Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.
BUG=skia:
Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Previously, operator& for enum class bitfields was reserved only to
return a bool. e.g:
if (flags & Flags::kFlag)
This change adds a new template class GrTFlagsMask<> that gets
instantiated by operator~ and allows us to write expressions like:
flags &= ~Flags::kFlag
(flags & ~Flags::kFlag1) | Flags::kFlag2
BUG=skia:
Change-Id: I21e5eb9304135e82cdda459e8a833a3489f6beaf
Reviewed-on: https://skia-review.googlesource.com/8563
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This was the only non-test user of GrXPFactory::isConstantPreCoverageBlendedColor which is now removed.
Change-Id: Ic1c130d30a44e1a955b89f8912433a3c9df2e61e
Reviewed-on: https://skia-review.googlesource.com/8776
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
(No longer) Blocked on: https://skia-review.googlesource.com/c/8450/ (Remove asTextureRef from SkSpecialImage & update effects accordingly (take 2))
This also (unfortunately) picks up a few straggling effects that didn't have a sk_sp<GrTextureProxy> factory.
Change-Id: I5ce583a084aa8fe00e866eec1db90e2ec9dd2ab0
Reviewed-on: https://skia-review.googlesource.com/8500
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This may reduce the number of "why not GrTextureProxy" issues
Change-Id: I9e0e5042f5801ba9a933b697a380cb0cb54b4522
Reviewed-on: https://skia-review.googlesource.com/8510
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is split out of https://skia-review.googlesource.com/c/7889/ (Remove SkSpecialImage's GrTexture-based ctors) to allow focusing on the caching/subsetting changes.
Change-Id: Ic2af7a0d03e88941ab5b6cdfcecbbdefe3578eda
Reviewed-on: https://skia-review.googlesource.com/8456
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also refer to it directly rather than using the term "modulate"
Change-Id: Ifa44a4d46e1be11b567943f58ead24e38f10d03b
Reviewed-on: https://skia-review.googlesource.com/8488
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Rob and I spent a long time debugging why this wasn't working for
Flutter - doing the more complex operations on the loading thread
produces a blank texture when it's used later on the drawing thread.
Limiting ourselves to just creating and uploading RGBA data fixes
that. We need to debug what's going wrong, but in the meantime, this
lets Flutter use Skia APIs to manage GPU uploading and lifetime of
texture-backed images, while still doing those uploads on their IO
thread.
BUG=skia:
Change-Id: Ibf5c37f2439814544beab8c93c2a646f7a9e779d
Reviewed-on: https://skia-review.googlesource.com/8443
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This doesn't yet delete the old virtuals.
It still uses the color and component flags model for the pipeline input and blended output but I'm planning to change those as well.
Change-Id: I64e2ec0fe9ed9fae3aabf1ca8c9bc0582fc7565a
Reviewed-on: https://skia-review.googlesource.com/7760
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Adds kRG_float_GrPixelConfig.
Also removes default labels from switches on GrPixelConfig, in order
to help guide future enumerals to handle them properly.
BUG=skia:
Change-Id: Ie80b9413b4002b666df3ef1a7a8ea4c9c29ce43b
Reviewed-on: https://skia-review.googlesource.com/8226
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Adds a simple constructor for when we just need to set up basic
internal rendering.
BUG=skia:
Change-Id: Ib046c62e9a759aa7d0a3345e16ccf6e6af9342ea
Reviewed-on: https://skia-review.googlesource.com/8121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: I44a62f5efc674d0adbbf4a33690c3ded9fab3803
Reviewed-on: https://skia-review.googlesource.com/8040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit de4d301881.
Reason for revert: several Chrome rendering bugs on Mac
BUG=skia:
Change-Id: I492082b0b7e7c902ede4b598c5809f604d210ce1
Reviewed-on: https://skia-review.googlesource.com/7887
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
BUG=skia:6119
Change-Id: I4c4a8933c663ccc057596318a06c538175b9f16b
Reviewed-on: https://skia-review.googlesource.com/7726
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I8153ba8c6bb48d8b15d524fbfafbe3c6d83f39c5
Reviewed-on: https://skia-review.googlesource.com/7727
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
BUG=skia:6119
Change-Id: Ib9770bd88f4eebd68f2d893c5788f966d89f193c
Reviewed-on: https://skia-review.googlesource.com/7585
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 052fd5158f.
Disables the test (of unused code) until platform-specific issues are addressed.
