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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-21 12:00:06 +00:00

Commit Graph

  • 52600091be More work Chuck Walbourn 2021-01-02 14:55:47 -0800
  • f3bad9f318 Added iterator header Chuck Walbourn 2021-01-02 14:37:52 -0800
  • f764da5176 Replaced _countof / ARRAYSIZE with std::size Chuck Walbourn 2021-01-02 12:44:35 -0800
  • b525cee8fb DDSTextureLoader/ScreenGrab12 updated for Linux Chuck Walbourn 2021-01-01 21:00:36 -0800
  • 9bcfbe3401 Fixed HRESULT_FROM_WIN32 for linux Chuck Walbourn 2021-01-01 13:54:06 -0800
  • 4be838286e Whitespace fix Chuck Walbourn 2021-01-01 13:41:01 -0800
  • a8707b8e04 Merge branch 'master' into wsl Chuck Walbourn 2021-01-01 13:38:44 -0800
  • d708b6b79a Initial work for x64-linux support Chuck Walbourn 2021-01-01 13:37:24 -0800
  • 2f8e8120ae CMake updated for GPU compression under BUILD_DX11 option Chuck Walbourn 2021-01-01 13:36:40 -0800
  • 18c2d9a5ca Code review for standard library header usage for standalone mods Chuck Walbourn 2020-12-31 13:53:09 -0800
  • 82a3c7c3fa Merge branch 'master' into xbox Chuck Walbourn 2020-12-29 18:11:42 -0800
  • e14c36125c
    Code review for standard library header usage (#207) Chuck Walbourn 2020-12-29 18:04:51 -0800
  • f05a39cd56 Fix command-line tools Chuck Walbourn 2020-12-29 14:46:03 -0800
  • 977a5490b3 Code review for standard library header usage Chuck Walbourn 2020-12-29 14:06:56 -0800
  • e53571de0b Fix case-sensitivity issues with CMake package Chuck Walbourn 2020-12-29 02:49:19 -0800
  • a4a9c1d51b Fixed UWP builds with CMakeLists nov2020b Chuck Walbourn 2020-12-24 12:59:19 -0800
  • 5d39006495 Fixed CMake file system case sensitivty issue Chuck Walbourn 2020-12-21 20:23:39 -0800
  • 6163ec1dcc cmake updated with ENABLE_OPENEXR_SUPPORT build option Chuck Walbourn 2020-12-18 18:44:47 -0800
  • a85f963972 CMake updated with BUILD_TOOLS option for UWP scenarios Chuck Walbourn 2020-12-18 18:05:07 -0800
  • 6e0faa029f Merge branch 'master' into xbox Chuck Walbourn 2020-12-18 15:36:51 -0800
  • 3a586bfa8d
    CMake package support (#205) Chuck Walbourn 2020-12-18 15:28:28 -0800
  • eb9070ddde whitespace fix Chuck Walbourn 2020-12-18 14:26:26 -0800
  • d909af3dc2 Added cmake package Chuck Walbourn 2020-12-17 22:44:53 -0800
  • e20f2bc72c Merge branch 'master' into xbox Chuck Walbourn 2020-11-11 21:31:20 -0800
  • 8871064fc7 November 11, 2020 nov2020 Chuck Walbourn 2020-11-11 21:11:48 -0800
  • be12de78ab Merge branch 'master' into xbox Chuck Walbourn 2020-11-10 23:36:25 -0800
  • 6960436109 Added arm64 config to cmake Chuck Walbourn 2020-11-10 23:26:09 -0800
  • aeeeef4d5d Merge branch 'master' into xbox Chuck Walbourn 2020-11-09 17:19:57 -0800
  • 1016b6a77a Removed WPO setting for static library Chuck Walbourn 2020-11-09 13:19:56 -0800
  • c32f12a3c1 Use SHCreateMemStream instead of CreateStreamOnHGlobal when possible Chuck Walbourn 2020-11-09 13:15:55 -0800
  • a403767285 Updated for latest D3DX12.h Chuck Walbourn 2020-11-02 13:00:21 -0800
  • 1566946a30 Update readme Chuck Walbourn 2020-10-28 12:50:05 -0700
  • 0239f6552a Merge branch 'master' into xbox Chuck Walbourn 2020-10-27 23:56:07 -0700
  • 06ca03e6bd Updated readme Chuck Walbourn 2020-10-12 12:36:33 -0700
  • c83a3eb83d Added GDK extensions Chuck Walbourn 2020-10-08 12:48:45 -0700
  • 20590ed905 Merge branch 'master' into xbox Chuck Walbourn 2020-10-08 12:38:11 -0700
  • 4fff7586b3 Update gitignore Chuck Walbourn 2020-10-08 12:37:30 -0700
  • e50c8809e7 Merge branch 'master' into xbox Chuck Walbourn 2020-10-08 12:31:46 -0700
  • 569e94ee1f Fix up Xbox One XDK projects Chuck Walbourn 2020-10-08 12:26:30 -0700
  • 21f7fffb5b Merged September 2020 release Chuck Walbourn 2020-10-08 12:15:22 -0700
  • 51e865265a Minor update for VS 2019 sln Chuck Walbourn 2020-10-06 12:00:36 -0700
  • c1a3e42e4d September 30, 2020 sept2020 Chuck Walbourn 2020-09-30 13:59:10 -0700
  • 7823346987 R16_SNORM, R8_SNORM pixel write code updated to round instead of truncate Chuck Walbourn 2020-09-30 13:37:40 -0700
  • b68c0df6d5 Updated tools to use TGA_FLAGS parameter Chuck Walbourn 2020-09-30 12:37:49 -0700
  • 836cabd0f9
    TGA flags for sRGB colorspace in TGA 2.0 extension area (#199) Chuck Walbourn 2020-09-29 14:51:25 -0700
  • 3d1ccadba6 GetMetadata updates to look at TGA 2.0 area Chuck Walbourn 2020-09-28 23:08:03 -0700
  • 2463c20acc Merge branch 'master' into tga20srgb Chuck Walbourn 2020-09-28 22:40:44 -0700
  • 5624f948af Fixed TGA 2.0 metadata writing for small images Chuck Walbourn 2020-09-28 22:40:27 -0700
  • 66f5c62a06 small file writer for TGA missing new parametesr Chuck Walbourn 2020-09-28 16:30:16 -0700
  • 45fb96a8ab Leverage TGA 2.0 extension area for SRGB detection Chuck Walbourn 2020-09-28 15:59:34 -0700
  • 61bdcf751c
    Added Ex variants to DX9 DDSTextureLoader, WICTextureLoader (#198) Chuck Walbourn 2020-09-28 15:05:15 -0700
  • 2354bd2d27 Updated to support D3DPOOL_SYSTEMMEM, SCRATCH, and MANAGED Chuck Walbourn 2020-09-28 15:00:41 -0700
  • ec2dbee0a6 Added Ex variants for DX9 loaders Chuck Walbourn 2020-09-28 14:30:06 -0700
  • 80f38c3903
    Added TGA_FLAGS for TGA reader (#197) Chuck Walbourn 2020-09-22 11:57:22 -0700
  • abec3d519a Added TGA_FLAGS_BGR Chuck Walbourn 2020-09-21 16:41:55 -0700
  • d73633ed4e Missed one more case for checking flag Chuck Walbourn 2020-09-21 14:30:24 -0700
  • cbd5e0a105 Added TGA_FLAGS_ALLOW_ALL_ZERO_ALPHA for tga reader/writer Chuck Walbourn 2020-09-21 14:00:33 -0700
  • 9dbde8de5d Fixed WICTextureLoader resize error that resulted in WINCODEC_ERR_INSUFFICIENTBUFFER Chuck Walbourn 2020-09-18 20:17:30 -0700
  • 216e2b0388 Avoid static initialization order fiasco (#196) Chuck Walbourn 2020-09-18 14:06:27 -0700
  • 1bea600dbe Avoid static initialization order fiasco Filippo Banno 2020-09-16 11:41:15 +0100
  • f2988388c2 Merge branch 'master' into xbox Chuck Walbourn 2020-08-25 13:01:14 -0700
  • 01823b7830 Enable OpenMP usage for GDK Chuck Walbourn 2020-08-25 13:00:45 -0700
  • a8688284b4 Code review feedback Chuck Walbourn 2020-08-24 18:58:30 -0700
  • a2b60e1af9 Merge branch 'master' into xbox Chuck Walbourn 2020-08-24 14:17:48 -0700
  • 7ad8833ad6 Fixed GDK projects to remove DX11 usage Chuck Walbourn 2020-08-24 14:17:16 -0700
  • 4c558f4feb Xbox XDK extensions for DirectXTex Chuck Walbourn 2020-08-24 13:08:51 -0700
  • 054ffb428c August 15, 2020 aug2020 Chuck Walbourn 2020-08-15 16:20:52 -0700
  • 5b64d42b39 Added version info to tex tool logo output Chuck Walbourn 2020-08-15 15:57:39 -0700
  • a8eff54bd5 Added GDK projects Chuck Walbourn 2020-08-14 12:22:17 -0700
  • b0667d7da9 Updates for Xbox Chuck Walbourn 2020-08-12 14:35:39 -0700
  • 8aee4d3ccf CMake code review Chuck Walbourn 2020-08-10 20:54:31 -0700
  • 179d12148d
    Changed binaries location from source dir to binary dir (#192) Maciej 2020-08-11 05:04:44 +0200
  • 410497b503 Changed binaries location from source dir to binary dir MaciejDziuban 2020-08-10 23:44:56 +0200
  • 97c859b53a
    Removed prebuilt versions of shader inc/pdb from library (#190) Chuck Walbourn 2020-07-28 23:27:30 -0700
  • 2c66247af7 Removed prebuilt versions of shader inc/pdb from library Chuck Walbourn 2020-07-27 17:23:41 -0700
  • 8333388734 Updated D3DX12 for Windows 10 SDK (19041) Chuck Walbourn 2020-07-15 17:41:45 -0700
  • 93aa3c6c09 texconv updated with -reconstructz switch Chuck Walbourn 2020-07-14 01:59:19 -0700
  • 9ef44739a3 Added FormatDataType utility function Chuck Walbourn 2020-07-12 23:00:17 -0700
  • 86f59e62c0 Minor code cleanup Chuck Walbourn 2020-07-10 21:01:52 -0700
  • eda42c4923 Minor code review: Chuck Walbourn 2020-07-10 15:39:55 -0700
  • d980fb6576
    DirectXTex updated with DDS_FLAGS_ALLOW_LARGE_FILES (#188) Chuck Walbourn 2020-07-09 14:13:38 -0700
  • 70c4713f67 DirectXTex updated with DDS_FLAGS_ALLOW_LARGE_FILES Chuck Walbourn 2020-07-09 14:02:25 -0700
  • 81ab7997ec texassemble: updated with -fl switch to emit warnings for exceeding required hardware support Chuck Walbourn 2020-07-09 13:59:11 -0700
  • 13e90f900f Code review feedback for TGA Chuck Walbourn 2020-07-09 11:17:14 -0700
  • bfa3a11aee Fixed issue when trying to Capture 'small alignment' textures Chuck Walbourn 2020-07-08 17:46:14 -0700
  • 6a0f5a97d9 July 2, 2020 jul2020 Chuck Walbourn 2020-07-02 15:43:32 -0700
  • 1208f96733 Reorganized code in texassmble Chuck Walbourn 2020-07-01 01:37:13 -0700
  • 58164bbaba texassemble: Fixed AnimatedGif handling with transparency Chuck Walbourn 2020-07-01 01:19:51 -0700
  • 8a0fa55b62 Added Security notice Chuck Walbourn 2020-06-30 17:01:09 -0700
  • 24d4cded34 1.) Added -ip flag to save new files in place (same folder as originals). In case names collide, a _ is appended to the file name. 2.) Added a basic method of testing custom command lines in the debugger. CodeAngry 2020-06-25 11:32:35 +0300
  • 6f825aa8c2 CMakeLists.txt updated for use as add_subdirectory Chuck Walbourn 2020-06-20 23:08:42 -0700
  • ecf5f1e40f June 15, 2020 jun2020b Chuck Walbourn 2020-06-15 00:22:20 -0700
  • e53a13e8c1 Fixed PVS Studio V1037 warning Chuck Walbourn 2020-06-13 14:02:40 -0700
  • 2573bd8307 Fixed x86 warning Chuck Walbourn 2020-06-12 21:39:09 -0700
  • 741870f834 Fixed PVS Studio V549 warning Chuck Walbourn 2020-06-12 19:44:06 -0700
  • 80853b7771 Fixed regression in FS70 support introduced in pull request #180 Chuck Walbourn 2020-06-12 13:58:44 -0700
  • 759caf730e /analyze warning cleanup Chuck Walbourn 2020-06-05 15:01:02 -0700
  • 5999f34c11 PFM half16 variant and cope with comments Chuck Walbourn 2020-06-05 01:52:43 -0700
  • 0539287324
    Portable PixMap reader/writers for texconv (#180) Chuck Walbourn 2020-06-04 20:07:21 -0700
  • d3bd9bdd69 Wrong fliprotate Chuck Walbourn 2020-06-04 19:52:44 -0700
  • ac7436e143 Refactored extended BMP into distinct module Chuck Walbourn 2020-06-04 13:29:19 -0700
  • 1e805d9301 Move PPM/PFM to distinct module Chuck Walbourn 2020-06-04 13:05:43 -0700
  • 19156ec172 Code review Chuck Walbourn 2020-06-04 03:07:53 -0700
  • 4f9bb6048b Portable PixMap reader/writers for texconv Chuck Walbourn 2020-06-04 02:58:46 -0700
  • 09fc5fe957 Suppress some additional warnings for VS 2019 (16.7) Preview Chuck Walbourn 2020-06-03 14:12:14 -0700
  • 1000c63840 June 1, 2020 jun2020 Chuck Walbourn 2020-06-01 21:38:11 -0700
  • 2873a800d0 Added WIC_LOADER_SRGB_DEFAULT flag to WICTextureLoader Chuck Walbourn 2020-06-01 19:00:09 -0700
  • 17aeb40917
    Switched to using strongly typed flags (#179) Chuck Walbourn 2020-06-01 00:42:02 -0700
  • 1ab44e0f83 Convert DWORD flags to uint32_t Chuck Walbourn 2020-05-31 14:38:56 -0700
  • 8359882401 functions taking std::function should not be noexcept Chuck Walbourn 2020-05-30 22:14:59 -0700
  • 1b194b6420 A few more cases for noexcept Chuck Walbourn 2020-05-29 23:18:36 -0700
  • 5ec81697f8 VS 2015 constexpr quirk Chuck Walbourn 2020-05-29 17:03:09 -0700
  • 28780ca44e Switched to using strongly typed flags Chuck Walbourn 2020-05-29 01:03:17 -0700
  • 21f7e28b80
    Added WIC_FLAGS_DEFAULT_SRGB flag (#178) Chuck Walbourn 2020-05-27 02:29:55 -0700
  • 9deb1d159a Code review feedback Chuck Walbourn 2020-05-27 02:23:25 -0700
  • 936a70a0c1 WIC PNG loader updated to check for sRGB from gAMA; added WIC_FLAGS_DEFAULT_SRGB Chuck Walbourn 2020-05-27 00:59:20 -0700
  • 07c0aaa045 More code review Chuck Walbourn 2020-05-21 00:40:33 -0700
  • 1d7790d553 Fix macro conformance Chuck Walbourn 2020-05-20 18:18:24 -0700
  • f02f9db942 Fix preprocessor conformance issue Chuck Walbourn 2020-05-19 20:13:05 -0700
  • 0fbef589b2 Updated CMake to use /Zc:preprocessor Chuck Walbourn 2020-05-19 20:11:23 -0700
  • cd85013db8 May 10, 2020 may2020 Chuck Walbourn 2020-05-10 20:37:32 -0700
