This is a step towards reducing our reliance-on/use-of the GrPixelConfig stored in the GrBackendTexture.
TBR=egdaniel@google.com
Bug: skia:6718
Change-Id: I316a98416c51f273e6ab578f9cbaea5f7adfe331
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227639
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 5572737d95.
Reason for revert: Adreno 4xx bots hitting compatibility assert in InitialTextureClear test
Original change's description:
> Pass GrColorType to the GrGpu::wrapRenderableBackendTexture chain of calls
>
> This is a step towards reducing our reliance-on/use-of the GrPixelConfig stored in the GrBackendTexture.
>
> Bug: skia:6718
> Change-Id: I2170032bfbbb57423c4bb0d901ad014c61d38131
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223701
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: I24cf6b3aa0dfca2e935a36592860ad91171b21a7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227637
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is a step towards reducing our reliance-on/use-of the GrPixelConfig stored in the GrBackendTexture.
Bug: skia:6718
Change-Id: I2170032bfbbb57423c4bb0d901ad014c61d38131
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223701
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
We deduce whether to premul or unpremul based on the the input/output
alpha types. This means we also now support unpremuling on write and
premuling on read.
Class-ify former struct GrPixelInfo. Remove origin and instead pass a
flip bool to GrConvertPixels.
Unifies read/write methods on GrSurfaceContext via automatic conversion
of SkImageInfo to GrPixelInfo and making GrDirectContext an optional
parameter.
Bug: skia:7580
Change-Id: I42f6997852b4b902fb81264c6de68ca9537606aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224281
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The majority of our gm testing has been disabling nvpr, which doesn't
match our real-world behavior where we use nvpr whenever available.
This CL fixes the issue by completely removing the explicit nvpr
configs. Now if we have nvpr, you get it.
This CL also lowers the nvpr priority in the path renderer chain and
adds a "NonNVPR" job on Quadro where we can continue to test our
non-nvpr codepaths on NVIDIA.
Bug: skia:
Change-Id: I6a36f1101c8218adcaaf10cab25d2c28e70371f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223828
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is largely redundant with GrPixelConfig. However, we intend to
remove GrPixelConfig.
Bug: skia:7580
Change-Id: I03d92303be832711f7821f8a97d36387c9b04a9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222883
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This means GrSurfaceContext's know their alpha type.
All GrRenderTargetSurfaceContexts are kPremul.
Make GrTextureProducer store GrColorSpaceInfo.
Bug: skia:7580
Change-Id: I5ff321ef52c0edd32e5fac99dff95d44aa66f592
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223184
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This CL allows user to indicate that they have a protected content in
GrVkBackendContext creation which results in protected CommandPool and Queue
usage.
Bug: skia:9016
Change-Id: I6a478d688b6988c2c5e5e98f18f58fb21f9d26ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210067
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Emircan Uysaler <emircan@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
From now on, sample counts always refer to the number of actual color
samples, and render targets don't have separate color and stencil
sample counts.
If mixed samples support is available when making a
"GrAAType::kCoverage" draw, then an op may attach and use a mixed
sampled stencil buffer internally. But this will all be invisible to
the client.
After this CL, we temporarily won't have a mode to use nvpr with mixed
samples. That will soon be fixed by a follow-on CL that enables nvpr
with mixed samples in the normal "gl" and "gles" configs.
Bug: skia:
Change-Id: I1cb8277f0d2d0d371f24bb9f39cd473ed5c5c83b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221878
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This CL:
replaces GrProxyRef with sk_sp
streamlines GrIORefProxy to be more like SkRefCntBase (i.e., move the fTarget pointer to GrSurfaceProxy)
Change-Id: I17d515100bb2d9104eed64269bd3bf75c1ebbbb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221997
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I6f9ee51f7c063ca03bf48fccd413dae244edd191
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221778
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I4badf65abc63c592195d0ef9e15c015f7adb54b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221718
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
ANGLE has a collection of platform hooks for embedding. Setting these
four allows us to get trace events related to shader compile and other
ANGLE work.
Change-Id: I11c32155023c6f4bda72daddfecc2dbe48b00675
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221657
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
In GrRecordingContext I moved the auditTrail onto the heap and only there
when compiling for tests. This allowed us to move a lot of files out of
include private.
Change-Id: Ib76ac211c0c6fd10bacaccf0c5f93f21a59f35d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221344
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
For Skia's testing we always want an initialized backend texture. Except for the
BackendAllocationTests of course.
Change-Id: I47b5e4c9845b3f58ebad5ba052780a69d6cd6954
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216348
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:8243
Change-Id: I609db0bf4183b3508c002f9f2d0a8a70a276edca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217942
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is a reland of a36e089065
This is only active when Metal is enabled.
Original change's description:
> Added AutoreleasePool for managing pool memory in testing apps.
>
> This is only active on MacOS and iOS -- on other platforms it
> will do nothing as they have no need for autorelease pools.
>
> Bug: skia:8243
> Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:8243
Change-Id: I743a3dcc93b46387a6a330e855c2e8810b482544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217379
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
The texture resource in MtlTextureInfo is a CoreFoundation object,
so we have to manage the refcounting ourselves. GrCFResource is a
wrapper class which will automatically take care of this for us on
creation, assignment, and destruction.
Bug: chromium:964498
Change-Id: I9a3768833744d4aaaec2142200283f0e7eaad165
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216351
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Christopher Cameron <ccameron@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit a36e089065.
Reason for revert: Primary suspect in breaking G3
Original change's description:
> Added AutoreleasePool for managing pool memory in testing apps.
>
> This is only active on MacOS and iOS -- on other platforms it
> will do nothing as they have no need for autorelease pools.
>
> Bug: skia:8243
> Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,brianosman@google.com
Change-Id: I64f6e0baba21a9d35682ab53bdf418180be8579b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8243
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217377
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This is only active on MacOS and iOS -- on other platforms it
will do nothing as they have no need for autorelease pools.
Bug: skia:8243
Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 186a295111.
Reason for revert: Metal bots failing
Original change's description:
> Change Metal to not take ownership of objects
>
> Prior to this change, Skia/Metal interfaces take ownership of the Metal
> objects passed in (that is, the caller should count passing the object
> to Skia as "freeing" the object).
>
> Change this behavior so that Skia/Metal retains its own separate
> ownership of the Metal objects.
>
> Make GrBackendTexture and GrBackendRenderTarget maintain their own
> references to the underlying MTLTexture by using the CFRetain/CFRelease
> interfaces. Do this by adding a private GrMtlBackendSurfaceInfo.
>
> Move GrMtlBackendSurfaceInfo (formerly GrMtlTextureInfo) out of the
> union in GrBackendTexture and GrBackendRenderTarget because unions
> cannot have nontrivial constructors and destructors (how fVkInfo isn't
> causing a compile error is unclear).
>
> Change-Id: Iae3719c0715825d86503d03c766e47f0f6015bdf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215685
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,ccameron@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ie569fe1938857706b5413876a9480ef1eb3314ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216221
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Prior to this change, Skia/Metal interfaces take ownership of the Metal
objects passed in (that is, the caller should count passing the object
to Skia as "freeing" the object).
Change this behavior so that Skia/Metal retains its own separate
ownership of the Metal objects.
Make GrBackendTexture and GrBackendRenderTarget maintain their own
references to the underlying MTLTexture by using the CFRetain/CFRelease
interfaces. Do this by adding a private GrMtlBackendSurfaceInfo.
Move GrMtlBackendSurfaceInfo (formerly GrMtlTextureInfo) out of the
union in GrBackendTexture and GrBackendRenderTarget because unions
cannot have nontrivial constructors and destructors (how fVkInfo isn't
causing a compile error is unclear).
Change-Id: Iae3719c0715825d86503d03c766e47f0f6015bdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215685
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: Id15a3a4b2c8b80b9dc7ecdab1cf1af1f9282f442
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215447
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Motivation: someone who wants to build against swiftshader might want
to set to "libvk_swiftshader.so".
args.gn:
extra_cflags=["-DSK_GPU_TOOLS_VK_LIBRARY_NAME=\"libvk_swiftshader.so\""]
Change-Id: I33174d58aa047739020c27996ce14254755b0c72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215420
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
After looking at it again, we don't need autoreleasepool blocks in
as many places as I originally thought, so this removes those. In
doing so I found that we were leaking SamplerState and DepthStencilState.
Bug: skia:8245
Change-Id: Ibb53b1d4c3f077b8c62f9bfdf39c0f8c9a1b9b9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215160
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This initial portion of the API should be ready to go. Follow on CLs will add the other entry points.
Change-Id: Ia9c708046ba08b16f9a71558e2bf2c38279abe5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
To fully switch over we need the entry point that uploads data but most of the old call
sites can be switched over now.
Change-Id: I362b1dfde7d88bf8d3f8f90155f53d9ac442a329
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214300
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 753836fcad.
Reason for revert: fixed
Original change's description:
> Revert "Get EGLimage functions out of GrGLInterface."
>
> This reverts commit bc233135e4.
