on: https://skia-review.googlesource.com/59740
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Allows benchmarks to override GrContextOptions.
Removes the ability to use the same GrContext for all benchmarks in a config.
Change-Id: I5ab9f6e81055451ac912a66537843d1a49f3b479
Reviewed-on: https://skia-review.googlesource.com/34080
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
On ANGLE, at least, this frame gives us much more consistent results.
Bug: skia:
Change-Id: Ifdecc8451ef51490c08057645214738180b1a366
Reviewed-on: https://skia-review.googlesource.com/57884
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also adds a presubmit to prevent adding trailing whitespace to source
code in the future.
Change-Id: I41a4df81487f6f00aa19b188f0cac6a3377efde6
Reviewed-on: https://skia-review.googlesource.com/57380
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Move the check for kFailedLoops above code that times the benchmark.
This matches the comment ("Can't be timed") and prevents an infinite
loop.
Bug: skia:6774
Change-Id: Iacdc1ca1d11afcf05afac60e4eb0d8d9a12f800e
Reviewed-on: https://skia-review.googlesource.com/53803
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 88757dacd4.
Reason for revert: Still seems to be failing Chromium "telemetry_perf_unittests (with patch) on Android" on android_n5x_swarming_rel.
Original change's description:
> guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
>
> Now with legacy behavior for allocpixels
>
> This was reverted, so the current CL is a "fix" on top of ...
> https://skia-review.googlesource.com/c/skia/+/50980
>
> Related update to Chrome (in preparation for this change)
> https://chromium-review.googlesource.com/c/chromium/src/+/685719
>
> Bug: skia:
> Change-Id: I4b370ee7e95083ab27421f008132219c9c7b86e9
> Reviewed-on: https://skia-review.googlesource.com/51341
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=fmalita@chromium.org,reed@google.com
Change-Id: I827a0ca1d1e3909e648fde3342cdb8601d34da8d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/52381
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 98a6216b18.
Reason for revert: breaking the chrome roll. Looks like they may be writing data to create an image across all the row bytes and thus writing to unalloced data on the last row. Link to example failing bot:
https://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_rel_ng/builds/539960
Original change's description:
> guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
>
> Previously we had size_t and uint64_t variations.
>
> The new (simpler) API always..
> - returns size_t, or 0 if the calculation overflowed
> - returns the trimmed size (does not include rowBytes padding for the last row)
>
> Bug: skia:
> Change-Id: I05173e877918327c7b207d2f7f1ab0db36892e2e
> Reviewed-on: https://skia-review.googlesource.com/50980
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
TBR=mtklein@google.com,herb@google.com,scroggo@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I726f6ab1b36b14979ba6f37105e0a469b3f0dbc0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/51262
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Previously we had size_t and uint64_t variations.
The new (simpler) API always..
- returns size_t, or 0 if the calculation overflowed
- returns the trimmed size (does not include rowBytes padding for the last row)
Bug: skia:
Change-Id: I05173e877918327c7b207d2f7f1ab0db36892e2e
Reviewed-on: https://skia-review.googlesource.com/50980
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Otherwise, the first few benches' measurements will be inaccurate.
For example, without this CL, the first few measurements are:
337ns, 566µs, 1000µs, ... without "--ms 1000" arg
211ns, 285µs, 874µs, ... with "--ms 1000" arg
With this CL, the first few measurements are:
195ns, 296µs, 1.03ms, ... without "--ms 1000" arg
204ns, 280µs, 859µs, ... with "--ms 1000" arg
In the example above, the first two measurements are vastly (>50%)
different without this CL. I think that's the reason why I keep
using "--ms 1000" arg locally. But it's really only necessary for
the first bench to warm up nanobench. It's a waste to apply
"--ms 1000" to all the following benches.
Bug: skia:
Change-Id: I1924ba3ff9185ed89aeda72794fafd1fe6625eef
Reviewed-on: https://skia-review.googlesource.com/49742
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This reverts commit 05d5a13fea.
Reason for revert: looks like it broke filterfastbounds
Original change's description:
> Revert "Revert "Switched highp float to highfloat and mediump float to half.""
>
> This reverts commit 1d816b92bb.
>
> Bug: skia:
> Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1
> Reviewed-on: https://skia-review.googlesource.com/46464
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=bsalomon@google.com,ethannicholas@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde
Reviewed-on: https://skia-review.googlesource.com/47441
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
created new file src/core/SkColorData.h for
internal consumption. Note that many of the
functions there are unused as well.
Bug: skia: 6898
R: reed@google.com
Change-Id: I25bfd5a9c21f53558c4ca65a77eb5d322d897c6d
Reviewed-on: https://skia-review.googlesource.com/46848
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
That breaks the assumption that the work is proportional to loops.
For example, loops = 5 and loops = 7 would result in the same count
if count = loops / 4.
Bug: skia:
Change-Id: Idae86d658cbfba8a7f49b983ed61a8b7fbea007a
Reviewed-on: https://skia-review.googlesource.com/46600
Commit-Queue: Yuqian Li <liyuqian@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:
Change-Id: Ic4073aa17a04e8b400cc4a9db9a0669ee4a5c894
Reviewed-on: https://skia-review.googlesource.com/44203
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
These are transient, so need to be copied.
Bug: skia:
Change-Id: Id24db0b96f343ecd034dd015da6e19ea61579b56
Reviewed-on: https://skia-review.googlesource.com/41741
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also add new paragraph about using systrace correctly
Docs-Preview: https://skia.org/?cl=41502
Change-Id: I114c14cc2e87a8b72aec46d8c354d3ea877a41ab
Reviewed-on: https://skia-review.googlesource.com/41502
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Re-land of: https://skia-review.googlesource.com/36560
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Motivated by wanting to speed-up A8 blits in general (and at the moment, aarect blits). More to come in these areas.
Bug: skia:
Change-Id: I45e8ef951b8e89a825af72b1918049be10920137
Reviewed-on: https://skia-review.googlesource.com/39401
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 76323bc061.
Reason for revert: Breaking NUC bots in threaded gm comparison:
https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10
Original change's description:
> Threaded generation of software paths
>
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
>
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
>
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
>
> Original:
> https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
> https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
> https://screenshot.googleplex.com/GHjD0U3C34q.png
>
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The ultimate goal is to end up with "float" and "half", but this
intermediate step uses "highfloat" so that it is clear if I missed a
"float" somewhere. Once this lands, a subsequent CL will switch all
"highfloats" back to "floats".
Bug: skia:
Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca
Reviewed-on: https://skia-review.googlesource.com/31000
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
SkFAIL is a legacy macro which is just SK_ABORT. This CL mechanically
changes uses of SkFAIL to SK_ABORT in preparation for its removal. The
related sk_throw macro will be changed independently, due to needing to
actually clean up its users.
Change-Id: Id70b5c111a02d2458dc60c8933f444df27d9cebb
Reviewed-on: https://skia-review.googlesource.com/35284
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
On desktop, this saves just over 5% of the time in the SkSL compiler.
As written, the code will now build either way, so it's much easier to
switch back (or even have some platforms use SkString, if that's ever
required).
Bug: skia:
Change-Id: I634f26a4f6fcb404e59bda6a5c6a21a9c6d73c0b
Reviewed-on: https://skia-review.googlesource.com/34381
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Adjust the configs specified by recipes to avoid the new error.
Change-Id: I23e31355e2faaab919d92abdb37a6f70cd2da1ff
Reviewed-on: https://skia-review.googlesource.com/32862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Until now we've been using 3 separate parametric stages to apply
gamma to r,g,b. That works fine, but is kind of unnecessarily
slow, and again less clear in a stack trace than seeing "gamma".
The new bench runs in about 60% of the time the old one does
on my Trashcan.
BUG=skia:6939
Change-Id: I079698d3009b081f1c23a2e27fc26e373b439610
Reviewed-on: https://skia-review.googlesource.com/32721
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I487930955f75048ea27a1bcc61f7e0849c63759b
Reviewed-on: https://skia-review.googlesource.com/32681
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
rects are already auto-vectorized, so no need to explicitly write a 4f version of SkRect::round()
Bug: skia:
Change-Id: I098945767bfcaa7093d770c376bd17ff3bdc9983
Reviewed-on: https://skia-review.googlesource.com/32060
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
My next step is to change the uniform_color context to
struct {
float r,g,b,a;
uint32_t rgba;
};
so that it's trivial to load in both float and 8-bit pipelines.
Change-Id: If9bdde353ced3bf9eb0c63204b4770ed614ad16b
Reviewed-on: https://skia-review.googlesource.com/30481
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:6880
Change-Id: Ia8b94e52eec3feb5104d2351bf7a7e6f99101deb
Reviewed-on: https://skia-review.googlesource.com/26370
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I71cf04b12be95a54b7fb47d048ba1f8672ed9a8f
Reviewed-on: https://skia-review.googlesource.com/27760
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
DAA is:
1. Much simpler than AAA.
SkScan_AAAPath.cpp is about 1700 lines.
SkScan_DAAPath.cpp is about 300 lines.
The whole DAA CL is only about 800 lines.
2. Much faster than AAA for complicated paths.
The speedup applies to GL backend (including ccpr)!
Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
AAA-raster: 33ms
DAA-raster: 21ms
AAA-gl: 30ms
DAA-gl: 20ms
AAA-ccpr: 18ms
DAA-ccpr: 12ms
My linux desktop doesn't have SSE3 so the speedup is smaller
(~25% for Chart). I believe that DAA is so fast that I can enable
it for any paths (AAA is not enabled by default for complicated
paths because it is slow; hence our older supersampling scan
converter is used for stroking on Chart for AAA-xxx config.)
3. The SkCoverageDelta is suitable for threaded backend with
out-of-order concurrent scan conversion as commented in the source
code. Maybe we can also just send deltas to GPU.
4. Similar to most analytic path renderers, the quality is on the best
ground-truth level, unless there are intersections within a pixel.
The intersections look good to my eyes although theoretically that
could be arbitrary far from the ground truth (see my AAA slides).
5. For simple paths, such as circle, triangle, rrect, etc., DAA is
slower than AAA. But DAA is faster than our older supersampling
scan converter in most cases. As those simple paths usually don't
constitute the bottleneck of a picture (skp or svg), I strongly
recommend use DAA.
6. DAA also heavily favors blitMask so it may work quite well with
SkRasterPipeline and SkRasterPipelineBlitter.
Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.
Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Will need guards for android (at least)
Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: I401c5a9885c348aa424ab07b094acecddb209490
Reviewed-on: https://skia-review.googlesource.com/25860
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Not yet thread safe (so it forces threading off).
