Commit Graph

389 Commits

Author SHA1 Message Date
Chris Dalton
fe199b7d51 Add postFlush call to GrOnFlushCallbackObject
Adds a new postFlush method and renames the class to
GrOnFlushCallbackObject. Also removes the ref counting in favor of
making the callback object a purely virtual interface. ref/unref on the
callback interface would conflict with existing ref/unref methods on the
subclass. It is now the caller’s responsibility to ensure the lifetime
of the callback is tied to that of the context.

Bug: skia:
Change-Id: I2fc1f98c700032e296a36f3a9a09c0753ab47aea
Reviewed-on: https://skia-review.googlesource.com/15463
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-05 15:53:36 +00:00
Greg Daniel
207282eb5a Make GrBackendTexture take Gr*Info refs in ctor, and copy them.
Bug: skia:
Change-Id: Ic05d3384fa07560fc18c52bb8ae03541a72515f7
Reviewed-on: https://skia-review.googlesource.com/14374
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-02 14:08:28 +00:00
Greg Daniel
bcf612b5d0 Revert "Revert "Plumb the use of GrBackendRenderTarget throughout Skia""
This reverts commit e3bd422faf.

Reason for revert: Pre-req changes have all landed in other projects at this point.

Original change's description:
> Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
> 
> This reverts commit fdd77daedb.
> 
> Reason for revert: Apparently I have a few more build files to update before this can land.
> 
> Original change's description:
> > Plumb the use of GrBackendRenderTarget throughout Skia
> > 
> > Bug: skia:
> > Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> > Reviewed-on: https://skia-review.googlesource.com/14148
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > 
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
> Reviewed-on: https://skia-review.googlesource.com/14531
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Ib7ab94aada8a7cb80fe38f24daf32f9208c5b169
Reviewed-on: https://skia-review.googlesource.com/14826
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-05-01 14:14:50 +00:00
Brian Osman
dc87c95382 Combine GPU flush with semaphore API
Bug: skia:
Change-Id: I5f388760d43b19755b2767d95d32065f6d0f926e
Reviewed-on: https://skia-review.googlesource.com/14646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-04-28 18:25:37 +00:00
Greg Daniel
e3bd422faf Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
This reverts commit fdd77daedb.

Reason for revert: Apparently I have a few more build files to update before this can land.

Original change's description:
> Plumb the use of GrBackendRenderTarget throughout Skia
> 
> Bug: skia:
> Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> Reviewed-on: https://skia-review.googlesource.com/14148
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
Reviewed-on: https://skia-review.googlesource.com/14531
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-27 18:48:19 +00:00
Greg Daniel
fdd77daedb Plumb the use of GrBackendRenderTarget throughout Skia
Bug: skia:
Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
Reviewed-on: https://skia-review.googlesource.com/14148
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-27 18:15:38 +00:00
Greg Daniel
ec6ae52168 Use system Vulkan headers except when no building with vulkan support
We now will always use the system vulkan.h files whenever we are building
with vulkan. With non vulkan builds we use our checked in header to so
that we can get the needed symbols for compiling.

Bug: skia:
Change-Id: I352a3e007b33c575cefcfd6752db0b3b12b86a16
Reviewed-on: https://skia-review.googlesource.com/14270
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-04-25 18:30:37 +00:00
Brian Salomon
c1889823de Add new GrVkBackendContext::Create explicitly requiring vk proc getters
Also remove the feature of GrVkGpu that creates the instance/device if the client doesn't provide one.

Change-Id: Ie617313b6c684ed355333a475b80d0aae7e3a026
Reviewed-on: https://skia-review.googlesource.com/14261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-04-24 21:29:44 +00:00
Brian Osman
80be240001 Enable fence sync support in ES3 test contexts
This (only?) affects ANGLE. Other ES platforms typically go through
EGLGLTestContext, which manually instantiates an EGLFenceSync.

In general, though, ES3 requires this API, so this is safe. Should give us
more accurate (and much less spammy) output from ES3 ANGLE performance
testing.

Bug: skia:
Change-Id: I10a608d21092aaffa4ab76e4b3d2f6e9c5cf09bb
Reviewed-on: https://skia-review.googlesource.com/14063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-04-21 19:39:16 +00:00
Greg Daniel
7ef28f35a2 Revert "Revert "Plumb GrBackendTexture throughout skia.""
This reverts commit 7fa5c31c2c.

Reason for revert: Relanding this change now that other fixes have landed.

Original change's description:
> Revert "Plumb GrBackendTexture throughout skia."
> 
> This reverts commit 7da62b9059.
> 
> Reason for revert: fix android roll
> 
> Original change's description:
> > Plumb GrBackendTexture throughout skia.
> > 
> > Bug: skia:
> > Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875
> > Reviewed-on: https://skia-review.googlesource.com/13645
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > 
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,stani@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: I5cb8763cc837c83ebc6d10366fe2dd3efe35fb89
> Reviewed-on: https://skia-review.googlesource.com/13773
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,stani@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I92bc074e4fe37fa5c83186afadc472c03802e8f2
Reviewed-on: https://skia-review.googlesource.com/13975
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-20 17:17:43 +00:00
Greg Daniel
c819e66993 Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.

Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.

This is a reland of the reverted cl: https://skia-review.googlesource.com/13804

Bug: skia:
Change-Id: I9023e80e60d2f2ebbdc8e794ec46d6f5c5c7c917
Reviewed-on: https://skia-review.googlesource.com/13874
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-20 13:09:27 +00:00
Greg Daniel
5238f994bf Revert "Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h"
This reverts commit 3a3bc42b7d.

Reason for revert: still breaking android

Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
> 
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
> 
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
> 
> This is a reupload of CL: https://skia-review.googlesource.com/13651
> 
> Bug: skia:
> Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
> Reviewed-on: https://skia-review.googlesource.com/13804
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> 

TBR=djsollen@google.com,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ic595e32005761170156499cfb6efc1acfce96001
Reviewed-on: https://skia-review.googlesource.com/13806
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-19 14:44:47 +00:00
Greg Daniel
3a3bc42b7d Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.

Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.

This is a reupload of CL: https://skia-review.googlesource.com/13651

Bug: skia:
Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
Reviewed-on: https://skia-review.googlesource.com/13804
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-19 13:58:52 +00:00
Greg Daniel
df07ddd1f0 Revert "Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h"
This reverts commit edbb7d8860.

Reason for revert: breaking android

Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
> 
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
> 
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
> 
> Bug: skia:
> Change-Id: I674a253308596dc75bd23574984ae933923679f9
> Reviewed-on: https://skia-review.googlesource.com/13651
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> 

TBR=mtklein@chromium.org,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I179647e6ae213b1b17a9c42ced5e98c6599b96c2
Reviewed-on: https://skia-review.googlesource.com/13774
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-19 01:22:52 +00:00
Stan Iliev
7fa5c31c2c Revert "Plumb GrBackendTexture throughout skia."
This reverts commit 7da62b9059.

Reason for revert: fix android roll

Original change's description:
> Plumb GrBackendTexture throughout skia.
> 
> Bug: skia:
> Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875
> Reviewed-on: https://skia-review.googlesource.com/13645
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,stani@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I5cb8763cc837c83ebc6d10366fe2dd3efe35fb89
Reviewed-on: https://skia-review.googlesource.com/13773
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2017-04-19 00:23:50 +00:00
Greg Daniel
7da62b9059 Plumb GrBackendTexture throughout skia.
Bug: skia:
Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875
Reviewed-on: https://skia-review.googlesource.com/13645
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-04-18 21:55:10 +00:00
Greg Daniel
edbb7d8860 Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.

Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.

Bug: skia:
Change-Id: I674a253308596dc75bd23574984ae933923679f9
Reviewed-on: https://skia-review.googlesource.com/13651
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-04-18 19:35:22 +00:00
Chris Dalton
59163ba06c Access EGL_KHR_fence_sync via eglGetProcAddress
Bug: skia:6497
Change-Id: Icf04de6b1facc94e8c45085575cb45189c6c649c
Reviewed-on: https://skia-review.googlesource.com/13306
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-04-13 13:28:03 +00:00
Robert Phillips
a90aa2bfd4 consolidate read/writePixels in GrSurfaceContext
Change-Id: I118fcd49990597d4dfea92efd3f9d99e52fdbfab
Reviewed-on: https://skia-review.googlesource.com/11481
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-04-10 12:56:33 +00:00
Robert Phillips
bf25d433f4 Make GrCopySurfaceOp friendlier to GrSurfaceProxy (take 2)
Reland of: https://skia-review.googlesource.com/c/11325/ (Make GrCopySurfaceOp friendlier to GrSurfaceProxy)

Change-Id: Ibe7312cebe7793af5803353a1499fbe7874c558f
Reviewed-on: https://skia-review.googlesource.com/11780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-04-07 15:33:58 +00:00
Robert Phillips
9a121cc6ad Revert "Make GrCopySurfaceOp friendlier to GrSurfaceProxy"
This reverts commit d7cda9a6f0.

Reason for revert: Tegra3!!!!

Original change's description:
> Make GrCopySurfaceOp friendlier to GrSurfaceProxy
> 
> Change-Id: Iba8c068bd96ab154d466e485a9db31dd552138de
> Reviewed-on: https://skia-review.googlesource.com/11325
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Idc31d469d94e6e2772ee5714987b3a05bb902d88
Reviewed-on: https://skia-review.googlesource.com/11580
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-04-06 21:17:26 +00:00
Robert Phillips
d7cda9a6f0 Make GrCopySurfaceOp friendlier to GrSurfaceProxy
Change-Id: Iba8c068bd96ab154d466e485a9db31dd552138de
Reviewed-on: https://skia-review.googlesource.com/11325
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-04-06 20:03:40 +00:00
Brian Salomon
e14bd80db0 Move GrPipelineBuilder into GrRenderTargetContext::addLegacyDrawOp
This makes the legacy code use GrProcessorSet::Analysis in the same manner as the non-GrLegacyMeshDrawOps which enables changes to how analysis works.

