Commit Graph

1242 Commits

Author SHA1 Message Date
bsalomon
084d1b61bc Revert of Add direct getter for GrCaps to GrContext. (patchset #4 id:60001 of https://codereview.chromium.org/1149773005/)
Reason for revert:
Breaking

Original issue's description:
> Add direct getter for GrCaps to GrContext.
>
> TBR=joshualitt@google.com
>
> Committed: https://skia.googlesource.com/skia/+/9138c46e572085870638b6f7ad7fcdfcdf3cac99

TBR=joshualitt@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1164443002
2015-05-28 08:20:58 -07:00
bsalomon
9138c46e57 Add direct getter for GrCaps to GrContext.
TBR=joshualitt@google.com

Review URL: https://codereview.chromium.org/1149773005
2015-05-28 08:13:16 -07:00
robertphillips
ea46150344 Split drawing functionality out of GrContext and into new GrDrawContext
This is mainly a mechanical CL. There were some fiddly bits in GrContext.cpp where it no longer had access to the GrDrawTarget (and had to use the new GrDrawContext).

I've converted GrAARectRenderer & GrOvalRenderer into static classes so I could stop allocating them.

Review URL: https://codereview.chromium.org/1151283004
2015-05-26 11:38:03 -07:00
bsalomon
6a44c6a7d8 Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names.
Committed: https://skia.googlesource.com/skia/+/bb106b5f6ee18f7453b63f3a95f421b60a957f39

Review URL: https://codereview.chromium.org/1132093004
2015-05-26 09:49:05 -07:00
bungeman
d23a395d51 Revert of Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names. (patchset #6 id:100001 of https://codereview.chromium.org/1132093004/)
Reason for revert:
This is asserting on GTX660 bots with '!dst'. This may just be catching an existing issue.

https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/622/steps/dm/logs/stdio

https://build.chromium.org/p/client.skia/builders/Test-Win7-MSVC-ShuttleA-GPU-HD2000-x86-Debug-ANGLE/builds/209/steps/dm/logs/stdio

https://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/318/steps/dm/logs/stdio

Original issue's description:
> Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names.
>
> Committed: https://skia.googlesource.com/skia/+/bb106b5f6ee18f7453b63f3a95f421b60a957f39

TBR=egdaniel@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1158453004
2015-05-22 15:22:48 -07:00
bsalomon
bb106b5f6e Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names.
Review URL: https://codereview.chromium.org/1132093004
2015-05-22 14:32:10 -07:00
bsalomon
424cc26add Remove init from GrGLContextInfo and caps classes
Make Gr*Caps, GrGLContext* noncopyable

Review URL: https://codereview.chromium.org/1153813002
2015-05-22 10:37:30 -07:00
bsalomon
eb1cb5c5b5 rename GrDrawTargetCaps.h to GrCaps.h and move to include
Review URL: https://codereview.chromium.org/1135113005
2015-05-22 08:01:09 -07:00
fs
d8b5771779 Don't fail SkMergeImageFilter if one of the inputs are empty
If one of the inputs to a SkMergeImageFilter was clipped away or
otherwise caused the filterImage(...) invocation for it to return
false, the entire effect would be "failed" and return false --
regardless of if it had produced a result or not.
Instead of returning false directly if filterImage(...) for a source
returned false, consider all the inputs, and then only return false if
all of them do.

BUG=chromium:489046

Review URL: https://codereview.chromium.org/1133523006
2015-05-20 00:52:17 -07:00
bsalomon
4b91f768b3 rename GrDrawTargetCaps to GrCaps
Review URL: https://codereview.chromium.org/1133123009
2015-05-19 09:29:46 -07:00
reed
80ea19ca4b Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://codereview.chromium.org/1138263002/)
Reason for revert:
android patched, blink has rolled

Original issue's description:
> Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/)
>
> Reason for revert:
> need to wait for Blink roll (and patch android)
>
> Original issue's description:
> > stop calling SkScalarDiv
> >
> > BUG=skia:
> > TBR=
> >
> > Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a
>
> TBR=
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/2629697933b5cc975e45d2a45c48f803fc6cbcec

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1135693003
2015-05-12 10:37:34 -07:00
reed
2629697933 Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/)
Reason for revert:
need to wait for Blink roll (and patch android)

Original issue's description:
> stop calling SkScalarDiv
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1138263002
2015-05-12 10:28:06 -07:00
reed
67d71c8982 stop calling SkScalarDiv
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1135053002
2015-05-12 09:47:22 -07:00
egdaniel
c19cdc254c Only discard for XP dstCopies if we have a coverage value.
TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1125283005
2015-05-10 08:45:18 -07:00
mtklein
4525f438a8 We don't use boxBlurY.
Also noticed nobody sets SK_DISABLE_BLUR_DIVISION_OPTIMIZATION.

BUG=skia:

Review URL: https://codereview.chromium.org/1134513003
2015-05-07 10:51:55 -07:00
reed
67383fcfc1 remove dead code for SK_SUPPORT_LEGACY_RADIAL_GRADIENT_SQRT
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1122933002
2015-05-05 07:55:19 -07:00
egdaniel
99bc9fdfb5 Remove canTweakAlphaForCoverage from XP's since batch reads flag.
BUG=skia:

Review URL: https://codereview.chromium.org/1127693002
2015-05-04 12:58:16 -07:00
reed
71a6cbfc58 remove redundant/deprecated TwoPointRadial gradiet -- use TwoPointConical
This CL derived from https://codereview.chromium.org/1114243005/

BUG=skia:

Review URL: https://codereview.chromium.org/1117423003
2015-05-04 08:32:51 -07:00
bsalomon
d309e7aa0e This replaces the texture creation/caching functions on GrContext with a GrTextureProvider interface. The goal is to pass this narrowly focused object in places that currently take a GrContext but don't need and shouldn't use its other methods. It also has an extended private interface for interacting with non-texture resource types.
Review URL: https://codereview.chromium.org/1107973004
2015-04-30 14:18:54 -07:00
egdaniel
29bee0fe65 Make XPFragmentBuilder only Builder with access to DstCopy.
Plus a bunch of renaming.