Builds JSON on the fly, so overhead is certainly bad.
Plan to fix all of that, but this at least "works".
There is now one tracing flag: 'trace'.
- 'debugf' installs the SkDebugf tracer.
- 'atrace' installs the Android ATrace tracer.
- Any other value is interpreted as a filename, and
produces a JSON file for chrome://tracing.
All three modes work in DM, nanobench, and Viewer.
Bug: skia:
Change-Id: I3fbc22382b99418a508c670be2770195c0a1c364
Reviewed-on: https://skia-review.googlesource.com/24781
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
[√] convert all stages to use SkJumper_MemoryCtx / be 2d-compatible
[√] convert compile to 2d also, remove 1d run/compile
[√] convert all call sites
[√] no diffs
Change-Id: I3b806eb8fe0c3ec043359616409f7cd1211a1e43
Reviewed-on: https://skia-review.googlesource.com/24263
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This is mostly dead code.
In order to make it truly dead, we need to opt drawing unpremul images
into SkRasterPipelineBlitter. They had been handled by
SkLinearBitmapPipeline, but can't be draw by SkBitmapProcLegacyShader.
Drawing unpremul images is tested by the GM all_variants_8888, which
gave us trouble last time around (serialize-8888 drew right, 8888 wrong)
but now draws fine. I think this was probably also the root of the
revert, drawing some unpremul image in Chrome's tests somewhere.
Change-Id: I453f9df44ade807316935921cbae82961e2f08aa
Reviewed-on: https://skia-review.googlesource.com/24862
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: If6f0d0a57463bf99a66d674e65a62ce3931d0116
Reviewed-on: https://skia-review.googlesource.com/24644
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This allows alpha blending and also alpha shaders with color blended in.
fixes GMs: composeshader_alpha, composeshader_bitmap
Change-Id: I3ab9cbef216f7733798d2e29541b4211c627dab2
Reviewed-on: https://skia-review.googlesource.com/24760
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Instead of query and maxSampleCount and using that to cap, we now have
each config store its supported values and when requested returns either
the next highest or equal supported value, or if non the max config supported.
Bug: skia:
Change-Id: I8802d44c13b3b1703ee54a7e69b82102d4b8dc2d
Reviewed-on: https://skia-review.googlesource.com/24302
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also adds more trace events to GPU backend.
Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 742a3e298f.
Reason for revert: Breaking Android roll:
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:453:18: error: no member named 'fColorPtr' in 'SkAndroidCodec::AndroidOptions'
codecOptions.fColorPtr = colorPtr;
~~~~~~~~~~~~ ^
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:454:18: error: no member named 'fColorCount' in 'SkAndroidCodec::AndroidOptions'
codecOptions.fColorCount = colorCount;
~~~~~~~~~~~~ ^
Original change's description:
> Remove support for decoding to kIndex_8
>
> Fix up callsites, and remove tests that no longer make sense.
>
> Bug: skia:6828
> Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> Reviewed-on: https://skia-review.googlesource.com/21664
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=djsollen@google.com,scroggo@google.com
Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6828
Reviewed-on: https://skia-review.googlesource.com/22120
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Fix up callsites, and remove tests that no longer make sense.
Bug: skia:6828
Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
Reviewed-on: https://skia-review.googlesource.com/21664
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This makes it trivial to copy/paste into spreadsheets for sorting/diffing
Bug: skia:
Change-Id: I02c920e2b8be8f59270da9fb9bb3e6763987e0bc
Reviewed-on: https://skia-review.googlesource.com/21378
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 51f6a0f89e.
Reason for revert: try to fix chrome roll
Original change's description:
> Remove deadcode for sRGB image shading.
>
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I90409a08409177d9dc3b094d736af0fdaf7d6cdd
Reviewed-on: https://skia-review.googlesource.com/20824
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit d9b1fe02a6.
Reason for revert: try to fix chrome roll
Original change's description:
> remove a bit more dead code
>
> Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
> Reviewed-on: https://skia-review.googlesource.com/20780
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I03dcd344dfb138261d9421b0692d12e4ed431100
Reviewed-on: https://skia-review.googlesource.com/20822
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 51f6a0f89e.
Reason for revert: crazy attempt to fix chrome roll
Original change's description:
> Remove deadcode for sRGB image shading.
>
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Icab02936d6c18e50b8de353aa1cd4c225e15e0bf
Reviewed-on: https://skia-review.googlesource.com/20800
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
Reviewed-on: https://skia-review.googlesource.com/20780
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
Reviewed-on: https://skia-review.googlesource.com/20695
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Moves cubic root finding logic out of GrPathUtils and
PathOpsCubicIntersectionTest, and unifies it in SkGeometry.
"Normalizes" the homogeneous parameter values of the roots, rather
than the cubic inflection function. Does this normalization by
twiddling the exponents instead of division (which causes a loss of
precision).
Abandons the built-in derivatives in GrCubicEffect. These don't have
high enough precision on many mobile gpus. Instead we pass the KLM
matrix to the vertex shader via uniform, where we can use it to set up
new linear functionals from which the fragment shader can calculate
the gradient of the implicit function.
Bug: skia:4410
Change-Id: Ibd64e999520adc8cdef7803a492d3699995aef5a
Reviewed-on: https://skia-review.googlesource.com/19017
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
We only support MSAA with RGBA (not BGRA), on ANGLE, so we were failing
to construct the GPU surface. Instead, use the original canvas' info to
make the image surface (but always use N32 to make the raster surface).
I think this will fix the Ubuntu Intel glesmsaa4 crashes, too, although
I don't have a machine to test on right now.
Bug: skia:6457 skia:6401
Change-Id: Icfc47845e97ef0806fb6d875f454d3920020ffbd
Reviewed-on: https://skia-review.googlesource.com/19054
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
... and related tests/gms.
We now exercise the 4f impl with raster-pipeline/burst, no need for a
special test flag.
Change-Id: If67684d2d8840b3c413db9eeebb051f59cbc5a34
Reviewed-on: https://skia-review.googlesource.com/19025
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
y isn't used yet. This is just a warmup that updates the callers.
Change-Id: I78f4f44e2b82f72b3a39fa8a8bdadef1d1b8a99e
Reviewed-on: https://skia-review.googlesource.com/18381
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).
Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536
Reviewed-on: https://skia-review.googlesource.com/17925
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).
Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
Reviewed-on: https://skia-review.googlesource.com/17241
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:6673
Change-Id: Ia2bae4f6a9039a007a10b6b45bcf2f0854bf6e5c
Reviewed-on: https://skia-review.googlesource.com/17794
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Key work is to correctly convert SkColor corners into linear floats,
then interpolate, then (correctly) convert back to SkColors.
Bug: skia:6659
Change-Id: Iaf0ab842d7a4f8f3481e609903cec83814e5a749
Reviewed-on: https://skia-review.googlesource.com/17533
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
I expanded an existing bench to show off the difference:
SkRasterPipeline_…
300 …compile 1x …run 1.14x
Change-Id: I5d63d602cda3f78d2d0891fcc85baf5514632900
Reviewed-on: https://skia-review.googlesource.com/17458
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
The new bench demos the speedup:
SkRasterPipelineReuse_…
…full 1x …some 1.8x …none 5.22x
Change-Id: I5e51fb4316ae04558710ce62560850584ccb4aea
Reviewed-on: https://skia-review.googlesource.com/17449
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Based on Android's shadowgrid2.
Change-Id: I33209b6b84fc63a762405c4988afbdbffcc170d6
Reviewed-on: https://skia-review.googlesource.com/17360
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Move the shader impl to a private class, leave SkPerlinNoiseShader as
a factory class only (similar to e.g. SkLightingShader).
Change-Id: Ic1180db8f5dfd3d8f6fba133c6bf6bbdfa4f97a4
Reviewed-on: https://skia-review.googlesource.com/17318
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This was 6-8% faster than the previous code on my Trashcan.
Change-Id: I70081009e233c83226d6d302f871fb7e86cdc438
Reviewed-on: https://skia-review.googlesource.com/16986
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I17ac13b9d1ea6765e2c1a2b53aa6975eab408856
Reviewed-on: https://skia-review.googlesource.com/16713
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).
Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
TBR=reed@google.com
Reviewed-on: https://skia-review.googlesource.com/15143
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit 9ff301bf91.
Reason for revert: need to update G3, Flutter.
Original change's description:
> Remove SkLights include from SkCanvas.h
>
> SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> works fine).
>
> Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
> Reviewed-on: https://skia-review.googlesource.com/14904
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4799ad5b31aaeaf529c8b912bbe09aa8869a5e6c
Reviewed-on: https://skia-review.googlesource.com/15107
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).
Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
Reviewed-on: https://skia-review.googlesource.com/14904
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This reverts commit c59a38d12d.
Reason for revert: whoops, sorry, this one must have been the problem.
Original change's description:
> Add a clip mask bench
>
> Change-Id: I230729492fc23e290136f7d62610abe5ca51c067
> Reviewed-on: https://skia-review.googlesource.com/14941
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>
TBR=fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ifbd74a8985ebaa95e54032aaaa2891b0f1b67940
Reviewed-on: https://skia-review.googlesource.com/14957
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.
Add another helper for SkString.
R=reed@google.com
Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
The parametric_{r,g,b} stages are just as good now;
under the hood it's all going through approx_powf.
Change-Id: If7f3ae1e24fcee2ddb201c1d66ce1dd64820c89a
Reviewed-on: https://skia-review.googlesource.com/14320
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
My main interest is getting rid of weird code, but it's also faster.
The new bench drops from 667 to 412.
Change-Id: Ibf889601284cf925780320c828394f79937dc705
Reviewed-on: https://skia-review.googlesource.com/14035
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS
needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
- Updates the logic to reflect the Loop-Blinn paper instead of the GPU
gems website.
- Removes the threshold for detecting local cusps. The serpentine
codepath works for these cusps anyway, so what we really want to know
is whether the discriminant is negative.
- Makes sure to not scale the inflection function by 1/0.
- Shifts the inflection function coefficients in d[] so they match the
paper.
- Stores the cubic discriminant in d[0].
Bug: skia:
Change-Id: I909a522a0fd27c9c8dfbc27d968bc43eeb7a416f
Reviewed-on: https://skia-review.googlesource.com/13304
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Previosly, SkSize had a base class, which prevented it.
Also removes unused SkISize::clampNegToZero() and
SkSize::clampNegToZero().
