Hans-Kristian Arntzen
f1752e58e1
Add basic namespace to internal macros.
...
Some projects build SPIRV-Cross as a single translation unit
and this causes a lot of warnings because the same macro is redeclared
multiple times in the different backends. This make sure that each
backend has its own namespace for internal macros.
2018-06-28 22:57:52 +02:00
Bill Hollings
f66507a701
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross
2018-06-25 10:52:15 -04:00
Hans-Kristian Arntzen
994f789465
Merge pull request #624 from KhronosGroup/fix-619
...
Support branch/loop hints in HLSL.
2018-06-25 10:53:52 +02:00
Hans-Kristian Arntzen
33c61d2abe
Support branch/loop hints in HLSL.
2018-06-25 10:33:13 +02:00
Hans-Kristian Arntzen
10dfaf79d5
Support globallycoherent in HLSL.
2018-06-25 10:04:25 +02:00
Bill Hollings
e091031613
CompilerMSL pass builtin struct members into functions.
...
Add and use Compiler::get_non_pointer_type() convenience functions.
2018-06-24 15:06:12 -04:00
Hans-Kristian Arntzen
f1e8555801
Emit matrix layouts in structs directly.
...
Unlike GLSL, child structs do not inherit matrix layouts.
2018-06-05 09:42:07 +02:00
Hans-Kristian Arntzen
991b655c72
Declare OpSpecConstantOp up-front on relevant targets.
...
Required, since spec constants can include results from constant ops.
2018-05-15 14:20:16 +02:00
Hans-Kristian Arntzen
0617b98613
Run format_all.sh.
2018-05-15 11:16:35 +02:00
Pascal Muetschard
aced6058b4
Don't limit GLSL identifiers with HLSL keywords.
...
- The HLSL compiler now has its own list of keywords in addition to
the ones from GLSL.
- Added "buffer", "precise", and "shared" to the GLSL keywords.
2018-05-07 10:58:52 -07:00
Hans-Kristian Arntzen
d93807a625
Deal with OpImageFetch without explicit LOD.
2018-04-30 10:54:44 +02:00
Hans-Kristian Arntzen
b9cd3dcd7f
Run format_all.sh.
2018-04-17 15:01:31 +02:00
Hans-Kristian Arntzen
c266429be9
Partially implement subgroup ops for HLSL SM 6.0.
...
Lots of stuff that needs tons of emulation, which I'm not going to
bother with.
2018-04-11 15:57:41 +02:00
msiglreith
f260c452f7
Fix naming of root constants
2018-04-08 15:04:45 +02:00
Hans-Kristian Arntzen
382101bd05
Run format_all.sh.
2018-04-04 09:26:53 +02:00
Hans-Kristian Arntzen
1d082e9b79
Fix passing arrays of combined image samplers in HLSL.
2018-04-04 09:26:53 +02:00
Hans-Kristian Arntzen
938c7debed
Handle control-dependent temporaries.
...
Derivatives, subgroup and implicit-lod instructions all need to happen
in the block they were created.
2018-03-12 17:34:54 +01:00
Hans-Kristian Arntzen
e8e58844d4
Rewrite everything to use Bitset rather than uint64_t.
2018-03-12 13:24:14 +01:00
Hans-Kristian Arntzen
9a52713d77
Run format_all.sh.
2018-03-09 15:26:36 +01:00
Hans-Kristian Arntzen
a803e5ae38
Deprecate set_options()/get_options() interface, replace it.
...
Replace with common/hlsl/msl instead. The old interface had some bad
interaction with overloading which meant you had to up-cast to base
class to be able to use set_options, which was awkward.
2018-03-09 15:25:25 +01:00
Hans-Kristian Arntzen
e0efa737ca
Expand the implementation of inherit_expression_dependencies.
2018-03-09 13:21:38 +01:00
Hans-Kristian Arntzen
47d94ff8d9
Add FP16 to HLSL.
...
Cannot be used in buffer types, similar to mediump in GLSL.
half is useless, because it's 32-bit in FXC.
