In a follow up CL I will be merging GrRenderTargetOpList and GrOpList
since we no longer have need for that separation.
Change-Id: I267ead3beeceaece504968ca69165c425d38f761
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236337
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This also means copies are no longer part of OpList or GpuCommandBuffer.
Change-Id: I234de2c93ca13e069d7e4423a3c8b292be2eb500
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235831
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
AFAICT these three remaining uses of GrPendingIOResource were just real-ref placeholders (i.e., they just added 1 pending read and then held on to the GrPendingIOResource until object destruction).
Change-Id: Iba6bb199477d846d079999f09794422e240c675a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235458
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
These Ops don't need to go through the GrGpuCommandBuffer.
Change-Id: Ifa9c7d801c97c225989d2542709c89f36ddfdc5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235799
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
gn_to_bp: wrap defines in ifndef
create_apk.py assumes you are either run from the aosp tree, or you are
being run from make_universal_apk.py, which now defers to create_apk.py
for all functionality, even argument parsing.
tools/skqp/generate_gn_args moved some functionity into skqp_gn_args.py,
which is now used by create_apk.py
create_apk now accepts android sdk license for you.
create_apk and make_universal_apk.py now are better about cleaning up
after exceptions happen.
Old script make_apk.sh now just points at make_universal_apk.py
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86-devrel-Android_SKQP,Test-Debian9-Clang-NUC7i5BNK-CPU-Emulator-x86-devrel-All-Android_SKQP
Change-Id: I2dba20ef7017987cabb2bd49f070e2b1594785d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235678
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Move everything to SkRemoteGlyphCache.cpp. Add a call
to SkStrikeServer (AddGlyphForTest), to make tests work.
* Misc cleanups
Change-Id: I22bea686838f60cf96d097e1ea025cb5399903e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235096
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
The new namespace 'skif' will contain many more types down the road
to help with image filter implementations. Too many to make inner
classes like Context was, but once the namespace exists, it doesn't
make sense for Context to be the only inner class.
Bug: skia:9282
Change-Id: I4ed76bd5f6c8f0b8ca2f2e1c5d76006c7cccf91e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234581
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I127c979670c3dc7dac2e35908a795afbdefca8f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234902
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I0e6bc516eb43e7f7062f9d19e7ef8093324b551d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233997
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I9c636c939dffbb0b395f3e9ed3d9a55784a6d390
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233981
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Use STDMETHODIMP because it's the right thing to do, use
COM_DECLSPEC_NOTHROW because STDMETHOD uses it but STDMETHODIMP does
not, leading to warnings from clang and maybe also from msvc, see
https://developercommunity.visualstudio.com/content/problem/325764/msvc-1582-generates-warning-c4986-in-atl-header-fi.html
This also removes SkBlockComRef, since even WRL has abandoned the
similar RemoveIUnknown. These classes were helpful in the transition to
using smart pointers, but are incompatible with final implementations.
Change-Id: I53a618ee629af638d9d8625ccd5acb0db6529950
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233988
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This is a reland of fe19203eb7
Original change's description:
> Initiate regeneration of mipmaps from proxy DAG land
>
> This allows us to resolve all the textures before executing a command
> buffer, rather than interrupting execution as is currently done in the
> GL backend.
>
> Change-Id: I998546b312d24cf47fc2c837e7c94fbf95571af0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230636
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ic904d0b1bcb451bcb74cfae2204fb7297eaff108
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234016
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The math isn't that complex and the existing code has intergralization of
the profile size that makes getting the texture coords correct tricky
(and currently wrong).
Bug: skia:9319
Change-Id: Ic928737ce4c40d28ee0696c3628e914f35ffe371
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233985
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
I'm aware of two uses for cc_wrapper:
- Goma support for linking is experimental, and normally just falls
back to the local compiler.
- ccache site says it always falls back to the real compiler for
linking. https://ccache.dev/
The msvc toolchain already does not use cc_wrapper for linking; this
change removes it for gcc_like_toolchain. This matches Chromium, e.g.
2cde7f21ab/build/toolchain/gcc_toolchain.gni (221)
Change-Id: I7199c23343233a2435e4d28e7269f67efac36d72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234316
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Release and debug builds draw differently on my machine,
and if I tack #pragma clang optimize off onto cull_rect()
in SkDashPath.cpp, they both draw like a debug build.
I'm not very familiar with this code, so it may help my
diagnosis to see what other bots draw.
Bug: skia:9331
Change-Id: I1798503c0e5956ec767d8e0021ccca7a1d2a8ac3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233999
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Previously YCbCr Vulkan samplers were supported only on Android for
external images, while Vulkan requires YCbCr sampler for I420 YUV image
formats such as VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM.
This CL:
- Adds VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM and
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM as supported Vulkan formats
- Updates GrVkYcbcrConversionInfo to add fFormat field and allow
fExternalFormat=0.
- Removes assertions format=VK_FORMAT_UNDEFINED for all images that
have ycbcr info.
Bug: chromium:981022
Change-Id: Id4d81b20d9fda4d9ad0831f77e6025eed3db2bfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233776
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Auto-Submit: Sergey Ulanov <sergeyu@chromium.org>
This reverts commit fe19203eb7.
Reason for revert: Turned a lot of bots red
Original change's description:
> Initiate regeneration of mipmaps from proxy DAG land
>
> This allows us to resolve all the textures before executing a command
> buffer, rather than interrupting execution as is currently done in the
> GL backend.
>
> Change-Id: I998546b312d24cf47fc2c837e7c94fbf95571af0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230636
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com
Change-Id: Iaa8391b8fbd5a4f851ca41834c1dfeee4be6fedd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233836
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This allows us to resolve all the textures before executing a command
buffer, rather than interrupting execution as is currently done in the
GL backend.
Change-Id: I998546b312d24cf47fc2c837e7c94fbf95571af0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230636
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Remove beginDraw()/endDraw() in favour of applyState().
This allows for varying primitive topology between meshes in a single
draw: call applyState() prior to drawing each mesh in case the
primitive type changed.
Initial support for onClear() and onClearStencil() in GrNXTGpuRTCommandBuffer.
Modify beginRenderPass() to take the LoadOps for color and stencil, so we
can encode render passes for stencil operations.
Add support for reverse-subtract blend equation.
Also apply options overrides in caps initialization.
Change-Id: I8547961c414187dbc763a67d6c7ec4383d6ce6f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232136
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This reverts commit cc4573dfed.