Change-Id: I7aa23a07954fccf382aa07d28afcbffb0bebcd6d
Reviewed-on: https://skia-review.googlesource.com/7656
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 85eb4226a4.
Reason for revert: test failures on Windows, e.g. https://chromium-swarm.appspot.com/task?id=33f9527484414110&refresh=10
Original change's description:
> Start of rewrite of GrFragmentProcessor optimizations.
>
> This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations:
>
> * known input color -> known output color for GrFP elimination
> * tracking of whether all color processors modulate their input for the "tweak alpha" optimziation
> * opaqueness tracking
>
> This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable.
>
> Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor.
>
> Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a
> Reviewed-on: https://skia-review.googlesource.com/7481
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I2390df257456013fa74137cb5d7b5a93820c291e
Reviewed-on: https://skia-review.googlesource.com/7652
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations:
* known input color -> known output color for GrFP elimination
* tracking of whether all color processors modulate their input for the "tweak alpha" optimziation
* opaqueness tracking
This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable.
Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor.
Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a
Reviewed-on: https://skia-review.googlesource.com/7481
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ic285b24b384bbf284cc680fe770433dd4d643833
Reviewed-on: https://skia-review.googlesource.com/7561
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I04bcaf91aa7a43e0563e332c1fe2836d762a04d4
Reviewed-on: https://skia-review.googlesource.com/7520
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This opens the door for swapping all the effects over to taking GrTextureProxies.
Change-Id: I3b03ba93a68f9945c9a8fee008fd170ed57616eb
Reviewed-on: https://skia-review.googlesource.com/7344
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 3329cceab5.
Reason for revert: Bot failures are unrelated to the original change.
Change-Id: I21b5927dc4384a25930bdefe16e57bcc9276ffa4
Reviewed-on: https://skia-review.googlesource.com/7347
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit f833215420.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make it possible to query GrXPFactory for dst texture without GrPipelineAnalysis.
>
> Change-Id: I8c140eb4e3e5f2d21ecbf8f8f3c8533dc7f50e7c
> Reviewed-on: https://skia-review.googlesource.com/7316
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I790afb9a01422cb4c2d3a4be4ecd20e8c4466b29
Reviewed-on: https://skia-review.googlesource.com/7342
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Relanding of: https://skia-review.googlesource.com/c/6977/
Change-Id: Ibc9b9e354f7fc23b1a6e6e4fe7c9fe3cef771c02
Reviewed-on: https://skia-review.googlesource.com/7265
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL enables Vulkan Test bots on the NexusPlayer
TBR:bsalomon@google.com
BUG=skia:
Change-Id: I0cc8b01107afcc84e0cb0631f361f3615fc8dd9b
Reviewed-on: https://skia-review.googlesource.com/5681
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
A trivial change but it does better indicate the nature of the method
Change-Id: I44a0e77dba28df892f4200496d78797ed5fd37df
Reviewed-on: https://skia-review.googlesource.com/7331
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Eventually ops can use this to hold their ops and create GrPipelines at flush time.
For now it is used by GrPipelineBuilder.
Change-Id: I0db3892032f2d07238e4c847a790678b3aab456f
Reviewed-on: https://skia-review.googlesource.com/7132
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This still needs to be propagated out in several ways:
replace more instances of GrSurface::read/write-Pixels
add colorSpace to more instances of the TextureContext
but it establishes a beach-head and is exciting enough as is.
Change-Id: If86035aa0245e70b54541e83722b3c75bc5ade13
Reviewed-on: https://skia-review.googlesource.com/7172
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Change-Id: Ibac3a540fcb1967ceef571157d41c1937acfadf8
Reviewed-on: https://skia-review.googlesource.com/6977
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Removes unused single channel tracking.
Makes it so that only the op/gp can initiate lcd coverage.
Makes GrProcOptInfo fragment processor analysis continuable.
Change-Id: I003a8aa3836bb64d04b230ddee581dc500e613a9
Reviewed-on: https://skia-review.googlesource.com/7039
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This fixes an issue where color filters aren't correctly applied to color glyphs. Instead we apply the filter to the SkPaint's color which is correct for mask glyphs only.
Add color filter and alpha + various effects to coloremoji gm
Change-Id: If77dece71d43468fec65499857eaaaedb56428e9
Reviewed-on: https://skia-review.googlesource.com/6891
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: Ifae5618f30c2202b9083f479b58556709ff6126a
Reviewed-on: https://skia-review.googlesource.com/6990
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Remove unused functions, and convert another to switch style.