>
> Reason for revert:
> EGLImageTest and TextureBindingTest broken on Windows ANGLE
> Build failures on Debian9, unable to link
> ld.lld: error: undefined symbol: eglCreateImageKHR
>
> Original change's description:
> > Get EGLimage functions out of GrGLInterface.
> >
> > Only used in test code which can just directly call these.
> >
> > Also removed related code in interface assemble/validate generator.
> >
> > Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I622fadf22c5d79f5b1d335a8a81455978d49a86a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213960
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
EXTRA_TRYBOTS=Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE
Change-Id: I71397072fa79ae3c72f3835c5e991b9ef2465a9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214040
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit bc233135e4.
Reason for revert:
EGLImageTest and TextureBindingTest broken on Windows ANGLE
Build failures on Debian9, unable to link
ld.lld: error: undefined symbol: eglCreateImageKHR
Original change's description:
> Get EGLimage functions out of GrGLInterface.
>
> Only used in test code which can just directly call these.
>
> Also removed related code in interface assemble/validate generator.
>
> Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I622fadf22c5d79f5b1d335a8a81455978d49a86a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213960
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Only used in test code which can just directly call these.
Also removed related code in interface assemble/validate generator.
Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This intended to bring this API more into line with the proposed GrBackendObject API with an eye towards replacing the former with the latter.
TBR=bsalomon@google.com
Change-Id: I4367f03fb10fff788749f21c4843060111a6df1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213220
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:8243
Change-Id: Iadd2445efe86e796b23ea20edbe49d684f626d9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212270
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 77af4ecd35.
Reason for revert: iOS errors and bad images on Gold
Original change's description:
> Support GL_EXT_draw_buffers
>
> Change-Id: I078aa7c42de4368602b0ef43bd7e18efbfd1e049
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212182
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Ib8759d4a1009f9a8774365a699e211834d634cff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212264
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I078aa7c42de4368602b0ef43bd7e18efbfd1e049
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212182
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Adds a tag that can be used to verify the expected type
of shaders. My follow-up CL that adds SkSL editing to
Vulkan relies heavily on this.
Change-Id: Ifda420c2dcbaff07cdf1b8157d0ece02b1ab6c78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210262
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Tested by:
cd tools/gpu/gl/interface/
go run *.go --in_table "./interface.json5" -out_dir "../../../../src/gpu/gl/"
Cq-Include-Trybots: skia.primary:Housekeeper-PerCommit-CheckGeneratedFiles
Change-Id: I1fee1263e321580c0e8c4e41d345fc856ef2a4e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210128
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Changed the python script to operate on all shaders in the directory,
handling SPIR-V appropriately, and collating data across backends.
Made the output CSV, so that it imports into spreadsheets directly
(and handles missing columns cleanly).
Removed all the JSON digest logic - this was overkill at the moment,
and it made it tricky once we were combining information from GL and
Vulkan. Also, the hit count data was probably misleading - it didn't
count hits at the program cache level, just the persistent cache.
Change-Id: If354cde943c96f84e7bcc20a137afefca3b59358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207960
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
When in GL backend, adds a "Shaders" section to the debug menu.
"Load" scrapes all of the vertex and fragment shaders being used,
then displays them. They can be edited, and "Save" pushes the
results.
Note: It is trivial to trigger an assert by saving a shader that
doesn't compile. I'd like to make the program builder more robust
in a follow-up CL, to fall back to the "real" SkSL, not draw, or
something along those lines.
Change-Id: I841fe2ee76a3c2eae58b64ef587fcbe25b95cc7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206905
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This avoids boilerplate at every call-site (and more are being added
soon) to set up the reader/writer objects.
Change-Id: Idc632932b5a9be8d3164d249abab7dccbb905ca3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207704
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
1) Adds a --writeShaders option to fm. When that's included, the GPU
backend is run with a persistent cache (and no binary caching).
Then we dump all of the fragment shaders (GLSL for now) that were
created to the passed-in directory, along with a JSON digest listing
the number of times each one was referenced in the cache.
2) Adds a python script that invokes the Mali Offline Compiler on a
directory generated from #1, scraping the output of each compile for
cycle counts and writing the collated information to stdout.
Change-Id: Ie4b58ddac4f62e936707c6fec44f4fe605c213fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206162
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 215da624d1.
Reason for revert: Blink issues ironed out.
Original change's description:
> Revert "Remove the NullGL interface (and associated test context)"
>
> This reverts commit de206c75c2.
>
> Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
>
> Original change's description:
> > Remove the NullGL interface (and associated test context)
> >
> > Bug: skia:
> > Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
>
> Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I1f4fbbcb00f302c5d830cb1392badd6ec7a33c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205832
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit de206c75c2.
Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
Original change's description:
> Remove the NullGL interface (and associated test context)
>
> Bug: skia:
> Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.
This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)
Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.
Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 93b3dce89d.
Revert "Delete old assembleInterface code"
This reverts commit 7b1cf20d47.
Revert "Delete in favor of autogenerated file"
This reverts commit 0223bd01d8.
Bug: skia:8474
NOTRY:true
Change-Id: I23a904347f9d6cefd1710a2de056c39d52f4b178
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203463
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
This CL creates a go program that takes a JSON file of
GPU functions and creates the assemble and validate code
based on that.
This approach will hopefully will lessen the need for
"shotgun surgery" anytime a new function/extensions is added.
Additionally, it should be easier to add a new standard
(concretely, WebGL) using this technique.
There are a few potential bugs/mismatches in the current
implementation that this has identified, for example,
Requiring GL 3.x for adding a feature, but only verifying
it is there on GL 4.x - I did not attempt to correct these
bugs in the old version, as we will hopefully be able to delete
that version and use the generated files.
Bug: skia:8474, skia:8378
Change-Id: Ie8144bbab8e03f2c815fd942fa9f7f91dedba101
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202137
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 97d957d1db.
Reason for revert: Looking at perf, desktop GPUs get better, many mobile GPUs get worse.
Original change's description:
> Remove GrDrawAtlasOp
>
> The base device turns drawAtlas into drawVertices, which ends
> up being *faster* (in my tests) than our specialized code.
>
> It's certainly possible to write a custom version that's better,
> but for now, it seems better to just do this.
>
> Bug: skia:
> Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,reed@google.com
Change-Id: Idfb3dd7d33a3905644aafdefc99e7814b08d7c7b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203053
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The base device turns drawAtlas into drawVertices, which ends
up being *faster* (in my tests) than our specialized code.
It's certainly possible to write a custom version that's better,
but for now, it seems better to just do this.
Bug: skia:
Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Adds YUV planar image to the compositor_quads_image GM, confirmed
locally that it uses the effect instead of flattening the planes
into a single proxy (like before).
Bug: skia:
Change-Id: I0dea16bbaae34ae44cb1b51db9d2953231a6bf22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201619
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:8243
Change-Id: I5d976e2740bd0348e1c71cea2cda05d93bc004e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201397
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:8822
Change-Id: I2bb3528100a54a169ec9c5b26ef7d4d1cacc19db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198244
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
GrSurfaceContext was explicitly holding a lot of things it could just get from its GrRecordingContext.
Change-Id: Ia2e9708d71318dc0c101d56aadf5ae797230bc75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/194360
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL does make use of a new GrRecordingContextPriv backdoor to break CL deadlocks. This occurs when this CL tries to create GrContext-dependent objects outside its scope.
Change-Id: I278fe9d321f8e0a4f5e9b489b1a5cc01b8974521
Reviewed-on: https://skia-review.googlesource.com/c/191287
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The change forces the GrDrawingManager to only being able to access a GrRecordingContext.
Note that, like the ProxyProvider, the drawingManager still behaves differently if it is being used to directly render. In this case, the biggest difference is that the flush methods are disabled when DDL recording.
This pulls as much as possible out of https://skia-review.googlesource.com/c/skia/+/191287 (Move DrawingManager to RecordingContext) while keeping the drawingManager in the GrContext.
Change-Id: I1e5305fe0cb17ee0b243bfb8622f652310fc0507
Reviewed-on: https://skia-review.googlesource.com/c/192881
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Since, by definition, the ops are created when recording, it makes sense that they should be able to make due with only the GrRecordingContext.
TBR=bsalomon@google.com
Change-Id: If64353aee30b35d0a16401f7de00954f44ed8c59
Reviewed-on: https://skia-review.googlesource.com/c/190670
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This seems to resolve the leak in libxcb, but introduces a new leak in
VkTestUtils.
Bug: skia:8710
Change-Id: I71482d8f1c5eebfffd211a4124bd2db01283741b
Reviewed-on: https://skia-review.googlesource.com/c/186862
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
This makes it easier to switch all the ops over to using a GrRecordingContext (and better matches what we do with all the other ops)
Change-Id: Ie690975c31b8c9f4c7acebdc0185a145a0a263a5
Reviewed-on: https://skia-review.googlesource.com/c/191280
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
When the GrImageContext & GrRecordingContext are actually GrDirectContexts it is useful for them to report the abandonment state of the GrDirectContext.