Change-Id: I7b93b42f6f6381c66e294bbedee99ad53c6c3436
Reviewed-on: https://skia-review.googlesource.com/13187
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Currently, GrConfigConversionEffect is able to round-trip on many
mobile GPUs because it uses highp for all intermediate variables
(including the texture fetch result). Separating the texture sample
into a different processor breaks that.
This is a blunt instrument, not to be used lightly.
This reverts commit dffe9827b1.
Bug: skia:
Change-Id: I940af3256c47e6672a008d516db9e55669672ca3
Reviewed-on: https://skia-review.googlesource.com/11345
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Fixes:
- create temp api for android to pass nullptr
- don't release and access sk_sp<SkData> at the same time in parameters
This reverts commit b14131c185.
Bug: skia:
Change-Id: Ic0e4f62520ba9f35455499ed30d306ad19d998a8
Reviewed-on: https://skia-review.googlesource.com/11129
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This reverts commit ec53c636b7.
Reason for revert: Mali GMs look bad.
Original change's description:
> Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""
>
> This reverts commit 903c3f7040.
>
> Reason for revert: Vulkan issue fixed in compiler.
>
> Original change's description:
> > Revert "Allow FPs to elevate default precision for the entire fragment program"
> >
> > This reverts commit 92d7ccafdf.
> >
> > Reason for revert: Vulkan errors.
> >
> > Original change's description:
> > > Allow FPs to elevate default precision for the entire fragment program
> > >
> > > Currently, GrConfigConversionEffect is able to round-trip on many mobile
> > > GPUs because it uses highp for all intermediate variables (including the
> > > texture fetch result). Separating the texture sample into a different
> > > processor breaks that.
> > >
> > > This is a blunt instrument, not to be used lightly.
> > >
> > > Bug: skia:
> > > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789
> > > Reviewed-on: https://skia-review.googlesource.com/10162
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Brian Osman <brianosman@google.com>
> > >
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org
> > NOPRESUBMIT=true
> > NOTREECHECKS=true
> > NOTRY=true
> >
> > Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179
> > Reviewed-on: https://skia-review.googlesource.com/10967
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> >
>
> TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I733a0ecc40b58d8727f0259b5498c8e6610cedce
> Reviewed-on: https://skia-review.googlesource.com/11010
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ic3274a0a8b776e811354c3441391ffdc80678292
Reviewed-on: https://skia-review.googlesource.com/11061
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 9920b10f52.
Reason for revert: trying to get details on w2k failure
https://chromium-swarm.appspot.com/task?id=354345d34ba3b310&refresh=10
Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION, was running:
unit test HugeBlurImageFilter
unit test FontNames
unit test Codec_PngRoundTrip
unit test ClampRange
unit test FontHost
unit test ColorMatrixFilter
f16 image scaled_codec_premul abnormal.wbmp
565 image brd_android_codec_divisor_0.167 interlaced3.png_0.167
unit test Codec_png
unit test ImageFilterBlurLargeImage
unit test FontObj
unit test DrawText
unit test GrShape
565 image brd_android_codec_divisor_0.333 interlaced2.png_0.333
unit test PathOpsOpCubicsThreaded
unit test PathOpsOpLoopsThreaded
unit test FontMgr
unit test ColorToHSVRoundTrip
unit test Image_Serialize_Encoding_Failure
Likely culprit:
unit test Image_Serialize_Encoding_Failure
step returned non-zero exit code: -1073741819
Original change's description:
> Revert[2] "clean up (partially) colortable api""
>
> This reverts commit 1d1165ca65.
>
> Bug: skia:
> Change-Id: Idbc0634ae3cec2e79f592d252de8751b077e6408
> Reviewed-on: https://skia-review.googlesource.com/11024
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia4e73434b083224baa36092c69526c2f59bb16aa
Reviewed-on: https://skia-review.googlesource.com/11025
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 903c3f7040.
Reason for revert: Vulkan issue fixed in compiler.
Original change's description:
> Revert "Allow FPs to elevate default precision for the entire fragment program"
>
> This reverts commit 92d7ccafdf.
>
> Reason for revert: Vulkan errors.
>
> Original change's description:
> > Allow FPs to elevate default precision for the entire fragment program
> >
> > Currently, GrConfigConversionEffect is able to round-trip on many mobile
> > GPUs because it uses highp for all intermediate variables (including the
> > texture fetch result). Separating the texture sample into a different
> > processor breaks that.
> >
> > This is a blunt instrument, not to be used lightly.
> >
> > Bug: skia:
> > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789
> > Reviewed-on: https://skia-review.googlesource.com/10162
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> >
>
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179
> Reviewed-on: https://skia-review.googlesource.com/10967
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I733a0ecc40b58d8727f0259b5498c8e6610cedce
Reviewed-on: https://skia-review.googlesource.com/11010
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 92d7ccafdf.
Reason for revert: Vulkan errors.
Original change's description:
> Allow FPs to elevate default precision for the entire fragment program
>
> Currently, GrConfigConversionEffect is able to round-trip on many mobile
> GPUs because it uses highp for all intermediate variables (including the
> texture fetch result). Separating the texture sample into a different
> processor breaks that.
>
> This is a blunt instrument, not to be used lightly.
>
> Bug: skia:
> Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789
> Reviewed-on: https://skia-review.googlesource.com/10162
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179
Reviewed-on: https://skia-review.googlesource.com/10967
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 2e491a6a11.
Reason for revert: Windows unit tests failing?
Original change's description:
> clean up (partially) colortable api
>
> Needs this to land: https://codereview.chromium.org/2789853002/
>
> Bug: skia:
> Change-Id: I38d916a546b7fa64d000d973e695ddda24a589e7
> Reviewed-on: https://skia-review.googlesource.com/10600
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,scroggo@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I626e7edfcea82576a440dcaa851a04cedee6233f
Reviewed-on: https://skia-review.googlesource.com/10966
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit f3333c89bf.
Reason for revert: breaking the bots
Original change's description:
> skslc can now be compiled with no Skia dependencies, in preparation for its eventual
> role in Skia's build process.
>
> This reverts commit bcf35f86d5.
>
> BUG=skia:
>
> Change-Id: Id0a12dfc4d804d69a3c6bf60fed37e89ee130f02
> Reviewed-on: https://skia-review.googlesource.com/10802
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
>
TBR=benjaminwagner@google.com,ethannicholas@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: Ic7b50d391d25b3870acffa9764cbafc7f5c3be89
Reviewed-on: https://skia-review.googlesource.com/10962
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Currently, GrConfigConversionEffect is able to round-trip on many mobile
GPUs because it uses highp for all intermediate variables (including the
texture fetch result). Separating the texture sample into a different
processor breaks that.
This is a blunt instrument, not to be used lightly.
Bug: skia:
Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789
Reviewed-on: https://skia-review.googlesource.com/10162
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
role in Skia's build process.
This reverts commit bcf35f86d5.
BUG=skia:
Change-Id: Id0a12dfc4d804d69a3c6bf60fed37e89ee130f02
Reviewed-on: https://skia-review.googlesource.com/10802
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
This reverts commit 7833466da4.
Reason for revert: Vulkan assertion failure
Original change's description:
> skslc can now be compiled with no Skia dependencies, in preparation for
> its eventual role in Skia's build process.
>
> Bug: skia:
> Change-Id: Iaa9933f4fc4a64bec60aa897c509a3513f457a78
> Reviewed-on: https://skia-review.googlesource.com/10282
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
>
TBR=egdaniel@google.com,benjaminwagner@google.com,ethannicholas@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ic64cac2395abb406116885ddd725f74a434c8c49
Reviewed-on: https://skia-review.googlesource.com/10758
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
its eventual role in Skia's build process.
Bug: skia:
Change-Id: Iaa9933f4fc4a64bec60aa897c509a3513f457a78
Reviewed-on: https://skia-review.googlesource.com/10282
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
- Updates GrPathUtils to computes the KLM functionals directly instead
of deriving them from their explicit values at the control points.
- Updates the utility to return these functionals as a matrix
rather than an array of scalar values.
- Adds a benchmark for chopCubicAtLoopIntersection.
BUG=skia:
Change-Id: I97a9b5cf610d33e15c9af96b9d9a8eb4a94b1ca7
Reviewed-on: https://skia-review.googlesource.com/9951
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This silences a new warning in clang 5.0
Change-Id: Ieb5b75a6ffed60107c3fd16075d2ecfd515b55e8
Reviewed-on: https://skia-review.googlesource.com/10006
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Just a little less math...
mipmap_build_2047x2047_0_gamma
Before: 15.8ms
After: 13.4ms
Hard to see much difference on the gamma correct
mips, which are more dominated by load time.
BUG=skia:
Change-Id: I978cbc85a7d75cfcca2d5cd3fbc75e93413782f2
Reviewed-on: https://skia-review.googlesource.com/9988
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This unused feature complicates MDB.
Chrome compiles locally for me with this CL.
frameworks/base/libs/hwui compiles locally for me with this CL.
Change-Id: Id3ad64dac72eace52855896df0d7ce3679f15884
Reviewed-on: https://skia-review.googlesource.com/9882
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
deprecated API still used in android -- will fix (and then delete)
BUG=skia:6366
Change-Id: Icd87acc680f7c8ae66ac231cb5d254f5eb178008
Reviewed-on: https://skia-review.googlesource.com/9864
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit b64bcbdc3a.
Reason for revert:
Android build failed as shown below.
frameworks/base/libs/hwui/VkLayer.cpp:32:41: error: too many arguments to function call, expected 0, have 1
mImage = surface->makeImageSnapshot(SkBudgeted::kNo);
Original change's description:
> Remove budgeted parameter from SkSurface::makeImageSnapshot
>
> This unused feature complicates MDB.
>
> Chrome compiles locally for me with this CL.
>
> Change-Id: I611e464885fb984030eace43ead42cf39d0e7f72
> Reviewed-on: https://skia-review.googlesource.com/9734
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Iae6e313c15b2352bd0d4fc7b5629de0a51ac398e
Reviewed-on: https://skia-review.googlesource.com/9788
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This unused feature complicates MDB.
Chrome compiles locally for me with this CL.
