..
baseResults
HLSL default function parameters
2016-12-29 12:15:48 -07:00
100.conf
Fix line endings in Test/100.conf.
2016-03-03 12:12:07 -05:00
100.frag
Front-end: Implement GL_EXT_shader_non_constant_global_initializers.
2016-06-17 12:43:31 -06:00
100Limits.vert
Re-allow non-language characters in ES 100 comments, including '\', except for '\' just before a new line.
2013-12-04 17:23:03 +00:00
100scope.vert
Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names.
2013-12-11 22:38:19 +00:00
110scope.vert
Give error for calling a user-defined function at global scope.
2015-10-06 13:11:38 -06:00
120.frag
Finish implement GL_ARB_texture_lod; adding the 19 additional *ARB() built-ins to the 11 non-*ARB() that were already supported.
2014-07-29 18:11:09 +00:00
120.vert
Fix issue #388 .
2016-07-19 15:13:47 -06:00
130.frag
Implement GL_ARB_shader_image_load_store. Partly done (format layout qualifiers) from a submission.
2014-08-10 18:19:36 +00:00
130.vert
Two missing test file sources.
2014-04-14 16:14:30 +00:00
140.frag
glslang: Bug 13724: ES global initializers must be constant.
2015-04-30 03:22:41 +00:00
140.vert
Remove lod argument from texture2DRect built-ins. (Submission from matt.helsley)
2014-10-06 16:38:53 +00:00
150.frag
Parser: Extension requirement of gl_PrimitiveID and gl_Layer should be checked only for ESSL instead of GLSL.
2015-12-09 15:03:41 +08:00
150.geom
Implement GL_ARB_viewport_array extension.
2014-10-17 20:01:27 +00:00
150.tesc
Require l-value patch-out indexing to be gl_InvocationID.
2015-11-28 16:52:25 -07:00
150.tese
Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run.
2013-12-18 18:47:12 +00:00
150.vert
Fix public bug 1277: #line L sets the next line to L+1 or just L, based on the version of the language.
2014-12-20 07:03:18 +00:00
300.frag
Semantics: Catch nested types containing 'int' with non-'flat' interpolation.
2015-12-22 16:39:07 -07:00
300.vert
Array-sizing bug fix: multiple array initializers of different size in the same declaration.
2015-11-28 12:52:29 -07:00
300block.frag
GLSL front-end: Check recursively for opaque types in a block; these are all illegal.
2015-09-30 18:57:47 -06:00
300BuiltIns.frag
Make double underscore "__" an error for ES 300, but a warning for 310.
2015-06-29 17:19:17 -06:00
300layout.frag
Miscellaneous ES 3.1 semantics, and identification of all missing features.
2014-08-14 07:07:21 +00:00
300layout.vert
GL_ARB_enhanced_layouts, part 5: uniform offset and align semantics. Numerical computations not yet done.
2014-01-28 21:13:59 +00:00
300link2.frag
Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers.
2013-10-15 21:46:20 +00:00
300link3.frag
Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers.
2013-10-15 21:46:20 +00:00
300link.frag
Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers.
2013-10-15 21:46:20 +00:00
300operations.frag
Added constant folding for relational (e.g. lessThan) built-ins, relational built-ins for uints, and bitwise ops for mixed scalars and vectors.
2013-11-09 00:18:22 +00:00
300scope.vert
Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names.
2013-12-11 22:38:19 +00:00
310.comp
Front-end ESSL: require precision declarations for images.
2016-06-14 22:12:20 -06:00
310.frag
Front-end ESSL: require precision declarations for images.
2016-06-14 22:12:20 -06:00
310.geom
glslang front-end: Implement AEP *_point_size extensions.
2015-06-23 04:14:00 +00:00
310.tesc
Require l-value patch-out indexing to be gl_InvocationID.
2015-11-28 16:52:25 -07:00
310.tese
Implement GL_OES_primitive_bounding_box.
2015-08-16 12:09:15 -06:00
310.vert
Front-end ESSL: require precision declarations for images.
2016-06-14 22:12:20 -06:00
310AofA.vert
Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now.
2015-09-11 15:25:38 -06:00
310implicitSizeArrayError.vert
glslang parser: Fix crash for ES shader with a uniform block with an unsized array that is later accessed. David Neto (dneto@google.com).
2015-05-08 00:54:34 +00:00
330.frag
Front-end: Fix issue #147 : ensure layout(index=N) has N in [0,1].
2016-06-05 17:25:34 -06:00
330comp.frag
Allow gl_FragColor and gl_FragData in non-forward-compatible contexts for non-ES versions 150 - 410. Also add deprecation message for attribute/varying for core profile.
2013-02-27 19:02:52 +00:00
400.frag
Semantics: Spec. changing to reflect reality of int/uint conversion for |^&.
2016-01-22 15:40:24 -07:00
400.geom
Doubles: Add all the missing built-in double-based prototypes.
2016-01-16 20:37:43 -07:00
400.tesc
Parser: Precise: Recognize 'precise', tag types, and do related semantic checking.
2016-05-04 12:54:56 -06:00
400.tese
glslang front-end: Full turn-on of AEP tessellation semantics.
2015-06-19 23:03:32 +00:00
400.vert
Front-end: Add a function selector under implicit type conversion.