When the GrImageContext & GrRecordingContext are actually GrImageCreationContext or GrDDLContexts then they will just never be abandoned.
This CL also strips the GrProxyProvider and GrDrawingManager of their tracking on abandonment and centralizes it in the GrImageContext.
ImageContext
can't abandon
can only check abandonment privately
RecordingContext
can't abandon
can only check abandonment privately
DirectContext (aka GrContext)
can abandon publicly
can check abandonment publicly
Note that abandoning the DirectContext won't alter the abandonment status of any of
the other contexts in its group (e.g., DDL contexts that may be being used to record).
Change-Id: Ib790f74d90ab18da58a127fed2aad20e2477bd21
Reviewed-on: https://skia-review.googlesource.com/c/190669
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This function binds texture ID 0 to any texture unit/target combo that
Skia has modified.
Bug: chromium:926017
Change-Id: I3ac8f8050c863232886102886e60d3b91a5380c9
Reviewed-on: https://skia-review.googlesource.com/c/190663
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This starts to beef up the capabilities of the GrImageContext in preparation for its future responsibilities (i.e., creating promise images w/o a recordingContext).
Note that the proxyProvider still has different behavior if it has a full context vs. a reduced context. I intend to just let this behavior remain as is.
Change-Id: Idb9d99a548ef928fc1b9dc1e5a34f74343bb0b4b
Reviewed-on: https://skia-review.googlesource.com/c/189490
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Centralize these for my sanity. Most will also be parceled out to other contexts.
Change-Id: If0e7e98bcf66c4d8a3391f9b04e643ccc91af4ad
Reviewed-on: https://skia-review.googlesource.com/c/189488
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Mechanical. This makes the priv() accessor the same for all the context types.
Change-Id: I40850eb05a33b8d7cc3eabdd42226d24b2ba58aa
Reviewed-on: https://skia-review.googlesource.com/c/189164
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This copies the hardware buffer unit test from, which was cherry picked
straight into skqp last year, into Skia proper.
There are not functional changes, but a few of the APIs have been updated
to work with newer Skia.
Bug: skia:
Change-Id: I2d7b2ed8b0b9314ca3e03e703a6a5ac53805275e
Reviewed-on: https://skia-review.googlesource.com/c/188034
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This moves us to the correct way of handling the correct version of
Vulkan that the client wants us to use.
Bug: skia:
Change-Id: I6c7962b5d2d48ae142c6a701c30f5af3801ac99b
Reviewed-on: https://skia-review.googlesource.com/c/187382
Reviewed-by: Sergey Ulanov <sergeyu@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
kUnbudgetedCacheable now means that the resource is never purged
until its unique key is removed.
This fixes an issue where a cached texture for a promise image
might get purged by cache pressure. This in turn could cause
Skia to call the promise image's Fulfill proc multiple times with
no intervening Release calls. The balancing Release calls would
occur, but the policy is that each Fulfill should be balanced by
Release *before* another Fulfill.
Update/add unit tests.
Bug: chromium:922851
Change-Id: I6411e413b3104721ca4bb6e7f07b3b73d14cbcf9
Reviewed-on: https://skia-review.googlesource.com/c/186361
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Make all wrapped resources be kUnbudgetedUncacheable except those
created by AHardwareBuffer image generators and as backings for promise
images.
Make all non-wrapped unbudgeted resources be kUnbudgetedUncacheable.
Update unit tests to mostly use GrWrapCacheable::kNo except where they
are testing the distinction.
Update unit tests for new expectations.
Bug: chromium:922851
Change-Id: I4d3bdaa161ffc76390f26334bcb7e2b47dd9319d
Reviewed-on: https://skia-review.googlesource.com/c/185004
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of d6fa45472c
Original change's description:
> ccpr: Rework the path cache to support sporadic flushing
>
> Removes the notion of a stashed atlas that we store from the previous
> flush. Now we just cache every atlas we ever render. Cached atlases
> can either be 16-bit or 8-bit.
>
> The "reuse" and "animation" cases should both behave exactly the same
> as before: Where before we would copy from the stashed atlas to 8-bit
> atlases, we now copy from a cached 16-bit atlas and then invalidate
> it. Where before we would recycle the stashed atlas's backing texture
> object, we now recycle this same texture object from an invalidated
> 16-bit cached atlas.
>
> The main difference is that cases like tiled rendering now work. If
> you draw your whole scene in one flush, you still get one big 16-bit
> cached atlas, just like the "stashed atlas" implementation. But if you
> draw your scene in tiles, you now get lots of little cached 16-bit
> atlases, which can be reused and eventually copied to 8-bit atlases.
>
> Bug: skia:8462
> Change-Id: Ibae65febb948230aaaf1f1361eef9c8f06ebef18
> Reviewed-on: https://skia-review.googlesource.com/c/179991
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:8462
Change-Id: I2f64b0c37e2cd644a202dfc786366dda5d238391
Reviewed-on: https://skia-review.googlesource.com/c/181450
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit d6fa45472c.
Reason for revert: Assertion failures
Original change's description:
> ccpr: Rework the path cache to support sporadic flushing
>
> Removes the notion of a stashed atlas that we store from the previous
> flush. Now we just cache every atlas we ever render. Cached atlases
> can either be 16-bit or 8-bit.
>
> The "reuse" and "animation" cases should both behave exactly the same
> as before: Where before we would copy from the stashed atlas to 8-bit
> atlases, we now copy from a cached 16-bit atlas and then invalidate
> it. Where before we would recycle the stashed atlas's backing texture
> object, we now recycle this same texture object from an invalidated
> 16-bit cached atlas.
>
> The main difference is that cases like tiled rendering now work. If
> you draw your whole scene in one flush, you still get one big 16-bit
> cached atlas, just like the "stashed atlas" implementation. But if you
> draw your scene in tiles, you now get lots of little cached 16-bit
> atlases, which can be reused and eventually copied to 8-bit atlases.
>
> Bug: skia:8462
> Change-Id: Ibae65febb948230aaaf1f1361eef9c8f06ebef18
> Reviewed-on: https://skia-review.googlesource.com/c/179991
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com
Change-Id: Iad74a14fcb09da12f32b9b78f803b8472a5d60ae
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8462
Reviewed-on: https://skia-review.googlesource.com/c/181444
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Removes the notion of a stashed atlas that we store from the previous
flush. Now we just cache every atlas we ever render. Cached atlases
can either be 16-bit or 8-bit.
The "reuse" and "animation" cases should both behave exactly the same
as before: Where before we would copy from the stashed atlas to 8-bit
atlases, we now copy from a cached 16-bit atlas and then invalidate
it. Where before we would recycle the stashed atlas's backing texture
object, we now recycle this same texture object from an invalidated
16-bit cached atlas.
The main difference is that cases like tiled rendering now work. If
you draw your whole scene in one flush, you still get one big 16-bit
cached atlas, just like the "stashed atlas" implementation. But if you
draw your scene in tiles, you now get lots of little cached 16-bit
atlases, which can be reused and eventually copied to 8-bit atlases.
Bug: skia:8462
Change-Id: Ibae65febb948230aaaf1f1361eef9c8f06ebef18
Reviewed-on: https://skia-review.googlesource.com/c/179991
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The proxy/proxies in the SkImage_GpuBase subclasses already track
whether they're budgeted.
The parameters are sometimes redundantly stating the known budgeted
status of the proxy. Other times they are an illusion of control as
the value doesn't actually affected the budgeting of the proxy/proxies.
Change-Id: Ic2b12fbbed653fca1ec1910eeab686de69782834
Reviewed-on: https://skia-review.googlesource.com/c/179402
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: Iee57bc970a026de2ad5a0758153e9cbb20753fa1
Reviewed-on: https://skia-review.googlesource.com/c/173105
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:8569
Change-Id: I4f526c8918a9a4aae4b6cd6d7c803b12e90e82ed
Reviewed-on: https://skia-review.googlesource.com/c/175984
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I365c82a058c97e8741ee91e999cb6faab5a5ecf5
Reviewed-on: https://skia-review.googlesource.com/c/175422
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Read only textures and proxies fail writePixels, as copy dsts, and mip
regeneration.
Bug: skia:8509
Change-Id: Iaa0b473cc9a9930fde3ef0e91373d5040650de35
Reviewed-on: https://skia-review.googlesource.com/c/174316
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of 6cd74900da
Original change's description:
> Add support for Ycbcr Conversion Samplers in vulkan.
>
> The only thing missing from this CL is that we need to bake the
> ycbcr conversion samplers into the VkPipeline when we create it. As that
> is a larger change, that will be broken up into a few follow on CLs.
>
> Currently this only supports ycbcr conversion samplers when used with
> external textures.
>
> Bug: skia:
> Change-Id: I23e95b19469093072589ebbbfb7926ab79dcdea9
> Reviewed-on: https://skia-review.googlesource.com/c/164602
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I943398077775ef6396fbe5cb9196d23a29128669
Reviewed-on: https://skia-review.googlesource.com/c/173986
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 6cd74900da.