Change-Id: I8171e285ac8930beb3ac33cd3c4ee88f217b9e40
Reviewed-on: https://skia-review.googlesource.com/11205
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-04-04 19:46:18 +00:00
Eric Karl
744808823f Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.

This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.

Bug: 658277
Change-Id: If4489ac3192dcf6f9996494c63821279721d0a12
Reviewed-on: https://skia-review.googlesource.com/11141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-04-04 17:26:38 +00:00
Brian Salomon
d3ccb0a37f Move pipeline handling out of GrMeshDrawOp.
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.

The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.

Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-04-03 15:13:48 +00:00
Mike Klein
ec61785bbb Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
This reverts commit d58f040532.

Reason for revert: tests/BlendTest is failing on the Nexus Player:

https://chromium-swarm.appspot.com/task?id=353ffc638e202210
https://chromium-swarm.appspot.com/task?id=353ff5e35819ab10



Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
> 
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
> 
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
> 
> Bug: 658277
> Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
> Reviewed-on: https://skia-review.googlesource.com/10941
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I0fd6ca95bbc342f21978783b0103073179017795
Reviewed-on: https://skia-review.googlesource.com/11016
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-04-01 01:54:05 +00:00
Eric Karl
d58f040532 Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.

This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.

Bug: 658277
Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
Reviewed-on: https://skia-review.googlesource.com/10941
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-04-01 01:22:45 +00:00
Brian Salomon
84eef5154b Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
This reverts commit e0ff6ab272.

Reason for revert: a bunch of bots failed.

Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
> 
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
> 
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
> 
> Bug: 658277
> Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
> Reviewed-on: https://skia-review.googlesource.com/10247
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I7fbd6c2652fe71c707d3120b035e0365fbc7fa66
Reviewed-on: https://skia-review.googlesource.com/10920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-31 12:08:24 +00:00
Eric Karl
e0ff6ab272 Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.

This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.

Bug: 658277
Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
Reviewed-on: https://skia-review.googlesource.com/10247
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-03-31 02:13:05 +00:00
Mike Klein
b338484d23 quiet some annoying logging in unit tests
Noticed all these while adding some unit test support to ok.

Change-Id: Ie33b96da95840628657211cb28b2134fd314a48a
Reviewed-on: https://skia-review.googlesource.com/10202
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-03-27 19:16:59 +00:00
Brian Salomon
d3b65972aa Mark overridden destructors with 'override' and remove 'virtual'
This silences a new warning in clang 5.0

Change-Id: Ieb5b75a6ffed60107c3fd16075d2ecfd515b55e8
Reviewed-on: https://skia-review.googlesource.com/10006
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-03-22 16:06:18 +00:00
Brian Salomon
6405e71279 Remove gpu configs that don't have explicit API.
DOCS_PREVIEW= https://skia.org/?cl=9871

Change-Id: I510473cf91d8bee38d1e33424b1ae7b30dc86968
Reviewed-on: https://skia-review.googlesource.com/9871
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-20 13:31:49 +00:00
Brian Osman
0b791f57c4 Remove ownership aruments from render target wrap functions
We never adopt render targets (just borrow them).

BUG=skia:

Change-Id: Ie899b814a7a81339a8735bbd7ad9facc66e580d7
Reviewed-on: https://skia-review.googlesource.com/9525
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-10 15:41:38 +00:00
Robert Phillips
b726d58efc Partially defer SkImage_Gpu
One of SkImageCacherator, GrBitmapTextureMaker, GrImageTextureMaker, GrTextureAdjuster, GrTextureProducer or SkImage has to take the first step. This is probably the least odd of the options.

Change-Id: Ie167034553451f4b3633a5a1548dbd4d75839b3d
Reviewed-on: https://skia-review.googlesource.com/9488
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-03-10 15:02:11 +00:00
Brian Salomon
649a3411f9 Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derived classes.
The first phase of deferring GrPipeline creation until flush will apply only to GrDrawOp subclasses that do not derive from GrMeshDrawOp. This change prepares for that by creating separate draw functions on GrRenderTargetContext for GrMeshDrawOp-derived ops. This is temporary and will incrementally be undone as pipeline-creation deferral rolls out to the GrMeshDrawOps in a later phase of this work.


Change-Id: I0f5b71fe913f3273cfe9e965f7d8bbe7f01ad0ef
Reviewed-on: https://skia-review.googlesource.com/9481
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-03-09 19:26:13 +00:00
Brian Osman
3b65598bce Make SkGr.h private and remove unused functions
BUG=skia:

Change-Id: I6699d00c5412ed9d9bf14b032a08b06b1c766bce
Reviewed-on: https://skia-review.googlesource.com/9398
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-08 20:55:21 +00:00
Robert Phillips
c013892711 Add a unique ID to GrOpLists and return it from GrRenderTargetContext::addDrawOp
This is to support the preFlush callbacks

Change-Id: I8513ea08b6516681566eceafa789b2ee7925ebce
Reviewed-on: https://skia-review.googlesource.com/9199
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-03-08 17:33:41 +00:00
Brian Salomon
467921e5e6 Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
This is currently done in GrOpList. However, it can trigger resource creation, which in turn can trigger a flush. In the future flushing may destroy the op list.

Change-Id: I21cb1e10060bf31c95431c0511fcfff637cd6498
Reviewed-on: https://skia-review.googlesource.com/9304
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-07 15:11:24 +00:00
Brian Osman
32342f032e Rebase and fix chromium
Combine texture provider and resource provider

Largely mechanical. Only three places that were calling createApprox
via texture provider (ie without flags), so that was simple.

BUG=skia:

Change-Id: I876367bcdc6a8db736deedab1028de1972015509
Reviewed-on: https://skia-review.googlesource.com/9176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-03-04 13:49:47 +00:00
Greg Daniel
6be3523885 Add support for Semaphores (gpu waiting on gpu) in Ganesh
BUG=skia:

Change-Id: I4324b65bc50a3dfd90372459899870d5f1952fdc
Reviewed-on: https://skia-review.googlesource.com/9120
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-03-02 01:14:01 +00:00
Robert Phillips
32f2818c9d Clean up/remove unused GrFragmentProcessor-derived ctors
This is the simple (i.e., non-TextureAdjuster) portion of: https://skia-review.googlesource.com/c/8823/ (Remove GrFragmentProcessor-derived class' GrTexture-based ctors)

Change-Id: I8f673ebe922e03c69473c18c166bcf818507c662
Reviewed-on: https://skia-review.googlesource.com/8997
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-02-28 22:07:05 +00:00
Brian Salomon
dac5f6bcbe Fix -Wshadow-field warnings
BUG=skia:

Change-Id: I44f1e11787eab88bdc5ed25c34ea802e9001d427
Reviewed-on: https://skia-review.googlesource.com/9083
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-28 21:49:28 +00:00
Brian Osman
2c2bc11aea Add GrExternalTextureData and SkCrossContextImageData
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.

SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.

Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.

Re-land of https://skia-review.googlesource.com/c/8529/

BUG=skia:

Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966
Reviewed-on: https://skia-review.googlesource.com/8960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-28 20:59:57 +00:00
Brian Osman
9eac2ea773 Fixes to shared context test API
Fixes a bug in Windows shared context creation, and makes the API
less fiddly.

BUG=skia:

Change-Id: Ia32b2e3b4816e0b8d7e9be92c22a182ca1393177
Reviewed-on: https://skia-review.googlesource.com/8965
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-27 02:29:24 +00:00
Brian Osman
aa1ab8905e Revert "Add GrExternalTextureData and SkCrossContextImageData"
This reverts commit 9ad1f92e2f.

Reason for revert: Breaking lots of bots

Original change's description:
> Add GrExternalTextureData and SkCrossContextImageData
> 
> GrExternalTextureData is an API for exporting the backend-specific
> information about a texture in a type-safe way, and without pointing
> into the GrTexture. The new detachBackendTexture API lets us release
> ownership of a texture to the client.
> 
> SkCrossContextImageData is the public API that lets clients upload
> textures on one thread/GrContext, then safely transfer ownership to
> another thread and GrContext for rendering.
> 
> Only GL is implemented/supported right now. Vulkan support requires
> that we add thread-safe memory pools, or otherwise transfer the
> actual memory block containing the texture to the new context.
> 
> BUG=skia:
> 
> Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
> Reviewed-on: https://skia-review.googlesource.com/8529
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,chinmaygarde@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: If27d1f4c3a169efb6533170f67a172664c0fe8ce
Reviewed-on: https://skia-review.googlesource.com/8955
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-24 17:28:03 +00:00
Brian Osman
9ad1f92e2f Add GrExternalTextureData and SkCrossContextImageData
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.

SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.

Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.

BUG=skia:

Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
Reviewed-on: https://skia-review.googlesource.com/8529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-02-24 16:09:33 +00:00
csmartdalton
008b9d80ab Add the ability to enable/disable GPU path renderers
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.

BUG=skia:

Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-02-22 20:29:56 +00:00
Brian Osman
12ab69540f Fix Mesa compile
BUG=skia:

Change-Id: Id532233537d18e6185a83681188aa73527b212a1
Reviewed-on: https://skia-review.googlesource.com/8842
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-22 14:20:25 +00:00
Brian Osman
60c774db3e Support shared GL contexts in GrContextFactory
Mostly plumbing, plus some minimal testing to make sure that
the platform APIs don't explode. I plan to add testing of
SkCrossContextImageData using this, which should verify that
textures are actually shared.

Also found a factory and some related code in the
CommandBuffer test context that was totally unused.
BUG=skia:

Change-Id: I05bbc22c4d1ef946b702a5cc7f67788785219c62
Reviewed-on: https://skia-review.googlesource.com/8808
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-22 13:32:56 +00:00
csmartdalton
e812d496aa Rename GrContextFactory::ContextOptions to ContextOverrides
Also changes the behavior of these flags to only override their             
corresponding context options when set, and to leave them unchanged    
when not set.  