2016-08-21 14:26:27 -06:00
410.geom
Implement implicit conversions on function return expressions to the function's type.
2014-05-06 06:02:01 +00:00
410.tesc
Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...).
2013-12-13 18:38:43 +00:00
410.vert
Front-end: Fix issue #146 : which versions allow double in/out.
2016-06-05 18:52:05 -06:00
420_size_gl_in.geom
Restore r26245 and all tests and test results since 4/1:
2014-04-14 15:46:40 +00:00
420.comp
Front-end: Complete GL_ARB_compute_shader, previous commit was missing new barriers.
2016-05-30 19:38:39 -06:00
420.frag
Fix issue #382 : Detect implicitly-sized atomic_uint arrays.
2016-07-19 15:50:58 -06:00
420.geom
Implement implicit conversions on function return expressions to the function's type.
2014-05-06 06:02:01 +00:00
420.tesc
Semantics: Geometry stage can support max_vertices = 0.
2015-12-11 17:54:35 -07:00
420.tese
Front-ends GLSL/HLSL: Fix initializer lists for structs of one member.
2016-07-29 18:29:06 -06:00
420.vert
Front-end: Fix issue #409 , check for implicitly-sized binding arrays.
2016-07-27 14:55:06 -06:00
430.comp
Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now.
2015-09-11 15:25:38 -06:00
430.vert
Full stack: implement textureQueryLod(*) and textureQueryLevels(*).
2015-09-15 19:38:56 -06:00
430AofA.frag
Array of array: Implement the core functionality: types, constructors, operations.
2015-08-10 17:08:55 -06:00
430scope.vert
Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names.
2013-12-11 22:38:19 +00:00
440.frag
Parser: Extension requirement of gl_PrimitiveID and gl_Layer should be checked only for ESSL instead of GLSL.
2015-12-09 15:03:41 +08:00
440.vert
Tests: Test base case for fixing issue #443 .
2016-08-08 15:29:25 -06:00
450.comp
Implement cull distances for GLSL 4.5 (but not as an extension yet, just a 4.5 feature).
2014-08-13 06:37:59 +00:00
450.frag
Parser: Redeclaration of gl_CullDistance is disallowed mistakenly.
2016-05-19 12:26:27 +08:00
450.geom
Implement cull distances for GLSL 4.5 (but not as an extension yet, just a 4.5 feature).
2014-08-13 06:37:59 +00:00
450.tesc
Require l-value patch-out indexing to be gl_InvocationID.
2015-11-28 16:52:25 -07:00
450.tese
Implement cull distances for GLSL 4.5 (but not as an extension yet, just a 4.5 feature).
2014-08-13 06:37:59 +00:00
450.vert
ES check for vertex out or fragment in containing any of
2014-10-28 05:24:14 +00:00
aggOps.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
always-discard2.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
always-discard.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
array100.frag
Disallow arrays in initializers for non-array-object versions (assignment, etc. were already caught, but not initialization).
2013-11-12 22:02:36 +00:00
array.frag
Issue 32: Guard against constructors consuming unsized arrays.
2015-07-22 11:44:59 -06:00
atomic_uint.frag
Implement atomic counter offset semantics.
2014-08-19 06:08:38 +00:00
badChars.frag
Scanning: 1) rationalize end-of-input everywhere, 2) prevent infinite loop at end-of-input, 3) use positive chars.
2015-07-27 09:37:55 -06:00
badMacroArgs.frag
Fix issue #391 : input stack underflow on too few macro arguments.
2016-07-19 14:32:52 -06:00
bump
Add +x to two more scripts.
2015-06-26 10:48:26 -06:00
comment.frag
Support line-continuation (backslash before newline) for tokens and one-line comments in the preprocessor.
2013-06-25 21:09:47 +00:00
conditionalDiscard.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
constErrors.frag
Add function "const", where the initializer does not have to be a compile-time constant.
2013-10-17 20:55:30 +00:00
constFold.frag
Front-end: Implement compile-time constant folding for any() and all().
2016-07-12 01:27:48 -06:00
conversion.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
cppBad.vert
PP: Fix issue #407 ; handle empty identifier.
2016-07-30 13:39:52 -06:00
cppComplexExpr.vert
Preprocessor: Prevent (and give an error on) expression division by 0.
2015-07-20 12:29:41 -06:00
cppIndent.vert
Fix issue #391 : input stack underflow on too few macro arguments.
2016-07-19 14:32:52 -06:00
cppNest.vert
Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included
2013-12-30 20:34:28 +00:00
cppSimple.vert
Preprocessor: Allow '\' as a token, which gets actual use in #error, but should have no other use.
2015-07-25 17:34:32 -06:00
dataOut.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
dataOutIndirect.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
dce.frag
Test for and prevent any dead-code elimination, as all code is needed in the AST for static-use analysis.
2013-09-20 06:20:21 +00:00
decls.frag
Update rules for "GL_", "gl_", and "__" to match latest specification bug fixes.
2014-02-18 21:55:42 +00:00
deepRvalue.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
depthOut.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
discard-dce.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
doWhileLoop.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
earlyReturnDiscard.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
empty2.frag
Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment.
2013-10-28 18:12:06 +00:00
empty3.frag
Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment.
2013-10-28 18:12:06 +00:00
empty.frag
Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment.
2013-10-28 18:12:06 +00:00
errors.frag
Minor updates to tests.