BUG=skia:
Change-Id: I93edbece54f147d868801bb008e6f935a8cb997f
Reviewed-on: https://skia-review.googlesource.com/6947
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Alpha type is not (and never will be) part of pixel config, so the logic
around that was unnecessary. (Also, we already sanitize color type and
alpha type before making a new device at a higher level).
With that out of the way, we can easily supply a full info at the two
call-sites that were using the other version.
BUG=skia:
Change-Id: Iceccdbdebd1062d3e5023620755aabcc86604d2f
Reviewed-on: https://skia-review.googlesource.com/6920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
It's been disabled for a long time (GPUs don't support it, and it actually
caused performance regression in testing).
BUG=skia:4333
Change-Id: I6e2bf755f765168fd616de6c9c023c6fbd5abd20
Reviewed-on: https://skia-review.googlesource.com/6897
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.
Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
Re-land of https://skia-review.googlesource.com/c/6817/,
with fixes for Vulkan.
BUG=skia:6110
Change-Id: Ia763c276808be28027ed0005ee4b88637306583f
Reviewed-on: https://skia-review.googlesource.com/6839
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit f2956459f7.
Reason for revert: GM and image failures on some bots (rendering red, not gray).
Original change's description:
> Add Gray8 pixel config
>
> This is still just linear (non-sRGB), but adding sRGB will
> be the next step. I've verified that this is really making
> R8 textures when uploading Gray8 bitmaps. Tests pass, and
> the all_bitmap_configs GM still renders correctly (unlike
> when we just mapped Gray8 to Alpha8).
>
> This adds another pixel config, which could grow our cache
> footprint, but the benefits of not using 4bpp for 1bpp data
> should outweigh that?
>
> BUG=skia:6110
>
> Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
> Reviewed-on: https://skia-review.googlesource.com/6817
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
BUG=skia:6110
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I95a4fc0450a569d5791f6bceb7fae61c7e5eba61
Reviewed-on: https://skia-review.googlesource.com/6838
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
BUG=skia:6110
Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
Reviewed-on: https://skia-review.googlesource.com/6817
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a8f80de2bc.
Reason for revert: nanobench failing on windows bots, possibly others
Change-Id: Iacb8c650064a28654c165665be057377ffb02ba5
Reviewed-on: https://skia-review.googlesource.com/6802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
All GrXPFactory instances are static constexpr.
Change-Id: If1086b08534166201e53b3fd9379104e361eb5e6
Reviewed-on: https://skia-review.googlesource.com/6701
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Instead use std::unique_ptr to manage GrOp lifetime.
Change-Id: Ic1dc1e0ffd7254c3994221f498677af5bbf66a71
Reviewed-on: https://skia-review.googlesource.com/6479
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
GrContext still doesn't convert, but it has the source and destination
color spaces, and call sites are supplying appropriate values where it
makes sense.
BUG=skia:
Change-Id: Ia88733125b8090776cfc9b0dc8030cce365b0b8b
Reviewed-on: https://skia-review.googlesource.com/6400
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca
Reviewed-on: https://skia-review.googlesource.com/6359
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I776f37e42dcab8b16535c48df9c405b1f211f6c9
Reviewed-on: https://skia-review.googlesource.com/6165
Commit-Queue: Brian Salomon <brian@thesalomons.net>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ie21e18b631daa24e70df630b9f910213f62bdbdf
Reviewed-on: https://skia-review.googlesource.com/6164
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
Change-Id: Ib8fd96d0569274ef781366eb900ed8ee839ae9bd
Reviewed-on: https://skia-review.googlesource.com/6109
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL again only really makes sense in the bigger picture of moving readPixels off of GrTexture
Change-Id: Ib76482d8a773144e8fc7c6e55b2c7fa7b3ea0ecf
Reviewed-on: https://skia-review.googlesource.com/6086
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is intended to position the writePixels in GrSWMaskHelper::toTexture for moving to GrSurfaceContext
Change-Id: I6c3d24eb3b1db3b0efc63f7f4f1240a7a00ee88a
Reviewed-on: https://skia-review.googlesource.com/6032
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
These are proving useful in the read/write-Pixels migration
Change-Id: I297f31968362d205977b769808320b1dc06249df
Reviewed-on: https://skia-review.googlesource.com/5936
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 398487a850.
