We don't have control over which way _mm_cvtps_epi32 rounds.
- This makes the SSE SkPMFloat rounding consistent with _neon and _none.
- Sk4f::cast<Sk4i>() is closer to (int)float's behavior. (Correct when >=0).
Add tests that would fail at head.
BUG=skia:
Review URL: https://codereview.chromium.org/1029163002
Do not playback pending commands for full deferred canvas writePixels.
Changes the test to catch cases where discard is done without
a snapshot.
Review URL: https://codereview.chromium.org/939103002
- By default, use new SkGoodHash to hash keys, which is:
* for 4 byte values, use SkChecksum::Mix,
* for SkStrings, use SkChecksum::Murmur3 on the data,
* for other structs, shallow hash the struct with Murmur3.
- Expand SkChecksum::Murmur3 to support non-4-byte-aligned data.
- Add const foreach() methods.
- Have foreach() take a functor, which allows lambdas.
BUG=skia:
Review URL: https://codereview.chromium.org/1021033002
The bench improves from 39 to 30, about half from porting to Sk2f, half from
x.add(x) instead of x.multiply(two).
Remove Sk4f Load2/store2 now that we have Sk2f.
BUG=skia:
Review URL: https://codereview.chromium.org/1019773004
(This is essentially a revert of https://codereview.chromium.org/503833002/.)
This was necessary back when SkPaint was flattened even for in-process use. Now that we only flatten SkPaint for cross-process use, there's no need to serialize UniqueIDs.
Note: SkDropShadowImageFilter is being constructed with a croprect and UniqueID (of 0) in Blink. I've made the uniqueID param default to 0 temporarily, until this rolls in and Blink can be changed. (Blink can't be changed first, since unlike the other filters, there's no constructor that takes a cropRect but not a uniqueID.)
BUG=skia:
Review URL: https://codereview.chromium.org/1019493002
malloc_usable_size does not exist in UCLIBC, so fall back to just
returning 0 for SkVarAlloc::heap_size().
BUG=skia:
Review URL: https://codereview.chromium.org/1006073003
SK_BUILD_FOR_WIN is no longer a valid way to check for building on
Windows (go figure). Build everywhere.
Remove the REPORTER_ASSERT, which was the failing part. It also isn't
necessary for the test, which is just that we are not leaking an
SkColorTable.
Also fix indentation.
TBR=bungeman@google.com,mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3457
Review URL: https://codereview.chromium.org/1002583002
Before the fix, we could use a stale cache of the clipbounds in quickReject. Often this could return false negatives, meaning we would try to draw more than we should (it would eventually be really clipped). Occasionally this could also report false positives (if the layer were outside of the normal canvas bounds, e.g. a layer with an offset imagefilter).
BUG=skia:
NOTREECHECKS=True
Review URL: https://codereview.chromium.org/983243003
Clarify asColorFilter ...
1. Rename to isColorFilterNode for DAG reduction
2. Add asAColorFilter for removing the imagefilter entirely (future use-case)
Need layouttest rebaseline suppression before this can land in chrome...
https://codereview.chromium.org/984023004/
BUG=skia:
Review URL: https://codereview.chromium.org/982933002
When computed, the RTree for an SkPicture will have a root
bounds that reflects the best bounding information available,
rather than the best estimate at the time the picture recorder
is created. Given that creators frequently don't know ahead of
time what will be drawn, the RTree bound is often tighter.
Perf testing on Chrome indicates a small raster performance
advantage. For upcoming painting changes in Chrome the
performance advantage is much larger.
BUG=
Committed: https://skia.googlesource.com/skia/+/2dd3b6647dc726f36fd8774b3d0d2e83b493aeac
Review URL: https://codereview.chromium.org/971803002
The tests assert on Sk_ColorGREEN, which is in BRGA non-premul. Read the
pixels in same color format.
Currently the tests pass on all platforms because GREEN is fully opaque
and the component stays in the same place both on BGRA and
RGBA. However, hypothetically somebody could copy-paste the assertion
for further tests but use, say, RED. This creates latent error that is
only visible on some platforms like mac.
Review URL: https://codereview.chromium.org/989463002
Reason for revert:
Need to suppress these for rebaselining, so reverting for now.
Regressions: Unexpected image-only failures (5)
css3/filters/effect-brightness-clamping-hw.html [ ImageOnlyFailure ]
css3/filters/effect-combined-hw.html [ ImageOnlyFailure ]
virtual/slimmingpaint/css3/filters/effect-brightness-clamping-hw.html [ ImageOnlyFailure ]
virtual/slimmingpaint/css3/filters/effect-combined-hw.html [ ImageOnlyFailure ]
Original issue's description:
> Use ComposeColorFilter in factory to collapse consecutive filters (when possible).
> Change asColorFilter to reflect its reliance on the new factory behavior.
>
> patch from issue 967143002 at patchset 80001 (http://crrev.com/967143002#ps80001)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/dac843bf046c2cd79fd955cb177aee241d7a4b0cTBR=senorblanco@chromium.org,robertphillips@google.com,bsalomon@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/978923005
Reason for revert:
Might be breaking deps roll
Original issue's description:
> Update SkPicture cull rects with RTree information
>
> When computed, the RTree for an SkPicture will have a root
> bounds that reflects the best bounding information available,
> rather than the best estimate at the time the picture recorder
> is created. Given that creators frequently don't know ahead of
> time what will be drawn, the RTree bound is often tighter.
>
> Perf testing on Chrome indicates a small raster performance
> advantage. For upcoming painting changes in Chrome the
> performance advantage is much larger.
>
> BUG=
>
> Committed: https://skia.googlesource.com/skia/+/2dd3b6647dc726f36fd8774b3d0d2e83b493aeacTBR=mtklein@google.com,schenney@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=
Review URL: https://codereview.chromium.org/977413003
Please see if this looks usable. It may even give a perf boost if you use it, even without custom implementations for each instruction set.
I've been trying this morning to beat this naive loop implementation, but so far no luck with either _SSE2.h or _SSSE3.h. It's possible this is an artifact of the microbenchmark, because we're not doing anything between the conversions. I'd like to see how this fits into real code, what assembly's generated, what the hot spots are, etc.
I've updated the tests to test these new APIs, and splintered off a pair of new benchmarks that use the new APIs. This required some minor rejiggering in the benches.
BUG=skia:
Review URL: https://codereview.chromium.org/978213003
When computed, the RTree for an SkPicture will have a root
bounds that reflects the best bounding information available,
rather than the best estimate at the time the picture recorder
is created. Given that creators frequently don't know ahead of
time what will be drawn, the RTree bound is often tighter.
Perf testing on Chrome indicates a small raster performance
advantage. For upcoming painting changes in Chrome the
performance advantage is much larger.
BUG=
Review URL: https://codereview.chromium.org/971803002
Reason for revert:
Fails on mac for some reason.
Also is a bit wrong, but this should not be reason for the failure..
Original issue's description:
> Add image as a draw type that can be filtered
>
> Add image as a draw type that can be filtered.
>
> This is needed when SkImage is added as an object to be drawn so that
> the draw is forwarded to SkBaseDevice. This would be used in making
> filters use SkImages.
>
> BUG=skia:3388
>
> Committed: https://skia.googlesource.com/skia/+/fa77eb1e51b9317ff993d1be504ada173b561e5fTBR=reed@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3388
Review URL: https://codereview.chromium.org/980273002
Add image as a draw type that can be filtered.
This is needed when SkImage is added as an object to be drawn so that
the draw is forwarded to SkBaseDevice. This would be used in making
filters use SkImages.
BUG=skia:3388
Review URL: https://codereview.chromium.org/960783003
Instead of set(SkPMColor), add a constructor SkPMFloat(SkPMColor).
Replace setA(), setR(), etc. with a 4 float constructor.
And, promise to stick to SkPMColor order.
BUG=skia:
Review URL: https://codereview.chromium.org/977773002
SSE rounds for free (that was a happy accident: they also have a truncating version).
NEON does not, nor obviously the portable code, so they add 0.5 before truncating.
NOPRESUBMIT=true
BUG=skia:
Review URL: https://codereview.chromium.org/974643002
This pushes the cost of the *255 and *1/255 conversions onto only those code
paths that need it. We're not doing it any more efficiently than can be done
with Sk4f.
In microbenchmark isolation, this is about a 15% speedup.
BUG=skia:
NOPRESUBMIT=true
Review URL: https://codereview.chromium.org/973603002
If a quad, cubic, or conic goes back on itself, assume it's not convex.
In a future CL, we could check to see if the curve is linear so that
linear curves are treated the same as lines.
BUG=skia:3469
Review URL: https://codereview.chromium.org/971773002
Sometimes, the intersection returned by check_intersection() is
out-of-bounds for both edges (above both tops or below both bottoms)
due to floating-point inaccuracy. This causes split_edge() to create a
tiny negative-length edge on one side (which would then assert).
Although we could safely remove this assert and allow the negative
length edge to be removed, it's faster/safer to simply avoid its
creation in the first place by adjusting one edge to the other edge's
endpoint.
Added a new unit test to exercise this case.