2018-03-07 10:21:25 +01:00
Hans-Kristian Arntzen
b380a2113a
Implement MatrixInverse on HLSL.
...
Copy-paste implementation from MSL. I assume it's correct.
2018-02-23 16:42:40 +01:00
Hans-Kristian Arntzen
f6d08e6113
Add workaround for PointCoord builtin on HLSL.
2018-02-23 15:58:35 +01:00
Hans-Kristian Arntzen
a04bdcc7f7
Handle overloaded functions which share the same OpName.
...
Awkward, but legal SPIR-V.
2018-02-23 14:15:51 +01:00
Hans-Kristian Arntzen
4543dacca3
Run format_all.sh.
2018-02-23 13:13:02 +01:00
Hans-Kristian Arntzen
0673f27b7c
Fix incorrect loop range.
2018-02-22 17:00:41 +01:00
Hans-Kristian Arntzen
114c2c5e37
Add clip/cull-distance support to HLSL.
2018-02-22 16:40:04 +01:00
Hans-Kristian Arntzen
3fa6cc8f2c
Implement FRem.
2018-02-15 13:31:29 +01:00
Hans-Kristian Arntzen
843e34b604
Add IsFrontFace support to HLSL.
2018-02-15 12:42:56 +01:00
Hans-Kristian Arntzen
6a0f6980ef
Set width when creating NumWorkgroups buffer.
2018-02-14 09:22:47 +01:00
Hans-Kristian Arntzen
18a594a76b
Implement subpass input support in HLSL.
2018-02-10 10:54:42 +01:00
Hans-Kristian Arntzen
00ccd590ee
Return arrays in HLSL/MSL by writing to an output variable instead.
2018-02-08 12:22:08 +01:00
Hans-Kristian Arntzen
9fa91f7e1c
Support returning arrays from functions in GLSL/MSL.
...
Not possible in HLSL apparently, need workaround ...
2018-02-08 12:22:08 +01:00
msiglreith
d096f5cafe
hlsl: Support custom root constant layout
2018-02-07 15:21:52 +01:00
Hans-Kristian Arntzen
18e8833eeb
Support gl_NumWorkgroups in HLSL.
2018-02-05 10:29:20 +01:00
twinaphex
59a12c7e71
Uniquely name these static functions
2018-02-03 23:23:30 +01:00
Hans-Kristian Arntzen
5d9df6a31c
Do not declare constant composites inline in HLSL.
...
Move arrays and structs out to their own global static constants.
Also, replace illegal names in HLSL as well.
2018-02-02 10:12:26 +01:00
Hans-Kristian Arntzen
988f00fe3c
Fix OpImage on OpSampledImages in HLSL.
2018-02-01 09:22:16 +01:00
Bill Hollings
1c94715350
Update copyright dates to 2018 in main files.
2018-01-31 17:08:43 -05:00
Hans-Kristian Arntzen
06041985d0
Fix HLSL regression with struct declaration.
...
It actually worked surprisingly. Fix it properly.
2018-01-23 16:36:20 +01:00
Hans-Kristian Arntzen
9c3d4e7c60
Rewrite barrier handling in HLSL.
2018-01-09 12:41:13 +01:00
Hans-Kristian Arntzen
9c72aa00c9
Overhaul barrier handling in GLSL.
2018-01-09 12:07:07 +01:00
Hans-Kristian Arntzen
1a5a755ce5
Flatten structs based on instance name rather than block name.
...
Block name is too brittle, optimizes will merge block types, making
flattening impossible with unique names.
2018-01-09 10:36:04 +01:00
Hans-Kristian Arntzen
c4e787ccf8
Merge pull request #378 from KhronosGroup/fix-371
...
Fix swizzling of scalar integers in HLSL.
2018-01-04 13:42:27 +01:00
Hans-Kristian Arntzen
4590c63b40
Fix swizzling of integers.
...
Add scalar swizzling to constant composites as well.
2018-01-04 13:16:56 +01:00
Hans-Kristian Arntzen
d9c0948a9c
Run format_all.sh.
2018-01-04 12:15:55 +01:00
Hans-Kristian Arntzen
ec1180f198
Support arrays in to_sampler_expression.