Reason for revert: See if this is causing the roll failure
Original change's description:
> Add a deferred copy surface (take 2)
>
> This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
>
> There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
>
> This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
>
> Change-Id: Ide560f569aede5e622420dc2f30eef76357d69f4
> Reviewed-on: https://skia-review.googlesource.com/5939
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1ef40f0d5fb0bca62031f94f10eb18acd753e913
Reviewed-on: https://skia-review.googlesource.com/6024
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
Change-Id: Ide560f569aede5e622420dc2f30eef76357d69f4
Reviewed-on: https://skia-review.googlesource.com/5939
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Iff7f63635cdbc5cc51e5968a565f2fde2be3acb0
Reviewed-on: https://skia-review.googlesource.com/5932
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 4431de6af9.
Reason for revert: ANGLE errors (at the very least)
Original change's description:
> Add a deferred copy surface
>
> This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
>
> There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
>
> Change-Id: Iab1867668d8146a766201158a251b9174438ee2b
> Reviewed-on: https://skia-review.googlesource.com/5773
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I61408d9e306b9b1ab32f93ab086e95184e12857f
Reviewed-on: https://skia-review.googlesource.com/5938
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
Change-Id: Iab1867668d8146a766201158a251b9174438ee2b
Reviewed-on: https://skia-review.googlesource.com/5773
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Fixes a bad merge.
This reverts commit 073285c059.
Change-Id: I5e92339d9b33d3a6dc58b9fcd2a1b3a5684e8f8a
Reviewed-on: https://skia-review.googlesource.com/5774
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is less to type in most cases, and gives us more information
(for things like picture-backed images, where we need to know all
about the destination surface).
Additionally, strip out the plumbing entirely for bitmap sources,
where we don't need to know anything.
BUG=skia:
Change-Id: I4deff6c7c345fcf62eb08b2aff0560adae4313da
Reviewed-on: https://skia-review.googlesource.com/5748
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 3944484020.
Reason for revert: Merges badly with a recent change. Will rebase and reland.
Original change's description:
> Reland "Remove antialiasing control from GrPaint."
>
> This contains fixes for GLPrograms test and mixed samples rendering.
>
> This reverts commit 419d81eed4.
>
> BUG=skia:
>
> Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
> Reviewed-on: https://skia-review.googlesource.com/5763
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Iff9657041e28604a845bc5a9acec7c9b248c53bd
Reviewed-on: https://skia-review.googlesource.com/5772
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This contains fixes for GLPrograms test and mixed samples rendering.
This reverts commit 419d81eed4.
BUG=skia:
Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
Reviewed-on: https://skia-review.googlesource.com/5763
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This CL reverts https://skia-review.googlesource.com/c/5148/ (Fix gpu blurring on platforms that "useDrawInsteadOfClear") (all the worstCaseWidth/Height stuff) and adds a new GrRenderTargetContext entry point (absClear) to specify clears that can't be discarded or altered.
BUG=skia:
Change-Id: I18b1373ecf4a153ca8c0f290ab8b1d00770426da
Reviewed-on: https://skia-review.googlesource.com/5484
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).
Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.
Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ic8b896d7779844de5f82f9f0e630508578a8f61d
Reviewed-on: https://skia-review.googlesource.com/5647
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
1) Our older iOS devices failed our sRGB tests, due to precision issues
with alpha. At this point, we only test on iPadMini 4, and that appears
not to have any problems.
2) iOS devices still don't have the sRGB texture decode extension. But,
some clients have no interest in mixing legacy/color-correct rendering,
and would like to use sRGB on these devices. This GrContextOptions flag
enables sRGB support in those cases.
Adjust the test code to produce sRGB capable contexts on these devices,
but only for configs that have a color space. (See comment).
BUG=skia:4148
Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e
Committed: https://skia.googlesource.com/skia/+/1aeb78c5d978b35b256525b711edd942bce01444
Review-Url: https://codereview.chromium.org/2539993002
Reason for revert:
Command Buffer, too...
Original issue's description:
> Two (related) changes here:
>
> 1) Our older iOS devices failed our sRGB tests, due to precision issues
> with alpha. At this point, we only test on iPadMini 4, and that appears
> not to have any problems.
>
> 2) iOS devices still don't have the sRGB texture decode extension. But,
> some clients have no interest in mixing legacy/color-correct rendering,
> and would like to use sRGB on these devices. This GrContextOptions flag
> enables sRGB support in those cases.