Reason for revert: breaking win vulkan bots
Original change's description:
> Add support for Ycbcr Conversion Samplers in vulkan.
>
> The only thing missing from this CL is that we need to bake the
> ycbcr conversion samplers into the VkPipeline when we create it. As that
> is a larger change, that will be broken up into a few follow on CLs.
>
> Currently this only supports ycbcr conversion samplers when used with
> external textures.
>
> Bug: skia:
> Change-Id: I23e95b19469093072589ebbbfb7926ab79dcdea9
> Reviewed-on: https://skia-review.googlesource.com/c/164602
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
Change-Id: Ib56905821cbfd40cf30ec89269b551ce01605a1a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173982
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The only thing missing from this CL is that we need to bake the
ycbcr conversion samplers into the VkPipeline when we create it. As that
is a larger change, that will be broken up into a few follow on CLs.
Currently this only supports ycbcr conversion samplers when used with
external textures.
Bug: skia:
Change-Id: I23e95b19469093072589ebbbfb7926ab79dcdea9
Reviewed-on: https://skia-review.googlesource.com/c/164602
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 1a2476d294.
Reason for revert: Fixes printf signatures and asserts.
Original change's description:
> Revert "Initial definition of fill rect op"
>
> This reverts commit d3c92d9a36.
>
> Reason for revert: printf build failure on gcc, assert failures on CQ
>
> Original change's description:
> > Initial definition of fill rect op
> >
> > Bug: skia:
> > Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
> > Reviewed-on: https://skia-review.googlesource.com/c/163486
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
>
> Change-Id: Ib32f91a39d91aeb87982a7b19719485e4a1bf8ae
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/173233
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: I415913a269ba5bcdebd169b5ebc3510673247bfd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173234
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit d3c92d9a36.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Initial definition of fill rect op
>
> Bug: skia:
> Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
> Reviewed-on: https://skia-review.googlesource.com/c/163486
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: Ib32f91a39d91aeb87982a7b19719485e4a1bf8ae
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173233
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:
Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
Reviewed-on: https://skia-review.googlesource.com/c/163486
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This should allow clients to include Skia and their vulkan files in any
order. However, it does require that when clients are building their
files that include skia with vulkan, they must have vulkan/vulkan_core.h
on their include path somewhere.
Bug: skia:
Change-Id: I969db396c92127be7c8df754926d175f38b8aafa
Reviewed-on: https://skia-review.googlesource.com/c/172147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 51b1c12bbc.
Reason for revert: reverting till flutter gets to 1.1 to fix build issues.
Original change's description:
> Have a GrBackendFormat be stored on gpu proxies.
>
> Bug: skia:
> Change-Id: Iaf1fb24ab29a61d44e5fa59a5e0867ed02dcda90
> Reviewed-on: https://skia-review.googlesource.com/c/168021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I574fdc084ef5994596c51fb0d60423b5dc01b885
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:903701 chromium:903756
Reviewed-on: https://skia-review.googlesource.com/c/169835
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: Iaf1fb24ab29a61d44e5fa59a5e0867ed02dcda90
Reviewed-on: https://skia-review.googlesource.com/c/168021
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Previously we relied on GrRenderTargetOpList returning an ID if and only
if it did not merge the op. Upcoming changes to GrRenderTargetOpList will
make it harder to track whether the op was merged.
Only CCPR (and related unit test) requires the op list ID. Now CCPR passes
a callback that is called when the op list is deterimined but before
we know if the op merges or not.
Change-Id: Iead1c3eff8de5a4183e330dd7b57362cbffe0ebb
Reviewed-on: https://skia-review.googlesource.com/c/166624
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Converts GrResourceProvider::Flags and GrResourceCache::ScratchFlags
to "enum class" and fixes a case where we were accidentally using the
wrong type of flag. Makes sure to allocate GrSWMaskHelper proxies with
kNoPendingIO.
Bug: skia:8351
Change-Id: Ibcaa26314a53d0cb31ae22915ab94ab0fc07e76d
Reviewed-on: https://skia-review.googlesource.com/157280
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
With less stressful tests.
Change-Id: I600cb728f6efca5aab87a16e71039a0ed00c47e1
Reviewed-on: https://skia-review.googlesource.com/153220
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit a2bc1ca21b.
Reason for revert: see if make chromecast failures go away
Original change's description:
> Simplify plots to always be 512x512 and simplify GrDrawOpAtlasConfig
>
> Change-Id: I1353d3facf191e3323027fc288715672240d1f87
> Reviewed-on: https://skia-review.googlesource.com/152591
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,herb@google.com
Change-Id: I970ec86678c97046001889dc436df5307750da1b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/153180
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Change-Id: I1353d3facf191e3323027fc288715672240d1f87
Reviewed-on: https://skia-review.googlesource.com/152591
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Centralize the calculation to SkGlyphCacheCommon. This allows this
function to be used with NO_GPU.
In addition, this was used in the last remaining function in GrTest.
That function was used in a single place. I made the function a static
and remove GrTest.h. This had massive knock-on effects.
Change-Id: I80f874a988f9af4383a83acf7c273d23b8d67c22
Reviewed-on: https://skia-review.googlesource.com/151480
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
If the CreateVkBackendContext fails, we need to make the
VkphysicalDeviceFeatures2 struct at least has null filled into its
pNext so the FreeVulkanFeaturesStructs calls doesn't try to free
random memory.
Bug: skia:
Change-Id: I171d125ccba087cdd39595aca815d95463115b19
Reviewed-on: https://skia-review.googlesource.com/150139
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
We need to handle all the possible ways a client is allowed to initialize
features on Vulkan.
Bug: skia:
Change-Id: I98b1dee2efa2c22c26ce093c590c7ccd0b626969
Reviewed-on: https://skia-review.googlesource.com/145530
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: Iff02911491cc61e39f94370c644b6666e5f9118f
Reviewed-on: https://skia-review.googlesource.com/137881
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Core Skia will always include our own SkiaVulkan.h which basically just
includes vulkan_core.h. All platform vulkan specific stuff must be
include by the client in their own vulkan.h file. Our public interface
is set up that we only use vulkan objects that will be present in all
versions of vulkan headers that the client could include.
Bug: skia:
Change-Id: I6673fd91498eabcc923d65d20f2b5e0a89b4ccf6
Reviewed-on: https://skia-review.googlesource.com/142985
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I8b73982e4c9372af1c35bfc5e665c2c146d7d9f5
Reviewed-on: https://skia-review.googlesource.com/141121
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
ANGLE has implemented extension to support for texture_rectangle. Check
for its existence as well as GL_ARB_texture_rectangle extension.
Intended to follow up on Chrome side to avoid copy into texture 2d for
PaintCanvasVideoRenderer.
Bug: skia:7903
Origin change's info:
> Change-Id: I450aa7fcd08628831251a9e142fd50719723282d
> Reviewed-on: https://skia-review.googlesource.com/130962
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
Change-Id: Ifec92bdc07ec2b2dae38ffe99ec275924cbd37d8
Reviewed-on: https://skia-review.googlesource.com/139272
Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Update all users to sk_sp.
Change-Id: I6453b9456b9a8f9e2b756381797f1382ef9e6561
Reviewed-on: https://skia-review.googlesource.com/141052
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Also add a GetProc function to the GrVkBackendContext which will be used
to create the GrVkInterface.
This change (and updating clients to use it), will allow us to move GrVkInterface
out of public which is needed to fix vulkan header issues.
Bug: skia:
Change-Id: Id8067943ae27cec8cad29fd31b05f0b8387412d4
Reviewed-on: https://skia-review.googlesource.com/140783
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
It turns out that SkDeviceProfile is no longer used and can just be
deleted. The ResourceCacheTest and DebugGLTestContext are changed to use
smart pointers where possible. This also clarifies the squirrelly part of
the test. DebugGLTestContext is going away soon anyway.
Change-Id: I95ef24afa58aa4d356429b93d4dec0d72e3fd827
Reviewed-on: https://skia-review.googlesource.com/140577
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Uses a new GPU sink that runs each test twice, once to populate the
cache and then again with a new GrContext but a warmed cache. It
verifies that the two generated images are the same.
Change-Id: Iaba195a69751f14ea946afe7174228a813b83a63
Reviewed-on: https://skia-review.googlesource.com/140567
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 059a9ab4bc.
Reason for revert: Fix landed in Fuchsia
Original change's description:
> Revert "Make GrVkBackendContext no longer derive from SkRefCnt."
>
> This reverts commit 93ae233773.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Make GrVkBackendContext no longer derive from SkRefCnt.
> >
> > Also moves the helper Create functions to VkTestUtils since no clients
> > are using them anymore.
> >
> > Bug: skia:
> > Change-Id: I7e8e4912e7ef6fb00a7e2a00407aed5e83211799
> > Reviewed-on: https://skia-review.googlesource.com/135323
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
>
> # Not skipping CQ checks because original CL landed > 1 day ago.
