Following up on an prior CLs TODO
Change-Id: I99397d4ffa5cc67b39726900f48b399e38fdbdd9
Reviewed-on: https://skia-review.googlesource.com/113201
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 622650a194.
Reason for revert: Going to try to improve AAA quality on curve corners
Original change's description:
> ccpr: Simplify triangle corners
>
> Modifies triangle corner shaders to just approximate their coverage with
> linear values that ramp to zero at bloat vertices outside the triangle.
>
> For the vertex backend, since corners now have the same fragment shader
> as the rest of the triangle, we fold them in with the other steps and
> draw triangles in a single pass.
>
> The geometry backend still draws triangles in two passes, as there is
> not an apparent performance advantage in combining them.
>
> Bug: skia:
> Change-Id: Ib4a89d793a3c706f734d0271875c8a3e5c87c49b
> Reviewed-on: https://skia-review.googlesource.com/112632
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: I45e7b9d7d7f8452b28bd54ca1e90a1f046cb2462
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/113180
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Modifies triangle corner shaders to just approximate their coverage with
linear values that ramp to zero at bloat vertices outside the triangle.
For the vertex backend, since corners now have the same fragment shader
as the rest of the triangle, we fold them in with the other steps and
draw triangles in a single pass.
The geometry backend still draws triangles in two passes, as there is
not an apparent performance advantage in combining them.
Bug: skia:
Change-Id: Ib4a89d793a3c706f734d0271875c8a3e5c87c49b
Reviewed-on: https://skia-review.googlesource.com/112632
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reland all the things
This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
time and provides access to the proxies backing the atlases. The full GrAtlasManager is
only available at flush time and allows instantiation of the proxies and uploading to them.
In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
GrAtlasManager in the main thread. This future atlas manager will have had all of its
GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
TBR=jvanverth@google.com
Change-Id: I05c6cd8d301bf2decca39765e5cae62993d9da04
Reviewed-on: https://skia-review.googlesource.com/111362
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit acf17904d6.
Reason for revert: Chrome
Original change's description:
> Fission GrAtlasGlyphCache in two
>
> This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
>
> The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
> and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
> time and provides access to the proxies backing the atlases. The full GrAtlasManager is
> only available at flush time and allows instantiation of the proxies and uploading to them.
>
> In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
> GrAtlasManager in the main thread. This future atlas manager will have had all of its
> GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
>
> Change-Id: I9967d3a4116af50128f390c5039a712b8cd4db08
> Reviewed-on: https://skia-review.googlesource.com/108001
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I7c760ea1a9f041a310b96d552aa1497ee5902cd8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/111040
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
time and provides access to the proxies backing the atlases. The full GrAtlasManager is
only available at flush time and allows instantiation of the proxies and uploading to them.
In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
GrAtlasManager in the main thread. This future atlas manager will have had all of its
GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
Change-Id: I9967d3a4116af50128f390c5039a712b8cd4db08
Reviewed-on: https://skia-review.googlesource.com/108001
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Allows coverage counts ultimately to be drawn either to an atlas or
directly to the framebuffer.
Bug: skia:
Change-Id: I6cc07fce562c223381b89586d19ae98298bafe4d
Reviewed-on: https://skia-review.googlesource.com/96083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Also runs clang-format on the files that don't have special shader
builder styling.
Bug: skia:
Change-Id: I4a67569a7c8472acfb9200644c913844a92e3b2d
Reviewed-on: https://skia-review.googlesource.com/92083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This pulls all the proxy tracking & creation functionality out of the GrResourceCache and GrResourceProvider and consolidates it in the GrProxyProvider.
Change-Id: I7256f7c544319a70c1bd93dd5a9ccbe5fa0a544f
Reviewed-on: https://skia-review.googlesource.com/91501
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I1875e44417a0a583c4f35ee4d46856a34ba55245
Reviewed-on: https://skia-review.googlesource.com/88580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This CL mainly just:
stores the GrContextOptions in GrContextThreadSafeProxy (so they can be passed on to a stubbed out GrContext)
adds a method to create a stubbed out GrContext that has a GrStubGpu
- the stubbed out GrContext isn't quite ready for prime time yet
Change-Id: I31be6763640e406c5963e6f0714489ac358339e4
Reviewed-on: https://skia-review.googlesource.com/79601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.
Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.
Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.
Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 39631f3df1.
Reason for revert: break google3 rool
Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
>
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
>
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.
Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I4944badbb530e17b9ff7cca389f943e0b5982e01
Reviewed-on: https://skia-review.googlesource.com/72983
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
It doesn't make sense to multiply by coverage when drawing to stencil.
This could theoretically work with FPs that discard and/or modify
the sample mask, but for the time being an analytic FP means one that
calculates a coverage value.
Bug: skia:7190
Change-Id: I44140a5823f8683ec08244bdf9d369f51fa05dd9
Reviewed-on: https://skia-review.googlesource.com/68362
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 4c92d4aa3e.
Reason for revert: Chromecast bot failure
Original change's description:
> Don't use analytic clip FPs when drawing to stencil
>
> It doesn't make sense to multiply by coverage when drawing to stencil.
> This could theoretically work with FPs that discard and/or modify
> the sample mask, but for the time being an analytic FP means one that
> calculates a coverage value.
>
> Bug: skia:7190
> Change-Id: Ic40cf6c19c377cba80bad458993582f5cc07022a
> Reviewed-on: https://skia-review.googlesource.com/67423
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com
Change-Id: Ie5bd4852c201e47daee0920f5644141bee2d8a46
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7190
Reviewed-on: https://skia-review.googlesource.com/68400
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
It doesn't make sense to multiply by coverage when drawing to stencil.
This could theoretically work with FPs that discard and/or modify
the sample mask, but for the time being an analytic FP means one that
calculates a coverage value.
Bug: skia:7190
Change-Id: Ic40cf6c19c377cba80bad458993582f5cc07022a
Reviewed-on: https://skia-review.googlesource.com/67423
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
The old code used a helper object in the tessellation code that called flush() on GrAtlasTextOp.
A confusing aspect of this was that the pre-flush vertex data generated for the sub run was copied
to the op's vertex buffer after flush() had already recorded the draw that read the data.
The new code adds a tessellator nested helper class to GrAtlasTextBlob. The helper exits early if
a flush is required, the op performs the flush, and then the helper is invoked again until
tessellation is complete.
This also changes the blob object to use char* instead of unsigned char* for its vertex pointers.
Change-Id: I31bed251435f13b2172e6f5829ba437b882dd44d
Reviewed-on: https://skia-review.googlesource.com/67856
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This is motivated by exposing these to an upcoming atlas text rendering API that doesn't use ops.
Change-Id: Id034dd43d13bc96fe1350fc6d8f699477bb74a05
Reviewed-on: https://skia-review.googlesource.com/65060
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Defers the transformation to normalized window coordinates until after
the geometry shader. Merges vertex and a geometry shader builders into
a single compilation unit with a common base class. Updates CCPR
geometry shaders accordingly.
Bug: skia:
Change-Id: If93c90e978b1fdc7120febd05cfb05810fd496b5
Reviewed-on: https://skia-review.googlesource.com/62980
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This moves us closer to making GrAtlasTextContext and related classes usable without a GrRenderTargetContext.
Change-Id: Ife52d69a3f925e23da88043acb4d8dc9f672a025
Reviewed-on: https://skia-review.googlesource.com/63304
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Decouples geometry generation and analytic coverage. This paves the
way for a vertex shader implementation.
TBR=egdaniel@google.com
Bug: skia:
Change-Id: I2a183401bfe70b9f14b9b1cf035de6020a2135fa
Reviewed-on: https://skia-review.googlesource.com/60103
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit e501033bbd.
Reason for revert: Broke several bots
Original change's description:
> Refactor CCPR coverage shaders for a vertex impl
>
> Decouples geometry generation and analytic coverage. This paves the
> way for a vertex shader implementation.