BUG=skia:

Change-Id: I09f6be09997594fa888d9045dd4901354ef3f880
Reviewed-on: https://skia-review.googlesource.com/8780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-02-21 21:45:45 +00:00
Robert Phillips
72152831a0 Move GrDrawingManager pointer to GrSurfaceContext
Change-Id: Ic285b24b384bbf284cc680fe770433dd4d643833
Reviewed-on: https://skia-review.googlesource.com/7561
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-01-26 13:15:14 +00:00
Brian Salomon
7f9c29a887 Revert "Remove sentinal GLContext used in early days of Vulkan in our tools"
This reverts commit bfd97c5935.

Reason for revert: Windows bots crashing.

Original change's description:
> Remove sentinal GLContext used in early days of Vulkan in our tools
> 
> I've ran this through multiple variations of dm and nanobench on Linux
> and no longer see any crash/hangs. I forget what the original repo case
> for the bug was, but I'm at least not seeing it now with updated drivers.
> 
> BUG=skia:
> 
> Change-Id: I6b7129a4c4d67938baa35d2e2c720cb078fc4c18
> Reviewed-on: https://skia-review.googlesource.com/7441
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: I94a16b2b13d09182232061b0aebd0d58df96db8a
Reviewed-on: https://skia-review.googlesource.com/7453
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-01-24 22:22:17 +00:00
Greg Daniel
bfd97c5935 Remove sentinal GLContext used in early days of Vulkan in our tools
I've ran this through multiple variations of dm and nanobench on Linux
and no longer see any crash/hangs. I forget what the original repo case
for the bug was, but I'm at least not seeing it now with updated drivers.

BUG=skia:

Change-Id: I6b7129a4c4d67938baa35d2e2c720cb078fc4c18
Reviewed-on: https://skia-review.googlesource.com/7441
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-01-24 18:57:36 +00:00
Robert Phillips
77505da160 Remove GrTestTarget
Change-Id: I4d2e1aa54732ff75b44a197255035c0e04548219
Reviewed-on: https://skia-review.googlesource.com/7327
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-01-20 16:47:34 +00:00
Robert Phillips
c37e61455d Rename GrContext::getFontAtlas to getFontAtlas_ForTesting
A trivial change but it does better indicate the nature of the method

Change-Id: I44a0e77dba28df892f4200496d78797ed5fd37df
Reviewed-on: https://skia-review.googlesource.com/7331
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-01-20 15:54:54 +00:00
Brian Salomon
189098e709 Don't require GrPipelineBuilder to build GrPipeline
Change-Id: Ic978913aa9dd0811eac102755934d77b4853a568
Reviewed-on: https://skia-review.googlesource.com/7207
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-01-19 15:54:51 +00:00
Brian Salomon
82f4431915 Make GrPaints move their GrProcessor ownership into GrPipelineBuilder.
This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.

Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-11 19:56:48 +00:00
Brian Salomon
1090da6433 Add support for tagging GrUniqueKeys with a debug string
Change-Id: Ie7d56214fdee7a19a1e8ca3869e5e4d5e72cedf8
Reviewed-on: https://skia-review.googlesource.com/6632
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-01-06 17:54:03 +00:00
Brian Salomon
f833478191 Remove ref counting from GrOp.
Instead use std::unique_ptr to manage GrOp lifetime.

Change-Id: Ic1dc1e0ffd7254c3994221f498677af5bbf66a71
Reviewed-on: https://skia-review.googlesource.com/6479
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-01-03 15:22:16 +00:00
Brian Osman
3f375d055a Add skia_enable_discrete_gpu argument to GN
This forces all of our testing tools to run with the discrete GPU in
laptop systems that have that option.

BUG=skia:

Change-Id: Ibd7629d6de5f063cdf219b3c7469210af5085d90
Reviewed-on: https://skia-review.googlesource.com/6474
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-12-28 16:51:17 +00:00
Robert Phillips
22f4a1fd48 Remove getDevice_just_for_deprecated_compatibility_test()
BUG=skia:6067

Change-Id: I646e75f43bc77ea884b7fad7281bf0b684996bb9
Reviewed-on: https://skia-review.googlesource.com/6299
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2016-12-20 14:39:45 +00:00
Brian Salomon
2ee084e730 Rename GrBatchAtlas -> GrDrawOpAtlas.
Change-Id: I776f37e42dcab8b16535c48df9c405b1f211f6c9
Reviewed-on: https://skia-review.googlesource.com/6165
Commit-Queue: Brian Salomon <brian@thesalomons.net>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-17 00:35:39 +00:00
Brian Salomon
903da79a19 Rename GrBatchAtlas files to GrDrawOpAtlas
This intermediary change only exists to make the actual class rename change readable on gerrit due to gerrit not recognizing file renames correctly.

Change-Id: I919f84837fb17191ca49f00f82e56330f84766da
Reviewed-on: https://skia-review.googlesource.com/6190
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-12-16 23:50:06 +00:00
Brian Salomon
f856fd1ccd Rename GrBatchFontCache->GrAtlasGlyphCache
Change-Id: Ie21e18b631daa24e70df630b9f910213f62bdbdf
Reviewed-on: https://skia-review.googlesource.com/6164
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-16 19:48:35 +00:00
Brian Salomon
1951f3ddbd Rename testingOnly_drawBatch to testingOnly_addDrawOp and sk_sp
Change-Id: I35efd4ad2b7132145c1e477f0b1f283276e9fad5
Reviewed-on: https://skia-review.googlesource.com/5704
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-12-09 22:28:31 +00:00
Brian Salomon
21aa35f0aa Make GrRenderTargetOpList::addDrawOp use sk_sp
Change-Id: I1b3aee2c16075bc481d96052a82f3b3da82061fe
Reviewed-on: https://skia-review.googlesource.com/5699
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-09 21:38:46 +00:00
Brian Salomon
0e8fc8b9e6 Relandx2 "Remove antialiasing control from GrPaint."
Fixes a bad merge.

This reverts commit 073285c059.

Change-Id: I5e92339d9b33d3a6dc58b9fcd2a1b3a5684e8f8a
Reviewed-on: https://skia-review.googlesource.com/5774
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-12-09 20:43:41 +00:00
Brian Salomon
073285c059 Revert "Reland "Remove antialiasing control from GrPaint.""
This reverts commit 3944484020.

Reason for revert: Merges badly with a recent change. Will rebase and reland.

Original change's description:
> Reland "Remove antialiasing control from GrPaint."
> 
> This contains fixes for GLPrograms test and mixed samples rendering.
> 
> This reverts commit 419d81eed4.
> 
> BUG=skia:
> 
> Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
> Reviewed-on: https://skia-review.googlesource.com/5763
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Iff9657041e28604a845bc5a9acec7c9b248c53bd
Reviewed-on: https://skia-review.googlesource.com/5772
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-12-09 20:02:22 +00:00
Brian Salomon
3944484020 Reland "Remove antialiasing control from GrPaint."
This contains fixes for GLPrograms test and mixed samples rendering.

This reverts commit 419d81eed4.

BUG=skia:

Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
Reviewed-on: https://skia-review.googlesource.com/5763
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-12-09 19:56:24 +00:00
Brian Salomon
419d81eed4 Revert "Remove antialiasing control from GrPaint."
This reverts commit 9f549358b3.

Reason for revert: hitting asserts

Change-Id: I542d34edc05ecf72b7646263f25736a0950c78e7
Reviewed-on: https://skia-review.googlesource.com/5707
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-12-08 17:11:46 +00:00
Brian Salomon
9f549358b3 Remove antialiasing control from GrPaint.
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).

Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.

Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-12-08 16:27:44 +00:00
Brian Salomon
1e41f4a111 Rename batch->op in GrOpList and subclasses
Change-Id: I9c82483c4ac0dc140fb1e5e3650d6ff1e5917e99
Reviewed-on: https://skia-review.googlesource.com/5646
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-12-07 20:42:49 +00:00
brianosman
20471894ea Two (related) changes here:
1) Our older iOS devices failed our sRGB tests, due to precision issues
with alpha. At this point, we only test on iPadMini 4, and that appears
not to have any problems.

2) iOS devices still don't have the sRGB texture decode extension. But,
some clients have no interest in mixing legacy/color-correct rendering,
and would like to use sRGB on these devices. This GrContextOptions flag
enables sRGB support in those cases.

Adjust the test code to produce sRGB capable contexts on these devices,
but only for configs that have a color space. (See comment).

BUG=skia:4148

Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e
Committed: https://skia.googlesource.com/skia/+/1aeb78c5d978b35b256525b711edd942bce01444
Review-Url: https://codereview.chromium.org/2539993002
2016-12-02 06:43:32 -08:00
brianosman
a6abb57b99 Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12 id:220001 of https://codereview.chromium.org/2539993002/ )
Reason for revert:
Command Buffer, too...

Original issue's description:
> Two (related) changes here:
>
> 1) Our older iOS devices failed our sRGB tests, due to precision issues
> with alpha. At this point, we only test on iPadMini 4, and that appears
> not to have any problems.
>
> 2) iOS devices still don't have the sRGB texture decode extension. But,
> some clients have no interest in mixing legacy/color-correct rendering,
> and would like to use sRGB on these devices. This GrContextOptions flag
> enables sRGB support in those cases.
>
> Adjust the test code to produce sRGB capable contexts on these devices,
> but only for configs that have a color space. (See comment).
>
> BUG=skia:4148
>
> Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e
> Committed: https://skia.googlesource.com/skia/+/1aeb78c5d978b35b256525b711edd942bce01444

TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4148

Review-Url: https://codereview.chromium.org/2546783005
2016-12-01 13:59:31 -08:00
brianosman
1aeb78c5d9 Two (related) changes here:
1) Our older iOS devices failed our sRGB tests, due to precision issues
with alpha. At this point, we only test on iPadMini 4, and that appears
not to have any problems.