Review URL: https://codereview.chromium.org/968993002
- Adds miniz.c v115_r4 (latest release) to third_party.
- Merges SkDeflateWStream into SkFlate so including "miniz.c" links
without duplicating symbols.
The only interesting code change I've made is to remove the line
fImpl->fZStream.data_type = Z_BINARY;
from SkDeflateWStream::SkDeflateWStream(). miniz doesn't have Z_BINARY
defined, and as far as I can tell, both zlib and miniz ignore data_type.
We should be able to swap skflate.gyp's dependency between zlib.gyp:zlib and
zlib.gyp:miniz at will (except of course on Windows) if we're interested in
zlib itself. I've left android framework on its own zlib. I think this all
means we can stop defining SK_NO_FLATE on Windows.
I'll leave the possible cleanup of SK_NO_FLATE itself for another time. Might
be we always want to keep this dependency optional.
CQ_EXTRA_TRYBOTS=client.skia:Test-Win8-ShuttleA-HD7770-x86-Debug-Trybot
BUG=skia:
Review URL: https://codereview.chromium.org/957323003
This doesn't add them to the second-stringer Sk4i. It's unclear we should be
doing that often, and we don't have efficient ways to do it except via floats.
BUG=skia:
Review URL: https://codereview.chromium.org/964603002
This path renderer converts paths to linear contours, resolves intersections via Bentley-Ottman, implements a trapezoidal decomposition a la Fournier and Montuno to produce triangles, and renders those with a single draw call. It does not currently do antialiasing, so it must be used in conjunction with multisampling.
A fair amount of the code is to handle floating point edge cases in intersections. Rather than perform exact computations (which would require arbitrary precision arithmetic), we reconnect the mesh to reflect the intersection points. For example, intersections can occur above the current vertex, and force edges to be merged into the current vertex, requiring a restart of the intersections. Splitting edges for intersections can also force them to merge with formerly-distinct edges in the same polygon, or to violate the ordering of the active edge list, or the active edge state of split edges.
BUG=skia:
Review URL: https://codereview.chromium.org/855513004
Fix path bugs exposed by the path fuzzer.
Changes to existing gm and samplecode files defer their calls to construct
SkPath objects until the first draw instead of at test initialization.
Add an experimental call to SkPath to validate the internal SkPathRef.
Fix SkPath::addPoly to set the last moveto after adding a close verb.
Fix stroke to handle failures when computing the unit normal.
Add a unit test for the unit normal failure.
R=reed@google.com
Review URL: https://codereview.chromium.org/953383002
Without this patch the iterator can end up running off the end of the conic weights if there is a mixture of degenerate and non-degenerate ops
Note: we might want to suppress the generation of degenerate conics and lines in SkPath::addRRect
BUG=459897
Review URL: https://codereview.chromium.org/954453003
Plumb SkDOM as needed to make it suitable for an SkXMLWriter backend.
Also fix a potential null typeface issue in
SkSVGDevice::AutoElement::addTextAttributes().
R=reed@google.com,mtklein@google.com
Review URL: https://codereview.chromium.org/940283002
I've written some new hashtable interfaces that should be easier to use,
and I've been trying to roll them out bit by bit, hopefully replacing
SkTDynamicHash, SkTMultiMap, SkTHashCache, etc.
This turns the cache in GrGLCaps::readPixelsSupported() into an SkTHashMap,
mapping the format key to a bool. Functionally, it's the same.
BUG=skia:
Review URL: https://codereview.chromium.org/948473002
Replace the old signature of onGetPixels (return bool) to return an
enum (Result). Remove onGetPixelsEnum.
Add a define for onGetPixelsEnum to onGetPixels. This is for staging
in Chromium, where some implementations override onGetPixelsEnum.
Add the define in skia_for_chromium_defines. Remove
SK_SUPPORT_LEGACY_IMAGE_GENERATOR_RETURN, which is no longer needed by
Chromium.
BUG=skia:3257
Review URL: https://codereview.chromium.org/939113002
Use the form SkDebugf("%s", arbitraryString) instead of
SkDebugf(arbitraryString).
Fixes the case where SkString::appendf-ing a string with "%%" and then
printing the string with SkDebugf would cause uninitialized read and
corrupted debug print.
ninja -C out/Debug tools && valgrind --leak-check=full
./out/Debug/render_pictures --config gpu -w q -r ...
...
==7307== Conditional jump or move depends on uninitialised value(s)
==7307== at 0x6908475: __printf_fp (printf_fp.c:1180)
==7307== by 0x6904267: vfprintf (vfprintf.c:1629)
==7307== by 0x6906E53: buffered_vfprintf (vfprintf.c:2313)
==7307== by 0x690188D: vfprintf (vfprintf.c:1316)
==7307== by 0x67E8F5: SkDebugf(char const*, ...) (SkDebug_stdio.cpp:18)
==7307== by 0x7983F1: GrContext::printCacheStats() const (GrTest.cpp:54)
==7307== by 0x408ECF: tool_main(int, char**) (render_pictures_main.cpp:480)
==7307== by 0x40913E: main (render_pictures_main.cpp:511)
==7307==
Budget: 2048 items 100663296 bytes
Entry Count: current 652 (651 budgeted, 0 wrapped, 297 locked, 638 scratch 32 0.000000ull), high 652
Entry Bytes: current 51087658 (budgeted 49826658, 49 0.000000ull, 1261000 unbudgeted) high 51087658
(observe "ull" instead of "% full")
(from mtklein)
This CL is not editing public API.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/943453002
Also: Add SkDeflateWStream and associated unit tests.
SkPDFBitmap is a replacement for SkPDFImage. As of now, it only
supports 8888 bitmaps (the most common case).
SkPDFBitmap takes very little extra memory (aside from refing the
bitmap's pixels), and its emitObject() does not cache any data.
The SkPDFBitmap::Create function will check the canon for duplicates.
This can reduce the size of the output PDF.
Motivation: this gives another ~40% decrease in PDF memory overhead
TODO: Support other ColorTypes and scrap SkPDFImage.
BUG=skia:3030
Review URL: https://codereview.chromium.org/918813002
When the FontConfigParserAndroid test runs, it optionally dumps the
configurations it creates for manual inspection. This is useful, but
since three different configurations exist, it can be difficult to tell
them apart. This simply prints a short header before each dump so that
the dump can be identified.
Review URL: https://codereview.chromium.org/927533004
Motivation: test that these works on all possible bots and for all possible clients (clients do run these unit tests, right?)
Dear clients: if this unit test fails, let us know!
BUG=skia:3427
Review URL: https://codereview.chromium.org/922043004
The new enum describes the nature of the failure. This is in
preparation for writing a replacement for SkImageDecoder, which will
use this interface.
Update the comments for getPixels() to specify what it means to pass
an SkImageInfo with a different size.
Make SkImageGenerator Noncopyable.
Leave onGetYUV8Planes alone, since we have separate discussions
regarding modifying that API.
Make callers of SkImageDecoder consistently handle kPartialSuccess.
Previously, some callers considered it a failure, and others considered
it a success.
BUG=skia:3257
Review URL: https://codereview.chromium.org/919693002
This makes SkComposeImageFilter::computeFastBounds compose its
filters' bounds (rather than falling back to
SkImageFilter::computeFastBounds, which takes the union of the bounds).
This also makes SkComposeImageFilter::onFilterImage correctly handle
an offset produced when applying the inner filter; such offsets were
previously ignored.
BUG=chromium:453924
Review URL: https://codereview.chromium.org/908273002
All of the Android test font configuration files have file names which
start with a capital latin letter. Verify this is true of the parsed file
names. This would have caught previous issues with slicing, and will
hopefully prevent such issues going unnoticed in the future.
Review URL: https://codereview.chromium.org/925933003
SkTHashTable is very similar to SkTDynamicHash, except it's generalized to support non-pointer value types.
It doesn't support remove(), just to keep things simple (it's not hard to add).
Instead of an iterator, it has foreach(), again, to keep things simple.
SkTHashMap<K,V> and SkTHashSet<T> build a friendlier experience on top of SkTHashTable.
BUG=skia:
Review URL: https://codereview.chromium.org/925613002
The language was being set to garbage, now set to part of the file name.
Add a test to ensure we continue to parse fallback directories correctly.
BUG=chromium:422180
Review URL: https://codereview.chromium.org/912053003
Prior to this change, SkPDFObject subclasses were required
to track their resources separately from the document
structure. (An object has a resource if it depends, via an
indirect reference, on another object). This led to a lot
of extra code to duplicate effort. I replace the
getResources() function with the much simpler addResources()
function. I only define a non-trivial addResources() method
on arrays, dictionaries, and indirect object references.
All other specialized classes simply rely on their parent
class's implementation.
SkPDFObject::addResources() works by recursively walking the
directed graph of object (direct and indirect) references
and adding resources to a set. It doesn't matter that there
are closed loops in the graph, since we check the set before
walking down a branch.
- Add SkPDFObject::addResources() virtual function, with
four implementations
- Remove SkPDFObject::getResources() virtual function and
all implementations.
- Remove SkPDFObject::GetResourcesHelper()
- Remove SkPDFObject::AddResourceHelper()
- In SkPDFCatalog::findObjectIndex(), add an object to the
catalog if it doesn't exist yet.