2013-03-04 23:50:08 +00:00
es-link1.frag
Add test case: Link 2 ESSL fragment shader units
2016-05-24 13:15:01 +02:00
es-link2.frag
Add test case: Link 2 ESSL fragment shader units
2016-05-24 13:15:01 +02:00
flowControl.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
forLoop.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
forwardRef.frag
Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes.
2013-06-19 05:41:25 +00:00
functionCall.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
functionSemantics.frag
Front-end: Add missing rule for function-return implicit type conversion check.
2016-06-28 23:56:31 -06:00
glslangValidator
Add +x to two more scripts.
2015-06-26 10:48:26 -06:00
glspv.esversion.vert
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
glspv.frag
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
glspv.version.frag
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
glspv.version.vert
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
glspv.vert
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
hlsl.amend.frag
Add amend ability for anonymous blocks, so they can grow between function bodies.
2016-09-29 23:59:26 -06:00
hlsl.array.flatten.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.array.frag
HLSL: Basic array grammar.
2016-06-19 11:50:34 -06:00
hlsl.array.implicit-size.frag
HLSL: More robust handling of bad shader input, catching a few more things.
2016-12-14 17:02:32 -07:00
hlsl.array.multidim.frag
HLSL: allow multi-dimensional arrays
2016-10-13 12:32:04 -06:00
hlsl.assoc.frag
Tests: Add a set of gtest-file-based HLSL tests.
2016-05-16 17:39:50 -06:00
hlsl.attribute.expression.comp
HLSL: Allow expressions in attributes
2016-11-11 08:23:03 -07:00
hlsl.attribute.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.basic.comp
HLSL: Turn on tests for groupshared.
2016-10-16 12:22:20 -06:00
hlsl.basic.geom
WIP: HLSL: Add GS support
2016-11-21 18:25:08 -07:00
hlsl.buffer.frag
HLSL: Reverse what the driver is told about row/column majorness, matching the row-column reversal.
2016-09-25 20:26:03 -06:00
hlsl.calculatelod.dx10.frag
HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition
2016-07-27 10:46:33 -06:00
hlsl.calculatelodunclamped.dx10.frag
HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition
2016-07-27 10:46:33 -06:00
hlsl.cast.frag
HLSL: 1) Implement lookahead buffers/stacks for token advance/recede, 2) use it for cast operation.
2016-06-03 16:57:53 -06:00
hlsl.comparison.vec.frag
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 08:50:10 -06:00
hlsl.conditional.frag
HLSL: Implement ?: grammar productions.
2016-07-27 10:39:57 -06:00
hlsl.constructexpr.frag
HLSL: Fix a grammar error related to constructors in parenthetical expressions
2016-07-30 08:09:09 -06:00
hlsl.deadFunctionMissingBody.vert
Linker: Eliminate uncalled functions, because they can be ill-defined.
2016-12-09 19:22:20 -07:00
hlsl.depthGreater.frag
HLSL: Handle greater/less depth modes. Fixes issue #489 .
2016-09-02 20:05:52 -06:00
hlsl.depthLess.frag
HLSL: Handle greater/less depth modes. Fixes issue #489 .
2016-09-02 20:05:52 -06:00
hlsl.discard.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.doLoop.frag
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 08:50:10 -06:00
hlsl.entry-in.frag
HLSL: Intercept flatten aggregates passed to a function input, and copy member-by-member.
2016-09-19 00:06:19 -06:00
hlsl.entry-out.frag
HLSL: Handle flattened I/O structs passed to function *out* parameters.
2016-10-01 17:11:21 -06:00
hlsl.entry.rename.frag
allow renaming of shader entry point when creating SPIR-V
2016-12-01 08:51:43 -07:00
hlsl.flatten.return.frag
HLSL: fix for flattening assignments from non-symbol R-values.
2016-10-04 17:07:45 -06:00
hlsl.float1.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.float4.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.forLoop.frag
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 08:50:10 -06:00
hlsl.frag
HLSL: Add function call syntax and AST building.
2016-05-13 09:33:42 -06:00
hlsl.gather.array.dx10.frag
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.frag
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.vert
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.gather.offset.dx10.frag
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.gather.offsetarray.dx10.frag
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.gathercmpRGBA.array.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.gathercmpRGBA.basic.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.gathercmpRGBA.offset.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.gathercmpRGBA.offsetarray.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.array.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.basic.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.offset.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.offsetarray.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.getdimensions.dx10.frag
HLSL: add 2DMS texture formats, and matching Load / GetDimensions support
2016-07-27 07:37:21 -06:00
hlsl.getdimensions.dx10.vert
HLSL: Add tx.GetDimensions method (uint returns only)
2016-07-18 16:40:21 -06:00
hlsl.getdimensions.rw.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.getsampleposition.dx10.frag
HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition
2016-07-27 10:46:33 -06:00
hlsl.identifier.sample.frag
HLSL: allow "sample" in expressions.
2016-12-18 18:01:34 -07:00
hlsl.if.frag
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 08:50:10 -06:00
hlsl.init2.frag
HLSL: allow trailing commas in initializer lists & scalar initialization
2016-07-30 10:47:33 -06:00
hlsl.init.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.inoutquals.frag
HLSL: Support SV_Coverage and SV_DispatchThreadId; catch SV_GroupIndex.