2) iOS devices still don't have the sRGB texture decode extension. But,
some clients have no interest in mixing legacy/color-correct rendering,
and would like to use sRGB on these devices. This GrContextOptions flag
enables sRGB support in those cases.

Adjust the test code to produce sRGB capable contexts on these devices,
but only for configs that have a color space. (See comment).

BUG=skia:4148

Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e
Review-Url: https://codereview.chromium.org/2539993002
2016-12-01 13:18:16 -08:00
brianosman
0a2782c98c Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11 id:200001 of https://codereview.chromium.org/2539993002/ )
Reason for revert:
ANGLE tests are failing

Original issue's description:
> Two (related) changes here:
>
> 1) Our older iOS devices failed our sRGB tests, due to precision issues
> with alpha. At this point, we only test on iPadMini 4, and that appears
> not to have any problems.
>
> 2) iOS devices still don't have the sRGB texture decode extension. But,
> some clients have no interest in mixing legacy/color-correct rendering,
> and would like to use sRGB on these devices. This GrContextOptions flag
> enables sRGB support in those cases.
>
> Adjust the test code to produce sRGB capable contexts on these devices,
> but only for configs that have a color space. (See comment).
>
> BUG=skia:4148
>
> Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e

TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4148

Review-Url: https://codereview.chromium.org/2547603002
2016-12-01 10:42:04 -08:00
brianosman
9db12d2341 Two (related) changes here:
1) Our older iOS devices failed our sRGB tests, due to precision issues
with alpha. At this point, we only test on iPadMini 4, and that appears
not to have any problems.

2) iOS devices still don't have the sRGB texture decode extension. But,
some clients have no interest in mixing legacy/color-correct rendering,
and would like to use sRGB on these devices. This GrContextOptions flag
enables sRGB support in those cases.

Adjust the test code to produce sRGB capable contexts on these devices,
but only for configs that have a color space. (See comment).

BUG=skia:4148

Review-Url: https://codereview.chromium.org/2539993002
2016-12-01 09:02:03 -08:00
Brian Salomon
9afd371a8a Rename GrDrawBatch->GrDrawOp
Change-Id: I18f520924b8a2548566fd61dbea4e3e12bd253dd
Reviewed-on: https://skia-review.googlesource.com/5411
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-01 16:45:27 +00:00
Brian Salomon
c293a29bc2 Make GrGpuCommandBuffer infer its render target from first draw
This is a temporary workaround to allow removal of GrBatch::renderTarget().

Change-Id: Ic14710a369802064cf6446e8191a98ea3595556d
Reviewed-on: https://skia-review.googlesource.com/5342
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-11-30 20:17:51 +00:00
Brian Salomon
f9f451213a Reland image storage with fixes.
Revert "Revert "Initial OpenGL Image support.""

This reverts commit 59dc41175d.

BUG=skia:

Change-Id: Ibe3c87ce7f746f065fdbcc5a518388cc291112f5
Reviewed-on: https://skia-review.googlesource.com/5131
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-11-29 17:42:53 +00:00
Mike Klein
c168a3ac3c Revert "Always build the ANGLE test code. Always build ANGLE on windows and linux."
This reverts commit 238b820369.

Reason for revert: breaks 32-bit bots, iOS bots, Google3 roll, -ASAN bot.

Original change's description:
> Always build the ANGLE test code. Always build ANGLE on windows and linux.
> 
> Make ANGLE test code independent of having ANGLE lib. Make ANGLE test code not include EGL headers.
> 
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4040
> 
> DOCS_PREVIEW= https://skia.org/?cl=4040
> 
> Change-Id: I7b857e9785246743f53fb969647b1162ce7419ab
> Reviewed-on: https://skia-review.googlesource.com/4040
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> 

TBR=mtklein@chromium.org,mtklein@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I19bab8c93baebf032f8a4cefbedfe7359317e806
Reviewed-on: https://skia-review.googlesource.com/4758
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-11-14 14:53:23 +00:00
Brian Salomon
238b820369 Always build the ANGLE test code. Always build ANGLE on windows and linux.
Make ANGLE test code independent of having ANGLE lib. Make ANGLE test code not include EGL headers.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4040

DOCS_PREVIEW= https://skia.org/?cl=4040

Change-Id: I7b857e9785246743f53fb969647b1162ce7419ab
Reviewed-on: https://skia-review.googlesource.com/4040
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-11-14 14:34:11 +00:00
Robert Phillips
eaa862569d Revert "Revert "Add GrRenderTargetContext instantiate & asTextureProxy""
This reverts commit 7d7d7d1946.

Reason for revert: Reverting this to see if it really was crashing on SVGs or if that was cross talk.

Original change's description:
> Revert "Add GrRenderTargetContext instantiate & asTextureProxy"
> 
> This reverts commit 9113edfff8.
> 
> Reason for revert: Looks to be causing EXCEPTION_ACCESS_VIOLATION:
> 
> https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win-MSVC-NUC-GPU-IntelIris6100-x86_64-Debug/builds/121/steps/test_skia%20on%20Windows/logs/stdio
> https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win-MSVC-GCE-CPU-AVX2-x86-Debug/builds/2384/steps/test_skia%20on%20Windows-2008ServerR2-SP1/logs/stdio
> https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win-MSVC-ShuttleC-GPU-iHD530-x86_64-Debug/builds/785/steps/test_skia%20on%20Windows/logs/stdio
> 
> Original change's description:
> > Add GrRenderTargetContext instantiate & asTextureProxy
> > 
> > This CL also centralizes the instantiation code in GrSurfaceProxy and adds a test.
> > 
> > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4494
> > 
> > Change-Id: I0081d9a216dc0af293179f23bcb88acf6a822324
> > Reviewed-on: https://skia-review.googlesource.com/4494
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > 
> 
> TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: I225ce7867ebd445067e5ea55ebbfd587f7fe782a
> Reviewed-on: https://skia-review.googlesource.com/4528
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,scroggo@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ifc3b9ac343009a3808f5f47500eef50df438e3d9
Reviewed-on: https://skia-review.googlesource.com/4537
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-11-08 13:49:49 +00:00
Leon Scroggins
7d7d7d1946 Revert "Add GrRenderTargetContext instantiate & asTextureProxy"
This reverts commit 9113edfff8.

Reason for revert: Looks to be causing EXCEPTION_ACCESS_VIOLATION:

https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win-MSVC-NUC-GPU-IntelIris6100-x86_64-Debug/builds/121/steps/test_skia%20on%20Windows/logs/stdio
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win-MSVC-GCE-CPU-AVX2-x86-Debug/builds/2384/steps/test_skia%20on%20Windows-2008ServerR2-SP1/logs/stdio
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win-MSVC-ShuttleC-GPU-iHD530-x86_64-Debug/builds/785/steps/test_skia%20on%20Windows/logs/stdio

Original change's description:
> Add GrRenderTargetContext instantiate & asTextureProxy
> 
> This CL also centralizes the instantiation code in GrSurfaceProxy and adds a test.
> 
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4494
> 
> Change-Id: I0081d9a216dc0af293179f23bcb88acf6a822324
> Reviewed-on: https://skia-review.googlesource.com/4494
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I225ce7867ebd445067e5ea55ebbfd587f7fe782a
Reviewed-on: https://skia-review.googlesource.com/4528
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2016-11-07 21:26:46 +00:00
Robert Phillips
9113edfff8 Add GrRenderTargetContext instantiate & asTextureProxy
This CL also centralizes the instantiation code in GrSurfaceProxy and adds a test.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4494

Change-Id: I0081d9a216dc0af293179f23bcb88acf6a822324
Reviewed-on: https://skia-review.googlesource.com/4494
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2016-11-07 20:28:13 +00:00
Hal Canary
1b612a89fb tools: s/SkAutoTUnref/sk_sp/
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4391

Change-Id: Iae8b032b00d3579c77f3b86370dde71c4649da45
Reviewed-on: https://skia-review.googlesource.com/4391
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2016-11-03 21:00:34 +00:00
Ben Wagner
12e8dc256d Fix iOS and Angle builds.
"Remove SkAutoTDelete." did not run trybots on these specific bots.

Change-Id: Ibfa731df387a90a78187b88c75483800981a691c
Reviewed-on: https://skia-review.googlesource.com/4387
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2016-11-03 19:45:29 +00:00
Mike Klein
7d3028818e GN: iOS basics
This doesn't create any apps or bundles or sign anything, but it all compiles and links.

Note the awkward transitional hack I used to make each tool's tool_main() serve as the real main() again when built with GN, while keeping the existing setup with GYP.  Fun...

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4350

Change-Id: I632753d5d8e5848380854f413bf5905d676bfcf4
Reviewed-on: https://skia-review.googlesource.com/4350
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-11-03 19:31:50 +00:00
Ben Wagner
145dbcd165 Remove SkAutoTDelete.
Replace with std::unique_ptr.

Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-11-03 19:03:40 +00:00
csmartdalton
c25c5d73e9 Move memoization of multisample specs id to GrRenderTarget
GrGpu used to perform the memoization on behalf of GrRenderTarget via
a public accessor. This change updates GrRenderTarget to do its own
work.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2467593002

Review-Url: https://codereview.chromium.org/2467593002
2016-11-01 07:03:59 -07:00
Robert Phillips
c7635fa374 Make GrDrawContext be GrRenderTargetProxy-backed
This is split out of https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3841

CQ_INCLUDE_TRYBOTS=master.client.skia.android:Test-Android-Clang-Nexus5-GPU-Adreno330-arm-Debug-GN_Android-Trybot

Change-Id: I1a47f19ed1ac0c249e6ccac8db74095d7f456db4
Reviewed-on: https://skia-review.googlesource.com/3841
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-10-28 18:35:06 +00:00
Brian Osman
1105224f97 Rename GrDrawContext to GrRenderTargetContext
This is in preparation for GrTextureContext and GrSurfaceContext

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030

Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-10-27 19:14:09 +00:00
bungeman
6bd5284415 Remove SkAutoTUnref and SkAutoTDelete from public includes.
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.