2018-01-04 12:14:18 +01:00
Hans-Kristian Arntzen
c7f4b1528f
Declare arrays of resources in HLSL.
2018-01-04 11:05:40 +01:00
Hans-Kristian Arntzen
950732512e
Fix compatibility with FXC.
2017-12-12 12:35:22 +01:00
Hans-Kristian Arntzen
cc532cb7b6
Use t-namespace for ByteAddressBuffer.
...
FXC caught it, but not glslang, hm ...
2017-12-11 13:55:26 +01:00
Hans-Kristian Arntzen
5e9b53e354
Support VertexID/InstanceID in HLSL.
2017-12-06 11:01:32 +01:00
Hans-Kristian Arntzen
aeeb0e3dd0
Support textureQueryLod in HLSL.
2017-12-01 13:30:31 +01:00
Hans-Kristian Arntzen
dbfa686990
Emit SampleCmpLevelZero for lod/grad variants of SampleCmp.
2017-11-29 12:38:13 +01:00
Hans-Kristian Arntzen
c65248fdce
Support image load-store without format in HLSL.
2017-11-29 12:14:06 +01:00
Hans-Kristian Arntzen
c405274e38
Run format_all.sh.
2017-11-29 12:00:48 +01:00
Hans-Kristian Arntzen
48f3fa4adb
Implement bitfield ops in HLSL.
2017-11-29 11:33:44 +01:00
Hans-Kristian Arntzen
e27f5775c5
Cannot support packDouble on HLSL, at least for now.
2017-11-27 15:06:15 +01:00
Hans-Kristian Arntzen
656af7e3ed
Implement unorm16/snorm16 packing in HLSL.
2017-11-27 15:03:40 +01:00
Hans-Kristian Arntzen
719ba63416
Add pack/unpack snorm8/unorm8.
2017-11-27 14:49:47 +01:00
Hans-Kristian Arntzen
6c7c680d01
Implement FP16 unpack/pack on HLSL.
2017-11-27 14:24:30 +01:00
msiglreith
f4bde2b3ef
HLSL: Support early fragment tests attribute
2017-11-21 14:51:03 +01:00
Hans-Kristian Arntzen
5352615ce1
Update tests.
2017-11-20 21:10:00 +01:00
Amer Koleci
adebd5ed09
Add samples register space and correct generated string.
2017-11-20 21:06:20 +01:00
Amer Koleci
01c42c739e
Support new hlsl 5.1 space for registers.
2017-11-20 21:06:20 +01:00
Hans-Kristian Arntzen
ce18d4ce74
Run format_all.sh.
2017-11-17 13:38:29 +01:00
Bill Hollings
e83e2b2217
CompilerMSL support and tests for OpUndef.
2017-11-15 22:44:42 -05:00
Hans-Kristian Arntzen
4427cb993d
Add support for renaming entry points.
2017-11-13 13:50:37 +01:00
Hans-Kristian Arntzen
f486142e36
Run format_all.sh.
2017-11-13 09:52:35 +01:00
Hans-Kristian Arntzen
56716a9752
Remap IO blocks as well.
2017-11-13 09:52:00 +01:00
Hans-Kristian Arntzen
4f88f9750f
Cleanups for HLSL vertex attribute remap.
...
Add CLI support as well.
2017-11-13 09:46:45 +01:00
Amer Koleci
7cf44099c9
Changes after github review.
...
Remap with binding instead of name.
2017-11-13 09:28:38 +01:00
Amer Koleci
7216d13620
Add overload compile method for hlsl with vertex attribute remap.
...
This adds remap to semantic and semantic_index as HLSL instead of always binding to TEXCOORD + binding_number.
2017-11-13 09:28:38 +01:00
Bill Hollings
bac657d873
Fixes from review of PR 321.
2017-11-07 15:38:13 -05:00
Amer Koleci
3404ee1690
Fix to_plain_buffer_length cast.
2017-11-06 19:58:20 +01:00
Hans-Kristian Arntzen
ca69b614e5
Fix some warnings on older GCC.