Change-Id: I611e464885fb984030eace43ead42cf39d0e7f72
Reviewed-on: https://skia-review.googlesource.com/9734
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reland of:
https://skia-review.googlesource.com/c/9386/
Desktop (HP z620)
Before:
mipmap_build_2048x2048_0_gamma 10.5 ms
mipmap_build_2048x2048_1_gamma 77.1 ms
After:
mipmap_build_2048x2048_0_gamma 10.5 ms
mipmap_build_2048x2048_1_gamma 41.0 ms
Pixel XL
Before:
mipmap_build_2048x2048_0_gamma 160 ms
mipmap_build_2048x2048_1_gamma 1.5 s
After:
mipmap_build_2048x2048_0_gamma 160 ms
mipmap_build_2048x2048_1_gamma 570 ms
Also provides marginal performance improvements
for other sRGB downsamples.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-ShuttleA-GPU-GTX550Ti-x86_64-Release-Valgrind_PreAbandonGpuContext
BUG=skia:
Change-Id: Ia82fc2ef795e1bb63a4a9deac5e38f5fde39f651
Reviewed-on: https://skia-review.googlesource.com/9455
Reviewed-by: Matt Sarett <msarett@google.com>
Desktop (HP z620)
Before:
mipmap_build_2048x2048_0_gamma 10.5 ms
mipmap_build_2048x2048_1_gamma 77.1 ms
After:
mipmap_build_2048x2048_0_gamma 10.5 ms
mipmap_build_2048x2048_1_gamma 25.1 ms
Pixel XL
Before:
mipmap_build_2048x2048_0_gamma 160 ms
mipmap_build_2048x2048_1_gamma 1.5 s
After:
mipmap_build_2048x2048_0_gamma 160 ms
mipmap_build_2048x2048_1_gamma 313 ms
Also provides marginal performance improvements
for other sRGB downsamples.
BUG=skia:
Change-Id: Icfcd2ccd69676ccf3822db8042a4698e4464bb71
Reviewed-on: https://skia-review.googlesource.com/9386
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Just trying to get better perf coverage of our mipmapping code, in
anticipation of different optimization strategies for the sRGB case.
I want to have some good reference points to measure progress.
BUG=skia:
Change-Id: I62e2d025fdcf9f12e6c86658c6ce7320f14fcc6f
Reviewed-on: https://skia-review.googlesource.com/9323
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Need some data to inform a decision about always doing gamma correct
mipmapping.
BUG=skia:
Change-Id: I92fd120413aae3d946252b0b7122c36bc74f58da
Reviewed-on: https://skia-review.googlesource.com/9307
Commit-Queue: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
It's not used, and removing it cuts a branch in DrawDrawable::draw().
Change-Id: I15d13dda1ec594c525f5d108e208b00286c2d09f
Reviewed-on: https://skia-review.googlesource.com/9174
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: Ieaa849bceba0e98e4c99491c721fe945a0694e68
Reviewed-on: https://skia-review.googlesource.com/9111
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
This highlights overheads and instruction set switch costs.
At time of writing on my HSW laptop,
N = 16: 76ns
N = 15: 291ns
BUG=skia:6289
Change-Id: I01751e8f5ea6cf946e7710822d9bc742712553e9
Reviewed-on: https://skia-review.googlesource.com/8984
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.
BUG=skia:
Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Also changes the behavior of these flags to only override their
corresponding context options when set, and to leave them unchanged
when not set.
BUG=skia:
Change-Id: I09f6be09997594fa888d9045dd4901354ef3f880
Reviewed-on: https://skia-review.googlesource.com/8780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
It's easier to work on SkJumper if everything funnels through run().
I don't anticipate huge benefit from compile() without JITing,
but it's something we can always put back if we find a need.
Change-Id: Id5256fd21495e8195cad1924dbad81856416d913
Reviewed-on: https://skia-review.googlesource.com/8468
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: I4f3c6370b3ef4247aa446716c7c154899925d089
Reviewed-on: https://skia-review.googlesource.com/8442
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Since the SkArenaAlloc handles calling the dtor, it is not longer needed
in the test.
Change-Id: I70a09be7bd0e71bf1e3d55ef08b5e87742e0bd18
Reviewed-on: https://skia-review.googlesource.com/8191
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=mtklein@google.com
Change-Id: Id7621548995b368164d74c817e288c34ef656bfb
Reviewed-on: https://skia-review.googlesource.com/8180
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
- Added default implementation of onMakeContext to support use in android.
Searches for uses:
"public SkShader" package:^chromium$ -file:^src/third_party/skia
package:^aosp.* "public SkShader" -file:external/skia -file:.*third_party/skia
package:^android$ "public SkShader" -file:external/skia -file:.*third_party/skia
... shows that no subclass overrides onCreateContext.
TBR=reed@google.comTBR=mtklein@google.com
Change-Id: I8bd5f57a79534574e344b165d31dccee41c31767
Reviewed-on: https://skia-review.googlesource.com/8140
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit 2b57b7f7a7.
Reason for revert: Android compile failing
Original change's description:
> Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
>
>
> TBR=reed@google.com
> Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626
> Reviewed-on: https://skia-review.googlesource.com/7786
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Id09c35377dddae0811d998b7d0c34c422325a5bc
Reviewed-on: https://skia-review.googlesource.com/8129
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
BUG=skia:
Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
TBR=reed@google.com
Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626
Reviewed-on: https://skia-review.googlesource.com/7786
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
The weird foo_mains are no longer needed when we build with GN.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm-Debug-iOS
Change-Id: Iae50696741e0dc277d96dda4968a1ae41cb17c8a
Reviewed-on: https://skia-review.googlesource.com/8064
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Stephan Altmueller <stephana@google.com>
CQ_INCLUDE_TRYBOTS=skia.primary:Test-iOS-Clang-iPadMini4-GPU-GX6450-arm-Release
Change-Id: I7beadad742bc9444491c7a315a827297a636d70d
Reviewed-on: https://skia-review.googlesource.com/8049
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
not sure about api -- perhaps it could just return the bounds, and make them 0,0,0,0 if the path
is empty -- the caller can trivially know if the path is empty themselves.
BUG=skia:
Change-Id: I2dbb861e8d981b27c5a6833643977f5bd6802217
Reviewed-on: https://skia-review.googlesource.com/7989
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Just like DM.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-iOS-Clang-iPadMini4-GPU-GX6450-Arm7-Debug,Build-Mac-Clang-arm64-Debug-GN_iOS
Change-Id: I4af3fa1813e3b7ee48407096e91373b5fee569c7
Reviewed-on: https://skia-review.googlesource.com/7824
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Generate targets for dm and nanobench from ninja and add them to the
generated Android.bp file.
Remove nanobenchAndroid and SkAndroidSDKCanvas. These rely on HWUI
internals and are currently unused.
Update gyp file references to removed files, just in case.
Change-Id: Ic6ae18a70bfd0c33804e7996d077f2081dfdfe07
Reviewed-on: https://skia-review.googlesource.com/7635
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
We've been seeding the initial values of our registers to x+0.5,y+0.5,
1,0, 0,0,0,0 (useful values for shaders to start with) in all pipelines.
This CL changes that to do so only when blitting, and only when we have
a shader.
The nicest part of this change is that SkRasterPipeline itself no longer
needs to have a concept of y, or what x means. It just marches x
through [x,x+n), and the blitter handles y and layers the meaning of
"dst x coordinate" onto x.
This ought to make SkSplicer a little easier to work with too.
dm --src gm --config f16 srgb 565 all draws the same.
Change-Id: I69d8c1cc14a06e5dfdd6a7493364f43a18f8dec5
Reviewed-on: https://skia-review.googlesource.com/7353
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
(actually fixes undefined result in getClipBounds)
future CLs
- update all callers to new apis
- move/rename virtuals
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=7400
Change-Id: I45b93014e915c0d1c36d97d948c9ac8931f23258
Reviewed-on: https://skia-review.googlesource.com/7400
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: Iec5fc759e331de24caea1347f9510917260d379b
Reviewed-on: https://skia-review.googlesource.com/7363
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
These may be better at -fsanitize=object-size.
No need to loop more than once in nanobench for these bots.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Ubuntu-Clang-x86_64-Release-ASAN,Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-ASAN,Perf-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Release-ASAN,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-ASAN,Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Release-ASAN
Change-Id: If89e94390d473434717cfe28de6be9055b68d8d4
Reviewed-on: https://skia-review.googlesource.com/7278
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
No fancy f16 or sRGB here... just good old legacy 8888.
Change-Id: I21eb7c0d8e2c7a7d92e9d8a8bae9d318c4daa7e5
Reviewed-on: https://skia-review.googlesource.com/7109
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
- Implementation.
- Use in SkLinearPipeline.
TBR=mtklein@google.com
Change-Id: Ie014184469b217132b0307b5a9ae40c0c60e5fc9
Reviewed-on: https://skia-review.googlesource.com/6921
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
The only difference is that we now also put the guard flag
SK_SUPPORT_LEGACY_AAA in SkUserConfig.h. Previously, SkAnalyticEdge.cpp doesn't
get that flag from SkScan.h and that caused many problems.
BUG=skia:
TBR=reed@google.com,caryclark@google.com
Change-Id: I134bb76cebd6fffa712f438076668765321bba3b
Reviewed-on: https://skia-review.googlesource.com/6992
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Now that SkOpts_hsw.cpp no longer hooks in SkRasterPipeline_opts,
it should be safe to try this again.
This reverts commit 86d55b312a.
Change-Id: I2d495600ca9d3a0f49c2e02fbaaae349cefac3a1
Reviewed-on: https://skia-review.googlesource.com/6985
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit b46fff60bc.
Reason for revert: possible chromium cc unit tests failure
Change-Id: Ie174c55e4d0fc3ae45854b5897ba26b7ad5a9c13
Reviewed-on: https://skia-review.googlesource.com/6981
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
The only difference is that we now put the guard flag SK_SUPPORT_LEGACY_AAA in
SkUserConfig.h instead of SkScan.h. Previously, SkAnalyticEdge.cpp doesn't get
that flag from SkScan.h and that caused many problems.
BUG=skia:
TBR=reed@google.com,caryclark@google.com
Change-Id: I7b89d3cb64ad71715101d2a5e8e77be3a8a6fa16
Reviewed-on: https://skia-review.googlesource.com/6972
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This reverts commit 89a0e72287.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Implement Analytic AA for General Paths (with Guard against Chrome)
>
> I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
>
> When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
>
> BUG=skia:
>
> Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
> Reviewed-on: https://skia-review.googlesource.com/6091
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I13c05aaa1bcb14956bd0fe01bb404e41be75af22
Reviewed-on: https://skia-review.googlesource.com/6961
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
BUG=skia:
Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
Reviewed-on: https://skia-review.googlesource.com/6091
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This reverts commit 6ff51aedda.