Removing these from the public API makes it easier to ensure users are
no longer using them.

This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002

Review-Url: https://codereview.chromium.org/2448593002
2016-10-27 09:30:08 -07:00
Robert Phillips
f2361d2d93 Add GrOpList and rename GrDrawTarget to GrRenderTargetOpList
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3910

Change-Id: I026aa26ecc61a0d002e98892dca728536259e8b1
Reviewed-on: https://skia-review.googlesource.com/3910
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2016-10-26 00:48:37 +00:00
bsalomon
11abd8d6cb Explicit control in tools of ANGLE frontend and backend
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.

This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.

Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).

BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002

CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot

Review-Url: https://codereview.chromium.org/2381033002
2016-10-14 08:13:48 -07:00
Brian Osman
bbdf45e34f Fix 32-bit Vulkan build
In 32-bit land, VkFence is uint64_t, so reinterpret_cast (between two
identical integral types) is illegal.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3143

Change-Id: Iba9507f5678f647710f4abd35023c192bf6eed66
Reviewed-on: https://skia-review.googlesource.com/3143
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-10-11 19:15:09 +00:00
csmartdalton
c6618dd1da skpbench: add option for gpu timing
Adds a gpu timing option with a GL implementation.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2388433003

Committed: https://skia.googlesource.com/skia/+/c06720d06faab3b01eba1b8693e0ac791f06dc96
Review-Url: https://codereview.chromium.org/2388433003
2016-10-05 08:42:03 -07:00
csmartdalton
024229a38d Use uint64_t for PlatformFence
VkFence is 64 bit even on 32-bit platforms.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2391113002

Review-Url: https://codereview.chromium.org/2391113002
2016-10-04 14:24:23 -07:00
mtklein
56df2de7fb Revert of skpbench: add option for gpu timing (patchset #7 id:120001 of https://codereview.chromium.org/2388433003/ )
Reason for revert:
many bots failing

Original issue's description:
> skpbench: add option for gpu timing
>
> Adds a gpu timing option with a GL implementation.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2388433003
>
> Committed: https://skia.googlesource.com/skia/+/c06720d06faab3b01eba1b8693e0ac791f06dc96

TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2390383002
2016-10-04 12:49:45 -07:00
csmartdalton
c06720d06f skpbench: add option for gpu timing
Adds a gpu timing option with a GL implementation.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2388433003

Review-Url: https://codereview.chromium.org/2388433003
2016-10-04 12:33:44 -07:00
csmartdalton
421a3c1cc1 Move GPU fences into sk_gpu_test
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2383383002

Review-Url: https://codereview.chromium.org/2383383002
2016-10-04 11:08:45 -07:00
jvanverth
84741b3084 Add fence support for TransferBuffers
BUG=skia:4604
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2384463003

Review-Url: https://codereview.chromium.org/2384463003
2016-09-30 08:39:03 -07:00
brianosman
69e7eba6ae Use SkOnce to squelch command buffer spam
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2382793002

Review-Url: https://codereview.chromium.org/2382793002
2016-09-29 10:49:47 -07:00
bsalomon
7c2213ba61 Revert of Explicit control in tools of ANGLE frontend and backend (patchset #6 id:90001 of https://codereview.chromium.org/2381033002/ )
Reason for revert:
Broke bots

Original issue's description:
> Explicit control in tools of ANGLE frontend and backend
>
> Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
>
> This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
>
> Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
>
> BUG=skia:5804
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
>
> Committed: https://skia.googlesource.com/skia/+/50094fb489543655df026be4e4f99e09e57a1f49

TBR=brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5804

Review-Url: https://codereview.chromium.org/2384483003
2016-09-29 10:07:22 -07:00
bsalomon
50094fb489 Explicit control in tools of ANGLE frontend and backend
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.

This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.

Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).

BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
NOTREECHECKS=true
NOTRY=true
NOPRESUBMIT=true

Review-Url: https://codereview.chromium.org/2381033002
2016-09-29 09:49:06 -07:00
Mike Klein
6ad6ba44ce remove more stray semicolons from Vulkan code
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2707

Change-Id: Idc00efeda2f9901a6f33c987202be2a781b24269
Reviewed-on: https://skia-review.googlesource.com/2707
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-09-27 15:08:22 +00:00
Mike Klein
fc6c37b981 Remove stray semicolons.
Turns out function declarations don't end in semicolons...

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2720

No public API changes.
TBR=reed@google.com

Change-Id: I72b56d52e1ff7fa6e89c295b0de8c46599791ebb
Reviewed-on: https://skia-review.googlesource.com/2720
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-09-27 14:04:26 +00:00
Mike Klein
19eb8435cb -Wcomma may be good to go now.
This cleans up 3 remaining sites using , that probably meant ;

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2605

Change-Id: I5e48bcd85d72a205d2b0c860461dab1ec793dd18
Reviewed-on: https://skia-review.googlesource.com/2605
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-09-26 17:43:10 +00:00
mtklein
415a14d039 Clean up dead code.
SkOSEnvironment was used to set --enable-gl-path-rendering, and is now unused.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2365483002

Review-Url: https://codereview.chromium.org/2365483002
2016-09-22 06:01:18 -07:00
mtklein
605d952893 GN: take over CommandBuffer bot
As you suspected, I see nothing preventing us from building our side of things unconditionally.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358173002
NOTREECHECKS=true

Review-Url: https://codereview.chromium.org/2358173002
2016-09-21 14:01:32 -07:00
csmartdalton
6270e558c3 Add ContextOptions field to SkCommandLineConfigGpu
Reduces duplicate code by computing the ContextOptions in one spot.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2337163002

Review-Url: https://codereview.chromium.org/2337163002
2016-09-13 10:41:50 -07:00
egdaniel
4bcd62e331 Add some copy support for vulkan msaa
This allows us to do copies from:
    msaa->msaa with same sample count
    msaa->no-msaa with a resolve

Still missing support for no-msaa to msaa which will require a copyAsDraw
which is currently stalled and fixing possible driver bugs.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2294533002

Review-Url: https://codereview.chromium.org/2294533002
2016-08-31 07:37:31 -07:00
brianosman
e3031b607c Update ANGLE to latest as of August 25, 2016
With this version, it's now exposing GL_EXT_color_buffer_half_float, but
it's (incorrectly) using GL_HALF_FLOAT rather than GL_HALF_FLOAT_OES.
In addition, release builds were crashing in EGLImageTest due to an
apparent disagreement about calling convention on function-pointer to
exported symbol. There is a proper typedef for that in one of their
headers, but I can't seem to include it without creating more problems,
so I just fixed the decoration on our local typedef.

With those changes, all tests pass, and (on my Windows machine), all
GMs and SKPs produce identical results vs. master in angle and angle-gl.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2282733003

Review-Url: https://codereview.chromium.org/2282733003
2016-08-26 10:37:57 -07:00
bsalomon
300178b1c8 Only open X Display once for all test GLX contexts
Saves about 4 seconds of runtime for 'dm --src gm --config gpu' on my system.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2240673002

Review-Url: https://codereview.chromium.org/2240673002
2016-08-11 14:58:34 -07:00
bsalomon
80e38ac117 Add more error printing to know why command buffer lib failed to load.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2233073002

Review-Url: https://codereview.chromium.org/2233073002
2016-08-10 12:26:00 -07:00
csmartdalton
f9635999a4 Add flag for window rectangles to GrRenderTarget
Adds a flag to GrRenderTarget that indicates whether it can be used
with window rectangles. Also attempts to clean up some of the mixed
samples API.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2225303002

Review-Url: https://codereview.chromium.org/2225303002
2016-08-10 11:09:07 -07:00
martina.kollarova
fc3ea41ceb Check more GLES versions when creating context
Unifies the context creation for GL and GLES into a single loop.

BUG=skia:5403
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2201033003

Review-Url: https://codereview.chromium.org/2201033003
2016-08-09 01:41:55 -07:00
csmartdalton
e0d362929d Add test configs for instanced rendering
Adds the following configs and enables them on select bots:

  glinst, glinst4, glinstdit4, glinst16, glinstdit16,
  esinst, esinst4, esinstdit4

Makes general changes to GrContextOptions, GrCaps, etc. to facilitate
this.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2182783004

Review-Url: https://codereview.chromium.org/2182783004
2016-07-29 08:14:20 -07:00
brianosman
8fe485b793 Just pass the draw context to paint conversion
Concentrate on using draw context functionality to answer gamma and color
related queries in more places.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2182603003

Review-Url: https://codereview.chromium.org/2182603003
2016-07-25 12:31:51 -07:00
brianosman
1638c0deea Add destination color space to AsFPArgs. Eliminates last XFORMTODO.
This is going to be needed in many more places as I finish connecting the
dots. Even better - I'd like to switch to a world where SkColorSpace !=
nullptr is the only signal we use for gamma-correct rendering, so I can
eliminate SkSourceGammaTreatment and SkSurfaceProps::isGammaCorrect.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2180503002

Review-Url: https://codereview.chromium.org/2180503002
2016-07-25 05:12:53 -07:00
robertphillips
5fa7f30331 Remove DrawFace enum from GrPipelineBuilder
This gets GrPipelineBuilder.h out of the headers

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2165283002

Committed: https://skia.googlesource.com/skia/+/da152ebb032c61bb2561bbb3e9a78037ad174d34
Review-Url: https://codereview.chromium.org/2165283002
2016-07-21 09:21:04 -07:00
robertphillips
5d1676c751 Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 of https://codereview.chromium.org/2165283002/ )
Reason for revert:
No Vulkan bot in CQ :(

Original issue's description:
> Remove DrawFace enum from GrPipelineBuilder
>
> This gets GrPipelineBuilder.h out of the headers
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2165283002
>
> Committed: https://skia.googlesource.com/skia/+/da152ebb032c61bb2561bbb3e9a78037ad174d34

TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/2167193002
2016-07-21 08:18:05 -07:00
robertphillips
da152ebb03 Remove DrawFace enum from GrPipelineBuilder
This gets GrPipelineBuilder.h out of the headers

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2165283002

Review-Url: https://codereview.chromium.org/2165283002
2016-07-21 07:58:41 -07:00
martina.kollarova
7b70156334 Fix context creation problems in dm
Fixes these issues:

1. The glXCreateContextAttribsARB call seems to modify the
context_attrib parameter upon failure. Since context_attrib was static,
if it first tried to create an OpenGL 4.4 context and it failed, further
attempts to create a context with lower versions would also fail.