2017-11-06 09:49:52 +01:00
Hans-Kristian Arntzen
4a6d754f27
Run format_all.sh.
2017-10-26 17:43:03 +02:00
Hans-Kristian Arntzen
22e94913d4
Add test for row/col-major matrix read/write for HLSL.
2017-10-26 17:40:45 +02:00
Hans-Kristian Arntzen
afce030bf4
Add support for writing row/col-major matrices to RWByteAddressBuffer.
2017-10-26 17:16:32 +02:00
Hans-Kristian Arntzen
551424ce43
Support loading col/row-major matrices from ByteAddressBuffer.
2017-10-26 16:35:18 +02:00
Hans-Kristian Arntzen
a95295cb23
Remap swizzle for HLSL and RWBuffer.
2017-10-24 09:55:25 +02:00
Hans-Kristian Arntzen
f4f497dc85
Run format_all.sh.
2017-10-24 09:55:25 +02:00
Hans-Kristian Arntzen
ae236e7056
Add GroupSync() in HLSL.
2017-10-24 09:55:25 +02:00
Hans-Kristian Arntzen
85eb972259
Add some HLSL tests for atomics and image load store.
2017-10-24 09:55:25 +02:00
Hans-Kristian Arntzen
044d3c8911
Basic image load store and atomics.
2017-10-24 09:55:25 +02:00
James Ross-Gowan
1f16f0d260
Use 'static const' for spec constants in HLSL
...
If 'const' is used, the shader expects the variable to be backed by a
constant buffer. 'static const' is probably preferred for a value that
is initialized with a constant in the HLSL source code.
FXC also emits a warning for 'const' variables with initializers, since
'static const' was probably intended.
2017-10-21 19:19:32 +11:00
Hans-Kristian Arntzen
94ff355812
Fix some naming issues for stripped and flattened structs.
2017-10-10 17:32:26 +02:00
Hans-Kristian Arntzen
7464232f67
Run format_all.sh.
2017-10-10 16:13:03 +02:00
Hans-Kristian Arntzen
620d01c5d6
Generate decorations for row_major/column_major in HLSL.
2017-10-10 16:11:25 +02:00
Hans-Kristian Arntzen
6feff98295
Update HLSL cbuffer tests.
2017-10-10 15:37:53 +02:00
Hans-Kristian Arntzen
b9814a09bc
Add more robust HLSL packing support.
2017-10-10 15:23:07 +02:00
Hans-Kristian Arntzen
f0200bb18d
Use packoffset in HLSL.
...
Rewrite how cbuffers are emitted.
2017-10-10 13:15:49 +02:00
Hans-Kristian Arntzen
1079e7930b
Run format_all.sh.
2017-10-10 10:22:40 +02:00
Hans-Kristian Arntzen
d4727fe696
Stamp out all variants for mod().
2017-10-06 13:21:42 +02:00
Hans-Kristian Arntzen
eb58f67727
Only unroll matrices for vertex input.
...
Bandaid, might have to revisit this later.
2017-10-05 16:31:52 +02:00
Hans-Kristian Arntzen
84f8c9935b
Declare work group size constants in HLSL and MSL.
...
Technically not needed, but it does make compute code easier to read
compared to magical constants being used for work group size.
2017-09-29 10:15:33 +02:00
Hans-Kristian Arntzen
153fed031d
Add basic support for StorageClassStorageBuffer.
...
Needs more testing, but seems to work.
2017-09-28 13:29:57 +02:00
Hans-Kristian Arntzen
86eb874568
Implement specialization constants for work group sizes.
2017-09-28 11:33:30 +02:00
James Ross-Gowan
8805d08b31
Fix HLSL atan2() argument order
...
HLSL uses atan2(y, x) to represent the arctangent y/x, just like GLSL.
https://msdn.microsoft.com/en-us/library/windows/desktop/bb509575.aspx
2017-09-24 02:45:33 +10:00
Hans-Kristian Arntzen
9aa42a87af
Just emit textureSize variants we actually need.
2017-09-20 10:31:56 +02:00
Hans-Kristian Arntzen
1bc5b70752
Add exhaustive image query to HLSL.