- SkPDFCatalog::setSubstitute() no longer sets up resources
- SkPDFDocument.cpp no longer needs the Streamer object
- SkPDFDocument.cpp calls fDocCatalog->addResources to build
the resource list.
- SkPDFFont::addResource() removed
- All SkPDF-::fResource sets removed (they are redundant).
- removed SkPDFImage::addSMask() function
- SkPDFResourceDict::getReferencedResources() removed.
Motivation: this removes quite a bit of code and makes the
objects slightly slimmer in memory. Most importantly, this
will lead the way towards removing SkPDFObject's inheritance
from SkRefCnt, which will greatly simplify everything.
Testing: I usually test changes to the PDF backend by
comparing checksums of PDF files rendered from GMs and SKPs
before and after the change. This change both re-orders and
re-numbers the indirect PDF objects. I used the qpdf
program to normalize the PDFs and then compared the
normalized outputs from before and after the change; they
matched.
Review URL: https://codereview.chromium.org/870333002
Properly labels several methods as static.
Use XML_GetBuffer to avoid an extra copy.
Set the memory allocators to Skia's.
Set define in 'defines' instead of cflags.
Update debug dumper.
Review URL: https://codereview.chromium.org/915443002
This allows users to create an Android font manager with their own set
of fonts, or augment the system set. This will allow for removal of
the current globals which are used for a similar, but more constained,
purpose.
BUG=skia:2817,skia:3314,chromium:407340
Review URL: https://codereview.chromium.org/887113002
SkWriter32::snapshotAsData() is no longer performance critical.
It's only used when we're serializing to disk.
BUG=skia:2289
Review URL: https://codereview.chromium.org/875403005
SkProxyCanvas is redundant with SkNWayCanvas, and means another class
we have to keep in sync with the SkCanvas interface.
Remove tests which use an SkProxyCanvas.
Requires a change to chromium.
BUG=skia:3279
BUG=skia:500
Review URL: https://codereview.chromium.org/886813002
SkTypeface already requires typeface streams to support SkStreamAsset
in practice, and in practice all users are already supplying them.
Review URL: https://codereview.chromium.org/869763002
Fold alpha to the inner savelayer in savelayer-savelayer-restore
patterns such as this:
SaveLayer (non-opaque)
Save
ClipRect
SaveLayer
Restore
Restore
Restore
Current blink generates these for example for SVG content such as this:
<path style="opacity:0.5 filter:url(#blur_filter)"/>
The outer save layer is due to the opacity and the inner one is due to
blur filter being implemented with picture image filter.
Reduces layers in desk_carsvg.skp testcase from 115 to 78.
BUG=skia:3119
Review URL: https://codereview.chromium.org/835973005
==7023== 5,056 (896 direct, 4,160 indirect) bytes in 8 blocks are definitely lost in loss record 947 of 2,656
==7023== at 0x4C2B1C7: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==7023== by 0x82CB99: SkNewImageFromBitmapTexture(SkBitmap const&, int, SkSurface::Budgeted) (SkImage_Gpu.cpp:64)
==7023== by 0x81A1CF: SkSurface_Gpu::onNewImageSnapshot(SkSurface::Budgeted) (SkSurface_Gpu.cpp:50)
==7023== by 0x694F9D: SkSurface::newImageSnapshot(SkSurface::Budgeted) (SkSurface_Base.h:92)
==7023== by 0x55EA7C: test_Surface(skiatest::Reporter*, GrContextFactory*) (SurfaceTest.cpp:485)
==7023== by 0x407CB2: run_test(skiatest::Test*) (DM.cpp:399)
==7023== by 0x408382: run_enclave_and_gpu_tests(SkTArray<Task, false>*) (DM.cpp:411)
==7023== by 0x68B71E: SkTaskGroup::wait() (SkTaskGroup.cpp:67)
==7023== by 0x40934E: dm_main() (DM.cpp:455)
==7023== by 0x409483: main (DM.cpp:477)
http://build.chromium.org/p/client.skia/builders/Test-Ubuntu12-ShuttleA-GTX550Ti-x86_64-Release-Valgrind/builds/276/steps/dm/logs/stdioTBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/872183002
I have been hacking at this test trying to understand why the N5 is
still sometimes crashy (it seems, less but not zero now). No luck so far.
But, while I've been reading and hacking at it, I think I've made a
few small improvements, mostly to readability.
BUG=skia:
Review URL: https://codereview.chromium.org/870803002
This is a speculative fix for the crashing N5 bots. It looks like the bots are
always failing in or around FloatingPointTextureTest.
It looks like sometimes they're hitting a SIGBUS, which I suspect is stack
overflow. FloatingPointTextureTest allocates ~320K on the stack, which may
be too much. This CL moves those buffers to the heap. For consistency I did
the same with the half-float tests, though they're only using ~1/8th the stack.
It looks like sometimes the bots are failing to malloc. I don't understand that,
and this CL doesn't address that directly. But it's possible this is still a stack
overflow, just trashing RAM and causing arbitrary mayhem instead of a SIGBUS.
I have no idea why this is a problem only on the N5. I have been unable to
reproduce this locally, neither with a K N5 nor an L N5, but the bots are pretty
reliable.
NOTREECHECKS=true
BUG=skia:
Review URL: https://codereview.chromium.org/871623002
SkStream is a stateful object, so it does not make sense for it to have
multiple owners. Make SkStream inherit directly from SkNoncopyable.
Update methods which previously called SkStream::ref() (e.g.
SkImageDecoder::buildTileIndex() and SkFrontBufferedStream::Create(),
which required the existing owners to call SkStream::unref()) to take
ownership of their SkStream parameters and delete when done (including
on failure).
Switch all SkAutoTUnref<SkStream>s to SkAutoTDelete<SkStream>s. In some
cases this means heap allocating streams that were previously stack
allocated.
Respect ownership rules of SkTypeface::CreateFromStream() and
SkImageDecoder::buildTileIndex().
Update the comments for exceptional methods which do not affect the
ownership of their SkStream parameters (e.g.
SkPicture::CreateFromStream() and SkTypeface::Deserialize()) to be
explicit about ownership.
Remove test_stream_life, which tested that buildTileIndex() behaved
correctly when SkStream was a ref counted object. The test does not
make sense now that it is not.
In SkPDFStream, remove the SkMemoryStream member. Instead of using it,
create a new SkMemoryStream to pass to fDataStream (which is now an
SkAutoTDelete).
Make other pdf rasterizers behave like SkPDFDocumentToBitmap.
SkPDFDocumentToBitmap delete the SkStream, so do the same in the
following pdf rasterizers:
SkPopplerRasterizePDF
SkNativeRasterizePDF
SkNoRasterizePDF
Requires a change to Android, which currently treats SkStreams as ref
counted objects.
Review URL: https://codereview.chromium.org/849103004
Reason for revert:
Our Valgrind bot just spewed out a weird error. I don't know if it's related, but it looks at least like one of the stacks was in the right area, so I'm going to revert this precautionarily. Sorry if this is a false positive.
http://build.chromium.org/p/client.skia/builders/Test-Ubuntu12-ShuttleA-GTX550Ti-x86_64-Release-Valgrind/builds/266/steps/dm/logs/stdio
Original issue's description:
> Make GrScratchKey memory buffer correct size on copy
>
> Scratch key memory buffer of a copy of a key was too big. The (new) copy
> was N times uint32_t bytes instead of N bytes.
>
> Adds few tests to resource cache. These tests would not catch the too
> big buffer. This is just a precaution for too small buffers. The main
> idea of the test change is that the scratch key should contain some
> information, so that lookup with a scratch key can also return no
> match. Otherwise testing of scratch lookup result is not indicative of
> correct code (eg. no-information scratch key will always match).
>
> Committed: https://skia.googlesource.com/skia/+/711ef4831363fb8cbdf061dc2c36c65b13c0ccf2TBR=bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/864833003
Scratch key memory buffer of a copy of a key was too big. The (new) copy
was N times uint32_t bytes instead of N bytes.
Adds few tests to resource cache. These tests would not catch the too
big buffer. This is just a precaution for too small buffers. The main
idea of the test change is that the scratch key should contain some
information, so that lookup with a scratch key can also return no
match. Otherwise testing of scratch lookup result is not indicative of
correct code (eg. no-information scratch key will always match).
Review URL: https://codereview.chromium.org/860333002
skiatest::Test class is now a simple struct. Some
functionalty, such as counting errors or timing is now
handled elsewhere.
skiatest:Reporter is now a simpler abstract class. The two
implementations handle test errors.
DM and pathops_unittest updated.
Review URL: https://codereview.chromium.org/830513004
Since only XP's can read dst now, there is no reason to have this query on GrFP.
This also triggered a chain reaction of cleaning up/removing unnecessary code
elsewhere.
BUG=skia:
Review URL: https://codereview.chromium.org/851143003
- Added new classes to contain YUV planes of memory, along with the associated data.
- Used these classes in load_yuv_texture() to enable YUV planes caching
- Added a unit test for the new cache
BUG=450021
Review URL: https://codereview.chromium.org/851273003
Restructure SkGpuDevice creation:
*SkSurfaceProps are optional.