Reason for revert: breaks win2k8 and PDFium
Change-Id: Ib1e2db8e523d5d321836ce00e3773def3db8be2f
Reviewed-on: https://skia-review.googlesource.com/6898
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
- Implementation.
- Use in SkLinearPipeline.
TBR=mtklein@google.com
Change-Id: Ia8efd09b2f3139a57182889ba84d1610eae92749
Reviewed-on: https://skia-review.googlesource.com/6352
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
BUG=skia:
Change-Id: Ie7d4fac3024b361a281f456fec2b3a837e2bfe43
Reviewed-on: https://skia-review.googlesource.com/6881
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Revert "Revert 'SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h'"
This reverts commit c456b73fef.
Change-Id: Ie2c1a17c20134b8ceab85a68b3ae3e61c24fbaab
Reviewed-on: https://skia-review.googlesource.com/6886
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
Reviewed-on: https://skia-review.googlesource.com/4543
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This reverts commit 1e74cad9b4.
Reason for revert: the guard flag has now been confirmed to be landed on chromium/src. We should now be able to pass the layout tests.
Original change's description:
> Revert "Improve quad edges' smoothness in non-AA cases"
>
> This reverts commit d4ed326d6f.
>
> Reason for revert: reverting temporarily to get us rolling into Chrome again.
>
> Must be this CL right?
> https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/3364/layout-test-results/results.html
>
> Original change's description:
> > Improve quad edges' smoothness in non-AA cases
> >
> > Previously, non-AA quad edges only have an accuracy about 1/2 pixel
> > (while the AA quad edges have an accuracy about 1/8 pixel). Now, we
> > increase non-AA quad edges' accuracy to 1/8 pixel as well.
> >
> > The difference is very significant for rotating non-AA filled circles.
> > For example, run `./out/Debug/SampleApp --slide GM:fillcircle` with AA
> > turned off (by pressing b).
> >
> > The benchmark added reveals that increasing quad accuracy from 1/2 to
> > 1/8 doesn't affect the performance significantly. The following is the
> > 1/2-accuracy performance versus 1/8-accuracy performance:
> >
> > curr/maxrss loops min median mean max stddev samples
> > config bench
> > 7/17 MB 19 2.43µs 2.57µs 2.81µs 10.5µs 22% 16119
> > 8888 path_fill_big_nonaacircle
> > 7/17 MB 17 1.38µs 1.42µs 1.52µs 13µs 20% 21409
> > 8888 path_fill_small_nonaacircle
> >
> > curr/maxrss loops min median mean max stddev samples
> > config bench
> > 7/17 MB 71 2.52µs 2.59µs 2.79µs 7.67µs 19% 7557
> > 8888 path_fill_big_nonaacircle
> > 7/17 MB 64 1.45µs 1.49µs 1.51µs 2.39µs 5% 12704
> > 8888 path_fill_small_nonaacircle
> >
> >
> > BUG=skia:
> >
> > Change-Id: I3482098aeafcc6f2ec9aa3382977c0dc1b650964
> > Reviewed-on: https://skia-review.googlesource.com/6699
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
> >
>
> TBR=caryclark@google.com,liyuqian@google.com,reed@google.com,djsollen@google.com,bungeman@google.com,reviews@skia.org,fmalita@chromium.org
> BUG=skia:
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I5bc4596ab506f6f61ac2da91a07cf51d61114f31
> Reviewed-on: https://skia-review.googlesource.com/6829
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
>
TBR=djsollen@google.com,mtklein@google.com,bungeman@google.com,reviews@skia.org,caryclark@google.com,fmalita@chromium.org,liyuqian@google.com,reed@google.com
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0ec2ea8dc0c6ad0ebdcb48878fb301c32443a09e
Reviewed-on: https://skia-review.googlesource.com/6858
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
SkSplicer is better.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I014ec0e9fb00a8a4694d442e672c65402621dc67
Reviewed-on: https://skia-review.googlesource.com/6830
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit d4ed326d6f.
Reason for revert: reverting temporarily to get us rolling into Chrome again.
Must be this CL right?
https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/3364/layout-test-results/results.html
Original change's description:
> Improve quad edges' smoothness in non-AA cases
>
> Previously, non-AA quad edges only have an accuracy about 1/2 pixel
> (while the AA quad edges have an accuracy about 1/8 pixel). Now, we
> increase non-AA quad edges' accuracy to 1/8 pixel as well.
>
> The difference is very significant for rotating non-AA filled circles.
> For example, run `./out/Debug/SampleApp --slide GM:fillcircle` with AA
> turned off (by pressing b).
>
> The benchmark added reveals that increasing quad accuracy from 1/2 to
> 1/8 doesn't affect the performance significantly. The following is the
> 1/2-accuracy performance versus 1/8-accuracy performance:
>
> curr/maxrss loops min median mean max stddev samples
> config bench
> 7/17 MB 19 2.43µs 2.57µs 2.81µs 10.5µs 22% 16119
> 8888 path_fill_big_nonaacircle
> 7/17 MB 17 1.38µs 1.42µs 1.52µs 13µs 20% 21409
> 8888 path_fill_small_nonaacircle
>
> curr/maxrss loops min median mean max stddev samples
> config bench
> 7/17 MB 71 2.52µs 2.59µs 2.79µs 7.67µs 19% 7557
> 8888 path_fill_big_nonaacircle
> 7/17 MB 64 1.45µs 1.49µs 1.51µs 2.39µs 5% 12704
> 8888 path_fill_small_nonaacircle
>
>
> BUG=skia:
>
> Change-Id: I3482098aeafcc6f2ec9aa3382977c0dc1b650964
> Reviewed-on: https://skia-review.googlesource.com/6699
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com,djsollen@google.com,bungeman@google.com,reviews@skia.org,fmalita@chromium.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I5bc4596ab506f6f61ac2da91a07cf51d61114f31
Reviewed-on: https://skia-review.googlesource.com/6829
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Previously, non-AA quad edges only have an accuracy about 1/2 pixel
(while the AA quad edges have an accuracy about 1/8 pixel). Now, we
increase non-AA quad edges' accuracy to 1/8 pixel as well.
The difference is very significant for rotating non-AA filled circles.
For example, run `./out/Debug/SampleApp --slide GM:fillcircle` with AA
turned off (by pressing b).
The benchmark added reveals that increasing quad accuracy from 1/2 to
1/8 doesn't affect the performance significantly. The following is the
1/2-accuracy performance versus 1/8-accuracy performance:
curr/maxrss loops min median mean max stddev samples
config bench
7/17 MB 19 2.43µs 2.57µs 2.81µs 10.5µs 22% 16119
8888 path_fill_big_nonaacircle
7/17 MB 17 1.38µs 1.42µs 1.52µs 13µs 20% 21409
8888 path_fill_small_nonaacircle
curr/maxrss loops min median mean max stddev samples
config bench
7/17 MB 71 2.52µs 2.59µs 2.79µs 7.67µs 19% 7557
8888 path_fill_big_nonaacircle
7/17 MB 64 1.45µs 1.49µs 1.51µs 2.39µs 5% 12704
8888 path_fill_small_nonaacircle
BUG=skia:
Change-Id: I3482098aeafcc6f2ec9aa3382977c0dc1b650964
Reviewed-on: https://skia-review.googlesource.com/6699
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This reverts commit f55ea6a1de.
Reason for revert: crbug.com/679147
Original change's description:
> Retry "SkRasterPipelineBlitter: support A8"...
>
> ...preferring SkA8_Coverage_Blitter over SkRasterPipelineBlitter.
>
> I think we could make this work with SkRasterPipelineBlitter (tell it, draw white in Src mode with this mask), but the existing blitter is pretty hard to beat in efficiency and correctness.
>
> CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
>
>
> Change-Id: I72df9995c63f3334d8111c59711818cb5ed1e63c
> Reviewed-on: https://skia-review.googlesource.com/6627
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,brianosman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I6a36b4c087a52e54f4d591ded40e6a202fb77068
Reviewed-on: https://skia-review.googlesource.com/6760
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
MSAN's keeping me honest...
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN
Change-Id: If61f75ec919a2b5ae0e973db05760f88588fe18f
Reviewed-on: https://skia-review.googlesource.com/6702
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
...preferring SkA8_Coverage_Blitter over SkRasterPipelineBlitter.
I think we could make this work with SkRasterPipelineBlitter (tell it, draw white in Src mode with this mask), but the existing blitter is pretty hard to beat in efficiency and correctness.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I72df9995c63f3334d8111c59711818cb5ed1e63c
Reviewed-on: https://skia-review.googlesource.com/6627
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I75e232faee6ad48f65bac5b119a461280b27bbc8
Reviewed-on: https://skia-review.googlesource.com/6661
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Also split bench into run/compile variants to measure the effect:
Before …f16_compile 1x …f16_run 1.02x …srgb_compile 1.56x …srgb_run 1.61x
After …f16_run 1x …f16_compile 1.01x …srgb_compile 1.58x …srgb_run 1.59x
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I8e65fb2acdbb05ccc0b3894f16d7646603c3e74d
Reviewed-on: https://skia-review.googlesource.com/6621
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: Icf616bec73e81aad97815b519566ff5b9db611e3
Reviewed-on: https://skia-review.googlesource.com/6495
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca
Reviewed-on: https://skia-review.googlesource.com/6359
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- move bytesWritten calculation to query the tail, allowing write() to be faster since it doesn't have to update anything extra per-write.
- enforce that all blocks are multiple-of-4 bytes big
- update the minimum block size to 4K
Before: 30ms
After: 23ms for non-4-bytes writes
13ms for 4-bytes writes
BUG=skia:
Change-Id: Id06ecad3b9fe426747e02accf1393595e3356ce3
Reviewed-on: https://skia-review.googlesource.com/6087
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 2e018f548d.
Reason for revert: doesn't appear to have been the roll problem.
Original change's description:
> Revert "clamp to premul when reading premul sRGB"
>
> This reverts commit 04e10da836.
>
> Reason for revert: roll?
>
> Change-Id: Id0a8dcd62763bd6eddde120c513ca97e098a4268
> Reviewed-on: https://skia-review.googlesource.com/6022
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,reviews@skia.org,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I399ca5e728ce6766c6707682c4c6b685681ffdeb
Reviewed-on: https://skia-review.googlesource.com/6025
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 04e10da836.
Reason for revert: roll?