...
Need to strip this down somehow ...
2017-09-20 10:00:13 +02:00
James Ross-Gowan
02e6be7288
Fix texture GatherRed/Green/etc. methods for SM 5.0
...
Unlike GLSL, the component is selected by calling a specific method.
2017-09-12 07:20:01 +10:00
James Ross-Gowan
fdbf794a67
Use the correct cbuffer binding for HLSL SM 4.0-5.0
2017-09-07 23:58:14 +10:00
Hans-Kristian Arntzen
713bd7c2b5
Run format_all.sh.
2017-08-28 09:01:03 +02:00
Hans-Kristian Arntzen
e8d2c8e710
Support samplerBuffer as function parameters in HLSL.
2017-08-21 10:26:44 +02:00
Hans-Kristian Arntzen
e8d5d71cad
Add sampler buffer support to HLSL.
2017-08-21 10:01:03 +02:00
Hans-Kristian Arntzen
945425eaa8
Add some access chain tests.
2017-08-15 10:23:04 +02:00
Hans-Kristian Arntzen
4375aa3fd2
Refactor out access chain reads.
...
Prepare for matrix, array and struct loads.
2017-08-15 10:12:08 +02:00
Hans-Kristian Arntzen
e2bb5b8959
Add test for compute shader builtins.
2017-08-15 09:35:23 +02:00
Hans-Kristian Arntzen
247ab1ce24
Declare ByteAddressBuffer/RWByteAddressBuffer.
2017-08-15 09:15:23 +02:00
Hans-Kristian Arntzen
7d7f4b3b50
Emit flattened loads and stores.
2017-08-15 09:15:23 +02:00
Hans-Kristian Arntzen
3cbdbec712
Begin implementing ByteAddressBuffer flattening for HLSL.
2017-08-15 09:15:23 +02:00
Bill Hollings
77f5812c55
Fix issue #239 : compilation of shaders-msl/frag/texture-proj-shadow.frag.
...
Remove unsupported sampler1DShadow from shaders-msl/frag/texture-proj-shadow.frag.
Improve error message response from unsupported depth texture formats.
Fix several integer cast warnings in unrelated code.
Run ./format_all.sh on unrelated files.
2017-08-11 14:54:58 -04:00
Hans-Kristian Arntzen
bdfa97a1cf
Unify vertex clip-coord fixups.
...
The different options were scattered around in different backends and
didn't really work right with CLI at all.
2017-08-03 13:02:59 +02:00
Hans-Kristian Arntzen
2abdc135c3
Declare undefined values up front.
...
They might potentially be used as part of OpStore in the SPIRV-Tools
inliner in some cases.
Implement these as declared variables but without any initializer.
2017-08-02 10:33:03 +02:00
Hans-Kristian Arntzen
98c76eed69
Declare specialization constants in HLSL.
2017-07-29 22:13:27 +02:00
Hans-Kristian Arntzen
c8d60914c4
Add support for SampleId/SampleMask/SamplePosition builtins.
2017-07-24 10:07:31 +02:00
Hans-Kristian Arntzen
d89d0e01fc
Run format_all.sh.
2017-07-24 09:29:20 +02:00
Hans-Kristian Arntzen
cf09eb3773
Consider different binding space for push constants.
2017-06-30 22:16:24 +02:00
Hans-Kristian Arntzen
ecf56cff2b
Add support for SM5.1 ConstantBuffer<T>.
2017-06-30 10:34:21 +02:00
Hans-Kristian Arntzen
de33d89074
Add explicit in/out locations everywhere.
...
Needed for newer glslang. With Vulkan semantics for SPIR-V, all
locations must be explicitly defined.
2017-06-21 09:39:08 +02:00
Hans-Kristian Arntzen
b0f7deedec
Run format_all.sh.
2017-06-17 10:56:24 +02:00
Hans-Kristian Arntzen
978901f9e4
Avoid ugly workaround for separate shadow samplers in GLSL/HLSL.
2017-06-17 10:54:59 +02:00
Hans-Kristian Arntzen
620da7b943
Add basic support for : register() declaration in HLSL.