*Use SkSurfaceProps to communicate DF text rather than a flag.
*Tell SkGpuDevice::Create whether RT comes from cache or not.
Review URL: https://codereview.chromium.org/848903004
There's no gyp references to these new files,
so this should only have the effect of reducing
the size of the commit that turns this code on.
TBR=
Review URL: https://codereview.chromium.org/853223002
Fold alpha of a save layer call to the subsequent draw call paint, even when
the draw call paint color is already non-opaque.
Comparing the difference of the unoptimized and the optimized call pattern
with all (layer alpha, draw alpha) combinations, this produces
off-by-one pixels ~50% of the time.
Reduces layers of current desk_carsvg.skp (recorded with cross-process
picture image filters allowed) from 122 to 115.
BUG=skia:3119
Review URL: https://codereview.chromium.org/840483005
They're only hints. We can ignore them in this optimization.
My only hesitation is that this pattern doesn't seem to happen in our .skps.
BUG=skia:
Review URL: https://codereview.chromium.org/849243002
This avoids the problem of a newly created uncached texture causing a purge of cached resources.
BUG=chromium:445885
Review URL: https://codereview.chromium.org/846303002
This code requires fewer macros to use it (just one), has less code in macro
definitions, and has simpler synchronization code (just atomic ints, no SkOnce,
no SkMutex, etc.)
A minor downside, we lose indentation and reverse-ordering in the final report:
Leaked SkRefCntBase: 7
Leaked SkFontMgr: 1
Leaked SkWeakRefCnt: 1
Leaked SkTypeface: 1
Leaked SkFlattenable: 3
Leaked SkXfermode: 3
Leaked SkPathRef: 1
Leaked SkPixelRef: 1
Leaked SkMallocPixelRef: 1
becomes
Leaked SkXfermode: 3
Leaked SkMallocPixelRef: 1
Leaked SkPixelRef: 1
Leaked SkPathRef: 1
Leaked SkFlattenable: 3
Leaked SkTypeface: 1
Leaked SkWeakRefCnt: 1
Leaked SkFontMgr: 1
Leaked SkRefCntBase: 7
This is motivated by wanting to land https://codereview.chromium.org/806473006/,
which makes sure all static use of SkOnce are in global scope. The current
implementation of SkInstCnt uses them in function scope, which isn't safe.
BUG=skia:
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/841263004
* Add Streamer utility class which measures the current
pdf offset by calling SkWStream::bytesWritten(). Calls
SkPDFCatalog::setFileOffset() and SkPDFObject::emit() at
the same time to guarantee that everything works out.
* SkPDFCatalog::setFileOffset() no longer calculates the
object's size.
* SkPDFCatalog::setSubstituteResourcesOffsets() removed.
* SkPDFCatalog::emitSubstituteResources() removed and
getSubstituteList() made public in its place.
* Remove SkPDFPage::getPageSize and SkPDFPage::emitPage.
Replace with SkPDFPage::getContentStream().
* SkPDFObject::getOutputSize no longer virtual, only used in
unit tests. All SkPDFObject subclasses getOutputSize()
overrides removed.
* SkPDFObject::getIndirectOutputSize removed.
* PDFPrimitivesTest updated for new functions.
Review URL: https://codereview.chromium.org/846023003
Replace virutal SkPDFObject::emitObject(s, c, true) with non-virtual
SkPDFObject::emitIndirectObject(s, c), since none of the subclasses do
(or should do) anything different.
Replace object->emitObject(s, c, false) with object->emitObject(s, c)
This is one step in simplifying the SkPDFObject interface to allow for
the next step in refactoring.
Review URL: https://codereview.chromium.org/827733004
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
There are only a handful of SkFlattenables that are not flattenable. That
there are any seems highly illogical. To make this look less like a normal
thing, this removes both macros that marked SkFlattenables as non-flattenable
(in slightly different ways).
The handful of SkFlattenables in our codebase that can't be flattened now
assert violently that they can't be flattened. They're internal or
part of animator... places where we'll never actually flatten them.
TestLooper and DummyRasterizer were so trivial that I just made them flattenable.
BUG=skia:
Review URL: https://codereview.chromium.org/841753002
This removes the SkRecords::Clear struct and everything that refers to it.
Notice there is nothing actually creating a Clear, which means this is all
dead code.
Now that all ops obey the clip, I don't think we need the weird
inflate-empty-to-epsilon hack for BBH queries.
BUG=skia:
Review URL: https://codereview.chromium.org/835813002
Added in check for sized internal format.
Made choice between RED and ALPHA orthogonal to HALF_FLOAT and
HALF_FLOAT_OES.
Enabled rendertarget support on ES 2.0.
Review URL: https://codereview.chromium.org/805033002
This CL fixes 5 bugs related to hoisting image filters:
For image filters the src layer (the one prior to filtering) often needs to be
smaller then the final layer. This requires the saveLayer's optional bounds
to be stored (in SkLayerInfo.h and SkRecordDraw.cpp) and then used in
compute_source_rect and carried around in GrCachedLayer.
The image filters can add an extra offset to the final draw operation.
This is now computed in GrLayerHoister::FilterLayer and carried around in
GrCachedLayer.
Filtered layers must use exact matches. This is now done in GrLayerCache::lock.
The filter cache requires a valid matrix so it can compute the correct offset.
This is now done in GrLayerHoister::FilterLayer.
Filtered layers need to be drawn with drawSprite while unfiltered (and therefore
hopefully atlased) layers can be drawn with drawBitmap. This is now done in
draw_replacement_bitmap.
Committed: https://skia.googlesource.com/skia/+/702eb9622102599d94ab6798e6227cf29f48c2d3
Review URL: https://codereview.chromium.org/803183003
Reason for revert:
Breaking DM
Original issue's description:
> Fix layer hoisting image filter corner cases
>
> This CL fixes 5 bugs related to hoisting image filters:
>
> For image filters the src layer (the one prior to filtering) often needs to be
> smaller then the final layer. This requires the saveLayer's optional bounds
> to be stored (in SkLayerInfo.h and SkRecordDraw.cpp) and then used in
> compute_source_rect and carried around in GrCachedLayer.
>
> The image filters can add an extra offset to the final draw operation.
> This is now computed in GrLayerHoister::FilterLayer and carried around in
> GrCachedLayer.
>
> Filtered layers must use exact matches. This is now done in GrLayerCache::lock.
>
> The filter cache requires a valid matrix so it can compute the correct offset.
> This is now done in GrLayerHoister::FilterLayer.
>
> Filtered layers need to be drawn with drawSprite while unfiltered (and therefore
> hopefully atlased) layers can be drawn with drawBitmap. This is now done in
> draw_replacement_bitmap.
>
> Committed: https://skia.googlesource.com/skia/+/702eb9622102599d94ab6798e6227cf29f48c2d3TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/790643009
This CL fixes 5 bugs related to hoisting image filters:
For image filters the src layer (the one prior to filtering) often needs to be
smaller then the final layer. This requires the saveLayer's optional bounds
to be stored (in SkLayerInfo.h and SkRecordDraw.cpp) and then used in
compute_source_rect and carried around in GrCachedLayer.
The image filters can add an extra offset to the final draw operation.
This is now computed in GrLayerHoister::FilterLayer and carried around in
GrCachedLayer.
Filtered layers must use exact matches. This is now done in GrLayerCache::lock.
The filter cache requires a valid matrix so it can compute the correct offset.
This is now done in GrLayerHoister::FilterLayer.
Filtered layers need to be drawn with drawSprite while unfiltered (and therefore
hopefully atlased) layers can be drawn with drawBitmap. This is now done in
draw_replacement_bitmap.
Review URL: https://codereview.chromium.org/803183003
Reason for revert:
Test-Win7-ShuttleA-HD2000-x86-Debug-GDI
Original issue's description:
> Use SkPaint::getFontBounds() for text bounding boxes in pictures.
>
> Now that SkTextBlobs have landed, this is a perf no-op, but it at least lets us eliminate a bunch of questionable hacks.
>
> CQ_EXTRA_TRYBOTS=client.skia:Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot,Test-Mac10.8-MacMini4.1-GeForce320M-x86_64-Debug-Trybot
>
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/02d2b9831579173e783569530ab7bae08de907e9TBR=reed@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/789793004
Now that SkTextBlobs have landed, this is a perf no-op, but it at least lets us eliminate a bunch of questionable hacks.
CQ_EXTRA_TRYBOTS=client.skia:Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot,Test-Mac10.8-MacMini4.1-GeForce320M-x86_64-Debug-Trybot
BUG=skia:
Review URL: https://codereview.chromium.org/805983003
Remove SkLCGRandom. We already decided the new one was better, which is
why we wrote the new SkRandom.
Convert GMs that were using SkLCGRandom to use the improved SkRandom.
Motivated by the fact that these GMs draw differently on some runs. We
believe this to be a result of using the old SkLCGRandom.
Add each of the tests that were using SkLCGRandom to ignore-tests.txt,
since we expect they'll draw differently using SkRandom.