  • 5e8ccbf76e texconv: updated with -dx9 switch; converted -bcuniform, -bcdither, -bcmax, -bcquick to -bc ?? Chuck Walbourn 2020-05-10 01:26:32 -0700
  • 8005055446 Code review feedback Chuck Walbourn 2020-05-09 20:46:09 -0700
  • c25f23eb46
    Add Save R16G16B16A16_FLOAT to HDR (#175) swordow 2020-05-10 08:44:15 +0800
  • 91d783dc22 Reformat code Chuck Walbourn 2020-05-09 17:41:45 -0700
  • 45fb8623d2
    Direct3D 9 versions of texture loaders (#176) Chuck Walbourn 2020-05-09 17:22:35 -0700
  • fb2436e1d9 Prefer BGRA over BGRX Chuck Walbourn 2020-05-09 17:13:26 -0700
  • 026228a997 Fix -Wswitch-enum Chuck Walbourn 2020-05-09 16:24:33 -0700
  • 6e23f26ac9 Fixed -Wextern-initializer Chuck Walbourn 2020-05-09 16:10:28 -0700
  • 22810c6c11 ScreenGrab DX9 for WIC Chuck Walbourn 2020-05-09 16:05:17 -0700
  • ef8074966c Code review Chuck Walbourn 2020-05-09 16:04:35 -0700
  • 12a9f66a7b ScreenGrab for DX9 Chuck Walbourn 2020-05-09 15:14:17 -0700
  • 55d844ddf4 More work on D3D9 Chuck Walbourn 2020-05-09 13:13:56 -0700
  • 265c2708a2 Code review Chuck Walbourn 2020-05-09 11:56:57 -0700
  • 650e1c7f6d More code review Chuck Walbourn 2020-05-09 11:34:29 -0700
  • a9137319c2 prefer BGR to RGB for 32bpp pixels Chuck Walbourn 2020-05-09 01:46:50 -0700
  • f728f0c14a Pow2 and MakeSquare flags Chuck Walbourn 2020-05-09 01:25:59 -0700
  • fa1c71f040 Initial D3D9 implementations Chuck Walbourn 2020-05-08 01:33:39 -0700
  • 49b0b70d96 Fix header ref Chuck Walbourn 2020-05-07 22:14:06 -0700
  • f446d608f2 Initial wip Chuck Walbourn 2020-04-22 00:59:38 -0700
  • 1a831b3724 Renamed DX11 versions of standalone modules Chuck Walbourn 2020-04-21 22:42:01 -0700
  • fdd7a70c44 Updated DDS.H header Chuck Walbourn 2020-05-09 13:18:25 -0700
  • 04ef2c31e0
    Merge pull request #1 from microsoft/master swordow 2020-05-09 11:28:55 +0800
  • fc1a420f06 noexcept for texture loaders Chuck Walbourn 2020-05-07 22:27:01 -0700
  • c07bf59658 Minor code review for loaders Chuck Walbourn 2020-05-07 22:20:53 -0700
  • 50abcdf121 Fixed -Wimplicit-int-float-conversion Chuck Walbourn 2020-04-30 01:18:41 -0700
  • 6ca1e02f6a Updated for latest d3dx12.h fixes Chuck Walbourn 2020-04-30 01:06:28 -0700
  • fe9274e3a2 del: unused include swordow 2020-04-23 15:56:38 +0800
  • 5b1da9cdcf mod: Use DXMath convert Half to Float. swordow 2020-04-23 15:03:37 +0800
  • bccc5bbbf0 mod: remove dumplicate calc swordow 2020-04-23 13:34:31 +0800
  • 5a0b9ffab3 mod: add save R16G16B16A16_FLOAT to HDR swordow 2020-04-23 13:24:59 +0800
  • 36c27579b9 Fixed D3DX12 bug with mesh shader related ctors Chuck Walbourn 2020-04-22 15:51:14 -0700
  • 90cc562f9c Added WIC_LOADER_FORCE_RGBA32 to WICTextureLoader Chuck Walbourn 2020-04-20 23:35:43 -0700
  • e169033b60 texassemble/texconv/texdiag: added -l switch Chuck Walbourn 2020-04-13 17:22:55 -0700
  • c0481b1030 Suppress /analyze noise Chuck Walbourn 2020-04-12 22:05:34 -0700
  • d0ed2c9561 April 3, 2020 apr2020 Chuck Walbourn 2020-04-03 16:27:36 -0700
  • fbef34734e Guard pch usage to support older CMake Chuck Walbourn 2020-03-29 15:09:59 -0700
  • 27d7184912 Update to use CMake 3.16 for pch support note VS 2019 (16.5) includes CMake 3.16 Chuck Walbourn 2020-03-29 12:49:11 -0700
  • 4dd58180d7 Minor shader compile script update Chuck Walbourn 2020-03-24 21:19:17 -0700
  • 03351f5a62
    Remove BOM from two files (#166) Aaron Franke 2020-03-21 14:05:24 -0400
  • 56e6a01aa6
    Remove BOM from two files Aaron Franke 2020-03-21 03:45:01 -0400
  • a03f57976f Updated D3DX12 for 19041 SDK Chuck Walbourn 2020-03-17 21:45:33 -0700
  • 7186bb7890 Minor code review Chuck Walbourn 2020-03-17 14:18:03 -0700
  • 442b5b6de8 Cleaned up /analyze C++ Core Guideline warnings Chuck Walbourn 2020-03-16 02:16:44 -0700
  • 9adc918c98 Minor code review Chuck Walbourn 2020-03-11 17:05:50 -0700
  • dbaaffbefb Code review feedback for standalone texture loaders Chuck Walbourn 2020-03-10 01:05:10 -0700
  • 7cd2abf078 Minor code review Chuck Walbourn 2020-03-03 12:12:18 -0800
  • 3c79b68973 constexpr usage for IsValid Chuck Walbourn 2020-02-26 15:55:05 -0800
  • a7ddd0695c Minor update to history file Chuck Walbourn 2020-02-24 14:25:39 -0800
  • d0f1cf0728
    Support reading files that use a 'BC7\0' FourCC (#165) Nicholas Hayes 2020-02-23 21:54:41 -0700
  • 7da094080f Support reading files that use a 'BC7\0' FourCC Nicholas Hayes 2020-02-22 13:37:17 -0700
  • d9bfe01fdb February 14, 2020 feb2020 Chuck Walbourn 2020-02-14 17:29:50 -0800
  • 9d7c832874 texconv: Fix for -nmap when outputing compressed UNORM formats Chuck Walbourn 2020-02-13 23:36:16 -0800
  • 1c6f993963 PremultiplyAlpha fix to avoid divide-by-zero Chuck Walbourn 2020-02-13 23:08:54 -0800
  • 53b8522394 Suppress some warnings in public header Chuck Walbourn 2020-02-12 18:05:57 -0800
  • c740c2f8e3 Supress warnings for VS 2019 (16.5 Preview) Chuck Walbourn 2020-01-30 22:53:29 -0800
  • 0dd4cb9ca2 texconv: added -at switch Chuck Walbourn 2020-01-30 11:40:42 -0800
  • 9a548cf2e0 Updated D3DX12 with minor bug fix Chuck Walbourn 2020-01-28 14:13:42 -0800
  • 29b4f59522 Update build config Chuck Walbourn 2020-01-27 20:02:17 -0800
  • e15f564ba7 Minor code review Chuck Walbourn 2020-01-24 08:55:54 -0800
  • 8b2a53e500 Added version info Chuck Walbourn 2020-01-23 15:58:52 -0800
  • e5569b9724 Fix for NU5103 and NU5128 warnings Chuck Walbourn 2020-01-23 11:58:33 -0800
  • 5a90698ec0 Add ARM64 desktop config to VS 2017 project Chuck Walbourn 2020-01-23 11:55:36 -0800
  • 367440a28b ignore CMake files Fa鸽 2020-01-22 01:45:09 +0800
  • ded992f48a Minor code review Chuck Walbourn 2020-01-19 01:36:52 -0800
  • 20a685d62f Minor code review Chuck Walbourn 2020-01-17 12:20:39 -0800
  • a2cb6fa763 Converted readme to markdown Chuck Walbourn 2020-01-15 17:33:22 -0800
  • 31ae44771d Fix long-standing bug in BC4S / BC5S compression Chuck Walbourn 2020-01-13 19:14:01 -0800
  • 6f53f79328 Updated copyright year Chuck Walbourn 2020-01-13 09:58:49 -0800
  • a78a8125a4 Retire VS 2015 projects Chuck Walbourn 2020-01-12 22:53:06 -0800
  • 9aff5e3014 Updated nuget to VS 2017 minimum; added ARM64 desktop Chuck Walbourn 2020-01-12 21:57:21 -0800
  • 9bdda73b92 Fixed Wswitch-enum in public header Chuck Walbourn 2020-01-01 22:32:02 -0800
  • a2923e573f Renamed desktop slns to use 'x86' instead of 'Win32' Chuck Walbourn 2019-12-28 19:39:25 -0800
  • 9b3d57e881 Minor readme update Chuck Walbourn 2019-12-17 11:38:12 -0800
  • 7e52dd928c December 17, 2019 dec2019 Chuck Walbourn 2019-12-17 11:27:53 -0800
  • 5fca010c19 CMake updated to generate shaders Chuck Walbourn 2019-12-17 11:18:37 -0800
  • 5d5ebd7b7c Code review for OpenMP code path Chuck Walbourn 2019-12-13 22:26:18 -0800
  • 3bf3c288f3 Cmake build options Chuck Walbourn 2019-12-13 17:30:01 -0800
  • 579a98aa1e Added ARM64 arch to VS 2019 Desktop Win10 library Chuck Walbourn 2019-12-13 00:12:10 -0800
  • 316f65649b More noexcept annotation Chuck Walbourn 2019-12-13 00:01:17 -0800
  • 79020d0f1e Added noexcept to public functions Chuck Walbourn 2019-12-11 19:52:48 -0800
  • d284ff54b6 More Cmake code review Chuck Walbourn 2019-12-11 16:19:23 -0800
  • 1f77e40045 Added #ifdef around 'enum DDS_ALPHA_MODE' definition Allow DDSTextureLoader.h and DDSTextureLoader12.h to be included together. The same for 'enum WIC_LOADER_FLAGS'. (#153) Filip Strugar 2019-12-11 20:04:52 +0000
  • e5b520ea8e match case to actual file name for linux (#158) Jason Juang 2019-12-11 10:30:54 -0800
  • ccd9e0f67c match case to actual file name for linux jasjuang 2019-12-11 10:15:16 -0800
  • daf4311228 More CMake code review feedback Chuck Walbourn 2019-12-02 10:52:27 -0800
  • 9f80ffa4dc Cmake minor code review Chuck Walbourn 2019-11-30 23:10:19 -0800
  • 61c0c3f09c One more cmake update Chuck Walbourn 2019-11-17 18:24:19 -0800
  • 788d7b03a1 CMake file code review Chuck Walbourn 2019-11-15 00:39:50 -0800
  • 12fff67438 Fixed printf portability issues Chuck Walbourn 2019-11-15 00:13:05 -0800
  • 5f4ad87c9c Added #ifdef around 'enum DDS_ALPHA_MODE' definition Allow DDSTextureLoader.h and DDSTextureLoader12.h to be included together. The same for 'enum WIC_LOADER_FLAGS'. Filip Strugar 2019-11-04 14:57:10 +0000
  • 138efff1b9 Fix some /analyze warnings Chuck Walbourn 2019-10-24 16:55:13 -0700
  • f235571cf6 NuGet updates Chuck Walbourn 2019-10-18 10:47:05 -0700
  • 6a18c4b0cf NuGet updates Chuck Walbourn 2019-10-18 10:45:06 -0700
  • 9a417f506c October 17, 2019 oct2019 Chuck Walbourn 2019-10-17 12:39:26 -0700
  • 47c4031975 Fixed -Wzero-as-null-pointer-constant warning Chuck Walbourn 2019-10-17 12:14:39 -0700
  • 4e14f7a5e2
    texconv: added -fixbc4x4 switch (#152) Chuck Walbourn 2019-10-10 20:53:25 -0700
  • 6456e09d5a Minor code review Chuck Walbourn 2019-10-10 20:45:45 -0700
  • e940becb15 Fix warning for BC conversion case Chuck Walbourn 2019-10-10 20:42:09 -0700
  • dd6a72871e texconv: added -fixbc4x4 switch Chuck Walbourn 2019-10-10 14:52:53 -0700
  • 351ff17936
    Update TGA codec for TGA 2.0 (#151) Chuck Walbourn 2019-10-04 13:25:44 -0700
  • 39d419277e Rearrange texconv help Chuck Walbourn 2019-10-04 11:05:36 -0700
  • 5b932535de A few minor code fixes Chuck Walbourn 2019-10-04 08:56:07 -0700
  • 4cde6ae6a0 Add texconv: -tga20 Chuck Walbourn 2019-10-03 21:05:43 -0700
  • 3b3405b65d Updated TGA extension handling Chuck Walbourn 2019-10-03 21:05:17 -0700
  • 2b88e5f68f Fixed code bug Chuck Walbourn 2019-10-03 18:03:50 -0700
  • 6df2b69eac TGA 2.0 footer and extension support Chuck Walbourn 2019-10-03 17:05:24 -0700
  • 002baf8072 Minor code review Chuck Walbourn 2019-10-03 15:07:15 -0700
  • 7bda0c3a57
    Return TEX_ALPHA_MODE_OPAQUE metadata if the reader knows it returned opaque alpha (#150) Chuck Walbourn 2019-10-03 14:58:14 -0700
  • 91a793f0e2 Added opaque mode to HDR and TGA Chuck Walbourn 2019-09-30 16:32:45 -0700
  • 372342b542 Set TEX_ALPHA_MODE_OPAQUE if original format required alpha fill conversion Chuck Walbourn 2019-09-30 09:16:25 -0700
  • aacd3919e8 Merge branch 'master' of https://github.com/Microsoft/DirectXTex Chuck Walbourn 2019-09-28 21:02:24 -0700
  • 156af67b8c
    Added optional forceSRGB parameter to SaveWICTextureToFile (#148) Chuck Walbourn 2019-09-27 13:06:43 -0700
  • a289518069 Added optional forceSRGB parameter to SaveWICTextureToFile Chuck Walbourn 2019-09-27 13:05:36 -0700
  • 9ae810fbd3 Minor CMake Update Chuck Walbourn 2019-09-18 23:48:38 -0700
  • f4954ce11b Minor code review and reformatting Chuck Walbourn 2019-09-13 17:31:09 -0700
  • cadc01f3af Updated D3DX12.H to latest version with a/analyze fix for VS 2019 Chuck Walbourn 2019-08-23 13:26:03 -0700
  • 4cf8c779cc Added texconv bptc, bptc_float aliases Chuck Walbourn 2019-08-22 17:31:58 -0700
  • 49537314c5 Updated for legacy FourCC codes used by NVIDIA texture tools Chuck Walbourn 2019-08-22 17:31:43 -0700
  • 213b657bb5 August 21, 2019 aug2019 Chuck Walbourn 2019-08-21 16:00:56 -0700
  • bc0325b806 Cleaned up clang warnings in DDSTextureLoader, ScreenGrab, WICTextureLoader Chuck Walbourn 2019-07-31 17:05:23 -0700
  • 5dcfb90b9e Fixed new clang 8 warning Chuck Walbourn 2019-07-24 22:36:14 -0700
  • 14881d8097 Added command-line utilities to cmake project Chuck Walbourn 2019-07-12 00:40:57 -0700
  • fb59321127 Fixed -Wsign-conversion warning Chuck Walbourn 2019-07-11 15:21:03 -0700
  • 7d95a9d89a Code review feedback Chuck Walbourn 2019-07-08 11:57:07 -0700
  • 70d6a77e3c Fixed -Wextra-semi-stmt warning Chuck Walbourn 2019-07-08 02:08:01 -0700
  • 2aab4c9d8e clang warning cleanup for command-line tools Chuck Walbourn 2019-07-05 23:48:39 -0700
  • 3adb8d7ecb Fix -Wnonportable-include-path warnings Chuck Walbourn 2019-07-05 16:47:00 -0700
  • 34dd61fc7e D3DX12.H updates with minor fixes Chuck Walbourn 2019-07-04 23:26:40 -0700
  • e17b6193ee NuGet update Chuck Walbourn 2019-07-01 15:55:36 -0700