>
> Bug: skia:
> Change-Id: I23b79d4397db22bd8fc063b8dfca58ab00037292
> Reviewed-on: https://skia-review.googlesource.com/59200
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I314bf03fa6cbeceb1c527d4d9464147b2e8464c6
Reviewed-on: https://skia-review.googlesource.com/59821
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Decouples geometry generation and analytic coverage. This paves the
way for a vertex shader implementation.
Bug: skia:
Change-Id: I23b79d4397db22bd8fc063b8dfca58ab00037292
Reviewed-on: https://skia-review.googlesource.com/59200
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
ANGLE bots were getting lots of corrupted GMs - we set fPreferVRAMUseOverFlushes
to false. In that case, multiple deferred proxies were instantiating to the same
scratch resource. Any proxy that we're going to fill with an ASAP upload needs
to have no pending IO - we hoist all those loads to the front of the flush, so
normal IO tracking doesn't really help.
Bug: skia:
Change-Id: Id36fd8700e522db412a3c992b93c778e2ebb1188
Reviewed-on: https://skia-review.googlesource.com/53940
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit fdd2cb52b7.
Reason for revert: ANGLE gold failures
Original change's description:
> Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instantiation""""
>
> This reverts commit 9f8d4d36b5.
>
> Bug: skia:
> Change-Id: I8d7c1df24d8b13b94404f3d9ba69a1ab55ee00c0
> Reviewed-on: https://skia-review.googlesource.com/52920
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: Ie461de167fbd37323cabd4adf064f99204ba4878
Reviewed-on: https://skia-review.googlesource.com/53801
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 9f8d4d36b5.
Bug: skia:
Change-Id: I8d7c1df24d8b13b94404f3d9ba69a1ab55ee00c0
Reviewed-on: https://skia-review.googlesource.com/52920
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 837c6c7c0c.
Bug: skia:
Change-Id: I1821f1b2b772c67f1b749692b398eb757d8073c9
Reviewed-on: https://skia-review.googlesource.com/52744
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 742f3d02a1.
Reason for revert: Aaah!
Original change's description:
> Make threaded proxy generation MDB-friendly, and defer instantiation
>
> Replaces GrPrepareCallback with GrDeferredProxyUploader, stored directly
> on GrTextureProxy. Op lists now store a list of referenced proxies that
> are being generated by worker threads. At flush time, iterate over those
> proxies, and invoke their uploader.
>
> Lifetime of the uploader object is now tied to the proxy, but the ASAP
> upload function will free the proxy's uploader, if it's called.
>
> Bug: skia:
> Change-Id: Ieb2c6a805d19990012839a8e103c3ca5b8d3dfc6
> Reviewed-on: https://skia-review.googlesource.com/49904
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: I8f76a67044dc4159f903097d8b1ef19ffb48c730
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/52760
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Replaces GrPrepareCallback with GrDeferredProxyUploader, stored directly
on GrTextureProxy. Op lists now store a list of referenced proxies that
are being generated by worker threads. At flush time, iterate over those
proxies, and invoke their uploader.
Lifetime of the uploader object is now tied to the proxy, but the ASAP
upload function will free the proxy's uploader, if it's called.
Bug: skia:
Change-Id: Ieb2c6a805d19990012839a8e103c3ca5b8d3dfc6
Reviewed-on: https://skia-review.googlesource.com/49904
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Several upcoming additions should go in here
Change-Id: I642f3c7cc36b1e6512ee0170640449e88a666d2c
Reviewed-on: https://skia-review.googlesource.com/52661
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also refactor the prepare callback stuff to share logic
between software path rendering and clip mask generation.
Bug: skia:
Change-Id: I0c56c6df8703eb59d2d49a4c3985bd4f5ef20f01
Reviewed-on: https://skia-review.googlesource.com/44421
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The main change is to make GrSamplerParams smaller by making its enums have byte-sized underlying types. The rest is cosmetic.
Change-Id: Ib71ea50612d24619a85e463826c6b8dfb9b445e3
Reviewed-on: https://skia-review.googlesource.com/43200
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Creates a GrCCPRGeometry class that chops contours up into simple
segments that ccpr can render, and rewrites the GPU buffer creation to
be able to handle arbitrary lengths of ccpr geometry.