BUG=skia:

Review URL: https://codereview.chromium.org/1110033004
2015-04-29 11:54:42 -07:00
joshualitt
4eaf9cef5a create GrTestUtils.h, move some common functions into it
BUG=skia:

Review URL: https://codereview.chromium.org/1117443002
2015-04-28 13:31:18 -07:00
jvanverth
cfc18867d9 Use GLSLCaps for creating processor keys and GLSL-specific programs
Effectively all this does is future-proof any GLSL-specific code, as
GLSLCaps is just a typedef of GLCaps.

BUG=skia:

Review URL: https://codereview.chromium.org/1109863004
2015-04-28 08:48:20 -07:00
mtklein
95cc012cca De-proc Color32
Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
which is no longer needed.

Seems handy to have SkTypes include the relevant intrinsics when
we know we've got them, but I'm not married to it.

Locally this looks like a pointlessly small perf win, but I'm mostly
keen to get all the code together.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b

Committed: https://skia.googlesource.com/skia/+/d65dc0cedd5b50dd407b6ff8fdc39123f11511cc

CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Mips-Debug-Android-Trybot

Review URL: https://codereview.chromium.org/1104183004
2015-04-27 15:11:01 -07:00
mtklein
641c3ff7c6 Revert of De-proc Color32 (patchset #5 id:80001 of https://codereview.chromium.org/1104183004/)
Reason for revert:
duh

Original issue's description:
> De-proc Color32
>
> Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
> which is no longer needed.
>
> Seems handy to have SkTypes include the relevant intrinsics when
> we know we've got them, but I'm not married to it.
>
> Locally this looks like a pointlessly small perf win, but I'm mostly
> keen to get all the code together.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b
>
> Committed: https://skia.googlesource.com/skia/+/d65dc0cedd5b50dd407b6ff8fdc39123f11511cc

TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1102363006
2015-04-27 14:51:16 -07:00
mtklein
d65dc0cedd De-proc Color32
Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
which is no longer needed.

Seems handy to have SkTypes include the relevant intrinsics when
we know we've got them, but I'm not married to it.

Locally this looks like a pointlessly small perf win, but I'm mostly
keen to get all the code together.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b

Review URL: https://codereview.chromium.org/1104183004
2015-04-27 14:47:23 -07:00
mtklein
d7c014ff03 Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM
This is a logical no-op.  Everything was using the equivalent of rsqrt1() before, and is now after.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/9de16283fdc8cc0d31a84f503578d0ecea4e8297

CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Arm64-Debug-Android-Trybot

Review URL: https://codereview.chromium.org/1109913002
2015-04-27 14:22:32 -07:00
mtklein
498856ebc6 Revert of De-proc Color32 (patchset #4 id:60001 of https://codereview.chromium.org/1104183004/)
Reason for revert:
MIPS

Original issue's description:
> De-proc Color32
>
> Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
> which is no longer needed.
>
> Seems handy to have SkTypes include the relevant intrinsics when
> we know we've got them, but I'm not married to it.
>
> Locally this looks like a pointlessly small perf win, but I'm mostly
> keen to get all the code together.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b

TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1108163002
2015-04-27 14:17:37 -07:00
mtklein
376e9bc206 De-proc Color32
Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
which is no longer needed.

Seems handy to have SkTypes include the relevant intrinsics when
we know we've got them, but I'm not married to it.

Locally this looks like a pointlessly small perf win, but I'm mostly
keen to get all the code together.

BUG=skia:

Review URL: https://codereview.chromium.org/1104183004
2015-04-27 14:14:17 -07:00
mtklein
9a22f489e8 Revert of Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM (patchset #2 id:20001 of https://codereview.chromium.org/1109913002/)
Reason for revert:
arm64 typos

Original issue's description:
> Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM
>
> This is a logical no-op.  Everything was using the equivalent of rsqrt1() before, and is now after.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9de16283fdc8cc0d31a84f503578d0ecea4e8297

TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1105233003
2015-04-27 13:55:53 -07:00
mtklein
9de16283fd Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM
This is a logical no-op.  Everything was using the equivalent of rsqrt1() before, and is now after.

BUG=skia:

Review URL: https://codereview.chromium.org/1109913002
2015-04-27 13:51:28 -07:00
mtklein
1113da72ec Mike's radial gradient CL with better float -> int.
patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001)

This looks quite launchable.  radial_gradient3, min of 100 samples:
  N5:  985µs -> 946µs
  MBP: 395µs -> 279µs

On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time.  Is that something we could do in float math rather than with a lookup table?

BUG=skia:

CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Mac10.8-Clang-Arm7-Debug-Android-Trybot,Build-Ubuntu-GCC-Arm7-Release-Android_NoNeon-Trybot

Committed: https://skia.googlesource.com/skia/+/abf6c5cf95e921fae59efb487480e5b5081cf0ec

Review URL: https://codereview.chromium.org/1109643002
2015-04-27 12:08:01 -07:00
mtklein
8d3e9dff3f Revert of Mike's radial gradient CL with better float -> int. (patchset #7 id:120001 of https://codereview.chromium.org/1109643002/)
Reason for revert:
compile failures.