Move a trimmed down version of SkLCGRandom into SkDiscretePathEffect.
In order to preserve the old behavior, trim down SkLCGRandom to only
the methods used by SkDiscretePathEffect, and hide it in
SkDiscretePathEffect's cpp file.
BUG=skia:3241
Review URL: https://codereview.chromium.org/805963002
When we added the 64K allocation cap, the bots showed we took a perf hit
on some large .skps like desk_pokemonwiki.skp, despite not seeing a local
effect. I'm still not seeing that locally, but I'd like to try removing the cap on
the bots to see what happens. For big monolithic pictures, really packing into
memory tightly is probably not as important as it is for tiny ones.
Similarly, we're probably being too cautious about making tiny allocations.
Today we start at 16 bytes, which isn't really enough to record anything.
Even the smallest picture, say,
save
clipRect
drawRect
restore
requires ~200 bytes, so we might as well move our minimum block size up
near there.
I don't know if 16 bytes is too small to start for GrTextStrikes, so I've left the
behavior the same (though the max is still gone).
Local recording performance is neutral-to-positive:
tabl_deviantart.skp 126us -> 129us 1.02x
tabl_nytimes.skp 110us -> 112us 1.02x
tabl_cuteoverload.skp 521us -> 530us 1.02x
desk_mobilenews.skp 673us -> 682us 1.01x
desk_chalkboard.skp 843us -> 854us 1.01x
desk_sfgate.skp 528us -> 535us 1.01x
desk_silkfinance.skp 68.2us -> 69us 1.01x
desk_youtube.skp 623us -> 629us 1.01x
desk_blogger.skp 472us -> 475us 1.01x
desk_jsfiddlehumperclip.skp 42.2us -> 42.5us 1.01x
desk_espn.skp 255us -> 256us 1.01x
desk_ebay.skp 174us -> 174us 1x
desk_twitter.skp 454us -> 455us 1x
tabl_pravda.skp 200us -> 201us 1x
desk_wordpress.skp 782us -> 784us 1x
desk_samoasvg.skp 762us -> 761us 1x
tabl_mozilla.skp 1.58ms -> 1.58ms 1x
tabl_slashdot.skp 107us -> 107us 1x
tabl_techmeme.skp 102us -> 102us 0.99x
tabl_gamedeksiam.skp 729us -> 724us 0.99x
tabl_nofolo.skp 65.3us -> 64.7us 0.99x
desk_gmailthread.skp 339us -> 336us 0.99x
tabl_sahadan.skp 91us -> 90us 0.99x
desk_yahooanswers.skp 144us -> 142us 0.99x
tabl_cnet.skp 143us -> 141us 0.99x
tabl_googleblog.skp 206us -> 203us 0.99x
tabl_cnn.skp 160us -> 158us 0.99x
tabl_frantzen.skp 50.5us -> 49.6us 0.98x
desk_linkedin.skp 328us -> 323us 0.98x
tabl_digg.skp 790us -> 769us 0.97x
desk_jsfiddlebigcar.skp 40.6us -> 39.5us 0.97x
desk_mapsvg.skp 1.57ms -> 1.52ms 0.97x
tabl_gmail.skp 19.4us -> 18.6us 0.96x
tabl_hsfi.skp 9.81us -> 9.11us 0.93x
BUG=skia:
Review URL: https://codereview.chromium.org/793033002
It's unclear what params should be used for half float alpha
rendertargets, so they are disabled for the moment.
Review URL: https://codereview.chromium.org/799593002
Gives more flexibility to the caller to decide whether to use the
encoded data returned by refEncodedData().
Provides an implementation that supports the old version of
SkPicture::serialize().
TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
BUG=skia:3190
Review URL: https://codereview.chromium.org/784643002
This includes:
-Having an actual XP stage at the end of the gl pipeline.
-All Blending work is handled by XP until actually setting GL blend states
-GLPrograms test to test XP
BUG=skia:
Review URL: https://codereview.chromium.org/764643004
In addition, NVPR makes this very complicated, and I haven't quite figured out a good way to handle it, so for now color and coverage DO live on optstate, but I will figure out some way to refactor that in future CLs.
BUG=skia:
Review URL: https://codereview.chromium.org/783763002
Reason for revert:
Compilation is failing on some bots
Original issue's description:
> Replace EncodeBitmap with an interface.
>
> Gives more flexibility to the caller to decide whether to use the
> encoded data returned by refEncodedData().
>
> Provides an implementation that supports the old version of
> SkPicture::serialize().
>
> TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
>
> BUG=skia:3190
>
> Committed: https://skia.googlesource.com/skia/+/0c4aba6edb9900c597359dfa49d3ce4a41bc5dd1TBR=reed@google.com,scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:3190
Review URL: https://codereview.chromium.org/787833002
Gives more flexibility to the caller to decide whether to use the
encoded data returned by refEncodedData().
Provides an implementation that supports the old version of
SkPicture::serialize().
TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
BUG=skia:3190
Review URL: https://codereview.chromium.org/784643002
Reason for revert:
break many gm's
Original issue's description:
> Make all blending up to GrOptDrawState be handled by the xp/xp factory.
>
> In this cl the blending information is extracted for the xp and stored in the ODS
> which is then used as it currently is. In the follow up cl, an XP backend will be added
> and at that point all blending work will take place inside XP's.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/7c66342a399b529634bed0fabfaa562db2c0dbd4TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/766653008
In this cl the blending information is extracted for the xp and stored in the ODS
which is then used as it currently is. In the follow up cl, an XP backend will be added
and at that point all blending work will take place inside XP's.
BUG=skia:
Review URL: https://codereview.chromium.org/759713002
PathOps relies on isConvex() only returning true for trivially
convex paths. The old logic also returns true if the paths that
contain NaNs and Infinities. Return kUnknown_Convexity instead
in those cases and in cases where the convexity logic computes
intermediaries that overflow.
Review URL: https://codereview.chromium.org/784593002
This allows us to create distance field textures with better precision,
which may help text quality.
BUG=skia:3103
Review URL: https://codereview.chromium.org/762923003
This was needed for pictures before v33, and we're now requiring v35+.
Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc
BUG=skia:
Review URL: https://codereview.chromium.org/769953002
Adding the rendering canvas' CTM to the layer hoisting key (i.e., Add support for hoisting layers in pictures drawn with a matrix - https://codereview.chromium.org/748853002/) has increased the cache miss rate due to accumulated floating point error. This CL fixes part of the issue by using the chain of operation indices leading to each saveLayer as the key. The canvas' CTM must still form part of the key but should be less subject to accumulated error.
BUG=skia:2315
Review URL: https://codereview.chromium.org/753253002
ninja -C out/Debug works, and I tested out/Debug/dm --nogpu (no X yet).
The only problems encountered were:
- Like CrOS, I also needed to use the default float ABI (presumably hard).
- The strings in GrBinHashKeyTest weren't necessarily 4-byte aligned.
BUG=skia:
Review URL: https://codereview.chromium.org/746043002
SkNVRefCnt is a variant of SkRefCnt that's Not Virtual, so weighs 4 bytes
instead of 8 or 16. There's only benefit to doing this if the deriving class
does not otherwise need a vtable, e.g. SkPicture.
I've stripped out some cruft from SkPicture, rearranged fields to pack tightly,
and added compile asserts for the sizes of SkPicture, SkRecord, and
SkVarAlloc.
BUG=skia:3144
Review URL: https://codereview.chromium.org/741793002
We fix this by rewriting empty queries to very tiny queries, which will certainly
hit ops that span the entire picture (like Clear) and hopefully not much more.
(This doesn't quite work in the full cull rect world if [0,0,ε,ε] doesn't
overlap the picture. Let's cross that bridge when we get there.)
BUG=432991
Review URL: https://codereview.chromium.org/732723004
Idea:
1. in its mutable recording state, keep a table of drawables on the side, and store an index in the record list.
2. In "immediate-mode" draw, just call the clients drawable directly (need access to our private list to turn the stored index into a proc)
3. when we "snap", we replace the list of drawables with a list of (sub) pictures, and then during playback of the snapped picture, we invoke a private drawable which just calls "drawPicture" on the index'd subpicture.
Review URL: https://codereview.chromium.org/727363003
This CL fixes the case where a bad initial vector (i.e., nearly zero) managed to short circuit all of the convexicator's logic. The initial bad vector would become the last vector and then never get displaced.
The history of this is:
https://codereview.chromium.org/298973004/
Switched the convexicator to not advance the last vector when the cross product wasn't significant
https://codereview.chromium.org/573763002/
Fixed a bug (crbug.com/412640) wherein a zero area path was being incorrectly categorized as convex b.c. opposite but equal vectors were not signaling concavity.
BUG=433683
Review URL: https://codereview.chromium.org/727283003
This will allow us to add nonnull-attribute to the UBSAN bot.
We are in fact hitting a case where one of the arguments is null and the other
not, which seems dicey. I think the scenario is comparing the empty pathref
with another path ref that's just been COWed, without any verbs or points yet.
BUG=skia:
Review URL: https://codereview.chromium.org/732643002
SkRecord performance is not sensitive to these values, so we can cut some
storage. This rearranges the space-remaining logic to use a count of bytes
left rather than a pointer to the end, cutting memory usage a little more.