>
> Bug: skia:
> Change-Id: If7201917631dc22753ea3fa6e9d2984463e38e4c
> Reviewed-on: https://skia-review.googlesource.com/137903
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: Ia4b7c0bb2c7b5dba809d85c69f0b41b473140526
Reviewed-on: https://skia-review.googlesource.com/138181
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 93ae233773.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make GrVkBackendContext no longer derive from SkRefCnt.
>
> Also moves the helper Create functions to VkTestUtils since no clients
> are using them anymore.
>
> Bug: skia:
> Change-Id: I7e8e4912e7ef6fb00a7e2a00407aed5e83211799
> Reviewed-on: https://skia-review.googlesource.com/135323
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: If7201917631dc22753ea3fa6e9d2984463e38e4c
Reviewed-on: https://skia-review.googlesource.com/137903
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit d4b2adeaa9.
Reason for revert: Need to revert earlier changes cause of fucshia
Original change's description:
> Move Vulkan DebugCallback code into tools.
>
> Bug: skia:
> Change-Id: Ib356200e86e54f9ff0ba16396874e6fd10cf0465
> Reviewed-on: https://skia-review.googlesource.com/137424
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I38d4e71dc29c6503f92712be54e22c58956498c5
Reviewed-on: https://skia-review.googlesource.com/137902
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 45c9dab4c3.
Reason for revert: fucshia uses GrVkBackendContext. Need to revert earlier changes
Original change's description:
> Let client pass in full extension to GrVkBackendContext.
>
> Bug: skia:
> Change-Id: I772ab4ccbca0f4f7e7d429d6c421b07d97f0606f
> Reviewed-on: https://skia-review.googlesource.com/131880
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
Change-Id: I1a765ff406c83cb234c3614b804fbed677d5a382
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/137901
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I772ab4ccbca0f4f7e7d429d6c421b07d97f0606f
Reviewed-on: https://skia-review.googlesource.com/131880
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
With the more agressive abandonment of the GrContext state in https://skia-review.googlesource.com/c/skia/+/137121 (Fix abandonment of programs) (i.e., nulling out of the interface) it is necessary to add more guards so that we don't try calling GL methods when the context has been abandoned.
Change-Id: Ib2a3c17b9eaebd1eb84eb82a2781cf9d5a6a34a3
Reviewed-on: https://skia-review.googlesource.com/137362
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also moves the helper Create functions to VkTestUtils since no clients
are using them anymore.
Bug: skia:
Change-Id: I7e8e4912e7ef6fb00a7e2a00407aed5e83211799
Reviewed-on: https://skia-review.googlesource.com/135323
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Now that the path cache is implemented, we can use ccpr everywhere.
Modifies ccpr to not cache unless the "fAllowPathMaskCaching" context
option is enabled.
Adds a small condition to skip complicated paths with more vertices
than pixels, simply so we don't regress a couple testcases.
Updates skpbench to do three draws before starting the timer, in order
to prime the cache.
Bug: skia:
Change-Id: Ic3a0a2bdad8a22ff6431e77fa4da2b54d6bb9aba
Reviewed-on: https://skia-review.googlesource.com/137207
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Implement caching as follows:
1) Instead of deleting the mainline ccpr atlas when finished, stash it
away from flush to flush.
2) On subsequent flushes, check the stashed atlas to see if we can
reuse any of its cachable paths. Copy reusable paths into 8-bit
literal coverage atlases and store them in the resource cache.
3) Recycle the stashed atlas texture for the remaining paths in the
flush.
Bug: skia:
Change-Id: I9b20fbea708646df1df3a5f9c044e2299706b989
Reviewed-on: https://skia-review.googlesource.com/134703
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 2a2f675926.
Reason for revert: this appears to be what is holding up the Chrome roll.
Original change's description:
> SkTypes: extract SkTo
>
> Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> Reviewed-on: https://skia-review.googlesource.com/133620
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,halcanary@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae
Reviewed-on: https://skia-review.googlesource.com/134504
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...
PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.
PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.
At this point, sRGB configs are (obviously) going to be broken.
Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.
Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 00f8866a32.
Reason for revert: Seems to be breaking angle test bots. Eg:
https://chromium-swarm.appspot.com/task?id=3dcb7f58728de610&refresh=10
Original change's description:
> Check for ANGLE's implementation of texture_rectangle
>
> ANGLE has implemented extension to support for texture_rectangle. Check
> for its existence as well as GL_ARB_texture_rectangle extension.
>
> Intended to follow up on Chrome side to avoid copy into texture 2d for
> PaintCanvasVideoRenderer.
>
> Bug: skia:7903
> Change-Id: I450aa7fcd08628831251a9e142fd50719723282d
> Reviewed-on: https://skia-review.googlesource.com/130962
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
TBR=bsalomon@google.com,weiliangc@chromium.org
Change-Id: I9fbf9ff314ffcf3abcc5275bd68124f4b329da21
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7903
Reviewed-on: https://skia-review.googlesource.com/131060
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
ANGLE has implemented extension to support for texture_rectangle. Check
for its existence as well as GL_ARB_texture_rectangle extension.
Intended to follow up on Chrome side to avoid copy into texture 2d for
PaintCanvasVideoRenderer.
Bug: skia:7903
Change-Id: I450aa7fcd08628831251a9e142fd50719723282d
Reviewed-on: https://skia-review.googlesource.com/130962
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
This reverts commit 2c2a119f94.
Reason for revert: Relanding with fixes
Original change's description:
> Revert "Move gn setup for vulkan library/headers into their own third_party directory."
>
> This reverts commit 477094250c.
>
> Reason for revert:
> I think we know this broke the MoltenVK bots. It also appears to have broken the Fuchsia roll: https://logs.chromium.org/v/?s=fuchsia%2Fbuildbucket%2Fcr-buildbucket.appspot.com%2F8945885190914943680%2F%2B%2Fsteps%2Fbuild%2F0%2Fsteps%2Fbuild_fuchsia%2F0%2Fsteps%2Fgn_gen%2F0%2Fstdout
>
> Original change's description:
> > Move gn setup for vulkan library/headers into their own third_party directory.
> >
> > Bug: skia:
> > Change-Id: I4605f0d962271efb77bf3c17f1b0daaaddfb51c8
> > Reviewed-on: https://skia-review.googlesource.com/128540
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Reviewed-by: Ben Wagner <bungeman@google.com>
>
> TBR=egdaniel@google.com,mtklein@google.com,bungeman@google.com
>
> Change-Id: I6e41d98e39883eff34424a2f352b0c8adec178db
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/129444
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I26b4b1f7196dd1bd8bf2e7641ef741c90c742c81
Reviewed-on: https://skia-review.googlesource.com/129445
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit b5f2897ab5.
Reason for revert: looks like this broke the build for DM in Google3. Need more include dirs there?
Original change's description:
> IWYU for tests starting with 'D'.
>
> Change-Id: I9189e4b56ce1635b627119733447c2ed4220753d
> Reviewed-on: https://skia-review.googlesource.com/129319
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=bsalomon@google.com,bungeman@google.com,herb@google.com
Change-Id: I01aac7dae6114685a0652cbde3defccc8a42caea
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/129443
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Also renames a lot of variables to make it clearer that getProxies()
returns the number of instantiated proxies, not the number of all
proxies.
Bug: skia:
Change-Id: Ifbc910cbd6635dccdb4e7f0df2e69a0f341130af
Reviewed-on: https://skia-review.googlesource.com/128660
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Moves getCaps() from GrContext to GrContextPriv and removes unused refCaps().
Change-Id: Ic6a8951b656c0d1b2773eae73bff8e88af819866
Reviewed-on: https://skia-review.googlesource.com/127389
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: If55785d7fcc6e2c92c961ac390700add874c8d6d
Reviewed-on: https://skia-review.googlesource.com/125601
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: Ifa8dbad3eca81790648476f9a6d3fa5a088fede9
Reviewed-on: https://skia-review.googlesource.com/122341
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is a reland of 0593a840b1
New functionality (which doesn't work everywhere) is behind a flag:
GR_EGL_TRY_GLES3_THEN_GLES2.
Original change's description:
> CreatePlatformGLTestContext_egl: Try GLES 3, then GLES 2.
>
> Also cleanup.
>
> Change-Id: I186a7d7f509bc7852241c083414495b6182b916c
> Reviewed-on: https://skia-review.googlesource.com/115922
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: I362079dee9c74f1a2c31d935bcb821201a413923
Reviewed-on: https://skia-review.googlesource.com/116143
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Also cleanup.
Change-Id: I186a7d7f509bc7852241c083414495b6182b916c
Reviewed-on: https://skia-review.googlesource.com/115922
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This CL:
moves GrRenderTarget::fFlags to GrSurface::fSurfaceFlags
adds a GrInternalSurfaceFlags type and uses it for GrSurfaceProxy::fSurfaceFlags
The goal of this is to provide a location where GrTexture/GrTextureProxy-specific flags
(i.e., isExternal & isRectangle) can be stored.
Change-Id: I8df7b79036a6853dd378ff6cf10d4b37c60dd511
Reviewed-on: https://skia-review.googlesource.com/114796
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 7d2b16ad13.