Reason for revert: Seems to be crashing in Win Intel vulkan bots
Original change's description:
> Enable YCbCr sampler support on platforms other than Android
>
> Previously YCbCr Vulkan samplers were supported only on Android for
> external images, while Vulkan requires YCbCr sampler for I420 YUV image
> formats such as VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
> VK_FORMAT_G8_B8R8_2PLANE_420_UNORM.
> This CL:
> - Adds VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM and
> VK_FORMAT_G8_B8R8_2PLANE_420_UNORM as supported Vulkan formats
> - Updates GrVkYcbcrConversionInfo to add fFormat field and allow
> fExternalFormat=0.
> - Removes assertions format=VK_FORMAT_UNDEFINED for all images that
> have ycbcr info.
>
> Bug: chromium:981022
> Change-Id: I3989f72e918a257a081b81ae20429a6771229ad6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230918
> Commit-Queue: Sergey Ulanov <sergeyu@chromium.org>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Auto-Submit: Sergey Ulanov <sergeyu@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,sergeyu@chromium.org
Change-Id: Ia9c229fbec4cd397fb04304753fa49f34336ed3a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:981022
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233563
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Previously YCbCr Vulkan samplers were supported only on Android for
external images, while Vulkan requires YCbCr sampler for I420 YUV image
formats such as VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM.
This CL:
- Adds VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM and
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM as supported Vulkan formats
- Updates GrVkYcbcrConversionInfo to add fFormat field and allow
fExternalFormat=0.
- Removes assertions format=VK_FORMAT_UNDEFINED for all images that
have ycbcr info.
Bug: chromium:981022
Change-Id: I3989f72e918a257a081b81ae20429a6771229ad6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230918
Commit-Queue: Sergey Ulanov <sergeyu@chromium.org>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Sergey Ulanov <sergeyu@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit adfc22df86.
Reason for revert: breaks building DM in Android, probably Google3 too. Shame.
Original change's description:
> add a stub for running fiddles as GMs
>
> This is about the 15th time I've hacked this up.
>
> Change-Id: I0c75c0d04133d867e942c39eba693fd7227ba0f5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233240
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com
Change-Id: I56207630eeba4fb411111fd40e6bc532cef39407
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233241
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Nothing is cached in this initial version; all the magic happens in
GrDawnGpuRTCommandBuffer::beginDraw(). It builds the program,
sets the uniform data, converts the vertex attributes, initializes
rasterization state and blend state, creates a pipeline and bind group
and sets them.
send[Indexed]InstancedMeshToGpu() encodes the Dawn draw commands.
GrDawnGpuProgramBuilder::beginRenderPass() then finishes
the command encoder and submits the resulting command buffer.
Change-Id: Ie9c160cd18a2c4ef1bde66f86a52227e3bf1b570
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230457
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This is about the 15th time I've hacked this up.
Change-Id: I0c75c0d04133d867e942c39eba693fd7227ba0f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233240
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Maximum ring buffer size is based on the maxBufferLength of
the system. Also includes a sample for testing upload pressure.
Bug: skia:8243
Change-Id: I36863b725ba9cbcb02d575b2ab9695d186fcd529
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232759
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
The current use of MMD appears to ignore all includes which are resolved
from pointy bracket includes or system paths. This can lead to very
interesting incomplete rebuilds (or no rebuild at all) when updating
third_party headers or when the system headers are updated. The use of
MD makes the build depend on all the headers transitively included no
matter how they were included. This greatly increases the dependencies,
but only so much as to make them correct (barring the ever difficult
issue of a file being created with the same name earlier in the search
path).
Change-Id: I852e617f23b4ff0c5b4eb3068455428c9568e078
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232762
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Adds a GrTextureResolveManager class and plumbs it through calls to
generate the drawing manager's dependency DAG. This new class is
currently unimplemented, but it wraps GrDrawingManager and will
eventually give limited access to functionality for making new tasks
that regenerate mipmaps and/or resolve MSAA. We will use this object
to move mipmap generation up to the DAG/proxy level.
Bug: skia:
Change-Id: Ie1deef21e7ae579a0262f2eeb93d451f0740d823
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232633
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2x faster than calling drawVertices as the impl.
Lots more to do in future CLs
- much of the time is spent in malloc, as we cons-up private shaders.
we *could* create a private shader and wack its data for each draw
(breaking the immutable contract, but that may be ok for a raster-only
internal-use shader...)
- also spend time building the pipeline for each draw, even though
all that has changed is a color payload (and the ctm). A custome
stage(s) that exposed its private data could be reused with new
data...
Bug: skia:
Change-Id: I0ff15155e37c0af7931abd34c0883701a47a048a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203168
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is a more abstract representation of something that can
participate in the DAG by modifying a GrSurfaceProxy's pixels. This
will serve as the direct base class for future DAG participants that
aren't opLists, and help to eventually remove GrTextureOpList.
Bug: skia:
Change-Id: Ia903c0188e0f6a6602781b90ee8da87ba3cc13f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231277
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Conversion of SkSL to (Dawn-friendly) SPIR-V.
Conversion of GlBlendCoeff -> dawn::BlendFactor.
Conversion of GlBlendEquation -> dawn::BlendOperation.
Creation of dawn::ColorState from color format, write mask, blend state.
Building of basic BindGroupLayouts and BindGroups (the equivalent of
Vulkan's DescriptorSets).
Handling the RTAdjustment uniform, which handles the viewing transform.
Change-Id: If8aef19d71f81bc805defcf5fd7c4ebe3b9547db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231177
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
In preparation for moving the filter-specific headers from include/effects and into src/effects/imagefilters, this exposes a more convenient API where all filters provided by Skia are accessible from the same factory.
It also only exposes the factories that take the shared enums (SkColorChannel, SkTileMode), so the per-filter enums can be phased out (SkBlurImageFilter::TileMode, etc.). It also accepts an SkIRect* instead of an SkImageFilter::CropRect* since all uses seem to be for integer rectangles and flags are either always on or always off. This will allow us to later remove the CropRect type.
Bug: skia:9280
Change-Id: I71f77ff44b573f87b837d6523b9eb565521f0f36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230876
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
I'm having a hard time implementing SkRasterPipeline with SkVM,
so maybe it makes sense to try stepping over it instead?
Have not done much timing, except that it's noticeably slower
to generate GMs with this blitter turned on than turned off:
use of uniforms is forcing us into the interpreter.
I decided to start off with a perfect div255()... I'm curious to
see if we can live with perfect instead of an approximation.
Change-Id: I752f4a32ebe32ca550c9762aaad9ad86670b79d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231117
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This will decrease our reliance on GrPixelConfig for testing.