An SkVarAlloc used to weigh 20 or 32 bytes which now becomes 16 or 24.
I think if I think about it a bit more I can trim off that Block* too,
getting us to 12 or 16 bytes.
Because we now just always grow by doubling, this CL switches from storing
fSmallest to its log base 2. This has the nice effect of never having to worry
about it overflowing, and means we can probably squeeze it down into a byte
if we want, even 6 bits.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/bc415389855888af5a1282ca4b6bee30afa3d69d
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu12-ShuttleA-GTX660-x86-Debug-Trybot
Review URL: https://codereview.chromium.org/721313002
these tests fail on a nexus 9 in release only. It's probably related
to the fused multiply-add instruction
TBR=
Review URL: https://codereview.chromium.org/722303002
The fixes include
- detect when finding the active top loops between two possible answers
- preflight chasing winding to ensure answer is consistent
- binary search more often when quadratic intersection fails
- add more failure paths when an intersect is missed
While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.
TBR=
BUG=421132
Committed: https://skia.googlesource.com/skia/+/6f726addf3178b01949bb389ef83cf14a1d7b6b2
Review URL: https://codereview.chromium.org/633393002
This will help with the ability to subclass, add to, etc. GrInvariantOutput. Also it was simply
getting a little too big to be a "supporting" subclass
BUG=skia:
Review URL: https://codereview.chromium.org/699943003
work on tests
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu13.10-GCE-NoGPU-x86_64-Debug-ASAN-Trybot,Test-Ubuntu12-ShuttleA-GTX660-x86-Debug-Trybot,Test-Win7-ShuttleA-HD2000-x86_64-Debug-Trybot,Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot
BUG=skia:
Review URL: https://codereview.chromium.org/704923003
This CL:
1) removes the EXPERIMENTAL_optimize on SkCanvas & SkDevice
2) moves the saveLayer gathering step to endRecording
3) Replaces GPUOptimize with SkRecordComputeLayers
4) Update bench_pictures & render_pictures to provide the new flag
#2 also necessitated moving the BBH computation (and record optimization) out of SkPicture's ctor (and into endRecording)
Review URL: https://codereview.chromium.org/718443002
We previously saw crashes decoding bad ICO files. Add tests for
known bad files.
While testing, I learned that one of them still crashes. Check for
large offset and size separately to fix the crash.
BUG=skia:2878
Review URL: https://codereview.chromium.org/712123002
intended uses:
- flag a SkSurface as sRGB (only supported by Ganesh for now)
- flag images (e.g. png or jpeg) as sRGB if the codec tells us that
wins:
- faster gamma-correct text (esp. w/ distance-fields) when we can use sRGB for text
- better color fidelity when the screen really is sRGB
Review URL: https://codereview.chromium.org/676883003
Add skiatest::Failure to keep track of data about a test failure.
Reporter::reportFailed and ::onReportFailed now take Failure as a
parameter. This allows the implementation to treat the failure as it
wishes. Provide a helper to format the failure the same as prior to
the change.
Update the macros for calling reportFailed (REPORTER_ASSERT etc) to
create a Failure object.
Convert a direct call to reportFailed to the macro ERRORF.
Write Failures to Json.
Sample output when running dm on the dummy test crrev.com/705723004:
{
"test_results" : {
"failures" : [
{
"condition" : "0 > 3",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 10,
"message" : ""
},
{
"condition" : "false",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 4,
"message" : ""
},
{
"condition" : "1 == 3",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 5,
"message" : "I can too count!"
},
{
"condition" : "",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 6,
"message" : "seven is 7"
},
{
"condition" : "1 == 3",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 14,
"message" : "I can too count!"
}
]
}
}
Report all of the failures from one test.
Previously, if one test had multiple failures, only one was reportered.
e.g:
Failures:
test Dummy: ../../tests/DummyTest.cpp:6 seven is 7
test Dummy2: ../../tests/DummyTest.cpp:10 0 > 3
test Dummy3: ../../tests/DummyTest.cpp:14 I can too count!: 1 == 3
3 failures.
Now, we get all the messages:
Failures:
test Dummy: ../../tests/DummyTest.cpp:4 false
../../tests/DummyTest.cpp:5 I can too count!: 1 == 3
../../tests/DummyTest.cpp:6 seven is 7
test Dummy2: ../../tests/DummyTest.cpp:10 0 > 3
test Dummy3: ../../tests/DummyTest.cpp:14 I can too count!: 1 == 3
3 failures.
(Note that we still state "3 failures" because 3 DM::Tasks failed.)
BUG=skia:3082
BUG=skia:2454
Review URL: https://codereview.chromium.org/694703005
This removes the code which forces 400 and 700 weights only,
and also overrides the font weight with the configured weight.
Review URL: https://codereview.chromium.org/694533006
This CL shrinks the bound computed for saveLayers that possess both an explicit
bound and a complex paint (e.g., one that affects transparent black). In this
case the bound of the layer should be the clipped explicit bound rather then
the clip prior/after the saveLayer/restore block.
In the following the first bound is the currently computed bound
while the second is the new/desired one:
For a 100x100 picture
saveLayer (no bound, no paint) [ 0 0 100 100 ] [ 50 50 100 100 ]
setMatrix (translate 50, 50) [ 0 0 100 100 ] [ 50 50 100 100 ]
saveLayer (bound of 0, 0, 50, 50 - complex paint) [ 0 0 100 100 ] [ 50 50 100 100 ]
restore [ 0 0 100 100 ] [ 50 50 100 100 ]
restore [ 0 0 100 100 ] [ 50 50 100 100 ]
Review URL: https://codereview.chromium.org/696763002
This will be a bit hairy to review.
The FillBounds and CollectLayers code has diverged significantly resulting in the rendering path seeing different bounds than the hoisting path. This CL merges the FillBounds changes into CollectLayers. A follow on CL will, hopefully, find a way to layer CollectLayers on top of FillBounds.
The only code in CollectLayers that is different from FillBounds is bracketed by "LAYER HOISTING" comments.
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/685263004
This should produce tighter conservative bounding boxes for text than the
approximation code it replaces.
Recording performance is neutral on my desktop. Playback performance
improves by up to 15% on text heavy pages, e.g.
desk_pokemonwiki.skp_1 3.24ms -> 2.83ms 0.87x
desk_baidu.skp_1 1.91ms -> 1.58ms 0.83x
Committed: https://skia.googlesource.com/skia/+/bf8dc343df4fbdcb8af546eb68b640e011a33489
CQ_EXTRA_TRYBOTS=client.skia:Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot
Review URL: https://codereview.chromium.org/680363003
The SkRectShaderImageFilter had the same bug as previously fixed for
SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
the implementation, this change makes all filters with 0 inputs return
their source bounds, instead of returning false.
BUG=427251
Review URL: https://codereview.chromium.org/681643003
This should produce tighter conservative bounding boxes for text than the
approximation code it replaces.
Recording performance is neutral on my desktop. Playback performance
improves by up to 15% on text heavy pages, e.g.
desk_pokemonwiki.skp_1 3.24ms -> 2.83ms 0.87x
desk_baidu.skp_1 1.91ms -> 1.58ms 0.83x
Review URL: https://codereview.chromium.org/680363003
Reason for revert:
Compile errors on bots
Original issue's description:
> These tests stress pathops by describing the union of circle-like paths that have tiny line segments embedded and double back to create near-coincident conditions.
>
> The fixes include
> - detect when finding the active top loops between two possible answers
> - preflight chasing winding to ensure answer is consistent
> - binary search more often when quadratic intersection fails
> - add more failure paths when an intersect is missed
>
> While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.
>
> TBR=
> BUG=421132
>
> Committed: https://skia.googlesource.com/skia/+/6f726addf3178b01949bb389ef83cf14a1d7b6b2TBR=caryclark@google.com
NOTREECHECKS=true
NOTRY=true
BUG=421132
Review URL: https://codereview.chromium.org/686843002
The fixes include
- detect when finding the active top loops between two possible answers
- preflight chasing winding to ensure answer is consistent
- binary search more often when quadratic intersection fails
- add more failure paths when an intersect is missed
While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.
TBR=
BUG=421132
Review URL: https://codereview.chromium.org/633393002
This CL alters layer hoisting to defer creation of the free floating layers until they are actually needed (rather than creating _all_ the hoisted layers at the start).
It also fixes a pre vs. post Concat bug with how matrices were being accumulated.
BUG=skia:2315
Review URL: https://codereview.chromium.org/657383004
Reason for revert:
try again
Original issue's description:
> Fix bounds computation of all 0-input filters.
>
> The SkRectShaderImageFilter had the same bug as previously fixed for
> SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
> the implementation, this change makes all filters with 0 inputs return
> their source bounds, instead of returning false.
>
> BUG=427251
>
> Committed: https://skia.googlesource.com/skia/+/ba036cc82b5a543a13cafd11a19ba0e3087fca38TBR=bsalomon@google.com,senorblanco@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=427251
Review URL: https://codereview.chromium.org/678273002
The SkRectShaderImageFilter had the same bug as previously fixed for
SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
the implementation, this change makes all filters with 0 inputs return
their source bounds, instead of returning false.