Original issue's description:
> Mike's radial gradient CL with better float -> int.
>
> patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001)
>
> This looks quite launchable.  radial_gradient3, min of 100 samples:
>   N5:  985µs -> 946µs
>   MBP: 395µs -> 279µs
>
> On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time.  Is that something we could do in float math rather than with a lookup table?
>
> BUG=skia:
>
> CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Debug-Trybot,Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Debug-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/abf6c5cf95e921fae59efb487480e5b5081cf0ec

TBR=reed@google.com,robertphillips@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1109883003
2015-04-27 11:21:16 -07:00
mtklein
abf6c5cf95 Mike's radial gradient CL with better float -> int.
patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001)

This looks quite launchable.  radial_gradient3, min of 100 samples:
  N5:  985µs -> 946µs
  MBP: 395µs -> 279µs

On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time.  Is that something we could do in float math rather than with a lookup table?

BUG=skia:

CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Debug-Trybot,Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Debug-Trybot

Review URL: https://codereview.chromium.org/1109643002
2015-04-27 11:13:53 -07:00
robertphillips
91df6c273a Fix some lingering typos
Review URL: https://codereview.chromium.org/1101293003
2015-04-24 11:10:51 -07:00
cdalton
f4f2b44222 Add onGetBlendInfo to GrXferProcessor
Adds an onGetBlendInfo method for GrXferProcessor subclasses to
override instead of overriding getBlendInfo directly. This gives the
base class a chance to initialize the struct with default values
before passing it on. As the BlendInfo struct grows, this will keep
things simple and less error prone.

BUG=skia:
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1049143002
2015-04-23 09:40:23 -07:00
robertphillips
25c40d25d7 Add serialization of SkBitmapSource's new filterQuality member variable
Missed this in https://codereview.chromium.org/1072603002/ (Add GM to repro crbug.com/472795)

Review URL: https://codereview.chromium.org/1078113002
2015-04-10 08:39:58 -07:00
robertphillips
e275fdf812 Add GM to repro crbug.com/472795
This CL also adds a new parameter to SkBitmapSource which gives the user control of the filter quality.

BUG=472795

Review URL: https://codereview.chromium.org/1072603002
2015-04-09 06:47:12 -07:00
senorblanco
d762ca2586 Switch textures created by DeviceImageFilterProxy to
approx-match.

This revealed some further 0..1 texture coordinate
depedencies,specifically in SkDisplacementMapEffect and
SkXfermodeImageFilter, fixed through use of
GrTextureDomain.

Note: causes minor pixel diffs in pictureimagefilter,
testimagefilters GMs.

Also causes minor pixel diffs in some Blink layout tests,
suppressed here: https://codereview.chromium.org/1064943002

BUG=skia:3532

Review URL: https://codereview.chromium.org/1065683002
2015-04-07 12:16:56 -07:00
mtklein
7792dbf7ea Code's more readable when SkPMFloat is an Sk4f.
#floats

BUG=skia:
BUG=skia:3592

Committed: https://skia.googlesource.com/skia/+/6b5dab889579f1cc9e1b5278f4ecdc4c63fe78c9

CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Arm64-Debug-Android-Trybot

Review URL: https://codereview.chromium.org/1061603002
2015-04-03 13:08:28 -07:00
mtklein
e758579d4f Revert of Code's more readable when SkPMFloat is an Sk4f. (patchset #3 id:40001 of https://codereview.chromium.org/1061603002/)
Reason for revert:
missed some neon code

Original issue's description:
> Code's more readable when SkPMFloat is an Sk4f.
>  #floats
>
> BUG=skia:
> BUG=skia:3592
>
> Committed: https://skia.googlesource.com/skia/+/6b5dab889579f1cc9e1b5278f4ecdc4c63fe78c9

TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1056143004
2015-04-03 12:47:48 -07:00
mtklein
6b5dab8895 Code's more readable when SkPMFloat is an Sk4f.
#floats

BUG=skia:
BUG=skia:3592

Review URL: https://codereview.chromium.org/1061603002
2015-04-03 12:45:05 -07:00
mtklein
3d626834b4 New names for SkPMFloat methods.
BUG=skia:

Review URL: https://codereview.chromium.org/1055123002
2015-04-03 07:05:20 -07:00
senorblanco
d0d37cace0 Implement approx-match support in image filter saveLayer() offscreen.
Currently, the GPU-side image filter implementation creates
exact-match textures for the offscreen backing stores for
saveLayer().  This is because several filters have GPU
implementations which depend on the texture coordinates
being 0..1.

The fix is three-fold:

1) Store the actual requested size in the SkGpuDevice, so
that when wrapping it in an SkBitmap for passing to
filterImage(), we can give it the original size.
2) Fix the filters (SkMagnifierImageFilter,
SkLightingImageFilter, SkMatrixConvolutionImageFilter,
SkMatrixImageFilter) whose GPU implementation depends on
0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().

For the lighting filters, there were two bugs which were
cancelling each other out: the sobel filter matrix was
being computed upside down, but then we'd negate the
resulting normal. This worked fine in the exact-match case,
but in the approx-match case we'd sample garbage along
the edge pixels. Also, we never implemented the edge pixels
according to spec in the GPU case. It requires a
different fragment shader for each edge of the nine-patch,
which meant we couldn't use asFragmentProcessor(), and had
to implement the drawing via a filterImageGPU() override.
In order to avoid polluting the public API, I inserted a
new base class, SkLightingImageFilterInternal above
Sk[Diffuse|Specular]LightingImageFilter to handle the
implementation.

For the SkMatrixConvolutionImageFilter, it seems the
GLSL clamp() function occasionally returns values outside
the clamped range, resulting in access of garbage
texels even in GL_NEAREST. The fix here is to clamp to a
rect inset by half a texel. There was also a bug in
the unpremultiply step when fConvolveAlpha is false.