Bug: skia:6718
Change-Id: I951f57cce229792d994391dbba74dd206bbfb923
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230893
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also add GrDawnCaps to friends of GrShaderCaps, as the other backends do.
Change-Id: Iae60cae7168ad9194f7808c2f51f41de10e53071
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230747
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I49a233a28d16622b286ffc4150446b33f899a891
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230557
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: I76824eca6e72505004b4dfb03fc35c2849176ecb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230459
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
We can't remove the loopers themselves, as they are still used
by android and chrome (they just don't ever pass them to skia).
Eventually each of those clients will resolve this, but for now
we just keep the classes (and tests) in skia.
Bug: skia:4783
Change-Id: I5f507e6bb82280f2bc7c0b21eebe59c287aa9265
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230579
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This first implementation calls SetSubData() to upload, and simply
uses malloc'ed buffers for onMap()/onUnmap().
Change-Id: I433b4b094a77fbfe1a21447127795b46fdfb9803
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230458
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: Ib37cc549bfd52a5fb3f1f8ef76d0117ed2a1f43d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230419
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Adds the option to use a multisampled (or mixed sampled) atlas, and
uses the sample mask and stencil buffer instead of coverage counts.
Bug: skia:
Change-Id: I9fb76d17895ae25208124f6c27e37977ac31b5eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227428
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: I443f3370522639e82f2fa0eebe6b206c372f13a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I04493af0a6ce1425c4acf68365135722dd3c218b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227857
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 6cebea42a8.
Reason for revert: breaking google3 roll
Original change's description:
> First draft of Dawn backend: clears are working.
>
> First draft of (mostly stubbed-out) GrDawnGpu.
> Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
> First draft of DawnTestContext.
> First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
>
> Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,senorblanco@chromium.org
Change-Id: Ie494b5a403e8537c6539551533ae8b9156e90a61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228120
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: If581c8ceeaa76985535cb7b6772742f0011cfe8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227436
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
The switch to GrColorType does mean that we can no longer represent compressed backend formats in the Mock backend surfaces.
This will require a Chrome CL before it can land in Skia.
TBR=bsalomon@google.com
Change-Id: Ie4e2d4826f960664a21d3de79933eb1cb5d06896
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225538
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
If you just use the right compiler driver wrapper, recent NDKs automate
lots of the stuff we used to have to do ourselves.
Simplifying further, bump baseline ndk_api from 16 (Jellybean) on 32-bit
machines and 21 (Lollipop) on 64-bit to 21 across the board. This makes
using libc++ a lot easier, as it hooks into a bunch of APIs that were
added in 18 and 21. There's probably some way to work around this, but
the easiest thing is to just roll up.
Tested building {x86,arm}x{32,64} from a Linux host,
and running { arm}x{32,64}.
Kind of flailing around in later CLs trying to get linking not to hang
on Windows. I figure it's got something to do with lld?
Cq-Include-Trybots: skia.primary:Build-Win-Clang-arm64-Release-Android
Change-Id: I340b06fb9d372281146679d932417aaba3196045
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225506
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Something's trying to link libc++.so by default,
so ask it to link libc++.a with -static-libstdc++.
Either way, the linker can't find libc++ without
adding another library directory path.
I think both changes should be harmlessly ignored
before r20.
Change-Id: I5b67e1dcb8b40548dae5a8300151e4392ae551f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225436
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I5cc391e8d143032893511695961f5251f40e8291
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223803
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
So it can be used for SKP serialization.
Bug: 9203
Change-Id: I094d5222f220bb79c7f61fd5ebebf48e23e97b0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223705
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
This CL allows user to indicate that they have a protected content in
GrVkBackendContext creation which results in protected CommandPool and Queue
usage.
Bug: skia:9016
Change-Id: I6a478d688b6988c2c5e5e98f18f58fb21f9d26ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210067
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Emircan Uysaler <emircan@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This extends the runStriped to all for return data.
GPU impl not done yet, will be done in a follow-on CL.
Change-Id: Ib107d2945f6fdb34ce1b5405a6c88a5ae7e9f7ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221539
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
-dead_strip works just fine there without those flags,
and they interfere with embedded bitcode.
Change-Id: If3766d245334fd9fa275e90fe67216ababafcecb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222450
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This CL:
replaces GrProxyRef with sk_sp
streamlines GrIORefProxy to be more like SkRefCntBase (i.e., move the fTarget pointer to GrSurfaceProxy)
Change-Id: I17d515100bb2d9104eed64269bd3bf75c1ebbbb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221997
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 7694b90eb0.
Reason for revert: suppression: https://chromium-review.googlesource.com/c/chromium/src/+/1666472
Original change's description:
> Revert "Consolidate quad optimizations into single internal function."
>
> This reverts commit 646616a78f.
>
> Reason for revert: Suspected as cause of layout test changes.
>
> Original change's description:
> > Consolidate quad optimizations into single internal function.
> >
> > Routes all non-textured quad draws through single internal function
> >
> > Change-Id: Ief66864a0ad2d598982c5bf500c8a84ecbf84387
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215455
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I0dc6a0d948c0f5e9221ff6c9fbbbbbb9bc3d9bc0
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221737
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I4e5d39d603d32b18c48db291fb1650fe33e9ba11
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222096
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit 646616a78f.
Reason for revert: Suspected as cause of layout test changes.
Original change's description:
> Consolidate quad optimizations into single internal function.
>
> Routes all non-textured quad draws through single internal function
>
> Change-Id: Ief66864a0ad2d598982c5bf500c8a84ecbf84387
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215455
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,michaelludwig@google.com
Change-Id: I0dc6a0d948c0f5e9221ff6c9fbbbbbb9bc3d9bc0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221737
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Routes all non-textured quad draws through single internal function
Change-Id: Ief66864a0ad2d598982c5bf500c8a84ecbf84387
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215455
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
In GrRecordingContext I moved the auditTrail onto the heap and only there
when compiling for tests. This allowed us to move a lot of files out of
include private.
Change-Id: Ib76ac211c0c6fd10bacaccf0c5f93f21a59f35d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221344
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
This reverts commit 90507286cc.
Reason for revert: Seems to be breaking some builds
Original change's description:
> Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU
>
> Change-Id: I7236a30040ab532086e68d6e9de2898dd7acaa32
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221098
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,kjlubick@google.com,brianosman@google.com,ethannicholas@google.com,reed@google.com
Change-Id: Ie230315a72ebcfae32bc9ce7bafec1f87106cff2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221536
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I7236a30040ab532086e68d6e9de2898dd7acaa32
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221098
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: Ie4c8e8c5df8f3d37ea49d0c0f7e432e6999b7f0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221243
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Slightly sharper, but far easier to hold:
- Remove Value union from interface, everything is a 32-bit
value type, or a collection thereof.