Reason for revert: Maybe breaking chrome?
Original change's description:
> Improve handling of GrPixelConfig in GrBackendTex/RT ctors
>
> Make sure that no client facing code was relying on what we set as the
> default value for fConfig by making in kUnkown.
>
> Bug: skia:
> Change-Id: Ie52ff08ba8deeacc16fe06eb0dd0c7292b2edf91
> Reviewed-on: https://skia-review.googlesource.com/114261
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I91e190d72407f9c4bee93a031a557f740bb49b66
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/114423
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Make sure that no client facing code was relying on what we set as the
default value for fConfig by making in kUnkown.
Bug: skia:
Change-Id: Ie52ff08ba8deeacc16fe06eb0dd0c7292b2edf91
Reviewed-on: https://skia-review.googlesource.com/114261
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Update unit tests to use backend render targets on non-GL contexts
Add named DM configs for rendering to Vulkan backend render targets and textures.
Make src data ptr param to createTestingOnlyBackendTexture be const.
Change-Id: I17f5375ed9bb08422006698956469d3151c4954c
Reviewed-on: https://skia-review.googlesource.com/113276
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This will allow a client to make an SkImage that "wraps" a gpu texture,
however the client does need to supply the actual gpu texture at Image
creation time. Instead it is retrieve at flush time via a callback.
Bug: skia:
Change-Id: I6267a55ab7102101a7bd80a6f547b6a870d2df08
Reviewed-on: https://skia-review.googlesource.com/109021
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Philosophically this relies on: https://skia-review.googlesource.com/c/skia/+/111807 (Revise Text & Small Path Atlas so instantiation failure is handled at flush time)
Change-Id: I4fdcf1af8c5e9ffefdfb973104045f4f5d223a4e
Reviewed-on: https://skia-review.googlesource.com/112702
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is to prepare for only supporting kBottomLeft origin for wrapped texture/render targets.
Change-Id: Iecb2e463867f746186695893276ebb5dc47a9d90
Reviewed-on: https://skia-review.googlesource.com/112860
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This paves the way to having the AtlasTextOps not need the RestrictedAtlasManager at op creation time.
Change-Id: I1028faba730d50d3d3349a4c0809465d036ed611
Reviewed-on: https://skia-review.googlesource.com/111807
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The first bytes of the data always refer to the pixel accessed by texture coord (0, 0).
Change-Id: I708702d90f35b3bc896a48c3c3fd6a0be73f505a
Reviewed-on: https://skia-review.googlesource.com/112261
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
A mechanical bulk move just to get these out of the public API.
TBR=bsalomon@google.com
Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3
Reviewed-on: https://skia-review.googlesource.com/112262
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reland all the things
This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
time and provides access to the proxies backing the atlases. The full GrAtlasManager is
only available at flush time and allows instantiation of the proxies and uploading to them.
In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
GrAtlasManager in the main thread. This future atlas manager will have had all of its
GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
TBR=jvanverth@google.com
Change-Id: I05c6cd8d301bf2decca39765e5cae62993d9da04
Reviewed-on: https://skia-review.googlesource.com/111362
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit acf17904d6.
Reason for revert: Chrome
Original change's description:
> Fission GrAtlasGlyphCache in two
>
> This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
>
> The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
> and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
> time and provides access to the proxies backing the atlases. The full GrAtlasManager is
> only available at flush time and allows instantiation of the proxies and uploading to them.
>
> In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
> GrAtlasManager in the main thread. This future atlas manager will have had all of its
> GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
>
> Change-Id: I9967d3a4116af50128f390c5039a712b8cd4db08
> Reviewed-on: https://skia-review.googlesource.com/108001
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I7c760ea1a9f041a310b96d552aa1497ee5902cd8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/111040
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
time and provides access to the proxies backing the atlases. The full GrAtlasManager is
only available at flush time and allows instantiation of the proxies and uploading to them.
In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
GrAtlasManager in the main thread. This future atlas manager will have had all of its
GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
Change-Id: I9967d3a4116af50128f390c5039a712b8cd4db08
Reviewed-on: https://skia-review.googlesource.com/108001
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This change also triggered a bunch of side changes thanks to WrappedProxyTest
fixing/improving how we handle wrapped proxies in genernal.
Bug: skia:
Change-Id: I743a458923cff1c2e947627d0e9154a4c808a668
Reviewed-on: https://skia-review.googlesource.com/108102
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 3a2cc2c2ec.
Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version
Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 5bb82cbecd.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
>
> This reverts commit 18c52a7b52.
>
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
>
>
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 18c52a7b52.
Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit d0d7270fcc.
Revert "More sample count cleanup:"
This reverts commit d653cac70e.
Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
This reverts commit 85ae7159c9.
Need to understand NVPR perf changes before relanding
Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I3a384126b01d6f066f70f6ef8e75bf3445f94daf
Reviewed-on: https://skia-review.googlesource.com/98706
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Ibe5ffee64fe9fccd6b8d86c1310a78d2d51e424e
Reviewed-on: https://skia-review.googlesource.com/97065
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This fixes issues where we create a child shared context and expect work
on that to finish before deleting the parent.
Bug: skia:
Change-Id: Iab41b22026cd4b9ec1b9d74e7841ee5051df6036
Reviewed-on: https://skia-review.googlesource.com/94962
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Makes SkAtlasTextRenderer::SDFVertex now has a 3 component position vector.
Change-Id: I7ec1a8068fb84388a82e1748d6e9d02820d55abd
Reviewed-on: https://skia-review.googlesource.com/84202
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Add GrGLAssembleInterface with legacy bare pointer return.
This allows existing clients of GrGLAssembleInterface to roll Skia without
code changes.
Change-Id: I0764a9f4583e554fff5574889adcc6fe004db159
Reviewed-on: https://skia-review.googlesource.com/83564
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.
Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.
Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.
Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Make GrContext::MakeGL take interface as sk_sp.
Make GrContext::MakeVulkan take GrVkBackendContext as sk_sp.
Change-Id: I13c22a57bd281c51738f503d9ed3418d35a466df
Reviewed-on: https://skia-review.googlesource.com/81842
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Adds ultra-deferred proxies that are instantiated by a user-supplied
callback during flush.
Bug: skia:7190
Change-Id: I75a7ac6dba953c3b0a99febc203a7f4d2f3789fc
Reviewed-on: https://skia-review.googlesource.com/76461
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I24563abe5e72e57e6764ddf6aca76ccf098cc488
Reviewed-on: https://skia-review.googlesource.com/73640
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 39631f3df1.
Reason for revert: break google3 rool
Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
>
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
>
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.
Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 1e09e461d2.
Change-Id: I95d5544a7baaa078536790493ce4119816a77e94
Reviewed-on: https://skia-review.googlesource.com/72903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 5627d65146.
Reason for revert: Google3
Original change's description:
> Add method to sk_gpu_test::TestContext to automatically restore the previous context.
>
> The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.
>
> Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
> Reviewed-on: https://skia-review.googlesource.com/70720
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: Ifb79638c9d4500ca3be9a5be39a5ad78b20247c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72981
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.
Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
Reviewed-on: https://skia-review.googlesource.com/70720
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This CL does not include an actual implementation of said cache.
Stan is working on the cache implementation on the Android side of
things.
Bug: skia:
Change-Id: Iabe4f19b2dbacaaa1ead8bb3fa68d88c687b9a84
Reviewed-on: https://skia-review.googlesource.com/54780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Previously, we were reporting numbers that were far too low, because
we were getting way ahead of the GPU, and then spending all of our time
in finish (which isn't timed). That led to us picking very high loop
counts, so our wall clock time to run nanobench was very high, and our
reported times were very low. This fixes all of that, and removes all
the spam about not having fence support.
Change-Id: Ib9dfc043da82bf8ee6645b8627cfade66eb9864e
Reviewed-on: https://skia-review.googlesource.com/58001
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- Actually request extension version of fence sync functions
- Fix incorrect usage of dlopen/dlsym
- Also fixed same bugs in Mac code, although we never hit that
code path.
Should fix iOS devices, giving more accurate (and less spammy)
results from nanobench.
Bug: skia:
Change-Id: I3456b301ef9b0b6559160d1d21c77bd93139d39a
Reviewed-on: https://skia-review.googlesource.com/57740
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This lets you make them on different threads simultaneously.
Change-Id: Ife4228ae4721b35c718ece1a30cc5686f3690c13
Reviewed-on: https://skia-review.googlesource.com/48800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Step two in supporting growable/shrinkable atlases.
Bug: skia:3550
Change-Id: I0cdec2a9f59cc8ced071bfeec2f8ed5a228c4b7a
Reviewed-on: https://skia-review.googlesource.com/43260
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).
Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 20af6d12ee.
Performance regressions on Android and Flutter
Change-Id: If70edbe85aa251f298eddf18a89ba2cf56ed94fb
Reviewed-on: https://skia-review.googlesource.com/37340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Choosing pixel formats is quite slow (depending on driver?). We were
doing this once per context, and it added up. On my desktop windows
machine, this saves another 7 seconds in `dm --config gl --src gm`.