For SkMatrixImageFilter, the fix was to make the generic
draw path be more careful about when to use texture domain.
If the bitmap already has a texture, use texture domain
if the srcRect is smaller than the entire texture (not
the entire bitmap).

N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.

BUG=skia:3532

Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9

Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641

Committed: https://skia.googlesource.com/skia/+/46112cf2a7c7307f1c9eebb5f881cbda15aa460c

Review URL: https://codereview.chromium.org/1034733002
2015-04-02 04:54:57 -07:00
rmistry
82973dbf4f Revert of Implement approx-match support in image filter saveLayer() offscreen. (patchset #31 id:590001 of https://codereview.chromium.org/1034733002/)
Reason for revert:
Spoke to Stephen about this. Reverting because failing debug builds:

https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Mac10.9-Clang-MacMini6.2-GPU-HD4000-x86_64-Debug/builds/51
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/54

Original issue's description:
> Implement approx-match support in image filter saveLayer() offscreen.
>
> Currently, the GPU-side image filter implementation creates
> exact-match textures for the offscreen backing stores for
> saveLayer().  This is because several filters have GPU
> implementations which depend on the texture coordinates
> being 0..1.
>
> The fix is three-fold:
>
> 1) Store the actual requested size in the SkGpuDevice, so
> that when wrapping it in an SkBitmap for passing to
> filterImage(), we can give it the original size.
> 2) Fix the filters (SkMagnifierImageFilter,
> SkLightingImageFilter, SkMatrixConvolutionImageFilter,
> SkMatrixImageFilter) whose GPU implementation depends on
> 0..1 texture coordinates.
> 3) Remove the exception for GPU-side image filters in
> SkCanvas::internalSaveLayer().
>
> For the lighting filters, there were two bugs which were
> cancelling each other out: the sobel filter matrix was
> being computed upside down, but then we'd negate the
> resulting normal. This worked fine in the exact-match case,
> but in the approx-match case we'd sample garbage along
> the edge pixels. Also, we never implemented the edge pixels
> according to spec in the GPU case. It requires a
> different fragment shader for each edge of the nine-patch,
> which meant we couldn't use asFragmentProcessor(), and had
> to implement the drawing via a filterImageGPU() override.
> In order to avoid polluting the public API, I inserted a
> new base class, SkLightingImageFilterInternal above
> Sk[Diffuse|Specular]LightingImageFilter to handle the
> implementation.
>
> For the SkMatrixConvolutionImageFilter, it seems the
> GLSL clamp() function occasionally returns values outside
> the clamped range, resulting in access of garbage
> texels even in GL_NEAREST. The fix here is to clamp to a
> rect inset by half a texel. There was also a bug in
> the unpremultiply step when fConvolveAlpha is false.
>
> For SkMatrixImageFilter, the fix was to make the generic
> draw path be more careful about when to use texture domain.
> If the bitmap already has a texture, use texture domain
> if the srcRect is smaller than the entire texture (not
> the entire bitmap).
>
> N.B.: this change will cause some minor pixel diffs in the
> GPU results of the following GMs (and possibly more):
> matriximagefilter, matrixconvolution, imagefiltersscaled,
> lighting, imagemagnifier, filterfastbounds,
> complexclip_aa_Layer_invert, complexclip_aa_layer,
> complexclip_bw_layer_invert, complexclip_bw_layer.
>
> BUG=skia:3532
>
> Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9
>
> Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641
>
> Committed: https://skia.googlesource.com/skia/+/46112cf2a7c7307f1c9eebb5f881cbda15aa460c

TBR=bsalomon@google.com,reed@chromium.org,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3532

Review URL: https://codereview.chromium.org/1057693002
2015-04-01 15:53:13 -07:00
senorblanco
46112cf2a7 Implement approx-match support in image filter saveLayer() offscreen.
Currently, the GPU-side image filter implementation creates
exact-match textures for the offscreen backing stores for
saveLayer().  This is because several filters have GPU
implementations which depend on the texture coordinates
being 0..1.

The fix is three-fold:

1) Store the actual requested size in the SkGpuDevice, so
that when wrapping it in an SkBitmap for passing to
filterImage(), we can give it the original size.
2) Fix the filters (SkMagnifierImageFilter,
SkLightingImageFilter, SkMatrixConvolutionImageFilter,
SkMatrixImageFilter) whose GPU implementation depends on
0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().

For the lighting filters, there were two bugs which were
cancelling each other out: the sobel filter matrix was
being computed upside down, but then we'd negate the
resulting normal. This worked fine in the exact-match case,
but in the approx-match case we'd sample garbage along
the edge pixels. Also, we never implemented the edge pixels
according to spec in the GPU case. It requires a
different fragment shader for each edge of the nine-patch,
which meant we couldn't use asFragmentProcessor(), and had
to implement the drawing via a filterImageGPU() override.
In order to avoid polluting the public API, I inserted a
new base class, SkLightingImageFilterInternal above
Sk[Diffuse|Specular]LightingImageFilter to handle the
implementation.

For the SkMatrixConvolutionImageFilter, it seems the
GLSL clamp() function occasionally returns values outside
the clamped range, resulting in access of garbage
texels even in GL_NEAREST. The fix here is to clamp to a
rect inset by half a texel. There was also a bug in
the unpremultiply step when fConvolveAlpha is false.

For SkMatrixImageFilter, the fix was to make the generic
draw path be more careful about when to use texture domain.
If the bitmap already has a texture, use texture domain
if the srcRect is smaller than the entire texture (not
the entire bitmap).

N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.