  • ab5b42d82b June 30, 2019 jun2019 Chuck Walbourn 2019-07-01 00:01:17 -0700
  • e163d3f982 Renamed DirectXTex_Windows10.vcxproj to _Windows10_2017.vcxproj, added VS 2019 UWP projects Chuck Walbourn 2019-06-27 18:02:23 -0700
  • 50d68fc234 Fix case of filters.h header in vcxproj Chuck Walbourn 2019-06-26 16:47:25 -0700
  • d628e4427f Fixed -Wextra-semi-stmt warnings Chuck Walbourn 2019-06-26 12:47:34 -0700
  • f55158d557
    Ex texture loaders updated with additional parameter validation (#142) Chuck Walbourn 2019-06-18 16:56:52 -0700
  • acb35ee23a Update CreateShaderResourceViewEx Chuck Walbourn 2019-06-18 15:58:47 -0700
  • 1ad47591f5 Ex texture loaders updated with additional parameter validation Chuck Walbourn 2019-06-18 15:56:37 -0700
  • a161b96dec Fixed -Wzero-as-null-pointer-constant Chuck Walbourn 2019-06-12 18:31:55 -0700
  • c0cb83f943 Fixed -Wmacro-redefined warning Chuck Walbourn 2019-06-12 17:36:18 -0700
  • 94420a9e74 Updated nuget for new license element Chuck Walbourn 2019-05-30 17:32:53 -0700
  • ae0891d15d Updated nuget Chuck Walbourn 2019-05-30 15:47:38 -0700
  • b99a719fd6 May 30, 2019 may2019 Chuck Walbourn 2019-05-29 18:25:40 -0700
  • d58ad54171 Regenerate shaders with Windows 10 April 2019 update (18362) Chuck Walbourn 2019-05-29 18:02:28 -0700
  • 5efd9bde8b Fixed -Wmissing-prototypes Chuck Walbourn 2019-05-29 15:52:15 -0700
  • 5f125c6b8d
    Add CMake project and fix clang warnings (#139) Chuck Walbourn 2019-05-25 16:00:32 -0700
  • 4eb2b0d5dc Minor code review feedback Chuck Walbourn 2019-05-25 00:18:09 -0700
  • 24c2a73170 More -Wsign-conversion Chuck Walbourn 2019-05-25 00:09:33 -0700
  • b89372abfd Fixed -Wsign-conversion Chuck Walbourn 2019-05-24 23:38:10 -0700
  • 5284558bf1 Updated clang settings Chuck Walbourn 2019-05-24 16:55:48 -0700
  • 19a5107545 Minor comment update Chuck Walbourn 2019-05-22 13:25:35 -0700
  • 7e5b6d704f Updated MSVC build options Chuck Walbourn 2019-05-22 12:31:09 -0700
  • 2a70b6db20 Cleaned up clang warnings Chuck Walbourn 2019-05-21 23:35:13 -0700
  • 45c76e5b40 Added cmake Chuck Walbourn 2019-05-21 23:34:58 -0700
  • c833ac5022 NuGet targets updated for non-standard configurations like 'Profile' Chuck Walbourn 2019-05-08 16:32:09 -0700
  • 45ff902cac Minor nuget update Chuck Walbourn 2019-04-28 12:12:36 -0700
  • f86da52518 April 26, 2019 apr2019 Chuck Walbourn 2019-04-26 14:29:32 -0700
  • 45ea8ffc10 VS 2019 project set to use 'latest available SDK' Chuck Walbourn 2019-04-25 23:27:09 -0700
  • a983dcecd0 Officially dropped Windows Vista support Chuck Walbourn 2019-04-25 12:30:59 -0700
  • 5e44eba40d Minor code review Chuck Walbourn 2019-04-22 15:58:26 -0700
  • 56d86325b6
    Code refactor and reformat for texture loaders (#137) Chuck Walbourn 2019-04-17 14:14:01 -0700
  • 639b5bb540 Cleaned up code Chuck Walbourn 2019-04-16 11:24:26 -0700
  • 4fd2c5d482 Code refactor and reformat for texure loaders Chuck Walbourn 2019-04-16 11:13:07 -0700
  • 86b2bb5194 Enable compilation with clang-cl (LLVM on Windows) (#135) Chuck Walbourn 2019-04-16 17:38:37 -0700
  • c7261a0951 Prevent shift overflow in FloatTo7e3/FloatTo6e4 (#129) Triang3l 2019-04-17 02:17:56 +0300
  • 5d163d7e6d Resolve -Wenum-compare warnings Carter Bray 2019-04-12 14:56:16 -0700
  • 62bfbc25d2 Resolve -Wunused-function warning Carter Bray 2019-04-12 14:54:29 -0700
  • 65534b2539 Resolve -Wunused-value warnings Carter Bray 2019-04-10 18:35:03 -0700
  • f8a11ff122 Resolve -Wnonportable-include-path warnings Carter Bray 2019-04-10 18:29:52 -0700
  • 848b84764c Resolve -Wshift-negative-value warnings Carter Bray 2019-04-12 17:12:44 -0700
  • 1b6517eb1e Resolve -Wshift-negative-value warnings Carter Bray 2019-04-10 18:10:34 -0700
  • 05ca37e425 Suppress -Wunknown-pragma warnings caused by prefast directives Carter Bray 2019-04-12 13:56:16 -0700
  • 53c3ab59e1 Resolve -Wmissing-braces warnings Carter Bray 2019-04-12 14:03:47 -0700
  • 3eb9c4c181 Use XMMATRIX constructor instead of list initialization Carter Bray 2019-04-11 13:06:29 -0700
  • 3a3525f71b Add LLVM project and solution files Carter Bray 2019-04-12 13:22:14 -0700
  • 00b785eea1 Fix version number in VS2019 solution files (#134) Carter Bray 2019-04-10 22:26:08 -0700
  • 7fd41492f1 Fix version number in VS2019 solution files Carter Bray 2019-04-10 17:49:49 -0700
  • 1a249f8388
    VS 2019 projects (#133) Chuck Walbourn 2019-04-02 12:59:40 -0700
  • a1abb5872b Merge branch 'master' into dev Chuck Walbourn 2019-04-01 15:13:54 -0700
  • 1e812a18ae d3dx12.h fix for render pass depth/stencil comparision operator Chuck Walbourn 2019-04-01 10:32:47 -0700
  • c1dcf6b43b VS 2019 projects Chuck Walbourn 2019-03-05 15:00:58 -0800
  • f48ae02567 February 7, 2019 feb2019 Chuck Walbourn 2019-02-07 15:24:48 -0800
  • 031115465b Minor code review Chuck Walbourn 2019-02-07 14:52:57 -0800
  • a35fb23349 Guard for divide by zero Chuck Walbourn 2019-01-28 23:11:35 -0800
  • a5f02c3a75 Code review feedaback for texassemble array-strip Chuck Walbourn 2019-01-28 16:26:46 -0800
  • e08dfc0681 Add command to strip 2d texture array. (#87) Xiang Li 2019-01-28 16:09:14 -0800
  • cded42acfc Code review feedback Chuck Walbourn 2019-01-28 15:58:59 -0800
  • f2c4d94a35 [texconv] Implemented alpha coverage preservation option (#82) Julian McKinlay 2019-01-28 19:57:19 +0000
  • 3d29b754f2
    Merge branch 'master' into master Chuck Walbourn 2019-01-28 11:32:53 -0800
  • a79989a4f0 texconv: inverty switch Chuck Walbourn 2019-01-18 14:20:32 -0800
  • 6718fe184c
    Prevent shift overflow in FloatTo7e3/FloatTo6e4 Triang3l 2019-01-06 15:30:37 +0300
  • e27d254119 Updated copyright year Chuck Walbourn 2019-01-01 11:22:30 -0800
  • cd8a682ca2
    Added WIC_FLAGS_FORCE_SRGB / LINEAR flags for WIC writer (#127) Chuck Walbourn 2018-12-07 15:44:31 -0800
  • 0a65f75fde Added second flag Chuck Walbourn 2018-12-07 13:39:04 -0800
  • ae7b8ad7a2 Added new flag for WIC writer Chuck Walbourn 2018-12-06 17:20:54 -0800
  • fb1465fbaa App Verifier with Heaps check caught reads out of bound. Eye spotted most of the cases where this might happen, roughly with the pattern of loading XMVECTOR, rather than just calculating it's pointer, and do the actual read past the ``if (dPtr >= ePtr) break;`` Dimiter 'malkia' Stanev 2018-12-04 14:56:44 -0800
  • 18c93ab11b Minor comment fix Chuck Walbourn 2018-11-27 10:55:42 -0800
  • 1fcd7a738b Update NuGet files Chuck Walbourn 2018-11-16 17:37:23 -0800
  • 86df126c4c November 16, 2018 nov2018 Chuck Walbourn 2018-11-16 16:51:06 -0800
  • 7c993b4cc3
    ARM64 configurations added to VS 2017 UWP project (#123) Chuck Walbourn 2018-11-15 14:44:59 -0800
  • d6b5628975 Merge branch 'master' into dev Chuck Walbourn 2018-11-15 14:43:39 -0800
  • ff034d7283 Windows 10 October 2018 Update SDK (17763) Chuck Walbourn 2018-11-15 14:42:10 -0800
  • b4d95b32ab Merge branch 'master' into dev Chuck Walbourn 2018-10-25 22:58:00 -0700
  • e0c7c94312 October 25, 2018 oct2018 Chuck Walbourn 2018-10-25 22:35:35 -0700
  • 46b9b8bd4f Merge branch 'master' into dev Chuck Walbourn 2018-10-24 18:05:16 -0700
  • 3a73844dde Use UTF-8 instead of ANSI Chuck Walbourn 2018-10-24 18:03:48 -0700
  • 3eb2688be4 Merge branch 'master' into dev Chuck Walbourn 2018-10-16 14:14:26 -0700
  • 45ebdc46c5 A few SDL fixes for memcpy_s usage Chuck Walbourn 2018-10-16 14:10:34 -0700
  • b207e278e7 Minor code review Chuck Walbourn 2018-10-10 15:31:00 -0700
  • 6c24ab799f ARM64 configs for UWP Chuck Walbourn 2018-10-08 22:47:13 -0700
  • f8bed3e360 Merge branch 'master' into dev Chuck Walbourn 2018-10-08 22:46:40 -0700
  • 2f731dbb0b vcxproj fix for ARM Chuck Walbourn 2018-10-08 22:45:35 -0700
  • a25d90fdbe Merge branch 'master' into dev Chuck Walbourn 2018-10-03 15:46:36 -0700
  • 7d18008c2d Updated for latest d3dx12.h (10.0.17763) Chuck Walbourn 2018-10-03 15:46:26 -0700
  • 7014a968f0 Windows 10 October 2018 Update SDK (17763) Chuck Walbourn 2018-10-02 23:40:24 -0700
  • b1b5363d8a Minor fix for CompileShaders script Chuck Walbourn 2018-09-10 17:24:51 -0700
  • f5a0aed7a9 Disable JMC for static libraries Chuck Walbourn 2018-08-17 19:19:26 -0700
  • cfda21794d Update nuget Chuck Walbourn 2018-08-17 19:13:00 -0700
  • df4f58bb71 August 17, 2018 aug2018b Chuck Walbourn 2018-08-17 17:40:10 -0700
  • 43969ca15f Fixed problem loading DDS files that use FOURCC but have extra irrelevant bits set Chuck Walbourn 2018-08-17 17:31:23 -0700
  • 908869c96e Fixed FlipRotate bug with 180 degree rotation Chuck Walbourn 2018-08-17 16:58:12 -0700
  • b1f6b50a99 More /analyze warning supression Chuck Walbourn 2018-08-16 20:18:56 -0700
  • e44a11c911 Minor code review Chuck Walbourn 2018-08-07 16:58:25 -0700
  • 0e8d4ba5b4 Fixed minor typo Chuck Walbourn 2018-08-05 09:37:27 -0700
  • 9b0baeb880 August 5, 2018 aug2018 Chuck Walbourn 2018-08-05 09:27:44 -0700
  • 114a0acf6b
    ComputePitch now returns an HRESULT (#113) Chuck Walbourn 2018-08-03 16:49:30 -0700
  • fb3561961a GetSurfaceInfo updates Chuck Walbourn 2018-08-03 16:03:18 -0700
  • 8da47d2062 Added static_asserts where I'm making assumptions about size_t Chuck Walbourn 2018-08-02 20:58:46 -0700
  • d087d24ecf ComputePitch now returns an HRESULT Chuck Walbourn 2018-08-02 20:19:41 -0700
  • 3f8b8d36b9 Resync DDSTextureLoader, ScreenGrab, WICTextureLoader Chuck Walbourn 2018-08-02 15:24:25 -0700
  • ba0280c500
    Workaround when using WIC for F32 images that exceed 32-bits (#112) Chuck Walbourn 2018-08-02 12:31:20 -0700
  • ddad9c93c9 Minor tweak for HRESULT returned Chuck Walbourn 2018-08-02 12:24:20 -0700
  • e222bcaffc Can't use ViaF16 for Resize/GenerateMipMaps Chuck Walbourn 2018-08-01 19:03:58 -0700
  • 22b3fe9348 Merge branch 'master' into toolargef16 Chuck Walbourn 2018-07-31 12:24:49 -0700
  • 9b61fa93bd Minor code review Chuck Walbourn 2018-07-31 12:24:34 -0700
  • 7db5d4419c texconv/texassemble: -nowic switch Chuck Walbourn 2018-07-31 11:14:43 -0700
  • 6b080db984 Resize for non-WIC formats checks to see if IWICScalar's use of float32 is too big Chuck Walbourn 2018-07-31 10:35:33 -0700
  • f832c6bc6f GenerateMips need an extra guard since theIWICScalar result is still float32 Chuck Walbourn 2018-07-31 10:14:02 -0700
  • 380dfe8fe7 Use DirectXMath half-to-stream functions for this case Chuck Walbourn 2018-07-27 18:28:17 -0700
  • 25655852bc Use float16 instead of float32 when intermediate would overflow a 32-bit int Chuck Walbourn 2018-07-27 18:04:20 -0700
  • 8ae4bb0ffb FlipVF16 Chuck Walbourn 2018-07-27 16:28:53 -0700
  • 2c82697c1b Improved validation where WIC requires a cast to UINT for pitch/imageSize Chuck Walbourn 2018-07-27 01:02:56 -0700
  • 9ff3835f20 Update for 15.8 preview Chuck Walbourn 2018-07-18 16:37:08 -0700
  • 6828e6387f Minor code review Chuck Walbourn 2018-07-06 11:57:14 -0700
  • a6ca97c6ce Fixed SAL for GenerateAlphaCoverageConvolutionVectors. Julian McKinlay 2018-07-06 10:52:06 +0100
  • fcc5b33bf3 Fix BC7 GPU shaders on WARP device Chuck Walbourn 2018-07-05 15:52:46 -0700
  • 845370eab4
    Merge 8c5e155778 into dbde8d2f3b poulpi 2018-07-04 16:31:47 +0000
  • dbde8d2f3b July 3, 2018 jul2018 Chuck Walbourn 2018-07-03 20:01:06 -0700
  • ba30da0945 BC7 CPU codec optimization to skip mode 7 for opaque blocks Chuck Walbourn 2018-07-03 19:33:07 -0700
  • a884753044 Merge branch 'master' of https://github.com/Microsoft/DirectXTex Chuck Walbourn 2018-07-03 19:00:32 -0700
  • 3931c8866f BC7 CPU codec fix for 3subsets quality problem Chuck Walbourn 2018-07-03 19:00:23 -0700
  • e4f554d01c
    Merge 3aeba290a6 into 34c6849d74 Eric Lasota 2018-07-04 01:32:47 +0000
  • 34c6849d74 BC7 GPU codec optimization of parity bit calculation Chuck Walbourn 2018-07-03 18:32:23 -0700
  • 707d9acc49 BC7 GPU codec fix for quantize drifting Chuck Walbourn 2018-07-03 18:20:41 -0700