Change-Id: Id0a8dcd62763bd6eddde120c513ca97e098a4268
Reviewed-on: https://skia-review.googlesource.com/6022
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
It's pretty easy to start with sound premultiplied linear floats, pack those to sRGB encoded bytes, then read them back to linear floats and find them not quite premultiplied, with a color channel just a smidge greater than the alpha channel. This can happen basically any time we have different transfer functions for alpha and colors... sRGB being the only one we draw into.
This is an annoying problem with no known good solution. So apply the clamp hammer.
These new calls on SkRasterPipeline should make it impossible to get wrong.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I4c974f4a7b151f3f684946f1e83d06b1b288fd01
Reviewed-on: https://skia-review.googlesource.com/5945
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit ce33f10677.
Reason for revert: Breaking many gpu bots
Change-Id: I94c813ed6a9311458c872f74bb1b0792f46ff414
Reviewed-on: https://skia-review.googlesource.com/5737
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is less to type in most cases, and gives us more information
(for things like picture-backed images, where we need to know all
about the destination surface).
Additionally, strip out the plumbing entirely for bitmap sources,
where we don't need to know anything.
BUG=skia:
Change-Id: I4deff6c7c345fcf62eb08b2aff0560adae4313da
Reviewed-on: https://skia-review.googlesource.com/5748
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 8e7432b7f9.
Reason for revert: <INSERT REASONING HERE>
external/skia/bench/../tools/android/SkAndroidSDKCanvas.h:103:36: error: C++ requires a type specifier for all declarations
void onClipRect(const SkRect&, ClipOp, ClipEdgeStyle) override;
Original change's description:
> remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
>
>
> switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
>
> BUG=skia:
>
> Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
> Reviewed-on: https://skia-review.googlesource.com/5714
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: If26ea91d7464615e43c1d3d2f726e337ff56b55c
Reviewed-on: https://skia-review.googlesource.com/5721
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
BUG=skia:
Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
Reviewed-on: https://skia-review.googlesource.com/5714
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This patch adds per-benchmark-iteration times to our JSON output. Given that we
already collect these statistics, giving them to the user would be nice.
No unit-test provided, since `rgrep -i json tests` yielded nothing. Happy to add
one if someone wants.
BUG=None.
TEST=nanobench now writes per-run timinings with the output JSON.
Change-Id: I910f1d97fd3e0ee69fc8e78e011e67b9c866f18d
Reviewed-on: https://skia-review.googlesource.com/5617
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ravi Mistry <rmistry@google.com>
BUG=skia:
Change-Id: Ib1920fffd5735ad54a5b785bbc2676ea240bdbfa
Reviewed-on: https://skia-review.googlesource.com/5611
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Also, no more SkImageEncoder class.
SK_SUPPORT_LEGACY_IMAGE_ENCODER_CLASS now only guards some
old API shims.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5006
Change-Id: I3797f584f3e8e12ade10d31e8733163453725f40
Reviewed-on: https://skia-review.googlesource.com/5006
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
For stages that have {r,g,b,a} and {dr,dg,db,da} versions, name the {r,g,b,a} one "foo" and the {dr,dg,db,da} on "foo_d". The {r,g,b,a} registers are the ones most commonly used and fastest, so they get short ordinary names, and the d-registers are less commonly used and sometimes slower, so they get a suffix.
Some stages naturally opearate on all 8 registers (the xfermodes, accumulate). These names for those look fine and aren't ambiguous.
Also, a bit more re-arrangement in _opts.h.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: Ia20029247642798a60a2566e8a26b84ed101dbd0
Reviewed-on: https://skia-review.googlesource.com/5291
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Every sRGB GM changes, none noticeably.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I632845aea0f40751639cccbcfde8fa270cae0301
Reviewed-on: https://skia-review.googlesource.com/5275
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
(re-land 248ff02 & 2cb6cb7, with changes)
- Hide SkImageEncoder class in private header.
- SkImageEncoder::Type becomes SkEncodedImageFormat
- SkEncodedFormat becomes SkEncodedImageFormat
- SkImageEncoder static functions replaced with
single function EncodeImage()
- utility wrappers for EncodeImage() are in
sk_tool_utils.h
TODO: remove link-time registration mechanism.
TODO: clean up clients use of API and flip the flag.
TODO: implement EncodeImage() in chromeium/skia/ext
Change-Id: I47d451e50be4d5c6c130869c7fa7c2857243d9f0
Reviewed-on: https://skia-review.googlesource.com/4909
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-on: https://skia-review.googlesource.com/5186
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
- Hide SkImageEncoder class in private header.
- SkImageEncoder::Type becomes SkEncodedImageFormat
- SkEncodedFormat becomes SkEncodedImageFormat
- SkImageEncoder static functions replaced with
single function EncodeImage()
- utility wrappers for EncodeImage() are in
sk_tool_utils.h
TODO: remove link-time registration mechanism.
TODO: clean up clients use of API and flip the flag.
TODO: implement EncodeImage() in chromeium/skia/ext
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4909
Change-Id: Ib48b31fdc05cf23cda7f56ebfd67c841c149ce70
Reviewed-on: https://skia-review.googlesource.com/4909
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.
Re-land (and fix) of:
https://skia-review.googlesource.com/c/4438/https://skia-review.googlesource.com/c/4796/
BUG=skia:5907
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4838
Change-Id: I20ff972ffe1c7e6535ddc501e2a8ab8c246e4061
Reviewed-on: https://skia-review.googlesource.com/4838
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
the entire pipeline.
Adjust SkFixedAlloc to allow nesting of allocation.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4987
Change-Id: Ieeb1b5deaae004b67cee933af9bc19bbfd5a7687
Reviewed-on: https://skia-review.googlesource.com/4987
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This is step one:
- make SkXfermode useless to public clients
- everything they should need is in SkBlendMode.h
Step two:
- remove SkXfermode.h entirely (since skia core will already be using SkXfermodePriv.h)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4534
Change-Id: If2cea9f71df92430ed6644edb98dd306c5572cbc
Reviewed-on: https://skia-review.googlesource.com/4534
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit c73a1ecbed.
Reason for revert: ANGLE and CommandBuffer failures
Original change's description:
> Support decoding images to multiple formats, depending on usage
>
> Our codec generator will now preserve any asked-for color space, and
> convert the encoded data to that representation. Cacherator now
> allows decoding an image to both legacy (nullptr color space), and
> color-correct formats. In color-correct mode, we choose the best
> decoded format, based on the original properties, and our backend's
> capabilities. Preference is given to the native format, when it's
> already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
> linear F16, and fall back to sRGB when that's not an option.
>
> BUG=skia:5907
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4438
>
> Change-Id: I847c243dcfb72d8c0f1f6fc73c09547adea933f0
> Reviewed-on: https://skia-review.googlesource.com/4438
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=mtklein@google.com,bsalomon@google.com,msarett@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1818f937464573d601f64e5a1f1eb43f5a778f4e
Reviewed-on: https://skia-review.googlesource.com/4832
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.
BUG=skia:5907
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4438
Change-Id: I847c243dcfb72d8c0f1f6fc73c09547adea933f0
Reviewed-on: https://skia-review.googlesource.com/4438
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Image shaders need to do some geometry work before sampling the image colors:
1) determine dst coordinates
2) map back to src coordinates
3) tiling
Feeding (x,y) through as (dr,dg) registers makes step 1) easy, perhaps trivial, while leaving (r,g,b,a) with their usual meanings, "the color", starting with the paint color.
This is easy to tweak into something like (x+0.5, y+0.5, 1) in (dr,dg,db) once this lands. Mostly I just want to get all the uninteresting boilerplate out of the way first.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4791
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Change-Id: Ia07815d942ded6672dc1df785caf80a508fc8f37
Reviewed-on: https://skia-review.googlesource.com/4791
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 8af38a9647.
Reason for revert: Breaking compile bots, e.g. from https://uberchromegw.corp.google.com/i/client.skia.compile/builders/Build-Ubuntu-GCC-x86_64-Debug-NoGPU/builds/10029/steps/compile_skia%20on%20Ubuntu/logs/stdio :
In function `sk_make_sp<GrGLSLCaps, GrContextOptions>'
undefined reference to `GrGLSLCaps::GrGLSLCaps(GrContextOptions const&)
In function `_Z10sk_make_spI10GrGLSLCapsI16GrContextOptionsEE5sk_spIT_EDpOT0_':
undefined reference to `GrGLSLCaps::GrGLSLCaps(GrContextOptions const&)
Original change's description:
> skslc now uses standard Skia caps
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4660
>
> Change-Id: Idaedae3f81426b97f5052bb872cdf0610e47a84f
> Reviewed-on: https://skia-review.googlesource.com/4660
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
>
TBR=bsalomon@google.com,benjaminwagner@google.com,ethannicholas@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ic7f987f5c050ac2e333f5a0f16c8de85c1047a74
Reviewed-on: https://skia-review.googlesource.com/4697
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
This is much more explicit about what that type represents (are we in
legacy mode or not), which also makes it suitable for other (upcoming)
usage.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4529
Change-Id: Iacb397c34e7765f1ca86c0195bc622b2be4d9acf
Reviewed-on: https://skia-review.googlesource.com/4529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
It is moved to src/utils. It is almost a tool, but has two uses in
src/ports.
The existing SkOSFile.cpp is left empty for the time being since it is
mentioned in Chromium's BUILD.gn for Skia.
Change-Id: I3bb7f7c4214359eb6ab906bfe76737d20bf1d6c7
Reviewed-on: https://skia-review.googlesource.com/4536
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This class is already just an alias for std::unique_ptr<T[]>, so replace
all uses with that and delete the class.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot,Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Debug-ASAN-Trybot
Change-Id: I40668d398356a22da071ee791666c7f728b59266
Reviewed-on: https://skia-review.googlesource.com/4362
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This was always intended to be a temporary dependency to use for
testing. It has served its purpose.
Also, this has already been dropped (accidentally, I think) by
the new GN build.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4220
Change-Id: Ic72ee08bbfaf86ed86a4122fd38be2921eb1327e
Reviewed-on: https://skia-review.googlesource.com/4220
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This allows us to change the underlying pointer without rebuilding the pipeline, e.g. when moving the blitter from scanline to scanline.
The extra overhead when not needed is measurable but small, <2%. We can always add back direct stages later for cases where we know the context pointer will not change.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3943
Change-Id: I827d7e6e4e67d02dd2802610f898f98c5f36f8cb
Reviewed-on: https://skia-review.googlesource.com/3943
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
I'm not yet caching these in the blitter, and speed is essentially unchanged in the bench where I am now building and compiling the pipeline only once. This may not be able to stay a simple std::function after I figure out caching, but for now it's a nice fit.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3911
Change-Id: I9545af589f73baf9f17cb4e6ace9a814c2478fe9
Reviewed-on: https://skia-review.googlesource.com/3911
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.
Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.
See also: https://codereview.chromium.org/2442053002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822
Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
Reviewed-on: https://skia-review.googlesource.com/3822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.
ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.
The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002
Review-Url: https://codereview.chromium.org/2389983002
This is only useful in the rare case that the dst does not
fall into one of our main paths.
But it's a good optimization, since this does happen,
and typically, the dst won't change.
ColorCodecBench z620 --nonstd --xform_only
Without Patch 511us
With Patch 348us
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3400
Change-Id: Ibf68d9ce7072680465662922f4aa15630545e3d6
Reviewed-on: https://skia-review.googlesource.com/3400
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
It will now reside in SkColorSpace_Base. Future work for SkColorSpace
will cause this function to not be desirable or sensible to call on
all SkColorSpaces. Call sites were changed to make a kSRGBLinear_Named
instead of kSRGB_Named -> makeLinearGamma() (the majority of cases),
and if that was not possible, SkColorSpace_Base::makeLinearGamma()
was called instead.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2412613005
Review-Url: https://codereview.chromium.org/2412613005
- perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
This reverts commit 3ed485f424.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
Reviewed-on: https://skia-review.googlesource.com/2992
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
I also had to cut it down to just a global atomic bool... as a field in a global singleton accessed through instance(), it's very hard to make threadsafe.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2937
Change-Id: If80be987906dd521fbe644d1d0d577009f06d0e3
Reviewed-on: https://skia-review.googlesource.com/2937
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This is handy now, and becomes necessary with fancier backends:
- most code can't speak the type of AVX pipeline stages,
so indirection's definitely needed there;
- if the pipleine is entirely composed of stock stages,
these enum values become an abstract recipe that can be JITted.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2782
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Change-Id: Iedd62e99ce39e94cf3e6ffc78c428f0ccc182342
Reviewed-on: https://skia-review.googlesource.com/2782
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This lets them pick up runtime CPU specializations. Here I've plugged in SSE4.1. This is still one of the N prelude CLs to full 8-at-a-time AVX.
I've moved the union of the stages used by SkRasterPipelineBench and SkRasterPipelineBlitter to SkOpts... they'll all be used by the blitter eventually. Picking up SSE4.1 specialization here (even still just 4 pixels at a time) is a significant speedup, especially to store_srgb(), so much that it's no longer really interesting to compare against the fused-but-default-instruction-set version in the bench. So that's gone now.
That left the SkRasterPipeline unit test as the only other user of the EasyFn simplified interface to SkRasterPipeline. So I converted that back down to the bare-metal interface, and EasyFn and its friends became SkRasterPipeline_opts.h exclusive abbreviations (now called Kernel_Sk4f). This isn't really unexpected: SkXfermode also wanted to build up its own little abstractions, and once you build your own abstraction, the value of an additional EasyFn-like layer plummets to negative.
For simplicity I've left the SkXfermode stages alone, except srcover() which was always part of the blitter. No particular reason except keeping the churn down while I hack. These _can_ be in SkOpts, but don't have to be until we go 8-at-a-time.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2752
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Change-Id: I3b476b18232a1598d8977e425be2150059ab71dc
Reviewed-on: https://skia-review.googlesource.com/2752
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
In some build configurations (I think, GN, GCC 6, Debug) I get a warning that i is used unintialized. This likely has something to do with GCC correctly seeing that the SkTCast construction there is illegal aliasing, and perhaps thus "doesn't happen". Might be that if the SkTCast gets inlined, it decides its implementation is secretly kosher, and so Release builds don't see this. None of this happens with the GCCs we have on the bots... too old?
Instead use memcpy() here, which is well defined to do what we intended.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2758
Change-Id: Iaf5c75fbd852193b0b861bf5e71450502511d102
Reviewed-on: https://skia-review.googlesource.com/2758
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
We used to step at a 4-pixel stride as long as possible, then run up to 3 times, one pixel at a time. Now replace those 1-at-a-time runs with a single tail stamp if there are 1-3 remaining pixels.
This style is simply more efficient: e.g. we'll blend and lerp once for 3 pixels instead of 3 times. This should make short blits significantly more efficient. It's also more future-oriented... AVX+ on Intel and SVE on ARM support masked loads and stores, so we can do the entire tail in one direct step.
This also makes it possible to re-arrange the code a bit to encapsulate each stage better. I think generally this code reads more clearly than the old code, but YMMV. I've arranged things so you write one function, but it's compiled into two specializations, one for tail=0 (Body) and one for tail>0 (Tail). It's pretty tidy.
For now I've just burned a register to pass around tail. It's 2 bits now, maybe soon 3 with AVX, and capped at 4 for even the craziest new toys, so there are plenty of places we can pack it if we want to get clever.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2717
Change-Id: I45852a3e5d4c5b5e9315302c46601aee0d32265f
Reviewed-on: https://skia-review.googlesource.com/2717
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Today if you use the simple SK_RASTER_STAGE interface to build a pipeline, each stage you add calls into a next stage. The last stage you add calls into a special backstop stage JustReturn that, well, just returns, ending the pipeline.
This adds last(), which cuts that last stage off the pipeline. Instead, the stage you add using last() returns directly, ending the pipeline itself without jumping into JustReturn.
This reduces the overhead of using the pipelined version of SkRasterPipelineBench from ~25% to ~20% on my desktop.
Also, add docs.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2713
Change-Id: I11469378e2765c6e34db52eb3eef648d6612da3f
Reviewed-on: https://skia-review.googlesource.com/2713
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
It was not a fan of this (blatant) aliasing.
I suspect this best_non_simd_srcover_srgb_srgb() function has several
other aliasing issues that use undefined behavior, but this is all it's
complaining about for now.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2606
Change-Id: I25a8800e810bccf5068c8a10e9c8c8f565e57304
Reviewed-on: https://skia-review.googlesource.com/2606
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reason for revert:
Hitting an assert
Original issue's description:
> Support Float32 output from SkColorSpaceXform
>
> * Adds Float32 support to SkColorSpaceXform
> * Changes API to allows clients to ask for F32, updates clients to
> new API
> * Adds Sk4f_load4 and Sk4f_store4 to SkNx
> * Make use of new xform in SkGr.cpp
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339233003
> CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/43d6651111374b5d1e4ddd9030dcf079b448ec47TBR=brianosman@google.com,mtklein@google.com,scroggo@google.com,mtklein@chromium.org,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2347473007
* Adds Float32 support to SkColorSpaceXform
* Changes API to allows clients to ask for F32, updates clients to
new API
* Adds Sk4f_load4 and Sk4f_store4 to SkNx
* Make use of new xform in SkGr.cpp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339233003
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/2339233003
The SkFontData type is not exposed externally, so any method which uses
it can be updated to use smart pointers without affecting external
users. Updating this first will make updating the public API much
easier.
This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
appears that no one outside Skia is currently using SkStream::NewfromFile
so this is a good time to update it as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
Committed: https://skia.googlesource.com/skia/+/d8c2476a8b1e1e1a1771b17e8dd4db8645914f8c
Review-Url: https://codereview.chromium.org/2339273002
Reason for revert:
Killing Mac
Original issue's description:
> SkFontData to use smart pointers.
>
> The SkFontData type is not exposed externally, so any method which uses
> it can be updated to use smart pointers without affecting external
> users. Updating this first will make updating the public API much
> easier.
>
> This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
> std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
> appears that no one outside Skia is currently using SkStream::NewfromFile
> so this is a good time to update it as well.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
>
> Committed: https://skia.googlesource.com/skia/+/d8c2476a8b1e1e1a1771b17e8dd4db8645914f8cTBR=mtklein@chromium.org,halcanary@google.com,mtklein@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2343933002
The SkFontData type is not exposed externally, so any method which uses
it can be updated to use smart pointers without affecting external
users. Updating this first will make updating the public API much
easier.
This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
appears that no one outside Skia is currently using SkStream::NewfromFile
so this is a good time to update it as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
Review-Url: https://codereview.chromium.org/2339273002
We used to build src and dst transfer fn tables
every time a new xform was created with linear
src and dst. Now we don't compute them because
we don't need them.
This will make SkColorSpaceXform a far better
option for any xforms with float or half-float
inputs or outputs, particularly on a small number
of pixels.
This CL also moves SkColorSpaceXform closer to
what I anticipate will be the eventual 'API design'.
I think apply() will want to take a SrcColorType enum
(not created yet because it's not necessary yet) and
a DstColorType enum (still using SkColorType because
there's not yet a reason not to).
Performance changes:
toSRGB 341us -> 366us
to2Dot2 404us -> 403us
toF16 318us -> 304us
There's no reason for toSRGB or to2Dot2 to change.
The refactor seems to have caused the compiler to
order the instructions a little differently...
This is something to come back to if we need to
squeeze more performance out of sRGB. For now,
let's not be held up by something we don't control.
F16 likely improves because we are no longer
(unnecessarily) building the linear tables.
Code size gets a little bigger. Measuring
SkColorSpaceXform size as a percentage of src/ size,
we go from 0.8% to 1.4%.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2335723002
Review-Url: https://codereview.chromium.org/2335723002
HWUI skips transparent rects when drawing.
When skia draws using bilerp, we will blend
transparent rects with neighboring rects and might
draw a bit of a smudge.
This CL adds the option to skip rects, allowing us
to have compatible behavior with the framework.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2305433002
Review-Url: https://codereview.chromium.org/2305433002
Verify the rules that we're converging on for surfaces:
- For 8888, we only support sRGB-like gamma, or no color space at all.
- For F16, we require a color space, with linear gamma.
- For all other formats, we do not support color spaces.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2270823002
Review-Url: https://codereview.chromium.org/2270823002
Motivation: gross code simplification, also no bitset lookups at draw time.
SkPDFFont owns its glyph useage bitset.
SkPDFSubstituteMap goes away.
SkPDFObject interface is simplified.
SkPDFDocument tracks font usage (as hash set), not glyph usage.
SkPDFFont gets a simpler constructor.
SkPDFFont has first and last glyph set in constructor, not adjusted later.
SkPDFFont implementations are simplified.
SkPDFGlyphSet is replaced with simple SkBitSet.
SkPDFFont sizes its SkBitSets based on glyph count.
SkPDFGlyphSetMap goes away.
SkBitSet is now non-copyable.