- Collapse to one version of Run (that takes count), and make
it a member on ByteCode.
- Similarly, move disassemble to ByteCodeFunction.
Change-Id: I07c85e65991178b3f52e20e815c25f36bc9c4257
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220753
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
When extracting contours for the even/odd fill type, connected holes
in the interior of a shape don't get rendered correctly.
The fix is to extract the subcontours separately from the outer contour.
To do this, we abort contour extraction the first time we re-encounter
the starting vertex. This causes the hole to be extracted as a
separate contour.
Bug: 908646
Change-Id: I047b77c74605987c40c12a228fd2898c9aa74e55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220776
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This converts the SkSL interpreter to operate in SIMT fashion. It handles
all the same features as the previous scalar implementation, but operates
on N lanes at a time. (Currently 8).
It's modeled after GPU and other parallel architectures, using execution
masks to handle control flow, including divergent control-flow.
Change-Id: Ieb38ffe2f55a10f72bdab844c297126fe9bedb6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217122
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Adds loads/stores (but not dst loads/gathers) for:
*fp16 single and two channel
*fp32 two channel
*normalized unsigned 8 bit two channel
*normalized unsigned 16 bit single and two channel
TODO: 4 channel unsigned normalized 16 bit.
MISSING: fp32 single channel. No matching current or future GrColorType
planned AFAIK.
Intent is to support all (noncompressed) GrColorType load/stores in
order to implement fallbacks for 3D API limitations on texture uploads
and render target readbacks (some of which require swizzling).
Also, can be used to support YUV<->RGB planar
splitters/joiners on CPU.
Bug: skia:8962
Change-Id: I258d5682a1f4025b31639a97b1a1a02077a2453f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219999
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This will ensure that the headers from the dependencies will have
precedent over system headers, thus preventing situations where system
headers will block dependency headers and prevent compilation.
Change-Id: I0d480a6d3898f2da99cf2706c5335aaac05b4e4d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220276
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 10ad0b9b01
Original change's description:
> SkParagraph
>
> Change-Id: I0a4be75fd0c18021c201bcc1edfdfad8556edeff
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/192100
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Julia Lavrova <jlavrova@google.com>
Change-Id: I46cf43eae693edf68e45345acd0eb39e04e02bfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219863
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
This reverts commit 4c6f9b7670.
Reason for revert: Landing with neuxs 7 and androind one fixes
Original change's description:
> Revert "Reland "Remove support for copyAsDraw in gpu copySurface.""
>
> This reverts commit 84ea04949c.
>
> Reason for revert: nexus 7 and android one broken
>
> Original change's description:
> > Reland "Remove support for copyAsDraw in gpu copySurface."
> >
> > This reverts commit c5167c053b.
> >
> > Reason for revert: fixed
> >
> > Original change's description:
> > > Revert "Remove support for copyAsDraw in gpu copySurface."
> > >
> > > This reverts commit 6565506463.
> > >
> > > Reason for revert: seems to break things?
> > >
> > > Original change's description:
> > > > Remove support for copyAsDraw in gpu copySurface.
> > > >
> > > > The major changes on a higher lever are:
> > > > 1) The majority of all copies now go through GrSurfaceProxy::Copy which
> > > > takes in a proxy and returns a new one with the data copied to it. This
> > > > is the most common use case within Ganesh.
> > > >
> > > > 2) The backend copy calls no longer do draws, require origins to be the
> > > > same, and won't do any swizzling or adjustment of subrects. They are
> > > > all implemented to be dumb copy this data to this other spot.
> > > >
> > > > 3) The GrSurfaceContext copy call has now been moved to priv and renamed
> > > > copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
> > > >
> > > > 4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
> > > > of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
> > > > call the priv methods on GrSurfaceContext.
> > > >
> > > > Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > >
> > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> > >
> > > Change-Id: Id43aa8aa1451e794342e930441d9975b90e6b59f
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218549
> > > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> >
> > Change-Id: I1a96f85ae2ff7622a6b57406755d478e7fbcf56e
> > No-Presubmit: true
> > No-Tree-Checks: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218797
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I310930a9df30535f45a065263a40239141e15562
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219384
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I88df4f19aa26ed77b5af4e25d138387cbabd1934
No-Presubmit: true
No-Tree-Checks: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219386
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
SampleBigBlur is super simple and now covered by gms and AnimBlur
sample.
SampleBigGradient now has a gm shallow_gradient_linear.
SampleConcavePaths has a more complete gm concavepaths.
SamplePoints now has an almost exact gm.
RasterAllocatorSample is made into a gm so that it will be run by d. It
appears to be the only test of SkRasterHandleAllocator, so it should
probably run.
Change-Id: Iad7b99d0f92898fc4b2fdccc5aae35d0277f2fff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219400
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 84ea04949c.
Reason for revert: nexus 7 and android one broken
Original change's description:
> Reland "Remove support for copyAsDraw in gpu copySurface."
>
> This reverts commit c5167c053b.
>
> Reason for revert: fixed
>
> Original change's description:
> > Revert "Remove support for copyAsDraw in gpu copySurface."
> >
> > This reverts commit 6565506463.
> >
> > Reason for revert: seems to break things?
> >
> > Original change's description:
> > > Remove support for copyAsDraw in gpu copySurface.
> > >
> > > The major changes on a higher lever are:
> > > 1) The majority of all copies now go through GrSurfaceProxy::Copy which
> > > takes in a proxy and returns a new one with the data copied to it. This
> > > is the most common use case within Ganesh.
> > >
> > > 2) The backend copy calls no longer do draws, require origins to be the
> > > same, and won't do any swizzling or adjustment of subrects. They are
> > > all implemented to be dumb copy this data to this other spot.
> > >
> > > 3) The GrSurfaceContext copy call has now been moved to priv and renamed
> > > copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
> > >
> > > 4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
> > > of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
> > > call the priv methods on GrSurfaceContext.
> > >
> > > Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> >
> > Change-Id: Id43aa8aa1451e794342e930441d9975b90e6b59f
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218549
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I1a96f85ae2ff7622a6b57406755d478e7fbcf56e
> No-Presubmit: true
> No-Tree-Checks: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218797
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I310930a9df30535f45a065263a40239141e15562
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219384
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I83e3a094d26085fc4d586e5d2581e0d61c55634e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/145080
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit c5167c053b.