2016-10-16 12:12:11 -06:00
hlsl.intrinsics.barriers.comp
Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped
2016-06-20 09:53:59 -06:00
hlsl.intrinsics.comp
HLSL: Turn on tests for groupshared.
2016-10-16 12:22:20 -06:00
hlsl.intrinsics.double.frag
Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes
2016-06-28 15:38:38 -06:00
hlsl.intrinsics.evalfns.frag
Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped
2016-06-20 09:53:59 -06:00
hlsl.intrinsics.f1632.frag
HLSL: Change intrinsics tests to not use overloaded entry points
2016-06-30 14:13:03 -06:00
hlsl.intrinsics.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
hlsl.intrinsics.lit.frag
Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped
2016-06-20 09:53:59 -06:00
hlsl.intrinsics.negative.comp
HLSL: Put intrinsics in symbol table for all stages
2016-08-11 07:29:30 -06:00
hlsl.intrinsics.negative.frag
HLSL: Change intrinsics tests to not use overloaded entry points
2016-06-30 14:13:03 -06:00
hlsl.intrinsics.negative.vert
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.intrinsics.promote.down.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.outputs.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
hlsl.intrinsics.vert
HLSL: Change intrinsics tests to not use overloaded entry points
2016-06-30 14:13:03 -06:00
hlsl.layout.frag
HLSL: Accept layout(...) also as a post-decl. Issue #454 .
2016-09-05 14:37:03 -06:00
hlsl.load.2dms.dx10.frag
HLSL: add 2DMS texture formats, and matching Load / GetDimensions support
2016-07-27 07:37:21 -06:00
hlsl.load.array.dx10.frag
HLSL: Add texture Load method & decomposition
2016-07-21 09:42:35 -06:00
hlsl.load.basic.dx10.frag
HLSL: Add texture Load method & decomposition
2016-07-21 09:42:35 -06:00
hlsl.load.basic.dx10.vert
HLSL: add 2DMS texture formats, and matching Load / GetDimensions support
2016-07-27 07:37:21 -06:00
hlsl.load.buffer.dx10.frag
HLSL: add Buffer support for Load method
2016-07-27 15:57:31 -06:00
hlsl.load.buffer.float.dx10.frag
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
2016-10-14 18:44:32 -06:00
hlsl.load.offset.dx10.frag
HLSL: Add texture Load method & decomposition
2016-07-21 09:42:35 -06:00
hlsl.load.offsetarray.dx10.frag
HLSL: Add texture Load method & decomposition
2016-07-21 09:42:35 -06:00
hlsl.load.rwbuffer.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.array.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.logical.binary.frag
HLSL: Fix unary and binary operator type conversion issues
2016-10-18 16:56:37 -06:00
hlsl.logical.binary.vec.frag
HLSL: allow component-wise operations for logical || and &&.
2016-10-26 12:54:56 -06:00
hlsl.logical.unary.frag
HLSL: Fix unary and binary operator type conversion issues
2016-10-18 16:56:37 -06:00
hlsl.matNx1.frag
HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
2016-11-16 11:19:22 -07:00
hlsl.matrixindex.frag
WIP: HLSL: Treat HLSL rows as GLSL columns.
2016-09-09 12:02:42 -06:00
hlsl.matType.bool.frag
HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
2016-11-16 11:19:22 -07:00
hlsl.matType.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.matType.int.frag
HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
2016-11-16 11:19:22 -07:00
hlsl.max.frag
Tests: Add a set of gtest-file-based HLSL tests.
2016-05-16 17:39:50 -06:00
hlsl.mintypes.frag
HLSL: Add min*{float,int,uint} types
2016-10-31 12:46:05 -06:00
hlsl.multiEntry.vert
HLSL: Handle "fake" entry points, by undoing their built-in variable declarations.
2016-09-02 20:24:07 -06:00
hlsl.multiReturn.frag
HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
2016-10-06 13:06:13 -06:00
hlsl.numericsuffixes.frag
HLSL: allow uint literals, and add test for numeric suffixes
2016-07-28 14:49:48 -06:00
hlsl.numthreads.comp
HLSL: implement numthreads for compute shaders
2016-10-31 09:28:17 -06:00
hlsl.overload.frag
HLSL: Include shape-changing conversions in overloaded signature selection.
2016-08-25 23:57:39 -06:00
hlsl.params.default.frag
HLSL default function parameters
2016-12-29 12:15:48 -07:00
hlsl.params.default.negative.frag
HLSL default function parameters
2016-12-29 12:15:48 -07:00
hlsl.partialInit.frag
HLSL: Support the constructor idiom "(struct type)0".
2016-11-27 22:51:36 -07:00
hlsl.pp.line.frag
HLSL: enable #line extension by default for HLSL source.
2016-07-23 10:45:00 -06:00
hlsl.precedence2.frag
Tests: Add a set of gtest-file-based HLSL tests.
2016-05-16 17:39:50 -06:00
hlsl.precedence.frag
HLSL: Fix binary-expression associativity and termination issue.
