Chuck Walbourn
|
8ae822241a
|
ScreenGrab updated to use non-sRGB metadataa for PNG
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2017-09-19 11:39:39 -07:00 |
|
Chris Oates
|
211d960034
|
Added support for linear color space PNG writing (#48)
|
2017-09-19 09:57:36 -07:00 |
|
Chuck Walbourn
|
0eab1e7f83
|
Another update for VS 2017 (15.3)
|
2017-08-18 00:01:33 -07:00 |
|
Chuck Walbourn
|
e87e49cbe3
|
Updated for VS 2017 (15.3)
|
2017-08-14 23:43:27 -07:00 |
|
Chuck Walbourn
|
c123b8e37e
|
July 26, 2017
|
2017-07-26 18:26:43 -07:00 |
|
Chuck Walbourn
|
10ff4955d5
|
Build library with Wall
|
2017-07-14 16:44:44 -07:00 |
|
Chuck Walbourn
|
6fcd00fdbd
|
Support DDS files with non-standard nVidia Texture Tools flags
|
2017-07-14 00:44:00 -07:00 |
|
Chuck Walbourn
|
983bb95575
|
Minor code cleanup
|
2017-07-13 19:24:22 -07:00 |
|
Chuck Walbourn
|
52aead71d7
|
Fixed ComputeMSE bug when using CMSE_IMAGE2_X2_BIAS flag
|
2017-07-12 10:06:05 -07:00 |
|
Chuck Walbourn
|
31b6c9309c
|
Minor code cleanup
|
2017-07-12 00:56:51 -07:00 |
|
Chuck Walbourn
|
6bac563715
|
Code review feedback
|
2017-07-10 00:09:56 -07:00 |
|
Chuck Walbourn
|
0a85ac75a0
|
WIC format converter should use WICBitmapPaletteTypeMedianCut
|
2017-07-03 16:04:01 -07:00 |
|
Chuck Walbourn
|
4a7cf669f9
|
Updated for latest d3dx12.h (10.0.15063)
|
2017-04-19 18:16:34 -07:00 |
|
Chuck Walbourn
|
795fb5808b
|
Regenerated shaders using Windows 10 Creators Update SDK (15063)
|
2017-04-17 15:16:50 -07:00 |
|
Chuck Walbourn
|
68a7fd6e93
|
Added VS 2017 Win10 projects
|
2017-04-12 21:16:17 -07:00 |
|
Chuck Walbourn
|
5935e6baf0
|
VS 2017 updated for Windows Creators Update SDK (15063)
|
2017-04-07 23:09:28 -07:00 |
|
Chuck Walbourn
|
7245687c6c
|
SAL annotation for switch fallthrough
|
2017-02-14 16:02:25 -08:00 |
|
Chuck Walbourn
|
59ec7c951f
|
Added build target to ensure shaders are built
|
2017-01-31 16:02:35 -08:00 |
|
Chuck Walbourn
|
88e72488dc
|
Added more VS 2017 RC projects
|
2017-01-31 12:45:01 -08:00 |
|
Chuck Walbourn
|
b9bf00c0ea
|
DirectX 12 planar resource handling
|
2017-01-30 22:29:45 -08:00 |
|
Chuck Walbourn
|
7be023e608
|
DXGI_FORMAT_R32G8X24_TYPELESS and DXGI_FORMAT_R24G8_TYPELESS are stencil typeless formats
|
2017-01-28 17:58:54 -08:00 |
|
Chuck Walbourn
|
de303687e4
|
Added missing error condition
|
2017-01-27 14:41:59 -08:00 |
|
Chuck Walbourn
|
588bf6adc9
|
DirectX 12 API support
|
2017-01-26 10:23:36 -08:00 |
|
Chuck Walbourn
|
3ac574b6b5
|
Add check of mips support for IsSupportedTexture
|
2017-01-20 14:58:08 -08:00 |
|
Chuck Walbourn
|
5db16bd5bb