2017-06-17 10:15:32 +02:00
Bill Hollings
ba245697f1
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross
2017-06-01 10:20:00 -04:00
Robert Konrad
111a30a7d8
Fix shader model 2/3 texture sampling
2017-05-31 16:53:43 +02:00
Bill Hollings
b41e1482c8
Support emitting SPIR-V type declarations tuned for specified SPIR-V objects.
...
CompilerGLSL type_to_glsl() and image_type_glsl() functions support optional object ID.
Add SPIRType::Image::access member to support SPIR-V OpTypeImage access qualifier.
Remove SPIRType::Image::is_read and ::is_written members.
Use DecorationNonReadable and DecorationNonWritable to mark read/write access for image variables.
CompilerMSL emit access qualifiers per image variable, instead of per image type.
CompilerGLSL and CompilerHLSL behaviour is unchanged.
2017-05-29 20:45:05 -04:00
Hans-Kristian Arntzen
08b3c674a9
Check size of name before testing for @count.
2017-05-09 09:30:30 +02:00
Hans-Kristian Arntzen
e897d154ac
Cleanups.
2017-05-07 13:39:15 +02:00
Hans-Kristian Arntzen
947f7010c7
HLSL: Use emit_sampled_image_op instead.
2017-05-07 13:28:08 +02:00
Hans-Kristian Arntzen
686ac6812b
HLSL: Can pass down combined image samplers as arguments.
2017-05-07 13:22:16 +02:00
Hans-Kristian Arntzen
59ad08429b
HLSL: Add test for passing down separate image and samplers to functions.
2017-05-07 12:53:51 +02:00
Hans-Kristian Arntzen
36e1c470a2
Fix formatting.
2017-05-06 13:59:00 +02:00
Hans-Kristian Arntzen
f4d7268565
GLSL will also need shadow state analysis.
...
Refactor stuff out to top-level.
Fix some bugs with combined shadow samplers in regular GLSL.
2017-05-06 13:21:35 +02:00
Hans-Kristian Arntzen
100e9d34b8
HLSL: Basic support for separate image/samplers.
2017-05-06 12:39:04 +02:00
Hans-Kristian Arntzen
851acf3712
Avoid boolean mix in HLSL.
...
Update glslang travis checkout as boolean mix support was broken on that commit.
2017-05-04 10:28:30 +02:00
Hans-Kristian Arntzen
17d88ca928
Add compatibility option for PointSize in HLSL.
...
If we opt-in to it, PointSize can be ignored to avoid more annoying
workarounds.
2017-05-04 10:12:14 +02:00
Bill Hollings
012cb25b7d
CompilerMSL remove option to flip fragment coordinates.
2017-04-25 11:25:50 -04:00
Robert Konrad
bb9dbd4149
Support texelFetch in HLSL
2017-04-24 11:08:55 +02:00
Robert Konrad
434d9b8803
Support array textures in HLSL
2017-04-24 10:02:03 +02:00
Robert Konrad
7d8be83cb3
Support shadow sampling in HLSL
2017-04-21 17:52:04 +02:00
Robert Konrad
8446631171
Support cube maps in HLSL
2017-04-21 14:54:03 +02:00
Robert Konrad
ff12d57765
Support 1D/2D textures in HLSL2/3
2017-04-21 14:35:30 +02:00
Robert Konrad
9020c48076
Support and test 1D and 3D textures in HLSL4/5
2017-04-21 14:05:17 +02:00
Robert Konrad
9aaf6b28dd
Throw when sampling non-float textures in HLSL
2017-04-21 11:40:24 +02:00
Robert Konrad
1fe652da68
Improve shader model 2/3 texture sampling
2017-04-21 09:46:58 +02:00
Robert Konrad
612075176c
Fix HLSL tex2D calls
2017-04-20 16:15:46 +02:00
Robert Konrad
de41ebf4d7
Simplify texture offset handling in HLSL
2017-04-20 16:04:02 +02:00
Robert Konrad
31afcbb4fe
Force a recompile when a function is added to HLSL
2017-04-20 15:21:47 +02:00
Robert Konrad
f7dd57040e
Correct and simplify HLSL texture types
2017-04-20 14:51:24 +02:00
Robert Konrad
fd9b589469
Support textureProj in HLSL4/5
2017-04-20 13:37:38 +02:00
Robert Konrad
8b516451f2
Uninformed attempt at mapping tex formats to HLSL
2017-04-20 11:39:38 +02:00
Robert Konrad
be4c919d08
Update HLSL test results
2017-04-18 15:17:55 +02:00
Robert Konrad
ec84e8832a
Fix different HLSL sample calls
2017-04-18 14:55:38 +02:00
Robert Konrad
c5953e03ee
Support shader model 4/5 type tex sampling
2017-04-18 14:17:05 +02:00
Robert Konrad
3804292c43
Merge branch 'master' of github.com:KhronosGroup/SPIRV-Cross into fix
2017-04-03 11:43:35 +02:00
Robert Konrad
61b561772c
Fix HLSL matrix unrolling
2017-04-03 11:38:15 +02:00
Hans-Kristian Arntzen
543e380d90
Fix case where samplerBuffer is emitted without combined sampler.