>
> Adjust the test code to produce sRGB capable contexts on these devices,
> but only for configs that have a color space. (See comment).
>
> BUG=skia:4148
>
> Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e
> Committed: https://skia.googlesource.com/skia/+/1aeb78c5d978b35b256525b711edd942bce01444TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4148
Review-Url: https://codereview.chromium.org/2546783005
1) Our older iOS devices failed our sRGB tests, due to precision issues
with alpha. At this point, we only test on iPadMini 4, and that appears
not to have any problems.
2) iOS devices still don't have the sRGB texture decode extension. But,
some clients have no interest in mixing legacy/color-correct rendering,
and would like to use sRGB on these devices. This GrContextOptions flag
enables sRGB support in those cases.
Adjust the test code to produce sRGB capable contexts on these devices,
but only for configs that have a color space. (See comment).
BUG=skia:4148
Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e
Review-Url: https://codereview.chromium.org/2539993002
Reason for revert:
ANGLE tests are failing
Original issue's description:
> Two (related) changes here:
>
> 1) Our older iOS devices failed our sRGB tests, due to precision issues
> with alpha. At this point, we only test on iPadMini 4, and that appears
> not to have any problems.
>
> 2) iOS devices still don't have the sRGB texture decode extension. But,
> some clients have no interest in mixing legacy/color-correct rendering,
> and would like to use sRGB on these devices. This GrContextOptions flag
> enables sRGB support in those cases.
>
> Adjust the test code to produce sRGB capable contexts on these devices,
> but only for configs that have a color space. (See comment).
>
> BUG=skia:4148
>
> Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64eTBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4148
Review-Url: https://codereview.chromium.org/2547603002
1) Our older iOS devices failed our sRGB tests, due to precision issues
with alpha. At this point, we only test on iPadMini 4, and that appears
not to have any problems.
2) iOS devices still don't have the sRGB texture decode extension. But,
some clients have no interest in mixing legacy/color-correct rendering,
and would like to use sRGB on these devices. This GrContextOptions flag
enables sRGB support in those cases.
Adjust the test code to produce sRGB capable contexts on these devices,
but only for configs that have a color space. (See comment).
BUG=skia:4148
Review-Url: https://codereview.chromium.org/2539993002
Change-Id: I18f520924b8a2548566fd61dbea4e3e12bd253dd
Reviewed-on: https://skia-review.googlesource.com/5411
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I27b6324f8040899fafeda23ca524bc54a4dbf090
Reviewed-on: https://skia-review.googlesource.com/5392
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Platforms that "useDrawInsteadOfClear" take a different path in
GrRenderTargetContext::internalClear. The different path involves
a lot of comparisons of the drawn rect with the bounds of the RenderTarget. Since the RenderTargets are now deferred (and the instantiated version might be larger than the proxied size) case must be taken in prematurely optimizing away clears and draws.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5148TBR=bsalomon@google.com
Change-Id: If63b6393fb66328175bc92de211e7242e903f25e
Reviewed-on: https://skia-review.googlesource.com/5148
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This lets copy-to-texture to be treated like copy-to-rt.
To match current behavior, though, copies to texture are
still executed immediately (forcing a flush).
Once MDB is enabled, copies to texture will be deferred.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5093
Change-Id: Icc0ce5435507a5f0a237c22eedef879824952367
Reviewed-on: https://skia-review.googlesource.com/5093
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit be34882042.
Reason for revert: Test failures and shader compilation issues on Android.
Original change's description:
> Initial OpenGL Image support.
>
> This change along with recently landed changes is enough to make the new unit test work and not much else. imageLoad is support but not stores or any other image functions (atomics). Barriers in the shading language or the GL API are not yet hooked up.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4182
>
> Change-Id: I5958b7c89e40ae5ee05f7bbaca3b3738162fe5ce
> Reviewed-on: https://skia-review.googlesource.com/4182
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I29a2502c296ae39ed9a999957800414ae46e6f0f
Reviewed-on: https://skia-review.googlesource.com/5129
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This change along with recently landed changes is enough to make the new unit test work and not much else. imageLoad is support but not stores or any other image functions (atomics). Barriers in the shading language or the GL API are not yet hooked up.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4182
Change-Id: I5958b7c89e40ae5ee05f7bbaca3b3738162fe5ce
Reviewed-on: https://skia-review.googlesource.com/4182
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
For approximate-fit deferred proxies asserts were firing when the instantiated size was larger than the pre-computed exact-fit size.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4972
Change-Id: I879e16b86ab4d9ef9834163c24ccd6507fe4b94a
Reviewed-on: https://skia-review.googlesource.com/4972
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Chrome's fuzzer have reminded me that, since we are deferring allocation, instantiate and accessRenderTarget can now fail further down the call stack.