  • 296120a763 Fix /analyze warning Chuck Walbourn 2018-07-02 16:46:28 -0700
  • 3b13358138 Fix BC6H crash from improper bounds checking (#109) Eric Lasota 2018-07-02 14:37:05 -0400
  • e556946ea6 Fix BC6H crash from improper bounds checking elasota 2018-07-01 22:51:28 -0400
  • 5004dd770c Fixed more uninit issues with HDRColorA Chuck Walbourn 2018-06-29 10:26:57 -0700
  • 5e675e01a2 Fixed uninit variable issues with HDRColorA Chuck Walbourn 2018-06-28 14:23:09 -0700
  • 8c5e155778 fix EncodeBC1 floating point exception poulpi 2018-06-28 17:11:22 +0200
  • adbeb05459 Fix warnings with 15.8 preview Chuck Walbourn 2018-06-27 13:10:19 -0700
  • 7d838aa46a Cleaned up d3dx12 Chuck Walbourn 2018-06-22 16:55:00 -0700
  • 0d94e9469b
    Fix compiler errors (Clang 6) (#37) Chuck Walbourn 2018-06-12 18:07:34 -0700
  • 897bd10681 Clang 6 fixes and warning cleanup Chuck Walbourn 2018-06-12 13:24:15 -0700
  • 094988727e Minor code review feedback Chuck Walbourn 2018-06-11 12:22:52 -0700
  • 2ef59eb99c Cleaned up vc projects Chuck Walbourn 2018-06-11 11:50:01 -0700
  • 94c68685a2 Minor code review feedback Chuck Walbourn 2018-06-07 18:25:52 -0700
  • 72e9775e68 Updated release notes Chuck Walbourn 2018-06-06 15:00:42 -0700
  • 31476315a0 Minor code review feedback Chuck Walbourn 2018-06-06 01:41:15 -0700
  • f6506c1216 Silenced some warnings when using Intel C++ compiler Chuck Walbourn 2018-06-05 14:34:26 -0700
  • 62ff7da94b Minor code review feedback Chuck Walbourn 2018-06-05 12:41:17 -0700
  • a9f98419cb Update nuget Chuck Walbourn 2018-06-01 13:08:01 -0700
  • 73edd6d098 Moved CalculateAlphaCoverage out of public DirectX interface, moved target alpha coverage calculation into ScaleMipMapsAlphaForCoverage. Julian McKinlay 2018-06-01 16:21:02 +0100
  • 1be72145ec Renamed "presalphacov" CLI command to "keepcoverage" to improve clarity. Julian McKinlay 2018-06-01 16:16:43 +0100
  • 4016f579f6 May 31, 2018 may2018b Chuck Walbourn 2018-05-31 13:32:38 -0700
  • cfa63a8352
    Windows 10 April 2018 Update SDK (17134) (#102) Chuck Walbourn 2018-05-31 13:27:33 -0700
  • 905d5e4519
    Merge ac26fa9d70 into 11561a2807 Eric Lasota 2018-05-31 20:07:30 +0000
  • d0a47c2f31 Merge branch 'master' into dev Chuck Walbourn 2018-05-31 12:55:52 -0700
  • 11561a2807 Fix threshold for IsAlphaAllOpaque(#103) Chuck Walbourn 2018-05-31 12:55:26 -0700
  • 93b6803760 Fix threshold for IsAlphaAllOpaque(#103) apatynko 2018-05-31 22:52:11 +0300
  • 49c727ca0e
    Update DirectXTexImage.cpp apatynko 2018-05-31 16:45:49 +0300
  • 98fbc80112 Update readme note Chuck Walbourn 2018-05-30 12:27:08 -0700
  • 03cc17ea6b Merge branch 'master' into dev Chuck Walbourn 2018-05-22 17:28:22 -0700
  • 549e4ba6eb Move half float sanitization out of StoreScanline and to Convert, add sanitization control flags. elasota 2018-05-20 00:47:13 -0400
  • 94b06c9072 More build files Chuck Walbourn 2018-05-14 21:58:59 -0700
  • 2123c18d94 Regenerated shaders using Windows 10 Fall Creators Update SDK (17134) Chuck Walbourn 2018-05-14 16:36:48 -0700
  • 8404155d05 Fixed CompressEndpoints3 not initializing alpha elasota 2018-05-13 21:01:22 -0400
  • d6160d1d3a Merge branch 'master' into dev Chuck Walbourn 2018-05-11 19:02:17 -0700
  • 40b3b107d2 May 11, 2018 may2018 Chuck Walbourn 2018-05-11 18:59:28 -0700
  • e0457acb23
    Force non-WIC paths for FP32->FP16 conversions (#99) Chuck Walbourn 2018-05-11 18:56:05 -0700
  • bdf4eccac2 Force non-WIC paths for FP32->FP16 conversions Chuck Walbourn 2018-05-11 18:45:50 -0700
  • 3771e6c66d Fixed build warning with texconv Chuck Walbourn 2018-05-10 10:48:37 -0700
  • d1e030e72c Merge branch 'master' into dev Chuck Walbourn 2018-05-09 18:12:07 -0700
  • c2dbb1dd1a Update editorconfig Chuck Walbourn 2018-05-09 18:11:46 -0700
  • 5e056e8270 Add VS2017 editor config (#94) Eric Lasota 2018-05-09 20:52:32 -0400
  • 7baf6ea180 Merge branch 'master' into dev Chuck Walbourn 2018-05-09 11:27:55 -0700
  • 9b2c9437d5 More VS project cleanup Chuck Walbourn 2018-05-09 11:27:35 -0700
  • 99922c07d5 VS project cleanup Chuck Walbourn 2018-05-09 11:26:05 -0700
  • d4e587dc5d VS project cleanup Chuck Walbourn 2018-05-09 11:20:17 -0700
  • dc5ee67424 VS 2017 project cleanup Chuck Walbourn 2018-05-06 17:15:35 -0700
  • 4a08a54159 Merge branch 'master' into dev Chuck Walbourn 2018-05-05 09:16:00 -0700
  • 8a2847dc4e Removed out of range characters from comments Chuck Walbourn 2018-05-05 09:15:26 -0700
  • 6d493301af Windows 10 April 2018 Update SDK (17134) Chuck Walbourn 2018-05-02 23:58:11 -0700
  • 459ec9b933 Minor code review feedback: use %llu instead of %I64u Chuck Walbourn 2018-05-02 10:05:48 -0700
  • 6f84c81975 VS 2017 (15.7) /analyze fixes Chuck Walbourn 2018-05-02 00:20:07 -0700
  • b7ebbda239 Rename nuget folder Chuck Walbourn 2018-05-01 19:23:03 -0700
  • e62bbb24f8
    Retire Windows 8.1 Store, Windows phone 8.1. and VS 2013 projects (#96) Chuck Walbourn 2018-05-01 17:34:54 -0700
  • 5b5da3099e Updated readme for removal of VS 2013 Chuck Walbourn 2018-05-01 10:22:00 -0700
  • ddf1344618 Cleaned up warning suppresion Chuck Walbourn 2018-05-01 01:35:40 -0700
  • 81b6ad1e4a Code update Chuck Walbourn 2018-05-01 00:42:22 -0700
  • 2a991f3ebd Retire VS 2013 projects Chuck Walbourn 2018-04-30 13:51:03 -0700
  • 036ebe6f8d
    Merge cca48f8e31 into 99cf8e712d Eric Lasota 2018-04-27 22:54:27 +0000
  • 99cf8e712d Add nuget build files Chuck Walbourn 2018-04-27 15:52:37 -0700
  • 41341ae1a0 Code review feedback Chuck Walbourn 2018-04-27 13:26:42 -0700
  • cca48f8e31 Fixed PCA math bugs elasota 2018-04-27 02:03:54 -0400
  • d3f1d3c8f2 Adding BC_FLAGS_FASTER_BC7 flag to CPU BC7 encoder, for ~10x faster encoding at higher quality than the original encoder before the pbit bug fixes (avg. 44.4 dB original, vs. 44.65 dB with this flag across 31 images). In this mode: - Mode 7 is skipped if the block is entirely opaque (it's redundant) - Only a single partition is examined per mode after partition estimation - Mode 3 uses the same estimated partition as mode 1 (they're both 2 subset modes with 64 partitions) - When estimating partitions in RoughMSE(), only the RGB(A) bounding box is used to estimate the principle axis (van Waveren's approximation) - Disabling exhaustive endpoint optimization in fast mode Rich Geldreich 2018-04-24 12:49:38 -0700
  • da82377256 Turned off more VS 2017 15.7 warnings Chuck Walbourn 2018-04-24 00:30:12 -0700
  • 5fcf68a804 Add VS2017 editor config elasota 2018-04-23 22:43:57 -0400
  • cfcd114587 Fixing Code Analysis warning Rich Geldreich 2018-04-23 19:15:26 -0700
  • 9621fbd688 Fixing Code Analysis warning Rich Geldreich 2018-04-23 19:06:48 -0700
  • 8d18f2018d When I call DirectX::D3DXEncodeBC7() with DirectX::BC_FLAGS_USE_3SUBSETS, the overall output error increases across the kodim test corpus. This is incorrect: the overall error should decrease. Other BC7 encoders don't behave in this way, so I investigated further. I modified D3DX_BC7::Refine() to call D3DXDecodeBC7() on the encoded block, computed the actual error, and compared that vs. the error computed by Refine(). They differed, which is incorrect. Rich Geldreich 2018-04-23 18:52:40 -0700
  • 8272419d14 April 23, 2018 apr2018 Chuck Walbourn 2018-04-23 17:30:15 -0700
  • 2df2e49e72 Fixed OOB read elasota 2018-04-21 04:30:13 -0400
  • 03a29bcf30 Fix -singleproc regression elasota 2018-04-21 01:32:18 -0400
  • 90a34e9959 texconv updated to handle non-pow2 volume textures with mips Chuck Walbourn 2018-04-18 00:08:35 -0700
  • 9cde0a9ffa Minor project cleanup Chuck Walbourn 2018-04-17 17:44:32 -0700
  • 32619fb627 Don't need to use DIRECTX_NOEXCEPT macro Chuck Walbourn 2018-04-17 10:49:53 -0700
  • 2cb41d3e04 Skip modes 0-3 if all blocks have alpha, skip mode 7 if no blocks have alpha elasota 2018-04-14 00:02:10 -0400
  • cdeb3fe508 Minor code review feedback Chuck Walbourn 2018-04-12 10:34:52 -0700
  • 79799e4f60 D3DX12 updates including VS 2017 (15.7 Preview) /analyze fixes Chuck Walbourn 2018-04-11 18:06:24 -0700
  • 60bd8e8c6f Add command to strip 2d texture array. Xiang Li 2018-04-10 14:52:30 -0700
  • 9078067d21 Replaced Squish code, fixed BC_FLAG_USE_3SUBSETS working incorrectly, moved the many safe-denominator switches to a function, fixed a bunch of math to handle channel weights more accurately. elasota 2018-04-06 00:42:29 -0400
  • 14a04be7e2 Integrate Convection BC7 codec elasota 2018-04-04 21:51:08 -0400
  • 8480f4fe5a Additional C++ Core Checker cleanup Chuck Walbourn 2018-03-29 12:00:16 -0700
  • 4724707546 VS 2017 (15.7 preview) /analyze cleanup Chuck Walbourn 2018-03-29 10:17:31 -0700
  • 3aeba290a6 Solve each subset's optimal P-bits and then combine instead of trying every possible combination. elasota 2018-03-27 01:10:08 -0400
  • fd69a8f84b Untabified. Julian McKinlay 2018-03-22 21:46:19 +0000
  • 6c7390bd04 Added missing const qualifiers. Julian McKinlay 2018-03-22 21:12:48 +0000
  • 1861fc34bd Optimized calculations in CalculateAlphaCoverage. Julian McKinlay 2018-03-22 18:13:17 +0000
  • 306bb7a227 Implemented alpha test coverage preservation via new CLI option "presalphacov". Julian McKinlay 2018-03-22 16:15:47 +0000
  • 327586970d Reformat code Chuck Walbourn 2018-03-16 12:52:21 -0700
  • ac26fa9d70 Reduce quantize bit drifting elasota 2018-03-04 21:32:30 -0500
  • 56956f817a Sync DDS header Chuck Walbourn 2018-02-23 23:46:30 -0800
  • dc45c1d964 Fix minor namespace syntax issue Chuck Walbourn 2018-02-23 22:42:26 -0800
  • 3b05453e98 Fixed up comment header block Chuck Walbourn 2018-02-23 22:24:46 -0800
  • cfc063becd texconv/texassemble/texdiag: additional format aliases feb2018preview Chuck Walbourn 2018-02-22 11:57:44 -0800
  • 06816df22c Add support for reading non-standard BMP files with DXTn data Chuck Walbourn 2018-02-22 01:49:04 -0800
  • 2b2f90259a texconv/diag/assemble updated with format name aliases like DXT3 and FP16 Chuck Walbourn 2018-02-22 00:17:49 -0800
  • dce34a8b2b February 9, 2018 feb2018b Chuck Walbourn 2018-02-09 17:20:39 -0800
  • 99fb44b402 Some HDR files use alternative header signature Chuck Walbourn 2018-02-09 17:08:25 -0800
  • ac7b79033d minor build warning fix Chuck Walbourn 2018-02-09 14:48:49 -0800
  • 8f1ce70442 texdiag: dumpdds command Chuck Walbourn 2018-02-09 14:45:34 -0800
  • 6058279a02
    texassemble: gif command(#77) Chuck Walbourn 2018-02-09 14:32:57 -0800
  • 012b8a5180 Implemented gif command Chuck Walbourn 2018-02-09 14:00:45 -0800
  • 91bbc537b1 Initial work Chuck Walbourn 2018-02-08 18:24:27 -0800
  • 4e44d972aa February 7, 2018 feb2018 Chuck Walbourn 2018-02-08 18:04:46 -0800
  • 386764334b texconv: HDR10 to 709 fix Chuck Walbourn 2018-02-08 17:21:27 -0800
  • b29d024dfc texassemble: merge command Chuck Walbourn 2018-02-07 18:14:42 -0800
  • dd5f68c60d Whitespace fix Chuck Walbourn 2018-02-07 17:40:45 -0800
  • 16e605acf5 texconv: -rotatecolor and -nits options Chuck Walbourn 2018-02-07 17:14:11 -0800
  • 46e7ad7020 Minor code review Chuck Walbourn 2018-01-18 15:02:05 -0800
  • b872c3840f Suppress more off-by-default warnings Chuck Walbourn 2018-01-17 15:59:33 -0800
  • 1e98b64ab5 Fixed encode issue with mode 1, fixup 6 Chuck Walbourn 2018-01-16 17:18:59 -0800
  • 86a0750869 Fix references to d3dx12 Chuck Walbourn 2018-01-16 15:05:51 -0800
  • dd85c73fa3 texdiag: Minor fix Chuck Walbourn 2018-01-09 09:26:54 -0800
  • cb019d89ca Updated copyright year Chuck Walbourn 2018-01-05 15:35:05 -0800
  • af90e04c71 Minor code cleanup Chuck Walbourn 2017-12-18 13:35:07 -0800
  • d536725320 Set the render target view to sRGB format (#68) Francesco Pretto 2017-12-18 22:27:20 +0100
  • c7aabf5f52 Set the render target view to sRGB format Francesco Pretto 2017-12-18 02:37:20 +0100