2. Getting an OpenGL 3.0 context was never tried.

3. Context creation for ES 3.0 was failing on my machine. Since ES 2.0
looks like the intended version from the surrounding code, I set it to
that. It could be rewritten to use a similar loop as standard OpenGL and
try from the highest version to the lowest.

BUG=skia:5403
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2147513002

Review-Url: https://codereview.chromium.org/2147513002
2016-07-20 07:01:46 -07:00
brianosman
54f30c13fc Introduce GrColorSpaceXform, for gamut conversion on textures
GrTextureAccess optionally includes an instance, computed from the src
and dst color spaces. In all common cases (no color space for either src
or dst, or same color space for both), no object is allocated.

This change is orthogonal to my attempts to get color space attached to
render targets - regardless of how we choose to do that, this will give
us the source color space at all points where we are connecting src to
dst.

There are many dangling injection points where I've been inserting
nullptr, but I have a record of all of them. Additionally, there are now
three places (the most common simple paths for bitmap/image rendering)
where things are plumbed enough that I expect to have access to the dst
color space (all marked with XFORMTODO).

In addition to getting the dst color space, I need to inject shader code
and uniform uploading for appendTextureLookup and friends.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2154753003

Review-Url: https://codereview.chromium.org/2154753003
2016-07-18 10:53:52 -07:00
csmartdalton
0d28e574ac Fix caching of sample locations
The original caching logic for sample locations wishfully assumed that
the GPU would always use the same sample pattern for render targets
that had the same number of samples. It turns out we can't rely on
that. This change improves the caching logic to handle mismatched
simple patterns with the same count, and adds a unit test that
emulates different sample patterns observed on real hardware.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002

Committed: https://skia.googlesource.com/skia/+/09d49a3bfe2d1e652a648ce1ea0962b38d10d166
Review-Url: https://codereview.chromium.org/2111423002
2016-07-06 09:59:43 -07:00
rmistry
42e6798696 Revert of Fix caching of sample locations (patchset #3 id:40001 of https://codereview.chromium.org/2111423002/ )
Reason for revert:
Seems to be causing Chromium roll failures:
* https://codereview.chromium.org/2120373003
* https://codereview.chromium.org/2117193002
* https://codereview.chromium.org/2124653002

Original issue's description:
> Fix caching of sample locations
>
> The original caching logic for sample locations wishfully assumed that
> the GPU would always use the same sample pattern for render targets
> that had the same number of samples. It turns out we can't rely on
> that. This change improves the caching logic to handle mismatched
> simple patterns with the same count, and adds a unit test that
> emulates different sample patterns observed on real hardware.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002
>
> Committed: https://skia.googlesource.com/skia/+/09d49a3bfe2d1e652a648ce1ea0962b38d10d166

TBR=bsalomon@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2120403002
2016-07-04 17:45:06 -07:00
csmartdalton
09d49a3bfe Fix caching of sample locations
The original caching logic for sample locations wishfully assumed that
the GPU would always use the same sample pattern for render targets
that had the same number of samples. It turns out we can't rely on
that. This change improves the caching logic to handle mismatched
simple patterns with the same count, and adds a unit test that
emulates different sample patterns observed on real hardware.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002

Review-Url: https://codereview.chromium.org/2111423002
2016-07-04 15:55:17 -07:00
egdaniel
0a3a7f7303 Have gpu createTestingOlyBackendTexture know if it is a render target or not
In Vulkan we need to know at create time of a texture whether or not we will
use it as a render target.

BUG=skia:5458
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2093943002

Review-Url: https://codereview.chromium.org/2093943002
2016-06-24 09:22:31 -07:00
robertphillips
28a838e532 Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.h
Just another step in reining in the GrPLB

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2086293006

Review-Url: https://codereview.chromium.org/2086293006
2016-06-23 14:07:00 -07:00
csmartdalton
b593a76749 Support GL_SAMPLES queries in null contexts
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2085043002

Committed: https://skia.googlesource.com/skia/+/64b92a59294a2f73448b3fa8f36f39079f032521
Committed: https://skia.googlesource.com/skia/+/57e98530c113066c4c2d9c64505c52dc25e66c00
Review-Url: https://codereview.chromium.org/2085043002
2016-06-23 13:42:13 -07:00
egdaniel
9cb6340a62 Start using GrGpuCommandBuffer in GrDrawTarget.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2052263003

Review-Url: https://codereview.chromium.org/2078483002
2016-06-23 08:37:06 -07:00
brianosman
37feccb0bb Revert of Support GL_SAMPLES queries in null contexts (patchset #4 id:60001 of https://codereview.chromium.org/2085043002/ )
Reason for revert:
ASAN failures (including DEPS roll).

Original issue's description:
> Support GL_SAMPLES queries in null contexts
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2085043002
>
> Committed: https://skia.googlesource.com/skia/+/64b92a59294a2f73448b3fa8f36f39079f032521
> Committed: https://skia.googlesource.com/skia/+/57e98530c113066c4c2d9c64505c52dc25e66c00

TBR=bsalomon@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2091773002
2016-06-23 06:11:51 -07:00
csmartdalton
57e98530c1 Support GL_SAMPLES queries in null contexts
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2085043002

Committed: https://skia.googlesource.com/skia/+/64b92a59294a2f73448b3fa8f36f39079f032521
Review-Url: https://codereview.chromium.org/2085043002
2016-06-22 13:47:08 -07:00
brianosman
e6865a09d1 Revert of Support GL_SAMPLES queries in null contexts (patchset #2 id:20001 of https://codereview.chromium.org/2085043002/ )
Reason for revert:
Chrome unit tests failing (eg https://codereview.chromium.org/2085243002)

Original issue's description:
> Support GL_SAMPLES queries in null contexts
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2085043002
>
> Committed: https://skia.googlesource.com/skia/+/64b92a59294a2f73448b3fa8f36f39079f032521

TBR=bsalomon@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2089013003
2016-06-22 05:57:17 -07:00
csmartdalton
64b92a5929 Support GL_SAMPLES queries in null contexts
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2085043002

Review-Url: https://codereview.chromium.org/2085043002
2016-06-21 14:27:17 -07:00
csmartdalton
9b972c4a12 Support texel and draw-indirect buffers in null GL contexts
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2081183002

Review-Url: https://codereview.chromium.org/2081183002
2016-06-21 07:55:17 -07:00
egdaniel
5dfe7bbcfd Define LEAN_AND_MEAN and NOMINMAX for all windows builds
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2055223002

Review-Url: https://codereview.chromium.org/2055223002
2016-06-10 06:42:45 -07:00
djsollen
7e73108a37 Cleanup needed to use WindowContext for Android
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2055693003

Review-Url: https://codereview.chromium.org/2055693003
2016-06-09 13:07:13 -07:00
egdaniel
066df7ca91 Add GpuCommandBuffer support.
Currently this is not actually hooked into the system.

To give some context, in a follow up CL I'll add this to GrDrawTarget.
For this I will move the gpu onDraw command to the GpuCommandBuffer as well.
For GL this will end up just being a pass through to a non virtual draw(...)
on GrGLGpu, and for vulkan it will mostly do what it currently does but
adding commands to the secondary command buffer instead.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2038583002

Review-Url: https://codereview.chromium.org/2038583002
2016-06-08 14:02:27 -07:00
halcanary
4dbbd04314 SkLeanWindows.h: #include "Windows.h" fewer places
$ git grep -l '<windows.h>' include src
    include/private/SkLeanWindows.h

    $ git grep -l SkLeanWindows.h | grep '\.h$'
    include/ports/SkTypeface_win.h
    include/utils/win/SkHRESULT.h
    include/utils/win/SkTScopedComPtr.h
    include/views/SkEvent.h
    src/core/SkMathPriv.h
    src/ports/SkTypeface_win_dw.h
    src/utils/SkThreadUtils_win.h
    src/utils/win/SkWGL.h

The same for  `#include <intrin.h>` that was found in SkMath.h.
Those functions that needed it are moved to SkMathPriv.h.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041943002

CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_chromium_compile_dbg_ng,win_chromium_compile_rel_ng

Review-Url: https://codereview.chromium.org/2041943002
2016-06-07 17:21:10 -07:00
robertphillips
55fdcccf01 Remove GrRenderTarget from GrPipelineBuilder
This used to be "Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder"

but has been split into:
https://codereview.chromium.org/1993263002/ (Make GrAppliedClip friendless)
https://codereview.chromium.org/1997773002/ (Retract GrRenderTarget from GLProgramsTest)
https://codereview.chromium.org/1993403002/ (GrSWMaskHelper and GrSoftwarePathRenderer only need the textureProvider (not GrContext))
https://codereview.chromium.org/2004433002/ (Retract GrRenderTarget from GrTestTarget)
https://codereview.chromium.org/2015333002/ (Change parameters to GrPipelineBuilder's ctor)
https://codereview.chromium.org/2035823002/ (Make GrClipMaskManager stateless and push GrPipelineBuilder construction downstack)

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1988923002

Review-Url: https://codereview.chromium.org/1988923002
2016-06-06 06:16:21 -07:00
robertphillips
976f5f0dc5 Make GrClipMaskManager stateless and push GrPipelineBuilder construction downstack
This will be followed up with a CL to remove the GrRenderTarget from the GrPipelineBuilder.