Actual times:
37s -> 30s (not writing PNGs)
47s -> 39.5s (writing PNGs)
We always called this with MSAA sample count set to zero, so I cleaned
up the code to make that clearer. Also included a comment about the
theoretical risk, although I think that outside of a multi-GPU system,
we're fine.
Bug: skia:
Change-Id: I50927ebfaf6fe8d88a63674427fbf9e06e4ab059
Reviewed-on: https://skia-review.googlesource.com/35763
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 3fd295550f.
Reason for revert: breaking things
Original change's description:
> Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible
>
> This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.
>
> Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
> Reviewed-on: https://skia-review.googlesource.com/33802
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: I9cdbeeac15b17d2d6b3385560ed826397c0373c6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/36220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.
Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
Reviewed-on: https://skia-review.googlesource.com/33802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
SkFAIL is a legacy macro which is just SK_ABORT. This CL mechanically
changes uses of SkFAIL to SK_ABORT in preparation for its removal. The
related sk_throw macro will be changed independently, due to needing to
actually clean up its users.
Change-Id: Id70b5c111a02d2458dc60c8933f444df27d9cebb
Reviewed-on: https://skia-review.googlesource.com/35284
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit e3e9628ecf.
Adds blendmode_mask_* benchs to blacklist for Chromecast.
Otherwise a clean revert of the revert.
Bug: skia:
Change-Id: I9f64ae55804fa4aad97c1785834281039570c56c
Reviewed-on: https://skia-review.googlesource.com/24409
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 434a58ab5f.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make GrAtlasTextOp a non-legacy GrMeshDrawOp
>
> Change-Id: Ib9eaf149100b0ccecf1c18a755263f2579b8e6f6
> Reviewed-on: https://skia-review.googlesource.com/23482
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I7fd8503b4e0c297b2cfaf979545354aa58d1f989
Reviewed-on: https://skia-review.googlesource.com/23760
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ib9eaf149100b0ccecf1c18a755263f2579b8e6f6
Reviewed-on: https://skia-review.googlesource.com/23482
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I84dbd56c17d4856496af4491f340ec560e29c8a6
Reviewed-on: https://skia-review.googlesource.com/23200
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I7d3c4053d4a833215371d77de683964cef317a5c
Reviewed-on: https://skia-review.googlesource.com/20460
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds the support code to allow our TestContext to create a Metal
backend.
Bug: skia:
Change-Id: Ia850687019d79b897bb16e2c151f4f8526721ad9
Reviewed-on: https://skia-review.googlesource.com/22644
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This also removes the ability to have an arbitrary GrPaint with this op and as a consequence simplifies the op and its GrGeometryProcessor.
Change-Id: I19cc1c6f73a47e8925fc826291aad42e9423164d
Reviewed-on: https://skia-review.googlesource.com/22380
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Also add a test factory function.
Change-Id: I612973312824a4ba358965ce8378160a980b86fa
Reviewed-on: https://skia-review.googlesource.com/22213
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is mainly for getting ready to start adding lots of metal backend code.
I've also update the "gpu tools" target to require ARC with involved updating
one IOS file in there.
Bug: skia:
Change-Id: Ied22e8fe7532445cc274efb529e3450654a6614b
Reviewed-on: https://skia-review.googlesource.com/22484
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit beae8a9faa.
Clean revert of revert.
Change-Id: Ibb486bf3411ed347b560fc110a2cfbb0e0caa4f2
Reviewed-on: https://skia-review.googlesource.com/22730
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I7fd0739d7bae9176e816772b3aed54528c4fa576
Reviewed-on: https://skia-review.googlesource.com/21865
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit 7343c197fc.
The initial revert was because the random test factory was choosing msaa as the aatype when the render target was not msaa, triggering and assert.
Bug: skia:
Change-Id: I1bfec86492b69af1101c65d249140af804c16684
Reviewed-on: https://skia-review.googlesource.com/22203
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds a test factory and fixes a bug in the lattice iter validator where it compared each div value against the start rather than the previous div.
Bug: skia:
Change-Id: I30e9ddfcbaab7829a2f646ad851f99d1e518ab4a
Reviewed-on: https://skia-review.googlesource.com/21871
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 086ce11386.
Reason for revert: Looks to be upsetting the bots (grglgpu.cpp(2766): fatal error: "assert(!useHWAA || rt->isStencilBufferMultisampled())")
Original change's description:
> Make TessellatingPathOp be a non-legacy GrMeshDrawOp
>
> Change-Id: Ic92fdca7bdca91eab3a87e4fea3972ffdcfd5b12
> Reviewed-on: https://skia-review.googlesource.com/21867
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Ibb0c8f8f4e2dea018b54686ab780535e2f69539a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/22060
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Change-Id: Ic92fdca7bdca91eab3a87e4fea3972ffdcfd5b12
Reviewed-on: https://skia-review.googlesource.com/21867
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I814c696e38c685a294f9696984612807bc94b43d
Reviewed-on: https://skia-review.googlesource.com/21862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:5126
Change-Id: Ia1eaef56cca266ad4c413e711e63646e913222be
Reviewed-on: https://skia-review.googlesource.com/20445
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit f7037d003c.
Reason for revert: Issues on test bots.
Original change's description:
> Clean up onTransferPixels
>
> Bug: skia:5126
> Change-Id: I323c50e7854744302007b4ae7bd25e5742c14cbc
> Reviewed-on: https://skia-review.googlesource.com/19055
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I923fda4d5cd8c2896fb347f9b2695b7f83d9137b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5126
Reviewed-on: https://skia-review.googlesource.com/20444
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:5126
Change-Id: I323c50e7854744302007b4ae7bd25e5742c14cbc
Reviewed-on: https://skia-review.googlesource.com/19055
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 7292231905.
This change relands the original plus the follow on change:
https://skia-review.googlesource.com/20059.
Additionally it adds a blacklist for the mac intel bots which
don't see to respect the added fences on the GPU.
Original change's description:
> Revert "Add API for flushing surfaces with gpu semaphores"
>
> This reverts commit 66366c6978.
>
> Reason for revert: Failing test on mac bots
>
> Original change's description:
> > Add API for flushing surfaces with gpu semaphores
> >
> > BUG=skia:
> >
> > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> > Reviewed-on: https://skia-review.googlesource.com/11488
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Forrest Reiling <freiling@google.com>
>
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
>
> Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20063
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
Change-Id: I4dc6c0e1deb0398eeb165a34f0a26af7a58259f1
Reviewed-on: https://skia-review.googlesource.com/20141
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
The only substantive changes are the removal of GrProxy instantiation in:
SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*
Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Consolidates op factory functions to a rewritten GrRectOpFactory.
Removes GrRenderTargetContext::drawNonAAFilledRect() in favor of creating and adding ops directly by the callers.
Change-Id: I57e5fc739bf4e92b4a4710c739e6d22cce82a479
Reviewed-on: https://skia-review.googlesource.com/17711
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Try to fix android roll
Bug: skia:
Change-Id: Iae32027b299d8a975d3caf70f0f8910541ca972d
Reviewed-on: https://skia-review.googlesource.com/19800
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit fad9e3f541.
Reason for revert: Can't find the error message anymore (?!?) Let's try again shall we
Original change's description:
> Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
>
> This reverts commit c0f8e426c5.
>
> Reason for revert: Experiment to see if this will unblock the Android roll
>
> Original change's description:
> > Update skia to use ifdefs for Vulkan code instead of dummy header
> >
> > Bug: skia:6721
> > Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> > Reviewed-on: https://skia-review.googlesource.com/19547
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
>
> Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6721
> Reviewed-on: https://skia-review.googlesource.com/19724
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Iecef7ddcfe31d82938336120a4193525ac6693be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19782
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit c0f8e426c5.
Reason for revert: Experiment to see if this will unblock the Android roll
Original change's description:
> Update skia to use ifdefs for Vulkan code instead of dummy header
>
> Bug: skia:6721
> Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> Reviewed-on: https://skia-review.googlesource.com/19547
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19724
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:6721
Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
Reviewed-on: https://skia-review.googlesource.com/19547
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This does push some additional work (& includes) into the .cpp files.
Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The motivation for this is to prevent GrRenderTarget.h appearing in GrRenderTargetProxy.h
Change-Id: I4ef126972c0780cbacb35fa2aa6290777c66eddf
Reviewed-on: https://skia-review.googlesource.com/19521
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 8b06ed7c9f.
Reason for revert: try again.
Original change's description:
> Revert "Workaround Adreno driver issue with stencil clears."
>
> This reverts commit 4e8c581f2a.
>
> Reason for revert: breaks Google3 roll
>
> Original change's description:
> > Workaround Adreno driver issue with stencil clears.
> >
> > This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
> >
> > Also some declared but not implemented methods are removed from GrGLGpu.