  • 9191df06ce December 13, 2017 dec2017 Chuck Walbourn 2017-12-13 22:35:46 -0800
  • 5baac8121d Updated for VS 2017 (15.5) Chuck Walbourn 2017-12-05 14:04:26 -0800
  • 09e19e15b6 Cleaned up some warnings Chuck Walbourn 2017-12-05 13:49:15 -0800
  • 1e1fdb8d86 Removed unneeded warning disable Chuck Walbourn 2017-12-05 13:47:01 -0800
  • d749841658 Updated shader build script Chuck Walbourn 2017-11-17 17:09:40 -0800
  • 534863cab1 Fix compiler errors (Clang 5.0.0) (#65) darwikey 2017-11-17 18:33:30 +0100
  • adb77e166c fix typo Xavier Maupeu 2017-11-17 18:07:54 +0100
  • 4f92d66111 Minor code review Chuck Walbourn 2017-11-16 23:00:28 -0800
  • d2e070c88d Fix compilation when _XM_NO_INTRINSICS_ is used Xavier Maupeu 2017-11-16 14:42:21 +0100
  • 04166112ba Merge branch 'master' of https://github.com/darwikey/DirectXTex Xavier Maupeu 2017-11-16 10:32:52 +0100
  • a0a6e53115 Fix compiler errors (Clang 5.0.0) Xavier Maupeu 2017-11-15 18:24:00 +0100
  • 9bac14c9b9 Use XMVectorMultiplyAdd in diffusion dither Chuck Walbourn 2017-11-15 19:57:40 -0800
  • 1715523803 Fix compiler errors (Clang 5.0.0) Xavier Maupeu 2017-11-15 18:24:00 +0100
  • b7e829b108 November 1, 2017 nov2017 Chuck Walbourn 2017-11-01 19:53:29 -0700
  • f87786b8f1
    Update to use Windows 10 Fall Creators Update SDK (#63) Chuck Walbourn 2017-11-01 19:48:22 -0700
  • 5cc0d73f5a Merge branch 'master' into dev Chuck Walbourn 2017-10-24 15:07:44 -0700
  • 79e328b2fb Updated for latest d3dx12.h (10.0.16299.15) Chuck Walbourn 2017-10-24 15:00:28 -0700
  • ce61f3509f Merge branch 'master' into dev Chuck Walbourn 2017-10-24 15:00:56 -0700
  • 6f6f49551f Updated for latest d3dx12.h (10.0.16299.15) Chuck Walbourn 2017-10-24 15:00:28 -0700
  • c8c967c074 Merge branch 'master' into dev Chuck Walbourn 2017-10-18 18:35:41 -0700
  • 506f1e3582 Regenerated shaders using Windows 10 Fall Creators Update SDK (16299) Chuck Walbourn 2017-10-18 18:35:27 -0700
  • 67250c36d6 Merge branch 'master' into dev Chuck Walbourn 2017-10-18 14:22:45 -0700
  • 30fa3c621d Updated compiler script Chuck Walbourn 2017-10-18 14:18:10 -0700
  • 385560dbd1 Updated compiler script Chuck Walbourn 2017-10-18 14:17:18 -0700
  • 794450758f Updated for Windows 10 Fall Creators Update SDK (16299) Chuck Walbourn 2017-10-13 17:06:38 -0700
  • fddcbb0fc8 minor code review Chuck Walbourn 2017-10-12 14:26:39 -0700
  • 37bd7113de Added VS 2015 version of Windows 10 projects Chuck Walbourn 2017-10-11 17:35:39 -0700
  • 764c09fc6c September 22, 2017 sept2017 Chuck Walbourn 2017-09-22 15:07:38 -0700
  • 8ae822241a ScreenGrab updated to use non-sRGB metadataa for PNG Chuck Walbourn 2017-09-19 11:39:39 -0700
  • 3a4748ddeb command-line tools updated with -flist Chuck Walbourn 2017-09-19 11:13:34 -0700
  • a61a70739b Merge ec577d253c into 211d960034 Sam Oates 2017-09-19 16:57:43 +0000
  • 211d960034 Added support for linear color space PNG writing (#48) Chris Oates 2017-09-19 09:57:36 -0700
  • 0eab1e7f83 Another update for VS 2017 (15.3) Chuck Walbourn 2017-08-18 00:01:33 -0700
  • e87e49cbe3 Updated for VS 2017 (15.3) Chuck Walbourn 2017-08-14 23:43:27 -0700
  • fe1e11f721 Merge 69c522cae6 into c123b8e37e Adam Rankin 2017-08-11 15:05:19 +0000
  • 69c522cae6 CMP: Adding solution, project, and filters for Visual Studio 2015 UWP compilation. Adam Rankin 2017-08-11 11:03:33 -0400
  • c123b8e37e July 26, 2017 jul2017 Chuck Walbourn 2017-07-26 18:26:43 -0700
  • 10ff4955d5 Build library with Wall Chuck Walbourn 2017-07-14 16:44:44 -0700
  • 6fcd00fdbd Support DDS files with non-standard nVidia Texture Tools flags Chuck Walbourn 2017-07-14 00:44:00 -0700
  • 983bb95575 Minor code cleanup Chuck Walbourn 2017-07-13 19:24:22 -0700
  • 52aead71d7 Fixed ComputeMSE bug when using CMSE_IMAGE2_X2_BIAS flag Chuck Walbourn 2017-07-12 10:06:05 -0700
  • 31b6c9309c Minor code cleanup Chuck Walbourn 2017-07-12 00:56:51 -0700
  • 6bac563715 Code review feedback Chuck Walbourn 2017-07-10 00:09:56 -0700
  • 0a85ac75a0 WIC format converter should use WICBitmapPaletteTypeMedianCut Chuck Walbourn 2017-07-03 16:04:01 -0700
  • deee79d9bb Updated readme notes on tools Chuck Walbourn 2017-05-02 10:52:10 -0700
  • 6c6705a8ce April 24, 2017 apr2017b Chuck Walbourn 2017-04-24 23:21:22 -0700
  • 4a7cf669f9 Updated for latest d3dx12.h (10.0.15063) Chuck Walbourn 2017-04-19 18:13:34 -0700
  • 795fb5808b Regenerated shaders using Windows 10 Creators Update SDK (15063) Chuck Walbourn 2017-04-17 15:16:50 -0700
  • 68a7fd6e93 Added VS 2017 Win10 projects Chuck Walbourn 2017-04-12 21:16:17 -0700
  • 8e89b44e6d April 7, 2017 apr2017 Chuck Walbourn 2017-04-07 23:10:33 -0700
  • 5935e6baf0 VS 2017 updated for Windows Creators Update SDK (15063) Chuck Walbourn 2017-04-07 23:09:28 -0700
  • 1c6c320cbc Added support for linear color space PNG writing Chris Oates 2017-03-28 14:06:43 -0700
  • 06b6eedc5e Updated copyright year Chuck Walbourn 2017-03-08 15:58:55 -0800
  • 1f05a8c276 texconv: -wicmulti switch Chuck Walbourn 2017-02-26 00:32:11 -0800
  • 209a5b4a54 texassemble: -tonemap option Chuck Walbourn 2017-02-25 23:57:13 -0800
  • 7245687c6c SAL annotation for switch fallthrough Chuck Walbourn 2017-02-14 16:02:25 -0800
  • b62a0c45f3 January 31, 2017 jan2017 Chuck Walbourn 2017-01-31 16:46:55 -0800
  • 59ec7c951f Added build target to ensure shaders are built Chuck Walbourn 2017-01-31 16:02:35 -0800
  • 88e72488dc Added more VS 2017 RC projects Chuck Walbourn 2017-01-31 12:45:01 -0800
  • df239abdd1 Fixed DDSTextureLoader12 planar resource error Chuck Walbourn 2017-01-30 23:06:07 -0800
  • b9bf00c0ea DirectX 12 planar resource handling Chuck Walbourn 2017-01-30 22:29:45 -0800
  • 7be023e608 DXGI_FORMAT_R32G8X24_TYPELESS and DXGI_FORMAT_R24G8_TYPELESS are stencil typeless formats Chuck Walbourn 2017-01-28 17:58:54 -0800
  • de303687e4 Added missing error condition Chuck Walbourn 2017-01-27 14:41:59 -0800
  • 588bf6adc9 DirectX 12 API support Chuck Walbourn 2017-01-26 10:23:36 -0800
  • 3ac574b6b5 Add check of mips support for IsSupportedTexture Chuck Walbourn 2017-01-20 14:58:08 -0800
  • 5db16bd5bb 40bppCMYKAlpha should be read as R8G8B8A8 Chuck Walbourn 2017-01-12 11:11:34 -0800
  • 8fcd276eba permissive- code cleanup Chuck Walbourn 2017-01-10 14:51:52 -0800
  • b47a7d13d9 Code review feedback Chuck Walbourn 2017-01-06 17:16:43 -0800
  • 685a69ad1b Minor code review feedback Chuck Walbourn 2017-01-05 13:48:23 -0800
  • ec577d253c Add alpha coverage to mipmap generation. CM-SamOates 2016-12-15 14:13:44 +0000
  • 2f3955277b Merge branch 'master' of https://github.com/Microsoft/DirectXTex Chuck Walbourn 2016-12-08 14:27:10 -0800
  • 101c306eaf Minor fixes for WICTextureLoader Chuck Walbourn 2016-12-08 14:26:41 -0800
  • 4afbb0e8e6 Merge branch 'master' of https://github.com/Microsoft/DirectXTex Chuck Walbourn 2016-12-08 13:26:05 -0800
  • 0abee99a11 DDS support for L8A8 with bitcount 8 instead of 16 Chuck Walbourn 2016-12-08 11:05:31 -0800
  • 63b7a7cd43 DDS support for L8A8 with bitcount 8 instead of 16 Chuck Walbourn 2016-12-08 11:05:31 -0800
  • edd28124b8 December 5, 2016 dec2016 Chuck Walbourn 2016-12-05 11:26:59 -0800
  • 98343c572f Fix for DDS header over-validation Chuck Walbourn 2016-11-28 18:09:22 -0800
  • c7c21c75d9 Added VS 2017 RC projects Chuck Walbourn 2016-11-17 12:20:35 -0800
  • 03eca34530 Updated gitignore Chuck Walbourn 2016-11-14 13:14:22 -0800
  • a0da9c6e07 Minor review feedback Chuck Walbourn 2016-11-01 15:36:45 -0700
  • f45b7fb93b Code review feedback Chuck Walbourn 2016-10-27 17:45:47 -0700
  • 3950756b53 October 5, 2016 oct2016 Chuck Walbourn 2016-10-05 15:30:46 -0700
  • 5ddd6e1635 Renamed license file Chuck Walbourn 2016-10-03 23:48:48 -0700
  • ccbaeb528d ScreenGrab12 missing some error handling Chuck Walbourn 2016-10-03 12:27:11 -0700
  • ca423ddeb2 texassemble/texdiag: added optional .exr support Chuck Walbourn 2016-10-02 12:44:07 -0700
  • bff5db3f6d texconv: added optional .exr support Chuck Walbourn 2016-10-02 01:53:31 -0700
  • 2065926419 Warning fix Chuck Walbourn 2016-10-01 23:56:42 -0700
  • 33e97528ff Code review feedback Chuck Walbourn 2016-09-30 00:29:19 -0700
  • a7b3393d4d added -x2bias switch for texconv Chuck Walbourn 2016-09-30 00:16:56 -0700
  • 9ea3ed1b4a texdiag support for diff Chuck Walbourn 2016-09-27 00:24:19 -0700
  • 9fb5335cac Minor code review Chuck Walbourn 2016-09-27 00:04:19 -0700
  • 787bfa9053 texdiag analyze compute max luminance Chuck Walbourn 2016-09-26 22:54:21 -0700
  • 8891860a60 texdiag: implement -tu and tf flags Chuck Walbourn 2016-09-25 16:34:00 -0700
  • d218a9e820 texdiag: command-line tool for texture debugging Chuck Walbourn 2016-09-25 16:04:44 -0700
  • c537f0130f Minor code cleanup: Const usage Chuck Walbourn 2016-09-25 14:09:14 -0700
  • ff09fe1f79 texassemble: cleaned up warnings Chuck Walbourn 2016-09-25 13:38:04 -0700
  • df72538e93 texassemble: command syntax with strip/cross, -srgb, -y, -wrap, -mirror, -alpha switches Chuck Walbourn 2016-09-24 01:06:54 -0700
  • 97fa22b8ae texconv overwrite warning and -y command switch Chuck Walbourn 2016-09-23 23:48:33 -0700
  • c5f238b6d4 texconv -tonemap option Chuck Walbourn 2016-09-23 17:36:38 -0700
  • 2f31eb519c Resync DDSTextureLoader, WICTextureLoader Chuck Walbourn 2016-09-22 22:34:50 -0700
  • d74689c111 Code refactor: move some bc.h content to bc6hbc7 Chuck Walbourn 2016-09-22 15:28:59 -0700
  • 9a97695ef9 Added shader PDBs to vcxproj file lsit Chuck Walbourn 2016-09-20 17:34:38 -0700
  • c825869b65 texconv: -bcmax and -bcquick are mutually exclusive switches Chuck Walbourn 2016-09-20 16:59:15 -0700
  • 1b27a1b819 BC7 compressor optimziation for only using mode 6 Chuck Walbourn 2016-09-20 16:40:49 -0700
  • bfa53ff6c0 Rename Evaluate and Transform Chuck Walbourn 2016-09-19 11:33:43 -0700
  • 303806d29f HDR (RGE) Code Review Chuck Walbourn 2016-09-19 11:20:32 -0700
  • 055ad9025d texconv: Fixed build warning Chuck Walbourn 2016-09-15 11:33:42 -0700
  • 712d24c2e7 September 14, 2016 sept2016 Chuck Walbourn 2016-09-14 15:59:44 -0700
  • 1ee61fdcab Optimize CaptureTexture Chuck Walbourn 2016-09-14 15:37:44 -0700
  • 9290fcdf04 Added TEX_THRESHOLD_DEFAULT constant Chuck Walbourn 2016-09-14 10:56:38 -0700
  • 1dec86435d Code review feedback Chuck Walbourn 2016-09-14 00:21:44 -0700
  • a30c37220b Support premultiply reverse and -alpha switch Chuck Walbourn 2016-09-14 00:03:22 -0700
  • 8931a3b7fc texassemble: minor update Chuck Walbourn 2016-09-13 22:08:15 -0700
  • 50e4e6552e Transform function and texconv -c switch Chuck Walbourn 2016-09-13 18:09:46 -0700
  • a93b58ec13 Fixed assert failures Chuck Walbourn 2016-09-13 16:25:43 -0700
  • 5d16f93f1f Code review feedback Chuck Walbourn 2016-09-12 23:45:29 -0700
  • e35e84f6e1 texassemble/texconv: added wildcard support Chuck Walbourn 2016-09-12 21:54:08 -0700
  • 2d27b1447e texassemble/texconv: Code cleanup Chuck Walbourn 2016-09-12 16:39:26 -0700
  • dc76cc86eb Code review feedback Chuck Walbourn 2016-09-12 15:55:05 -0700
  • 4c5a4d3ee3 texconv: only emit non-pow2 warning if using -fl with a 9.x feature level Chuck Walbourn 2016-09-12 12:48:27 -0700
  • 481fe3afe0 Code review feedback Chuck Walbourn 2016-09-12 12:01:48 -0700
  • 7275893dbe badtails flag to enable loading of legacy DXTn DDS files with incomplete mipchain tails Chuck Walbourn 2016-09-11 14:29:10 -0700
  • 04143d621c Added HDR readers and writes and Evaluate function Chuck Walbourn 2016-09-10 20:43:33 -0700
  • b0d443f526 clean up image files on failed write Chuck Walbourn 2016-09-10 00:09:42 -0700
  • 51bc3d5b16 General code cleanuP Chuck Walbourn 2016-09-08 19:09:46 -0700
  • 53e66ba1e9 DDS parsing error handling Chuck Walbourn 2016-09-07 14:59:04 -0700
  • fd11ad4533 Fixed crash on exit for Win32 Chuck Walbourn 2016-09-02 01:29:53 -0700