Reason for revert: fixed
Original change's description:
> Revert "Remove support for copyAsDraw in gpu copySurface."
>
> This reverts commit 6565506463.
>
> Reason for revert: seems to break things?
>
> Original change's description:
> > Remove support for copyAsDraw in gpu copySurface.
> >
> > The major changes on a higher lever are:
> > 1) The majority of all copies now go through GrSurfaceProxy::Copy which
> > takes in a proxy and returns a new one with the data copied to it. This
> > is the most common use case within Ganesh.
> >
> > 2) The backend copy calls no longer do draws, require origins to be the
> > same, and won't do any swizzling or adjustment of subrects. They are
> > all implemented to be dumb copy this data to this other spot.
> >
> > 3) The GrSurfaceContext copy call has now been moved to priv and renamed
> > copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
> >
> > 4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
> > of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
> > call the priv methods on GrSurfaceContext.
> >
> > Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: Id43aa8aa1451e794342e930441d9975b90e6b59f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218549
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I1a96f85ae2ff7622a6b57406755d478e7fbcf56e
No-Presubmit: true
No-Tree-Checks: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218797
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I6357af83b55be8efa8dfd709acde908296c05f82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216605
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Fixes a bug where even-odd fill rule was not being preserved on paths
that were reused from a stashed fp16 coverage count atlas.
Bug: skia:8782
Change-Id: I6698498a6f4c8df8eff10b19beb80e49663a577c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218047
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 6565506463.
Reason for revert: seems to break things?
Original change's description:
> Remove support for copyAsDraw in gpu copySurface.
>
> The major changes on a higher lever are:
> 1) The majority of all copies now go through GrSurfaceProxy::Copy which
> takes in a proxy and returns a new one with the data copied to it. This
> is the most common use case within Ganesh.
>
> 2) The backend copy calls no longer do draws, require origins to be the
> same, and won't do any swizzling or adjustment of subrects. They are
> all implemented to be dumb copy this data to this other spot.
>
> 3) The GrSurfaceContext copy call has now been moved to priv and renamed
> copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
>
> 4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
> of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
> call the priv methods on GrSurfaceContext.
>
> Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Id43aa8aa1451e794342e930441d9975b90e6b59f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218549
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The major changes on a higher lever are:
1) The majority of all copies now go through GrSurfaceProxy::Copy which
takes in a proxy and returns a new one with the data copied to it. This
is the most common use case within Ganesh.
2) The backend copy calls no longer do draws, require origins to be the
same, and won't do any swizzling or adjustment of subrects. They are
all implemented to be dumb copy this data to this other spot.
3) The GrSurfaceContext copy call has now been moved to priv and renamed
copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
call the priv methods on GrSurfaceContext.
Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is modeled on how we coordinate VkImage layout changes between
GrContext and clients.
A type GrGLTextureParameters is used to track the current parameter
state.
When a client creates a GrBackendTexture in order to wrap a resource
they created a new GrGLTextureParameters is created and the wrapped
GrGLTexture will share ownership.
When GrContext creates a non-wrapped GrGLTexture, the GrGLTexture
creates a new GrGLTextureParameters and any GrBackendTextures created
from that GrGLTexture will share ownership.
Clients indicate parameter changes by calling
GrBackendTexture::glTextureParametersModified().
We still assume all texture parameters may have changed after a call
to GrContext::resetContext() (for now). The "timestamp" that is used
to implement this has been moved from GrGpu to GrGLGpu as there were
no other use cases.
Change-Id: Ic24e00488fad254a29d5eec6890278b67df6efae
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217385
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I152ea5a40c4cc65ef5250ca575622a25cf6d1d2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216603
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I864d3c2452f3affdc744bf8b11ed3b3e37d6d922
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216602
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
With all the thinking around a stack-based interpreter,
I figured I'd sketch out some ideas for a register VM too.
I kind of have the hunch that this is the direction that
will actually let us replace large amounts of Skia's CPU
backend with an efficient interpreter or JIT.
Change-Id: Ia2b5ba4a3fc27556f5b6ba95cd1ace46d3217403
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216665
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
In addition, inline all the small functions from
SkFontPriv.cpp.
Change-Id: I9d642aa194a3fc4d7eb451c89314892f591c5d81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217865
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Bug: skia:
Change-Id: I8497ddbc5c5fef4e0fa87f3b9828034ba34284cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217636
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Also adds flexibility to unpremul the input, clamp the output, premul the
output or not.
Also fixes SkMatrix44 as a ctype.
The intent is to reuse this for rgb->yuv conversion in async rescale and
read.
Bug: skia:3962
Change-Id: I470d1cfebdbd79d8541b633c1747d510a5549ac4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217128
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reorganize the glyph Intercepts code to allow bulk operation.
This is just reorganizing and inlining existing code.
+ Shorten some long lines.
Change-Id: I1a01b50d94386279d3a8715a78266ee8a27547b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216606
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit 186a295111.
Reason for revert: Metal bots failing
Original change's description:
> Change Metal to not take ownership of objects
>
> Prior to this change, Skia/Metal interfaces take ownership of the Metal
> objects passed in (that is, the caller should count passing the object
> to Skia as "freeing" the object).
>
> Change this behavior so that Skia/Metal retains its own separate
> ownership of the Metal objects.
>
> Make GrBackendTexture and GrBackendRenderTarget maintain their own
> references to the underlying MTLTexture by using the CFRetain/CFRelease
> interfaces. Do this by adding a private GrMtlBackendSurfaceInfo.
>
> Move GrMtlBackendSurfaceInfo (formerly GrMtlTextureInfo) out of the
> union in GrBackendTexture and GrBackendRenderTarget because unions
> cannot have nontrivial constructors and destructors (how fVkInfo isn't
> causing a compile error is unclear).
>
> Change-Id: Iae3719c0715825d86503d03c766e47f0f6015bdf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215685
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,ccameron@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ie569fe1938857706b5413876a9480ef1eb3314ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216221
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Prior to this change, Skia/Metal interfaces take ownership of the Metal
objects passed in (that is, the caller should count passing the object
to Skia as "freeing" the object).
Change this behavior so that Skia/Metal retains its own separate
ownership of the Metal objects.
Make GrBackendTexture and GrBackendRenderTarget maintain their own
references to the underlying MTLTexture by using the CFRetain/CFRelease
interfaces. Do this by adding a private GrMtlBackendSurfaceInfo.
Move GrMtlBackendSurfaceInfo (formerly GrMtlTextureInfo) out of the
union in GrBackendTexture and GrBackendRenderTarget because unions
cannot have nontrivial constructors and destructors (how fVkInfo isn't
causing a compile error is unclear).