This should probably be cherry picked back to M56.
BUG=665681,665500,665621
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4929
Change-Id: I44d81ff29586dfe75ddda30b5ed8ca76354542d6
Reviewed-on: https://skia-review.googlesource.com/4929
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Renames vars and methods that used the work "access" to refer to this type.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4931
Change-Id: Ibcf488fbd445c5119fc13d190544cd98981bdbee
Reviewed-on: https://skia-review.googlesource.com/4931
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Just a simple renaming to reinforce the Ganesh notion that a buffer
access is not related to a texture.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4879
Change-Id: I3f12b6eccff744e246618be0a7abf41c4a1228a1
Reviewed-on: https://skia-review.googlesource.com/4879
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is step one:
- make SkXfermode useless to public clients
- everything they should need is in SkBlendMode.h
Step two:
- remove SkXfermode.h entirely (since skia core will already be using SkXfermodePriv.h)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4534
Change-Id: If2cea9f71df92430ed6644edb98dd306c5572cbc
Reviewed-on: https://skia-review.googlesource.com/4534
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit fd01ce05ef.
Reason for revert: see if this is the cause of the Nexus7 assertion failure
Original change's description:
> Defer more renderTargetContexts in the GPU image filter paths
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4767
>
> Change-Id: I4c1f27247ef340a49d1ac96761810e77e6047ca2
> Reviewed-on: https://skia-review.googlesource.com/4767
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I158f96ec1252481345fc5dca15086ffd4b47cb95
Reviewed-on: https://skia-review.googlesource.com/4875
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Replaces with switch statements that will produce a compiler warning if a type is added and helper functions are not updated.
This also removes several unused helper functions for these enum types.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4486
Change-Id: Iee6d8e5095dc4ba2488a8928bf60f8e903cd3320
Reviewed-on: https://skia-review.googlesource.com/4486
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This sets the stage for using the Proxy's/RenderTargetContext's ID above the flush and the RenderTarget's/GrGpuResource's below the flush.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4650
Change-Id: I9f1e6b00c02a0691d90b58c49e1d8c60684884c1
Reviewed-on: https://skia-review.googlesource.com/4650
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 434c534bd0.
Reason for revert: Undefined behavior. From
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/1272/steps/test_skia%20on%20Ubuntu/logs/stdio
../../../tests/IntTextureTest.cpp:51:44: runtime error: left shift of negative value -1
#0 0x2257480 in test_IntTexture(skiatest::Reporter*, sk_gpu_test::ContextInfo const&) (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x2257480)
#1 0x1ca1066 in skiatest::RunWithGPUTestContexts(void (*)(skiatest::Reporter*, sk_gpu_test::ContextInfo const&), bool (*)(sk_gpu_test::GrContextFactory::ContextType), skiatest::Reporter*, sk_gpu_test::GrContextFactory*) (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1ca1066)
#2 0x1ca080d in run_test(skiatest::Test) (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1ca080d)
#3 0x1c9e5e9 in dm_main() (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1c9e5e9)
#4 0x7f2d2ba8df44 in __libc_start_main /build/eglibc-oGUzwX/eglibc-2.19/csu/libc-start.c:287
#5 0x1bb3028 in _start (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1bb3028)
SUMMARY: AddressSanitizer: undefined-behavior ../../../tests/IntTextureTest.cpp:51:44 in
step returned non-zero exit code: 1
Original change's description:
> Add integer texture support.
>
> This allows us to create integer textures and sample them from a GrProcessor's code.
>
> Filtering is limited to NEAREST.
>
> Adds tests for reading/writing pixels, copying, and drawing. These operations are not allowed to convert to fixed/float configs.
>
> Vulkan support is TBD.
>
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4348
>
> Change-Id: If38d89a03285d4bd98d1f14f9638b0320977e43d
> Reviewed-on: https://skia-review.googlesource.com/4348
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
>
TBR=bsalomon@google.com,csmartdalton@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I39f1a0a0dd3e6cde1143c8cc1217d2e3d5977b21
Reviewed-on: https://skia-review.googlesource.com/4663
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
This allows us to create integer textures and sample them from a GrProcessor's code.