|
40bppCMYKAlpha should be read as R8G8B8A8
|
2017-01-12 11:11:34 -08:00 |
|
Chuck Walbourn
|
8fcd276eba
|
permissive- code cleanup
|
2017-01-10 14:51:52 -08:00 |
|
Chuck Walbourn
|
b47a7d13d9
|
Code review feedback
|
2017-01-06 17:16:43 -08:00 |
|
Chuck Walbourn
|
685a69ad1b
|
Minor code review feedback
|
2017-01-05 13:48:23 -08:00 |
|
Chuck Walbourn
|
63b7a7cd43
|
DDS support for L8A8 with bitcount 8 instead of 16
|
2016-12-08 11:05:31 -08:00 |
|
Chuck Walbourn
|
98343c572f
|
Fix for DDS header over-validation
|
2016-11-28 18:09:22 -08:00 |
|
Chuck Walbourn
|
c7c21c75d9
|
Added VS 2017 RC projects
|
2016-11-17 12:20:35 -08:00 |
|
Chuck Walbourn
|
f45b7fb93b
|
Code review feedback
|
2016-10-27 17:45:47 -07:00 |
|
Chuck Walbourn
|
33e97528ff
|
Code review feedback
|
2016-09-30 00:29:19 -07:00 |
|
Chuck Walbourn
|
a7b3393d4d
|
added -x2bias switch for texconv
|
2016-09-30 00:16:56 -07:00 |
|
Chuck Walbourn
|
c5f238b6d4
|
texconv -tonemap option
|
2016-09-23 17:36:38 -07:00 |
|
Chuck Walbourn
|
d74689c111
|
Code refactor: move some bc.h content to bc6hbc7
|
2016-09-22 15:28:59 -07:00 |
|
Chuck Walbourn
|
9a97695ef9
|
Added shader PDBs to vcxproj file lsit
|
2016-09-20 17:34:38 -07:00 |
|
Chuck Walbourn
|
1b27a1b819
|
BC7 compressor optimziation for only using mode 6
|
2016-09-20 16:40:49 -07:00 |
|
Chuck Walbourn
|
bfa53ff6c0
|
Rename Evaluate and Transform
|
2016-09-19 11:33:43 -07:00 |
|
Chuck Walbourn
|
303806d29f
|
HDR (RGE) Code Review
|
2016-09-19 11:20:32 -07:00 |
|
Chuck Walbourn
|
1ee61fdcab
|
Optimize CaptureTexture
|
2016-09-14 15:37:44 -07:00 |
|
Chuck Walbourn
|
9290fcdf04
|
Added TEX_THRESHOLD_DEFAULT constant
|
2016-09-14 10:56:38 -07:00 |
|
Chuck Walbourn
|
1dec86435d
|
Code review feedback
|
2016-09-14 00:21:44 -07:00 |
|
Chuck Walbourn
|
a30c37220b
|
Support premultiply reverse and -alpha switch
|
2016-09-14 00:03:22 -07:00 |
|
Chuck Walbourn
|
50e4e6552e
|
Transform function and texconv -c switch
|
2016-09-13 18:09:46 -07:00 |
|
Chuck Walbourn
|
dc76cc86eb
|
Code review feedback
|
2016-09-12 15:55:05 -07:00 |
|
Chuck Walbourn
|
481fe3afe0
|
Code review feedback
|
2016-09-12 12:01:48 -07:00 |
|
Chuck Walbourn
|
7275893dbe
|
badtails flag to enable loading of legacy DXTn DDS files with incomplete mipchain tails
|
2016-09-11 14:29:10 -07:00 |
|
Chuck Walbourn
|
04143d621c
|
Added HDR readers and writes and Evaluate function
|
2016-09-10 20:43:33 -07:00 |
|
Chuck Walbourn
|
b0d443f526
|
clean up image files on failed write
|
2016-09-10 00:09:42 -07:00 |
|
Chuck Walbourn
|
51bc3d5b16
|
General code cleanuP
|