Change-Id: Iae3719c0715825d86503d03c766e47f0f6015bdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215685
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This patch improves the straight skeleton implementation used by
GrTessellator to collapse overlap regions in the alpha gradient border.
The resulting quality improvement can be seen in the
"thinconcavepaths" GM, for example, where the coverage values of
the "thin right angle", "thin rect and triangle" and "skinny snake"
are now lower and match the raster backend more closely. It also improves
correctness, such as on the linked Chromium bugs below.
Previously, the straight skeleton was performed using the same Vertex
and Edge classes used for tessellation, but this led to fragility in
maintaining the connectivity and ordering required by those classes.
Instead, that functionality has been moved to new SSEdge and SSVertex
classes. Their construction results in alternating SSVertex and
SSEdges around the boundary of the each overlap region, shrunk by one
SSEdge as the boundary collapses.
Applying events may now also create further events (chained events),
as intersections between newly-adjacent bisectors change the structure
of the skeleton. This is always calculated from the bisectors of
original boundary, not the shrunk boundary of the straight skeleton,
which is why each SSEdge points at its originating Edge. If the edges
are parallel or near-parallel, the bisector may be infinite. This is
handled by a new flavour of create_event(), which does a Line/Line
intersection (rather than an Edge/Edge intersection) to find the
intersection between the infinite bisector and an adjacent bisector.
Several ancillary bugs were fixed: the priority queue used to represent
edge events was sorting the inner edges incorrectly. These need to be
sorted in descending not ascending order of coverage. Its implementation
was moved from Skia's TDPQueue to std::priority_queue(), which is more
flexible in specifying a comparator.
check_for_intersection()'s partner synthesis code was moved into a new
function, compute_bisector(), also used by the chained skeleton events
code.
Degenerate edges are now removed during the simplify_boundary() pass.
They were previously detected but ignored, causing incorrect inner and
outer tangents to be computed in stroke_boundary().
An fSynthetic flag was added to Vertex, in order to detect vertices
which cannot be moved by an edge collapse event (e.g., intersections
with non-boundary edges, merged vertices, straight skeleton vertices).
More raw implementation notes:
Connect straight skeleton vertices as we find them, so we don't
have to use partnering (ss_connect()).
Only disconnect edges which are still alive after event application.
Add a check for near-parallel lines in compute_bisector().
Don't use edge type to determine direction to offset for bisectors.
The winding should already include this information.
Move Event ownership to SSEdge.
If we're down to the last two edges in a skeleton, don't check for events.
Add concave_arc_and_circle GM.
Add a collapsepaths GM.
Bug: 941429, 913349, 929915, 945853
Change-Id: Ib89e231d0e8611f8735fd3592db6391da096369d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215094
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This partially undoes 774168efac "Allow
CCPR in DDL mode (take 2)". The issue appears to have been the use of a
not fully defined type (destructor could not be instantiated) because
the private fields were also dllexported, requiring the destructors to
exist in all translation units which included the header. Only the parts
of the class which are actually public are now marked as exported.
Change-Id: I8a79bd5d8962e94c24f7563d496744bb278153fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214020
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 046ecb1b5e.
Reason for revert: Flutter
Original change's description:
> remove SkMiniPicture and co.
>
> This was an optimization for Chromium that I believe is no longer
> relevant in a world of PaintOpBuffers.
>
> Change-Id: Ic7526715a0ef1c3cec387a44189b7d56d5107af5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213680
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,reed@google.com,chinmaygarde@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ibf1ccee88c9ea140210cb9258ec96f9841e84c24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is implemented at backend-neutral level and so misses some
opportunities to reduce the number of passes in the GPU backend.
Filter quality is interpreted as:
none - single nearest neighbor resampling
low - chain of bilinear resamplings. 2x up/down except for one
step which may be smaller than 2x.
medium - same as low
high - when both scale factors are up then same as low but with bicubic
filtering rather than linear. Otherwise, same as low.
Bug: skia:8962
Change-Id: I4467636c14b802d6a0d9b5c363c1ad9e87a1a44b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213831
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ide69d3c9f0f02e886bd0d52723d425a548edd2e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214187
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Not used by anything else in the include directory, probably don't want
to accidentially expose it either.
Change-Id: I50d255e2cac43d8405305a825fd194bb36edd8fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213826
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
No public headers are using it anymore, so move it from include/private
into src/core where SkTSearch.cpp resides.
Change-Id: I4499c629487ff1b8c391b44708616d67567a3e9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213674
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The gpu code doesn't have a layer cache anymore to test.
Change-Id: Iec931112e5e12c90f2cad0c6012dfd1d0f14ad25
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213665
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This was an optimization for Chromium that I believe is no longer
relevant in a world of PaintOpBuffers.
Change-Id: Ic7526715a0ef1c3cec387a44189b7d56d5107af5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213680
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
It's been dead code since it was inlined into Android last summer.
Change-Id: I252f6392d9436ef357f22a54bab8a33c9d1b3ea9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213625
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
SkStrikeSpecStorage is the centralized class for creating different sets of
SkScalerContextRecs/Effects for different text rendering methods.
It is initailly called SkStrikeSpecStorage, but as a last stage will be
renamed to SkStrikeSpec as it encompasses the current functionality of
the existing SkStrikeSpec.
I'm breaking up a much larger prototype for this CL and several
following CLs. The prototype is at:
https://skia-review.googlesource.com/c/skia/+/209109
Change-Id: I617eaae6fcb4b0b29914c3f1a82c52c81d81aabe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212733
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Finds the (octagonal) intersection of the path's bounding octagon and
the scissor, and draws that octagon instead. This allows us to avoid
ever using the scissor when drawing paths to the main canvas. It will
also let us use that same octagon without scissor when resolving the
stencil buffer to coverage in MSAA mode.
Bug: skia:
Change-Id: Ia7fe60343424bc77532fa9919d3fa108337a5d63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212840
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Initial version. Current limitations: No Metal support, no color space
conversions, for each src color type only one dst color type is legal (
which may or may not be the src color type), no alpha type conversions.
Bug: skia:8962
Change-Id: I6f046a32342b8f5ffb1799d67d7ba15c250ef9bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212981
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Start out with spinlock. I tried to be more extensive, but some
of our abstractions confused the analysis. Will expand further
in following CLs.
Change-Id: I3e320c957d8ef427065a2b7e7d2187b7c6b0aef1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213060
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Encapsulates all the various code dealing with 45-degree bounding
boxes into a central GrOctoBounds class.