Bug: skia:
Change-Id: Iaa173a02729e177b0ed7ef7fbb9195d349be689d
Reviewed-on: https://skia-review.googlesource.com/41963
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Enough ccpr-specific geometry code is in flight that it feels like it
should have its own file.
Bug: skia:
Change-Id: I99ef620a7dc35178cf774b3a4ec6159d46f401c7
Reviewed-on: https://skia-review.googlesource.com/39162
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 20af6d12ee.
Performance regressions on Android and Flutter
Change-Id: If70edbe85aa251f298eddf18a89ba2cf56ed94fb
Reviewed-on: https://skia-review.googlesource.com/37340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Adds basic support for creating non-msaa pure render targets.
Bug: skia:
Change-Id: I63d2d474b86fc0ff5d8ee7757c08abbfd5e6c6ef
Reviewed-on: https://skia-review.googlesource.com/31980
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 3fd295550f.
Reason for revert: breaking things
Original change's description:
> Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible
>
> This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.
>
> Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
> Reviewed-on: https://skia-review.googlesource.com/33802
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: I9cdbeeac15b17d2d6b3385560ed826397c0373c6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/36220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.
Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
Reviewed-on: https://skia-review.googlesource.com/33802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit b681a0f1b0.
Reason for revert: Seems to be messing up some MacMini & Nexus7 bots
Original change's description:
> Store discard request on the opList and remove GrDiscardOp
>
> Change-Id: Ic1f76bb91c16b23df1fe71c07a4d5ad5abf1dc26
> Reviewed-on: https://skia-review.googlesource.com/32640
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I8a89fae7bb11791bd023d7444a074bb34d006fd0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/32704
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Adds support for basic Texture creation.
Bug: skia:
Change-Id: I9a3f15bef1c88054c19e952e231cad94ad69f296
Reviewed-on: https://skia-review.googlesource.com/30781
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Currently just adding support functions to go back and forth between
GrPixelConfigs and MTLPixelFormats.
Bug: skia:
Change-Id: I01a7d6877ebed87b87090ac2b920fee45dc0e856
Reviewed-on: https://skia-review.googlesource.com/29080
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is needed since there are currently no files in the include dir, and
some of our tests that check all the public headers complain if it doesn't
exists.
Bug: skia:6896
Change-Id: I3f70293b64b5096a55d6ba0ea5f4e6ebbfd7f62b
Reviewed-on: https://skia-review.googlesource.com/28003
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This has been disabled for almost two years.
Bug: skia:
Change-Id: Idc1dbf2220514947d2ccd91968e6e173d44d1b86
Reviewed-on: https://skia-review.googlesource.com/27740
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This was used by subclasses of GrLegacyMeshDrawOp.
Change-Id: I421589dfdc253bdf43aeac9fa9af0647c70811dd
Reviewed-on: https://skia-review.googlesource.com/25804
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Initial implementation of a GPU path renderer that draws antialiased
paths by counting coverage in an offscreen buffer.
Initially disabled until it has had time to soak.
Bug: skia:
Change-Id: I003d8cfdf8dc62641581b5ea2dc4f0aa00108df6
Reviewed-on: https://skia-review.googlesource.com/21541
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Id089b9ead7a21e903b001006dffff2381efd4ba3
Reviewed-on: https://skia-review.googlesource.com/23582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:
Change-Id: I93d117c22ae2b374294f6a5e961c497ac2c92b09
Reviewed-on: https://skia-review.googlesource.com/23301
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:
Change-Id: Iddeeb91b378bdb61d200070d8faa3610299ab733
Reviewed-on: https://skia-review.googlesource.com/21533
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 56af45b03c.
Reason for revert: Relanding now that pre CL has relanded
Original change's description:
> Revert "Remove Gr*Gpu includes from header files."
>
> This reverts commit 2bd381bffd.
>
> Reason for revert: Need to revert change this landed on top of
>
> Original change's description:
> > Remove Gr*Gpu includes from header files.