  • 0bbee8c588 Code review feedback Chuck Walbourn 2016-09-01 16:54:42 -0700
  • 25dbe0e547 Code review feedback Chuck Walbourn 2016-09-01 01:33:23 -0700
  • 9da4aec77a Fix BC6H GPU shaders on WARP device Chuck Walbourn 2016-08-30 17:12:06 -0700
  • 27c8f9a9c0 Fix line endings for batch files Chuck Walbourn 2016-08-26 12:00:34 -0700
  • 4dd440e775 Normalize line endings Chuck Walbourn 2016-08-22 11:26:36 -0700
  • 88377befcf Added attributes Chuck Walbourn 2016-08-18 18:06:30 -0700
  • 62947b0ec4 Added attributes Chuck Walbourn 2016-08-18 17:49:15 -0700
  • b6d2db759b Minor fix for when -gpu switch not provided Chuck Walbourn 2016-08-18 16:57:03 -0700
  • 71d1471cab texconv updated with -gpu switch Chuck Walbourn 2016-08-18 16:49:24 -0700
  • 813703fdc3 Merge f97f744dc1 into 2a0e038e6d shachar-i 2016-08-18 22:02:28 +0000
  • 2a0e038e6d Fix for ARM32 alignment problem Chuck Walbourn 2016-08-17 17:58:15 -0700
  • 73a6e54323 August 4, 2016 aug2016c Chuck Walbourn 2016-08-04 13:25:43 -0700
  • 28805fb6a2 Regenerate shaders using Windows 10 Anniversary Update SDK (14393) with PDBS Chuck Walbourn 2016-08-03 13:48:42 -0700
  • 2590b110fb Updated CompileShader.cmd to build pdb Chuck Walbourn 2016-08-03 11:37:30 -0700
  • 140b122c40 Updated for Windows 10 Anniversary Update SDK aug2016b Chuck Walbourn 2016-08-02 10:50:06 -0700
  • 87bc08d051 August 1, 2016 aug2016 Chuck Walbourn 2016-08-01 16:02:52 -0700
  • 3c96fdf0b6 Minor code fix Chuck Walbourn 2016-07-10 01:59:56 -0700
  • d3e3a12bba Minor code fix Chuck Walbourn 2016-07-10 01:59:06 -0700
  • 3e493747fc Minor code fix Chuck Walbourn 2016-07-10 01:53:19 -0700
  • 16ca163519 Added ScreenGrab for DX12 Chuck Walbourn 2016-07-07 18:36:23 -0700
  • 64c5bc5893 Added WICTextureLoader for DX12 Chuck Walbourn 2016-07-07 18:14:10 -0700
  • 5278803345 Added DDSTextureLoader for DX12 Chuck Walbourn 2016-07-07 17:51:28 -0700
  • 0f75b5d268 Fix for bug with XMStoreFloat3SE Chuck Walbourn 2016-07-07 17:50:21 -0700
  • 6ca955fe26 June 27, 2016 jun2016 Chuck Walbourn 2016-06-27 17:54:20 -0700
  • f97f744dc1 Adding 'flist' option - allows providing the input files in a text file Shachar Ilan 2016-06-23 15:43:09 +0300
  • 428411a7c4 Code of Conduct notice Chuck Walbourn 2016-06-21 17:36:11 -0700
  • e0a2f7f2fe texconv: Added -wicq and -wiclossless switches Chuck Walbourn 2016-06-21 16:58:18 -0700
  • efc6c79d59 DDSView fix and code review feedback Chuck Walbourn 2016-05-31 10:40:14 -0700
  • de51bd7fcf Use brace initialization instead of memset 0 Chuck Walbourn 2016-05-18 13:57:56 -0700
  • 649c5e53dc Purge WCHAR typedef Chuck Walbourn 2016-05-11 11:36:27 -0700
  • 5e5a8e0863 April 26, 2016 apr2016 Chuck Walbourn 2016-04-26 15:44:04 -0700
  • ab9fd446ee Minimized windows.h content Chuck Walbourn 2016-04-24 20:28:04 -0700
  • 51e92d4e5d Use IID_PPV_ARGS macro Chuck Walbourn 2016-04-18 14:45:56 -0700
  • 842c9aff1d Death to legacy NULL Chuck Walbourn 2016-04-18 14:41:24 -0700
  • eca2005ac5 Removed obsolete adapter code for VS 2010/2012 Chuck Walbourn 2016-04-08 18:01:05 -0700
  • 990b989be9 Removed DirectXMath adapter for the Windows 8.0 SDK Chuck Walbourn 2016-03-22 16:12:08 -0700
  • 2b22bfed1c Cleaned up /analyze warnings with VS 2015 Update 2 Chuck Walbourn 2016-03-18 00:48:24 -0700
  • a7ffe96b3e Optional callback from WIC readers to get additional metadata queries Chuck Walbourn 2016-03-03 18:44:40 -0800
  • 9c322a47e9 February 23, 2016 feb2016 Chuck Walbourn 2016-02-23 12:26:19 -0800
  • b9235ea808 Resync'd WICTextureLoader Chuck Walbourn 2016-02-23 12:25:01 -0800
  • f732044b20 Resync'd ScreenGrab Chuck Walbourn 2016-02-23 12:21:38 -0800
  • c64466e096 Retired VS 2012 projects Chuck Walbourn 2016-02-23 12:11:00 -0800
  • db6e5a39c1 Added shaders to sln Chuck Walbourn 2016-02-21 13:50:59 -0800
  • ed8adb0c21 Minor code review Chuck Walbourn 2016-02-19 22:10:04 -0800
  • 246bebc464 clean up image files on failed write Chuck Walbourn 2016-02-10 14:11:05 -0800
  • 408208cc78 November 30, 2015 nov2015 Chuck Walbourn 2015-11-30 16:56:04 -0800
  • ac8c7d3c1e Updated for Windows SDK 10586 Chuck Walbourn 2015-11-30 16:32:30 -0800
  • 115829ff09 Added feature levels 12.0 and 12.1 to texconv Chuck Walbourn 2015-11-02 17:03:41 -0800
  • 2d993b85f3 October 30, 2015 oct2015 Chuck Walbourn 2015-10-30 10:42:04 -0700
  • a121bc5c31 DDS support for legacy bumpmap formats D3DFMT_V8U8, D3DFMT_Q8W8V8U8, and D3DFMT_V16U16 Chuck Walbourn 2015-10-29 16:39:53 -0700
  • 231206104c Fixed overread errors in Compress (CPU) Chuck Walbourn 2015-10-07 11:44:44 -0700
  • e3d21fc8c6 Fixed problems with WIC1 codepaths aug2015 Chuck Walbourn 2015-08-19 18:00:26 -0700
  • 40496ecffa August 18, 2015 Chuck Walbourn 2015-08-18 16:29:29 -0700
  • 7093178481 Added Get/SetWICFactory Chuck Walbourn 2015-08-18 16:14:09 -0700
  • 4a223dd8ad Updated for DXGI 1.3 types Chuck Walbourn 2015-08-14 12:20:40 -0700
  • 225a8e3b64 Added Windows 10 SDK project Chuck Walbourn 2015-08-13 18:08:35 -0700
  • 455c2f0915 Added VS 2015 projects for Xbox One XDK Chuck Walbourn 2015-08-03 16:28:32 -0700
  • 87141aea99 Merged single set of solutions Chuck Walbourn 2015-08-03 16:17:20 -0700
  • 361c7d9d7f Updated VS filters Chuck Walbourn 2015-07-31 18:28:32 -0700
  • 15535d72ac July 29, 2015 jul2015 Chuck Walbourn 2015-07-29 10:07:16 -0700
  • 445a3d2da4 Whitespace cleanpu Chuck Walbourn 2015-07-27 12:46:54 -0700
  • 597f7ae1e2 Removed unused .props files Chuck Walbourn 2015-07-27 11:31:49 -0700
  • 88a6233651 Updated for Windows 10 SDK 10240 Chuck Walbourn 2015-07-27 11:30:42 -0700
  • 229b5ea528 Retired VS 2010 and Windows Store 8.0 projects Chuck Walbourn 2015-07-27 10:54:07 -0700
  • 8ec79df15d Updated for Windows 10 SDK 10166 unknown 2015-07-10 12:35:08 -0700
  • d7e19a28d3 Merge branch 'master' of https://github.com/Microsoft/DirectXTex unknown 2015-07-09 15:39:40 -0700
  • c12188a333 Minor code review fixes unknown 2015-07-09 15:39:23 -0700
  • 847ab8940a Fixed round problem with 32-bit RGBA/BGRA formats Chuck Walbourn 2015-07-07 14:25:48 -0700
  • 4feff1578c Use parallel compression for BC1-BC5 Chuck Walbourn 2015-07-07 14:20:14 -0700
  • 8fa8f6e01f June 18, 2015 jun2015 Chuck Walbourn 2015-06-18 16:15:15 -0700
  • 4332a15dda Fixed file length validation problem in LoadDDSFromFile Chuck Walbourn 2015-06-18 16:14:10 -0700
  • 1167ebb9c7 DXGI_FORMAT_A8_UNORM is not compatible with DXGI_FORMAT_R8_TYPELESS Chuck Walbourn 2015-05-20 14:17:44 -0700
  • 69190b2a7d Removed WPO setting for static library Chuck Walbourn 2015-04-23 16:03:51 -0700
  • 429b3e7995 BC7 compressor optimization for skipping mode 0 & 2 by default Chuck Walbourn 2015-04-22 13:31:37 -0700
  • b86f3faf6d Updating .gitignore Chuck Walbourn 2015-04-18 22:50:42 -0700
  • fe6aae0db2 Updated .gitignore Chuck Walbourn 2015-04-16 16:10:51 -0700
  • 145361b55b Converted to git; added .gitignore Chuck Walbourn 2015-04-14 12:20:29 -0700
  • b036f8906b Fixed typo mar2015 walbourn_cp 2015-03-27 16:47:22 -0700
  • 7ee5e66ac9 Fixed typo walbourn_cp 2015-03-27 16:42:59 -0700
  • f86edf3b45 March 27, 2015 release walbourn_cp 2015-03-27 16:34:44 -0700
  • 96b21d85e2 More VS 2015 projects walbourn_cp 2015-03-26 13:52:36 -0700
  • 058c71714d Updated libraries fro VS 2015 C99 and legacy printf conformance - Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS walbourn_cp 2015-03-24 15:51:05 -0700
  • d3887c4425 Support for universal Windows apps Technical Preview walbourn_cp 2015-03-24 15:26:31 -0700
  • 2d2cb1d27a texassemble: update to utilize multiframe inputs walbourn_cp 2015-03-18 16:16:54 -0700
  • f618e9f19d Fixed bugs in WIC loader for multframe images when resizing was required - texconv & texassemble now load multi-frames if present from WIC files (tiff, gif) walbourn_cp 2015-03-17 18:07:21 -0700
  • 5541a2cbcf Fixed bug with GenerateMipMaps for WIC-based generation of non-WIC supported formats. walbourn_cp 2015-03-16 16:34:27 -0700
  • 8fe9c87dec Updated to use the MIT license walbourn_cp 2015-03-16 11:20:09 -0700
  • c93fb6b3d9 texconv: added -nmap command-line switch for generating normal maps from height maps walbourn_cp 2015-03-10 15:22:08 -0700
  • 74c2231e3c Minor SAL fix walbourn_cp 2015-03-10 15:18:42 -0700
  • 81a447f8b3 Minor code review feedback walbourn_cp 2015-03-09 12:29:08 -0700
  • e529c6a73b Added use of C++11 defaulted and deleted constructors walbourn_cp 2015-02-20 14:43:07 -0800
  • e23c8e19fd Code review feedback walbourn_cp 2015-01-30 17:31:49 -0800
  • 5f95b87ddf Updated libraries for VS 2015 C99 and legacy printf conformance - Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS walbourn_cp 2015-01-24 01:17:54 -0800
  • e06c43fc9b Update for November 24, 2014 release nov2014 walbourn_cp 2014-11-24 15:10:15 -0800
  • 27020cce7b Minor code review feedback - Don't need to use ".get()[" pattern when using std::unique_ptr<T[]> specialization walbourn_cp 2014-11-20 13:44:59 -0800
  • 57b7c894bc Add VS 2015 projects (using VS 2015 Technical Preview) walbourn_cp 2014-11-13 18:04:03 -0800
  • 21d3309ac7 Add MS-Pl license file walbourn_cp 2014-10-31 14:44:48 -0700
  • 00289d607e texconv: fixed spelling error in comments walbourn_cp 2014-10-22 17:50:21 -0700
  • ae5554f3c9 texconv/texassmble: code cleanup (eliminated 'goto') walbourn_cp 2014-10-06 14:08:06 -0700
  • 48a430b382 Fixed warnings found by Dev14 CTP walbourn_cp 2014-10-01 12:08:13 -0700
  • ab95a392c5 September 22, 2014 sep2014 walbourn_cp 2014-09-22 12:45:37 -0700
  • 367db3de30 DirectXTex: Improved format conversions - depth/stencil conversions incl fix for stencil data handling - alpha only conversions - fixed bug with half-precision (float16) format conversions - fixed bug with RGB -> 1 channel conversion for non-UNORM sources walbourn_cp 2014-09-22 12:39:24 -0700
  • 91951178e0 Fixed warnings found by Dev14 CTP walbourn_cp 2014-09-18 16:29:08 -0700
  • 0922ab3f94 Fix for C++14 with std::vector<const T> walbourn_cp 2014-09-18 11:26:01 -0700
  • 501835a8b3 Xbox One platform changes walbourn_cp 2014-09-15 10:32:51 -0700
  • 7ba4a6504f Added explicit test of CanConvert for all use of IWICFormatConverter walbourn_cp 2014-09-11 15:32:07 -0700
  • 48e969aac7 Xbox One platform changes walbourn_cp 2014-09-11 15:26:14 -0700
  • 1e0d861ee3 Minor code cleanup walbourn_cp 2014-09-11 15:25:42 -0700
  • 385017d1ec Made ScratchImage::OverrideFormat more flexible (and less safe) walbourn_cp 2014-09-11 15:24:23 -0700
  • 15d1a22921 Fixed issue when BC decompressing non-standard compressed rowPitch images walbourn_cp 2014-09-11 15:23:33 -0700
  • 209772f248 Minor code cleanup walbourn_cp 2014-09-11 15:21:52 -0700
  • dab54e856c Explicit calling-convention annotation for all 'public' functions walbourn_cp 2014-09-04 17:57:16 -0700
  • 7b177a9b5b Xbox One platform updates walbourn_cp 2014-09-04 17:46:46 -0700
  • ee870efb9e Standalone DDSTextureLoader, WICTextureLoader, ScreenGrab sync'd; removed partial XBox One support walbourn_cp 2014-08-12 15:01:09 -0700
  • ad9d19712a /fp:fast and use /arch:SSE2 for Win32 (x86) walbourn_cp 2014-07-22 11:49:31 -0700
  • 0245f16a5a July 15, 2014 release jul2014 walbourn_cp 2014-07-15 16:24:57 -0700
  • 32333e8689 texconv updates - should not attempt to convert to planer formats - info display for typeless, depth, and planar formats - use std::unique_ptr to simplify ScratchImage usage, added auto usage - keep original compressed image (if any) for pass-through scenario where no image change is performed walbourn_cp 2014-07-14 17:22:30 -0700
  • c568c51408 DirectXTex: GenerateMips fails if asked to not generate any mips walbourn_cp 2014-07-11 16:57:54 -0700
  • 4233e222e3 DirectXTex: fixed wide-image issue with CPU Compress walbourn_cp 2014-07-10 16:03:13 -0700
  • f3ef3dcbf5 texconv: -d was never implemented, remove from help output walbourn_cp 2014-07-08 13:10:06 -0700