2016-07-28 21:48:25 -06:00
hlsl.precise.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.promote.atomic.frag
HLSL: opcode specific promotion rules for interlocked ops
2016-12-07 12:00:32 -07:00
hlsl.promote.binary.frag
HLSL: Fix unary and binary operator type conversion issues
2016-10-18 16:56:37 -06:00
hlsl.promote.vec1.frag
HLSL: allow promotion from 1-vector types to scalars, e.g, float<-float1
2016-11-13 14:44:46 -07:00
hlsl.promotions.frag
HLSL: add implicit promotions for assignments and function returns.
2016-08-09 13:48:47 -06:00
hlsl.reflection.binding.frag
add reflection queries to return a TType. Fix minor issue with interface names.
2016-10-02 16:57:58 -06:00
hlsl.reflection.vert
HLSL: Turn on reflection, with basic test file, to catch regressions.
2016-09-19 23:12:48 -06:00
hlsl.rw.atomics.frag
HLSL: phase 4 of rwtexture support: add image atomics
2016-10-19 10:25:23 -06:00
hlsl.rw.bracket.frag
HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
2016-10-12 12:39:44 -06:00
hlsl.rw.register.frag
Add UAV (image) binding offset and HLSL register support
2016-11-01 14:44:54 -06:00
hlsl.rw.scalar.bracket.frag
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
2016-10-14 18:44:32 -06:00
hlsl.rw.vec2.bracket.frag
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
2016-10-14 18:44:32 -06:00
hlsl.sample.array.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.sample.basic.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.sample.offset.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.sample.offsetarray.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.sample.sub-vec4.dx10.frag
HLSL: phase 3b: Texture methods remember and return vector size.
2016-10-14 18:44:32 -06:00
hlsl.samplebias.array.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplebias.basic.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplebias.offset.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplebias.offsetarray.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplecmp.array.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmp.basic.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmp.offset.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmp.offsetarray.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.array.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.basic.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offset.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offsetarray.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplegrad.array.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.vert
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offset.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offsetarray.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplelevel.array.dx10.frag
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.samplelevel.basic.dx10.frag
HLSL: Add SampleLevel method
2016-07-21 15:02:30 -06:00
hlsl.samplelevel.basic.dx10.vert
HLSL: Add SampleLevel method
2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offset.dx10.frag
HLSL: Add SampleLevel method
2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offsetarray.dx10.frag
HLSL: Add SampleLevel method
2016-07-21 15:02:30 -06:00
hlsl.scope.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.semicolons.frag
HLSL: allow semicolons between global scope declarations.
2016-08-03 07:08:06 -06:00
hlsl.shapeConv.frag
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 08:50:10 -06:00
hlsl.shapeConvRet.frag
HLSL: Add shape conversions for return values.
2016-10-06 16:56:54 -06:00
hlsl.sin.frag
Tests: Add a set of gtest-file-based HLSL tests.
2016-05-16 17:39:50 -06:00
hlsl.string.frag
HLSL: Move to correct parsing of annotations, improving all annotations and recent string grammar.
2016-09-20 13:22:58 -06:00
hlsl.stringtoken.frag
HLSL: Add EHTokStringConstant, so that string attributes may be parsed
2016-08-22 17:13:17 -06:00
hlsl.struct.frag
HLSL: phase 2e: introduce lower level addBinaryNode/UnaryNode fns
2016-10-12 12:39:44 -06:00
hlsl.structarray.flatten.frag
HLSL: Recursive composite flattening
2016-12-07 14:40:01 -07:00
hlsl.structarray.flatten.geom
HLSL: Recursive composite flattening
2016-12-07 14:40:01 -07:00
hlsl.structin.vert
HLSL: Recursive composite flattening
2016-12-07 14:40:01 -07:00
hlsl.switch.frag
HLSL: Implement switch/case/default.
2016-07-01 00:04:11 -06:00
hlsl.swizzle.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.templatetypes.frag
HLSL: Add template style constructors for vector & matrix types
2016-07-01 13:59:36 -06:00
hlsl.templatetypes.negative.frag
HLSL: Add template style constructors for vector & matrix types
2016-07-01 13:59:36 -06:00
hlsl.tx.bracket.frag
HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
2016-10-12 12:39:44 -06:00
hlsl.typedef.frag
HLSL: Add typedef grammar and production.
2016-07-05 00:02:40 -06:00
hlsl.void.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.whileLoop.frag
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 08:50:10 -06:00
length.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
lineContinuation100.vert
glslang: Bug 13724: ES global initializers must be constant.
2015-04-30 03:22:41 +00:00
lineContinuation.vert
glslang: Bug 13724: ES global initializers must be constant.
2015-04-30 03:22:41 +00:00
link1.frag
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
link2.frag
Track which extensions were enabled or required, in the intermediate representation, for reflection of the consumer.
2014-03-31 22:20:47 +00:00
link3.frag
Track which extensions were enabled or required, in the intermediate representation, for reflection of the consumer.
2014-03-31 22:20:47 +00:00
localAggregates.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
loops.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
loopsArtificial.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
mains1.frag
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
mains2.frag
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
mains.frag
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
makeDoc
Add option for printing documentation (empty).
2014-09-08 21:01:09 +00:00
matrix2.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
matrix.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
matrixError.vert
Move the complex pieces of C++ code from glslang.y to ParseHelper.cpp. Updated some tests.
2013-08-27 05:57:15 +00:00
max_vertices_0.geom
Semantics: Geometry stage can support max_vertices = 0.