BUG=skia:3532

Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9

Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641

Review URL: https://codereview.chromium.org/1034733002
2015-04-01 14:17:14 -07:00
rmistry
7c0273f107 Revert of Implement approx-match support in image filter saveLayer() offscreen. (patchset #27 id:510001 of https://codereview.chromium.org/1034733002/)
Reason for revert:
Looks like this change is causing layout test failures which is blocking Skia's DEPS roll into Chromium:
https://codereview.chromium.org/1050563002/
https://codereview.chromium.org/1043133005/
https://codereview.chromium.org/1048273002/

Reverting to see if this fixes the DEPS roll.

Original issue's description:
> Implement approx-match support in image filter saveLayer() offscreen.
>
> Currently, the GPU-side image filter implementation creates
> exact-match textures for the offscreen backing stores for
> saveLayer().  This is because several filters have GPU
> implementations which depend on the texture coordinates
> being 0..1.
>
> The fix is three-fold:
>
> 1) Store the actual requested size in the SkGpuDevice, so
> that when wrapping it in an SkBitmap for passing to
> filterImage(), we can give it the original size.
> 2) Fix the filters (SkMagnifierImageFilter,
> SkLightingImageFilter) whose GPU implementation depends on
> 0..1 texture coordinates.
> 3) Remove the exception for GPU-side image filters in
> SkCanvas::internalSaveLayer().
>
> For the lighting filters, there were two bugs which were
> cancelling each other out: the sobel filter matrix was
> being computed upside down, but then we'd negate the
> resulting normal. This worked fine in the exact-match case,
> but in the approx-match case we'd sample garbage along
> the edge pixels. Also, we never implemented the edge pixels
> according to spec in the GPU case. It requires a
> different fragment shader for each edge of the nine-patch,
> which meant we couldn't use asFragmentProcessor(), and had
> to implement the drawing via a filterImageGPU() override.
> In order to avoid polluting the public API, I inserted a
> new base class, SkLightingImageFilterInternal above
> Sk[Diffuse|Specular]LightingImageFilter to handle the
> implementation.
>
> N.B.: this change will cause some minor pixel diffs in the
> GPU results of the following GMs (and possibly more):
> matriximagefilter, matrixconvolution, imagefiltersscaled,
> lighting, imagemagnifier, filterfastbounds,
> complexclip_aa_Layer_invert, complexclip_aa_layer,
> complexclip_bw_layer_invert, complexclip_bw_layer.
>
> BUG=skia:3532
>
> Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9
>
> Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641

TBR=bsalomon@google.com,reed@chromium.org,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3532

Review URL: https://codereview.chromium.org/1057443003
2015-04-01 04:19:45 -07:00
senorblanco
f5f8518fe0 Implement approx-match support in image filter saveLayer() offscreen.
Currently, the GPU-side image filter implementation creates
exact-match textures for the offscreen backing stores for
saveLayer().  This is because several filters have GPU
implementations which depend on the texture coordinates
being 0..1.

The fix is three-fold:

1) Store the actual requested size in the SkGpuDevice, so
that when wrapping it in an SkBitmap for passing to
filterImage(), we can give it the original size.
2) Fix the filters (SkMagnifierImageFilter,
SkLightingImageFilter) whose GPU implementation depends on
0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().

For the lighting filters, there were two bugs which were
cancelling each other out: the sobel filter matrix was
being computed upside down, but then we'd negate the
resulting normal. This worked fine in the exact-match case,
but in the approx-match case we'd sample garbage along
the edge pixels. Also, we never implemented the edge pixels
according to spec in the GPU case. It requires a
different fragment shader for each edge of the nine-patch,
which meant we couldn't use asFragmentProcessor(), and had
to implement the drawing via a filterImageGPU() override.
In order to avoid polluting the public API, I inserted a
new base class, SkLightingImageFilterInternal above
Sk[Diffuse|Specular]LightingImageFilter to handle the
implementation.

N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.

BUG=skia:3532

Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9

Review URL: https://codereview.chromium.org/1034733002
2015-03-31 08:35:16 -07:00
mtklein
0340df5b36 back to Sk4f for SkPMColor
#floats

BUG=skia:
BUG=skia:3592

Review URL: https://codereview.chromium.org/1047823002
2015-03-31 08:17:00 -07:00
reed
005b84ec1c clamp matrix-translate before converting to pmcolor
.. thanks to https://codereview.chromium.org/1032593003/ layout failures

BUG=skia:

Review URL: https://codereview.chromium.org/1041203004
2015-03-30 13:40:30 -07:00
mtklein
c9adb05b64 Refactor Sk2x<T> + Sk4x<T> into SkNf<N,T> and SkNi<N,T>
The primary feature this delivers is SkNf and SkNd for arbitrary power-of-two N.  Non-specialized types or types larger than 128 bits should now Just Work (and we can drop in a specialization to make them faster).  Sk4s is now just a typedef for SkNf<4, SkScalar>; Sk4d is SkNf<4, double>, Sk2f SkNf<2, float>, etc.

This also makes implementing new specializations easier and more encapsulated.  We're now using template specialization, which means the specialized versions don't have to leak out so much from SkNx_sse.h  and SkNx_neon.h.

This design leaves us room to grow up, e.g to SkNf<8, SkScalar> == Sk8s, and to grown down too, to things like SkNi<8, uint16_t> == Sk8h.

To simplify things, I've stripped away most APIs (swizzles, casts, reinterpret_casts) that no one's using yet.  I will happily add them back if they seem useful.

You shouldn't feel bad about using any of the typedef Sk4s, Sk4f, Sk4d, Sk2s, Sk2f, Sk2d, Sk4i, etc.  Here's how you should feel:
  - Sk4f, Sk4s, Sk2d: feel awesome
  - Sk2f, Sk2s, Sk4d: feel pretty good

No public API changes.
TBR=reed@google.com

BUG=skia:3592

Review URL: https://codereview.chromium.org/1048593002
2015-03-30 10:50:27 -07:00
senorblanco
06d3d682b4 Revert "Implement approx-match support in image filter saveLayer() offscreen."
This reverts commit b97dafefe6.