  • c3ac93db96 Code Review feedback walbourn_cp 2014-07-01 12:36:30 -0700
  • d7d90d4911 MInor cleanup of XDK projects walbourn_cp 2014-06-19 13:49:28 -0700
  • 8a597ef59b DirectXTex: minor fix (no codegen impact) walbourn_cp 2014-06-04 15:56:21 -0700
  • 57b4ae994d Removed all use of MONOLITHIC driver variable walbourn_cp 2014-05-08 13:44:39 -0700
  • aa61672a48 Removed all use of MONOLITHIC driver variable walbourn_cp 2014-05-08 13:37:43 -0700
  • 917281720e Removed support for 'stock' Direct3D for Xbox One XDK platform - Removed all use of MONOLITHIC driver variable - _XBOX_ONE && _TITLE now implies using 'monolithic' Direct3D walbourn_cp 2014-05-08 13:33:19 -0700
  • 33ba94f337 Updated for April, 3 2014 release apr2014 walbourn_cp 2014-04-03 13:31:23 -0700
  • 0a3b283e75 Projects and support for the Windows phone 8.1 platform walbourn_cp 2014-04-03 13:03:44 -0700
  • 3b396e2303 Sync with latest DirectXTK versions of DDSTextureLoader, ScreenGrab, and WICTextureLoader walbourn_cp 2014-04-03 12:43:46 -0700
  • b2f914f26d ScreenGrab: Minor code-review fix walbourn_cp 2014-04-02 11:39:33 -0700
  • c671cc3911 DirectXTex: Minor code review fix walbourn_cp 2014-03-31 18:11:40 -0700
  • 183937c3f7 Updated for February 24, 2014 release feb2014 walbourn_cp 2014-02-24 17:08:40 -0800
  • b22fa640b4 WICTextureLoader: Added overloads that do not take a D3D11DeviceContext (i.e. no autogen mips) to be consistent with DDSTextureLoader walbourn_cp 2014-02-24 16:12:01 -0800
  • cff826adad DDSTextureLoader: Attempt to use autogen mips for DDS files without mipmaps if a Direct3D 11 context is provided walbourn_cp 2014-02-24 16:11:22 -0800
  • 95936b8765 texconv: minor code review feedback walbourn_cp 2014-02-20 16:13:36 -0800
  • d6976ed850 DirectXTex: support writing DDS files where input Image struct rowPitch is not 1-byte aligned walbourn_cp 2014-02-20 15:24:34 -0800
  • 76b79c42b5 DirectXTex: added alpha weight parameter for BC7 GPU compressor [breaking change] - texconv has new '-aw' switch to take the parameter walbourn_cp 2014-02-19 17:31:35 -0800
  • 5336f904da DirectXTex: Support for Direct3D 11 video and Xbox One extended formats - New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane walbourn_cp 2014-02-14 13:33:01 -0800
  • b67a8ef792 ScreenGrab: Fixed computing for NV11 which requires width multiple of 4, but height can be odd walbourn_cp 2014-02-14 12:56:11 -0800
  • 9b334ab768 DDSTextureLoader: Fixed computing for NV11 which requires width multiple of 4, but height can be odd walbourn_cp 2014-02-14 11:59:13 -0800
  • c72e6ccc22 DirectXTex: Fixed bug with application of ordered dithering in non-WIC codepaths walbourn_cp 2014-02-13 11:28:26 -0800
  • 9f13dd26f9 DDSTextureLoader/ScreenGrab: Updated with support for Direct3D 11 video formats including legacy 'YUY2' DDS files walbourn_cp 2014-02-04 12:33:47 -0800
  • c43f736184 DirectXTex: Added IsVolumemap() helper to TexMetadata walbourn_cp 2014-01-30 16:48:52 -0800
  • c5c8fece25 Minor code fixes for some issues found by /Wall walbourn_cp 2014-01-30 16:04:08 -0800
  • 73267aa797 Updated for January 24, 2014 release jan2014 walbourn_cp 2014-01-24 14:00:53 -0800
  • 840f0d4238 DirectXTex: Fix for size rounding bug in GPU BC compressor walbourn_cp 2014-01-22 11:06:35 -0800
  • 6a37f81f09 DirectXTex: TEX_COMPRESS_* flags; added 'compress' flags paramter to GPU Compress [breaking change] walbourn_cp 2014-01-22 11:04:35 -0800
  • 8d3dbe1fc0 Added comment explaining reason for supressing 4005 warning walbourn_cp 2014-01-21 12:50:14 -0800
  • b4b63a3557 Eliminate ScopedObject in favor of standard Microsoft::WRL::ComPtr walbourn_cp 2014-01-15 17:08:08 -0800
  • ef53c0d8a3 Fixed references for VS 2010 projects walbourn_cp 2014-01-15 16:45:35 -0800
  • 9ee1142b42 Removed d2d1.h workaround as this was caused by a case of incorrect mixing of DXSDK and Windows 8.x SDK walbourn_cp 2014-01-15 13:18:18 -0800
  • f1ff6f10f2 DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK - Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines - Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK walbourn_cp 2014-01-15 13:14:48 -0800
  • 92881b7438 DirectXTex: December 24, 2013 release dec2013 walbourn_cp 2013-12-24 14:19:28 -0800
  • 7ddd3762bb DirectXTex: added move operators for ScratchImage, Blob walbourn_cp 2013-12-24 12:57:42 -0800
  • 858d473b81 DirectXTK/DirectXTex: Xbox One platform support walbourn_cp 2013-12-05 16:41:24 -0800
  • 848294f2e7 Dropped VS 2010 + Windows 8.0 SDK in favor of VS 2010 + Windows 8.1 SDK walbourn_cp 2013-11-20 13:35:35 -0800
  • 1b9f84bcaa texconv: added -fl and -pow2 switches to texconv walbourn_cp 2013-11-15 16:21:00 -0800
  • b73612600f DirectXTex: Resize logic in non-WIC custom filtering was backwards for when to use the BOX filter walbourn_cp 2013-11-15 14:54:08 -0800
  • c7d32a482a DirectXTex: added static_assert to texassemble source walbourn_cp 2013-11-07 16:26:56 -0800
  • 23af1a29a9 DirectXTex: October 21, 2013 release oct2013 walbourn_cp 2013-10-21 14:13:57 -0700
  • bbf444bb07 DirectXTex: fixed up project references and filters walbourn_cp 2013-10-21 14:04:38 -0700
  • 05a7111c2b One more .props fix walbourn_cp 2013-10-21 13:29:57 -0700
  • f423ded040 Fix for Windows 8.1 SDK props walbourn_cp 2013-10-21 13:09:53 -0700
  • f93ee66eeb fixed typo in new VS 2012 .props walbourn_cp 2013-10-19 00:17:56 -0700
  • bb100b106e .prop fixes - additional ExcludePath directory - Added VS 2012+Windows 8.1 SDK props walbourn_cp 2013-10-19 00:08:23 -0700
  • 65de5a1f37 DirectXTex: Added project which uses VS 2010 with the Windows 8.1 SDK walbourn_cp 2013-10-18 20:49:03 -0700
  • f4cf594bcd Update for VS 2013 / Windows 8.1 RTM walbourn_cp 2013-10-18 17:36:51 -0700
  • 6cafea6cb0 DirectXTex: Fixed problem with DirectCompute compressor for BC7_UNORM_SRGB - Also added diagnostic message from texconv when doing DirectCompute compression walbourn_cp 2013-10-08 16:26:29 -0700
  • d82ee0c5dd DirectXTex: Supressed warning from /analyze walbourn_cp 2013-10-07 18:21:09 -0700
  • 5159109035 DirectXTex: public header doesn't include windows.h, so might not have _WIN32_WINNT_WIN8 symbol yet walbourn_cp 2013-10-04 17:44:52 -0700
  • e12d9c67f2 DirectXTex: Update for sRGB handling with pmalpha walbourn_cp 2013-10-01 17:28:56 -0700
  • 1bc39d8854 DirectXTex: minor /analyze fix walbourn_cp 2013-09-09 15:10:35 -0700
  • 7523b2bb9b DirectXTex: Updated to use DirectXMath 3.06 when available walbourn_cp 2013-09-09 12:45:36 -0700
  • c9f5fdb7a8 DirectXTex: add use of d3d11_1.h when available walbourn_cp 2013-09-03 15:04:04 -0700
  • 8415e30e0a Texassemble: Minor fixes to 2010 sln files aug2013b walbourn_cp 2013-08-13 12:08:13 -0700
  • 846ae1644d DirectXTex: August 13, 2013 release walbourn_cp 2013-08-13 11:54:02 -0700
  • 8eec65caf4 DirectXTex: BC6H / BC7 DirectCompute codec integration walbourn_cp 2013-08-05 10:58:54 -0700
  • 851b8d4be1 DirectXTex: August 1, 2013 release aug2013 walbourn_cp 2013-08-01 13:49:00 -0700
  • 44510c23e7 DirectXTex: Fixed problem with BC4/BC5 compressor when given RGBA32 input image walbourn_cp 2013-07-31 13:16:31 -0700
  • d062ae2097 DirectxTex: ComputeMSE flags for X2 bias walbourn_cp 2013-07-31 13:15:42 -0700
  • 8bfc1b7de3 DirectXTex: Added WIC_FLAGS_IGNORE_SRGB to ignore the presense of sRGB metadata in WIC files walbourn_cp 2013-07-31 00:39:59 -0700
  • 5f3b34beb5 DirectXTex: Support for non-power-of-2 mipmapped BC textures walbourn_cp 2013-07-30 17:32:45 -0700
  • 5a6c053e99 DirectXTex: Fixed syntax error walbourn_cp 2013-07-29 18:06:05 -0700
  • c4c09c2966 DirectXTex: minor fix for BC1 encoder walbourn_cp 2013-07-29 13:33:52 -0700
  • 1d3e1d0904 DirectXTex: Make ScopedObject match Microsoft::WRL::ComPtr, use Microsoft::WRL::ComPtr when possible walbourn_cp 2013-07-26 16:44:00 -0700
  • 70afb86830 DirectXTex: VS 2013 /analyze fix walbourn_cp 2013-07-25 16:53:48 -0700
  • 98b4e32ce6 Use of _WIN32_WINNT_WIN8 with compat shim for older Windows SDKs walbourn_cp 2013-07-24 16:45:33 -0700
  • 489f4c51ae DirectXTex: Set output directories for DirectXTex library walbourn_cp 2013-07-19 23:24:25 -0700
  • aef1bb0e8d DirectXTex: Minor BC6H / BC7 tweaks - Minor DirectXMath optimization to error metric computation - More code review change (Swap -> std::swap) walbourn_cp 2013-07-18 23:12:49 -0700
  • a69fcaa8de DirectXTex: Cleaned up .sln versions walbourn_cp 2013-07-12 15:48:41 -0700
  • af7856c1e3 texconv: Enable multithreaded BC6H/BC7 compression using OpenMP - Added '-singleproc' command-line to turn off MT usage. walbourn_cp 2013-07-12 15:12:03 -0700
  • 3f1f4acfda DirectXTex: BC6H/BC7 had subtle signed/unsigned bug that resulted in incorrect decoding in particular edge cases walbourn_cp 2013-07-11 17:36:24 -0700
  • b610af415e DirectXTex: BC6H / BC 7 handling of invalid mode blocks updated to match the format specs walbourn_cp 2013-07-10 10:49:59 -0700
  • 51af8e4af5 DirectXTex: Code Review feedback walbourn_cp 2013-07-09 16:16:38 -0700
  • 4c1a8527c1 DirectXTex: Fixed /analyze issues walbourn_cp 2013-07-02 15:27:07 -0700
  • 1b92159d63 DirectXTex: Use alternative to CreateStreamOnHGlobal for Windows Store apps walbourn_cp 2013-07-02 13:07:56 -0700
  • a1628e8fd4 DirectXTex/DirectXTK: Updated VS 2013 Preview Windows 8.1 SLNs walbourn_cp 2013-07-02 12:55:40 -0700
  • 0aa54a8045 DirectXTex: Workaround to avoid ICE when building VS 2013 preview Debug ARM config walbourn_cp 2013-07-02 12:53:52 -0700
  • 23acc173f0 DirectXTex: July 1, 2013 release jul2013 walbourn_cp 2013-07-01 13:36:22 -0700
  • bd0b88aa8e DirectXTex: some more /analyze cleanup walbourn_cp 2013-07-01 13:30:13 -0700
  • af675e3c3a DirectXTex: WinRT usage problematic, sticking with CS on HGLBOAL walbourn_cp 2013-06-28 22:43:39 -0700
  • a303eea709 DirectXTex: when building for WinRT, use InMemoryRandomAccessStream instead CreateStreamOnHGlobal walbourn_cp 2013-06-27 21:17:46 -0700
  • 887d87bf91 DirectXTex: /analyze cleanup walbourn_cp 2013-06-27 16:21:01 -0700
  • 61a0a1a19c SaveToWIC* functions updated with optional setCustomProps parameter for setting custom encoding options walbourn_cp 2013-06-27 11:05:15 -0700
  • bb622bf4ec DirectXTex: Added projects for VS 2013 Preview walbourn_cp 2013-06-26 15:22:13 -0700
  • 27c91d3da7 DirectXTex: minor 'return null on failure' fix for CreateTexture/CreateSRV walbourn_cp 2013-06-25 12:35:05 -0700
  • 32b06b3e5c DirectXTK/DirectXTex: Minor code review feedback walbourn_cp 2013-06-21 14:12:39 -0700
  • 177351faa2 Some minor cleanup for DDSTextureLoader walbourn_cp 2013-06-20 21:19:42 -0700
  • 8c508c9b58 DDSTextureLoader, ScreenGrab, WICTextureLoader trimmed of some unused defines and fixed /W4 problem in release mode walbourn_cp 2013-06-19 13:05:55 -0700
  • 72c9103b1d WIC_USE_FACTORY_PROXY workaround no longer needed. walbourn_cp 2013-06-18 14:18:07 -0700
  • fb6f5aac2e DirectXTex: Integrated some Code Review feedback (no code impact) walbourn_cp 2013-06-17 12:32:11 -0700
  • e2e5a28c6d DirectXTex: June 15, 2013 release jun2013 walbourn_cp 2013-06-15 12:02:59 -0700
  • 0678c2b5f9 DirectxTex: Need to slightly bias results floating-point error introduced by TRIANGLE filter - Avoids problem with harshly quantized formats like 2-bit alpha - Defaults to TRIANGLE filter for non-pow-2 volume maps walbourn_cp 2013-06-15 11:55:07 -0700
  • 190e230d62 Texassemble: aded -w and -h options walbourn_cp 2013-06-15 08:32:51 -0700
  • 9a2eee49de Texassemble: Doesn't support block compression for output walbourn_cp 2013-06-15 00:35:54 -0700
  • d9f374c415 texconv: Minor fix for metadata summary print walbourn_cp 2013-06-14 23:59:00 -0700
  • 93ade8eedc Texassemble: new command-line utility for creating cubemaps, volume maps, and arrays from individual images walbourn_cp 2013-06-14 23:53:27 -0700