Bug: skia:
Change-Id: Ibc8ac4371af8f310e711579c3c77e0b3a53aff0f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212563
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 360dc593c0.
Reason for revert: Doesn't reproduce issue.
Original change's description:
> Large circle clipping gm.
>
> Seeing if this reproduces a reported problem on PowerVR devices.
>
> Bug: b/123437630
>
> Change-Id: I161cd04034cb7d217ff519a4b26e521bf36ed4b5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212727
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: Ida6225513c24ba68d4744e7871cce38555dddb61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/123437630
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212964
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Seeing if this reproduces a reported problem on PowerVR devices.
Bug: b/123437630
Change-Id: I161cd04034cb7d217ff519a4b26e521bf36ed4b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212727
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: chromium:955467
Change-Id: I1c4cae2499db926aa6b629e8d730fcc8cb45be6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212030
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This is a reland of 53610832a0
Fixes conversion of size_t to int.
Original change's description:
> SkShaper JSON output with cluster visualization
>
> A simple JSON output for diagnostic purposes.
> If the run is not 1:1 code points to glyphs, then
> break the run into clusters.
>
> Change-Id: I06980e0bac2cdca8a69b5b5ba0759a021fd4eb3b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209740
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Julia Lavrova <jlavrova@google.com>
Change-Id: I712293c4820eb23234d64fa019d28bac8b105637
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211986
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit 53610832a0.
Reason for revert: trying to fix flutter roll
Original change's description:
> SkShaper JSON output with cluster visualization
>
> A simple JSON output for diagnostic purposes.
> If the run is not 1:1 code points to glyphs, then
> break the run into clusters.
>
> Change-Id: I06980e0bac2cdca8a69b5b5ba0759a021fd4eb3b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209740
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Julia Lavrova <jlavrova@google.com>
TBR=herb@google.com,jlavrova@google.com
Change-Id: I19f8e40032378a856453d059fb5dcdb2f117b75c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211940
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
A simple JSON output for diagnostic purposes.
If the run is not 1:1 code points to glyphs, then
break the run into clusters.
Change-Id: I06980e0bac2cdca8a69b5b5ba0759a021fd4eb3b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209740
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Also fix the corners of clamp mode with alpha.
Also, add a GM.
Bug:chromium:957275
Change-Id: Icd288ff522e7ea70662380791f5ee2de628a5ef2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211594
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I094fd08c25593a7957c3e91b330ec914a7cf86da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211585
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Local Skia and DDL recording will always attempt to reduce opList splitting.
Android, Flutter, Google3 and non-DDL Chrome will not.
Note that this is a bit aggressive. Intermediate flushes based on memory usage have not yet been implemented.
The plan is to run this locally in Skia until the next Chrome branch and then enable it everywhere else (when intermediate flushes have been implemented).
OpList splitting reduction in Chrome is disabled in the following Chrome-side CL:
https://chromium-review.googlesource.com/c/chromium/src/+/1588756/ (Disable opList splitting reduction in Skia)
It is disabled in Android in:
https://googleplex-android-review.git.corp.google.com/c/platform/external/skia/+/7259923 (Update #defines to suppress Ganesh features in SkUserConfigManual.h)
It is disabled in Flutter and Google3 w/in this CL.
Change-Id: I59ff448d2c42629fab6cffccb2894d030c73431d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211101
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
- Moves the pretty-printer and line-by-line printer into a new GrShaderUtils.
- Maintain strings as SkSL::String longer, to avoid possibly re-converting
from char* when we need to print them.
- GL shader compilation doesn't need the SkSL settings, so stop plumbing that.
- Converting SkSL to GLSL was taking the GL enum to specify the kind of shader,
but only used it to convert to a SkSL::Program::Kind. Just take that. To make
this simpler, move the GLSL printing code into that function, clumped with
the SkSL printing code. Reuse that banner printer in GrGLPrintShader, too.
Change-Id: I4536547604612a6fa1596e5a8e97f6322e12a1fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211583
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9028
Change-Id: I8e3d37050d3fce7602eee62ae911eae756e603a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211100
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
There is still a bit of manual mucking about with iwyu output to get
things nice, but the checker seems to be doing ok and the process is now
a bit easier. Will see how it goes.
This also pointed out the amount of code behind ifdefs should be
minimized by using the build system and 'constexpr if' when possible.
Change-Id: Ic63fa33c65e5ff40b58858e15fc51f27d862e20d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211349
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 8413ff13fe.
Reason for revert: turns out that's not true. It's how we pick the right Vulkan headers.
Original change's description:
> SKIA_IMPLEMENTATION is only relevant in shared builds
>
> Change-Id: If4ce780a74d59e5ec5c9d950a560527d4de7e030
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210130
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,halcanary@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I35fc5458930254597279875125bb392af4b8e74c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211092
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Caches MTLSamplerStates and MTLDepthStencilStates.
Bug: skia:8243
Change-Id: Id362507caedb3453b53d17f77dfbcee42ec52578
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209811
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This should have very little impact until we enable opList-splitting-reduction.
Change-Id: Iacc3d1b34c390b65b5ee185bcbdd118d5023aaa7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210630
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: If4ce780a74d59e5ec5c9d950a560527d4de7e030
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210130
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Most external users complain about -Werror,
and I've heard anecdotally that devs find it annoying too.
This turns it off by default, but keeps it on the bots.
Change-Id: I6e87c92215261ebf6e961f816177386d5d58f28e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209787
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Used to encapsulate encoder creation. Bundles blitencoder
commands into a single encoder.
Bug: skia:8243
Change-Id: I53a4303678bb4f4e6667a3655cfe414b2e50615d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209435
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
There's already an identical header in include/utils/SkBase64.h.
(And it's used by Flutter, so we need to keep the include/ one.)
Change-Id: Ia86f5b18d4351ec871902d0fd0e9f076f5d62fc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209664
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Bug: chromium:946965
Change-Id: Ia85e07d7fc76aa9e0b0a8fe0daf3ab80d517cbd9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209167
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Nothing too tricky...
1) tell clang-cl to --target=arm64-windows
2) work around minor libpng issue temporarily
Change-Id: I4f0d792438610268821b67b92caf08fd78dcec4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208882
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
It is no longer used in public or private includes or by any users.
Change-Id: Id3803531b411dc7a565b2bb688505eb2c1212cfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Implemented for image shaders, image draws, and gradient shaders.
Reimplement GrFragmentProcessor::OverrideInput as GrOverrideInputFragmentProcessor.fp.