> >
> > Some general cleanup to try to keep use of the backend gpu class in cpps.
> >
> > Bug: skia:
> > Change-Id: I1a28e0e5c2e55562b3fff56c284c3405b5b6d8bc
> > Reviewed-on: https://skia-review.googlesource.com/20057
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,robertphillips@google.com
>
> Change-Id: I5b27d50654a17502c056d59b2d4f9609376d189e
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20064
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: Id1656a7708223bc4dcc8eb4444ef41ada61be5d0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20148
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 7292231905.
This change relands the original plus the follow on change:
https://skia-review.googlesource.com/20059.
Additionally it adds a blacklist for the mac intel bots which
don't see to respect the added fences on the GPU.
Original change's description:
> Revert "Add API for flushing surfaces with gpu semaphores"
>
> This reverts commit 66366c6978.
>
> Reason for revert: Failing test on mac bots
>
> Original change's description:
> > Add API for flushing surfaces with gpu semaphores
> >
> > BUG=skia:
> >
> > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> > Reviewed-on: https://skia-review.googlesource.com/11488
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Forrest Reiling <freiling@google.com>
>
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
>
> Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20063
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
Change-Id: I4dc6c0e1deb0398eeb165a34f0a26af7a58259f1
Reviewed-on: https://skia-review.googlesource.com/20141
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 2bd381bffd.
Reason for revert: Need to revert change this landed on top of
Original change's description:
> Remove Gr*Gpu includes from header files.
>
> Some general cleanup to try to keep use of the backend gpu class in cpps.
>
> Bug: skia:
> Change-Id: I1a28e0e5c2e55562b3fff56c284c3405b5b6d8bc
> Reviewed-on: https://skia-review.googlesource.com/20057
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: I5b27d50654a17502c056d59b2d4f9609376d189e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20064
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Some general cleanup to try to keep use of the backend gpu class in cpps.
Bug: skia:
Change-Id: I1a28e0e5c2e55562b3fff56c284c3405b5b6d8bc
Reviewed-on: https://skia-review.googlesource.com/20057
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Noticed this while cleaning up GrResourceProvider.h's usage. It seems like a powerful header to just be splashing around.
Change-Id: I686fea61354a7e3c1c759627ffe4a560f7945f83
Reviewed-on: https://skia-review.googlesource.com/20040
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
The only substantive changes are the removal of GrProxy instantiation in:
SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*
Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Consolidates op factory functions to a rewritten GrRectOpFactory.
Removes GrRenderTargetContext::drawNonAAFilledRect() in favor of creating and adding ops directly by the callers.
Change-Id: I57e5fc739bf4e92b4a4710c739e6d22cce82a479
Reviewed-on: https://skia-review.googlesource.com/17711
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This template is only used for GrBuffers now.
Change-Id: Ia9e95576b01124657e64007231fbc0a83276e13f
Reviewed-on: https://skia-review.googlesource.com/19484
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Create a new SkImage public API to make an image from an Android
hardware buffer. Implementation is using a SkImageGenerator
derived class GrAndroidBufferImageGenerator.
A new EGLImage texture is created, which is then wrapped with
GrTextureProxy.
Bug: skia:
Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0
Reviewed-on: https://skia-review.googlesource.com/17789
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Bug: skia:
Change-Id: I8eb8cef5456c05a8e314d8404698893c7af82d13
Reviewed-on: https://skia-review.googlesource.com/16368
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This adds perspective to GrNewNonAAFillRectOp, renames it to GrNonAAFillRectOp, and deletes the previous version of that namespace.
Change-Id: I20f35bf019f9c9105e6ec83dda11328451138109
Reviewed-on: https://skia-review.googlesource.com/15634
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.
Re-land of https://skia-review.googlesource.com/c/14180/
Bug: skia:
Change-Id: I3dd382640629b79b3058f18fee68d043566e43e5
Reviewed-on: https://skia-review.googlesource.com/15895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 83b1b3db36.