2017-04-02 11:03:07 +02:00
Hans-Kristian Arntzen
bf5c07532c
Run format_all.sh.
2017-03-25 16:28:44 +01:00
Robert Konrad
f3a82778f9
Fix OpLogicalNot in HLSL
2017-03-24 15:00:48 +01:00
Robert Konrad
a7e2a69a6f
Add bit casting to HLSL
2017-03-24 14:13:59 +01:00
Robert Konrad
e7b0258556
Add more HLSL instructions
2017-03-24 13:58:39 +01:00
Robert Konrad
3f74503aca
Prefer plain texture2D in legacy es vertex shaders
...
WebGL supports lod texture funcs only in fragment
shaders but SPIR-V supports only lod texture funcs
in vertex shaders. This reverts calls which were
forced (infered from using a 0 constant) to use
an lod to plain calls in vertex shaders when
using legacy es.
2017-03-23 10:11:45 +01:00
Hans-Kristian Arntzen
eb6a415d4c
Run format_all.sh.
2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
a0a582dd04
Do not emit interpolation qualifiers to static globals.
2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
b8bda45802
Add test case for interpolation qualifiers in HLSL.
2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
3eed439643
Run format.sh.
2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
439fa9f4a2
Handle I/O blocks separately from regular inputs and outputs.
2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
784a23b92a
Add instancing test to HLSL.
2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
a4aa89e992
Add test for fragment builtins like gl_FragDepth/gl_FragCoord.
2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
61c31c6054
Make use of explicit locations in HLSL.
2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
2ebe1a87a1
Run format_all.sh.
2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
bdea1a444a
Begin rewriting how HLSL deals with inputs and outputs.
2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
099f307123
Add traversal for active builtin variables.
...
Refactor some ugly type-copying for access chains.
2017-03-21 13:48:28 +01:00
Bill Hollings
dc69427402
Updates to MSL functionality to support PR review feedback.
2017-03-11 12:17:22 -05:00
Bill Hollings
484931d8b2
spirv_msl auto-alignment of members of MSL uniform structs.
...
spirv_msl optionally add padding and packing to allow MSL
struct members to align with SPIR-V struct alignments.
spirv_cross add convenience methods for testing Decorations.
spirv_glsl replace member_decl() function with new emit_stuct_member().
Allow struct member types to be marked as packed via DecorationCPacked decoration.
2017-02-28 21:44:36 -05:00
Hans-Kristian Arntzen
bcf2303ba0
Do not emit storage qualifiers for local variables.
...
Metal backend uses local variables to implement global variables.
Do not emit storage qualifiers for any variable which is declared inside
a function.
2017-02-24 11:15:34 +01:00
Syoyo Fujita
29179f746a
Fix build when SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS=On.