2016-09-08 19:09:46 -07:00 |
|
Chuck Walbourn
|
53e66ba1e9
|
DDS parsing error handling
|
2016-09-07 14:59:04 -07:00 |
|
Chuck Walbourn
|
0bbee8c588
|
Code review feedback
|
2016-09-01 16:54:42 -07:00 |
|
Chuck Walbourn
|
25dbe0e547
|
Code review feedback
|
2016-09-01 01:33:23 -07:00 |
|
Chuck Walbourn
|
9da4aec77a
|
Fix BC6H GPU shaders on WARP device
|
2016-08-30 17:12:06 -07:00 |
|
Chuck Walbourn
|
4dd440e775
|
Normalize line endings
|
2016-08-22 11:26:36 -07:00 |
|
Chuck Walbourn
|
2a0e038e6d
|
Fix for ARM32 alignment problem
|
2016-08-17 17:58:15 -07:00 |
|
Chuck Walbourn
|
28805fb6a2
|
Regenerate shaders using Windows 10 Anniversary Update SDK (14393) with PDBS
|
2016-08-03 13:48:42 -07:00 |
|
Chuck Walbourn
|
2590b110fb
|
Updated CompileShader.cmd to build pdb
|
2016-08-03 11:37:30 -07:00 |
|
Chuck Walbourn
|
140b122c40
|
Updated for Windows 10 Anniversary Update SDK
|
2016-08-02 10:50:06 -07:00 |
|
Chuck Walbourn
|
d3e3a12bba
|
Minor code fix
|
2016-07-10 01:59:06 -07:00 |
|
Chuck Walbourn
|
0f75b5d268
|
Fix for bug with XMStoreFloat3SE
|
2016-07-07 17:50:21 -07:00 |
|
Chuck Walbourn
|
de51bd7fcf
|
Use brace initialization instead of memset 0
|
2016-05-18 13:57:56 -07:00 |
|
Chuck Walbourn
|
ab9fd446ee
|
Minimized windows.h content
|
2016-04-24 20:28:04 -07:00 |
|
Chuck Walbourn
|
51e92d4e5d
|
Use IID_PPV_ARGS macro
|
2016-04-18 14:45:56 -07:00 |
|
Chuck Walbourn
|
990b989be9
|
Removed DirectXMath adapter for the Windows 8.0 SDK
|
2016-03-22 16:12:08 -07:00 |
|
Chuck Walbourn
|
2b22bfed1c
|
Cleaned up /analyze warnings with VS 2015 Update 2
|
2016-03-18 00:48:24 -07:00 |
|
Chuck Walbourn
|
a7ffe96b3e
|
Optional callback from WIC readers to get additional metadata queries
|
2016-03-03 18:44:40 -08:00 |
|
Chuck Walbourn
|
c64466e096
|
Retired VS 2012 projects
|
2016-02-23 12:11:00 -08:00 |
|
Chuck Walbourn
|
db6e5a39c1
|
Added shaders to sln
|
2016-02-21 13:50:59 -08:00 |
|
Chuck Walbourn
|
ed8adb0c21
|
Minor code review
|
2016-02-19 22:10:04 -08:00 |
|
Chuck Walbourn
|
246bebc464
|
clean up image files on failed write
|
2016-02-10 14:11:05 -08:00 |
|
Chuck Walbourn
|
ac8c7d3c1e
|
Updated for Windows SDK 10586
|
2015-11-30 16:32:30 -08:00 |
|
Chuck Walbourn
|
2d993b85f3
|
October 30, 2015
|
2015-10-30 10:42:04 -07:00 |
|
Chuck Walbourn
|
a121bc5c31
|
DDS support for legacy bumpmap formats D3DFMT_V8U8, D3DFMT_Q8W8V8U8, and D3DFMT_V16U16
|
2015-10-29 16:39:53 -07:00 |
|
Chuck Walbourn
|
231206104c
|
Fixed overread errors in Compress (CPU)
|
2015-10-07 11:44:44 -07:00 |
|
Chuck Walbourn
|
e3d21fc8c6
|
Fixed problems with WIC1 codepaths