Reason for revert: unit test failing and asan leaks
Original change's description:
> Added SkImage::MakeCrossContextFromEncoded
>
> Designed for Flutter's threading architecture, with
> an eye to being useful to other clients. Under the
> hood, uses a new image generator class to lazily wrap
> a texture for multiple GrContexts.
>
> Bug: skia:
> Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
> Reviewed-on: https://skia-review.googlesource.com/14180
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1f0bf580aa0ea2d132e18b64ff610ddac9d073a7
Reviewed-on: https://skia-review.googlesource.com/15892
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.
Bug: skia:
Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
Reviewed-on: https://skia-review.googlesource.com/14180
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This change is exactly the same as the last time it was landed; I believe the
underlying optimizer bug that was causing this to cause problems has been
fixed by a prior CL.
Bug: skia:
Change-Id: I5436422f094ea758caa3cd69e9338db31b1f93fa
Reviewed-on: https://skia-review.googlesource.com/15768
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:
Change-Id: I6111902f58df3af92702d974a52d9c7f267634d4
Reviewed-on: https://skia-review.googlesource.com/15628
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Adds a new postFlush method and renames the class to
GrOnFlushCallbackObject. Also removes the ref counting in favor of
making the callback object a purely virtual interface. ref/unref on the
callback interface would conflict with existing ref/unref methods on the
subclass. It is now the caller’s responsibility to ensure the lifetime
of the callback is tied to that of the context.
Bug: skia:
Change-Id: I2fc1f98c700032e296a36f3a9a09c0753ab47aea
Reviewed-on: https://skia-review.googlesource.com/15463
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit ff574e0eb7.
Reason for revert: needs a merge
Original change's description:
> Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp.
>
> This uses a new helper class, GrSimpleMeshDrawOpHelper, which it uses to fullfill the GrMeshDrawOp contract and to construct its GrPipline when flushed. The helper is intended to be used such that the op only stores a GrProcessorSet if it is constructed with a "nontrivial" GrPaint. "Trivial" currently means no fragment processors and src-over blending. The helper allows the op subclass to specify whether it supports stenciling via a template parameter. The helper class is initially intended to be used for ops that don't have per-vertex colors and construct a single GrPipeline at flush time, though perhaps this can be relaxed in future changes.
>
> On the microbenchmark "rotated_rects_bw_same_transparent_srcover" this produces a 18-20% reduction in time on my Z840 running Linux and 33% on my 2010 MacPro.
>
> Bug: skia:
> Change-Id: I9f655827a70bee585b0b0e1255371ffd995a0b80
> Reviewed-on: https://skia-review.googlesource.com/14604
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I2893d6ff7c183a18f7d0ba82818701b80b681eb0
Reviewed-on: https://skia-review.googlesource.com/15280
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This uses a new helper class, GrSimpleMeshDrawOpHelper, which it uses to fullfill the GrMeshDrawOp contract and to construct its GrPipline when flushed. The helper is intended to be used such that the op only stores a GrProcessorSet if it is constructed with a "nontrivial" GrPaint. "Trivial" currently means no fragment processors and src-over blending. The helper allows the op subclass to specify whether it supports stenciling via a template parameter. The helper class is initially intended to be used for ops that don't have per-vertex colors and construct a single GrPipeline at flush time, though perhaps this can be relaxed in future changes.
On the microbenchmark "rotated_rects_bw_same_transparent_srcover" this produces a 18-20% reduction in time on my Z840 running Linux and 33% on my 2010 MacPro.
Bug: skia:
Change-Id: I9f655827a70bee585b0b0e1255371ffd995a0b80
Reviewed-on: https://skia-review.googlesource.com/14604
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 93f20f5629.
Reason for revert: Mismerge readded deleted files.
Original change's description:
> eliminated GrGLSLExpr
>
> Now that skslc performs all of the optimizations (and then some) that
> GrGLSLExpr is responsible for, it's just extra work for no benefit.
>
> Bug: skia:
> Change-Id: I40b0629e00a33873ed9fc6c0a9f41d8350221f9a
> Reviewed-on: https://skia-review.googlesource.com/14560
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ethannicholas@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia8b723594527afe34489fc78a4b49039081b6390
Reviewed-on: https://skia-review.googlesource.com/15154
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Now that skslc performs all of the optimizations (and then some) that
GrGLSLExpr is responsible for, it's just extra work for no benefit.