SkLightingImageFilter boundaries are incorrect (see GM:lighting).

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1048583002
2015-03-28 14:50:05 -07:00
senorblanco
b97dafefe6 Implement approx-match support in image filter saveLayer() offscreen.
Currently, the GPU-side image filter implementation creates exact-match
textures for the offscreen backing stores for saveLayer().  This is
because several filters have GPU implementations which depend on the
texture coordinates being 0..1.

The fix is three-fold:

1) Store the actual requested size in the SkGpuDevice, so that when
wrapping it in an SkBitmap for passing to filterImage(), we can give
it the original size.
2) Fix the filters (SkMagnifierImageFilter, more TBD) whose GPU
implementation depends on 0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().

N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.

BUG=skia:3532

Review URL: https://codereview.chromium.org/1034733002
2015-03-28 13:43:14 -07:00
mtklein
36352bf5e3 C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
NOPRESUBMIT=true

BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002

Review URL: https://codereview.chromium.org/1037793002
2015-03-25 18:17:32 -07:00
reed
816d6c78a5 enable color-matrix-floats again, watching arm64 bots
BUG=skia:
TBR=mtklein@google.com

Review URL: https://codereview.chromium.org/1035493002
2015-03-24 10:04:38 -07:00
reed
62a320c8d4 Revert of Revert of remove colorfilter native-565 support. complicating w/ no real value. (patchset #1 id:1 of https://codereview.chromium.org/1022673007/)
Reason for revert:
fix for chrome has landed...

Original issue's description:
> Revert of remove colorfilter native-565 support. complicating w/ no real value. (patchset #2 id:20001 of https://codereview.chromium.org/1015533011/)
>
> Reason for revert:
> skia/ext/benchmarking_canvas.cc references HasFilter16 :(
>
> Original issue's description:
> > remove colorfilter native-565 support. complicating w/ no real value.
> >
> > BUG=skia:
> > TBR=
> >
> > Committed: https://skia.googlesource.com/skia/+/2151353d161fe389cdc0db62cfe1932c7680f710
>
> TBR=reed@chromium.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/92b47c49016749249ff8521e424c4373b4a74241

TBR=reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1016103004
2015-03-24 06:35:23 -07:00
reed
92b47c4901 Revert of remove colorfilter native-565 support. complicating w/ no real value. (patchset #2 id:20001 of https://codereview.chromium.org/1015533011/)
Reason for revert:
skia/ext/benchmarking_canvas.cc references HasFilter16 :(

Original issue's description:
> remove colorfilter native-565 support. complicating w/ no real value.
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/2151353d161fe389cdc0db62cfe1932c7680f710

TBR=reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1022673007
2015-03-24 05:18:09 -07:00
reed
b67eb2f9b9 Revert "Revert of impl colormatrix w/ floats (patchset #7 id:120001 of https://codereview.chromium.org/967943002/)"
disabled for the momment -- need to understand arm64 glitches

This reverts commit 374a4c3b74.

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1028403002
2015-03-24 04:13:45 -07:00
reed
2151353d16 remove colorfilter native-565 support. complicating w/ no real value.
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1015533011
2015-03-24 03:50:22 -07:00
reed
8d1a97e044 Revert of correct reporting of kAlphaUnchanged_Flag in ModeFilter (patchset #1 id:1 of https://codereview.chromium.org/1033583002/)
Reason for revert:
reverting experiment. need to rebaseilne layouttest

svg/css/text-gradient-shadow.svg

Original issue's description:
> correct reporting of kAlphaUnchanged_Flag in ModeFilter
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/afced66b508ac4cd3616e2f707db27b7d6f670e1

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1026313002
2015-03-24 03:48:27 -07:00
reed
afced66b50 correct reporting of kAlphaUnchanged_Flag in ModeFilter
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1033583002
2015-03-23 20:05:04 -07:00
reed
374a4c3b74 Revert of impl colormatrix w/ floats (patchset #7 id:120001 of https://codereview.chromium.org/967943002/)
Reason for revert:
Arm64 seems to be having glitches :(

See gm:colormatrix on Arm64/TegraK1/Nexus9

last square should be all white, but it has stripes

Original issue's description:
> impl colormatrix w/ floats
>
> this needs to land first https://codereview.chromium.org/1031713003
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/7971def11be91ed08eae7107b372322d24e67544

TBR=mtklein@google.com,caryclark@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1030743003
2015-03-23 18:52:57 -07:00
reed
7971def11b impl colormatrix w/ floats
this needs to land first https://codereview.chromium.org/1031713003

BUG=skia:

Review URL: https://codereview.chromium.org/967943002
2015-03-23 14:35:25 -07:00
senorblanco
8c874eee94 Move SkMatrixImageFilter into core, and add a factory fn for it.
BUG=skia:

Review URL: https://codereview.chromium.org/1011273003
2015-03-20 06:38:17 -07:00
senorblanco
24e06d5244 Remove uniqueID from all filter serialization.
(This is essentially a revert of https://codereview.chromium.org/503833002/.)

This was necessary back when SkPaint was flattened even for in-process use. Now that we only flatten SkPaint for cross-process use, there's no need to serialize UniqueIDs.

Note: SkDropShadowImageFilter is being constructed with a croprect and UniqueID (of 0) in Blink. I've made the uniqueID param default to 0 temporarily, until this rolls in and Blink can be changed. (Blink can't be changed first, since unlike the other filters, there's no constructor that takes a cropRect but not a uniqueID.)