Split out of:
https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder)

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2035823002

Review-Url: https://codereview.chromium.org/2035823002
2016-06-03 10:59:20 -07:00
brianosman
a56800a05d Add vksrgb config to dm (Vulkan sRGB). Fix help formatting of vk.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2005863002

Review-Url: https://codereview.chromium.org/2005863002
2016-05-23 10:11:07 -07:00
robertphillips
87f15c8ff1 Retract GrRenderTarget from GrTestTarget
Split out of: https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder)

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2004433002

Review-Url: https://codereview.chromium.org/2004433002
2016-05-20 11:14:33 -07:00
kkinnunen
4803f9715f Remove NVPR related env var from command buffer GL context creation
NVPR is now enabled by default for Chromium command buffer.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1975753005

Review-Url: https://codereview.chromium.org/1975753005
2016-05-17 22:15:39 -07:00
kkinnunen
aac0cb07ca Remove workarounds initializing command buffer EGL
The eglDisplay() of command buffer EGL implementation now does not
allocate a new EGL display per call, rather just returns the global.

The EGL implementation is fixed as part of bug 581634.

Removes eglTerminate call, as it's should not be used in Skia at the
moment. The call will terminate all of EGL, which is not intendend. The
previous usage was only due to incorrect implementation of the API.  Not
added back to anywhere else, leaking EGL globals is as
designed. Discussed in https://chromiumcodereview.appspot.com/1733323002.

BUG=581634, 603223
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1978733003

Review-Url: https://codereview.chromium.org/1978733003
2016-05-17 06:01:40 -07:00
bsalomon
edea94c356 Implement vulkan fence syncs for nanobench
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974913003

Review-Url: https://codereview.chromium.org/1974913003
2016-05-16 14:09:56 -07:00
robertphillips
7761d61876 Rename GrDrawingMgr::abandon to wasAbandoned & add a matching entry point to GrDrawingContext
Since GrDrawingContext is generally replacing GrRenderTarget, this is to provide functionality similar to GrRenderTarget::wasDestroyed.

This is split out of https://codereview.chromium.org/1930013002/ ((Mostly) Retract GrRenderTarget from SkGpuDevice)

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1979913002

Review-Url: https://codereview.chromium.org/1979913002
2016-05-16 09:14:53 -07:00
cdalton
846c051a48 Convert GrClip to an abstract base class
Converts GrClip to an abstract base class and adds a "GrFixedClip"
implementation. GrFixedClip denotes a clip implemented with fixed-
function hardware. GrFixedClip allows us to remove the stateful
"fClipMode" member from GrClipMaskManager, and in the future will
be able to nicely encapsulate window rectangles.

After this change GrClipMaskManager is just a wrapper around
GrDrawTarget. We may want to consider removing it altogether.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1971343002

Review-Url: https://codereview.chromium.org/1971343002
2016-05-13 10:25:00 -07:00
cdalton
862cff30ea Remove clip from GrPipelineBuilder
This eliminates a copy and will allow us to make the GrClip class
virutal.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1966903004

Review-Url: https://codereview.chromium.org/1966903004
2016-05-12 15:09:48 -07:00
bsalomon
c8699321b9 Nanobench running on Vulkan
This lets nanobench run but the timings are inaccurate because of missing
implementations of synchronization functions in VkTestContext.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1965273004

Review-Url: https://codereview.chromium.org/1965273004
2016-05-11 11:55:36 -07:00
bsalomon
0fd3c81861 Make unit tests use generic testcontext rather than glcontext
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1971613003

Review-Url: https://codereview.chromium.org/1971613003
2016-05-11 10:38:06 -07:00
bsalomon
18a2f9dff8 Add base class for GLTestContext and add new subclass VkTestContext.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1964243003

Review-Url: https://codereview.chromium.org/1964243003
2016-05-11 10:09:18 -07:00
bsalomon
8b7451aaf6 Turn ContextInfos returned by GrContextFactory into structs.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1966013002

Review-Url: https://codereview.chromium.org/1966013002
2016-05-11 06:33:06 -07:00
brianosman
2d1ee7936e Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel
buffer. (Only on Windows at the moment). Uses new effect to do the final
gamma adjustment

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1919993002

Review-Url: https://codereview.chromium.org/1919993002
2016-05-05 12:24:31 -07:00
reed
086eea93b1 Revert of SK_DECLARE_STATIC_MUTEX -> static SkMutex (patchset #1 id:1 of https://codereview.chromium.org/1948193002/ )
Reason for revert:
broken the Mac and Linux builders, e.g.:

https://build.chromium.org/p/chromium/builders/Mac/builds/15151
https://build.chromium.org/p/chromium/builders/Linux%20x64/builds/19052

Original issue's description:
> SK_DECLARE_STATIC_MUTEX -> static SkMutex
>
> There's no need to use a macro to declare static SkMutexes any more
> (and there's likewise no need to restrict them to global scope).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1948193002
>
> Committed: https://skia.googlesource.com/skia/+/5e56cfd3fa1041dbb83899844fb92fa9a2ef1009

TBR=mtklein@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/1945353003
2016-05-04 17:12:46 -07:00
mtklein
5e56cfd3fa SK_DECLARE_STATIC_MUTEX -> static SkMutex
There's no need to use a macro to declare static SkMutexes any more
(and there's likewise no need to restrict them to global scope).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1948193002

Review-Url: https://codereview.chromium.org/1948193002
2016-05-04 15:21:12 -07:00
benjaminwagner
9b92ebdf41 Remove executable bit from source code files.
TBR=reed
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952773002

Review-Url: https://codereview.chromium.org/1952773002
2016-05-04 13:45:06 -07:00
kkinnunen
2e6055b3ea Refactor to separate backend object lifecycle and GpuResource budget decision
Refactor GrGpuResource to contain two different pieces of state:
 a) instance is budgeted or not budgeted
 b) instance references wrapped backend objects or not

The "object lifecycle" was also attached to backend object
handles (ids), which made the code a bit unclear. Backend objects
would be associated with GrGpuResource::LifeCycle, even though
GrGpuResource::LifeCycle refers to the GpuResource, and individual
backend objects in one GpuResource might be governed with different
"lifecycle".

Mark the budgeted/not budgeted with SkBudgeted::kYes, SkBudgeted::kNo.
This was previously GrGpuResource::kCached_LifeCycle,
GrGpuResource::kUncached_LifeCycle.

Mark the "references wrapped object" with boolean. This was previously
GrGpuResource::kBorrowed_LifeCycle,
GrGpuResource::kAdopted_LifeCycle for GrGpuResource.

Associate the backend object ownership status with
GrBackendObjectOwnership for the backend object handles.

The resource type leaf constuctors, such has GrGLTexture or
GrGLTextureRenderTarget take "budgeted" parameter. This parameter
is passed to GrGpuResource::registerWithCache().

The resource type intermediary constructors, such as GrGLTexture
constructors for class GrGLTextureRenderTarget do not take "budgeted"
parameters, intermediary construtors do not call registerWithCache.

Removes the need for tagging GrGpuResource -derived subclass
constructors with "Derived" parameter.

Makes instances that wrap backend objects be registered with
a new function GrGpuResource::registerWithCacheWrapped().

Removes "budgeted" parameter from classes such as StencilAttahment, as
they are always cached and never wrap any external backend objects.

Removes the use of concept "external" from the member function names.
The API refers to the objects as "wrapped", so make all related
functions use the term consistently.

No change in functionality. Resources referencing wrapped objects are
always inserted to the cache with budget decision kNo.

BUG=594928
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862043002

Review URL: https://codereview.chromium.org/1862043002
2016-04-22 01:48:29 -07:00
jvanverth
c3d706f7ce Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 id:160001 of https://codereview.chromium.org/1888473002/ )
Reason for revert:
Lots of sync issues with paths and text.

Original issue's description:
> Use transfer buffer for BatchAtlas texture copies.
>
> Sets up use of transfer buffer (if available) to do one-copy transfers.
> Get transfer buffers working properly in GL.
> Implement GrVkGpu::onTransferPixels.
> Check caps to ensure we can create a transfer buffer.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1888473002
>
> Committed: https://skia.googlesource.com/skia/+/b0ec9836dbf7f2304a3a29289b818719ca0a39bd

TBR=robertphillips@google.com,egdaniel@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1904723003
2016-04-20 10:33:28 -07:00
jvanverth
b0ec9836db Use transfer buffer for BatchAtlas texture copies.
Sets up use of transfer buffer (if available) to do one-copy transfers.
Get transfer buffers working properly in GL.
Implement GrVkGpu::onTransferPixels.
Check caps to ensure we can create a transfer buffer.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1888473002

Review URL: https://codereview.chromium.org/1888473002
2016-04-20 05:54:02 -07:00
svaisanen
b988ecf639 Enable NV_path_rendering in the Null GL.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1882563002

Review URL: https://codereview.chromium.org/1882563002
2016-04-20 00:36:53 -07:00
cdalton
1bf3e71ad0 Add optional data parameter to createBuffer
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1877073002

Review URL: https://codereview.chromium.org/1877073002
2016-04-19 10:00:02 -07:00
mtklein
d9dd428211 Modernize and trim down SkOnce.
The API and implementation are very much simplified.
You may not want to bother reading the diff.

As is our trend, SkOnce now uses <atomic> directly.