2015-12-11 17:54:35 -07:00
maxClipDistances.vert
Front-end: allow max size built-in arrays like gl_ClipDistance
2016-06-27 12:44:15 +02:00
missingBodies.vert
Linker: Walk the call graph to report an error on missing bodies.
2016-12-08 23:22:21 -07:00
negativeArraySize.comp
fix check for non-positive array size
2016-05-09 17:07:04 -06:00
newTexture.frag
Fix an issue related with texelFetchOffset
2015-10-12 17:02:21 +08:00
noMain1.geom
Add link-time checks for max_vertices, input primitive, and output primitive for existence and matching.
2013-11-20 22:16:41 +00:00
noMain2.geom
Add link-time checks for max_vertices, input primitive, and output primitive for existence and matching.
2013-11-20 22:16:41 +00:00
noMain.vert
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
nonSquare.vert
Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests.
2013-02-04 23:54:58 +00:00
nonVulkan.frag
Vulkan: Add the #define VULKAN 100 when compiled for Vulkan.
2016-05-03 21:18:59 -06:00
numeral.frag
glslang PP: make decimal number parser clearer and add boundary tests. Also, disable the warning for "do {} while (true);"
2015-05-16 01:15:41 +00:00
Operations.frag
Semantics: Spec. changing to reflect reality of int/uint conversion for |^&.
2016-01-22 15:40:24 -07:00
pointCoord.frag
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
precise_struct_block.vert
integer type operation should not be noContraction
2016-05-09 10:46:40 -04:00
precise.tesc
integer type operation should not be noContraction
2016-05-09 10:46:40 -04:00
precision.frag
Fixes to scanning:
2013-11-12 03:31:24 +00:00
precision.vert
Rationalize naming/access to current thread-local-storage scheme. However, the preprocessor tokenizer is not thread-safe, so this may all change.
2013-07-02 20:18:59 +00:00
prepost.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
preprocessor.cpp_style___FILE__.vert
Extend the syntax of #line and __FILE__ to support filename strings.
2015-07-27 13:07:52 -04:00
preprocessor.cpp_style_line_directive.vert
Extend the syntax of #line and __FILE__ to support filename strings.
2015-07-27 13:07:52 -04:00
preprocessor.defined.vert
'defined' cannot be used as a macro name in #define or #undef.
2015-08-29 23:15:13 +00:00
preprocessor.edge_cases.vert
glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
2015-06-17 02:38:44 +00:00
preprocessor.eof_missing.vert
Fix the infinite loop when an input file lacks EOF
2016-04-27 10:05:57 -04:00
preprocessor.errors.vert
Added error output to the preprocessor.
2015-07-14 16:02:25 -04:00
preprocessor.extensions.vert
Only output explicit extension directives in preprocessing.
2015-07-21 17:47:47 -04:00
preprocessor.function_macro.vert
glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
2015-06-17 02:38:44 +00:00
preprocessor.include.disabled.vert
Use extension framework to enable #include directive.
2015-07-31 19:41:19 -04:00
preprocessor.include.enabled.vert
Use extension framework to enable #include directive.
2015-07-31 19:41:19 -04:00
preprocessor.line.frag
Fix line number handling in line directive callback.
2015-07-14 14:37:59 -04:00
preprocessor.line.vert
glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
2015-06-17 02:38:44 +00:00
preprocessor.many.endif.vert
Fix array out of bounds bug in processing if-else-endif macros.
2016-03-09 15:11:56 -05:00
preprocessor.pragma.vert
glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
2015-06-17 02:38:44 +00:00
preprocessor.simple.vert
PP: Add missing atoms that effect -E mode.
2016-08-04 22:46:19 -06:00
preprocessor.success_if_parse_would_fail.vert
Added error output to the preprocessor.
2015-07-14 16:02:25 -04:00
recurse1.frag
Fix recursion detection (it was detecting cycles in the call graph that were not directed cycles).
2013-10-30 01:22:04 +00:00
recurse1.vert
Add function recursion testing to the link-time validation.
2013-10-01 21:58:43 +00:00
recurse2.frag
Add function recursion testing to the link-time validation.
2013-10-01 21:58:43 +00:00
reflection.vert
Update test cases for vertex attribute reflection
2016-05-19 09:30:29 +02:00
remap.basic.dcefunc.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.basic.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.basic.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.basic.strip.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.strip.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.templatetypes.everything.frag
HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
2016-10-06 13:06:13 -06:00
remap.hlsl.templatetypes.none.frag
HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
2016-10-06 13:06:13 -06:00
remap.if.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.if.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.literal64.everything.spv
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.literal64.none.spv
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1a.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1a.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1b.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1b.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.switch.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.switch.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.uniformarray.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.uniformarray.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
runtests
Linker: Eliminate uncalled functions, because they can be ill-defined.
2016-12-09 19:22:20 -07:00
sample.frag
Fixes to scanning:
2013-11-12 03:31:24 +00:00
sample.frag.out
SPV: Fix array strides by explicitly computing them in the getBaseAlignment() algorithm.
2015-12-29 19:20:55 -07:00
sample.vert
Make the default version be 100.
2013-02-08 18:56:56 +00:00
sample.vert.out
SPV: Fix array strides by explicitly computing them in the getBaseAlignment() algorithm.