Filtering is limited to NEAREST.
Adds tests for reading/writing pixels, copying, and drawing. These operations are not allowed to convert to fixed/float configs.
Vulkan support is TBD.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4348
Change-Id: If38d89a03285d4bd98d1f14f9638b0320977e43d
Reviewed-on: https://skia-review.googlesource.com/4348
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This is much more explicit about what that type represents (are we in
legacy mode or not), which also makes it suitable for other (upcoming)
usage.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4529
Change-Id: Iacb397c34e7765f1ca86c0195bc622b2be4d9acf
Reviewed-on: https://skia-review.googlesource.com/4529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This CL also centralizes the instantiation code in GrSurfaceProxy and adds a test.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4494
Change-Id: I0081d9a216dc0af293179f23bcb88acf6a822324
Reviewed-on: https://skia-review.googlesource.com/4494
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit ce4d04ae8e.
BUG=skia:5932
Original CL description:
>
>Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
>
>Adds a clamp for GrTexture filtering that can be set by a subclass at construction. The clamping is performed by GrTextureParams. GrGLTexture limits filtering to bilinear for rectangle and external textures.
>
>Also moves samplerType() to GrTexturePriv from GrTexture.
>
>BUG=skia:5932
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4455
Change-Id: I4a9f4abac44979cb900f5b04fe741524eade66b1
Reviewed-on: https://skia-review.googlesource.com/4455
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is the same as https://skia-review.googlesource.com/c/4383/ (Further centralize computation of GrSurface VRAM consumption) but with a suppression for Vulkan in the new test and removal of an assert Chromium was triggering.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4450
Change-Id: Ie87d32fd5f0d35c21326b066a0c733cb6f8a5bea
Reviewed-on: https://skia-review.googlesource.com/4450
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 4d53c44aa6.
Reason for revert: Depends on https://skia-review.googlesource.com/c/4383/ which I need to revert.
Original change's description:
> Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
>
> Adds a clamp for GrTexture filtering that can be set by a subclass at construction. The clamping is performed by GrTextureParams. GrGLTexture limits filtering to bilinear for rectangle and external textures.
>
> Also moves samplerType() to GrTexturePriv from GrTexture.
>
> BUG=skia:5932
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4352
>
> Change-Id: I1f023d4f4133e7eb393367580c0558257e56c8db
> Reviewed-on: https://skia-review.googlesource.com/4352
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
>
TBR=bsalomon@google.com,csmartdalton@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=662630
Change-Id: I012aa208594ccff0bb81bece8110a38e1f83ae00
Reviewed-on: https://skia-review.googlesource.com/4444
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Adds a clamp for GrTexture filtering that can be set by a subclass at construction. The clamping is performed by GrTextureParams. GrGLTexture limits filtering to bilinear for rectangle and external textures.
Also moves samplerType() to GrTexturePriv from GrTexture.
BUG=skia:5932
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4352
Change-Id: I1f023d4f4133e7eb393367580c0558257e56c8db
Reviewed-on: https://skia-review.googlesource.com/4352
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This is split out of https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3841
CQ_INCLUDE_TRYBOTS=master.client.skia.android:Test-Android-Clang-Nexus5-GPU-Adreno330-arm-Debug-GN_Android-Trybot
Change-Id: I1a47f19ed1ac0c249e6ccac8db74095d7f456db4
Reviewed-on: https://skia-review.googlesource.com/3841
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Perhaps these needed to be virtual in the past, but no longer.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4120
Change-Id: I1ba713a1da713f2c7955c0cfc9931917f2719a63
Reviewed-on: https://skia-review.googlesource.com/4120
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is in preparation for GrTextureContext and GrSurfaceContext
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030
Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.
Removing these from the public API makes it easier to ensure users are
no longer using them.
This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002
Review-Url: https://codereview.chromium.org/2448593002
Many places that construct one are explicitly specifying opaque white or
transparent black, which we can assume (based on the semantics of the
operation) should remain (0,0,0,0) or (1,1,1,1), so that's simple.
In other cases, we convert our source color to destination space.