Member initialization means we don't need SK_DECLARE_STATIC_ONCE.
SkSpinlock already works this same way.

All uses of the old API taking an external bool* and Lock* were pessimal,
so I have not carried this sort of API forward.  It's simpler, faster,
and more space-efficient to always use this single SkOnce class interface.

SkOnce weighs 2 bytes: a done bool and an SkSpinlock, also a bool internally.
This API refactoring opens up the opportunity to fuse those into a single
three-state byte if we'd like.

No public API changes.
TBR=reed@google.com

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1894893002

Review URL: https://codereview.chromium.org/1894893002
2016-04-18 08:09:11 -07:00
bsalomon
3f21a2e9f3 Only eglTerminate command buffer displays when no displays are in use
This is a workaround for crbug.com/603223

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1878943008

Review URL: https://codereview.chromium.org/1878943008
2016-04-13 15:03:59 -07:00
brianosman
b461d34575 Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriate
Trying to be much more explicit about where we really mean sRGB as a format,
and where we mean gamma-correct, as in: "not legacy behavior". Most of the
changes to rendering behavior are dependent on the latter, so let's be precise.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1884873006

Review URL: https://codereview.chromium.org/1884873006
2016-04-13 13:10:14 -07:00
bsalomon
dc0fcd41e7 Vulkan config in dm
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1872283003

Review URL: https://codereview.chromium.org/1872283003
2016-04-11 14:21:33 -07:00
cdalton
e2e71c2df4 Track GL buffer state based on unique resource ID
Reworks GrGLGpu to track GL buffer state based on the unique
GrGpuResource ID. This eliminates the need to notify the gpu object
whenever a buffer is deleted.

This change also allows us to remove the type specifier from GrBuffer.
At this point a buffer is just a chunk of memory, and the type
given at creation time is just a suggestion to the GL backend about
which target to bind to for updates.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1854283004

Committed: https://skia.googlesource.com/skia/+/deacc97bc63513b5eacaf21f858727f6e8b98ce5

Review URL: https://codereview.chromium.org/1854283004
2016-04-07 18:13:29 -07:00
mtklein
044d3c1858 Revert of Track GL buffer state based on unique resource ID (patchset #6 id:100001 of https://codereview.chromium.org/1854283004/ )
Reason for revert:
Chrome roll's broken, seems to be missing fTarget:

https://codereview.chromium.org/1861473005

Original issue's description:
> Track GL buffer state based on unique resource ID
>
> Reworks GrGLGpu to track GL buffer state based on the unique
> GrGpuResource ID. This eliminates the need to notify the gpu object
> whenever a buffer is deleted.
>
> This change also allows us to remove the type specifier from GrBuffer.
> At this point a buffer is just a chunk of memory, and the type
> given at creation time is just a suggestion to the GL backend about
> which target to bind to for updates.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1854283004
>
> Committed: https://skia.googlesource.com/skia/+/deacc97bc63513b5eacaf21f858727f6e8b98ce5

TBR=bsalomon@google.com,jvanverth@google.com,cdalton@nvidia.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1870553002
2016-04-06 18:24:34 -07:00
cdalton
deacc97bc6 Track GL buffer state based on unique resource ID
Reworks GrGLGpu to track GL buffer state based on the unique
GrGpuResource ID. This eliminates the need to notify the gpu object
whenever a buffer is deleted.

This change also allows us to remove the type specifier from GrBuffer.
At this point a buffer is just a chunk of memory, and the type
given at creation time is just a suggestion to the GL backend about
which target to bind to for updates.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1854283004

Review URL: https://codereview.chromium.org/1854283004
2016-04-06 14:26:34 -07:00
bsalomon
758586c7f1 Make existing unit tests only run on GL contexts
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1869503002

Review URL: https://codereview.chromium.org/1869503002
2016-04-06 14:02:39 -07:00
brianosman
898235c486 SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propagated in a few places so that the backend can do the right thing for L32 vs S32 mode.
Also added SkSurfaceProps to SkSpecialImage, so that Image -> Surface conversion can preserve the desired behavior during filtering.

Many small changes, including a bunch of comments about places where we may be losing information right now. My approach was to ensure that if anything fails, it will always fall back to "legacy" mode - gamma-correctness is opt-in, so I'll just have to feed things through as missing cases are exposed.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1838953007

Review URL: https://codereview.chromium.org/1845283003
2016-04-06 07:38:23 -07:00
bsalomon
f2f1c17e33 One signature for creating unit tests that run on premade GrContexts
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1860593002

Review URL: https://codereview.chromium.org/1860593002
2016-04-05 12:59:06 -07:00
bsalomon
85b4b53e78 Rename enums in GrContextFactory to remove "GL"
Also, remove kNative as a separate context type and instead make it an alias for kGL or kGLES based on OS.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1845923004

Committed: https://skia.googlesource.com/skia/+/2d9c6f81353597aebf5934547e5cba7a872196fb

Review URL: https://codereview.chromium.org/1845923004
2016-04-05 11:06:27 -07:00
bsalomon
b4b4cf36c6 Revert of Rename enums in GrContextFactory to remove "GL" (patchset #4 id:60001 of https://codereview.chromium.org/1845923004/ )
Reason for revert:
Many GM images unexpectedly changed with this CL.

Original issue's description:
> Rename enums in GrContextFactory to remove "GL"
>
> Also, remove kNative as a separate context type and instead make it an alias for kGL or kGLES based on OS.
>
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1845923004
>
> Committed: https://skia.googlesource.com/skia/+/2d9c6f81353597aebf5934547e5cba7a872196fb

TBR=egdaniel@google.com,jvanverth@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.

Review URL: https://codereview.chromium.org/1856703002
2016-04-04 05:56:59 -07:00
bsalomon
2d9c6f8135 Rename enums in GrContextFactory to remove "GL"
Also, remove kNative as a separate context type and instead make it an alias for kGL or kGLES based on OS.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1845923004

Review URL: https://codereview.chromium.org/1845923004
2016-04-01 13:38:05 -07:00
bsalomon
6e2aad4e9f Add GrContext::releaseAndAbandonContext()
Like abandonContext() this disconnects the GrContext from the underlying 3D API. However, unlike abandonContext it first frees all allocated GPU resources.

BUG=skia:5142
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1852733002

Review URL: https://codereview.chromium.org/1852733002
2016-04-01 11:54:31 -07:00
bsalomon
2f538e9157 Delete duplicate null GL interface implementation
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1846253002

Review URL: https://codereview.chromium.org/1846253002
2016-04-01 09:04:35 -07:00
bsalomon
7c62b47800 Restore Vulkan setup code accidentally reverted in GrContextFactory.cpp
TBR=egdaniel@google.com,jvanverth@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1852553004

Review URL: https://codereview.chromium.org/1852553004
2016-04-01 07:42:05 -07:00
bsalomon
e5adad4141 Add CreatePlatformGLTestContext_none.cpp for Google3 build
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1847923002

Review URL: https://codereview.chromium.org/1847923002
2016-04-01 04:50:45 -07:00
kkinnunen
49c4c22b37 Remove ownership parameter from GrResourceProvider::wrapBackendTextureAsRenderTarget
Remove ownership parameter from
GrResourceProvider::wrapBackendTextureAsRenderTarget.
The function leaks the texture id if kAdopt_LifeCycle is passed.

There is no public API to access the parameter.

BUG=594928
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842313003

Review URL: https://codereview.chromium.org/1842313003
2016-04-01 04:50:38 -07:00
Brian Salomon
4d51f64ff1 Fix compilation of GLTestContext_angle.cpp"
TBR=robertphillips@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1850783003
BUG=skia:

Review URL: https://codereview.chromium.org/1850783003 .
2016-03-31 14:30:08 -04:00
bsalomon
273c0f5e87 rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext
rename subclasses

Fix up the EGL native GLTestContext
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849463002

TBR=jvanverth@google.com

Committed: https://skia.googlesource.com/skia/+/4c7f0a16312c374eba4e8d5d46435ce9eb0b9971

Review URL: https://codereview.chromium.org/1849463002
2016-03-31 10:59:06 -07:00
bsalomon
3e4616ff10 Revert of rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext (patchset #5 id:80001 of https://codereview.chromium.org/1849463002/ )
Reason for revert:
breaking bots

Original issue's description:
> rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext
>
> rename subclasses
>
> Fix up the EGL native GLTestContext
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849463002
>
> TBR=jvanverth@google.com
>
> Committed: https://skia.googlesource.com/skia/+/4c7f0a16312c374eba4e8d5d46435ce9eb0b9971

TBR=jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1850543003
2016-03-31 10:22:40 -07:00
bsalomon
4c7f0a1631 rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext
rename subclasses

Fix up the EGL native GLTestContext
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849463002

TBR=jvanverth@google.com

Review URL: https://codereview.chromium.org/1849463002
2016-03-31 10:07:24 -07:00
bsalomon
3724e574a7 Move SkGLContext and some GrGLInterface implementations to skgputest module
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot

Committed: https://skia.googlesource.com/skia/+/fe3456cb006110d045b26ff3f8681b893a757b58

Review URL: https://codereview.chromium.org/1815823002
2016-03-30 18:56:20 -07:00
robertphillips
6f70d43719 Revert of Move SkGLContext and some GrGLInterface implementations to skgputest module (patchset #13 id:240001 of https://codereview.chromium.org/1815823002/ )
Reason for revert:
red bots

Original issue's description:
> Move SkGLContext and some GrGLInterface implementations to skgputest module
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002
> CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/fe3456cb006110d045b26ff3f8681b893a757b58

TBR=jvanverth@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1845473004
2016-03-30 09:26:24 -07:00
bsalomon
fe3456cb00 Move SkGLContext and some GrGLInterface implementations to skgputest module
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot

Review URL: https://codereview.chromium.org/1815823002
2016-03-30 08:35:09 -07:00