2015-12-29 19:20:55 -07:00
simpleFunctionCall.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
specExamples.frag
Turn on non-uniform blocks (in/out/buffer), and prevent new stages from working with "no profile" (before 150) shaders.
2013-10-11 19:46:10 +00:00
specExamples.vert
Array of array: Implement the core functionality: types, constructors, operations.
2015-08-10 17:08:55 -06:00
spv.100ops.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.130.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.140.frag
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
spv.150.geom
glslang SPV tests: Add a set of SPV tests.
2015-05-15 21:32:46 +00:00
spv.150.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.300BuiltIns.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.300layout.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.300layout.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.300layoutp.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.310.bitcast.frag
Front-end: Make ES floatBitsToInt/intBitsToFloat/etc. all be highp.
2016-06-14 20:38:58 -06:00
spv.310.comp
SPV arrays: Add support for runtime-sized array types and arrays of arrays.
2015-09-13 10:18:19 -06:00
spv.330.geom
glslang SPV tests: Add a set of SPV tests.
2015-05-15 21:32:46 +00:00
spv.400.frag
SPV: PrimitiveId in frag shader will emit Geometry capability
2016-09-27 10:35:09 +02:00
spv.400.tesc
Require l-value patch-out indexing to be gl_InvocationID.
2015-11-28 16:52:25 -07:00
spv.400.tese
glslang SPV tests: Add a set of SPV tests.
2015-05-15 21:32:46 +00:00
spv.420.geom
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.430.frag
SPV: Fix issue #376 ; declare Geometry capability for fragment use of gl_Layer.
2016-07-08 14:05:15 -06:00
spv.430.vert
SPV: Fix 'location' inheritance bug.
2016-02-19 12:21:50 -07:00
spv.450.tesc
Tests: Add some location-decoration tests, to aid PR #422 .
2016-08-05 15:19:46 -06:00
spv.accessChain.frag
SPV: Support simultaneous l-value swizzle and dynamic component selection.
2016-09-14 14:43:55 +08:00
spv.aggOps.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.always-discard2.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.always-discard.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.AofA.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.atomic.comp
SPV: Turn on atomic-storage functionality for SPIR-V.
2016-07-07 17:40:35 -06:00
spv.bitCast.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.bool.vert
SPV: Protect getStorageClass() with a test that the thing is pointer.
2015-12-08 20:48:49 -07:00
spv.boolInBlock.frag
SPV: Continue to fix the issue of bool -> uint32
2016-03-03 14:38:51 +08:00
spv.branch-return.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.buffer.autoassign.frag
Add a test for buffer auto-binding assignment.
2016-09-30 14:26:34 -06:00
spv.conditionalDiscard.frag
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
spv.conversion.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.dataOut.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.dataOutIndirect.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.dataOutIndirect.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.deepRvalue.frag
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
spv.depthOut.frag
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
spv.discard-dce.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.do-simple.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.do-while-continue-break.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.double.comp
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.doWhileLoop.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.earlyReturnDiscard.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.float16.frag
Parser: Some function prototypes of interpolateAtXXX are incorrect.
2016-10-10 16:55:04 +08:00
spv.flowControl.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.for-complex-condition.vert
Add Test/spv.for-complex-condition.vert.
2016-01-20 11:54:11 -05:00
spv.for-continue-break.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.for-nobody.vert
Test a for loop with no body.
2016-01-10 23:15:08 -05:00
spv.for-notest.vert
Split loop header from condition testing for for/while loops.
2016-01-20 11:51:43 -05:00
spv.for-simple.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.forLoop.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.forwardFun.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.functionCall.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.functionSemantics.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.GeometryShaderPassthrough.geom
Add support for SPV_NV_geometry_shader_passthrough
2016-12-20 13:28:52 -08:00
spv.glFragColor.frag
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
spv.glsl.register.autoassign.frag
GLSL: Add binding map tests
2016-09-26 17:02:44 -06:00
spv.glsl.register.noautoassign.frag
GLSL: Add binding map tests
2016-09-26 17:02:44 -06:00
spv.image.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.int64.frag
Preprocessor: UINT_MAX is translated to constant incorrectly.
2016-09-09 17:06:15 +08:00
spv.interpOps.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.intOps.vert
SPV testing: Add missing test case.
2015-11-16 09:31:26 -07:00
spv.layoutNested.vert
SPV: Generalize multiple struct-type instances for interpolation/invariant qualifiers.
2015-12-24 10:30:13 -07:00
spv.length.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.localAggregates.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.loops.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.loopsArtificial.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.matFun.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.matrix2.frag
SPV: Implement all matrix operators {+,-,*,/} for {matrix,scalar,vector}.
2015-12-12 12:28:14 -07:00
spv.matrix.frag
SPV: Handle matrix's OpFConvert vector by vector.
2016-05-14 09:20:52 +08:00
spv.memoryQualifier.frag
SPV: Add support for memory qualifiers.
2016-02-21 21:02:08 +08:00
spv.merge-unreachable.frag
Front-end: Warn for likely missed change in default precisions.
2016-08-23 18:13:08 -06:00
spv.multiStruct.comp
SPV: Fix issue #506 : generalize struct deep copy to include arrays.
2016-09-11 12:33:43 -06:00
spv.multiStructFuncall.frag
SPV: Flatten structs for copy when they are GLSL type aliases.