One wrinkle is tht SkColorFilter now needs to know the destination color
space, due to SkModeColorFilter.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3903
Change-Id: I4969c0260588f4021300733f601b47dc606adf79
Reviewed-on: https://skia-review.googlesource.com/3903
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These versions will eliminate lots of copy-pasting in various fragment
processor creation code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3787
Change-Id: I3ada2d4866e92cfc0507beeea11e05790d73757d
Reviewed-on: https://skia-review.googlesource.com/3787
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reduces copy-paste and eases maintenance. I'll be adding another field to
AsFPArgs soon, and this is going to streamline that change.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3639
Change-Id: I6372ed5dce50a5ba9d73039bd4714e34502a1f75
Reviewed-on: https://skia-review.googlesource.com/3639
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is the last use of kSkiaGamma8888_GrPixelConfig
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3417
Change-Id: I307479c41f1ca437733dfafd044bb1baeb42f31d
Reviewed-on: https://skia-review.googlesource.com/3417
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
This reverts commit 3ed485f424.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
Reviewed-on: https://skia-review.googlesource.com/2992
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reason for revert:
Causing problems on Mac & Windows bots.
Original issue's description:
> Make GrResourceCache dynamically change between LRU and random replacement strategies.
>
> Random performs significantly better when each frame exceeds the budget by a small margin whereas LRU has worst case behavior.
>
> The decision of which to use is made based on the history from a few frames of the ratio of total unique key cache misses to unique key cache misses of resources purged in the last 2 frames.
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2321563006
>
> Committed: https://skia.googlesource.com/skia/+/0f147ac2ae575bbad3515a526f13700bc5c8e9d7TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2386993004
Adds a device space texture decal effect to use for clipping.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870
Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5
Reviewed-on: https://skia-review.googlesource.com/2870
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Random performs significantly better when each frame exceeds the budget by a small margin whereas LRU has worst case behavior.
The decision of which to use is made based on the history from a few frames of the ratio of total unique key cache misses to unique key cache misses of resources purged in the last 2 frames.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2321563006
Review-Url: https://codereview.chromium.org/2321563006
TBR=bsalomon@google.com (Testing-only API change)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2876
Change-Id: I0ca26da0307848cdfc8ffaac2d042601663ab00b
Reviewed-on: https://skia-review.googlesource.com/2876
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Added helper to create random GrColorSpaceXforms in unit tests, and
hooked it up for the FPs that currently accept one.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2873
Change-Id: Iaf93e379e405fbf745f5e0fd23b4daf017355966
Reviewed-on: https://skia-review.googlesource.com/2873
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I started fixing more effects and realized I needed something like this.
Wanted to land it separately. After this, I'll add the DC's cached xform
from sRGB to AsFPArgs, so that we can easily leverage this code in more
places (mostly GrConstColorProcessor, or any effect that falls back to
that based on invariants, etc...)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2844
Change-Id: I335546f02a6c49620494d736140a72c14441b35d
Reviewed-on: https://skia-review.googlesource.com/2844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reason for revert:
Hitting an assert
Original issue's description:
> Support Float32 output from SkColorSpaceXform
>
> * Adds Float32 support to SkColorSpaceXform
> * Changes API to allows clients to ask for F32, updates clients to
> new API
> * Adds Sk4f_load4 and Sk4f_store4 to SkNx
> * Make use of new xform in SkGr.cpp
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339233003
> CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/43d6651111374b5d1e4ddd9030dcf079b448ec47TBR=brianosman@google.com,mtklein@google.com,scroggo@google.com,mtklein@chromium.org,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2347473007
* Adds Float32 support to SkColorSpaceXform
* Changes API to allows clients to ask for F32, updates clients to
new API
* Adds Sk4f_load4 and Sk4f_store4 to SkNx
* Make use of new xform in SkGr.cpp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339233003
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/2339233003
For now, we still only have the SkColor factory, but the Descriptor can
now carry either an SkColor or SkColor4f specified gradient. Base class
constructor automatically populates both forms of color, so that legacy
raster backend will continue to work, and new backend work can operate
directly from the float4 version.
On the GPU side, we have similar logic, but GrGradientEffect only
keeps one version of colors around: SkColor if the destination is
legacy, and SkColor4f (with an optional gamut xform) if the destination
is gamma correct. The 4f colors are already linear, and we gamut xform
them in setData, so gradients are now fully color-correct in sRGB and
F16 modes...
... unless there are more than three stops. Then we use a texture, and
that code path isn't handled yet. We have a few choices here (do we
use an 8-bit sRGB atlas, or just always use F16 linear atlas so we can
share it among both sRGB and wide-gamut rendering). In any case, I'd
like to defer that to a second CL.
This change does fix the non-texture gradients in the gamut GM.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2337313002
Review-Url: https://codereview.chromium.org/2337313002