Bug: skia:
Change-Id: I40b0629e00a33873ed9fc6c0a9f41d8350221f9a
Reviewed-on: https://skia-review.googlesource.com/14560
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is probably it until GrTexture.h can be hidden.
TBR=bsalomon@google.com
Change-Id: Ie743c937f72aa0dc9f5e84def572f655f0abe041
Reviewed-on: https://skia-review.googlesource.com/14143
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL splits the InstancedRendering class into an allocator and a per-opList op tracker. This was done because we need to allocate the InstancedRendering ops before we know the final destination opList. The InstancedRendering ops are now still all allocated from the same pool but the tracking and execution is done per opList.
Change-Id: Ieddabb6f85f8f187c5e7373f7f6cb155d69a9685
Reviewed-on: https://skia-review.googlesource.com/13860
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This CL adds the GrBackend* classes as well as just updates the API for SkSurface and
SkImage. The implementation on SkSurface/Image and the plumbing down into Ganesh will
be in an additional CL.
Besides the change to use the type safe classes, we also pull the SurfaceFlags, origin,
samples, out of the descriptor and pass those in directly.
Bug: skia:
Change-Id: I9702981fe26c3d5d7d2cbcf6977ba569d356d854
Reviewed-on: https://skia-review.googlesource.com/13122
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Assign names that indicate that they aren't just for the input phase since I plan to use them at the boundary between FPs and XPs as well.
Renamed GrProcOptInfo to GrColorFragmentProcessorAnalysis. This is now only used on the color side and the new name seems clearer to me.
Change GrMeshDrawOp::getFragmentProcessorAnalysisInputs to use the new color/coverage types directly rather than a class that has been reduced to simply bundling them together.
Change-Id: If93bae74c9d590486eecdf63f302418c96deab65
Reviewed-on: https://skia-review.googlesource.com/10161
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
* Translate to python, use multiprocessing to make it wun in reasonanble time.
* Fix three headers.
* Move one header.
Change-Id: I0b26f912bb8086ec158d1c0bae76b923ec6121a4
Reviewed-on: https://skia-review.googlesource.com/8490
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
This will allow internal systems (e.g., fonts & path renderers) to create pre-flush atlases.
Depends on: https://skia-review.googlesource.com/c/8988/ (Allow GrSurfaceProxy-derived classes to use flags when instantiating)
Change-Id: I7ffc1b69defda625b6d4311e96776de4cf2abb87
Reviewed-on: https://skia-review.googlesource.com/9903
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also disables use of small distance fields in Android framework.
Change-Id: I1ba40ce85aa34d067608587e1fbe1d42e8a42868
Reviewed-on: https://skia-review.googlesource.com/9731
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This will allow internal systems (e.g., fonts & path renderers) to create pre-flush atlases.
Depends on: https://skia-review.googlesource.com/c/8988/ (Allow GrSurfaceProxy-derived classes to use flags when instantiating)
Change-Id: I307796595d651cf376838bff1f9e4385c3753547
Reviewed-on: https://skia-review.googlesource.com/8679
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
New fragment processor that implements end-to-end
color space conversion, with nonlinear blending.
BUG=skia:6242
Change-Id: Ied86170fc28537a2bc209d57530d3ded48b467a9
Reviewed-on: https://skia-review.googlesource.com/9543
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is a precursor to adding support for external drawable ops.
BUG=skia:
Change-Id: I3e8b06b4cbe2b5728b7911c22ee74a93d0813f98
Reviewed-on: https://skia-review.googlesource.com/9452
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
BUG=skia:
Change-Id: I4aa3c2707811ece3a63d161035e316c3bbc1cd15
Reviewed-on: https://skia-review.googlesource.com/9482
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I6699d00c5412ed9d9bf14b032a08b06b1c766bce
Reviewed-on: https://skia-review.googlesource.com/9398
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>