2017-02-03 13:54:35 +09:00
Robert Konrad
f7eecd7b82
Correct HLSL vector types properly
2017-01-27 17:02:59 +01:00
Robert Konrad
2da32f717d
Remove obsolete transpose op functions for HLSL
2017-01-27 16:51:50 +01:00
Robert Konrad
757d5dd65a
Correct vector type names in HLSL
2017-01-27 16:49:13 +01:00
Robert Konrad
3c3abbf788
Avoid transposing matrices in HLSL
2017-01-27 16:29:59 +01:00
Robert Konrad
048293198b
Add optional y vertex flip for HLSL
2017-01-27 15:55:39 +01:00
Robert Konrad
532877f6f5
Make clipspace fixing in HLSL optional
2017-01-27 15:52:47 +01:00
Robert Konrad
41cd852845
Update (c) and msvc project
2017-01-26 15:33:49 +01:00
Robert Konrad
a52846b045
Fix warnings in spirv_hlsl.cpp
2017-01-26 12:02:31 +01:00
Robert Konrad
9ec45fae51
Format code
2017-01-24 09:25:38 +01:00
Robert Konrad
c3268c9410
Do not output layouts for uniforms in HLSL
2017-01-24 09:23:22 +01:00
Robert Konrad
99469f0690
Convert uniform buffer blocks to cbuffers
2017-01-24 09:17:43 +01:00
Robert Konrad
40e5d1e7f7
Format code
2017-01-23 14:49:32 +01:00
Robert Konrad
51835af124
Fix HLSL fragment shaders
2017-01-23 14:41:34 +01:00
Robert Konrad
d3a8ea33b8
Support modern GLSL->HLSL for vertex shaders
2017-01-23 14:41:20 +01:00
Robert Konrad
451bdeeeff
Fix HLSL binding numbers
2017-01-23 14:40:25 +01:00
Robert Konrad
7e4242fb0b
Use sprintf instead of itoa to fix Mac/Linux
2017-01-23 14:40:13 +01:00
Robert Konrad
ffc590e199
Support matrix attributes in HLSL
2017-01-23 14:39:56 +01:00
Robert Konrad
4a0267e201
Do not intertwine TEXCOORD and POSITION outputs
2017-01-23 14:39:40 +01:00
Robert Konrad
ea24ee8145
Do not splat type contructor arguments in HLSL
2017-01-23 14:39:04 +01:00
Robert Konrad
1a48d7d4fc
Output code for OpFMod in HLSL when required
2016-08-18 12:54:22 +02:00
Robert Konrad
8e9bf1f7af
Implement some common GLSL lib insts in HLSL
...
Because some are the same and some are not.
2016-08-18 12:40:35 +02:00
Robert Konrad
7534b224d9
Add remaining matrix multiplication ops for HLSL
2016-08-18 11:45:50 +02:00
Robert Konrad
f3740a00ee
Support HLSL shader models > 3
2016-08-18 00:51:12 +02:00
Robert Konrad
95a716f7de
Adjust HLSL vertex shader positions
...
Pixel positions (because of D3D9 half-pixel positions)
and depth (adjust to -1/1).
Optionally using D3D11 pixel positions and no depth
adjustment still to do.
2016-08-16 00:27:39 +02:00
Robert Konrad
a896868215
Sort variables in HLSL input/output structs
...
To make binding numbers the same in all
shader stages.
2016-08-15 20:33:10 +02:00
Robert Konrad
da5f99bb6d
Handle matrix times vector ops correctly in HLSL
2016-08-14 23:54:51 +02:00
Robert Konrad
d2b29c900e
Add basic HLSL texture support
2016-08-14 23:09:06 +02:00
Robert Konrad
e9cd04e8ec
Format code
2016-08-14 22:02:38 +02:00
Robert Konrad
80fcf554f9
Handle HLSL input/output
2016-08-14 21:33:32 +02:00
Robert Konrad
096d46f62c
Start supporting proper HLSL type names
2016-08-14 20:28:52 +02:00
Robert Konrad
02fd8e92ab
Use input/output structs for HLSL
2016-08-14 17:58:56 +02:00
Robert Konrad
45270f618f
Start on HLSL using a CompilerGLSL descendant
2016-08-14 16:21:43 +02:00