BUG=skia:

Review URL: https://codereview.chromium.org/1019493002
2015-03-18 12:11:33 -07:00
reed
93a1215fe0 SkPaint::FilterLevel -> SkFilterQuality
clone (+rebase) of https://codereview.chromium.org/1009183002/

BUG=skia:
TBR=scroggo@google.com

Review URL: https://codereview.chromium.org/1014533004
2015-03-16 10:08:34 -07:00
reed
11fa2247b7 some utils for rect and matrix
BUG=skia:

Review URL: https://codereview.chromium.org/1003813003
2015-03-13 06:08:28 -07:00
joshualitt
d5b98404ec fix for valgrind preAbandonGpuContext
NOTREECHECKS=true

BUG=skia:

Review URL: https://codereview.chromium.org/997923002
2015-03-11 09:11:19 -07:00
reed
cedc36f18b Use ComposColorFilter to collaps hierarchy (when possible).
Clarify asColorFilter ...
1. Rename to isColorFilterNode for DAG reduction
2. Add asAColorFilter for removing the imagefilter entirely (future use-case)

Need layouttest rebaseline suppression before this can land in chrome...
https://codereview.chromium.org/984023004/

BUG=skia:

Review URL: https://codereview.chromium.org/982933002
2015-03-08 04:42:52 -07:00
reed
5c518a8622 Revert of check for inputs before reporting asColorFilter (patchset #7 id:110001 of https://codereview.chromium.org/967833003/)
Reason for revert:
Need to suppress these for rebaselining, so reverting for now.

Regressions: Unexpected image-only failures (5)
  css3/filters/effect-brightness-clamping-hw.html [ ImageOnlyFailure ]
  css3/filters/effect-combined-hw.html [ ImageOnlyFailure ]
  virtual/slimmingpaint/css3/filters/effect-brightness-clamping-hw.html [ ImageOnlyFailure ]
  virtual/slimmingpaint/css3/filters/effect-combined-hw.html [ ImageOnlyFailure ]

Original issue's description:
> Use ComposeColorFilter in factory to collapse consecutive filters (when possible).
> Change asColorFilter to reflect its reliance on the new factory behavior.
>
> patch from issue 967143002 at patchset 80001 (http://crrev.com/967143002#ps80001)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/dac843bf046c2cd79fd955cb177aee241d7a4b0c

TBR=senorblanco@chromium.org,robertphillips@google.com,bsalomon@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/978923005
2015-03-05 14:47:29 -08:00
djsollen
961707f384 Remove SkPorterDuff now that Android has been updated.
BUG=skia:3178

Review URL: https://codereview.chromium.org/983743003
2015-03-05 12:42:29 -08:00
reed
dac843bf04 Use ComposeColorFilter in factory to collapse consecutive filters (when possible).
Change asColorFilter to reflect its reliance on the new factory behavior.

patch from issue 967143002 at patchset 80001 (http://crrev.com/967143002#ps80001)

BUG=skia:

Review URL: https://codereview.chromium.org/967833003
2015-03-05 10:22:20 -08:00
bsalomon
ea8b55db88 simplify logic in SkPerliNoiseShader for GPU when constant color
BUG=skia:3488

Review URL: https://codereview.chromium.org/974183002
2015-03-04 11:03:52 -08:00
reed
01849ac16a disable chatting debugf
BUG=skia:
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/974883005
2015-03-04 07:51:37 -08:00
reed
cff10b21a9 change colorfilter to return an array of frag processors
BUG=skia:

Review URL: https://codereview.chromium.org/973593002
2015-03-03 06:41:45 -08:00
reed
8a8d841d48 add virtuals to optimize composing colorfilters
BUG=skia:

Review URL: https://codereview.chromium.org/968993004
2015-03-02 13:46:03 -08:00
reed
db873d8677 add compose-colorfilter
now with serialization registration

This reverts commit 5bd055c038.

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/970753002
2015-03-01 19:53:47 -08:00
joshualitt
5f5a8d7599 adding preabandon flag to DM
BUG=skia:

Review URL: https://codereview.chromium.org/929243004
2015-02-25 14:09:46 -08:00
joshualitt
570d2f81a6 I'd really like to land this before the branch so speedy reviews are appreciated.
BUG=skia:

Committed: https://skia.googlesource.com/skia/+/586d5d640b19860dfbbd903a5188da1bbbe87336

Review URL: https://codereview.chromium.org/936943002
2015-02-25 13:19:48 -08:00
joshualitt
2907059d0e Revert of Pass clip to context (patchset #8 id:180001 of https://codereview.chromium.org/936943002/)
Reason for revert:
Strange blur problems on nexus 5

Original issue's description:
> I'd really like to land this before the branch so speedy reviews are appreciated.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/586d5d640b19860dfbbd903a5188da1bbbe87336

TBR=jvanverth@google.com,senorblanco@google.com,bsalomon@google.com,senorblanco@chromium.org,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/956083002
2015-02-25 13:04:44 -08:00
joshualitt
586d5d640b I'd really like to land this before the branch so speedy reviews are appreciated.
BUG=skia:

Review URL: https://codereview.chromium.org/936943002
2015-02-25 11:21:21 -08:00
egdaniel
0bdeec9640 Remove canApplyCoverage from XP and all related functions in gpu code.
BUG=skia:

Review URL: https://codereview.chromium.org/919683002
2015-02-23 12:12:54 -08:00
bsalomon
6bc1b5fab8 Dynamically create stencil buffer when needed.
Review URL: https://codereview.chromium.org/938383004
2015-02-23 09:06:38 -08:00
reed
f7f79d2a6e remove dead code from sampleapp, trim bad asserts
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/948693002
2015-02-21 09:03:21 -08:00
bsalomon
f99e961f55 Allow resources' unique keys to be changed.
Review URL: https://codereview.chromium.org/938943002
2015-02-19 08:24:16 -08:00
bsalomon
8718aafec2 Rename GrContentKey to GrUniqueKey
Review URL: https://codereview.chromium.org/940463006
2015-02-19 07:24:21 -08:00
joshualitt
25d9c15408 Pass Rendertarget into context.
Adding Jim for text context stuff, and Steven for image blur stuff.