  • 2fdf1f6d0a DirectXTex: added finite low-pass triangle custom filter - TEX_FILTER_TRIANGLE - texconv updated -if image filter options walbourn_cp 2013-06-14 16:17:16 -0700
  • 83372f9b7f Texconv: added -wrap & -mirror switches walbourn_cp 2013-06-13 22:46:42 -0700
  • 8fa166372d DirectXTex: Custom filtering (Point, Linear, Cubic, sRGB gamma correct) implemented for Resize walbourn_cp 2013-06-12 20:17:43 -0700
  • 7c5c9addf8 DirectXTex: Fixed slight image shift in custom Cubic filtering walbourn_cp 2013-06-12 19:54:17 -0700
  • 98699f90f9 DirectXTex: Replace D3DX's table sRGB encoding/decoding with gamma correct implementation walbourn_cp 2013-06-12 16:28:11 -0700
  • 09d243c6b4 ddsview: Added filepath name to window title - Cleaned up /analyze issues walbourn_cp 2013-06-11 17:17:25 -0700
  • 99aa90e35c texconv: cleaned up 'usage' display walbourn_cp 2013-06-11 13:41:39 -0700
  • 1eb7770ddd texconv: added -xlum option to use new DDS_FLAGS_EXPAND_LUMINANCE option for L8, L16, and A8L8 legacy files walbourn_cp 2013-06-11 13:34:48 -0700
  • bdb7d21088 DirectXTex: Implemented dithering for non-WIC codepaths - Reworked texconv options for -if for dithering walbourn_cp 2013-06-11 13:18:23 -0700
  • 3474bcbab9 DirectXTex: WIC metadata usage - Check/writes the sRGB information for DXGI_FORMAT_*_SRGB formats - Updated WICTextureLoader & ScreenGrab walbourn_cp 2013-06-10 15:34:13 -0700
  • 8a267b10b2 DirectXTex: some code cleanup walbourn_cp 2013-06-10 15:16:08 -0700
  • ae8a8cfa9a DirectXTex: Added DDS_FLAGS_EXPAND_LUMINANCE support walbourn_cp 2013-06-10 15:14:55 -0700
  • 0a6e75fe5a DirectXTex: Convert threshold parameter was not being used correctly Convert needs to use non-WIC paths for -sepalpha cases walbourn_cp 2013-06-07 18:07:08 -0700
  • 76bd58ecb0 DirectXTeX: Removed some debug code that upset /analyze walbourn_cp 2013-06-06 18:03:58 -0700
  • a9c0c4320e DirectXTex: sRGB correct filtering for mipmap generation walbourn_cp 2013-06-06 17:58:23 -0700
  • 0853752b5d DirectXTex: code review feedback walbourn_cp 2013-06-06 16:22:07 -0700
  • 4e1e8b49c1 DirectXTex: non-power-of-2 error should be in 2DBox, not 2DPoint walbourn_cp 2013-06-06 14:46:28 -0700
  • cc6da6ef25 DirectXTex: added filters.h walbourn_cp 2013-06-06 14:03:31 -0700
  • 5264ae6503 DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp walbourn_cp 2013-06-06 14:02:17 -0700
  • add7763d9c DirectXTex: Added TEX_FILTER_BOX (which is an alias for FANT) walbourn_cp 2013-06-03 15:32:00 -0700
  • f6cace44e8 DirectXTex: Minor code cleanup walbourn_cp 2013-06-03 15:11:47 -0700
  • 5fd613b1fb DirectXTex: Added BitsPerColor DXGI utility function walbourn_cp 2013-06-03 14:41:16 -0700
  • 24ead31a39 Added error check to SaveWIC functions if requested optional targetFormat is not supported by the WIC codec walbourn_cp 2013-06-01 10:55:18 -0700
  • 6323465f1f DirectXTex: Special-case optimization when doing RGBA 32bpp resize or 2D mipmap generation walbourn_cp 2013-04-30 15:25:26 -0700
  • 598fedaf35 DirectXTex: partial typeless support for _LoadScanline walbourn_cp 2013-04-29 17:43:13 -0700
  • 11cafa387d Minor whitespace fix walbourn_cp 2013-04-26 16:02:53 -0700
  • fb76f38a49 DDSTextureLoader fix for 1D/2D texture and cubemap arrays when skipping mips walbourn_cp 2013-04-26 15:15:47 -0700
  • e95ffd151d DirectXTex: cleanup of volume map custom point/box filters walbourn_cp 2013-04-26 15:11:42 -0700
  • 35dfd5523d DirectXTex: April 16, 2013 release apr2013 walbourn_cp 2013-04-16 17:53:37 -0700
  • c398ac1711 DirectXTex: Resolve SRGB handling problems with conversions - Convert: TEX_FILTER_FORCE_NON_WIC, TEX_FILTER_FORCE_WIC, TEX_FILTER_RGB_COPY_RED/BLUE/GREEN - ComputeMSE flags for sRGB colorspace and channel ignore options walbourn_cp 2013-04-16 17:51:36 -0700
  • 33db361592 Update DDS alpha mode metadata walbourn_cp 2013-04-11 15:23:54 -0700
  • dc401291a1 VS 2012 and VS 2010+SDK8.0 projects don't use <xnamath.h>, they use DirectXMath Fixed DDSView to use DirectXMath when it should walbourn_cp 2013-04-10 23:37:19 -0700
  • ec03b62e6d DirectXTex - WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5 - Fixed LoadScanline/StoreScanline for SHAREDEXP, X2_BIAS, and R1 walbourn_cp 2013-04-10 18:11:47 -0700
  • dff2427bbb WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5 walbourn_cp 2013-04-10 17:04:56 -0700
  • e4e6c6c008 DirectXTex: Code review feedback - /analyze work focused on VS 2012 with SAL2 rather than VS 2010 walbourn_cp 2013-04-10 11:22:22 -0700
  • 91654fc9df Fixed bug with non-square volume mipmaps walbourn_cp 2013-04-04 11:27:05 -0700
  • 991b325f10 Code review feedback walbourn_cp 2013-03-28 00:14:06 -0700
  • 9c9364490c DirectXTex: March 22, 2013 release mar2013 walbourn_cp 2013-03-22 18:00:43 -0700
  • 0d382fbe25 DirectXTex updated to read & write new miscFlags2 alpha mode metadata for DDS files - Added helper to see if a texure's alpha channel is all opaque - Reads and writes DXT2 and DXT4 DDS files - Updated PremultiplyAlpha function to set miscFlags2 appropriately - Texconv updated for new feature, "-dx10" switch now allows write of miscFlags2 data walbourn_cp 2013-03-22 17:52:43 -0700
  • ee978ad449 Updated DDSTextureLoader to optionall return Alpha Mode metadata if available walbourn_cp 2013-03-22 17:24:05 -0700
  • 3cc014ec76 DDSTextureLoader/WICTextureLoader /analyze fixes walbourn_cp 2013-03-20 15:48:55 -0700
  • 87880558bb Use no-throw new so out-of-memory returns an HRESULT; minor /analyze fix walbourn_cp 2013-03-20 14:12:40 -0700
  • 6a5470b27f Explicitly name the DirectXTK .pdb output files. walbourn_cp 2013-02-15 18:54:50 -0800
  • 2bdd90ddfc Added WIC_USE_FACTORY_PROXY build option to use entry-point in WindowsCodecs.dll rather than CoCreateInstance for the WIC factory walbourn_cp 2013-02-03 16:06:01 -0800
  • 891bcda9a7 DirectXTex: January 29, 2013 release jan2013 walbourn_cp 2013-01-29 14:18:05 -0800
  • 5e0eaf8df2 CreateTextureEx/CreateShaderResourceViewEx: Fixed forceSRGB logic (DirectXTK Codeplex issue 851) walbourn_cp 2013-01-28 14:28:46 -0800
  • 6b8936dc50 DDSTextureLoader/WICTextureLoader: Fixed forceSRGB logic (DirectxTK Codeplex issue 851) Integrated some code review feedback walbourn_cp 2013-01-28 14:24:03 -0800
  • 171f49b741 DirectXTex: Minor code review fixes walbourn_cp 2013-01-08 13:15:48 -0800
  • 9e6ea1f910 DirectXTex: Updated with PremultiplyAlpha function Texconv: added -pmalpha switch walbourn_cp 2012-12-13 12:12:35 -0800
  • c8bb338548 DirectXTex: converted DDSTextureLoader & WICTextureLoader to SAL2 dec2012 walbourn_cp 2012-12-11 13:26:14 -0800
  • 571f5315b0 DirectXTex: December 11, 2012 release walbourn_cp 2012-12-11 13:06:46 -0800
  • db135329b2 DirectXTex: Add 'forceSRGB' option to Ex versions of CreateSRV, DDSTextureLoader, & WICTextureLoader walbourn_cp 2012-12-11 12:24:03 -0800
  • cee58c4aed DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation walbourn_cp 2012-12-07 17:30:49 -0800
  • e3959f5327 DirectXTex: fixed incorrect unusual case when decoding BC2 and BC3 formats walbourn_cp 2012-12-07 14:34:34 -0800
  • b2b279fbb1 DirectXTex: added Ex versions of CreateTexture and CreateShaderResource for advanced / expert scenarios walbourn_cp 2012-11-30 13:10:48 -0800
  • 1168867270 Ex versions of DDSTextureLoader & WICTextureLoader for advanced / expert scenarios walbourn_cp 2012-11-29 17:38:29 -0800
  • 7eec38846c DirectXTex: November 15, 2012 nov2012 walbourn_cp 2012-11-15 17:17:11 -0800
  • 72a1f29d1f DirectXTex: WIC2 support for ScreenGrab & WICTextureLoader walbourn_cp 2012-11-14 14:09:35 -0800
  • 6a905106f2 DirectXTex: Added WIC2 support for downlevel builds to support Windows 8 and Windows 7 with KB 2670838 isntalled walbourn_cp 2012-11-13 18:33:01 -0800
  • a8fb2168c9 DirectXTex: Fixed bad assert in BC7 CPU compressor walbourn_cp 2012-11-13 18:10:47 -0800
  • 0ef4a78e4a Updated WICTextureLoader and ScreenGrab with Windows Phone 8 guards walbourn_cp 2012-10-30 17:31:19 -0700
  • 42e9ba96a3 DirectXTex/DirectXTK: Extra validation and typeless handling for capturing MSAA textures walbourn_cp 2012-10-18 15:23:51 -0700
  • 1425425b35 Minor /analyze warning fix walbourn_cp 2012-10-18 13:48:47 -0700
  • 3f64170a59 DDSTextureLoader: Minor code cleanup reported by Codeplex user walbourn_cp 2012-10-18 11:44:10 -0700
  • cac1a2b2fa DirectXTex: Fix for correctly writing valid 1D files walbourn_cp 2012-10-18 11:36:11 -0700
  • c7594d5265 DDSTextureLoader & WICTextureLoader updated to use SetDebugObjectName template introduced in Oct 12 2012 DirectXTK release walbourn_cp 2012-10-12 12:48:53 -0700
  • e57fcf3817 Screengrab: Updated to handle SRGB formats See http://directxtk.codeplex.com/workitem/780 walbourn_cp 2012-10-09 14:52:02 -0700
  • 28faae7447 DirectxTex: added optional targetFormat parameter to WIC save routines to control choice of output format walbourn_cp 2012-10-04 14:48:14 -0700
  • 051f865120 Put DDSTextureLoader & WICTextureLoader routines into DirectX C++ namespace walbourn_cp 2012-10-02 14:03:22 -0700
  • 68680d10ea Upgrade: New Version of LabDefaultTemplate.xaml. To upgrade your build definitions, please visit the following link: http://go.microsoft.com/fwlink/?LinkId=254563 [TFS35]\Project Collection Service Accounts 2012-10-01 13:51:46 -0700
  • 25223337f6 Checked in by server upgrade [TFS35]\Project Collection Service Accounts 2012-10-01 13:50:04 -0700
  • 831267d5fd Updated for September 28, 2012 release sep2012 walbourn_cp 2012-09-28 16:44:21 -0700
  • 8a96db2581 Rename projects and solutions to a standard naming convention walbourn_cp 2012-09-28 16:28:30 -0700
  • 5375b7e0ab Added ScreenGrab runtime utility for making screenshots for Direct3D 11 apps walbourn_cp 2012-09-28 12:07:28 -0700
  • 5472168735 WriteSource WIC API simplifies WIC writer a bit walbourn_cp 2012-09-28 11:16:45 -0700
  • eb48e991f9 Texconv: Fixed case where source image already has mipchain and the tool is supposed to change the number of mip levels walbourn_cp 2012-09-06 12:27:41 -0700
  • babaf73654 Texconv: Typo bug with conversion. Alpha threadhold was accidentially 5, should have been 0.5f. walbourn_cp 2012-08-20 16:04:45 -0700
  • 61571870ae Texconv: Now supports -tu and -tf options for coping with "TYPELESS" DDS files DirectXTex: new 'typeless' DXGI utilities walbourn_cp 2012-07-02 13:31:12 -0700
  • 4e112ab731 Updated for June 22, 2012 release jun2012 walbourn_cp 2012-06-22 12:20:06 -0700
  • aa604a531c DirectXTex updated to use XNAMath 2.05 instead of 2.04 for USE_XNAMATH builds walbourn_cp 2012-06-22 12:14:10 -0700
  • fe9bb94d6c DirectXTex: fixed color order for 24bpp legacy DDS file expansions walbourn_cp 2012-06-21 18:24:33 -0700
  • 37a80354e3 - DirectXTex WIC image loading and WICTextureLoader updated with some additional 96bpp float format handling on Windows 8 walbourn_cp 2012-06-10 14:23:37 -0700
  • 6c5ef5886a Updated for May 31, 2012 release may2012 walbourn_cp 2012-05-31 17:01:15 -0700
  • 1c216b2a58 Cleaned up some preprocessor defines; added Metro style app project files walbourn_cp 2012-05-24 17:13:37 -0700
  • 9aefde4d9f DirectXTex - cleaned up /analyze issues walbourn_cp 2012-05-23 17:57:47 -0700
  • 8834749b02 WICTextureLoader - cleaned up debug sdk layer name setting walbourn_cp 2012-05-23 15:50:51 -0700
  • 505949d763 DDSTextureLoader - cleaned up debug sdk layer name setting walbourn_cp 2012-05-23 15:44:09 -0700
  • e85504e967 10level9 drivers can return something other than E_INVALIDARG for this case, so we retry for any failure walbourn_cp 2012-05-02 16:49:10 -0700
  • a6c5c5939a April 20, 2012 source apr2012 walbourn_cp 2012-05-01 13:00:24 -0700
  • 7ac24de683 Created team project folder $/directxtex via the Team Project Creation Wizard MCLWEB 2012-05-01 10:02:00 -0700