It allows specification of whether the replacement input color should be
a literal in the shader code or a uniform. For above use case use with literal white.
Make key in variables in fp files work for 4f colors.
Fix issue in CPP code gen from .fp where when + key vars that pushed multiple values
into the shader key only skipped the first key value when the when condition is not
true.
Bug: skia:7722
Change-Id: Id7c865132d620e8cdea8b00f2a627103eef171ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201985
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The pretty printer didn't actually need the original (separate) strings,
so make it just operate on a single SkSL::String. Also remove the unused
line numbering, and the unit test. (Testing of test code, yay!)
With that done, cut down on passing around arrays of char* + length, and
just do the compaction to a single SkSL::String in the program builder.
Change-Id: Ieef9d9a8e3c5620c011b17477f1b0f9a9faa6273
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208226
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Try: out/release/nanobench --match _charToGlyph
Pseudo plan to use this:
- attach to whatever typeface backends need it (probably just freetype)
- have a purge/limiting scheme (e.g. only cache N entries)
- if we care, make the search fancier (e.g. binary, slope, etc.)
Bug: 951647
Change-Id: Ib1042ca5891d2742499faf1314579c402121a855
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207703
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
These changes let us build a non-official component build on Windows,
using either MSVC or clang
Change-Id: Ia3279aa19e007e70ff28925ff70a0bfe8144d96f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207307
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Similar to the Skottie refactor that just landed, this avoids having an
empty component when shaper is disabled (which turns into a DLL with no
sources, and a missing DllMain). I think this pattern of having modules
expose the same components as empty groups is simpler (and also fixes
the fact that only two of N references in top-level BUILD.gn were
guarded). Also, no one is using the define?
Change-Id: I9d25c1cfbd42336874f4428bf61f3e34a4a18d3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207303
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
motivation: SkPDFDevice is too big to think about.
All pdf outputs are identical.
Change-Id: I7d56aea07907ebcc9276d81797007d6798d54ee0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207123
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
If all glyphs were culled (by being too small), we could end up with a
run that never called setHasBitmap. That would prevent us from looking
at the view matrix on a subsequent draw, when deciding if we needed to
regenerate.
Bug: skia:8955
Change-Id: Ic7a2539762527f91bdb50ab78bdf5801bfda0034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206266
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:8938
Change-Id: Ic9c9859890ad18d1ec72ce72fc93d4635595affd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206164
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
17m42.185s --> 0m10.665s
Change-Id: I2de9ddf9860f680e64e7c333e2e90755b050cf91
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204541
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: I66274290ce56104a33b9c9b2196bd87675d64c9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205839
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit 215da624d1.
Reason for revert: Blink issues ironed out.
Original change's description:
> Revert "Remove the NullGL interface (and associated test context)"
>
> This reverts commit de206c75c2.
>
> Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
>
> Original change's description:
> > Remove the NullGL interface (and associated test context)
> >
> > Bug: skia:
> > Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
>
> Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I1f4fbbcb00f302c5d830cb1392badd6ec7a33c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205832
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
* Enable data bundling for all test apps unless specifically disabled.
* Add support to bundle symbols so that the stack trace in Instruments
is correct.
Bug: skia:7525
Change-Id: I5eef9fa21ecee8f790b0736f5e23c9d678e47bef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205001
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit de206c75c2.
Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
Original change's description:
> Remove the NullGL interface (and associated test context)
>
> Bug: skia:
> Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Makes separate subclasses for geometry and vertex shaders.
Bug: skia:
Change-Id: Ifced79af3092090a71d03fe252fb4da76738cf08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204545
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: chromium:947055
Change-Id: If271112285aa413a71c094502c81b501c77a129e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204742
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.
This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)
Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.
Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 93b3dce89d.
Revert "Delete old assembleInterface code"
This reverts commit 7b1cf20d47.
Revert "Delete in favor of autogenerated file"
This reverts commit 0223bd01d8.
Bug: skia:8474
NOTRY:true
Change-Id: I23a904347f9d6cefd1710a2de056c39d52f4b178
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203463
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
This CL creates a go program that takes a JSON file of
GPU functions and creates the assemble and validate code
based on that.
This approach will hopefully will lessen the need for
"shotgun surgery" anytime a new function/extensions is added.
Additionally, it should be easier to add a new standard
(concretely, WebGL) using this technique.
There are a few potential bugs/mismatches in the current
implementation that this has identified, for example,
Requiring GL 3.x for adding a feature, but only verifying
it is there on GL 4.x - I did not attempt to correct these
bugs in the old version, as we will hopefully be able to delete
that version and use the generated files.
Bug: skia:8474, skia:8378
Change-Id: Ie8144bbab8e03f2c815fd942fa9f7f91dedba101
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202137
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 97d957d1db.
Reason for revert: Looking at perf, desktop GPUs get better, many mobile GPUs get worse.
Original change's description:
> Remove GrDrawAtlasOp
>
> The base device turns drawAtlas into drawVertices, which ends
> up being *faster* (in my tests) than our specialized code.
>
> It's certainly possible to write a custom version that's better,
> but for now, it seems better to just do this.
>
> Bug: skia:
> Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,reed@google.com
Change-Id: Idfb3dd7d33a3905644aafdefc99e7814b08d7c7b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203053
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The base device turns drawAtlas into drawVertices, which ends
up being *faster* (in my tests) than our specialized code.
It's certainly possible to write a custom version that's better,
but for now, it seems better to just do this.
Bug: skia:
Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I1fd8cba067c0063c6621641e8196e69fd5e31cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203080
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Next up are changes to support non-aa and MSAA.
Bug: skia:
Change-Id: I944af201d92b1391f7937aabddf774e79fef8dc2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
- SkColorSpaceXformer
- makeColorSpace on SkShader, SkColorFilter,
SkImageFilter, SkDrawLooper, and SkLights
- DM support and some bot configs
Bug: skia:8773
Change-Id: I16ef8f487de6c35329b3b0474c1d66d7fa0a6220
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202430
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Not quite feature complete yet, but at a point where it's worth checking
in.
Bug: skia:
Change-Id: I21141d30e8582a79e94450d84e56bacc067249e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201685
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
These GMs are confusing to triage, and are checking behavior that I
don't think we care about any longer.
Bug: skia:6652
Change-Id: I331f9a51623a0e90d4a848c8209be93403bc90ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202128
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These names come from the bookmaker generated md files.
Also, delete ducplicated and empty examples.
A later CL will re-name the cpp files.
Change-Id: Ie365b9cc1cc705d010c674b9988b32c8307a0455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201609
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>