|
2015-08-19 18:00:26 -07:00 |
|
Chuck Walbourn
|
7093178481
|
Added Get/SetWICFactory
|
2015-08-18 16:14:09 -07:00 |
|
Chuck Walbourn
|
4a223dd8ad
|
Updated for DXGI 1.3 types
|
2015-08-14 12:20:40 -07:00 |
|
Chuck Walbourn
|
225a8e3b64
|
Added Windows 10 SDK project
|
2015-08-13 18:08:35 -07:00 |
|
Chuck Walbourn
|
455c2f0915
|
Added VS 2015 projects for Xbox One XDK
|
2015-08-03 16:28:32 -07:00 |
|
Chuck Walbourn
|
87141aea99
|
Merged single set of solutions
|
2015-08-03 16:17:20 -07:00 |
|
Chuck Walbourn
|
361c7d9d7f
|
Updated VS filters
|
2015-07-31 18:28:32 -07:00 |
|
Chuck Walbourn
|
15535d72ac
|
July 29, 2015
|
2015-07-29 10:07:16 -07:00 |
|
Chuck Walbourn
|
88a6233651
|
Updated for Windows 10 SDK 10240
|
2015-07-27 11:30:42 -07:00 |
|
Chuck Walbourn
|
229b5ea528
|
Retired VS 2010 and Windows Store 8.0 projects
|
2015-07-27 10:54:07 -07:00 |
|
unknown
|
d7e19a28d3
|
Merge branch 'master' of https://github.com/Microsoft/DirectXTex
|
2015-07-09 15:39:40 -07:00 |
|
unknown
|
c12188a333
|
Minor code review fixes
|
2015-07-09 15:39:23 -07:00 |
|
Chuck Walbourn
|
847ab8940a
|
Fixed round problem with 32-bit RGBA/BGRA formats
|
2015-07-07 14:25:48 -07:00 |
|
Chuck Walbourn
|
4332a15dda
|
Fixed file length validation problem in LoadDDSFromFile
|
2015-06-18 16:14:10 -07:00 |
|
Chuck Walbourn
|
1167ebb9c7
|
DXGI_FORMAT_A8_UNORM is not compatible with DXGI_FORMAT_R8_TYPELESS
|
2015-05-20 14:17:44 -07:00 |
|
Chuck Walbourn
|
69190b2a7d
|
Removed WPO setting for static library
|
2015-04-23 16:03:51 -07:00 |
|
Chuck Walbourn
|
429b3e7995
|
BC7 compressor optimization for skipping mode 0 & 2 by default
|
2015-04-22 13:31:37 -07:00 |
|
walbourn_cp
|
96b21d85e2
|
More VS 2015 projects
|
2015-03-26 13:52:36 -07:00 |
|
walbourn_cp
|
058c71714d
|
Updated libraries fro VS 2015 C99 and legacy printf conformance
- Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS
|
2015-03-24 15:51:05 -07:00 |
|
walbourn_cp
|
d3887c4425
|
Support for universal Windows apps Technical Preview
|
2015-03-24 15:26:31 -07:00 |
|
walbourn_cp
|
f618e9f19d
|
Fixed bugs in WIC loader for multframe images when resizing was required
- texconv & texassemble now load multi-frames if present from WIC files (tiff, gif)
|
2015-03-17 18:07:21 -07:00 |
|
walbourn_cp
|
5541a2cbcf
|
Fixed bug with GenerateMipMaps for WIC-based generation of non-WIC supported formats.
|
2015-03-16 16:34:27 -07:00 |
|
walbourn_cp
|
74c2231e3c
|
Minor SAL fix
|
2015-03-10 15:18:42 -07:00 |
|
walbourn_cp
|
81a447f8b3
|
Minor code review feedback
|
2015-03-09 12:29:08 -07:00 |
|