> >
> > Bug: skia:5587
> >
> > Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
> > Reviewed-on: https://skia-review.googlesource.com/18639
> > Reviewed-by: Chris Dalton <csmartdalton@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:5587
>
> Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475
> Reviewed-on: https://skia-review.googlesource.com/18924
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,reviews@skia.org,csmartdalton@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5587
Change-Id: Ice49027bda1c1ff7e0362d0680341ac862159850
Reviewed-on: https://skia-review.googlesource.com/18928
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 4e8c581f2a.
Reason for revert: breaks Google3 roll
Original change's description:
> Workaround Adreno driver issue with stencil clears.
>
> This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
>
> Also some declared but not implemented methods are removed from GrGLGpu.
>
> Bug: skia:5587
>
> Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
> Reviewed-on: https://skia-review.googlesource.com/18639
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5587
Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475
Reviewed-on: https://skia-review.googlesource.com/18924
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
Also some declared but not implemented methods are removed from GrGLGpu.
Bug: skia:5587
Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
Reviewed-on: https://skia-review.googlesource.com/18639
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
I believe this addresses the concerns of this particular bug (although more remains to be done)
Bug: skia:5327
Change-Id: Ie82f08f87b3cf3d7986fe4eeb16a5d2553173913
Reviewed-on: https://skia-review.googlesource.com/18599
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The new #ifndef account for what the chromecast sdk
cannot handle (e.g. posix).
Bug: skia:6581
Change-Id: I3d64d25980d80185f8b95c05badee5f665d97cd3
Reviewed-on: https://skia-review.googlesource.com/13811
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This reverts commit ee26363aaa.
Reason for revert: Failing Google 3 roll.
Original change's description:
> Remove compressed (ETC1) texture support from Ganesh
>
> Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
> Reviewed-on: https://skia-review.googlesource.com/17456
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ie1a57187287e03600a69e374501478e93c41415c
Reviewed-on: https://skia-review.googlesource.com/17527
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This CL fixes:
isConfigTexturable was returning true for:
kRG_float for ANGLE ES2 configs
isConfigRenderable was returning true for:
kAlpha_8 for ANGLE ES2 configs
isConfigTexturable and isConfigRenderable were returning true for:
SBGRA on ES2
The NexusPlayer was marking RGBA & RG float configs as renderable but not textureable
Bug: 720325
Change-Id: If21361870dbdde8f3e09bc9dff3a394f2a329157
Reviewed-on: https://skia-review.googlesource.com/17387
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Ib9f59ddf1c2c3f2bd0004ae16f842e52f45df8c9
Reviewed-on: https://skia-review.googlesource.com/16832
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I997c6269e4676bf4cedddcd87e71d107053678bb
Reviewed-on: https://skia-review.googlesource.com/16905
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This adds perspective to GrNewNonAAFillRectOp, renames it to GrNonAAFillRectOp, and deletes the previous version of that namespace.
Change-Id: I20f35bf019f9c9105e6ec83dda11328451138109
Reviewed-on: https://skia-review.googlesource.com/15634
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.
Re-land of https://skia-review.googlesource.com/c/14180/
Bug: skia:
Change-Id: I3dd382640629b79b3058f18fee68d043566e43e5
Reviewed-on: https://skia-review.googlesource.com/15895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.
Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 83b1b3db36.
Reason for revert: unit test failing and asan leaks
Original change's description:
> Added SkImage::MakeCrossContextFromEncoded
>
> Designed for Flutter's threading architecture, with
> an eye to being useful to other clients. Under the
> hood, uses a new image generator class to lazily wrap
> a texture for multiple GrContexts.
>
> Bug: skia:
> Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
> Reviewed-on: https://skia-review.googlesource.com/14180
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1f0bf580aa0ea2d132e18b64ff610ddac9d073a7
Reviewed-on: https://skia-review.googlesource.com/15892
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.
Bug: skia:
Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
Reviewed-on: https://skia-review.googlesource.com/14180
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds a new postFlush method and renames the class to
GrOnFlushCallbackObject. Also removes the ref counting in favor of
making the callback object a purely virtual interface. ref/unref on the
callback interface would conflict with existing ref/unref methods on the
subclass. It is now the caller’s responsibility to ensure the lifetime
of the callback is tied to that of the context.
Bug: skia:
Change-Id: I2fc1f98c700032e296a36f3a9a09c0753ab47aea
Reviewed-on: https://skia-review.googlesource.com/15463
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit e3bd422faf.
Reason for revert: Pre-req changes have all landed in other projects at this point.
Original change's description:
> Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
>
> This reverts commit fdd77daedb.
>
> Reason for revert: Apparently I have a few more build files to update before this can land.
>
> Original change's description:
> > Plumb the use of GrBackendRenderTarget throughout Skia
> >
> > Bug: skia:
> > Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> > Reviewed-on: https://skia-review.googlesource.com/14148
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
> Reviewed-on: https://skia-review.googlesource.com/14531
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ib7ab94aada8a7cb80fe38f24daf32f9208c5b169
Reviewed-on: https://skia-review.googlesource.com/14826
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I5f388760d43b19755b2767d95d32065f6d0f926e
Reviewed-on: https://skia-review.googlesource.com/14646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit fdd77daedb.
Reason for revert: Apparently I have a few more build files to update before this can land.
Original change's description:
> Plumb the use of GrBackendRenderTarget throughout Skia
>
> Bug: skia:
> Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> Reviewed-on: https://skia-review.googlesource.com/14148
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
Reviewed-on: https://skia-review.googlesource.com/14531
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
We now will always use the system vulkan.h files whenever we are building
with vulkan. With non vulkan builds we use our checked in header to so
that we can get the needed symbols for compiling.
Bug: skia:
Change-Id: I352a3e007b33c575cefcfd6752db0b3b12b86a16
Reviewed-on: https://skia-review.googlesource.com/14270
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also remove the feature of GrVkGpu that creates the instance/device if the client doesn't provide one.
Change-Id: Ie617313b6c684ed355333a475b80d0aae7e3a026
Reviewed-on: https://skia-review.googlesource.com/14261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This (only?) affects ANGLE. Other ES platforms typically go through
EGLGLTestContext, which manually instantiates an EGLFenceSync.
In general, though, ES3 requires this API, so this is safe. Should give us
more accurate (and much less spammy) output from ES3 ANGLE performance
testing.
Bug: skia:
Change-Id: I10a608d21092aaffa4ab76e4b3d2f6e9c5cf09bb
Reviewed-on: https://skia-review.googlesource.com/14063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reland of the reverted cl: https://skia-review.googlesource.com/13804
Bug: skia:
Change-Id: I9023e80e60d2f2ebbdc8e794ec46d6f5c5c7c917
Reviewed-on: https://skia-review.googlesource.com/13874
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 3a3bc42b7d.
Reason for revert: still breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> This is a reupload of CL: https://skia-review.googlesource.com/13651
>
> Bug: skia:
> Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
> Reviewed-on: https://skia-review.googlesource.com/13804
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=djsollen@google.com,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ic595e32005761170156499cfb6efc1acfce96001
Reviewed-on: https://skia-review.googlesource.com/13806
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reupload of CL: https://skia-review.googlesource.com/13651
Bug: skia:
Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
Reviewed-on: https://skia-review.googlesource.com/13804
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit edbb7d8860.
Reason for revert: breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> Bug: skia:
> Change-Id: I674a253308596dc75bd23574984ae933923679f9
> Reviewed-on: https://skia-review.googlesource.com/13651
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I179647e6ae213b1b17a9c42ced5e98c6599b96c2
Reviewed-on: https://skia-review.googlesource.com/13774
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
Bug: skia:
Change-Id: I674a253308596dc75bd23574984ae933923679f9
Reviewed-on: https://skia-review.googlesource.com/13651
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Change-Id: I118fcd49990597d4dfea92efd3f9d99e52fdbfab
Reviewed-on: https://skia-review.googlesource.com/11481
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This makes the legacy code use GrProcessorSet::Analysis in the same manner as the non-GrLegacyMeshDrawOps which enables changes to how analysis works.
Change-Id: I8171e285ac8930beb3ac33cd3c4ee88f217b9e40
Reviewed-on: https://skia-review.googlesource.com/11205
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: If4489ac3192dcf6f9996494c63821279721d0a12
Reviewed-on: https://skia-review.googlesource.com/11141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.
The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.
Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit d58f040532.
Reason for revert: tests/BlendTest is failing on the Nexus Player:
https://chromium-swarm.appspot.com/task?id=353ffc638e202210https://chromium-swarm.appspot.com/task?id=353ff5e35819ab10
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
> Reviewed-on: https://skia-review.googlesource.com/10941
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0fd6ca95bbc342f21978783b0103073179017795
Reviewed-on: https://skia-review.googlesource.com/11016
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
Reviewed-on: https://skia-review.googlesource.com/10941
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit e0ff6ab272.
Reason for revert: a bunch of bots failed.
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
> Reviewed-on: https://skia-review.googlesource.com/10247
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I7fbd6c2652fe71c707d3120b035e0365fbc7fa66
Reviewed-on: https://skia-review.googlesource.com/10920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>