BUG=skia:

Review URL: https://codereview.chromium.org/939623005
2015-02-18 12:29:52 -08:00
egdaniel
3ad6570e94 Use dst copies in porter duffer XP to correctly render certain blends.
BUG=skia:

Committed: https://skia.googlesource.com/skia/+/997c6358d94e188b1a7b89a4f86e24cbe0f5a164

Review URL: https://codereview.chromium.org/914003003
2015-02-17 11:15:47 -08:00
egdaniel
b197b8ff31 Use SkXfermode as public facing enum for GrPorterDuffXP
BUG=skia:

Review URL: https://codereview.chromium.org/926593005
2015-02-17 07:34:43 -08:00
egdaniel
2b816bacc0 Revert of Use dst copies in porter duffer XP to correctly render certain blends. (patchset #4 id:60001 of https://codereview.chromium.org/914003003/)
Reason for revert:
Failing GLProgramTest passing in stupid coeffs

Original issue's description:
> Use dst copies in porter duffer XP to correctly render certain blends.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/997c6358d94e188b1a7b89a4f86e24cbe0f5a164

TBR=bsalomon@google.com,joshualitt@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/923153003
2015-02-13 11:07:54 -08:00
egdaniel
997c6358d9 Use dst copies in porter duffer XP to correctly render certain blends.
BUG=skia:

Review URL: https://codereview.chromium.org/914003003
2015-02-13 10:23:19 -08:00
ajuma
5788faaa2a Fix SkComposeImageFilter's bounds computation and offset handling
This makes SkComposeImageFilter::computeFastBounds compose its
filters' bounds (rather than falling back to
SkImageFilter::computeFastBounds, which takes the union of the bounds).

This also makes SkComposeImageFilter::onFilterImage correctly handle
an offset produced when applying the inner filter; such offsets were
previously ignored.

BUG=chromium:453924

Review URL: https://codereview.chromium.org/908273002
2015-02-13 09:05:47 -08:00
egdaniel
e36914cb20 Pass in ProcOptInfos into willNeedDstCopy on XPs
BUG=skia:

Review URL: https://codereview.chromium.org/912413002
2015-02-13 09:00:33 -08:00
joshualitt
dd2198701b fix for uniform view matrix being uploaded but not used
As discussed, I'll follow this up by removing localmatrix/uniform view matrix from the base classe

BUG=skia:

Review URL: https://codereview.chromium.org/920933002
2015-02-12 14:48:42 -08:00
egdaniel
41d4f09356 Move GrXferProcessor subclasses into cpp files
BUG=skia:

Review URL: https://codereview.chromium.org/860383007
2015-02-09 07:51:00 -08:00
bsalomon
d0423587ac One createTexture function, attempt to recycle scratch in createTexture.
Review URL: https://codereview.chromium.org/864383003
2015-02-06 08:49:24 -08:00
bsalomon
50785a3d10 Revert of Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #1 id:1 of https://codereview.chromium.org/901663007/)
Reason for revert:
The revert didn't help the 10.9 bot. Unreverting by reverting the revert (which is basically relanding the original patch which itself was a revert of a revert). Revert.

Original issue's description:
> Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #11 id:200001 of https://codereview.chromium.org/885923002/)
>
> Reason for revert:
> Testing to see if reverting fixes 10.9 bots.
>
> Original issue's description:
> > Move DstCopy on gpu into the GrXferProcessor.
> >
> > BUG=skia:
> >
> > Committed: https://skia.googlesource.com/skia/+/74a11753604768bf461b80cabb66060e8564d82c
> >
> > Committed: https://skia.googlesource.com/skia/+/5e1378d0e075a323144ba14e0a4cbcca35eccc69
>
> TBR=joshualitt@google.com,egdaniel@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/21b2c53218ab25f4268e3992e51d916076a2a7ee

TBR=joshualitt@google.com,egdaniel@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/873723009
2015-02-06 07:02:37 -08:00
bsalomon
21b2c53218 Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #11 id:200001 of https://codereview.chromium.org/885923002/)
Reason for revert:
Testing to see if reverting fixes 10.9 bots.

Original issue's description:
> Move DstCopy on gpu into the GrXferProcessor.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/74a11753604768bf461b80cabb66060e8564d82c
>
> Committed: https://skia.googlesource.com/skia/+/5e1378d0e075a323144ba14e0a4cbcca35eccc69

TBR=joshualitt@google.com,egdaniel@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/901663007
2015-02-05 14:18:05 -08:00
egdaniel
5e1378d0e0 Move DstCopy on gpu into the GrXferProcessor.
BUG=skia:

Committed: https://skia.googlesource.com/skia/+/74a11753604768bf461b80cabb66060e8564d82c

Review URL: https://codereview.chromium.org/885923002
2015-02-05 11:11:13 -08:00
egdaniel
f162012503 Fix casting bug in GrArithmeticXP
BUG=skia:

Review URL: https://codereview.chromium.org/858373006
2015-02-04 09:22:33 -08:00
reed
b0df8be137 return reference to cache instead of copying the mask
BUG=437128

Review URL: https://codereview.chromium.org/889303005
2015-02-04 09:07:17 -08:00