2016-09-02 16:35:01 -06:00
spv.newTexture.frag
SPV: Fix an issue related with using CubeArrayShadow for texture()
2015-11-22 21:43:05 +08:00
spv.noDeadDecorations.vert
Test dead-decoration removal.
2016-03-11 12:06:41 -05:00
spv.nonSquare.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.noWorkgroup.comp
Whole stack: Fix stale types in the AST linker object nodes, fixing #557 .
2016-11-05 10:22:33 -06:00
spv.offsets.frag
SPV: Distinguish between SPV and non-SPV rules for member overlap.
2016-10-07 11:50:25 -06:00
spv.Operations.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.precise.tesc
Precise and noContraction propagation
2016-05-09 10:46:40 -04:00
spv.precise.tese
Precise and noContraction propagation
2016-05-09 10:46:40 -04:00
spv.precision.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.prepost.frag
glslang SPV tests: Add a set of SPV tests.
2015-05-15 21:32:46 +00:00
spv.pushConstant.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.qualifiers.vert
glslang SPV tests: Add a set of SPV tests.
2015-05-15 21:32:46 +00:00
spv.queryL.frag
Full stack: implement textureQueryLod(*) and textureQueryLevels(*).
2015-09-15 19:38:56 -06:00
spv.register.autoassign-2.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
spv.register.autoassign.frag
HLSL: Add location offsets per resource type
2016-09-20 20:31:27 -06:00
spv.register.autoassign.rangetest.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
spv.register.noautoassign.frag
HLSL: Add location offsets per resource type
2016-09-20 20:31:27 -06:00
spv.rw.autoassign.frag
Add UAV (image) binding offset and HLSL register support
2016-11-01 14:44:54 -06:00
spv.sampleMaskOverrideCoverage.frag
Add support for SPV_NV_sample_mask_override_coverage
2016-12-19 16:29:34 -08:00
spv.separate.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.set.vert
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
spv.shaderBallot.comp
Implement the extension GL_ARB_shader_ballot
2016-05-05 19:02:35 +08:00
spv.shaderDrawParams.vert
SPV: Implement extension SPV_KHR_shader_draw_parameters.
2016-10-11 14:40:35 +08:00
spv.shaderGroupVote.comp
Implement the extension GL_ARB_shader_group_vote.
2016-05-05 20:38:33 +08:00
spv.shiftOps.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.shortCircuit.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.simpleFunctionCall.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.simpleMat.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.sparseTexture.frag
SPV: Support the new OpCode - OpImageSparseRead
2016-02-19 22:24:03 +08:00
spv.sparseTextureClamp.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.specConst.vert
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
spv.specConstant.comp
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.specConstant.vert
Built-in values declared as specialization constant
2016-04-04 11:10:41 -04:00
spv.specConstantComposite.vert
Vulkan: Finish semantics for what creates spec-const-semantics.
2016-05-23 23:10:18 -06:00
spv.specConstantOperations.vert
Parser: Add 64-bit type conversion for specialization constant.
2016-09-05 22:20:28 +08:00
spv.structAssignment.frag
Front-end: Warn for likely missed change in default precisions.
2016-08-23 18:13:08 -06:00
spv.structDeref.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.structure.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.subpass.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.switch.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.swizzle.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.swizzleInversion.frag
SPV: For AST interpolateAt* ops consuming a swizzle, invert the order.
2016-07-26 12:53:54 -06:00
spv.test.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.test.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.texture.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.texture.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.types.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.uint.frag
Preprocessor: UINT_MAX is translated to constant incorrectly.
2016-09-09 17:06:15 +08:00
spv.uniformArray.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.variableArrayIndex.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.varyingArray.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.varyingArrayIndirect.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.voidFunction.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.while-continue-break.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.while-simple.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.whileLoop.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
structAssignment.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
structDeref.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
structure.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
switch.frag
glslang -> SPV: 1) Include post switch-break unreachable blocks and 2) Generally, don't emit degenerate (basically empty) unreachable blocks.
2015-05-03 22:38:16 +00:00
swizzle.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
syntaxError.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
test.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
texture.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
tokenLength.vert
Consolidate all token length limits (1024), including one bad one (80) hardcoded on the stack (issue #40 , issue #41 ).
2015-07-25 14:02:53 -06:00
tokenPaste.vert
PP: Support operator creation with token pasting.
2016-12-21 12:32:56 -07:00
types.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
uint.frag
Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes.
2013-06-19 05:41:25 +00:00
uniformArray.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
variableArrayIndex.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
varyingArray.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
varyingArrayIndirect.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
versionsClean.frag
Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes.
2013-06-19 05:41:25 +00:00
versionsClean.vert
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
2012-12-13 00:05:26 +00:00
versionsErrors.frag
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
2012-12-13 00:05:26 +00:00
versionsErrors.vert
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
2012-12-13 00:05:26 +00:00
voidFunction.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
vulkan.ast.vert
Vulkan: Finish semantics for what creates spec-const-semantics.
2016-05-23 23:10:18 -06:00
vulkan.comp
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
vulkan.frag
SPV: Prevent issue #415 with better semantic checking.
2016-07-31 12:39:46 -06:00
vulkan.vert
Vulkan: Add the #define VULKAN 100 when compiled for Vulkan.
2016-05-03 21:18:59 -06:00
whileLoop.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00