SkBitSet now how utility methods to match old SkPDFGlyphSet.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2253283004
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-GCE-CPU-AVX2-x86_64-Release-GDI-Trybot,Test-Win-MSVC-GCE-CPU-AVX2-x86_64-Debug-GDI-Trybot
Review-Url: https://codereview.chromium.org/2253283004
Useful when:
(1) Client does not realize src and dst match (calls color
xform anyway).
(2) Client wants half floats, src and dst have matching
gamuts
(3) Client wants premul (done correctly in linear space),
src and dst have matching gamuts.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2206403003
Review-Url: https://codereview.chromium.org/2206403003
Impl Overview
(1) Keep the device clip bounds up to date. This
requires minimal additional work in a few places
throughout canvas.
(2) Keep track of if the ctm isScaleTranslate. Yes,
there's a function that does this, but it's slow
to call.
(3) Perform the src->device transform in quick reject,
then check intersection/nan.
Other Notes:
(1) NaN and intersection checks are performed
simultaneously.
(2) We no longer quick reject infinity.
(3) Affine and perspective are both handled in the slow
case.
(4) SkRasterClip::isEmpty() is handled by the intersection
check.
Performance on Nexus 6P:
93.2ms -> 59.8ms
Overall Android Jank Tests Performance Impact:
Should gain us a ms or two on some tests.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2225393002
Committed: https://skia.googlesource.com/skia/+/d22a817ff57986407facd16af36320fc86ce02da
Review-Url: https://codereview.chromium.org/2225393002
Impl Overview
(1) Keep the device clip bounds up to date. This
requires minimal additional work in a few places
throughout canvas.
(2) Keep track of if the ctm isScaleTranslate. Yes,
there's a function that does this, but it's slow
to call.
(3) Perform the src->device transform in quick reject,
then check intersection/nan.
Other Notes:
(1) NaN and intersection checks are performed
simultaneously.
(2) We no longer quick reject infinity.
(3) Affine and perspective are both handled in the slow
case.
(4) SkRasterClip::isEmpty() is handled by the intersection
check.
Performance on Nexus 6P:
93.2ms -> 59.8ms
Overall Android Jank Tests Performance Impact:
Should gain us a ms or two on some tests.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2225393002
Review-Url: https://codereview.chromium.org/2225393002
The recording bench must record some source material into some sort of
display list, and fundamentally cannot separate the timing of the two.
This CL makes it so the source material and display list are of the same type.
So instead of previous:
--nolite: SkRecord-based picture -> SkRecord-based picture
--lite: SkRecord-based picture -> threadsafe SkLiteDL
Now this times
--nolite: SkRecord-based picture -> SkRecord-based picture
--lite: SkLiteDL -> threadsafe SkLiteDL
This makes it easier to profile SkLiteDL and explore both recording and playback overhead hot spots.
The threadsafety is incidental for the source (and doesn't affect playback speed),
but I think it's handy to keep around on the destination to make a more fair comparison.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2230323002
Review-Url: https://codereview.chromium.org/2230323002
- This code is entirely private and is not being used by anything.
- In a future CL we will write a class that uses CurveMeasure to compute dash points. In order to determine whether CurveMeasure or PathMeasure should be faster, we need the dash info (the sum of the on/off intervals and how many there are)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2187083002
Review-Url: https://codereview.chromium.org/2187083002
About 9x faster than Murmur3 for long inputs.
Most of this is a mechanical change from SkChecksum::Murmur3(...) to SkOpts::hash(...).
BUG=skia:
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CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;master.client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Review-Url: https://codereview.chromium.org/2208903002
SkLiteRecorder, a new SkCanvas, fills out SkLiteDL, a new SkDrawable.
This SkDrawable is a display list similar to SkRecord and SkBigPicture / SkRecordedDrawable, but with a few new design points inspired by Android and slimming paint:
1) SkLiteDL is structured as one big contiguous array rather than the two layer structure of SkRecord. This trades away flexibility and large-op-count performance for better data locality for small to medium size pictures.
2) We keep a global freelist of SkLiteDLs, both reusing the SkLiteDL struct itself and its contiguous byte array. This keeps the expected number of mallocs per display list allocation <1 (really, ~0) for cyclical use cases.
These two together mean recording is faster. Measuring against the code we use at head, SkLiteRecorder trends about ~3x faster across various size pictures, matching speed at 0 draws and beating the special-case 1-draw pictures we have today. (I.e. we won't need those special case implementations anymore, because they're slower than this new generic code.) This new strategy records 10 drawRects() in about the same time the old strategy took for 2.
This strategy stays the winner until at least 500 drawRect()s on my laptop, where I stopped checking.
A simpler alternative to freelisting is also possible (but not implemented here), where we allow the client to manually reset() an SkLiteDL for reuse when its refcnt is 1. That's essentially what we're doing with the freelist, except tracking what's available for reuse globally instead of making the client do it.
This code is not fully capable yet, but most of the key design points are there. The internal structure of SkLiteDL is the area I expect to be most volatile (anything involving Op), but its interface and the whole of SkLiteRecorder ought to be just about done.
You can run nanobench --match picture_overhead as a demo. Everything it exercises is fully fleshed out, so what it tests is an apples-to-apples comparison as far as recording costs go. I have not yet compared playback performance.
It should be simple to wrap this into an SkPicture subclass if we want.
I won't start proposing we replace anything old with anything new quite yet until I have more ducks in a row, but this does look pretty promising (similar to the SkRecord over old SkPicture change a couple years ago) and I'd like to land, experiment, iterate, especially with an eye toward Android.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2213333002
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With the move from SkData::NewXXX to SkData::MakeXXX most
SkAutoTUnref<SkData> were changed to sk_sp<SkData>. However,
there are still a few SkAutoTUnref<SkData> around, so clean
them up.
Review-Url: https://codereview.chromium.org/2212493002
Most visibly this adds a macro SK_RASTER_STAGE that cuts down on the boilerplate of defining a raster pipeline stage function.
Most interestingly, SK_RASTER_STAGE doesn't define a SkRasterPipeline::Fn, but rather a new type EasyFn. This function is always static and inlined, and the details of interacting with the SkRasterPipeline::Stage are taken care of for you: ctx is just passed as a void*, and st->next() is always called. All EasyFns have to do is take care of the meat of the work: update r,g,b, etc. and read and write from their context.
The really neat new feature here is that you can either add EasyFns to a pipeline with the new append() functions, _or_ call them directly yourself. This lets you use the same set of pieces to build either a pipelined version of the function or a custom, fused version. The bench shows this off.
On my desktop, the pipeline version of the bench takes about 25% more time to run than the fused one.
The old approach to creating stages still works fine. I haven't updated SkXfermode.cpp or SkArithmeticMode.cpp because they seemed just as clear using Fn directly as they would have using EasyFn.
If this looks okay to you I will rework the comments in SkRasterPipeline to explain SK_RASTER_STAGE and EasyFn a bit as I've done here in the CL description.
BUG=skia:
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Motivation:
SkPDFStream and SkPDFSharedStream now work the same.
Also:
- move SkPDFStream into SkPDFTypes (it's a fundamental PDF type).
- minor refactor of SkPDFSharedStream
- SkPDFSharedStream takes unique_ptr to represent ownership
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2190883003
Review-Url: https://codereview.chromium.org/2190883003
AtomicTest was the only use of sk_atomic_add().
AtomicInc64 bench was the only use of sk_atomic_inc(int64_t*).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2183473005
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot,Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Release-TSAN-Trybot
Review-Url: https://codereview.chromium.org/2183473005
This trims the SkPM4fPriv methods down to just foolproof methods.
(Anything trying to build these itself is probably wrong.)
Things like Sk4f srgb_to_linear(Sk4f) can't really exist anymore,
at least not efficiently, so this refactor is somewhat more invasive
than you might think. Generally this means things using to_4f() are
also making a misstep... that's gone too.
It also does not make sense to try to play games with linear floats
with 255 bias any more. That hack can't work with real sRGB coding.
Rather than update them, I've removed a couple of L32 xfermode fast
paths. I'd even rather drop it entirely...
BUG=skia:
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I basically just ran a big 5-deep for-loop over the five constants here.
This is the first set of coefficients I found that round trips all bytes.
I suspect there are many such sets.
BUG=skia:
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This should give us a good baseline to explore using SkRasterPipeline.
A particular colorxform to half float drops from 425us to 282us on my desktop.
Color Xform to Half Float (HP z620)
Original 425us
Trans16 (not 32) 355us
Vector Trans16 378us
Trans16 + Keep Halfs in Vector 335us
Vector Trans16 + Keep Halfs in Vector 282us
Final 282us
Color Xform to Half Float (Nexus 5X)
Original 556us
Final 472us
BUG=skia:
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SkPDFUtils now has a special function (SkPDFUtils::AppendColorComponent)
just for writing out (color/255) as a decimal with three digits of
precision.
SkPDFUnion now has a type to represent a color component. It holds a
utint_8, but calls into AppendColorComponent to serialize.
Added a unit test that tests all possible input values.
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I measured relative runtimes on my laptop:
pack_int_uint16_t_ss…
1036 …e41 1x …se3 1.01x …e2_b 3.01x …e2_a 3.02x
I've run into Clang problems with the actual _mm_packus_epi32 instruction, I think,
so I'm going to exercise a little cowardice and leave that option disabled for now.
The ssse3 version probably looks a little faster than it will be in practice.
We'll usually need to load its mask, which here is hoisted out of the bench loop.
The two sse2 variants are close enough in speed that I'm tie breaking them on other
concerns: the <<16, >>16 version doesn't need any scratch registers or to load any
constants, so it wins.
BUG=skia:
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If we make sure all SkOpts functions are static, we can give the namespaces any
name we like. This lets us drop the sk_ prefix and give a real indication of
the default SIMD instruction set rather than just saying sk_default.
Both of these changes help debugger, profiler, and crash report readability.
Perhaps more importantly, keeping these functions static helps prevent
accidentally linking in unused versions of functions, as you see here with
sk_avx::srcover_srgb_srgb().
This requires we update SkBlend_opts tests and benches to call SkOpts functions
through SkOpts rather than declaring the methods externally. In practice this
drops testing of the SSE2 version on machines with SSE4. If we still really
need to test/bench the compile time best SIMD level version of this method
against the runtime detected best, we can include SkBlend_opts.h into the tests
or benches directly, similar to what we do for the trivial, brute-force, or best
non-SIMD versions.
BUG=skia:
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Review-Url: https://codereview.chromium.org/2145833002