BUG=427251
Review URL: https://codereview.chromium.org/681643003
- The expected case is now a single bulk-load insert() call instead of N;
- reserve() and flushDeferredInserts() can fold into insert() now;
- SkBBH subclasses may take ownership of the bounds
This appears to be a performance no-op on both my Mac and N5. I guess
even the simplest indirect branch predictor ("same as last time") can predict
the repeated virtual calls to SkBBH::insert() perfectly.
BUG=skia:
Review URL: https://codereview.chromium.org/670213002
This is basically how blink uses the filter. Currently, I can't use it for "ShadowOnly" mode with the filter at all, but instead of copying the code and risking to have the codepaths diverge, I'm simply going to add the option here.
BUG=skia:
Review URL: https://codereview.chromium.org/646213004
Reason for revert:
Test is SkASSERTing on Macs, e.g:
http://chromegw.corp.google.com/i/client.skia/builders/Test-Mac10.6-MacMini4.1-GeForce320M-x86_64-Debug/builds/257/steps/dm/logs/stdio
210 tasks left 1737M peak 1ms test FrontBufferedStream../../src/ports/SkImageDecoder_CG.cpp:43: failed assertion "data"
Signal 11:
_sigtramp (+0x1a)
SkStreamToCGImageSource(SkStream*) (+0x62)
SkImageDecoder_CG::onDecode(SkStream*, SkBitmap*, SkImageDecoder::Mode) (+0x2e)
SkImageDecoder::decode(SkStream*, SkBitmap*, SkColorType, SkImageDecoder::Mode) (+0x81)
SkImageDecoder::DecodeStream(SkStreamRewindable*, SkBitmap*, SkColorType, SkImageDecoder::Mode, SkImageDecoder::Format*) (+0xff)
SkImageDecoder::DecodeStream(SkStreamRewindable*, SkBitmap*) (+0x31)
test_ShortFrontBufferedStream(skiatest::Reporter*) (+0x97)
skiatest::ShortFrontBufferedStreamClass::onRun(skiatest::Reporter*) (+0x19)
skiatest::Test::run() (+0x7c)
DM::CpuTestTask::draw() (+0x5a)
DM::CpuTask::run() (+0x9e)
non-virtual thunk to DM::CpuTask::run() (+0x1c)
(anonymous namespace)::ThreadPool::Loop(void*) (+0xf4)
thread_start(void*) (+0x54)
_pthread_start (+0x14b)
Original issue's description:
> Add test for new FrontBufferedStream behavior.
>
> Test for https://skia.googlesource.com/skia/+/dd5a1e094c19fa10202c37c50a1f799e5af5dac0
>
> Verify that FrontBufferedStream does not attempt to read beyond the
> end of its underlying stream.
>
> Committed: https://skia.googlesource.com/skia/+/da59f05c6738dbb9a92cad21c608cdfae53a76b2TBR=reed@google.com,scroggo@google.com
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/649553003
CanvasTest only checks if the state of the different canvas
implementations are consistent with the one of the default
implementation.
Because most of the draw calls are stateless and already tested in GMs
the test steps that exercices them are not useful.
BUG=skia:3054
Review URL: https://codereview.chromium.org/672273002
Add a new enum to differentiate between a complete decode and a
partial decode (with the third value being failure). Return this
value from SkImageDecoder::onDecode (in all subclasses, plus
SkImageDecoder_empty) and ::decode.
For convenience, if the enum is treated as a boolean, success and
partial success are both considered true.
Note that the static helper functions (DecodeFile etc) still return
true and false (for one thing, this allows us to continue to use
SkImageDecoder::DecodeMemory as an SkPicture::InstallPixelRefProc in
SkPicture::CreateFromStream).
Also correctly report failure in SkASTCImageDecoder::onDecode when
SkTextureCompressor::DecompressBufferFromFormat fails.
BUG=skia:3037
BUG:b/17419670
Review URL: https://codereview.chromium.org/647023006
Add a unique-per-subclass namespace tag to make Keys from different
domains comparable.
Also drop the SkPictureShader cache and convert to using the global
resource cache instead.
R=reed@google.com,mtklein@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/668223002
The accumulated matrix state of any enclosing SkPictures must be stored separate from the picture-local CTM. Any setMatrix calls inside a layer need to replace the picture-local CTM but concatenate with the enclosing SkPicture transform state (and the transform state needed to translate the layer to the correct location in the cached GrTexture).
Review URL: https://codereview.chromium.org/639863005
Currently, the PDF backend does not support image filters (since PDF
does not have that functionality), so it simply removes them. This is
causing Chrome print preview to render incorrectly (see bug). The fix
here is to fall back to a raster device for image filters, as we used
to do in Blink. The resulting bitmap will be drawn to the destination
device as a normal main-memory-backed bitmap.
Note: this change invalidates the PDF results of all GMs containing
image filters (since they'll actually be rendered).
BUG=422144
Review URL: https://codereview.chromium.org/644323006
This is once again an issue related to logo fonts, so I don't
see any easy way to add a regression test for this.
BUG=424824
Review URL: https://codereview.chromium.org/665103002
This CL adds the clip region to the GPU layer hoisting image cache. It also switches back to the old caching behavior of using the entire CTM in the cache key rather then just the upper 2x2. This latter change is to focus more on hoisting rather then caching.
It also includes 2 smaller fixes:
a) layer's that have an image filter are no longer atlased (b.c. doing so complicates applying the image filter)
b) the result of clipping the layer's bounds to the current clip is used as the hoisted layer's size. This reduces the amount of pixels drawn to match a normal (non-hoisted) draw pass.
Review URL: https://codereview.chromium.org/640773004
Refactor SkGLContext to be actually extendable. Before, non-trivial subclass
would need to destroy the GL connection upon running the destructor. However,
the base class would run GL commands in its own destructor (with destroyed GL
connection)
Refactor so that SkGLContext subclass object creation is completely done by
the factory function. If the factory function returns a non-NULL ptr, it means the context
is usable.
The destruction is done with the destructor instead of virtual function called
upon destruction. Make the destructors not to call virtual functions, for
clarity.
Remove custom 1x1 FBO setup code from the base class. It appears not to be used
anymore.
BUG=skia:2992
Review URL: https://codereview.chromium.org/640283004
all its commands interleaved in contiguous memory. GrTRecorder also
supports extra data associated with objects, so we can store arrays
inline without having to call malloc().
Review URL: https://codereview.chromium.org/628453002
all its commands interleaved in contiguous memory. GrTBaseList also
supports extra data associated with objects, so we can store arrays
inline without having to call malloc().
Review URL: https://codereview.chromium.org/628453002
Consolidate read/write funcs in context.
Remove support for reading pixels from a surface that's not a target. It's currently broken and neither used nor tested.
Review URL: https://codereview.chromium.org/648863002
In the new MultiPictureDraw tests a single hoisted layer is reused multiple times. The previous plot locking scheme allowed GrCachedLayer objects to be aggressively deleted prematurely leaving the reusing GrHoistedLayer objects with dangling pointers.
This CL changes adds a new pseudo-ref to GrCachedLayer. (It can't be a real ref since the cached layers aren't deleted when it goes to 0).
NOTRY=true
Committed: https://skia.googlesource.com/skia/+/5c481666c9678f43e039ad605457be3854cf8de3
Review URL: https://codereview.chromium.org/640323002
I want to play around with how SkTileGrid stores its tiles. Having a
cap on the number of insert() calls can be pretty handy.
While I'm at it, I gave flush() a default empty impl. Like reserve(),
it's really an optional hook for subclasses.
BUG=skia:
Review URL: https://codereview.chromium.org/639933003
Draw thick-stroked Beziers by computing the outset quadratic, measuring the error, and subdividing until the error is within a predetermined limit.
To try this CL out, change src/core/SkStroke.h:18 to
#define QUAD_STROKE_APPROXIMATION 1
or from the command line: CPPFLAGS="-D QUAD_STROKE_APPROXIMATION=1" ./gyp_skia
Here's what's in this CL:
bench/BezierBench.cpp : a microbench for examining where the time is going
gm/beziers.cpp : random Beziers with various thicknesses
gm/smallarc.cpp : a distillation of bug skia:2769
samplecode/SampleRotateCircles.cpp : controls added for error, limit, width
src/core/SkStroke.cpp : the new stroke implementation (disabled)
tests/StrokerTest.cpp : a stroke torture test that checks normal and extreme values
The new stroke algorithm has a tweakable parameter:
stroker.setError(1); (SkStrokeRec.cpp:112)
The stroke error is the allowable gap between the midpoint of the stroke quadratic and the center Bezier. As the projection from the quadratic approaches the endpoints, the error is decreased proportionally so that it is always inside the quadratic curve.
An overview of how this works:
- For a given T range of a Bezier, compute the perpendiculars and find the points outset and inset for some radius.
- Construct tangents for the quadratic stroke.
- If the tangent don't intersect between them (may happen with cubics), subdivide.
- If the quadratic stroke end points are close (again, may happen with cubics), draw a line between them.
- Compute the quadratic formed by the intersecting tangents.
- If the midpoint of the quadratic is close to the midpoint of the Bezier perpendicular, return the quadratic.
- If the end of the stroke at the Bezier midpoint doesn't intersect the quad's bounds, subdivide.
- Find where the Bezier midpoint ray intersects the quadratic.
- If the intersection is too close to the quad's endpoints, subdivide.
- If the error is large proportional to the intersection's distance to the quad's endpoints, subdivide.
BUG=skia:723,skia:2769
Review URL: https://codereview.chromium.org/558163005
Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
it depended on ifdefs to implement the platform dependent polymorphism. Move
the logic to subclasses of the various platform implementations.
This a step to enable Skia embedders to compile dm and bench_pictures. The
concrete goal is to support running these test apps with Chromium command buffer.
With this change, Chromium can implement its own version of SkGLNativeContext
that uses command buffer, and host the implementation in its own repository.
Implements the above by renaming the SkGLContextHelper to SkGLContext and
removing the unneeded SkGLNativeContext. Also removes
SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
no use in Skia code, and no tests.
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/a90ed4e83897b45d6331ee4c54e1edd4054de9a8
Review URL: https://codereview.chromium.org/630843002
Reason for revert:
nanobech failing on Android
Original issue's description:
> Make the Sk GL context class an abstract base class
>
> Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
> it depended on ifdefs to implement the platform dependent polymorphism. Move
> the logic to subclasses of the various platform implementations.
>
> This a step to enable Skia embedders to compile dm and bench_pictures. The
> concrete goal is to support running these test apps with Chromium command buffer.
>
> With this change, Chromium can implement its own version of SkGLNativeContext
> that uses command buffer, and host the implementation in its own repository.
>
> Implements the above by renaming the SkGLContextHelper to SkGLContext and
> removing the unneeded SkGLNativeContext. Also removes
> SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
> no use in Skia code, and no tests.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/a90ed4e83897b45d6331ee4c54e1edd4054de9a8TBR=kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/639793002
Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
it depended on ifdefs to implement the platform dependent polymorphism. Move
the logic to subclasses of the various platform implementations.
This a step to enable Skia embedders to compile dm and bench_pictures. The
concrete goal is to support running these test apps with Chromium command buffer.
With this change, Chromium can implement its own version of SkGLNativeContext
that uses command buffer, and host the implementation in its own repository.
Implements the above by renaming the SkGLContextHelper to SkGLContext and
removing the unneeded SkGLNativeContext. Also removes
SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
no use in Skia code, and no tests.
BUG=skia:2992
Review URL: https://codereview.chromium.org/630843002
this is a huge refactor and cleanup of the gl shader building system in
Skia. The entire shader building pipeline is now part of
GrGLProgramCreator, which takes a gp, and some fps, and creates a
program. I added some subclasses of GrGLProgram to handle the
eccentricities of Nvpr/Nvpres. Outside of the builders folder
and GrGLPrograms, this change is basically just a rename
solo gp
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/fe1233c3f12f81bb675718516bbb32f72af726ec
Review URL: https://codereview.chromium.org/611653002
Reason for revert:
Seems to have messed up windows 7 gms
Original issue's description:
> Cleanup of shader building system
>
> this is a huge refactor and cleanup of the gl shader building system in
> Skia. The entire shader building pipeline is now part of
> GrGLProgramCreator, which takes a gp, and some fps, and creates a
> program. I added some subclasses of GrGLProgram to handle the
> eccentricities of Nvpr/Nvpres. Outside of the builders folder
> and GrGLPrograms, this change is basically just a rename
>
>
> solo gp
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/fe1233c3f12f81bb675718516bbb32f72af726ecTBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/635533005
this is a huge refactor and cleanup of the gl shader building system in
Skia. The entire shader building pipeline is now part of
GrGLProgramCreator, which takes a gp, and some fps, and creates a
program. I added some subclasses of GrGLProgram to handle the
eccentricities of Nvpr/Nvpres. Outside of the builders folder
and GrGLPrograms, this change is basically just a rename
solo gp
BUG=skia:
Review URL: https://codereview.chromium.org/611653002
Reason for revert:
Changing some GMs
Original issue's description:
> Add isSingleComponent bool to getConstantColorComponent
>
> Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3b8af078281a5a20f951b9fd84f38d92b8f6217bTBR=joshualitt@chromium.org,bsalomon@google.com,reed@google.com,egdaniel@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/617853003
Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components.
BUG=skia:
Review URL: https://codereview.chromium.org/608253002
Now that the old backend's not using BBHs, we can specialize them for
SkRecord's needs. The only thing we really want to store is op index, which
should always be small enough to fit into an unsigned (unsigned also helps keep
it straight from other ints floating around).
This means we'll need half (32-bit) or a quarter (64-bit) the bytes in SkTileGrid,
because we don't have to store an extra int for ordering.
BUG=skia:2834
Review URL: https://codereview.chromium.org/617393004
It makes no sense for the paint from a saveLayer to effect anything outside its saveLayer/restore block. But as currently written, we'll adjust the clip bounds just after a restore by that paint.
Turns out the test I wrote for the last CL (which caused this bug) actually had the bug baked into its expectations. I've updated them and added some notes to explain.
BUG=418417
Review URL: https://codereview.chromium.org/623563002
This removes:
1) ability to record old pictures with SkPictureRecorder;
2) a couple tests specific to the old backend.
The functionality of DEPRECATED_beginRecording() now lives in
(private) SkPicture::Backport(), which is the only place we
need it now.
BUG=skia:
TBR=reed@google.com
Review URL: https://codereview.chromium.org/618303002
Having hoisted layers from different pictures invalidates the assumptions of the old GrReplacements object. This is fixed by switching to a SkTDynamicHash-based back-end.
Sub-picture-layers also require that the replacement drawing occur for the sub-pictures too. The ReplaceDraw object is added to make this happen and limit the replacement lookup to saveLayer draw commands.
This is split out of (Fix sub-picture layer rendering bugs - https://codereview.chromium.org/597293002/).
BUG=skia:2315
Review URL: https://codereview.chromium.org/607763008
Feature-wise, this removes:
1) BBH support;
2) peephole optimizations;
3) record-time text op specializations;
4) the guarantee that SkPaints are flattened.
This deletes the optimizations GM, which only exists to test the peepholes of
the old backend. SkRecord optimizations are unit tested, and if that ever fails we
can think about adding another GM like this, but they're different enough we'd
want to start from scratch anyway.
We need to keep the code that plays back the specialized text ops around for
a while for compatibility with existing .SKPs that have those ops recorded.
BUG=skia:
CQ_EXTRA_TRYBOTS=tryserver.skia:Canary-Chrome-Ubuntu13.10-Ninja-x86_64-ToT-Trybot
R=robertphillips@google.com, reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/617953002
This CL reduces the amount of information used in the layer cache key:
- the stop value isn't needed since the start value uniquely identifies the layer in the picture.
- only the upper-left 2x2 portion of the CTM should be used as a key for looking up cached layers.
- individual layers can be redraw in different locations so the final offset cannot be a part of the key.
Since this data is no longer stored in the cached layer, but is still required to draw the cached layer, it is now stored in the per-layer information (i.e., HoistedLayer).
This is split out of (Fix sub-picture layer rendering bugs - https://codereview.chromium.org/597293002/).
BUG=skia:2315
R=egdaniel@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/609403003
fDirtyBits is only used by SkPaint::FlatteningTraits, which in turn was
only used as a smaller, faster format to flatten paints in-memory to dedup
them in the old picture backend.
SkRecord obsoleted all this. Neither flatten()/unflatten() (disk format)
nor FlatteningTraits is used anywhere performance or size matters.
Here I revert the deduping code back to using the disk format for flattened paints.
We stil do have to flatten and unflatten paints while coverting from SkRecord
backend to the old backend, so we can't just delete this all yet, but any
faithful round trip flatten()/unflatten() pair will be fine, however slow.
NOTRY=true
BUG=skia:
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/604813003
Before this CL, SkRecord only adjusted the bounds of draw ops for SaveLayers' paints.
That worked fine, but as a final step we intersect the bounds of draw ops with the
bounds of the current clip, essentially undoing all that work.
I think the right fix here is to also adjust the bounds of the clip ops.
BUG=skia:2957, 415468
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/595953002
Refactored text blob backend for improved performance: instead of using
separate buffers for runs/positions/glyphs, everything is now packed in
a consolidated slab (including the SkTextBlob object itself!).
Benefits:
* number of allocations per blob construction reduced from ~4 to 1
(also minimizes internal fragmentation)
* run record size reduced by 8 bytes
This takes the blob construction overhead down to negligible levels
(for the current Blink uncached textblob implementation).
Unfortunately, the code is much more finicky (run merging in
particular) -- hence the assert spree.
Multi-run blobs are vulnerable to realloc storms but this is not a
problem at the moment because Blink is using one-run blobs 99% of the
time. Will be addressed in the future.
R=mtklein@google.com, reed@google.com, robertphillips@google.com
Committed: https://skia.googlesource.com/skia/+/13645ea0ea87038ebd71be3bd6d53b313069a9e4
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/581173003